Updated comment

This commit is contained in:
2025-07-14 10:14:53 +02:00
parent db6d4690cb
commit c24c271c82

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@@ -235,7 +235,7 @@ class GameSession extends ChangeNotifier {
/// This method updates the points of each player after a round.
/// It first uses the _sumPoints() method to calculate the total points of each player.
/// Then, it checks if any player has reached 100 points. If so, it marks
/// Then, it checks if any player has reached 100 points. If so, saves their indices and marks
/// that player as having reached 100 points in that corresponding [Round] object.
/// If the game has the point limit activated, it first applies the
/// _subtractPointsForReachingHundred() method to subtract 50 points
@@ -243,6 +243,8 @@ class GameSession extends ChangeNotifier {
/// It then checks if any player has exceeded 100 points. If so, it sets
/// isGameFinished to true and calls the _setWinner() method to determine
/// the winner.
/// It returns a list of players indices who reached 100 points in the current
/// round for the [RoundView] to show a popup
List<int> updatePoints() {
List<int> bonusPlayers = [];
_sumPoints();