deleted games get ignored when includeDeleted is false
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@@ -65,25 +65,40 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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/* Read */
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/// Retrieves the total count of games in the database.
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Future<int> getGameCount() async {
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final count =
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await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
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.map((row) => row.read(gameTable.id.count()))
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.getSingle();
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/// By default, only returns non-deleted games.
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Future<int> getGameCount({bool includeDeleted = false}) async {
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final query = selectOnly(gameTable)..addColumns([gameTable.id.count()]);
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if (!includeDeleted) {
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query.where(gameTable.deleted.equals(false));
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}
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final count = await query
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.map((row) => row.read(gameTable.id.count()))
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.getSingle();
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return count ?? 0;
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}
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/// Checks if a game with the given [gameId] exists in the database.
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/// By default, only returns non-deleted games.
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/// Returns `true` if the game exists, `false` otherwise.
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Future<bool> gameExists({required String gameId}) async {
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Future<bool> gameExists({
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required String gameId,
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bool includeDeleted = false,
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}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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if (!includeDeleted) {
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query.where((g) => g.deleted.equals(false));
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}
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final result = await query.getSingleOrNull();
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return result != null;
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}
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/// Retrieves all games from the database.
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Future<List<Game>> getAllGames() async {
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/// By default, only returns non-deleted games.
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Future<List<Game>> getAllGames({bool includeDeleted = false}) async {
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final query = select(gameTable);
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if (!includeDeleted) {
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query.where((g) => g.deleted.equals(false));
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}
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final result = await query.get();
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return result
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.map(
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@@ -101,8 +116,15 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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}
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/// Retrieves a [Game] by its [gameId].
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Future<Game> getGameById({required String gameId}) async {
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/// By default, only returns non-deleted games.
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Future<Game> getGameById({
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required String gameId,
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bool includeDeleted = false,
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}) async {
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final query = select(gameTable)..where((g) => g.id.equals(gameId));
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if (!includeDeleted) {
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query.where((g) => g.deleted.equals(false));
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}
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final result = await query.getSingle();
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return Game(
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id: result.id,
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@@ -196,9 +218,10 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
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}
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/// Retrieves all games with their respective match counts.
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/// By default, only returns non-deleted games.
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/// Returns a list of tuples (Game, matchCount).
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Future<List<(Game, int)>> getGameUsage() async {
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final games = await getAllGames();
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Future<List<(Game, int)>> getGameUsage({bool includeDeleted = false}) async {
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final games = await getAllGames(includeDeleted: includeDeleted);
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final results = <(Game, int)>[];
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