135 lines
5.1 KiB
Dart
135 lines
5.1 KiB
Dart
import 'package:cabo_counter/core/custom_theme.dart';
|
|
import 'package:cabo_counter/data/game_session.dart';
|
|
import 'package:cabo_counter/l10n/generated/app_localizations.dart';
|
|
import 'package:flutter/cupertino.dart';
|
|
import 'package:syncfusion_flutter_charts/charts.dart';
|
|
|
|
class GraphView extends StatefulWidget {
|
|
final GameSession gameSession;
|
|
|
|
const GraphView({super.key, required this.gameSession});
|
|
|
|
@override
|
|
State<GraphView> createState() => _GraphViewState();
|
|
}
|
|
|
|
class _GraphViewState extends State<GraphView> {
|
|
/// List of colors for the graph lines.
|
|
final List<Color> lineColors = [
|
|
CustomTheme.graphColor1,
|
|
CustomTheme.graphColor2,
|
|
CustomTheme.graphColor3,
|
|
CustomTheme.graphColor4,
|
|
CustomTheme.graphColor5
|
|
];
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
return CupertinoPageScaffold(
|
|
navigationBar: CupertinoNavigationBar(
|
|
middle: Text(AppLocalizations.of(context).scoring_history),
|
|
previousPageTitle: AppLocalizations.of(context).overview,
|
|
),
|
|
child: SafeArea(
|
|
child: Visibility(
|
|
visible: widget.gameSession.roundNumber > 1 ||
|
|
widget.gameSession.isGameFinished,
|
|
replacement: Column(
|
|
mainAxisAlignment: MainAxisAlignment.center,
|
|
crossAxisAlignment: CrossAxisAlignment.center,
|
|
children: [
|
|
const Center(
|
|
child: Icon(CupertinoIcons.chart_bar_alt_fill, size: 60),
|
|
),
|
|
const SizedBox(height: 10),
|
|
Padding(
|
|
padding: const EdgeInsets.symmetric(horizontal: 40),
|
|
child: Text(
|
|
AppLocalizations.of(context).empty_graph_text,
|
|
textAlign: TextAlign.center,
|
|
style: const TextStyle(fontSize: 16),
|
|
),
|
|
),
|
|
],
|
|
),
|
|
child: SfCartesianChart(
|
|
enableAxisAnimation: true,
|
|
legend: const Legend(
|
|
overflowMode: LegendItemOverflowMode.wrap,
|
|
isVisible: true,
|
|
position: LegendPosition.bottom),
|
|
primaryXAxis: const NumericAxis(
|
|
labelStyle: TextStyle(fontWeight: FontWeight.bold),
|
|
interval: 1,
|
|
decimalPlaces: 0,
|
|
),
|
|
primaryYAxis: NumericAxis(
|
|
labelStyle: const TextStyle(fontWeight: FontWeight.bold),
|
|
labelAlignment: LabelAlignment.center,
|
|
labelPosition: ChartDataLabelPosition.inside,
|
|
interval: 1,
|
|
decimalPlaces: 0,
|
|
axisLabelFormatter: (AxisLabelRenderDetails details) {
|
|
if (details.value == 0) {
|
|
return ChartAxisLabel('', const TextStyle());
|
|
}
|
|
return ChartAxisLabel(
|
|
'${details.value.toInt()}', const TextStyle());
|
|
},
|
|
),
|
|
series: getCumulativeScores(),
|
|
),
|
|
),
|
|
));
|
|
}
|
|
|
|
/// Returns a list of LineSeries representing the cumulative scores of each player.
|
|
/// Each series contains data points for each round, showing the cumulative score up to that round.
|
|
/// The x-axis represents the round number, and the y-axis represents the cumulative score.
|
|
List<LineSeries<(int, num), int>> getCumulativeScores() {
|
|
final rounds = widget.gameSession.roundList;
|
|
final playerCount = widget.gameSession.players.length;
|
|
final playerNames = widget.gameSession.players;
|
|
|
|
List<List<int>> cumulativeScores = List.generate(playerCount, (_) => []);
|
|
List<int> runningTotals = List.filled(playerCount, 0);
|
|
|
|
for (var round in rounds) {
|
|
for (int i = 0; i < playerCount; i++) {
|
|
runningTotals[i] += round.scoreUpdates[i];
|
|
cumulativeScores[i].add(runningTotals[i]);
|
|
}
|
|
}
|
|
|
|
const double jitterStep = 0.03;
|
|
|
|
/// Create a list of LineSeries for each player
|
|
/// Each series contains data points for each round
|
|
return List.generate(playerCount, (i) {
|
|
final data = List.generate(
|
|
cumulativeScores[i].length + 1,
|
|
(j) => (
|
|
j,
|
|
j == 0 || cumulativeScores[i][j - 1] == 0
|
|
? 0 // 0 points at the start of the game or when the value is 0 (don't subtract jitter step)
|
|
|
|
// Adds a small jitter to the cumulative scores to prevent overlapping data points in the graph.
|
|
// The jitter is centered around zero by subtracting playerCount ~/ 2 from the player index i.
|
|
: cumulativeScores[i][j - 1] + (i - playerCount ~/ 2) * jitterStep
|
|
),
|
|
);
|
|
|
|
/// Create a LineSeries for the player
|
|
/// The xValueMapper maps the round number, and the yValueMapper maps the cumulative score.
|
|
return LineSeries<(int, num), int>(
|
|
name: playerNames[i],
|
|
dataSource: data,
|
|
xValueMapper: (record, _) => record.$1,
|
|
yValueMapper: (record, _) => record.$2,
|
|
markerSettings: const MarkerSettings(isVisible: true),
|
|
color: lineColors[i],
|
|
);
|
|
});
|
|
}
|
|
}
|