* Updated createGameView ListBuilder
* Added ReorderableListView
* Increment build no
* Fixed bug with wrong medal icon
* change not equal to greater than
* Updated bool var
* Fixed deletion error
* Small translation improvements
* Implemented first version of point overview
* Visual improvements on table
* Added details and sum row
* Updated strings
* Implemented new strings
* Refactoring
* Updated graph displayment
* Moved new views to statistics section
* Added seperator in main menu
* Renaming
* Updated sign
* Updated colors & class name
* Removed empty line
* Updated round index
* Updated types
* Added new kamikaze button and bundles navigation functionality
* Updated lock icon
* Updated button position and design
* Removed title row and changed segmendetControl Padding
* Refactored logic and added comments
* Updated comment
* Chaned icon
* Added comment
* Removed print
* Updated colors
* Changed var name
* Removed unused strings
* Added gameMode
* Changed creation variable
* Updated mode selection
* Updated strings
* Changed mode order
* Implemented default mode selection
* Updated initState
* Removed print
* Removed print
* Removed comments
* Updated config service
* Changed create game view
* Changed icon
* Updated strings
* Updated config
* Updated mode selection logic
* Deleted getter
* Removed not used code
* Implemented reset logic for default game mode
* Updated to 0.5.0
* Hotfix: Pixel Overflow
* Changed the overall return type for gamemodes
* Updated documentation
* Fixed merge issues
* Added Custom button
* Updated strings
* Updated buttons, implemented animatedOpacity
* Keyboard still doesnt works
* Fixed keyboard behaviour
* Changed keyboard height
* Added method getGameSessionById()
* Updated gameSession class
* id gets added to gameSession class at creation
* Cleaned up file
* Added docs and dependency
* Removed toString
* Implemented null safety
* Added named parameter
* Replaced button with custom button
* Updated key
* Updated addGameSessionMethod
* Update README.md
* Added Strings for popup
* Implemented popup & confetti
* Extracted code to method _playFinishAnimation()
* Replaced tenary operator with Visibility Widget
* Replaced tenary operator with Visibility Widget
* Used variable again
* Added delays in constants.dart
* Removed confetti button
* Updated strings
* Removed print
* Added dispose for confettiController
* Implemented missing constant in code
* Updated gameSession logic so more than one player can be winner
* Updated strings
* Updated winner popup
* game names now can have up to 20 chars
* Updated strings
* Added sized box for visual enhancement
* Centered the add player button and made it wider
* New created player textfields get automatically focused
* Added focus nodes for autofocus and navigation between textfields
* Updated version number
* Updated game title textfield with focus node and textaction
* Added focusnodes to dispose
* Update README.md
* Fixed bug with no popup shown
* Fixed bug with out of range error
* Updated listener notification