Refactor group creation and editing logic into separate methods
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@@ -160,42 +160,15 @@ class _CreateGroupViewState extends State<CreateGroupView> {
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/// depending on whether the widget is in edit mode.
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Future<void> _saveGroup() async {
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final loc = AppLocalizations.of(context);
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Group? updatedGroup;
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bool successfullNameChange = true;
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bool successfullMemberChange = true;
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late bool success;
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final groupName = _groupNameController.text.trim();
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Group? updatedGroup;
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if (widget.groupToEdit == null) {
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success = await db.groupDao.addGroup(
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group: Group(
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name: groupName,
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description: '',
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members: selectedPlayers,
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),
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);
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success = await _createGroup();
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} else {
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updatedGroup = Group(
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id: widget.groupToEdit!.id,
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name: groupName,
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description: '',
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members: selectedPlayers,
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);
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if (widget.groupToEdit!.name != groupName) {
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successfullNameChange = await db.groupDao.updateGroupName(
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groupId: widget.groupToEdit!.id,
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newName: groupName,
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);
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}
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if (widget.groupToEdit!.members != selectedPlayers) {
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successfullMemberChange = await db.groupDao.replaceGroupPlayers(
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groupId: widget.groupToEdit!.id,
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newPlayers: selectedPlayers,
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);
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}
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success = successfullNameChange && successfullMemberChange;
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final result = await _editGroup();
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success = result.$1;
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updatedGroup = result.$2;
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}
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if (!mounted) return;
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@@ -211,6 +184,51 @@ class _CreateGroupViewState extends State<CreateGroupView> {
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}
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}
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/// Handles creating a new group and returns whether the operation was successful.
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Future<bool> _createGroup() async {
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final groupName = _groupNameController.text.trim();
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final success = await db.groupDao.addGroup(
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group: Group(name: groupName, description: '', members: selectedPlayers),
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);
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return success;
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}
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/// Handles editing an existing group and returns a tuple of
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/// (success, updatedGroup).
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Future<(bool, Group?)> _editGroup() async {
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final groupName = _groupNameController.text.trim();
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Group? updatedGroup = Group(
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id: widget.groupToEdit!.id,
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name: groupName,
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description: '',
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members: selectedPlayers,
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);
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bool successfullNameChange = true;
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bool successfullMemberChange = true;
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if (widget.groupToEdit!.name != groupName) {
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successfullNameChange = await db.groupDao.updateGroupName(
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groupId: widget.groupToEdit!.id,
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newName: groupName,
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);
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}
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if (widget.groupToEdit!.members != selectedPlayers) {
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successfullMemberChange = await db.groupDao.replaceGroupPlayers(
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groupId: widget.groupToEdit!.id,
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newPlayers: selectedPlayers,
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);
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}
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final success = successfullNameChange && successfullMemberChange;
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return (success, updatedGroup);
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}
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/// Displays a snackbar with the given message and optional action.
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///
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/// [message] The message to display in the snackbar.
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