Actions: Auto-formatting [skip ci]
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@@ -76,8 +76,10 @@ class _ActiveGameViewState extends State<ActiveGameView> {
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),
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trailing: index + 1 != widget.gameSession.round ||
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widget.gameSession.finished == true
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? (const Text('\u{2705}', style: TextStyle(fontSize: 22)))
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: const Text('\u{23F3}', style: TextStyle(fontSize: 22)),
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? (const Text('\u{2705}',
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style: TextStyle(fontSize: 22)))
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: const Text('\u{23F3}',
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style: TextStyle(fontSize: 22)),
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onTap: () async {
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// ignore: unused_local_variable
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final val = await Navigator.push(
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@@ -131,7 +131,8 @@ class _CreateGameState extends State<CreateGame> {
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showCupertinoDialog(
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: const Text('Maximale Spielerzahl erreicht'),
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title:
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const Text('Maximale Spielerzahl erreicht'),
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content: const Text(
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'Es können maximal 5 Spieler hinzugefügt '
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'werden.'),
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@@ -203,9 +204,9 @@ class _CreateGameState extends State<CreateGame> {
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: const Text('Fehler'),
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content:
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const Text('Es muss ein Titel für das Spiel eingegeben '
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'werden.'),
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content: const Text(
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'Es muss ein Titel für das Spiel eingegeben '
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'werden.'),
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actions: [
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CupertinoDialogAction(
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child: const Text('OK'),
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@@ -221,8 +222,8 @@ class _CreateGameState extends State<CreateGame> {
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: const Text('Fehler'),
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content:
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const Text('Es muss ein Spielmodus ausgewählt werden.'),
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content: const Text(
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'Es muss ein Spielmodus ausgewählt werden.'),
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actions: [
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CupertinoDialogAction(
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child: const Text('OK'),
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@@ -238,9 +239,9 @@ class _CreateGameState extends State<CreateGame> {
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: const Text('Fehler'),
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content:
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const Text('Es müssen mindestens 2 Spieler hinzugefügt '
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'werden.'),
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content: const Text(
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'Es müssen mindestens 2 Spieler hinzugefügt '
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'werden.'),
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actions: [
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CupertinoDialogAction(
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child: const Text('OK'),
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@@ -256,7 +257,8 @@ class _CreateGameState extends State<CreateGame> {
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context: context,
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builder: (context) => CupertinoAlertDialog(
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title: const Text('Fehler'),
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content: const Text('Jeder Spieler muss einen Namen haben.'),
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content:
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const Text('Jeder Spieler muss einen Namen haben.'),
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actions: [
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CupertinoDialogAction(
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child: const Text('OK'),
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@@ -34,7 +34,8 @@ class InformationView extends StatelessWidget {
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),
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),
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Padding(
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padding: const EdgeInsets.symmetric(horizontal: 20, vertical: 10),
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padding: const EdgeInsets.symmetric(
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horizontal: 20, vertical: 10),
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child: SizedBox(
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height: 200,
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child:
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@@ -104,7 +104,8 @@ class _MainMenuViewState extends State<MainMenuView> {
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children: [
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Text('${session.round}'),
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const SizedBox(width: 3),
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const Icon(CupertinoIcons.arrow_2_circlepath_circle_fill),
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const Icon(
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CupertinoIcons.arrow_2_circlepath_circle_fill),
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const SizedBox(width: 15),
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Text('${session.players.length}'),
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const SizedBox(width: 3),
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@@ -20,7 +20,7 @@ dev_dependencies:
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flutter_test:
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sdk: flutter
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flutter_lints: ^4.0.0
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flutter_lints: ^5.0.0
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test: ^1.25.15
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