Updated key
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@@ -155,7 +155,7 @@ class _CreateGameViewState extends State<CreateGameView> {
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},
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itemBuilder: (context, index) {
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return Padding(
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key: UniqueKey(),
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key: ValueKey(index),
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padding: const EdgeInsets.symmetric(vertical: 8.0),
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child: Row(
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children: [
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