players cant be null
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@@ -29,7 +29,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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}
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final players = await db.playerMatchDao.getPlayersOfMatch(
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matchId: row.id,
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);
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) ?? [];
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return Match(
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id: row.id,
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name: row.name ?? '',
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@@ -56,10 +56,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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group = await db.groupDao.getGroupById(groupId: result.groupId!);
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}
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List<Player>? players;
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if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
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players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
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}
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final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
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return Match(
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id: result.id,
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@@ -91,13 +88,11 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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mode: InsertMode.insertOrReplace,
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);
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if (match.players != null) {
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for (final p in match.players!) {
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await db.playerMatchDao.addPlayerToMatch(
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matchId: match.id,
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playerId: p.id,
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);
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}
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for (final p in match.players) {
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await db.playerMatchDao.addPlayerToMatch(
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matchId: match.id,
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playerId: p.id,
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);
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}
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});
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}
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@@ -180,10 +175,8 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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// Add all players of the matches in batch (unique)
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final uniquePlayers = <String, Player>{};
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for (final match in matches) {
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if (match.players != null) {
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for (final p in match.players!) {
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uniquePlayers[p.id] = p;
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}
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for (final p in match.players) {
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uniquePlayers[p.id] = p;
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}
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// Also include members of groups
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if (match.group != null) {
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@@ -215,18 +208,16 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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// Add all player-match associations in batch
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await db.batch((b) {
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for (final match in matches) {
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if (match.players != null) {
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for (final p in match.players!) {
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b.insert(
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db.playerMatchTable,
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PlayerMatchTableCompanion.insert(
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matchId: match.id,
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playerId: p.id,
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score: 0,
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),
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mode: InsertMode.insertOrIgnore,
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);
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}
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for (final p in match.players) {
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b.insert(
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db.playerMatchTable,
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PlayerMatchTableCompanion.insert(
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matchId: match.id,
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playerId: p.id,
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score: 0,
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),
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mode: InsertMode.insertOrIgnore,
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);
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}
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}
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});
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@@ -372,15 +363,15 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
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/// TEMPORARY: Checks if a match has a winner.
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/// Currently returns true if the match has any players.
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Future<bool> hasWinner({required String matchId}) async {
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final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
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return players?.isNotEmpty ?? false;
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final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
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return players.isNotEmpty;
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}
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/// TEMPORARY: Gets the winner of a match.
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/// Currently returns the first player in the match's player list.
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Future<Player?> getWinner({required String matchId}) async {
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final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
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return (players?.isNotEmpty ?? false) ? players!.first : null;
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final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
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return players.isNotEmpty ? players.first : null;
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}
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/// TEMPORARY: Sets the winner of a match.
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@@ -12,7 +12,7 @@ class Match {
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final String name;
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final Game game;
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final Group? group;
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final List<Player>? players;
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final List<Player> players;
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final String notes;
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Player? winner;
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@@ -23,7 +23,7 @@ class Match {
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required this.name,
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required this.game,
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this.group,
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this.players,
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this.players = const [],
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required this.notes,
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this.winner,
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}) : id = id ?? const Uuid().v4(),
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@@ -54,7 +54,7 @@ class Match {
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'name': name,
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'gameId': game.id,
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'groupId': group?.id,
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'playerIds': (players ?? []).map((player) => player.id).toList(),
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'playerIds': players.map((player) => player.id).toList(),
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'notes': notes,
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};
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}
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@@ -63,7 +63,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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int selectedGameIndex = -1;
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/// The currently selected players
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List<Player>? selectedPlayers;
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List<Player> selectedPlayers = [];
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@override
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void initState() {
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@@ -178,7 +178,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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Expanded(
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child: PlayerSelection(
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key: ValueKey(selectedGroup?.id ?? 'no_group'),
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initialSelectedPlayers: selectedPlayers ?? [],
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initialSelectedPlayers: selectedPlayers,
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availablePlayers: filteredPlayerList,
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onChanged: (value) {
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setState(() {
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@@ -259,6 +259,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
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/// - Either a group is selected OR at least 2 players are selected
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bool _enableCreateGameButton() {
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return (selectedGroup != null ||
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(selectedPlayers != null && selectedPlayers!.length > 1));
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(selectedPlayers.length > 1));
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}
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}
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@@ -153,12 +153,10 @@ class _MatchResultViewState extends State<MatchResultView> {
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List<Player> getAllPlayers(Match match) {
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List<Player> players = [];
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if (match.group == null && match.players != null) {
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players = [...match.players!];
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} else if (match.group != null && match.players != null) {
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players = [...match.players!, ...match.group!.members];
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if (match.group == null) {
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players = [...match.players];
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} else {
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players = [...match.group!.members];
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players = [...match.players, ...match.group!.members];
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}
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players.sort((a, b) => a.name.compareTo(b.name));
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@@ -202,19 +202,17 @@ class _StatisticsViewState extends State<StatisticsView> {
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}
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}
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}
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if (match.players != null) {
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final members = match.players!.map((p) => p.id).toList();
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for (var playerId in members) {
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final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
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// -1 means player not found in matchCounts
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if (index != -1) {
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final current = matchCounts[index].$2;
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final members = match.players.map((p) => p.id).toList();
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for (var playerId in members) {
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final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
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// -1 means player not found in matchCounts
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if (index != -1) {
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final current = matchCounts[index].$2;
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matchCounts[index] = (playerId, current + 1);
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} else {
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matchCounts.add((playerId, 1));
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}
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}
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}
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}
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// Adding all players with zero matches
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@@ -91,7 +91,7 @@ class _MatchTileState extends State<MatchTile> {
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const SizedBox(width: 6),
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Expanded(
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child: Text(
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'${group.name}${widget.match.players != null ? ' + ${widget.match.players?.length}' : ''}',
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'${group.name} + ${widget.match.players.length}',
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style: const TextStyle(fontSize: 14, color: Colors.grey),
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overflow: TextOverflow.ellipsis,
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),
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@@ -106,7 +106,7 @@ class _MatchTileState extends State<MatchTile> {
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const SizedBox(width: 6),
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Expanded(
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child: Text(
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'${widget.match.players!.length} ${loc.players}',
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'${widget.match.players.length} ${loc.players}',
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style: const TextStyle(fontSize: 14, color: Colors.grey),
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overflow: TextOverflow.ellipsis,
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),
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@@ -241,12 +241,10 @@ class _MatchTileState extends State<MatchTile> {
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final playerIds = <String>{};
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// Add players from game.players
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if (widget.match.players != null) {
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for (var player in widget.match.players!) {
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if (!playerIds.contains(player.id)) {
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allPlayers.add(player);
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playerIds.add(player.id);
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}
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for (var player in widget.match.players) {
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if (!playerIds.contains(player.id)) {
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allPlayers.add(player);
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playerIds.add(player.id);
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}
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}
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@@ -64,7 +64,7 @@ class DataTransferService {
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'endedAt': m.endedAt?.toIso8601String(),
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'gameId': m.game.id,
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'groupId': m.group?.id,
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'playerIds': (m.players ?? []).map((p) => p.id).toList(),
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'playerIds': m.players.map((p) => p.id).toList(),
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'notes': m.notes,
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})
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.toList(),
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@@ -210,7 +210,7 @@ class DataTransferService {
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name: map['name'] as String,
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game: game ?? Game(name: 'Unknown', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
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group: group,
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players: players.isNotEmpty ? players : null,
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players: players,
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createdAt: DateTime.parse(map['createdAt'] as String),
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endedAt: endedAt,
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notes: map['notes'] as String? ?? '',
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