Merge remote-tracking branch 'origin/development' into bug/195-datenbank-onDelete-ueberpruefen
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# Conflicts:
#	assets/schema.json
#	lib/data/db/tables/player_match_table.dart
#	lib/data/models/game.dart
This commit is contained in:
gelbeinhalb
2026-05-12 20:19:50 +02:00
71 changed files with 6396 additions and 5268 deletions

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@@ -20,11 +20,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Analyze Formatting
@@ -46,11 +46,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Run tests

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@@ -32,11 +32,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Build APK
@@ -58,11 +58,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Run tests
@@ -118,11 +118,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Generate oss_licenses.dart
@@ -161,11 +161,11 @@ jobs:
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
flutter-version: 3.41.0
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.41.0-x64
flutter pub get
- name: Check code format

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@@ -18,9 +18,6 @@
},
"description": {
"type": "string"
},
"deleted": {
"type": "boolean"
}
},
"additionalProperties": false,
@@ -57,9 +54,6 @@
},
"icon": {
"type": "string"
},
"deleted": {
"type": "boolean"
}
},
"additionalProperties": false,
@@ -96,9 +90,6 @@
"items": {
"type": "string"
}
},
"deleted": {
"type": "boolean"
}
},
"additionalProperties": false,
@@ -111,39 +102,6 @@
]
}
},
"teams": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"name": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"memberIds": {
"type": "array",
"items": {
"type": "string"
}
},
"deleted": {
"type": "boolean"
}
},
"additionalProperties": false,
"required": [
"id",
"name",
"createdAt",
"memberIds"
]
}
},
"matches": {
"type": "array",
"items": {
@@ -208,8 +166,8 @@
"notes": {
"type": "string"
},
"deleted": {
"type": "boolean"
"teams": {
"type": ["array", "null"]
}
},
"additionalProperties": false,
@@ -229,7 +187,6 @@
"players",
"games",
"groups",
"teams",
"matches"
]
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
@@ -18,11 +19,78 @@ String translateRulesetToString(Ruleset ruleset, BuildContext context) {
return loc.single_loser;
case Ruleset.multipleWinners:
return loc.multiple_winners;
case Ruleset.placement:
return loc.placement;
}
}
/// Counts how many players in the match are not part of the group
/// Returns the count as a string, or an empty string if there is no group
/// Translates a [GameColor] enum value to its corresponding localized string.
String translateGameColorToString(GameColor color, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (color) {
case GameColor.red:
return loc.color_red;
case GameColor.blue:
return loc.color_blue;
case GameColor.green:
return loc.color_green;
case GameColor.yellow:
return loc.color_yellow;
case GameColor.purple:
return loc.color_purple;
case GameColor.orange:
return loc.color_orange;
case GameColor.pink:
return loc.color_pink;
case GameColor.teal:
return loc.color_teal;
}
}
/// Returns the [Color] object corresponding to a [GameColor] enum value.
Color getColorFromGameColor(GameColor color) {
switch (color) {
case GameColor.red:
return Colors.red;
case GameColor.blue:
return Colors.blue;
case GameColor.green:
return Colors.green;
case GameColor.yellow:
return const Color(0xFFF7CA28);
case GameColor.purple:
return Colors.purple;
case GameColor.orange:
return const Color(0xFFef681f);
case GameColor.pink:
return Colors.pink;
case GameColor.teal:
return Colors.teal;
}
}
/// Returns [IconData] corresponding to a [Ruleset] enum value.
IconData getRulesetIcon(Ruleset ruleset) {
switch (ruleset) {
case Ruleset.highestScore:
return Icons.arrow_upward;
case Ruleset.lowestScore:
return Icons.arrow_downward;
case Ruleset.singleWinner:
return Icons.emoji_events;
case Ruleset.singleLoser:
return Icons.sentiment_dissatisfied;
case Ruleset.multipleWinners:
return Icons.group;
case Ruleset.placement:
return RpgAwesome.podium;
}
}
/// Counts how many players in the [match] are not part of the group
///
/// Returns the text you append after the group name, e.g. " + 5" or an empty
/// string if there are no extra players
String getExtraPlayerCount(Match match) {
int count = 0;

View File

@@ -19,4 +19,7 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

View File

@@ -63,9 +63,8 @@ class CustomTheme {
static BoxDecoration highlightedBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: primaryColor),
border: Border.all(color: textColor, width: 2),
borderRadius: standardBorderRadiusAll,
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
// ==================== Component Themes ====================

View File

@@ -32,21 +32,15 @@ enum ExportResult { success, canceled, unknownException }
/// - [Ruleset.singleWinner]: The match is won by a single player.
/// - [Ruleset.singleLoser]: The match has a single loser.
/// - [Ruleset.multipleWinners]: Multiple players can be winners.
/// - [Ruleset.placement]: The player with the highest placement wins.
enum Ruleset {
singleWinner,
multipleWinners,
highestScore,
lowestScore,
singleWinner,
placement,
singleLoser,
multipleWinners,
}
/// Different colors available for games
/// - [GameColor.red]: Red color
/// - [GameColor.blue]: Blue color
/// - [GameColor.green]: Green color
/// - [GameColor.yellow]: Yellow color
/// - [GameColor.purple]: Purple color
/// - [GameColor.orange]: Orange color
/// - [GameColor.pink]: Pink color
/// - [GameColor.teal]: Teal color
enum GameColor { red, blue, green, yellow, purple, orange, pink, teal }
/// Different colors for highlighting games
enum GameColor { red, orange, yellow, green, teal, blue, purple, pink }

View File

@@ -10,39 +10,7 @@ part 'game_dao.g.dart';
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/* Create */
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
@@ -94,71 +62,7 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({
required String gameId,
required String newName,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(newName)),
);
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({
required String gameId,
required Ruleset newRuleset,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
);
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
required String gameId,
required String newDescription,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({
required String gameId,
required GameColor newColor,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(newColor.name)),
);
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({
required String gameId,
required String newIcon,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(newIcon)),
);
}
/* Read */
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
@@ -169,6 +73,120 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
return count ?? 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/* Update */
/// Updates the name of the game with the given [gameId] to [name].
Future<bool> updateGameName({
required String gameId,
required String name,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Updates the ruleset of the game with the given [gameId].
Future<bool> updateGameRuleset({
required String gameId,
required Ruleset ruleset,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(ruleset.name)),
);
return rowsAffected > 0;
}
/// Updates the description of the game with the given [gameId].
Future<bool> updateGameDescription({
required String gameId,
required String description,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
/// Updates the color of the game with the given [gameId].
Future<bool> updateGameColor({
required String gameId,
required GameColor color,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(color.name)),
);
return rowsAffected > 0;
}
/// Updates the icon of the game with the given [gameId].
Future<bool> updateGameIcon({
required String gameId,
required String icon,
}) async {
final rowsAffected =
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(icon)),
);
return rowsAffected > 0;
}
/* Delete */
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
@@ -176,4 +194,25 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Retrieves all games with their respective match counts.
/// Returns a list of tuples (Game, matchCount).
Future<List<(Game, int)>> getGameUsage() async {
final games = await getAllGames();
final results = <(Game, int)>[];
for (final game in games) {
final matchCount =
await (selectOnly(db.matchTable)
..where(db.matchTable.gameId.equals(game.id))
..addColumns([db.matchTable.id.count()]))
.map((row) => row.read(db.matchTable.id.count()))
.getSingle();
results.add((game, matchCount ?? 0));
}
return results;
}
}

View File

@@ -12,43 +12,7 @@ part 'group_dao.g.dart';
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupDao(super.db);
/// Retrieves all groups from the database.
Future<List<Group>> getAllGroups() async {
final query = select(groupTable);
final result = await query.get();
return Future.wait(
result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id,
);
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
}),
);
}
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId,
);
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
}
/* Create */
/// Adds a new group with the given [id] and [name] to the database.
/// This method also adds the group's members to the [PlayerGroupTable].
@@ -172,38 +136,44 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
});
}
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Retrieves all groups from the database.
Future<List<Group>> getAllGroups() async {
final query = select(groupTable);
final result = await query.get();
return Future.wait(
result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id,
);
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
}),
);
}
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupName({
required String groupId,
required String newName,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId,
);
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
}
/// Retrieves the number of groups in the database.
@@ -223,6 +193,16 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return result != null;
}
/* Delete */
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all groups from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGroups() async {
@@ -231,47 +211,31 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
/* Update */
/// Updates the name of the group with the given [id] to [name].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupName({
required String groupId,
required List<Player> newPlayers,
required String name,
}) async {
if (!await groupExists(groupId: groupId)) return false;
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
/// Updates the description of the group with the given [groupId] to [description].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String description,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
}

View File

@@ -8,6 +8,7 @@ import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/team.dart';
part 'match_dao.g.dart';
@@ -15,74 +16,13 @@ part 'match_dao.g.dart';
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
/// Retrieves all matches from the database.
Future<List<Match>> getAllMatches() async {
final query = select(matchTable);
final result = await query.get();
/* Create */
return Future.wait(
result.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final scores = await db.scoreEntryDao.getAllMatchScores(
matchId: row.id,
);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
scores: scores,
);
}),
);
}
/// Retrieves a [Match] by its [matchId].
Future<Match> getMatchById({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final scores = await db.scoreEntryDao.getAllMatchScores(matchId: matchId);
return Match(
id: result.id,
name: result.name,
game: game,
group: group,
players: players,
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
scores: scores,
);
}
/// Adds a new [Match] to the database. Also adds players associations.
/// Adds a new [Match] to the database. Also adds players associations and teams.
/// This method assumes that the game and group (if any) are already present
/// in the database.
Future<void> addMatch({required Match match}) async {
Future<bool> addMatch({required Match match}) async {
if (await matchExists(matchId: match.id)) return false;
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
@@ -90,18 +30,36 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
gameId: match.game.id,
groupId: Value(match.group?.id),
name: match.name,
notes: Value(match.notes),
notes: match.notes,
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
mode: InsertMode.insertOrReplace,
);
// Add teams
if (match.teams != null && match.teams!.isNotEmpty) {
await db.teamDao.addTeamsAsList(teams: match.teams!, matchId: match.id);
}
// Collect all player IDs that are already in teams
final playersInTeams = <String>{};
if (match.teams != null) {
for (final team in match.teams!) {
for (final member in team.members) {
playersInTeams.add(member.id);
}
}
}
// Add players that are not in teams
for (final p in match.players) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
if (!playersInTeams.contains(p.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
}
for (final pid in match.scores.keys) {
@@ -115,14 +73,15 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
return true;
}
/// Adds multiple [Match]es to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
Future<bool> addMatchesAsList({required List<Match> matches}) async {
if (matches.isEmpty) return false;
await db.transaction(() async {
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
@@ -183,7 +142,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
gameId: match.game.id,
groupId: Value(match.group?.id),
name: match.name,
notes: Value(match.notes),
notes: match.notes,
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
@@ -279,15 +238,28 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add teams for matches
for (final match in matches) {
if (match.teams != null && match.teams!.isNotEmpty) {
await db.teamDao.addTeamsAsList(
teams: match.teams!,
matchId: match.id,
);
}
}
});
return true;
}
/// Deletes the match with the given [matchId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteMatch({required String matchId}) async {
final query = delete(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Retrieves the number of matches in the database.
@@ -299,9 +271,90 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return count ?? 0;
}
/// Retrieves all matches from the database.
Future<List<Match>> getAllMatches() async {
final query = select(matchTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final scores = await db.scoreEntryDao.getAllMatchScores(
matchId: row.id,
);
final teams = await _getMatchTeams(matchId: row.id);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
teams: teams.isEmpty ? null : teams,
notes: row.notes,
createdAt: row.createdAt,
endedAt: row.endedAt,
scores: scores,
);
}),
);
}
/// Retrieves a [Match] by its [matchId].
Future<Match> getMatchById({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
final scores = await db.scoreEntryDao.getAllMatchScores(matchId: matchId);
final teams = await _getMatchTeams(matchId: matchId);
return Match(
id: result.id,
name: result.name,
game: game,
group: group,
players: players,
teams: teams.isEmpty ? null : teams,
notes: result.notes,
createdAt: result.createdAt,
endedAt: result.endedAt,
scores: scores,
);
}
/// Retrieves the number of matches associated with a specific game.
Future<int> getMatchCountByGame({required String gameId}) async {
final count =
await (selectOnly(matchTable)
..where(matchTable.gameId.equals(gameId))
..addColumns([matchTable.id.count()]))
.map((row) => row.read(matchTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Retrieves all matches associated with the given [groupId].
/// Queries the database directly, filtering by [groupId].
Future<List<Match>> getGroupMatches({required String groupId}) async {
Future<List<Match>> getMatchesByGroup({required String groupId}) async {
final query = select(matchTable)..where((m) => m.groupId.equals(groupId));
final rows = await query.get();
@@ -309,15 +362,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
rows.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
final group = await db.groupDao.getGroupById(groupId: groupId);
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final teams = await _getMatchTeams(matchId: row.id);
return Match(
id: row.id,
name: row.name,
game: game,
group: group,
players: players,
notes: row.notes ?? '',
teams: teams.isEmpty ? null : teams,
notes: row.notes,
createdAt: row.createdAt,
endedAt: row.endedAt,
);
@@ -325,19 +381,56 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
}
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
return result != null;
/// Helper method to retrieve teams for a specific match
Future<List<Team>> _getMatchTeams({required String matchId}) async {
// Get all unique team IDs from PlayerMatchTable for this match
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.matchId.equals(matchId) & pm.teamId.isNotNull());
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
final teamIds = playerMatches
.map((pm) => pm.teamId)
.whereType<String>()
.toSet()
.toList();
// Fetch all teams
final teams = await Future.wait(
teamIds.map((teamId) => db.teamDao.getTeamById(teamId: teamId)),
);
return teams;
}
/// Deletes all matches from the database.
/* Update */
/// Changes the name of the match with the given [matchId] to [name].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllMatches() async {
final query = delete(matchTable);
final rowsAffected = await query.go();
Future<bool> updateMatchName({
required String matchId,
required String name,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [groupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? groupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(groupId)),
);
return rowsAffected > 0;
}
@@ -345,7 +438,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchNotes({
required String matchId,
required String? notes,
required String notes,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
@@ -354,47 +447,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Changes the name of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
required String newName,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [newGroupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? newGroupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(newGroupId)),
);
return rowsAffected > 0;
}
/// Removes the group association of the match with the given [matchId].
/// Sets the groupId to null.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
@@ -406,25 +458,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
/// Updates the endedAt timestamp of the match with the given [matchId].
/// Pass null to remove the ended time (mark match as ongoing).
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchEndedAt({
required String matchId,
required DateTime? endedAt,
required DateTime endedAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
@@ -433,37 +472,29 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Replaces all players in a match with the provided list of players.
/// Removes all existing players from the match and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceMatchPlayers({
required String matchId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the match
final deleteQuery = delete(db.playerMatchTable)
..where((p) => p.matchId.equals(matchId));
await deleteQuery.go();
/* Delete */
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
/// Deletes the match with the given [matchId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteMatch({required String matchId}) async {
final query = delete(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
// Add the new players to the match
await Future.wait(
newPlayers.map(
(player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
),
),
);
});
/// Deletes all matches from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllMatches() async {
final query = delete(matchTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all matches associated with a specific game.
/// Returns the number of matches deleted.
Future<int> deleteMatchesByGame({required String gameId}) async {
final query = delete(matchTable)..where((m) => m.gameId.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected;
}
}

View File

@@ -10,35 +10,7 @@ part 'player_dao.g.dart';
class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerDao(super.db);
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result
.map(
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
nameCount: row.nameCount,
),
)
.toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
nameCount: result.nameCount,
);
}
/* Create */
/// Adds a new [player] to the database.
/// If a player with the same ID already exists, updates their name to
@@ -135,12 +107,15 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return true;
}
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
/* Read */
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a player with the given [playerId] exists in the database.
@@ -151,10 +126,42 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return result != null;
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayerName({
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result
.map(
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
nameCount: row.nameCount,
),
)
.toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
nameCount: result.nameCount,
);
}
/* Update */
/// Updates the name of the player with the given [playerId] to [name].
Future<bool> updatePlayerName({
required String playerId,
required String newName,
required String name,
}) async {
// Get previous name and name count for the player before updating
final previousPlayerName =
@@ -164,14 +171,15 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
'';
final previousNameCount = await getNameCount(name: previousPlayerName);
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(newName)),
);
final rowsAffected =
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(name)),
);
// Update name count for the new name
final count = await calculateNameCount(name: newName);
final count = await calculateNameCount(name: name);
if (count > 0) {
await (update(playerTable)..where((p) => p.name.equals(newName))).write(
await (update(playerTable)..where((p) => p.name.equals(name))).write(
PlayerTableCompanion(nameCount: Value(count)),
);
}
@@ -188,17 +196,35 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
);
}
}
return rowsAffected > 0;
}
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
/// Updates the description of the player with the given [playerId] to
/// [description].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updatePlayerDescription({
required String playerId,
required String description,
}) async {
final rowsAffected =
await (update(playerTable)..where((g) => g.id.equals(playerId))).write(
PlayerTableCompanion(description: Value(description)),
);
return rowsAffected > 0;
}
/* Delete */
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/* Name count management */
/// Retrieves the count of players with the given [name].
Future<int> getNameCount({required String name}) async {
final query = select(playerTable)..where((p) => p.name.equals(name));

View File

@@ -11,8 +11,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGroupDaoMixin {
PlayerGroupDao(super.db);
/// No need for a groupHasPlayers method since the members attribute is
/// not nullable
/* Create */
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
@@ -33,10 +32,11 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/* Read */
/// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroup({required String groupId}) async {
final query = select(playerGroupTable)
@@ -53,18 +53,6 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
return groupMembers;
}
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
@@ -76,4 +64,65 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
final result = await query.getSingleOrNull();
return result != null;
}
/* Update */
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await db.groupDao.groupExists(groupId: groupId)) return false;
if (newPlayers.isEmpty) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
}
/* Delete */
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -11,14 +11,16 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/* Create */
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
Future<void> addPlayerToMatch({
Future<bool> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
}) async {
await into(playerMatchTable).insert(
final rowsAffected = await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
@@ -26,42 +28,14 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves a list of [Player]s associated with the given [matchId].
/// Returns null if no players are found.
Future<List<Player>?> getPlayersOfMatch({required String matchId}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId))).get();
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected =
await (update(playerMatchTable)..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/* Read */
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
Future<bool> hasMatchPlayers({required String matchId}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
@@ -87,31 +61,79 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
return (count ?? 0) > 0;
}
/// Removes the association of a player with a match by deleting the record
/// from the [PlayerMatchTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromMatch({
/// Retrieves a list of [Player]s associated with the given [matchId].
/// Returns empty list if no players are found.
Future<List<Player>> getPlayersOfMatch({required String matchId}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId))).get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Retrieves a list of [Player]s associated with a specific team in a match.
/// Returns empty list if no players are found for the team in the match.
Future<List<Player>> getPlayersOfTeamInMatch({
required String matchId,
required String teamId,
}) async {
final result =
await (select(playerMatchTable)
..where((p) => p.matchId.equals(matchId))
..where((p) => p.teamId.equals(teamId)))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/* Updated */
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayersTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final query = delete(playerMatchTable)
..where((pg) => pg.matchId.equals(matchId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
final rowsAffected =
await (update(playerMatchTable)..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Updates the players associated with a match based on the provided
/// [newPlayer] list. It adds new players and removes players that are no
/// [player] list. It adds new players and removes players that are no
/// longer associated with the match.
Future<void> updatePlayersFromMatch({
Future<bool> updateMatchPlayers({
required String matchId,
required List<Player> newPlayer,
required List<Player> player,
}) async {
if (player.isEmpty) return false;
final currentPlayers = await getPlayersOfMatch(matchId: matchId);
// Create sets of player IDs for easy comparison
final currentPlayerIds = currentPlayers?.map((p) => p.id).toSet() ?? {};
final newPlayerIdsSet = newPlayer.map((p) => p.id).toSet();
final currentPlayerIds = currentPlayers.map((p) => p.id).toSet();
final newPlayerIdsSet = player.map((p) => p.id).toSet();
// Are the current and new player identical?
if (currentPlayerIds.containsAll(newPlayerIdsSet) &&
newPlayerIdsSet.containsAll(currentPlayerIds)) {
return false;
}
// Determine players to add and remove
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
@@ -147,22 +169,22 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
);
}
});
return true;
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
/* Delete */
/// Removes the association of a player with a match by deleting the record
/// from the [PlayerMatchTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromMatch({
required String matchId,
required String teamId,
required String playerId,
}) async {
final result = await (select(
playerMatchTable,
)..where((p) => p.matchId.equals(matchId) & p.teamId.equals(teamId))).get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
final query = delete(playerMatchTable)
..where((pg) => pg.matchId.equals(matchId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -13,6 +13,8 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
with _$ScoreEntryDaoMixin {
ScoreEntryDao(super.db);
/* Create */
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
@@ -58,6 +60,8 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
});
}
/* Read */
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScore({
required String playerId,
@@ -126,28 +130,58 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
);
}
/// Gets the highest (latest) round number for a match.
/// Returns `null` if there are no scores for the match.
Future<int?> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreEntryTable)
..where(scoreEntryTable.matchId.equals(matchId))
..addColumns([scoreEntryTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreEntryTable.roundNumber.max());
}
/// Aggregates the total score for a player in a match by summing all their
/// score entry changes. Returns `0` if there are no scores for the player
/// in the match.
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getAllPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the sum of all score changes
return scores.fold<int>(0, (sum, element) => sum + element.change);
}
/* Update */
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required ScoreEntry newEntry,
required ScoreEntry entry,
}) async {
final rowsAffected =
await (update(scoreEntryTable)..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(newEntry.roundNumber),
s.roundNumber.equals(entry.roundNumber),
))
.write(
ScoreEntryTableCompanion(
score: Value(newEntry.score),
change: Value(newEntry.change),
score: Value(entry.score),
change: Value(entry.change),
),
);
return rowsAffected > 0;
}
/* Delete */
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
@@ -182,31 +216,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0;
}
/// Gets the highest (latest) round number for a match.
/// Returns `null` if there are no scores for the match.
Future<int?> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreEntryTable)
..where(scoreEntryTable.matchId.equals(matchId))
..addColumns([scoreEntryTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreEntryTable.roundNumber.max());
}
/// Aggregates the total score for a player in a match by summing all their
/// score entry changes. Returns `0` if there are no scores for the player
/// in the match.
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getAllPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the sum of all score changes
return scores.fold<int>(0, (sum, element) => sum + element.change);
}
/* Winner handling */
Future<bool> hasWinner({required String matchId}) async {
return await getWinner(matchId: matchId) != null;
@@ -218,7 +228,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
required String playerId,
}) async {
// Clear previous winner if exists
deleteAllScoresForMatch(matchId: matchId);
await deleteAllScoresForMatch(matchId: matchId);
// Set the winner's score to 1
final rowsAffected = await into(scoreEntryTable).insert(
@@ -235,7 +245,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0;
}
// Retrieves the winner of a match by looking for a score entry where score
/// Retrieves the winner of a match by looking for a score entry where score
/// is 1. Returns `null` if no player found, else the first with the score.
Future<Player?> getWinner({required String matchId}) async {
final query =
@@ -266,21 +276,52 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
/// Returns `true` if the winner was removed, `false` if there are multiple
/// scores or if the winner cannot be removed.
Future<bool> removeWinner({required String matchId}) async {
final scores = await getAllMatchScores(matchId: matchId);
if (scores.length > 1) {
return false;
} else {
return await deleteAllScoresForMatch(matchId: matchId);
}
return await deleteAllScoresForMatch(matchId: matchId);
}
Future<bool> hasLooser({required String matchId}) async {
return await getLooser(matchId: matchId) != null;
/* multiple winners handling */
/// Sets the winners for a match.
///
/// Returns `true` if more than 0 rows were affected
Future<bool> setWinners({
required List<Player> winners,
required String matchId,
}) async {
// Clear previous winners if exists
await deleteAllScoresForMatch(matchId: matchId);
if (winners.isEmpty) return false;
await batch((batch) {
batch.insertAll(
scoreEntryTable,
winners
.map(
(player) => ScoreEntryTableCompanion.insert(
playerId: player.id,
matchId: matchId,
roundNumber: 0,
score: 1,
change: 0,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
);
});
return true;
}
/* Loser handling */
Future<bool> hasLoser({required String matchId}) async {
return await getLoser(matchId: matchId) != null;
}
// Setting the looser for a game and clearing previous looser if exists.
Future<bool> setLooser({
Future<bool> setLoser({
required String matchId,
required String playerId,
}) async {
@@ -304,7 +345,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
/// Retrieves the looser of a match by looking for a score entry where score
/// is 0. Returns `null` if no player found, else the first with the score.
Future<Player?> getLooser({required String matchId}) async {
Future<Player?> getLoser({required String matchId}) async {
final query =
select(scoreEntryTable).join([
innerJoin(
@@ -332,7 +373,7 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
///
/// Returns `true` if the looser was removed, `false` if there are multiple
/// scores or if the looser cannot be removed.
Future<bool> removeLooser({required String matchId}) async {
Future<bool> removeLoser({required String matchId}) async {
final scores = await getAllMatchScores(matchId: matchId);
if (scores.length > 1) {
@@ -341,4 +382,21 @@ class ScoreEntryDao extends DatabaseAccessor<AppDatabase>
return await deleteAllScoresForMatch(matchId: matchId);
}
}
/* placement handling */
/// Sets the placement for each player in a match.
/// The highest score is assigned to the first player, the second highest to the second player, and so on.
Future<void> setPlacements({
required String matchId,
required List<Player> players,
}) async {
for (int i = 0; i < players.length; i++) {
await db.scoreEntryDao.addScore(
matchId: matchId,
playerId: players[i].id,
entry: ScoreEntry(roundNumber: 0, score: players.length - i, change: 0),
);
}
}
}

View File

@@ -1,17 +1,105 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
@DriftAccessor(tables: [TeamTable, PlayerMatchTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/* Create */
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team, required String matchId}) async {
if (await teamExists(teamId: team.id)) return false;
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
await db.batch((batch) async {
for (final player in team.members) {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: player.id,
matchId: matchId,
teamId: Value(team.id),
),
mode: InsertMode.insertOrReplace,
);
}
});
return true;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({
required List<Team> teams,
required String matchId,
}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
for (final team in teams) {
await db.batch((batch) async {
for (final player in team.members) {
await into(db.playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: player.id,
matchId: matchId,
teamId: Value(team.id),
),
mode: InsertMode.insertOrReplace,
);
}
});
}
return true;
}
/* Read */
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
@@ -41,8 +129,7 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
/// Helper method to get team members from PlayerMatchTable.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
@@ -61,44 +148,28 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
/* Update */
/// Updates the name of the team with the given [teamId].
Future<bool> updateTeamName({
required String teamId,
required String name,
}) async {
final rowsAffected =
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(name)),
);
return rowsAffected > 0;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
/* Delete */
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes the team with the given [teamId] from the database.
@@ -108,39 +179,4 @@ class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -5,6 +5,12 @@ part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
TeamDaoManager get managers => TeamDaoManager(this);
}
@@ -13,4 +19,17 @@ class TeamDaoManager {
TeamDaoManager(this._db);
$$TeamTableTableTableManager get teamTable =>
$$TeamTableTableTableManager(_db.attachedDatabase, _db.teamTable);
$$PlayerTableTableTableManager get playerTable =>
$$PlayerTableTableTableManager(_db.attachedDatabase, _db.playerTable);
$$GameTableTableTableManager get gameTable =>
$$GameTableTableTableManager(_db.attachedDatabase, _db.gameTable);
$$GroupTableTableTableManager get groupTable =>
$$GroupTableTableTableManager(_db.attachedDatabase, _db.groupTable);
$$MatchTableTableTableManager get matchTable =>
$$MatchTableTableTableManager(_db.attachedDatabase, _db.matchTable);
$$PlayerMatchTableTableTableManager get playerMatchTable =>
$$PlayerMatchTableTableTableManager(
_db.attachedDatabase,
_db.playerMatchTable,
);
}

View File

@@ -1190,9 +1190,9 @@ class $MatchTableTable extends MatchTable
late final GeneratedColumn<String> notes = GeneratedColumn<String>(
'notes',
aliasedName,
true,
false,
type: DriftSqlType.string,
requiredDuringInsert: false,
requiredDuringInsert: true,
);
static const VerificationMeta _createdAtMeta = const VerificationMeta(
'createdAt',
@@ -1270,6 +1270,8 @@ class $MatchTableTable extends MatchTable
_notesMeta,
notes.isAcceptableOrUnknown(data['notes']!, _notesMeta),
);
} else if (isInserting) {
context.missing(_notesMeta);
}
if (data.containsKey('created_at')) {
context.handle(
@@ -1313,7 +1315,7 @@ class $MatchTableTable extends MatchTable
notes: attachedDatabase.typeMapping.read(
DriftSqlType.string,
data['${effectivePrefix}notes'],
),
)!,
createdAt: attachedDatabase.typeMapping.read(
DriftSqlType.dateTime,
data['${effectivePrefix}created_at'],
@@ -1336,7 +1338,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
final String gameId;
final String? groupId;
final String name;
final String? notes;
final String notes;
final DateTime createdAt;
final DateTime? endedAt;
const MatchTableData({
@@ -1344,7 +1346,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
required this.gameId,
this.groupId,
required this.name,
this.notes,
required this.notes,
required this.createdAt,
this.endedAt,
});
@@ -1357,9 +1359,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
map['group_id'] = Variable<String>(groupId);
}
map['name'] = Variable<String>(name);
if (!nullToAbsent || notes != null) {
map['notes'] = Variable<String>(notes);
}
map['notes'] = Variable<String>(notes);
map['created_at'] = Variable<DateTime>(createdAt);
if (!nullToAbsent || endedAt != null) {
map['ended_at'] = Variable<DateTime>(endedAt);
@@ -1375,9 +1375,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
? const Value.absent()
: Value(groupId),
name: Value(name),
notes: notes == null && nullToAbsent
? const Value.absent()
: Value(notes),
notes: Value(notes),
createdAt: Value(createdAt),
endedAt: endedAt == null && nullToAbsent
? const Value.absent()
@@ -1395,7 +1393,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
gameId: serializer.fromJson<String>(json['gameId']),
groupId: serializer.fromJson<String?>(json['groupId']),
name: serializer.fromJson<String>(json['name']),
notes: serializer.fromJson<String?>(json['notes']),
notes: serializer.fromJson<String>(json['notes']),
createdAt: serializer.fromJson<DateTime>(json['createdAt']),
endedAt: serializer.fromJson<DateTime?>(json['endedAt']),
);
@@ -1408,7 +1406,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
'gameId': serializer.toJson<String>(gameId),
'groupId': serializer.toJson<String?>(groupId),
'name': serializer.toJson<String>(name),
'notes': serializer.toJson<String?>(notes),
'notes': serializer.toJson<String>(notes),
'createdAt': serializer.toJson<DateTime>(createdAt),
'endedAt': serializer.toJson<DateTime?>(endedAt),
};
@@ -1419,7 +1417,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
String? gameId,
Value<String?> groupId = const Value.absent(),
String? name,
Value<String?> notes = const Value.absent(),
String? notes,
DateTime? createdAt,
Value<DateTime?> endedAt = const Value.absent(),
}) => MatchTableData(
@@ -1427,7 +1425,7 @@ class MatchTableData extends DataClass implements Insertable<MatchTableData> {
gameId: gameId ?? this.gameId,
groupId: groupId.present ? groupId.value : this.groupId,
name: name ?? this.name,
notes: notes.present ? notes.value : this.notes,
notes: notes ?? this.notes,
createdAt: createdAt ?? this.createdAt,
endedAt: endedAt.present ? endedAt.value : this.endedAt,
);
@@ -1478,7 +1476,7 @@ class MatchTableCompanion extends UpdateCompanion<MatchTableData> {
final Value<String> gameId;
final Value<String?> groupId;
final Value<String> name;
final Value<String?> notes;
final Value<String> notes;
final Value<DateTime> createdAt;
final Value<DateTime?> endedAt;
final Value<int> rowid;
@@ -1497,13 +1495,14 @@ class MatchTableCompanion extends UpdateCompanion<MatchTableData> {
required String gameId,
this.groupId = const Value.absent(),
required String name,
this.notes = const Value.absent(),
required String notes,
required DateTime createdAt,
this.endedAt = const Value.absent(),
this.rowid = const Value.absent(),
}) : id = Value(id),
gameId = Value(gameId),
name = Value(name),
notes = Value(notes),
createdAt = Value(createdAt);
static Insertable<MatchTableData> custom({
Expression<String>? id,
@@ -1532,7 +1531,7 @@ class MatchTableCompanion extends UpdateCompanion<MatchTableData> {
Value<String>? gameId,
Value<String?>? groupId,
Value<String>? name,
Value<String?>? notes,
Value<String>? notes,
Value<DateTime>? createdAt,
Value<DateTime?>? endedAt,
Value<int>? rowid,
@@ -2122,7 +2121,7 @@ class $PlayerMatchTableTable extends PlayerMatchTable
type: DriftSqlType.string,
requiredDuringInsert: false,
defaultConstraints: GeneratedColumn.constraintIsAlways(
'REFERENCES team_table (id)',
'REFERENCES team_table (id) ON DELETE SET NULL',
),
);
@override
@@ -2820,6 +2819,13 @@ abstract class _$AppDatabase extends GeneratedDatabase {
),
result: [TableUpdate('player_match_table', kind: UpdateKind.delete)],
),
WritePropagation(
on: TableUpdateQuery.onTableName(
'team_table',
limitUpdateKind: UpdateKind.delete,
),
result: [TableUpdate('player_match_table', kind: UpdateKind.update)],
),
WritePropagation(
on: TableUpdateQuery.onTableName(
'player_table',
@@ -4086,7 +4092,7 @@ typedef $$MatchTableTableCreateCompanionBuilder =
required String gameId,
Value<String?> groupId,
required String name,
Value<String?> notes,
required String notes,
required DateTime createdAt,
Value<DateTime?> endedAt,
Value<int> rowid,
@@ -4097,7 +4103,7 @@ typedef $$MatchTableTableUpdateCompanionBuilder =
Value<String> gameId,
Value<String?> groupId,
Value<String> name,
Value<String?> notes,
Value<String> notes,
Value<DateTime> createdAt,
Value<DateTime?> endedAt,
Value<int> rowid,
@@ -4560,7 +4566,7 @@ class $$MatchTableTableTableManager
Value<String> gameId = const Value.absent(),
Value<String?> groupId = const Value.absent(),
Value<String> name = const Value.absent(),
Value<String?> notes = const Value.absent(),
Value<String> notes = const Value.absent(),
Value<DateTime> createdAt = const Value.absent(),
Value<DateTime?> endedAt = const Value.absent(),
Value<int> rowid = const Value.absent(),
@@ -4580,7 +4586,7 @@ class $$MatchTableTableTableManager
required String gameId,
Value<String?> groupId = const Value.absent(),
required String name,
Value<String?> notes = const Value.absent(),
required String notes,
required DateTime createdAt,
Value<DateTime?> endedAt = const Value.absent(),
Value<int> rowid = const Value.absent(),

View File

@@ -12,7 +12,7 @@ class MatchTable extends Table {
.references(GroupTable, #id, onDelete: KeyAction.setNull)
.nullable()();
TextColumn get name => text()();
TextColumn get notes => text().nullable()();
TextColumn get notes => text()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();
BoolColumn get deleted => boolean().withDefault(const Constant(false))();

View File

@@ -8,8 +8,9 @@ class PlayerMatchTable extends Table {
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
TextColumn get teamId => text().references(TeamTable, #id).nullable()();
BoolColumn get deleted => boolean().withDefault(const Constant(false))();
TextColumn get teamId => text()
.references(TeamTable, #id, onDelete: KeyAction.setNull)
.nullable()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId};

View File

@@ -10,27 +10,60 @@ class Game {
final String description;
final GameColor color;
final String icon;
final bool deleted;
Game({
String? id,
DateTime? createdAt,
required this.name,
required this.ruleset,
String? description,
required this.color,
required this.icon,
this.deleted = false,
this.color = GameColor.orange,
this.description = '',
this.icon = '',
String? id,
DateTime? createdAt,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '';
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
}
/// Creates a Game instance from a JSON object.
Game copyWith({
String? id,
DateTime? createdAt,
String? name,
Ruleset? ruleset,
String? description,
GameColor? color,
String? icon,
}) {
return Game(
id: id ?? this.id,
createdAt: createdAt ?? this.createdAt,
name: name ?? this.name,
ruleset: ruleset ?? this.ruleset,
description: description ?? this.description,
color: color ?? this.color,
icon: icon ?? this.icon,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Game &&
runtimeType == other.runtimeType &&
id == other.id &&
createdAt == other.createdAt &&
name == other.name &&
ruleset == other.ruleset &&
description == other.description &&
color == other.color &&
icon == other.icon;
@override
int get hashCode =>
Object.hash(id, createdAt, name, ruleset, description, color, icon);
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
@@ -41,10 +74,8 @@ class Game {
),
description = json['description'],
color = GameColor.values.firstWhere((e) => e.name == json['color']),
icon = json['icon'],
deleted = json['deleted'] ?? false;
icon = json['icon'];
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
@@ -53,6 +84,5 @@ class Game {
'description': description,
'color': color.name,
'icon': icon,
'deleted': deleted,
};
}

View File

@@ -1,4 +1,5 @@
import 'package:clock/clock.dart';
import 'package:collection/collection.dart';
import 'package:tallee/data/models/player.dart';
import 'package:uuid/uuid.dart';
@@ -26,6 +27,42 @@ class Group {
return 'Group{id: $id, name: $name, description: $description, members: $members}';
}
Group copyWith({
String? id,
String? name,
String? description,
DateTime? createdAt,
List<Player>? members,
}) {
return Group(
id: id ?? this.id,
name: name ?? this.name,
description: description ?? this.description,
createdAt: createdAt ?? this.createdAt,
members: members ?? this.members,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Group &&
runtimeType == other.runtimeType &&
id == other.id &&
name == other.name &&
description == other.description &&
createdAt == other.createdAt &&
const DeepCollectionEquality().equals(members, other.members);
@override
int get hashCode => Object.hash(
id,
name,
description,
createdAt,
const DeepCollectionEquality().hash(members),
);
/// Creates a Group instance from a JSON object where the related [Player]
/// objects are represented by their IDs.
Group.fromJson(Map<String, dynamic> json)

View File

@@ -1,9 +1,11 @@
import 'package:clock/clock.dart';
import 'package:collection/collection.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/score_entry.dart';
import 'package:tallee/data/models/team.dart';
import 'package:uuid/uuid.dart';
class Match {
@@ -14,6 +16,7 @@ class Match {
final Game game;
final Group? group;
final List<Player> players;
final List<Team>? teams;
final String notes;
Map<String, ScoreEntry?> scores;
final bool deleted;
@@ -24,6 +27,7 @@ class Match {
required this.players,
this.endedAt,
this.group,
this.teams,
this.notes = '',
String? id,
DateTime? createdAt,
@@ -38,9 +42,62 @@ class Match {
return 'Match{id: $id, createdAt: $createdAt, endedAt: $endedAt, name: $name, game: $game, group: $group, players: $players, notes: $notes, scores: $scores, mvp: $mvp}';
}
/// Creates a Match instance from a JSON object where related objects are
/// represented by their IDs. Therefore, the game, group, and players are not
/// fully constructed here.
Match copyWith({
String? id,
DateTime? createdAt,
DateTime? endedAt,
String? name,
Game? game,
Group? group,
List<Player>? players,
List<Team>? teams,
String? notes,
Map<String, ScoreEntry?>? scores,
}) {
return Match(
id: id ?? this.id,
createdAt: createdAt ?? this.createdAt,
endedAt: endedAt ?? this.endedAt,
name: name ?? this.name,
game: game ?? this.game,
group: group ?? this.group,
players: players ?? this.players,
teams: teams ?? this.teams,
notes: notes ?? this.notes,
scores: scores ?? this.scores,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Match &&
runtimeType == other.runtimeType &&
id == other.id &&
createdAt == other.createdAt &&
endedAt == other.endedAt &&
name == other.name &&
game == other.game &&
group == other.group &&
const DeepCollectionEquality().equals(players, other.players) &&
const DeepCollectionEquality().equals(teams, other.teams) &&
notes == other.notes &&
const DeepCollectionEquality().equals(scores, other.scores);
@override
int get hashCode => Object.hash(
id,
createdAt,
endedAt,
name,
game,
group,
const DeepCollectionEquality().hash(players),
const DeepCollectionEquality().hash(teams),
notes,
const DeepCollectionEquality().hash(scores),
);
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
@@ -57,6 +114,7 @@ class Match {
),
group = null,
players = [],
teams = [],
scores = json['scores'] != null
? (json['scores'] as Map<String, dynamic>).map(
(key, value) => MapEntry(
@@ -70,9 +128,6 @@ class Match {
notes = json['notes'] ?? '',
deleted = json['deleted'] ?? false;
/// Converts the Match instance to a JSON object. Related objects are
/// represented by their IDs, so the game, group, and players are not fully
/// serialized here.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
@@ -81,6 +136,7 @@ class Match {
'gameId': game.id,
'groupId': group?.id,
'playerIds': players.map((player) => player.id).toList(),
'teams': teams?.map((team) => team.toJson()).toList(),
'scores': scores.map((key, value) => MapEntry(key, value?.toJson())),
'notes': notes,
'deleted': deleted,
@@ -103,7 +159,10 @@ class Match {
return _getPlayersWithLowestScore().take(1).toList();
case Ruleset.multipleWinners:
return [];
return _getPlayersWithHighestScore().toList();
case Ruleset.placement:
return _getPlayersWithHighestScore().take(1).toList();
}
}

View File

@@ -25,7 +25,36 @@ class Player {
return 'Player{id: $id, createdAt: $createdAt, name: $name, nameCount: $nameCount, description: $description}';
}
/// Creates a Player instance from a JSON object.
Player copyWith({
String? id,
DateTime? createdAt,
String? name,
int? nameCount,
String? description,
}) {
return Player(
id: id ?? this.id,
createdAt: createdAt ?? this.createdAt,
name: name ?? this.name,
nameCount: nameCount ?? this.nameCount,
description: description ?? this.description,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Player &&
runtimeType == other.runtimeType &&
id == other.id &&
createdAt == other.createdAt &&
name == other.name &&
nameCount == other.nameCount &&
description == other.description;
@override
int get hashCode => Object.hash(id, createdAt, name, nameCount, description);
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
@@ -34,7 +63,6 @@ class Player {
description = json['description'],
deleted = json['deleted'] ?? false;
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),

View File

@@ -11,6 +11,26 @@ class ScoreEntry {
return 'ScoreEntry{roundNumber: $roundNumber, score: $score, change: $change}';
}
ScoreEntry copyWith({int? roundNumber, int? score, int? change}) {
return ScoreEntry(
roundNumber: roundNumber ?? this.roundNumber,
score: score ?? this.score,
change: change ?? this.change,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is ScoreEntry &&
runtimeType == other.runtimeType &&
roundNumber == other.roundNumber &&
score == other.score &&
change == other.change;
@override
int get hashCode => Object.hash(roundNumber, score, change);
ScoreEntry.fromJson(Map<String, dynamic> json)
: roundNumber = json['roundNumber'],
score = json['score'],

View File

@@ -1,4 +1,5 @@
import 'package:clock/clock.dart';
import 'package:collection/collection.dart';
import 'package:tallee/data/models/player.dart';
import 'package:uuid/uuid.dart';
@@ -23,8 +24,38 @@ class Team {
return 'Team{id: $id, name: $name, members: $members}';
}
/// Creates a Team instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Team copyWith({
String? id,
String? name,
DateTime? createdAt,
List<Player>? members,
}) {
return Team(
id: id ?? this.id,
name: name ?? this.name,
createdAt: createdAt ?? this.createdAt,
members: members ?? this.members,
);
}
@override
bool operator ==(Object other) =>
identical(this, other) ||
other is Team &&
runtimeType == other.runtimeType &&
id == other.id &&
name == other.name &&
createdAt == other.createdAt &&
const DeepCollectionEquality().equals(members, other.members);
@override
int get hashCode => Object.hash(
id,
name,
createdAt,
const DeepCollectionEquality().hash(members),
);
Team.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
@@ -32,8 +63,6 @@ class Team {
members = [],
deleted = json['deleted'] ?? false;
/// Converts the Team instance to a JSON object. Related objects are
/// represented by their IDs.
Map<String, dynamic> toJson() => {
'id': id,
'name': name,

View File

@@ -6,10 +6,21 @@
"app_name": "Tallee",
"best_player": "Beste:r Spieler:in",
"cancel": "Abbrechen",
"choose_color": "Farbe wählen",
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"color": "Farbe",
"color_blue": "Blau",
"color_green": "Grün",
"color_orange": "Orange",
"color_pink": "Rosa",
"color_purple": "Lila",
"color_red": "Rot",
"color_teal": "Türkis",
"color_yellow": "Gelb",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -22,16 +33,30 @@
"days_ago": "vor {count} Tagen",
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_game": "Spielvorlage löschen",
"delete_game_with_matches_warning": "Wenn du diese Spielvorlage löschst, {count, plural, =1{wird 1 Spiel} other{werden {count} Spiele}} mit dieser Spielvorlage ebenfalls gelöscht.",
"@delete_game_with_matches_warning": {
"placeholders": {
"count": {
"type": "int"
}
}
},
"delete_group": "Gruppe löschen",
"delete_match": "Spiel löschen",
"drag_to_set_placement": "Ziehen um Platzierung zu setzen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"edit_match": "Gruppe bearbeiten",
"enter_points": "Punkte eingeben",
"enter_results": "Ergebnisse eintragen",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
"exit_view": "Ansicht verlassen",
"export_canceled": "Export abgebrochen",
"export_data": "Daten exportieren",
"format_exception": "Formatfehler (siehe Konsole)",
@@ -50,6 +75,7 @@
"legal": "Rechtliches",
"legal_notice": "Impressum",
"licenses": "Lizenzen",
"live_edit_mode": "Live-Bearbeitungsmodus",
"match_in_progress": "Spiel läuft...",
"match_name": "Spieltitel",
"match_profile": "Spielprofil",
@@ -57,6 +83,7 @@
"members": "Mitglieder",
"most_points": "Höchste Punkte",
"no_data_available": "Keine Daten verfügbar",
"no_games_created_yet": "Noch keine Spielvorlagen erstellt",
"no_groups_created_yet": "Noch keine Gruppen erstellt",
"no_licenses_found": "Keine Lizenzen gefunden",
"no_license_text_available": "Kein Lizenztext verfügbar",
@@ -71,10 +98,11 @@
"none": "Kein",
"none_group": "Keine",
"not_available": "Nicht verfügbar",
"placement": "Platzierung",
"place": "Platz",
"played_matches": "Gespielte Spiele",
"player_name": "Spieler:innenname",
"players": "Spieler:innen",
"players_count": "{count} Spieler",
"point": "Punkt",
"points": "Punkte",
"privacy_policy": "Datenschutzerklärung",
@@ -85,12 +113,14 @@
"ruleset": "Regelwerk",
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
"ruleset_placement": "Spieler:innen können in einer Reihenfolge angeordnet werden, die ihre Platzierung reflektiert.",
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
"save_changes": "Änderungen speichern",
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen",
"select_winners": "Gewinner:innen wählen",
"select_loser": "Verlierer:in wählen",
"selected_players": "Ausgewählte Spieler:innen",
"settings": "Einstellungen",
@@ -103,6 +133,7 @@
"statistics": "Statistiken",
"stats": "Statistiken",
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
"there_are_no_games_matching_your_search": "Es gibt keine Spielvorlagen, die deiner Suche entspricht",
"there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht",
"this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden.",
"tie": "Unentschieden",
@@ -110,6 +141,7 @@
"undo": "Rückgängig",
"unknown_exception": "Unbekannter Fehler (siehe Konsole)",
"winner": "Gewinner:in",
"winners": "Gewinner:innen",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um"

View File

@@ -1,349 +1,27 @@
{
"@@locale": "en",
"@all_players": {
"description": "Label for all players list"
},
"@all_players_selected": {
"description": "Message when all players are added to selection"
},
"@amount_of_matches": {
"description": "Label for amount of matches statistic"
},
"@app_name": {
"description": "The name of the App"
},
"@best_player": {
"description": "Label for best player statistic"
},
"@cancel": {
"description": "Cancel button text"
},
"@choose_game": {
"description": "Label for choosing a game"
},
"@choose_group": {
"description": "Label for choosing a group"
},
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_group": {
"description": "Button text to create a group"
},
"@create_match": {
"description": "Button text to create a match"
},
"@create_new_group": {
"description": "Appbar text to create a new group"
},
"@create_new_match": {
"description": "Appbar text to create a new match"
},
"@created_on": {
"description": "Label for creation date"
},
"@data": {
"description": "Data label"
},
"@data_successfully_deleted": {
"description": "Success message after deleting data"
},
"@data_successfully_exported": {
"description": "Success message after exporting data"
},
"@data_successfully_imported": {
"description": "Success message after importing data"
},
"@days_ago": {
"description": "Date format for days ago",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@delete": {
"description": "Delete button text"
},
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_group": {
"description": "Confirmation dialog for deleting a group"
},
"@delete_match": {
"description": "Button text to delete a match"
},
"@edit_group": {
"description": "Button & Appbar label for editing a group"
},
"@edit_match": {
"description": "Button & Appbar label for editing a match"
},
"@enter_points": {
"description": "Label to enter players points"
},
"@enter_results": {
"description": "Button text to enter match results"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_deleting_group": {
"description": "Error message when group deletion fails"
},
"@error_editing_group": {
"description": "Error message when group editing fails"
},
"@error_reading_file": {
"description": "Error message when file cannot be read"
},
"@export_canceled": {
"description": "Message when export is canceled"
},
"@export_data": {
"description": "Export data menu item"
},
"@format_exception": {
"description": "Error message for format exceptions"
},
"@game": {
"description": "Game label"
},
"@game_name": {
"description": "Placeholder for game name search"
},
"@group": {
"description": "Group label"
},
"@group_name": {
"description": "Placeholder for group name input"
},
"@group_profile": {
"description": "Title for group profile view"
},
"@groups": {
"description": "Label for groups"
},
"@home": {
"description": "Home tab label"
},
"@import_canceled": {
"description": "Message when import is canceled"
},
"@import_data": {
"description": "Import data menu item"
},
"@info": {
"description": "Info label"
},
"@invalid_schema": {
"description": "Error message for invalid schema"
},
"@least_points": {
"description": "Title for least points ruleset"
},
"@legal": {
"description": "Legal section header"
},
"@legal_notice": {
"description": "Legal notice menu item"
},
"@licenses": {
"description": "Licenses menu item"
},
"@match_in_progress": {
"description": "Message when match is in progress"
},
"@match_name": {
"description": "Placeholder for match name input"
},
"@match_profile": {
"description": "Title for match profile view"
},
"@matches": {
"description": "Label for matches"
},
"@members": {
"description": "Label for group members"
},
"@most_points": {
"description": "Title for most points ruleset"
},
"@no_data_available": {
"description": "Message when no data in the statistic tiles is given"
},
"@no_groups_created_yet": {
"description": "Message when no groups exist"
},
"@no_licenses_found": {
"description": "Message when no licenses are found"
},
"@no_license_text_available": {
"description": "Message when no license text is available"
},
"@no_matches_created_yet": {
"description": "Message when no matches exist"
},
"@no_players_created_yet": {
"description": "Message when no players exist"
},
"@no_players_found_with_that_name": {
"description": "Message when search returns no results"
},
"@no_players_selected": {
"description": "Message when no players are selected"
},
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_results_entered_yet": {
"description": "Message when no results have been entered yet"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
"@no_statistics_available": {
"description": "Message when no statistics are available, because no matches were played yet"
},
"@none": {
"description": "None option label"
},
"@none_group": {
"description": "None group option label"
},
"@not_available": {
"description": "Abbreviation for not available"
},
"@played_matches": {
"description": "Label for played matches statistic"
},
"@player_name": {
"description": "Placeholder for player name input"
},
"@players": {
"description": "Players label"
},
"@players_count": {
"description": "Shows the number of players",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@points": {
"description": "Points label"
},
"@privacy_policy": {
"description": "Privacy policy menu item"
},
"@quick_create": {
"description": "Title for quick create section"
},
"@recent_matches": {
"description": "Title for recent matches section"
},
"@results": {
"description": "Label for match results"
},
"@ruleset": {
"description": "Ruleset label"
},
"@ruleset_least_points": {
"description": "Description for least points ruleset"
},
"@ruleset_most_points": {
"description": "Description for most points ruleset"
},
"@ruleset_single_loser": {
"description": "Description for single loser ruleset"
},
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@save_changes": {
"description": "Save changes button text"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
"@search_for_players": {
"description": "Hint text for player search input field"
},
"@select_winner": {
"description": "Label to select the winner"
},
"@select_loser": {
"description": "Label to select the loser"
},
"@selected_players": {
"description": "Shows the number of selected players"
},
"@settings": {
"description": "Label for the App Settings"
},
"@single_loser": {
"description": "Title for single loser ruleset"
},
"@single_winner": {
"description": "Title for single winner ruleset"
},
"@statistics": {
"description": "Statistics tab label"
},
"@stats": {
"description": "Stats tab label (short)"
},
"@successfully_added_player": {
"description": "Success message when adding a player",
"placeholders": {
"playerName": {
"type": "String",
"example": "John"
}
}
},
"@there_is_no_group_matching_your_search": {
"description": "Message when search returns no groups"
},
"@this_cannot_be_undone": {
"description": "Warning message for irreversible actions"
},
"@today_at": {
"description": "Date format for today"
},
"@undo": {
"description": "Undo button text"
},
"@unknown_exception": {
"description": "Error message for unknown exceptions"
},
"@winner": {
"description": "Winner label"
},
"@winrate": {
"description": "Label for winrate statistic"
},
"@wins": {
"description": "Label for wins statistic"
},
"@yesterday_at": {
"description": "Date format for yesterday"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
"app_name": "Tallee",
"best_player": "Best Player",
"cancel": "Cancel",
"choose_color": "Choose Color",
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"color": "Color",
"color_blue": "Blue",
"color_green": "Green",
"color_orange": "Orange",
"color_pink": "Pink",
"color_purple": "Purple",
"color_red": "Red",
"color_teal": "Teal",
"color_yellow": "Yellow",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -356,16 +34,30 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_game_with_matches_warning": "If you delete this game template, {count, plural, =1{1 match} other{{count} matches}} using this game template will also be deleted.",
"@delete_game_with_matches_warning": {
"placeholders": {
"count": {
"type": "int"
}
}
},
"delete_group": "Delete Group",
"delete_match": "Delete Match",
"drag_to_set_placement": "Drag to set placement",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"edit_match": "Edit Match",
"enter_points": "Enter points",
"enter_results": "Enter Results",
"error_creating_group": "Error while creating group, please try again",
"error_deleting_game": "Error while deleting game, please try again",
"error_deleting_group": "Error while deleting group, please try again",
"error_editing_group": "Error while editing group, please try again",
"error_reading_file": "Error reading file",
"exit_view": "Exit View",
"export_canceled": "Export canceled",
"export_data": "Export data",
"format_exception": "Format Exception (see console)",
@@ -384,6 +76,7 @@
"legal": "Legal",
"legal_notice": "Legal Notice",
"licenses": "Licenses",
"live_edit_mode": "Live Edit Mode",
"match_in_progress": "Match in progress...",
"match_name": "Match name",
"match_profile": "Match Profile",
@@ -391,6 +84,7 @@
"members": "Members",
"most_points": "Most Points",
"no_data_available": "No data available",
"no_games_created_yet": "No games created yet",
"no_groups_created_yet": "No groups created yet",
"no_licenses_found": "No licenses found",
"no_license_text_available": "No license text available",
@@ -405,10 +99,11 @@
"none": "None",
"none_group": "None",
"not_available": "Not available",
"placement": "Placement",
"place": "place",
"played_matches": "Played Matches",
"player_name": "Player name",
"players": "Players",
"players_count": "{count} Players",
"point": "Point",
"points": "Points",
"privacy_policy": "Privacy Policy",
@@ -418,12 +113,14 @@
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_placement": "Players can be arranged in an order, which reflects their placement.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"save_changes": "Save Changes",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner",
"select_winners": "Select Winners",
"select_loser": "Select Loser",
"selected_players": "Selected players",
"settings": "Settings",
@@ -436,6 +133,16 @@
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
"@successfully_added_player": {
"description": "Success message when adding a player",
"placeholders": {
"playerName": {
"type": "String",
"example": "John"
}
}
},
"there_are_no_games_matching_your_search": "There are no games matching your search",
"there_is_no_group_matching_your_search": "There is no group matching your search",
"this_cannot_be_undone": "This can't be undone.",
"tie": "Tie",
@@ -443,6 +150,7 @@
"undo": "Undo",
"unknown_exception": "Unknown Exception (see console)",
"winner": "Winner",
"winners": "Winners",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at"

View File

@@ -98,571 +98,709 @@ abstract class AppLocalizations {
Locale('en'),
];
/// Label for all players list
/// No description provided for @all_players.
///
/// In en, this message translates to:
/// **'All players'**
String get all_players;
/// Message when all players are added to selection
/// No description provided for @all_players_selected.
///
/// In en, this message translates to:
/// **'All players selected'**
String get all_players_selected;
/// Label for amount of matches statistic
/// No description provided for @amount_of_matches.
///
/// In en, this message translates to:
/// **'Amount of Matches'**
String get amount_of_matches;
/// The name of the App
/// No description provided for @app_name.
///
/// In en, this message translates to:
/// **'Tallee'**
String get app_name;
/// Label for best player statistic
/// No description provided for @best_player.
///
/// In en, this message translates to:
/// **'Best Player'**
String get best_player;
/// Cancel button text
/// No description provided for @cancel.
///
/// In en, this message translates to:
/// **'Cancel'**
String get cancel;
/// Label for choosing a game
/// No description provided for @choose_color.
///
/// In en, this message translates to:
/// **'Choose Color'**
String get choose_color;
/// No description provided for @choose_game.
///
/// In en, this message translates to:
/// **'Choose Game'**
String get choose_game;
/// Label for choosing a group
/// No description provided for @choose_group.
///
/// In en, this message translates to:
/// **'Choose Group'**
String get choose_group;
/// Label for choosing a ruleset
/// No description provided for @choose_ruleset.
///
/// In en, this message translates to:
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Error message when adding a player fails
/// No description provided for @color.
///
/// In en, this message translates to:
/// **'Color'**
String get color;
/// No description provided for @color_blue.
///
/// In en, this message translates to:
/// **'Blue'**
String get color_blue;
/// No description provided for @color_green.
///
/// In en, this message translates to:
/// **'Green'**
String get color_green;
/// No description provided for @color_orange.
///
/// In en, this message translates to:
/// **'Orange'**
String get color_orange;
/// No description provided for @color_pink.
///
/// In en, this message translates to:
/// **'Pink'**
String get color_pink;
/// No description provided for @color_purple.
///
/// In en, this message translates to:
/// **'Purple'**
String get color_purple;
/// No description provided for @color_red.
///
/// In en, this message translates to:
/// **'Red'**
String get color_red;
/// No description provided for @color_teal.
///
/// In en, this message translates to:
/// **'Teal'**
String get color_teal;
/// No description provided for @color_yellow.
///
/// In en, this message translates to:
/// **'Yellow'**
String get color_yellow;
/// No description provided for @could_not_add_player.
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a group
/// No description provided for @create_game.
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// No description provided for @create_group.
///
/// In en, this message translates to:
/// **'Create Group'**
String get create_group;
/// Button text to create a match
/// No description provided for @create_match.
///
/// In en, this message translates to:
/// **'Create match'**
String get create_match;
/// Appbar text to create a new group
/// No description provided for @create_new_group.
///
/// In en, this message translates to:
/// **'Create new group'**
String get create_new_group;
/// Label for creation date
/// No description provided for @created_on.
///
/// In en, this message translates to:
/// **'Created on'**
String get created_on;
/// Appbar text to create a new match
/// No description provided for @create_new_match.
///
/// In en, this message translates to:
/// **'Create new match'**
String get create_new_match;
/// Data label
/// No description provided for @data.
///
/// In en, this message translates to:
/// **'Data'**
String get data;
/// Success message after deleting data
/// No description provided for @data_successfully_deleted.
///
/// In en, this message translates to:
/// **'Data successfully deleted'**
String get data_successfully_deleted;
/// Success message after exporting data
/// No description provided for @data_successfully_exported.
///
/// In en, this message translates to:
/// **'Data successfully exported'**
String get data_successfully_exported;
/// Success message after importing data
/// No description provided for @data_successfully_imported.
///
/// In en, this message translates to:
/// **'Data successfully imported'**
String get data_successfully_imported;
/// Date format for days ago
/// No description provided for @days_ago.
///
/// In en, this message translates to:
/// **'{count} days ago'**
String days_ago(int count);
String days_ago(Object count);
/// Delete button text
/// No description provided for @delete.
///
/// In en, this message translates to:
/// **'Delete'**
String get delete;
/// Confirmation dialog for deleting all data
/// No description provided for @delete_all_data.
///
/// In en, this message translates to:
/// **'Delete all data'**
String get delete_all_data;
/// Confirmation dialog for deleting a group
/// No description provided for @delete_game.
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// No description provided for @delete_game_with_matches_warning.
///
/// In en, this message translates to:
/// **'If you delete this game template, {count, plural, =1{1 match} other{{count} matches}} using this game template will also be deleted.'**
String delete_game_with_matches_warning(int count);
/// No description provided for @delete_group.
///
/// In en, this message translates to:
/// **'Delete Group'**
String get delete_group;
/// Button text to delete a match
/// No description provided for @delete_match.
///
/// In en, this message translates to:
/// **'Delete Match'**
String get delete_match;
/// Button & Appbar label for editing a group
/// No description provided for @drag_to_set_placement.
///
/// In en, this message translates to:
/// **'Drag to set placement'**
String get drag_to_set_placement;
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// No description provided for @edit_group.
///
/// In en, this message translates to:
/// **'Edit Group'**
String get edit_group;
/// Button & Appbar label for editing a match
/// No description provided for @edit_match.
///
/// In en, this message translates to:
/// **'Edit Match'**
String get edit_match;
/// Label to enter players points
/// No description provided for @enter_points.
///
/// In en, this message translates to:
/// **'Enter points'**
String get enter_points;
/// Button text to enter match results
/// No description provided for @enter_results.
///
/// In en, this message translates to:
/// **'Enter Results'**
String get enter_results;
/// Error message when group creation fails
/// No description provided for @error_creating_group.
///
/// In en, this message translates to:
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when group deletion fails
/// No description provided for @error_deleting_game.
///
/// In en, this message translates to:
/// **'Error while deleting game, please try again'**
String get error_deleting_game;
/// No description provided for @error_deleting_group.
///
/// In en, this message translates to:
/// **'Error while deleting group, please try again'**
String get error_deleting_group;
/// Error message when group editing fails
/// No description provided for @error_editing_group.
///
/// In en, this message translates to:
/// **'Error while editing group, please try again'**
String get error_editing_group;
/// Error message when file cannot be read
/// No description provided for @error_reading_file.
///
/// In en, this message translates to:
/// **'Error reading file'**
String get error_reading_file;
/// Message when export is canceled
/// No description provided for @exit_view.
///
/// In en, this message translates to:
/// **'Exit View'**
String get exit_view;
/// No description provided for @export_canceled.
///
/// In en, this message translates to:
/// **'Export canceled'**
String get export_canceled;
/// Export data menu item
/// No description provided for @export_data.
///
/// In en, this message translates to:
/// **'Export data'**
String get export_data;
/// Error message for format exceptions
/// No description provided for @format_exception.
///
/// In en, this message translates to:
/// **'Format Exception (see console)'**
String get format_exception;
/// Game label
/// No description provided for @game.
///
/// In en, this message translates to:
/// **'Game'**
String get game;
/// Placeholder for game name search
/// No description provided for @game_name.
///
/// In en, this message translates to:
/// **'Game Name'**
String get game_name;
/// Group label
/// No description provided for @group.
///
/// In en, this message translates to:
/// **'Group'**
String get group;
/// Placeholder for group name input
/// No description provided for @group_name.
///
/// In en, this message translates to:
/// **'Group name'**
String get group_name;
/// Title for group profile view
/// No description provided for @group_profile.
///
/// In en, this message translates to:
/// **'Group Profile'**
String get group_profile;
/// Label for groups
/// No description provided for @groups.
///
/// In en, this message translates to:
/// **'Groups'**
String get groups;
/// Home tab label
/// No description provided for @home.
///
/// In en, this message translates to:
/// **'Home'**
String get home;
/// Message when import is canceled
/// No description provided for @import_canceled.
///
/// In en, this message translates to:
/// **'Import canceled'**
String get import_canceled;
/// Import data menu item
/// No description provided for @import_data.
///
/// In en, this message translates to:
/// **'Import data'**
String get import_data;
/// Info label
/// No description provided for @info.
///
/// In en, this message translates to:
/// **'Info'**
String get info;
/// Error message for invalid schema
/// No description provided for @invalid_schema.
///
/// In en, this message translates to:
/// **'Invalid Schema'**
String get invalid_schema;
/// Title for least points ruleset
/// No description provided for @least_points.
///
/// In en, this message translates to:
/// **'Least Points'**
String get least_points;
/// Legal section header
/// No description provided for @legal.
///
/// In en, this message translates to:
/// **'Legal'**
String get legal;
/// Legal notice menu item
/// No description provided for @legal_notice.
///
/// In en, this message translates to:
/// **'Legal Notice'**
String get legal_notice;
/// Licenses menu item
/// No description provided for @licenses.
///
/// In en, this message translates to:
/// **'Licenses'**
String get licenses;
/// Message when match is in progress
/// No description provided for @live_edit_mode.
///
/// In en, this message translates to:
/// **'Live Edit Mode'**
String get live_edit_mode;
/// No description provided for @match_in_progress.
///
/// In en, this message translates to:
/// **'Match in progress...'**
String get match_in_progress;
/// Placeholder for match name input
/// No description provided for @match_name.
///
/// In en, this message translates to:
/// **'Match name'**
String get match_name;
/// Title for match profile view
/// No description provided for @match_profile.
///
/// In en, this message translates to:
/// **'Match Profile'**
String get match_profile;
/// Label for matches
/// No description provided for @matches.
///
/// In en, this message translates to:
/// **'Matches'**
String get matches;
/// Label for group members
/// No description provided for @members.
///
/// In en, this message translates to:
/// **'Members'**
String get members;
/// Title for most points ruleset
/// No description provided for @most_points.
///
/// In en, this message translates to:
/// **'Most Points'**
String get most_points;
/// Message when no data in the statistic tiles is given
/// No description provided for @no_data_available.
///
/// In en, this message translates to:
/// **'No data available'**
String get no_data_available;
/// Message when no groups exist
/// No description provided for @no_games_created_yet.
///
/// In en, this message translates to:
/// **'No games created yet'**
String get no_games_created_yet;
/// No description provided for @no_groups_created_yet.
///
/// In en, this message translates to:
/// **'No groups created yet'**
String get no_groups_created_yet;
/// Message when no licenses are found
/// No description provided for @no_licenses_found.
///
/// In en, this message translates to:
/// **'No licenses found'**
String get no_licenses_found;
/// Message when no license text is available
/// No description provided for @no_license_text_available.
///
/// In en, this message translates to:
/// **'No license text available'**
String get no_license_text_available;
/// Message when no matches exist
/// No description provided for @no_matches_created_yet.
///
/// In en, this message translates to:
/// **'No matches created yet'**
String get no_matches_created_yet;
/// Message when no players exist
/// No description provided for @no_players_created_yet.
///
/// In en, this message translates to:
/// **'No players created yet'**
String get no_players_created_yet;
/// Message when search returns no results
/// No description provided for @no_players_found_with_that_name.
///
/// In en, this message translates to:
/// **'No players found with that name'**
String get no_players_found_with_that_name;
/// Message when no players are selected
/// No description provided for @no_players_selected.
///
/// In en, this message translates to:
/// **'No players selected'**
String get no_players_selected;
/// Message when no recent matches exist
/// No description provided for @no_recent_matches_available.
///
/// In en, this message translates to:
/// **'No recent matches available'**
String get no_recent_matches_available;
/// Message when no results have been entered yet
/// No description provided for @no_results_entered_yet.
///
/// In en, this message translates to:
/// **'No results entered yet'**
String get no_results_entered_yet;
/// Message when no second match exists
/// No description provided for @no_second_match_available.
///
/// In en, this message translates to:
/// **'No second match available'**
String get no_second_match_available;
/// Message when no statistics are available, because no matches were played yet
/// No description provided for @no_statistics_available.
///
/// In en, this message translates to:
/// **'No statistics available'**
String get no_statistics_available;
/// None option label
/// No description provided for @none.
///
/// In en, this message translates to:
/// **'None'**
String get none;
/// None group option label
/// No description provided for @none_group.
///
/// In en, this message translates to:
/// **'None'**
String get none_group;
/// Abbreviation for not available
/// No description provided for @not_available.
///
/// In en, this message translates to:
/// **'Not available'**
String get not_available;
/// Label for played matches statistic
/// No description provided for @placement.
///
/// In en, this message translates to:
/// **'Placement'**
String get placement;
/// No description provided for @place.
///
/// In en, this message translates to:
/// **'place'**
String get place;
/// No description provided for @played_matches.
///
/// In en, this message translates to:
/// **'Played Matches'**
String get played_matches;
/// Placeholder for player name input
/// No description provided for @player_name.
///
/// In en, this message translates to:
/// **'Player name'**
String get player_name;
/// Players label
/// No description provided for @players.
///
/// In en, this message translates to:
/// **'Players'**
String get players;
/// Shows the number of players
///
/// In en, this message translates to:
/// **'{count} Players'**
String players_count(int count);
/// No description provided for @point.
///
/// In en, this message translates to:
/// **'Point'**
String get point;
/// Points label
/// No description provided for @points.
///
/// In en, this message translates to:
/// **'Points'**
String get points;
/// Privacy policy menu item
/// No description provided for @privacy_policy.
///
/// In en, this message translates to:
/// **'Privacy Policy'**
String get privacy_policy;
/// Title for quick create section
/// No description provided for @quick_create.
///
/// In en, this message translates to:
/// **'Quick Create'**
String get quick_create;
/// Title for recent matches section
/// No description provided for @recent_matches.
///
/// In en, this message translates to:
/// **'Recent Matches'**
String get recent_matches;
/// Label for match results
/// No description provided for @results.
///
/// In en, this message translates to:
/// **'Results'**
String get results;
/// Ruleset label
/// No description provided for @ruleset.
///
/// In en, this message translates to:
/// **'Ruleset'**
String get ruleset;
/// Description for least points ruleset
/// No description provided for @ruleset_least_points.
///
/// In en, this message translates to:
/// **'Inverse scoring: the player with the fewest points wins.'**
String get ruleset_least_points;
/// Description for most points ruleset
/// No description provided for @ruleset_most_points.
///
/// In en, this message translates to:
/// **'Traditional ruleset: the player with the most points wins.'**
String get ruleset_most_points;
/// Description for single loser ruleset
/// No description provided for @ruleset_placement.
///
/// In en, this message translates to:
/// **'Players can be arranged in an order, which reflects their placement.'**
String get ruleset_placement;
/// No description provided for @ruleset_single_loser.
///
/// In en, this message translates to:
/// **'Exactly one loser is determined; last place receives the penalty or consequence.'**
String get ruleset_single_loser;
/// Description for single winner ruleset
/// No description provided for @ruleset_single_winner.
///
/// In en, this message translates to:
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Save changes button text
/// No description provided for @save_changes.
///
/// In en, this message translates to:
/// **'Save Changes'**
String get save_changes;
/// Hint text for group search input field
/// No description provided for @search_for_groups.
///
/// In en, this message translates to:
/// **'Search for groups'**
String get search_for_groups;
/// Hint text for player search input field
/// No description provided for @search_for_players.
///
/// In en, this message translates to:
/// **'Search for players'**
String get search_for_players;
/// Label to select the winner
/// No description provided for @select_winner.
///
/// In en, this message translates to:
/// **'Select Winner'**
String get select_winner;
/// Label to select the loser
/// No description provided for @select_winners.
///
/// In en, this message translates to:
/// **'Select Winners'**
String get select_winners;
/// No description provided for @select_loser.
///
/// In en, this message translates to:
/// **'Select Loser'**
String get select_loser;
/// Shows the number of selected players
/// No description provided for @selected_players.
///
/// In en, this message translates to:
/// **'Selected players'**
String get selected_players;
/// Label for the App Settings
/// No description provided for @settings.
///
/// In en, this message translates to:
/// **'Settings'**
String get settings;
/// Title for single loser ruleset
/// No description provided for @single_loser.
///
/// In en, this message translates to:
/// **'Single Loser'**
String get single_loser;
/// Title for single winner ruleset
/// No description provided for @single_winner.
///
/// In en, this message translates to:
/// **'Single Winner'**
@@ -692,13 +830,13 @@ abstract class AppLocalizations {
/// **'Multiple Winners'**
String get multiple_winners;
/// Statistics tab label
/// No description provided for @statistics.
///
/// In en, this message translates to:
/// **'Statistics'**
String get statistics;
/// Stats tab label (short)
/// No description provided for @stats.
///
/// In en, this message translates to:
/// **'Stats'**
@@ -710,13 +848,19 @@ abstract class AppLocalizations {
/// **'Successfully added player {playerName}'**
String successfully_added_player(String playerName);
/// Message when search returns no groups
/// No description provided for @there_are_no_games_matching_your_search.
///
/// In en, this message translates to:
/// **'There are no games matching your search'**
String get there_are_no_games_matching_your_search;
/// No description provided for @there_is_no_group_matching_your_search.
///
/// In en, this message translates to:
/// **'There is no group matching your search'**
String get there_is_no_group_matching_your_search;
/// Warning message for irreversible actions
/// No description provided for @this_cannot_be_undone.
///
/// In en, this message translates to:
/// **'This can\'t be undone.'**
@@ -728,43 +872,49 @@ abstract class AppLocalizations {
/// **'Tie'**
String get tie;
/// Date format for today
/// No description provided for @today_at.
///
/// In en, this message translates to:
/// **'Today at'**
String get today_at;
/// Undo button text
/// No description provided for @undo.
///
/// In en, this message translates to:
/// **'Undo'**
String get undo;
/// Error message for unknown exceptions
/// No description provided for @unknown_exception.
///
/// In en, this message translates to:
/// **'Unknown Exception (see console)'**
String get unknown_exception;
/// Winner label
/// No description provided for @winner.
///
/// In en, this message translates to:
/// **'Winner'**
String get winner;
/// Label for winrate statistic
/// No description provided for @winners.
///
/// In en, this message translates to:
/// **'Winners'**
String get winners;
/// No description provided for @winrate.
///
/// In en, this message translates to:
/// **'Winrate'**
String get winrate;
/// Label for wins statistic
/// No description provided for @wins.
///
/// In en, this message translates to:
/// **'Wins'**
String get wins;
/// Date format for yesterday
/// No description provided for @yesterday_at.
///
/// In en, this message translates to:
/// **'Yesterday at'**

View File

@@ -26,6 +26,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get cancel => 'Abbrechen';
@override
String get choose_color => 'Farbe wählen';
@override
String get choose_game => 'Spielvorlage wählen';
@@ -35,11 +38,41 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String get color => 'Farbe';
@override
String get color_blue => 'Blau';
@override
String get color_green => 'Grün';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Rosa';
@override
String get color_purple => 'Lila';
@override
String get color_red => 'Rot';
@override
String get color_teal => 'Türkis';
@override
String get color_yellow => 'Gelb';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -68,7 +101,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get data_successfully_imported => 'Daten erfolgreich importiert';
@override
String days_ago(int count) {
String days_ago(Object count) {
return 'vor $count Tagen';
}
@@ -78,12 +111,35 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String delete_game_with_matches_warning(int count) {
String _temp0 = intl.Intl.pluralLogic(
count,
locale: localeName,
other: 'werden $count Spiele',
one: 'wird 1 Spiel',
);
return 'Wenn du diese Spielvorlage löschst, $_temp0 mit dieser Spielvorlage ebenfalls gelöscht.';
}
@override
String get delete_group => 'Gruppe löschen';
@override
String get delete_match => 'Spiel löschen';
@override
String get drag_to_set_placement => 'Ziehen um Platzierung zu setzen';
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get edit_group => 'Gruppe bearbeiten';
@@ -100,6 +156,10 @@ class AppLocalizationsDe extends AppLocalizations {
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String get error_deleting_game =>
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
@override
String get error_deleting_group =>
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
@@ -111,6 +171,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get error_reading_file => 'Fehler beim Lesen der Datei';
@override
String get exit_view => 'Ansicht verlassen';
@override
String get export_canceled => 'Export abgebrochen';
@@ -165,6 +228,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get licenses => 'Lizenzen';
@override
String get live_edit_mode => 'Live-Bearbeitungsmodus';
@override
String get match_in_progress => 'Spiel läuft...';
@@ -186,6 +252,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get no_data_available => 'Keine Daten verfügbar';
@override
String get no_games_created_yet => 'Noch keine Spielvorlagen erstellt';
@override
String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
@@ -229,6 +298,12 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get not_available => 'Nicht verfügbar';
@override
String get placement => 'Platzierung';
@override
String get place => 'Platz';
@override
String get played_matches => 'Gespielte Spiele';
@@ -238,11 +313,6 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get players => 'Spieler:innen';
@override
String players_count(int count) {
return '$count Spieler';
}
@override
String get point => 'Punkt';
@@ -272,6 +342,10 @@ class AppLocalizationsDe extends AppLocalizations {
String get ruleset_most_points =>
'Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.';
@override
String get ruleset_placement =>
'Spieler:innen können in einer Reihenfolge angeordnet werden, die ihre Platzierung reflektiert.';
@override
String get ruleset_single_loser =>
'Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.';
@@ -292,6 +366,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get select_winner => 'Gewinner:in wählen';
@override
String get select_winners => 'Gewinner:innen wählen';
@override
String get select_loser => 'Verlierer:in wählen';
@@ -330,6 +407,10 @@ class AppLocalizationsDe extends AppLocalizations {
return 'Spieler:in $playerName erfolgreich hinzugefügt';
}
@override
String get there_are_no_games_matching_your_search =>
'Es gibt keine Spielvorlagen, die deiner Suche entspricht';
@override
String get there_is_no_group_matching_your_search =>
'Es gibt keine Gruppe, die deiner Suche entspricht';
@@ -353,6 +434,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get winner => 'Gewinner:in';
@override
String get winners => 'Gewinner:innen';
@override
String get winrate => 'Siegquote';

View File

@@ -26,6 +26,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get cancel => 'Cancel';
@override
String get choose_color => 'Choose Color';
@override
String get choose_game => 'Choose Game';
@@ -35,11 +38,41 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get choose_ruleset => 'Choose Ruleset';
@override
String get color => 'Color';
@override
String get color_blue => 'Blue';
@override
String get color_green => 'Green';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Pink';
@override
String get color_purple => 'Purple';
@override
String get color_red => 'Red';
@override
String get color_teal => 'Teal';
@override
String get color_yellow => 'Yellow';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -68,7 +101,7 @@ class AppLocalizationsEn extends AppLocalizations {
String get data_successfully_imported => 'Data successfully imported';
@override
String days_ago(int count) {
String days_ago(Object count) {
return '$count days ago';
}
@@ -78,12 +111,35 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String delete_game_with_matches_warning(int count) {
String _temp0 = intl.Intl.pluralLogic(
count,
locale: localeName,
other: '$count matches',
one: '1 match',
);
return 'If you delete this game template, $_temp0 using this game template will also be deleted.';
}
@override
String get delete_group => 'Delete Group';
@override
String get delete_match => 'Delete Match';
@override
String get drag_to_set_placement => 'Drag to set placement';
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get edit_group => 'Edit Group';
@@ -100,6 +156,10 @@ class AppLocalizationsEn extends AppLocalizations {
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_deleting_game =>
'Error while deleting game, please try again';
@override
String get error_deleting_group =>
'Error while deleting group, please try again';
@@ -111,6 +171,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get error_reading_file => 'Error reading file';
@override
String get exit_view => 'Exit View';
@override
String get export_canceled => 'Export canceled';
@@ -165,6 +228,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get licenses => 'Licenses';
@override
String get live_edit_mode => 'Live Edit Mode';
@override
String get match_in_progress => 'Match in progress...';
@@ -186,6 +252,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get no_data_available => 'No data available';
@override
String get no_games_created_yet => 'No games created yet';
@override
String get no_groups_created_yet => 'No groups created yet';
@@ -229,6 +298,12 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get not_available => 'Not available';
@override
String get placement => 'Placement';
@override
String get place => 'place';
@override
String get played_matches => 'Played Matches';
@@ -238,11 +313,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get players => 'Players';
@override
String players_count(int count) {
return '$count Players';
}
@override
String get point => 'Point';
@@ -272,6 +342,10 @@ class AppLocalizationsEn extends AppLocalizations {
String get ruleset_most_points =>
'Traditional ruleset: the player with the most points wins.';
@override
String get ruleset_placement =>
'Players can be arranged in an order, which reflects their placement.';
@override
String get ruleset_single_loser =>
'Exactly one loser is determined; last place receives the penalty or consequence.';
@@ -292,6 +366,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get select_winner => 'Select Winner';
@override
String get select_winners => 'Select Winners';
@override
String get select_loser => 'Select Loser';
@@ -330,6 +407,10 @@ class AppLocalizationsEn extends AppLocalizations {
return 'Successfully added player $playerName';
}
@override
String get there_are_no_games_matching_your_search =>
'There are no games matching your search';
@override
String get there_is_no_group_matching_your_search =>
'There is no group matching your search';
@@ -352,6 +433,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get winner => 'Winner';
@override
String get winners => 'Winners';
@override
String get winrate => 'Winrate';

View File

@@ -3,7 +3,6 @@ import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/group_view/group_view.dart';
import 'package:tallee/presentation/views/main_menu/home_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_view.dart';
import 'package:tallee/presentation/views/main_menu/settings_view/settings_view.dart';
import 'package:tallee/presentation/views/main_menu/statistics_view.dart';
@@ -31,7 +30,6 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
final loc = AppLocalizations.of(context);
// Pretty ugly but works
final List<Widget> tabs = [
KeyedSubtree(key: ValueKey('home_$tabKeyCount'), child: const HomeView()),
KeyedSubtree(
key: ValueKey('matches_$tabKeyCount'),
child: const MatchView(),
@@ -101,27 +99,20 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
NavbarItem(
index: 0,
isSelected: currentIndex == 0,
icon: Icons.home_rounded,
label: loc.home,
onTabTapped: onTabTapped,
),
NavbarItem(
index: 1,
isSelected: currentIndex == 1,
icon: Icons.gamepad_rounded,
label: loc.matches,
onTabTapped: onTabTapped,
),
NavbarItem(
index: 2,
isSelected: currentIndex == 2,
index: 1,
isSelected: currentIndex == 1,
icon: Icons.group_rounded,
label: loc.groups,
onTabTapped: onTabTapped,
),
NavbarItem(
index: 3,
isSelected: currentIndex == 3,
index: 2,
isSelected: currentIndex == 2,
icon: Icons.bar_chart_rounded,
label: loc.statistics,
onTabTapped: onTabTapped,
@@ -145,12 +136,10 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
final loc = AppLocalizations.of(context);
switch (currentIndex) {
case 0:
return loc.home;
case 1:
return loc.matches;
case 2:
case 1:
return loc.groups;
case 3:
case 2:
return loc.statistics;
default:
return '';

View File

@@ -172,12 +172,12 @@ class _CreateGroupViewState extends State<CreateGroupView> {
if (widget.groupToEdit!.name != groupName) {
successfullNameChange = await db.groupDao.updateGroupName(
groupId: widget.groupToEdit!.id,
newName: groupName,
name: groupName,
);
}
if (widget.groupToEdit!.members != selectedPlayers) {
successfullMemberChange = await db.groupDao.replaceGroupPlayers(
successfullMemberChange = await db.playerGroupDao.replaceGroupPlayers(
groupId: widget.groupToEdit!.id,
newPlayers: selectedPlayers,
);
@@ -197,7 +197,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
/// obsolete. For each such match, the group association is removed by setting
/// its [groupId] to null.
Future<void> deleteObsoleteMatchGroupRelations() async {
final groupMatches = await db.matchDao.getGroupMatches(
final groupMatches = await db.matchDao.getMatchesByGroup(
groupId: widget.groupToEdit!.id,
);

View File

@@ -244,7 +244,9 @@ class _GroupDetailViewState extends State<GroupDetailView> {
/// Loads statistics for this group
Future<void> _loadStatistics() async {
isLoading = true;
final groupMatches = await db.matchDao.getGroupMatches(groupId: _group.id);
final groupMatches = await db.matchDao.getMatchesByGroup(
groupId: _group.id,
);
setState(() {
totalMatches = groupMatches.length;

View File

@@ -1,259 +0,0 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/quick_create_button.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
import 'package:tallee/presentation/widgets/tiles/quick_info_tile.dart';
class HomeView extends StatefulWidget {
/// The main home view of the application, displaying quick info,
/// recent matches, and quick create options.
const HomeView({super.key});
@override
State<HomeView> createState() => _HomeViewState();
}
class _HomeViewState extends State<HomeView> {
bool isLoading = true;
/// Amount of matches in the database
int matchCount = 0;
/// Amount of groups in the database
int groupCount = 0;
/// Loaded recent matches from the database
List<Match> loadedRecentMatches = [];
/// Recent matches to display, initially filled with skeleton matches
List<Match> recentMatches = List.filled(
2,
Match(
name: 'Skeleton Match',
game: Game(
name: 'Skeleton Game',
ruleset: Ruleset.singleWinner,
description: 'This is a skeleton game description.',
color: GameColor.blue,
icon: '',
),
group: Group(
name: 'Skeleton Group',
description: 'This is a skeleton group description.',
members: [
Player(
name:
'Skeleton Player 1'
'',
),
Player(
name:
'Skeleton Player 2'
'',
),
],
),
notes: 'These are skeleton notes.',
players: [
Player(
name:
'Skeleton Player 1'
'',
),
Player(
name:
'Skeleton Player 2'
'',
),
],
),
);
@override
void initState() {
super.initState();
loadHomeViewData();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return AppSkeleton(
fixLayoutBuilder: true,
enabled: isLoading,
child: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: loc.matches,
icon: Icons.groups_rounded,
value: matchCount,
),
SizedBox(width: constraints.maxWidth * 0.05),
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: loc.groups,
icon: Icons.groups_rounded,
value: groupCount,
),
],
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 16.0),
child: InfoTile(
width: constraints.maxWidth * 0.95,
title: loc.recent_matches,
icon: Icons.history_rounded,
content: Column(
children: [
if (recentMatches.isNotEmpty)
for (Match match in recentMatches)
Padding(
padding: const EdgeInsets.symmetric(
vertical: 6.0,
),
child: MatchTile(
compact: true,
width: constraints.maxWidth * 0.9,
match: match,
onTap: () async {
await Navigator.of(context).push(
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) =>
MatchResultView(match: match),
),
);
await loadRecentMatches();
setState(() {
print('loaded');
});
},
),
)
else
Center(
heightFactor: 5,
child: Text(loc.no_recent_matches_available),
),
],
),
),
),
Padding(
padding: EdgeInsets.zero,
child: InfoTile(
width: constraints.maxWidth * 0.95,
title: loc.quick_create,
icon: Icons.add_box_rounded,
content: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
],
),
],
),
),
),
SizedBox(height: MediaQuery.paddingOf(context).bottom),
],
),
),
);
},
);
}
/// Loads the data for the HomeView from the database.
/// This includes the match count, group count, and recent matches.
Future<void> loadHomeViewData() async {
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
Future<void> loadRecentMatches() async {
final db = Provider.of<AppDatabase>(context, listen: false);
final matches = await db.matchDao.getAllMatches();
recentMatches =
(matches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
}
}

View File

@@ -1,19 +1,26 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/game_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
/// - [games]: A list of tuples containing the game name, description and ruleset
/// - [initialGameIndex]: The index of the initially selected game
/// - [games]: The list of available games
/// - [initialGameId]: The id of the initially selected game
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
const ChooseGameView({
super.key,
required this.games,
required this.initialGameId,
this.onGamesUpdated,
});
/// A list of tuples containing the game name, description and ruleset
@@ -22,20 +29,37 @@ class ChooseGameView extends StatefulWidget {
/// The id of the initially selected game
final String initialGameId;
/// Optional callback invoked when the games are updated
final VoidCallback? onGamesUpdated;
@override
State<ChooseGameView> createState() => _ChooseGameViewState();
}
class _ChooseGameViewState extends State<ChooseGameView> {
late final AppDatabase db;
late List<(Game, int)> gameCounts = [];
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game index
late String selectedGameId;
/// Games filtered according to the current search query
late List<Game> filteredGames;
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
fetchGameCounts();
selectedGameId = widget.initialGameId;
// Start with all games visible
filteredGames = List<Game>.from(widget.games);
super.initState();
}
@@ -58,6 +82,30 @@ class _ChooseGameViewState extends State<ChooseGameView> {
);
},
),
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
setState(() {
widget.games.insert(0, result.game);
});
_refreshFromSource();
}
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -72,37 +120,101 @@ class _ChooseGameViewState extends State<ChooseGameView> {
},
child: Column(
children: [
// Search Bar
Padding(
padding: const EdgeInsets.symmetric(horizontal: 10),
child: CustomSearchBar(
controller: searchBarController,
hintText: loc.game_name,
onChanged: (value) {
_applySearchFilter(value);
},
),
),
const SizedBox(height: 5),
// Game list
Expanded(
child: ListView.builder(
itemCount: widget.games.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
title: widget.games[index].name,
description: widget.games[index].description,
badgeText: translateRulesetToString(
widget.games[index].ruleset,
child: Visibility(
visible: filteredGames.isNotEmpty,
replacement: Visibility(
visible: widget.games.isNotEmpty,
replacement: TopCenteredMessage(
icon: Icons.info,
title: loc.info,
message: loc.no_games_created_yet,
),
child: TopCenteredMessage(
icon: Icons.info,
title: loc.info,
message: AppLocalizations.of(
context,
),
isHighlighted: selectedGameId == widget.games[index].id,
onPressed: () async {
setState(() {
if (selectedGameId != widget.games[index].id) {
selectedGameId = widget.games[index].id;
} else {
selectedGameId = '';
).there_are_no_games_matching_your_search,
),
),
child: ListView.builder(
itemCount: filteredGames.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return GameTile(
title: game.name,
description: game.description,
badgeText: translateRulesetToString(
game.ruleset,
context,
),
badgeColor: getColorFromGameColor(game.color),
isHighlighted: selectedGameId == game.id,
onTap: () async {
setState(() {
if (selectedGameId == game.id) {
selectedGameId = '';
} else {
selectedGameId = game.id;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
matchCount: getMatchCount(game),
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
// deselect the game
if (selectedGameId == game.id) {
selectedGameId = '';
}
widget.games.removeAt(originalIndex);
widget.onGamesUpdated?.call();
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
});
},
);
},
},
);
},
),
),
),
],
@@ -110,4 +222,39 @@ class _ChooseGameViewState extends State<ChooseGameView> {
),
);
}
/// Applies the search filter to the games list based on [query].
void _applySearchFilter(String query) {
final q = query.toLowerCase().trim();
if (q.isEmpty) {
setState(() {
filteredGames = List<Game>.from(widget.games);
});
return;
}
setState(() {
filteredGames = widget.games.where((game) {
final name = game.name.toLowerCase();
final description = game.description.toLowerCase();
return name.contains(q) || description.contains(q);
}).toList();
});
}
/// Re-applies the current filter after the underlying games list changed.
void _refreshFromSource() {
_applySearchFilter(searchBarController.text);
}
Future<void> fetchGameCounts() async {
gameCounts = await db.gameDao.getGameUsage();
}
// Returns the number of matches that use the given [game].
int getMatchCount(Game game) {
return gameCounts
.firstWhere((gc) => gc.$1.id == game.id, orElse: () => (game, 0))
.$2;
}
}

View File

@@ -0,0 +1,505 @@
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:flutter_popup/flutter_popup.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/dialog/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/dialog/custom_dialog_action.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a game.
/// - [gameToEdit] An optional game to prefill the fields
/// - [onGameChanged] Callback to invoke when the game is created or edited
class CreateGameView extends StatefulWidget {
const CreateGameView({
super.key,
required this.onGameChanged,
this.gameToEdit,
this.matchCount = 0,
});
/// Callback to invoke when the game is created or edited
final VoidCallback onGameChanged;
/// An optional game to prefill the fields
final Game? gameToEdit;
final int matchCount;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
late final AppDatabase db;
late List<(Ruleset, String)> _rulesets;
late List<(GameColor, String)> _colors;
Ruleset? selectedRuleset = Ruleset.singleWinner;
GameColor? selectedColor = GameColor.orange;
/// Controller for the game name input field.
final _gameNameController = TextEditingController();
/// Controller for the game description input field.
final _descriptionController = TextEditingController();
/// The ID of the currently selected group.
late String selectedGroupId;
/// A controller for the search bar input field.
final TextEditingController controller = TextEditingController();
/// A list of groups filtered based on the search query.
late final List<Group> filteredGroups;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = List.generate(
Ruleset.values.length,
(index) => (
Ruleset.values[index],
translateRulesetToString(Ruleset.values[index], context),
),
);
_colors = List.generate(
GameColor.values.length,
(index) => (
GameColor.values[index],
translateGameColorToString(GameColor.values[index], context),
),
);
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRuleset = widget.gameToEdit!.ruleset;
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
actions: [
if (isEditMode())
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (!context.mounted) return;
// Build the dialog content based on match count
final String dialogContent = widget.matchCount > 0
? loc.delete_game_with_matches_warning(widget.matchCount)
: loc.this_cannot_be_undone;
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: loc.delete_game,
content: Text(
dialogContent,
style: const TextStyle(fontSize: 15),
),
actions: [
CustomDialogAction(
isDestructive: true,
onPressed: () => Navigator.of(context).pop(true),
text: loc.delete,
),
CustomDialogAction(
onPressed: () => Navigator.of(context).pop(false),
buttonType: ButtonType.secondary,
text: loc.cancel,
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
// Delete assocaited matches
if (widget.matchCount > 0) {
await db.matchDao.deleteMatchesByGame(
gameId: widget.gameToEdit!.id,
);
}
// Delete the targetted game
bool success = await db.gameDao.deleteGame(
gameId: widget.gameToEdit!.id,
);
if (!context.mounted) return;
if (success) {
widget.onGameChanged.call();
Navigator.of(
context,
).pop((game: widget.gameToEdit, delete: true));
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_game);
}
}
});
},
),
],
),
body: SafeArea(
child: Column(
children: [
// Game name input field
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
// Choose ruleset tile
if (!isEditMode())
ChooseTile(
title: loc.ruleset,
trailing: getRulesetDropdown(loc),
),
// Choose color tile
ChooseTile(title: loc.color, trailing: getColorDropdown(loc)),
// Description input field
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
// Create/Edit game button
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRuleset != null &&
selectedColor != null
? () async {
Game newGame = Game(
name: _gameNameController.text.trim(),
description: _descriptionController.text.trim(),
ruleset: selectedRuleset!,
color: selectedColor!,
);
if (isEditing) {
await handleGameUpdate(newGame);
} else {
await handleGameCreation(newGame);
}
widget.onGameChanged.call();
if (context.mounted) {
Navigator.of(
context,
).pop((game: newGame, delete: false));
}
}
: null,
),
),
],
),
),
),
);
}
/// Handles updating an existing game in the database.
///
/// [newGame] The updated game object.
Future<void> handleGameUpdate(Game newGame) async {
final oldGame = widget.gameToEdit!;
if (oldGame.name != newGame.name) {
await db.gameDao.updateGameName(gameId: oldGame.id, name: newGame.name);
}
if (oldGame.description != newGame.description) {
await db.gameDao.updateGameDescription(
gameId: oldGame.id,
description: newGame.description,
);
}
if (oldGame.ruleset != newGame.ruleset) {
await db.gameDao.updateGameRuleset(
gameId: oldGame.id,
ruleset: newGame.ruleset,
);
}
if (oldGame.color != newGame.color) {
await db.gameDao.updateGameColor(
gameId: oldGame.id,
color: newGame.color,
);
}
if (oldGame.icon != newGame.icon) {
await db.gameDao.updateGameIcon(gameId: oldGame.id, icon: newGame.icon);
}
}
/// Handles creating a new game in the database.
///
/// [newGame] The game object to be created.
Future<void> handleGameCreation(Game newGame) async {
await db.gameDao.addGame(game: newGame);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
bool isEditMode() {
return widget.gameToEdit != null;
}
Widget getRulesetDropdown(AppLocalizations loc) {
return CustomPopup(
showArrow: true,
arrowColor: CustomTheme.boxBorderColor,
contentPadding: const EdgeInsets.symmetric(horizontal: 0, vertical: 10),
barrierColor: Colors.transparent,
contentDecoration: CustomTheme.standardBoxDecoration,
content: StatefulBuilder(
builder: (context, setPopupState) => SizedBox(
width: 280,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: List.generate(
_rulesets.length,
(index) => GestureDetector(
onTap: () {
setState(() {
selectedRuleset = _rulesets[index].$1;
});
setPopupState(() {});
},
child: Column(
children: [
Container(
margin: const EdgeInsets.symmetric(horizontal: 12),
decoration: BoxDecoration(
borderRadius: const BorderRadius.all(
Radius.circular(8),
),
color: selectedRuleset == _rulesets[index].$1
? CustomTheme.textColor.withAlpha(20)
: Colors.transparent,
),
child: Padding(
padding: const EdgeInsets.symmetric(
vertical: 8,
horizontal: 16,
),
child: Row(
spacing: 8,
children: [
Icon(getRulesetIcon(_rulesets[index].$1), size: 16),
Text(
_rulesets[index].$2,
style: const TextStyle(
color: CustomTheme.textColor,
fontSize: 15,
),
),
],
),
),
),
if (index < _rulesets.length - 1)
const Divider(indent: 15, endIndent: 15),
],
),
),
),
),
),
),
child: Row(
spacing: 8,
children: [
Icon(getRulesetIcon(selectedRuleset!), size: 16),
Padding(
padding: const EdgeInsets.only(right: 5),
child: Text(
translateRulesetToString(selectedRuleset!, context),
textAlign: TextAlign.right,
),
),
Transform.rotate(
angle: pi / 2,
child: const Icon(Icons.arrow_forward_ios, size: 16),
),
],
),
);
}
Widget getColorDropdown(AppLocalizations loc) {
return CustomPopup(
showArrow: true,
arrowColor: CustomTheme.boxBorderColor,
contentPadding: const EdgeInsets.symmetric(horizontal: 0, vertical: 10),
barrierColor: Colors.transparent,
contentDecoration: CustomTheme.standardBoxDecoration,
content: StatefulBuilder(
builder: (context, setPopupState) => SizedBox(
width: 150,
child: Column(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.start,
children: List.generate(
_colors.length,
(index) => GestureDetector(
onTap: () {
setState(() {
selectedColor = _colors[index].$1;
});
setPopupState(() {});
},
child: Column(
children: [
// Selected Highlighting
Container(
margin: const EdgeInsets.symmetric(horizontal: 12),
decoration: BoxDecoration(
borderRadius: const BorderRadius.all(
Radius.circular(8),
),
color: selectedColor == _colors[index].$1
? CustomTheme.textColor.withAlpha(20)
: Colors.transparent,
),
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 6),
child: Row(
spacing: 8,
children: selectedColor == null
? [Text(loc.none)]
: [
Container(
width: 16,
height: 16,
margin: const EdgeInsets.only(left: 12),
decoration: BoxDecoration(
color: getColorFromGameColor(
_colors[index].$1,
),
shape: BoxShape.circle,
),
),
Text(
_colors[index].$2,
style: const TextStyle(
color: CustomTheme.textColor,
fontSize: 15,
),
),
],
),
),
),
if (index < _colors.length - 1)
const Divider(indent: 15, endIndent: 15),
],
),
),
),
),
),
),
child: Row(
spacing: 8,
children: [
// Selected Color
Container(
width: 16,
height: 16,
decoration: BoxDecoration(
color: getColorFromGameColor(selectedColor!),
shape: BoxShape.circle,
),
),
Padding(
padding: const EdgeInsets.only(right: 5),
child: Text(translateGameColorToString(selectedColor!, context)),
),
Transform.rotate(
angle: pi / 2,
child: const Icon(Icons.arrow_forward_ios, size: 16),
),
],
),
);
}
}

View File

@@ -28,10 +28,13 @@ class CreateMatchView extends StatefulWidget {
this.onWinnerChanged,
this.matchToEdit,
this.onMatchUpdated,
this.onMatchesUpdated,
});
final VoidCallback? onWinnerChanged;
final VoidCallback? onMatchesUpdated;
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields for editing.
@@ -115,6 +118,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
// Match name input field.
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
@@ -123,34 +127,40 @@ class _CreateMatchViewState extends State<CreateMatchView> {
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
),
),
ChooseTile(
title: loc.game,
trailingText: selectedGame == null
? loc.none_group
: selectedGame!.name,
onPressed: () async {
selectedGame = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: gamesList,
initialGameId: selectedGame?.id ?? '',
// Game selection tile.
if (!isEditMode())
ChooseTile(
title: loc.game,
trailing: selectedGame == null
? Text(loc.none_group)
: Text(selectedGame!.name),
onPressed: () async {
selectedGame = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: gamesList,
initialGameId: selectedGame?.id ?? '',
onGamesUpdated: widget.onMatchesUpdated,
),
),
),
);
setState(() {
if (selectedGame != null) {
hintText = selectedGame!.name;
} else {
hintText = loc.match_name;
}
});
},
),
);
setState(() {
if (selectedGame != null) {
hintText = selectedGame!.name;
} else {
hintText = loc.match_name;
}
});
},
),
// Group selection tile.
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
trailing: selectedGroup == null
? Text(loc.none_group)
: Text(selectedGroup!.name),
onPressed: () async {
// Remove all players from the previously selected group from
// the selected players list, in case the user deselects the
@@ -181,6 +191,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
},
),
// Player selection widget.
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
@@ -193,6 +205,8 @@ class _CreateMatchViewState extends State<CreateMatchView> {
},
),
),
// Create or save button.
CustomWidthButton(
text: buttonText,
sizeRelativeToWidth: 0.95,
@@ -217,17 +231,17 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// Determines whether the "Create Match" button should be enabled.
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
/// - A game is selected AND
/// - Either a group is selected OR at least 2 players are selected.
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers.length > 1) && selectedGame != null);
return ((selectedGroup != null || selectedPlayers.length > 1) &&
selectedGame != null);
}
// If a match was provided to the view, it updates the match in the database
// and navigates back to the previous screen.
// If no match was provided, it creates a new match in the database and
// navigates to the MatchResultView for the newly created match.
/// Handles navigation when the create or save button is pressed.
///
/// If a match is being edited, updates the match in the database.
/// Otherwise, creates a new match and navigates to the MatchResultView.
void buttonNavigation(BuildContext context) async {
if (isEditMode()) {
await updateMatch();
@@ -252,8 +266,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}
}
/// Updates attributes of the existing match in the database based on the
/// changes made in the edit view.
/// Updates the existing match in the database.
Future<void> updateMatch() async {
final updatedMatch = Match(
id: widget.matchToEdit!.id,
@@ -262,7 +275,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: widget.matchToEdit!.game,
game: selectedGame!,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
notes: widget.matchToEdit!.notes,
@@ -271,14 +284,14 @@ class _CreateMatchViewState extends State<CreateMatchView> {
if (widget.matchToEdit!.name != updatedMatch.name) {
await db.matchDao.updateMatchName(
matchId: widget.matchToEdit!.id,
newName: updatedMatch.name,
name: updatedMatch.name,
);
}
if (widget.matchToEdit!.group?.id != updatedMatch.group?.id) {
await db.matchDao.updateMatchGroup(
matchId: widget.matchToEdit!.id,
newGroupId: updatedMatch.group?.id,
groupId: updatedMatch.group?.id,
);
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
@@ -14,6 +15,7 @@ import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/colored_icon_container.dart';
import 'package:tallee/presentation/widgets/dialog/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/dialog/custom_dialog_action.dart';
import 'package:tallee/presentation/widgets/game_label.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
@@ -102,6 +104,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
bottom: 100,
),
children: [
// Controller Icon
const Center(
child: ColoredIconContainer(
icon: Icons.sports_esports,
@@ -110,6 +113,8 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
),
const SizedBox(height: 10),
// Match Name
Text(
match.name,
style: const TextStyle(
@@ -120,6 +125,8 @@ class _MatchDetailViewState extends State<MatchDetailView> {
textAlign: TextAlign.center,
),
const SizedBox(height: 5),
// Creation Date
Text(
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(match.createdAt)}',
style: const TextStyle(
@@ -129,6 +136,8 @@ class _MatchDetailViewState extends State<MatchDetailView> {
textAlign: TextAlign.center,
),
const SizedBox(height: 10),
// Group Name
if (match.group != null) ...[
Row(
mainAxisAlignment: MainAxisAlignment.center,
@@ -143,6 +152,8 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
const SizedBox(height: 20),
],
// Players
InfoTile(
title: loc.players,
icon: Icons.people,
@@ -162,6 +173,30 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
),
const SizedBox(height: 15),
// Game
InfoTile(
title: loc.game,
icon: RpgAwesome.clovers_card,
horizontalAlignment: CrossAxisAlignment.start,
content: Padding(
padding: const EdgeInsets.symmetric(
vertical: 4,
horizontal: 8,
),
child: GameLabel(
title: match.game.name,
description: translateRulesetToString(
match.game.ruleset,
context,
),
color: match.game.color,
),
),
),
const SizedBox(height: 15),
// Results
InfoTile(
title: loc.results,
icon: Icons.emoji_events,
@@ -205,7 +240,9 @@ class _MatchDetailViewState extends State<MatchDetailView> {
match: match,
onWinnerChanged: () {
widget.onMatchUpdate.call();
setState(() {});
setState(() {
updateScoresForCurrentMatch();
});
},
),
),
@@ -234,103 +271,180 @@ class _MatchDetailViewState extends State<MatchDetailView> {
Widget getResultWidget(AppLocalizations loc) {
if (isSingleRowResult()) {
return Row(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: getSingleResultRow(loc),
);
} else {
return getScoreResultWidget(loc);
return getMultiResultRows(loc);
}
}
/// Returns the result row for single winner/loser rulesets or a placeholder
/// if no result is entered yet
List<Widget> getSingleResultRow(AppLocalizations loc) {
// Single Winner
if (match.mvp.isNotEmpty && match.game.ruleset == Ruleset.singleWinner) {
return [
Text(
loc.winner,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Text(
match.mvp.first.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
];
// Single Loser
} else if (match.game.ruleset == Ruleset.singleLoser) {
return [
Text(
loc.loser,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Text(
match.mvp.first.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
];
// No result entered yet
} else {
return [
Text(
loc.no_results_entered_yet,
style: const TextStyle(fontSize: 14, color: CustomTheme.textColor),
),
];
}
}
if (match.mvp.isNotEmpty) {
final ruleset = match.game.ruleset;
/// Returns the result widget for scores
Widget getScoreResultWidget(AppLocalizations loc) {
List<(String, int)> playerScores = [];
for (var player in match.players) {
int score = match.scores[player.id]?.score ?? 0;
playerScores.add((player.name, score));
}
if (widget.match.game.ruleset == Ruleset.highestScore) {
playerScores.sort((a, b) => b.$2.compareTo(a.$2));
} else if (widget.match.game.ruleset == Ruleset.lowestScore) {
playerScores.sort((a, b) => a.$2.compareTo(b.$2));
}
return Column(
children: [
for (var score in playerScores)
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
score.$1,
style: const TextStyle(
fontSize: 16,
color: CustomTheme.textColor,
),
),
Text(
getPointLabel(loc, score.$2),
if (ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser) {
return [
Text(
ruleset == Ruleset.singleWinner ? loc.winner : loc.loser,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Text(
match.mvp.first.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
];
} else if (match.game.ruleset == Ruleset.multipleWinners) {
return [
Text(
loc.winners,
style: const TextStyle(fontSize: 16, color: CustomTheme.textColor),
),
Flexible(
child: Container(
padding: const EdgeInsets.only(left: 10),
child: Text(
match.mvp.map((player) => player.name).join(', '),
textAlign: TextAlign.end,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
),
),
];
}
}
// No results yet
return [
Text(
loc.no_results_entered_yet,
style: const TextStyle(fontSize: 14, color: CustomTheme.textColor),
),
];
}
/// Returns the result widget for scores or placement
Widget getMultiResultRows(AppLocalizations loc) {
List<(String, int)> playerScores = [];
for (var player in match.players) {
int score = match.scores[player.id]?.score ?? 0;
playerScores.add((player.name, score));
}
final ruleset = match.game.ruleset;
if (ruleset == Ruleset.highestScore || ruleset == Ruleset.placement) {
playerScores.sort((a, b) => b.$2.compareTo(a.$2));
} else if (ruleset == Ruleset.lowestScore) {
playerScores.sort((a, b) => a.$2.compareTo(b.$2));
}
return Column(
children: [
for (var i = 0; i < playerScores.length; i++)
Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Text(
playerScores[i].$1,
style: const TextStyle(
fontSize: 16,
color: CustomTheme.textColor,
),
),
getResultValueText(loc, i, playerScores[i].$2),
],
),
],
);
}
Widget getResultValueText(AppLocalizations loc, int index, int score) {
final ruleset = match.game.ruleset;
if (ruleset == Ruleset.placement) {
return Text(
getPlacementText(context, index + 1),
style: TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: getPlacementTextcolor(index),
),
);
} else {
return Text(
getPointLabel(loc, score),
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
);
}
}
Color getPlacementTextcolor(int placement) {
switch (placement) {
case 0:
return const Color(0xFFFFBF00);
case 1:
return const Color(0xBBFFFFFF);
case 2:
return const Color(0xFFCD7F32);
default:
return CustomTheme.textColor;
}
}
// Returns if the result can be displayed in a single row
bool isSingleRowResult() {
return match.game.ruleset == Ruleset.singleWinner ||
match.game.ruleset == Ruleset.singleLoser;
match.game.ruleset == Ruleset.singleLoser ||
match.game.ruleset == Ruleset.multipleWinners;
}
String getPlacementText(BuildContext context, int rank) {
final loc = AppLocalizations.of(context);
final locale = Localizations.localeOf(context).languageCode;
if (locale == 'de') {
return '$rank. ${loc.place}';
}
return '${_ordinalEn(rank)} ${loc.place}';
}
String _ordinalEn(int number) {
if (number % 100 >= 11 && number % 100 <= 13) {
return '${number}th';
}
switch (number % 10) {
case 1:
return '${number}st';
case 2:
return '${number}nd';
case 3:
return '${number}rd';
default:
return '${number}th';
}
}
void updateScoresForCurrentMatch() {
db.scoreEntryDao
.getAllMatchScores(matchId: match.id)
.then((scores) => match.scores = scores);
}
}

View File

@@ -8,8 +8,11 @@ import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/score_entry.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/tiles/custom_radio_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/score_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/custom_checkbox_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/custom_radio_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/live_edit_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/match_result_view/score_list_tile.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_list_tile.dart';
class MatchResultView extends StatefulWidget {
/// A view that allows selecting and saving the winner of a match
@@ -30,6 +33,8 @@ class MatchResultView extends StatefulWidget {
class _MatchResultViewState extends State<MatchResultView> {
late final AppDatabase db;
bool isLiveEditMode = false;
late final Ruleset ruleset;
/// List of all players who participated in the match
@@ -38,11 +43,15 @@ class _MatchResultViewState extends State<MatchResultView> {
/// List of text controllers for score entry, one for each player
late final List<TextEditingController> controller;
/// Flag to indicate if the save button should be enabled
late bool canSave;
/// Currently selected winner player
/// Currently selected player (single winner / looser)
Player? _selectedPlayer;
/// Currently selected players (multiple winners)
final Set<Player> _selectedPlayers = {};
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
@@ -57,17 +66,32 @@ class _MatchResultViewState extends State<MatchResultView> {
(index) => TextEditingController()..addListener(() => onTextEnter()),
);
// Prefill fields
if (widget.match.mvp.isNotEmpty) {
if (rulesetSupportsWinnerSelection()) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.mvp.first.id,
);
if (rulesetSupportsPlayerSelection()) {
if (ruleset == Ruleset.multipleWinners) {
for (int i = 0; i < allPlayers.length; i++) {
if (widget.match.scores[allPlayers[i].id]?.score == 1) {
_selectedPlayers.add(allPlayers[i]);
}
}
} else {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.mvp.first.id,
);
}
} else if (rulesetSupportsScoreEntry()) {
for (int i = 0; i < allPlayers.length; i++) {
final scoreList = widget.match.scores[allPlayers[i].id];
final score = scoreList?.score ?? 0;
controller[i].text = score.toString();
}
} else if (rulesetSupportsDragBehaviour()) {
allPlayers.sort((a, b) {
final scoreA = widget.match.scores[a.id]?.score ?? 0;
final scoreB = widget.match.scores[b.id]?.score ?? 0;
return scoreB.compareTo(scoreA);
});
}
super.initState();
}
@@ -101,86 +125,262 @@ class _MatchResultViewState extends State<MatchResultView> {
child: Column(
children: [
Expanded(
child: Container(
margin: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
),
padding: const EdgeInsets.symmetric(
vertical: 10,
horizontal: 10,
),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: BorderRadius.circular(12),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
'${getTitleForRuleset(loc)}:',
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 10),
if (rulesetSupportsWinnerSelection())
Expanded(
child: RadioGroup<Player>(
groupValue: _selectedPlayer,
onChanged: (Player? value) async {
child: isLiveEditMode
// Live Edit Mode
? ListView.builder(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return LiveEditListTile(
title: allPlayers[index].name,
onChanged: (value) {
setState(() {
_selectedPlayer = value;
controller[index].text = value.toString();
});
},
child: ListView.builder(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomRadioListTile(
text: allPlayers[index].name,
value: allPlayers[index],
onContainerTap: (value) async {
setState(() {
// Check if the already selected player is the same as the newly tapped player.
if (_selectedPlayer == value) {
// If yes deselected the player by setting it to null.
_selectedPlayer = null;
} else {
// If no assign the newly tapped player to the selected player.
(_selectedPlayer = value);
}
});
},
);
},
value: int.tryParse(controller[index].text) ?? 0,
);
},
)
// Normal Container
: Container(
margin: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
),
padding: const EdgeInsets.symmetric(
vertical: 10,
horizontal: 10,
),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: BorderRadius.circular(12),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Text(
getTitleForRuleset(loc),
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
),
const SizedBox(height: 10),
// Show player selection
if (rulesetSupportsPlayerSelection())
Expanded(
child: ruleset == Ruleset.multipleWinners
// Multiple winners
? ListView.builder(
physics:
const NeverScrollableScrollPhysics(),
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomCheckboxListTile(
text: allPlayers[index].name,
value: _selectedPlayers.contains(
allPlayers[index],
),
onChanged: (bool value) {
setState(() {
if (value) {
_selectedPlayers.add(
allPlayers[index],
);
} else {
_selectedPlayers.remove(
allPlayers[index],
);
}
});
},
);
},
)
// Single winner / looser
: RadioGroup<Player>(
groupValue: _selectedPlayer,
onChanged: (Player? value) async {
setState(() {
_selectedPlayer = value;
});
},
child: ListView.builder(
physics:
const NeverScrollableScrollPhysics(),
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomRadioListTile(
text: allPlayers[index].name,
value: allPlayers[index],
onContainerTap: (value) async {
setState(() {
// Check if the already selected player is the same as the newly tapped player.
if (_selectedPlayer == value) {
// If yes deselected the player by setting it to null.
_selectedPlayer = null;
} else {
// If no assign the newly tapped player to the selected player.
(_selectedPlayer = value);
}
});
},
);
},
),
),
),
// Show score entry
if (rulesetSupportsScoreEntry())
Expanded(
child: ListView.separated(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return ScoreListTile(
text: allPlayers[index].name,
controller: controller[index],
);
},
separatorBuilder:
(BuildContext context, int index) {
return const Padding(
padding: EdgeInsets.symmetric(
vertical: 8.0,
),
child: Divider(indent: 20),
);
},
),
),
// Show draggable placement list
if (rulesetSupportsDragBehaviour())
Expanded(
child: Row(
children: [
// Placement indicators
Padding(
padding: const EdgeInsets.only(right: 8.0),
child: Column(
children: [
for (
int i = 0;
i < allPlayers.length;
i++
)
Container(
alignment: Alignment.center,
height: 60,
child: Container(
decoration: BoxDecoration(
color:
CustomTheme.boxBorderColor,
borderRadius: CustomTheme
.standardBorderRadiusAll,
),
alignment: Alignment.center,
height: 50,
width: 50,
child: Text(
' #${i + 1} ',
style: const TextStyle(
color: CustomTheme.textColor,
fontWeight: FontWeight.bold,
fontSize: 16,
),
),
),
),
],
),
),
// Drag list
Expanded(
child: ReorderableListView.builder(
physics:
const NeverScrollableScrollPhysics(),
padding: EdgeInsets.zero,
proxyDecorator: (child, index, animation) {
return AnimatedBuilder(
animation: animation,
child: child,
builder: (context, child) {
final alpha =
(Curves.easeInOut.transform(
animation.value,
) *
40)
.toInt();
return Stack(
children: [
child!,
Positioned.fill(
left: 4,
top: 4,
right: 4,
bottom: 4,
child: DecoratedBox(
decoration: BoxDecoration(
color: Colors.white
.withAlpha(alpha),
borderRadius: CustomTheme
.standardBorderRadiusAll,
),
),
),
],
);
},
);
},
onReorder: (int oldIndex, int newIndex) {
setState(() {
if (newIndex > oldIndex) {
newIndex -= 1;
}
final Player item = allPlayers
.removeAt(oldIndex);
allPlayers.insert(newIndex, item);
});
},
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return TextIconListTile(
key: ValueKey(allPlayers[index].id),
text: allPlayers[index].name,
icon: Icons.drag_handle,
);
},
),
),
],
),
),
],
),
if (rulesetSupportsScoreEntry())
Expanded(
child: ListView.separated(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return ScoreListTile(
text: allPlayers[index].name,
controller: controller[index],
);
},
separatorBuilder: (BuildContext context, int index) {
return const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(indent: 20),
);
},
),
),
],
),
),
),
),
if (rulesetSupportsScoreEntry())
// Button to switch to live edit mode
...[
CustomWidthButton(
text: isLiveEditMode ? loc.exit_view : loc.live_edit_mode,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.secondary,
onPressed: () => setState(() {
isLiveEditMode = !isLiveEditMode;
}),
),
const SizedBox(height: 10),
],
// Save Changes Button
CustomWidthButton(
text: loc.save_changes,
sizeRelativeToWidth: 0.95,
@@ -222,12 +422,16 @@ class _MatchResultViewState extends State<MatchResultView> {
} else if (ruleset == Ruleset.lowestScore ||
ruleset == Ruleset.highestScore) {
await _handleScores();
} else if (ruleset == Ruleset.placement) {
await _handlePlacement();
} else if (ruleset == Ruleset.multipleWinners) {
await _handleWinners();
}
widget.onWinnerChanged?.call();
}
/// Handles saving or removing the winner in the database.
/// Handles saving or removing the (single) winner in the database.
Future<bool> _handleWinner() async {
if (_selectedPlayer == null) {
return await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
@@ -239,12 +443,24 @@ class _MatchResultViewState extends State<MatchResultView> {
}
}
/// Handles saving the (multiple) winners to the database.
Future<bool> _handleWinners() async {
if (_selectedPlayers.isEmpty) {
return await db.scoreEntryDao.removeWinner(matchId: widget.match.id);
} else {
return await db.scoreEntryDao.setWinners(
matchId: widget.match.id,
winners: allPlayers.where((p) => _selectedPlayers.contains(p)).toList(),
);
}
}
/// Handles saving or removing the loser in the database.
Future<bool> _handleLoser() async {
if (_selectedPlayer == null) {
return await db.scoreEntryDao.removeLooser(matchId: widget.match.id);
return await db.scoreEntryDao.removeLoser(matchId: widget.match.id);
} else {
return await db.scoreEntryDao.setLooser(
return await db.scoreEntryDao.setLoser(
matchId: widget.match.id,
playerId: _selectedPlayer!.id,
);
@@ -267,22 +483,40 @@ class _MatchResultViewState extends State<MatchResultView> {
}
}
/// Handles saving the placement for each player in the database.
Future<void> _handlePlacement() async {
await db.scoreEntryDao.setPlacements(
matchId: widget.match.id,
players: allPlayers,
);
}
String getTitleForRuleset(AppLocalizations loc) {
switch (ruleset) {
case Ruleset.singleWinner:
return loc.select_winner;
case Ruleset.singleLoser:
return loc.select_loser;
case Ruleset.placement:
return loc.drag_to_set_placement;
case Ruleset.multipleWinners:
return loc.select_winners;
default:
return loc.enter_points;
}
}
bool rulesetSupportsWinnerSelection() {
return ruleset == Ruleset.singleWinner || ruleset == Ruleset.singleLoser;
bool rulesetSupportsPlayerSelection() {
return ruleset == Ruleset.singleWinner ||
ruleset == Ruleset.singleLoser ||
ruleset == Ruleset.multipleWinners;
}
bool rulesetSupportsScoreEntry() {
return ruleset == Ruleset.lowestScore || ruleset == Ruleset.highestScore;
}
bool rulesetSupportsDragBehaviour() {
return ruleset == Ruleset.placement;
}
}

View File

@@ -10,6 +10,7 @@ import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/score_entry.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_detail_view.dart';
@@ -30,8 +31,7 @@ class _MatchViewState extends State<MatchView> {
late final AppDatabase db;
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches
/// Loaded matches from the database, initially filled with skeleton matches
List<Match> matches = List.filled(
4,
Match(
@@ -46,7 +46,15 @@ class _MatchViewState extends State<MatchView> {
name: 'Group name',
members: List.filled(5, Player(name: 'Player')),
),
players: [Player(name: 'Player')],
players: [
Player(name: 'Player'),
Player(name: 'Player'),
Player(name: 'Player'),
Player(name: 'Player'),
Player(id: 'mvp_id', name: 'Player'),
],
scores: {'mvp_id': ScoreEntry(score: 1)},
endedAt: DateTime.now(),
),
);
@@ -118,8 +126,10 @@ class _MatchViewState extends State<MatchView> {
Navigator.push(
context,
adaptivePageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: loadMatches),
builder: (context) => CreateMatchView(
onWinnerChanged: loadMatches,
onMatchesUpdated: loadMatches,
),
),
);
},

View File

@@ -6,6 +6,7 @@ import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/tiles/quick_info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/statistics_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
@@ -18,6 +19,9 @@ class StatisticsView extends StatefulWidget {
}
class _StatisticsViewState extends State<StatisticsView> {
int matchCount = 0;
int groupCount = 0;
List<(Player, int)> winCounts = List.filled(6, (
Player(name: 'Skeleton Player'),
1,
@@ -53,7 +57,27 @@ class _StatisticsViewState extends State<StatisticsView> {
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(height: constraints.maxHeight * 0.01),
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.13,
title: loc.matches,
icon: Icons.groups_rounded,
value: matchCount,
),
SizedBox(width: constraints.maxWidth * 0.05),
QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.13,
title: loc.groups,
icon: Icons.groups_rounded,
value: groupCount,
),
],
),
SizedBox(height: constraints.maxHeight * 0.02),
Visibility(
visible:
winCounts.isEmpty &&
@@ -115,11 +139,17 @@ class _StatisticsViewState extends State<StatisticsView> {
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) async {
if (!mounted) return;
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
matchCount = results[2] as int;
groupCount = results[3] as int;
winCounts = _calculateWinsForAllPlayers(
matches: matches,
players: players,
@@ -134,6 +164,7 @@ class _StatisticsViewState extends State<StatisticsView> {
winCounts: winCounts,
matchCounts: matchCounts,
);
setState(() {
isLoading = false;
});

View File

@@ -14,6 +14,7 @@ class AnimatedDialogButton extends StatefulWidget {
required this.onPressed,
this.buttonConstraints,
this.buttonType = ButtonType.primary,
this.isDescructive = false,
});
final String buttonText;
@@ -24,6 +25,8 @@ class AnimatedDialogButton extends StatefulWidget {
final ButtonType buttonType;
final bool isDescructive;
@override
State<AnimatedDialogButton> createState() => _AnimatedDialogButtonState();
}
@@ -33,28 +36,8 @@ class _AnimatedDialogButtonState extends State<AnimatedDialogButton> {
@override
Widget build(BuildContext context) {
final textStyling = TextStyle(
color: widget.buttonType == ButtonType.primary
? Colors.black
: Colors.white,
fontSize: 16,
fontWeight: FontWeight.bold,
);
final buttonDecoration = widget.buttonType == ButtonType.primary
// Primary
? BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(12),
)
: widget.buttonType == ButtonType.secondary
// Secondary
? BoxDecoration(
border: BoxBorder.all(color: Colors.white, width: 2),
borderRadius: BorderRadius.circular(12),
)
// Tertiary
: const BoxDecoration();
final textStyling = _getTextStyling();
final buttonDecoration = _getButtonDecoration();
return GestureDetector(
onTapDown: (_) => setState(() => _isPressed = true),
@@ -84,4 +67,42 @@ class _AnimatedDialogButtonState extends State<AnimatedDialogButton> {
),
);
}
TextStyle _getTextStyling() {
late Color textColor;
if (widget.buttonType == ButtonType.primary) {
textColor = widget.isDescructive ? Colors.white : Colors.black;
} else if (widget.buttonType == ButtonType.secondary) {
textColor = widget.isDescructive ? Colors.red : Colors.white;
} else {
textColor = widget.isDescructive ? Colors.red : Colors.white;
}
return TextStyle(
color: textColor,
fontSize: 16,
fontWeight: FontWeight.bold,
);
}
BoxDecoration _getButtonDecoration() {
if (widget.buttonType == ButtonType.primary) {
// Primary
return BoxDecoration(
color: widget.isDescructive ? Colors.red : Colors.white,
borderRadius: BorderRadius.circular(12),
);
} else if (widget.buttonType == ButtonType.secondary) {
// Secondary
return BoxDecoration(
border: BoxBorder.all(
color: widget.isDescructive ? Colors.red : Colors.white,
width: 2,
),
borderRadius: BorderRadius.circular(12),
);
}
// Tertiary
return const BoxDecoration();
}
}

View File

@@ -89,7 +89,7 @@ class CustomWidthButton extends StatelessWidget {
MediaQuery.sizeOf(context).width * sizeRelativeToWidth,
60,
),
side: BorderSide(color: borderSideColor, width: 2),
side: BorderSide(color: borderSideColor, width: 3),
shape: RoundedRectangleBorder(
borderRadius: CustomTheme.standardBorderRadiusAll,
),

View File

@@ -1,3 +1,5 @@
import 'dart:async';
import 'package:flutter/material.dart';
class MainMenuButton extends StatefulWidget {
@@ -10,6 +12,7 @@ class MainMenuButton extends StatefulWidget {
required this.onPressed,
required this.icon,
this.text,
this.onLongPressed,
});
/// The callback to be invoked when the button is pressed.
@@ -21,6 +24,8 @@ class MainMenuButton extends StatefulWidget {
/// The text of the button.
final String? text;
final void Function()? onLongPressed;
@override
State<MainMenuButton> createState() => _MainMenuButtonState();
}
@@ -30,6 +35,14 @@ class _MainMenuButtonState extends State<MainMenuButton>
late AnimationController _animationController;
late Animation<double> _scaleAnimation;
/// How long the button needs to be pressed to register it as long press
Timer? _longPressTimer;
/// How much time between two onLongPressed calls
Timer? _repeatTimer;
bool _isLongPressing = false;
@override
void initState() {
super.initState();
@@ -51,14 +64,29 @@ class _MainMenuButtonState extends State<MainMenuButton>
child: GestureDetector(
onTapDown: (_) {
_animationController.forward();
},
onTapUp: (_) async {
await _animationController.reverse();
if (mounted) {
widget.onPressed();
if (widget.onLongPressed != null) {
_longPressTimer = Timer(const Duration(milliseconds: 400), () {
_isLongPressing = true;
widget.onLongPressed?.call();
_repeatTimer = Timer.periodic(
const Duration(milliseconds: 250),
(_) => widget.onLongPressed?.call(),
);
});
}
},
onTapUp: (_) async {
_cancelTimers();
if (mounted && !_isLongPressing) {
widget.onPressed();
}
_isLongPressing = false;
await Future.delayed(const Duration(milliseconds: 100));
await _animationController.reverse();
},
onTapCancel: () {
_isLongPressing = false;
_cancelTimers();
_animationController.reverse();
},
child: Container(
@@ -92,7 +120,15 @@ class _MainMenuButtonState extends State<MainMenuButton>
@override
void dispose() {
_cancelTimers();
_animationController.dispose();
super.dispose();
}
void _cancelTimers() {
_longPressTimer?.cancel();
_longPressTimer = null;
_repeatTimer?.cancel();
_repeatTimer = null;
}
}

View File

@@ -12,6 +12,7 @@ class CustomDialogAction extends StatelessWidget {
required this.onPressed,
required this.text,
this.buttonType = ButtonType.primary,
this.isDestructive = false,
});
final String text;
@@ -20,12 +21,15 @@ class CustomDialogAction extends StatelessWidget {
final VoidCallback onPressed;
final bool isDestructive;
@override
Widget build(BuildContext context) {
return AnimatedDialogButton(
onPressed: onPressed,
buttonText: text,
buttonType: buttonType,
isDescructive: isDestructive,
buttonConstraints: const BoxConstraints(minWidth: 300),
);
}

View File

@@ -0,0 +1,71 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/enums.dart';
class GameLabel extends StatelessWidget {
const GameLabel({
super.key,
required this.title,
required this.description,
required this.color,
});
final String title;
final String description;
final GameColor color;
@override
Widget build(BuildContext context) {
final backgroundColor = getColorFromGameColor(color);
final fontColor = backgroundColor.computeLuminance() > 0.5
? Colors.black
: Colors.white;
return IntrinsicHeight(
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// Title
Container(
decoration: BoxDecoration(
color: backgroundColor.withAlpha(230),
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(8),
bottomLeft: Radius.circular(8),
),
),
padding: const EdgeInsets.symmetric(vertical: 4, horizontal: 8),
child: Text(
title,
style: TextStyle(
fontSize: 12,
color: fontColor,
fontWeight: FontWeight.bold,
),
),
),
// Description
Container(
decoration: BoxDecoration(
color: backgroundColor.withAlpha(140),
borderRadius: const BorderRadius.only(
topRight: Radius.circular(8),
bottomRight: Radius.circular(8),
),
),
padding: const EdgeInsets.symmetric(vertical: 4, horizontal: 8),
child: Text(
description,
style: TextStyle(
fontSize: 12,
color: fontColor,
fontWeight: FontWeight.bold,
),
),
),
],
),
);
}
}

View File

@@ -44,24 +44,49 @@ class _NavbarItemState extends State<NavbarItem>
/// Scale animation for the icon when selected
late Animation<double> _scaleAnimation;
/// Color animation for the icon
late Animation<Color?> _iconColorAnimation;
/// Background color animation for the icon container
late Animation<Color?> _bgColorAnimation;
/// Font size animation for the label
late Animation<double> _fontSizeAnimation;
/// A simple double tween used to lerp between two font weights
late Animation<double> _fontWeightT;
@override
void initState() {
super.initState();
_animationController = AnimationController(
duration: const Duration(milliseconds: 300),
vsync: this,
// Set initial value directly so the visual state matches widget.isSelected
value: widget.isSelected ? 1.0 : 0.0,
);
_scaleAnimation = Tween<double>(begin: 1.0, end: 1.2).animate(
CurvedAnimation(
parent: _animationController,
curve: Curves.easeInOutBack,
),
final curved = CurvedAnimation(
parent: _animationController,
curve: Curves.easeOut,
);
if (widget.isSelected) {
_animationController.forward();
}
_scaleAnimation = Tween<double>(begin: 1.0, end: 1.2).animate(curved);
_iconColorAnimation = ColorTween(
begin: CustomTheme.navBarItemUnselectedColor,
end: CustomTheme.navBarItemSelectedColor,
).animate(curved);
_bgColorAnimation = ColorTween(
begin: Colors.transparent,
end: CustomTheme.primaryColor.withAlpha(50),
).animate(curved);
_fontSizeAnimation = Tween<double>(begin: 11.0, end: 12.0).animate(curved);
// drives font weight interpolation
_fontWeightT = Tween<double>(begin: 0.0, end: 1.0).animate(curved);
}
// Retrigger animation on selection change
@@ -83,46 +108,44 @@ class _NavbarItemState extends State<NavbarItem>
behavior: HitTestBehavior.opaque,
child: Padding(
padding: const EdgeInsets.symmetric(vertical: 5.0),
child: Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
AnimatedContainer(
width: 50,
height: 50,
decoration: BoxDecoration(
color: widget.isSelected
? CustomTheme.primaryColor.withAlpha(50)
: Colors.transparent,
borderRadius: const BorderRadius.all(Radius.circular(15)),
),
duration: const Duration(milliseconds: 200),
child: ScaleTransition(
scale: widget.isSelected
? _scaleAnimation
: const AlwaysStoppedAnimation(1.0),
child: Icon(
widget.icon,
color: widget.isSelected
? CustomTheme.navBarItemSelectedColor
: CustomTheme.navBarItemUnselectedColor,
size: 32,
child: AnimatedBuilder(
animation: _animationController,
builder: (context, child) {
final iconColor = _iconColorAnimation.value!;
final bgColor = _bgColorAnimation.value!;
final fontSize = _fontSizeAnimation.value;
final fontWeight = FontWeight.lerp(
FontWeight.w500,
FontWeight.bold,
_fontWeightT.value,
);
return Column(
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
Container(
width: 50,
height: 50,
decoration: BoxDecoration(
color: bgColor,
borderRadius: const BorderRadius.all(Radius.circular(15)),
),
child: ScaleTransition(
scale: _scaleAnimation,
child: Icon(widget.icon, color: iconColor, size: 32),
),
),
),
),
Text(
widget.label,
style: TextStyle(
color: widget.isSelected
? CustomTheme.navBarItemSelectedColor
: CustomTheme.navBarItemUnselectedColor,
fontSize: widget.isSelected ? 12 : 11,
fontWeight: widget.isSelected
? FontWeight.bold
: FontWeight.w500,
),
),
],
Text(
widget.label,
style: TextStyle(
color: iconColor,
fontSize: fontSize,
fontWeight: fontWeight,
),
),
],
);
},
),
),
),

View File

@@ -196,6 +196,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
return TextIconListTile(
text: suggestedPlayers[index].name,
suffixText: getNameCountText(suggestedPlayers[index]),
icon: Icons.add,
onPressed: () {
setState(() {
// If the player is not already selected

View File

@@ -8,12 +8,18 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -28,6 +34,15 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -35,13 +50,15 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
// Hides the character counter
counterText: '',
counterText: showCounterText ? null : '',
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),

View File

@@ -4,12 +4,12 @@ import 'package:tallee/core/custom_theme.dart';
class ChooseTile extends StatefulWidget {
/// A tile widget that allows users to choose an option by tapping on it.
/// - [title]: The title text displayed on the tile.
/// - [trailingText]: Optional trailing text displayed on the tile.
/// - [trailing]: Optional trailing text displayed on the tile.
/// - [onPressed]: The callback invoked when the tile is tapped.
const ChooseTile({
super.key,
required this.title,
this.trailingText,
this.trailing,
this.onPressed,
});
@@ -20,7 +20,7 @@ class ChooseTile extends StatefulWidget {
final VoidCallback? onPressed;
/// Optional trailing text displayed on the tile.
final String? trailingText;
final Widget? trailing;
@override
State<ChooseTile> createState() => _ChooseTileState();
@@ -42,9 +42,11 @@ class _ChooseTileState extends State<ChooseTile> {
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
const Spacer(),
if (widget.trailingText != null) Text(widget.trailingText!),
const SizedBox(width: 10),
const Icon(Icons.arrow_forward_ios, size: 16),
if (widget.trailing != null) widget.trailing!,
if (widget.onPressed != null) ...[
const SizedBox(width: 10),
const Icon(Icons.arrow_forward_ios, size: 16),
],
],
),
),

View File

@@ -0,0 +1,151 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
class GameTile extends StatelessWidget {
/// A list tile widget that displays a title and description, with optional highlighting and badge.
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onTap]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
const GameTile({
super.key,
required this.title,
required this.description,
this.onTap,
this.onLongPress,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
});
/// The title text displayed on the tile.
final String title;
/// The description text displayed below the title.
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
/// Optional text to display in a badge on the right side of the title.
final String? badgeText;
/// Optional color for the badge background.
final Color? badgeColor;
@override
Widget build(BuildContext context) {
final badgeTextColor = badgeColor != null
? (badgeColor!.computeLuminance() > 0.5 ? Colors.black : Colors.white)
: Colors.white;
final gameColor = badgeColor ?? getColorFromGameColor(GameColor.orange);
return GestureDetector(
onTap: onTap,
onLongPress: onLongPress,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
decoration: !isHighlighted
? CustomTheme.standardBoxDecoration
: CustomTheme.highlightedBoxDecoration.copyWith(
border: Border.all(
color: gameColor.withValues(alpha: 0.9),
width: 2,
),
),
duration: const Duration(milliseconds: 200),
child: Stack(
children: [
// Gradient overlay
Positioned.fill(
child: Container(
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(8),
gradient: LinearGradient(
begin: Alignment.topLeft,
end: Alignment.bottomRight,
colors: [
gameColor.withValues(alpha: 0.08),
gameColor.withValues(alpha: 0.02),
Colors.transparent,
],
stops: const [0.0, 0.5, 1.0],
),
),
),
),
// Content
Padding(
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: [
// Title
Text(
title,
overflow: TextOverflow.ellipsis,
maxLines: 1,
softWrap: false,
style: const TextStyle(
fontWeight: FontWeight.bold,
fontSize: 18,
),
),
// Badge
if (badgeText != null) ...[
const SizedBox(height: 5),
Container(
constraints: const BoxConstraints(maxWidth: 250),
padding: const EdgeInsets.symmetric(
vertical: 2,
horizontal: 6,
),
decoration: BoxDecoration(
color: gameColor,
borderRadius: BorderRadius.circular(4),
),
child: Text(
badgeText!,
overflow: TextOverflow.ellipsis,
maxLines: 1,
softWrap: false,
style: TextStyle(
color: badgeTextColor,
fontSize: 12,
fontWeight: FontWeight.bold,
),
),
),
],
// Description
if (description.isNotEmpty) ...[
const SizedBox(height: 10),
Text(description, style: const TextStyle(fontSize: 14)),
const SizedBox(height: 2.5),
],
],
),
),
],
),
),
);
}
}

View File

@@ -0,0 +1,52 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/custom_theme.dart';
class CustomCheckboxListTile extends StatelessWidget {
const CustomCheckboxListTile({
super.key,
required this.text,
required this.value,
required this.onChanged,
});
final String text;
final bool value;
final ValueChanged<bool> onChanged;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: () => onChanged(!value),
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 5, vertical: 5),
padding: const EdgeInsets.symmetric(horizontal: 2),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
child: Row(
children: [
Checkbox(
value: value,
onChanged: (bool? v) {
if (v == null) return;
onChanged(v);
},
),
Expanded(
child: Text(
text,
overflow: TextOverflow.ellipsis,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.w500,
),
),
),
],
),
),
);
}
}

View File

@@ -0,0 +1,125 @@
import 'package:flutter/material.dart';
import 'package:flutter_numeric_text/flutter_numeric_text.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
class LiveEditListTile extends StatefulWidget {
const LiveEditListTile({
super.key,
required this.title,
required this.value,
this.onChanged,
});
final String title;
final int value;
final void Function(int newValue)? onChanged;
@override
State<LiveEditListTile> createState() => _LiveEditListTileState();
}
class _LiveEditListTileState extends State<LiveEditListTile> {
int _score = 0;
final int maxScore = 9999;
final int minScore = -9999;
@override
void initState() {
_score = widget.value;
super.initState();
}
@override
Widget build(BuildContext context) {
return Container(
padding: const EdgeInsets.symmetric(vertical: 12, horizontal: 20),
margin: const EdgeInsets.symmetric(vertical: 12, horizontal: 8),
decoration: CustomTheme.standardBoxDecoration,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
MainMenuButton(
onPressed: () => _score > minScore
? {
setState(() {
_score--;
if (widget.onChanged != null) {
widget.onChanged!(_score);
}
}),
}
: null,
onLongPressed: () => _score > minScore
? {
setState(() {
_score -= 10;
if (widget.onChanged != null) {
widget.onChanged!(_score);
}
}),
}
: null,
icon: Icons.remove_rounded,
),
Expanded(
child: Column(
children: [
Text(
widget.title,
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.bold,
),
),
SizedBox(
width: 150,
child: NumericText(
_score.toString(),
maxLines: 1,
textAlign: TextAlign.center,
textWidthBasis: TextWidthBasis.longestLine,
textHeightBehavior: const TextHeightBehavior(
applyHeightToFirstAscent: false,
applyHeightToLastDescent: false,
),
style: const TextStyle(
fontSize: 48,
fontWeight: FontWeight.w600,
),
),
),
],
),
),
MainMenuButton(
onPressed: () => _score < maxScore
? {
setState(() {
_score++;
if (widget.onChanged != null) {
widget.onChanged!(_score);
}
}),
}
: null,
onLongPressed: () => _score > minScore
? {
setState(() {
_score += 10;
if (widget.onChanged != null) {
widget.onChanged!(_score);
}
}),
}
: null,
icon: Icons.add_rounded,
),
],
),
);
}
}

View File

@@ -40,9 +40,13 @@ class ScoreListTile extends StatelessWidget {
height: 40,
child: TextField(
controller: controller,
keyboardType: TextInputType.number,
maxLength: 4,
inputFormatters: [FilteringTextInputFormatter.digitsOnly],
keyboardType: const TextInputType.numberWithOptions(signed: true),
maxLength: 5,
inputFormatters: [
TextInputFormatter.withFunction((oldValue, newValue) {
return isValidScoreInput(newValue.text) ? newValue : oldValue;
}),
],
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
@@ -62,7 +66,7 @@ class ScoreListTile extends StatelessWidget {
enabledBorder: OutlineInputBorder(
borderRadius: BorderRadius.circular(8),
borderSide: BorderSide(
color: CustomTheme.textColor.withAlpha(100),
color: CustomTheme.textColor.withAlpha(250),
width: 2,
),
),
@@ -80,4 +84,21 @@ class ScoreListTile extends StatelessWidget {
),
);
}
/// Validates the input for the score text field.
bool isValidScoreInput(String text) {
if (text.isEmpty || text == '-') {
return true;
}
final isNegative = text.startsWith('-');
final digits = isNegative ? text.substring(1) : text;
if (digits.isEmpty || digits.length > 4) {
return false;
}
// CHeck if all characters are digits 0 <= x <= 9
return digits.codeUnits.every((unit) => unit >= 48 && unit <= 57);
}
}

View File

@@ -7,6 +7,7 @@ import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/game_label.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
class MatchTile extends StatefulWidget {
@@ -116,56 +117,13 @@ class _MatchTileState extends State<MatchTile> {
// Game + Ruleset Badge
if (!widget.compact)
IntrinsicHeight(
child: Row(
mainAxisSize: MainAxisSize.min,
children: [
// Game
Container(
decoration: BoxDecoration(
color: CustomTheme.primaryColor.withAlpha(230),
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(8),
bottomLeft: Radius.circular(8),
),
),
padding: const EdgeInsets.symmetric(
vertical: 4,
horizontal: 8,
),
child: Text(
match.game.name,
style: const TextStyle(
fontSize: 12,
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
),
// Ruleset
Container(
decoration: BoxDecoration(
color: CustomTheme.primaryColor.withAlpha(140),
borderRadius: const BorderRadius.only(
topRight: Radius.circular(8),
bottomRight: Radius.circular(8),
),
),
padding: const EdgeInsets.symmetric(
vertical: 4,
horizontal: 8,
),
child: Text(
translateRulesetToString(match.game.ruleset, context),
style: const TextStyle(
fontSize: 12,
color: Colors.white,
fontWeight: FontWeight.bold,
),
),
),
],
GameLabel(
title: match.game.name,
description: translateRulesetToString(
match.game.ruleset,
context,
),
color: match.game.color,
),
const SizedBox(height: 12),
@@ -303,30 +261,32 @@ class _MatchTileState extends State<MatchTile> {
final mvp = widget.match.mvp;
final mvpScore = widget.match.scores[mvp.first.id]?.score ?? 0;
final mvpNames = mvp.map((player) => player.name).join(', ');
return '${loc.winner}: $mvpNames (${getPointLabel(loc, mvpScore)})';
} else if (ruleset == Ruleset.placement) {
return '${loc.winner}: ${widget.match.mvp.first.name}';
} else if (ruleset == Ruleset.multipleWinners) {
final mvpNames = widget.match.mvp.map((player) => player.name).join(', ');
return '${loc.winners}: $mvpNames';
}
return '${loc.winner}: n.A.';
}
Icon getMvpIcon() {
const Icon(Icons.emoji_events, size: 20, color: Colors.amber);
final icon = getRulesetIcon(widget.match.game.ruleset);
switch (widget.match.game.ruleset) {
case Ruleset.singleWinner:
return const Icon(Icons.emoji_events, size: 20, color: Colors.amber);
return Icon(icon, size: 20, color: Colors.amber);
case Ruleset.singleLoser:
return const Icon(
Icons.sentiment_dissatisfied_outlined,
size: 20,
color: Colors.blue,
);
return Icon(icon, size: 20, color: Colors.blue);
case Ruleset.lowestScore:
return const Icon(Icons.arrow_downward, size: 20, color: Colors.orange);
return Icon(icon, size: 20, color: Colors.orange);
case Ruleset.highestScore:
return const Icon(Icons.arrow_upward, size: 20, color: Colors.green);
default:
return const Icon(Icons.emoji_events, size: 20, color: Colors.amber);
return Icon(icon, size: 20, color: Colors.green);
case Ruleset.multipleWinners:
return Icon(icon, size: 20, color: Colors.amber);
case Ruleset.placement:
return Icon(icon, size: 20, color: Colors.deepOrangeAccent);
}
}
}

View File

@@ -50,7 +50,7 @@ class _QuickInfoTileState extends State<QuickInfoTile> {
width: widget.width ?? 180,
decoration: CustomTheme.standardBoxDecoration,
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
children: [
@@ -65,7 +65,6 @@ class _QuickInfoTileState extends State<QuickInfoTile> {
),
],
),
const Spacer(),
Text(
widget.value.toString(),
style: const TextStyle(fontSize: 32, fontWeight: FontWeight.bold),

View File

@@ -10,7 +10,7 @@ class TextIconListTile extends StatelessWidget {
super.key,
required this.text,
this.suffixText = '',
this.iconEnabled = true,
this.icon,
this.onPressed,
});
@@ -20,8 +20,8 @@ class TextIconListTile extends StatelessWidget {
/// An optional suffix text to display after the main text.
final String suffixText;
/// A boolean to determine if the icon should be displayed.
final bool iconEnabled;
/// The icon to display in the tile.
final IconData? icon;
/// The callback to be invoked when the icon is pressed.
final VoidCallback? onPressed;
@@ -64,11 +64,8 @@ class TextIconListTile extends StatelessWidget {
),
),
),
if (iconEnabled)
GestureDetector(
onTap: onPressed,
child: const Icon(Icons.add, size: 20),
),
if (icon != null)
GestureDetector(onTap: onPressed, child: Icon(icon, size: 20)),
],
),
);

View File

@@ -2,21 +2,17 @@ import 'package:flutter/material.dart';
import 'package:tallee/core/custom_theme.dart';
class TitleDescriptionListTile extends StatelessWidget {
/// A list tile widget that displays a title and description, with optional highlighting and badge.
/// A list tile widget that displays a title and description
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onTap]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
const TitleDescriptionListTile({
super.key,
required this.title,
required this.description,
this.onPressed,
this.onTap,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
});
/// The title text displayed on the tile.
@@ -26,21 +22,15 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
final VoidCallback? onTap;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
/// Optional text to display in a badge on the right side of the title.
final String? badgeText;
/// Optional color for the badge background.
final Color? badgeColor;
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onPressed,
onTap: onTap,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
@@ -51,53 +41,26 @@ class TitleDescriptionListTile extends StatelessWidget {
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
mainAxisAlignment: MainAxisAlignment.center,
mainAxisSize: MainAxisSize.min,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(
width: 230,
child: Text(
title,
overflow: TextOverflow.ellipsis,
maxLines: 1,
softWrap: false,
style: const TextStyle(
fontWeight: FontWeight.bold,
fontSize: 18,
),
),
// Title
SizedBox(
width: 230,
child: Text(
title,
overflow: TextOverflow.ellipsis,
maxLines: 1,
softWrap: false,
style: const TextStyle(
fontWeight: FontWeight.bold,
fontSize: 18,
),
if (badgeText != null) ...[
const Spacer(),
Container(
constraints: const BoxConstraints(maxWidth: 115),
padding: const EdgeInsets.symmetric(
vertical: 2,
horizontal: 6,
),
decoration: BoxDecoration(
color: badgeColor ?? CustomTheme.primaryColor,
borderRadius: BorderRadius.circular(4),
),
child: Text(
badgeText!,
overflow: TextOverflow.ellipsis,
maxLines: 1,
softWrap: false,
style: const TextStyle(
color: Colors.white,
fontSize: 12,
fontWeight: FontWeight.bold,
),
),
),
],
],
),
),
// Description
if (description.isNotEmpty) ...[
const SizedBox(height: 5),
const SizedBox(height: 10),
Text(description, style: const TextStyle(fontSize: 14)),
const SizedBox(height: 2.5),
],

View File

@@ -35,13 +35,11 @@ class DataTransferService {
final groups = await db.groupDao.getAllGroups();
final players = await db.playerDao.getAllPlayers();
final games = await db.gameDao.getAllGames();
final teams = await db.teamDao.getAllTeams();
final Map<String, dynamic> jsonMap = {
'players': players.map((player) => player.toJson()).toList(),
'games': games.map((game) => game.toJson()).toList(),
'groups': groups.map((group) => group.toJson()).toList(),
'teams': teams.map((team) => team.toJson()).toList(),
'matches': matches.map((match) => match.toJson()).toList(),
};
@@ -130,8 +128,6 @@ class DataTransferService {
final importedGroups = parseGroupsFromJson(decodedJson, playerById);
final groupById = {for (final g in importedGroups) g.id: g};
final importedTeams = parseTeamsFromJson(decodedJson, playerById);
final importedMatches = parseMatchesFromJson(
decodedJson,
gameById,
@@ -142,8 +138,7 @@ class DataTransferService {
await db.playerDao.addPlayersAsList(players: importedPlayers);
await db.gameDao.addGamesAsList(games: importedGames);
await db.groupDao.addGroupsAsList(groups: importedGroups);
await db.teamDao.addTeamsAsList(teams: importedTeams);
await db.matchDao.addMatchAsList(matches: importedMatches);
await db.matchDao.addMatchesAsList(matches: importedMatches);
}
/* Parsing Methods */
@@ -190,13 +185,12 @@ class DataTransferService {
}).toList();
}
/// Parses teams from JSON data.
/// Parses teams from a list of JSON objects.
@visibleForTesting
static List<Team> parseTeamsFromJson(
Map<String, dynamic> decodedJson,
List<dynamic> teamsJson,
Map<String, Player> playerById,
) {
final teamsJson = (decodedJson['teams'] as List<dynamic>?) ?? [];
return teamsJson.map((t) {
final map = t as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
@@ -259,12 +253,16 @@ class DataTransferService {
.whereType<Player>()
.toList();
final teamsJson = (map['teams'] as List<dynamic>?) ?? [];
final teams = parseTeamsFromJson(teamsJson, playersMap);
return Match(
id: id,
name: name,
game: game,
group: group,
players: players,
teams: teams.isEmpty ? null : teams,
createdAt: createdAt,
endedAt: endedAt,
notes: notes,

View File

@@ -1,13 +1,14 @@
name: tallee
description: "Tracking App for Card Games"
publish_to: 'none'
version: 0.0.23+257
version: 0.0.32+266
environment:
sdk: ^3.8.1
dependencies:
clock: ^1.1.2
collection: ^1.19.1
cupertino_icons: ^1.0.6
drift: ^2.27.0
drift_flutter: ^0.2.4
@@ -17,6 +18,8 @@ dependencies:
sdk: flutter
flutter_localizations:
sdk: flutter
flutter_numeric_text: ^1.3.3
flutter_popup: ^3.3.9
fluttericon: ^2.0.0
font_awesome_flutter: ^11.0.0
intl: any

View File

@@ -35,25 +35,23 @@ void main() {
testPlayer4 = Player(name: 'Diana');
testGroup1 = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
description: 'description of the test group 1',
);
testGroup2 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer3, testPlayer4],
description: 'description of the test group 2',
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
@@ -62,312 +60,355 @@ void main() {
await database.close();
});
group('Group Tests', () {
// Verifies that a single group can be added and retrieved with all fields and members intact.
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
group('CREATE', () {
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
}
});
// Verifies that multiple groups can be added and retrieved with correct members.
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
}
});
});
// Verifies that adding the same group twice does not create duplicates.
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
// Verifies that groupExists returns correct boolean based on group presence.
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
// Verifies that deleteGroup removes the group and returns true.
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
});
// Verifies that updateGroupName correctly updates only the name field.
test('Updating a group name works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name';
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: newGroupName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newGroupName);
});
// Verifies that getGroupCount returns correct count through add/delete operations.
test('Getting the group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0);
await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupRemoved, true);
final finalCount = await database.groupDao.getGroupCount();
expect(finalCount, 0);
});
// Verifies that getAllGroups returns an empty list when no groups exist.
test('getAllGroups returns empty list when no groups exist', () async {
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups, isEmpty);
});
// Verifies that getGroupById throws StateError for non-existent group ID.
test('getGroupById throws exception for non-existent group', () async {
expect(
() => database.groupDao.getGroupById(groupId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addGroup returns false when trying to add a duplicate group.
test('addGroup returns false when group already exists', () async {
final firstAdd = await database.groupDao.addGroup(group: testGroup1);
expect(firstAdd, true);
final secondAdd = await database.groupDao.addGroup(group: testGroup1);
expect(secondAdd, false);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
// Verifies that addGroupsAsList handles an empty list without errors.
test('addGroupsAsList handles empty list correctly', () async {
await database.groupDao.addGroupsAsList(groups: []);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 0);
});
// Verifies that deleteGroup returns false for a non-existent group ID.
test('deleteGroup returns false for non-existent group', () async {
final deleted = await database.groupDao.deleteGroup(
groupId: 'non-existent-id',
);
expect(deleted, false);
});
// Verifies that updateGroupName returns false for a non-existent group ID.
test('updateGroupName returns false for non-existent group', () async {
final updated = await database.groupDao.updateGroupName(
groupId: 'non-existent-id',
newName: 'New Name',
);
expect(updated, false);
});
// Verifies that updateGroupDescription correctly updates the description field.
test('Updating a group description works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newDescription = 'This is a new description';
final updated = await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: newDescription,
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.description, newDescription);
});
// Verifies that updateGroupDescription can set the description to null.
test('updateGroupDescription can set description to null', () async {
final groupWithDescription = Group(
name: 'Group with description',
description: 'Initial description',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: groupWithDescription);
final updated = await database.groupDao.updateGroupDescription(
groupId: groupWithDescription.id,
newDescription: 'Updated description',
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: groupWithDescription.id,
);
expect(result.description, 'Updated description');
});
// Verifies that updateGroupDescription returns false for a non-existent group.
test(
'updateGroupDescription returns false for non-existent group',
() async {
final updated = await database.groupDao.updateGroupDescription(
groupId: 'non-existent-id',
newDescription: 'New Description',
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updated, false);
},
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.members.length, testGroup1.members.length);
});
// Verifies that deleteAllGroups removes all groups from the database.
test('deleteAllGroups removes all groups', () async {
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
test('addGroup() returns false when group already exists', () async {
final firstAdd = await database.groupDao.addGroup(group: testGroup1);
expect(firstAdd, isTrue);
final countBefore = await database.groupDao.getGroupCount();
expect(countBefore, 2);
final secondAdd = await database.groupDao.addGroup(group: testGroup1);
expect(secondAdd, isFalse);
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, true);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
final countAfter = await database.groupDao.getGroupCount();
expect(countAfter, 0);
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {
testGroup1.id: testGroup1,
testGroup2.id: testGroup2,
};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
}
}
});
test('addGroupsAsList() handles empty list correctly', () async {
await database.groupDao.addGroupsAsList(groups: []);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 0);
});
});
// Verifies that deleteAllGroups returns false when no groups exist.
test('deleteAllGroups returns false when no groups exist', () async {
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, false);
group('READ', () {
test('groupExists() works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, isFalse);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, isTrue);
});
test('getGroupCount() works correctly', () async {
var count = await database.groupDao.getGroupCount();
expect(count, 0);
var added = await database.groupDao.addGroup(group: testGroup1);
expect(added, isTrue);
count = await database.groupDao.getGroupCount();
expect(count, 1);
added = await database.groupDao.addGroup(group: testGroup2);
expect(added, isTrue);
count = await database.groupDao.getGroupCount();
expect(count, 2);
final removed = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(removed, isTrue);
count = await database.groupDao.getGroupCount();
expect(count, 1);
});
test('getGroupById() throws exception for non-existent group', () async {
expect(
() => database.groupDao.getGroupById(groupId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
test('getAllGroups() returns empty list when no groups exist', () async {
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups, isEmpty);
});
test('addGroupsAsList() with duplicate groups only adds once', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup1, testGroup1],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
});
// Verifies that groups with special characters (quotes, emojis) are stored correctly.
test('Group with special characters in name is stored correctly', () async {
final specialGroup = Group(
name: 'Group\'s & "Special" <Name>',
description: 'Description with émojis 🎮🎲',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: specialGroup);
group('UPDATE', () {
test('updateGroupName() works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: specialGroup.id,
const newName = 'New name';
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
name: newName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newName);
});
test('updateGroupName() returns false for non-existent group', () async {
final updated = await database.groupDao.updateGroupName(
groupId: 'non-existent-id',
name: 'New name',
);
expect(updated, isFalse);
});
test('updateGroupDescription() works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newDescription = 'New description';
final updated = await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
description: newDescription,
);
expect(updated, isTrue);
final group = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(group.description, newDescription);
});
test(
'updateGroupDescription() returns false for non-existent group',
() async {
final updated = await database.groupDao.updateGroupDescription(
groupId: 'non-existent-id',
description: 'New description',
);
expect(updated, isFalse);
},
);
test('Multiple updates to the same group work correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newName = 'New name';
const newDescription = 'New description';
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
name: newName,
);
await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
description: newDescription,
);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.name, newName);
expect(updatedGroup.description, newDescription);
});
test('replaceGroupPlayers() works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final initialGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(initialGroup.members.length, 3);
expect(
initialGroup.members
.map((p) => p.id)
.toList()
.contains(testPlayer1.id),
isTrue,
);
expect(
initialGroup.members
.map((p) => p.id)
.toList()
.contains(testPlayer2.id),
isTrue,
);
expect(
initialGroup.members
.map((p) => p.id)
.toList()
.contains(testPlayer3.id),
isTrue,
);
final newPlayers = [testPlayer2, testPlayer4];
final replaced = await database.playerGroupDao.replaceGroupPlayers(
groupId: testGroup1.id,
newPlayers: newPlayers,
);
expect(replaced, isTrue);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.members.length, 2);
final memberIds = updatedGroup.members.map((p) => p.id).toList();
expect(memberIds.contains(testPlayer2.id), isTrue);
expect(memberIds.contains(testPlayer4.id), isTrue);
expect(memberIds.contains(testPlayer1.id), isFalse);
expect(memberIds.contains(testPlayer3.id), isFalse);
});
test('replaceGroupPlayers() ignores empty list ', () async {
await database.groupDao.addGroup(group: testGroup1);
final replaced = await database.playerGroupDao.replaceGroupPlayers(
groupId: testGroup1.id,
newPlayers: [],
);
expect(replaced, isFalse);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.members.length, testGroup1.members.length);
});
test(
'replaceGroupPlayers() returns false for non-existent group',
() async {
final replaced = await database.playerGroupDao.replaceGroupPlayers(
groupId: 'non-existent-id',
newPlayers: [testPlayer1],
);
expect(replaced, isFalse);
},
);
expect(fetchedGroup.name, 'Group\'s & "Special" <Name>');
expect(fetchedGroup.description, 'Description with émojis 🎮🎲');
});
// Verifies that a group with an empty members list can be stored and retrieved.
test('Group with empty members list is stored correctly', () async {
final emptyGroup = Group(
name: 'Empty Group',
description: '',
members: [],
);
await database.groupDao.addGroup(group: emptyGroup);
group('DELETE', () {
test('deleteGroup() works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: emptyGroup.id,
);
expect(fetchedGroup.name, 'Empty Group');
expect(fetchedGroup.members, isEmpty);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, isTrue);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, isFalse);
});
test('deleteGroup() returns false for non-existent group', () async {
final deleted = await database.groupDao.deleteGroup(
groupId: 'non-existent-id',
);
expect(deleted, isFalse);
});
test('deleteAllGroups() works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2],
);
var count = await database.groupDao.getGroupCount();
expect(count, 2);
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, isTrue);
count = await database.groupDao.getGroupCount();
expect(count, 0);
});
test('deleteAllGroups() returns false when no groups exist', () async {
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, isFalse);
});
});
// Verifies that multiple sequential updates to the same group work correctly.
test('Multiple updates to the same group work correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
group('Edge Cases', () {
test('Group with special characters is stored correctly', () async {
final specialGroup = Group(
name: 'Group\'s & "Special" <Name>',
description: 'Description with émojis 🎮🎲',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: specialGroup);
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: 'Updated Name',
);
await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: 'Updated Description',
);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.name, 'Updated Name');
expect(updatedGroup.description, 'Updated Description');
expect(updatedGroup.members.length, testGroup1.members.length);
});
// Verifies that addGroupsAsList with duplicate groups only adds unique ones.
test('addGroupsAsList with duplicate groups only adds once', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup1, testGroup1],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: specialGroup.id,
);
expect(fetchedGroup.name, 'Group\'s & "Special" <Name>');
expect(fetchedGroup.description, 'Description with émojis 🎮🎲');
});
});
});
}

View File

@@ -101,212 +101,284 @@ void main() {
});
group('Match Tests', () {
// Verifies that a single match can be added and retrieved with all fields, group, and players intact.
test('Adding and fetching single match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
group('CREATE', () {
test('Adding and fetching single match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final result = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
final result = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(result.id, testMatch1.id);
expect(result.name, testMatch1.name);
expect(result.createdAt, testMatch1.createdAt);
expect(result.id, testMatch1.id);
expect(result.name, testMatch1.name);
expect(result.createdAt, testMatch1.createdAt);
if (result.group != null) {
expect(result.group!.members.length, testGroup1.members.length);
if (result.group != null) {
expect(result.group!.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(result.group!.members[i].id, testGroup1.members[i].id);
expect(result.group!.members[i].name, testGroup1.members[i].name);
}
} else {
fail('Group is null');
}
expect(result.players.length, testMatch1.players.length);
for (int i = 0; i < testMatch1.players.length; i++) {
expect(result.players[i].id, testMatch1.players[i].id);
expect(result.players[i].name, testMatch1.players[i].name);
expect(result.players[i].createdAt, testMatch1.players[i].createdAt);
}
});
// Verifies that multiple matches can be added and retrieved with correct groups and players.
test('Adding and fetching multiple matches works correctly', () async {
await database.matchDao.addMatchAsList(
matches: [
testMatch1,
testMatch2,
testMatchOnlyGroup,
testMatchOnlyPlayers,
],
);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches.length, 4);
final testMatches = {
testMatch1.id: testMatch1,
testMatch2.id: testMatch2,
testMatchOnlyGroup.id: testMatchOnlyGroup,
testMatchOnlyPlayers.id: testMatchOnlyPlayers,
};
for (final match in allMatches) {
final testMatch = testMatches[match.id]!;
// Match-Checks
expect(match.id, testMatch.id);
expect(match.name, testMatch.name);
expect(match.createdAt, testMatch.createdAt);
// Group-Checks
if (testMatch.group != null) {
expect(match.group!.id, testMatch.group!.id);
expect(match.group!.name, testMatch.group!.name);
expect(match.group!.createdAt, testMatch.group!.createdAt);
// Group Members-Checks
expect(match.group!.members.length, testMatch.group!.members.length);
for (int i = 0; i < testMatch.group!.members.length; i++) {
expect(match.group!.members[i].id, testMatch.group!.members[i].id);
expect(
match.group!.members[i].name,
testMatch.group!.members[i].name,
);
expect(
match.group!.members[i].createdAt,
testMatch.group!.members[i].createdAt,
);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(result.group!.members[i].id, testGroup1.members[i].id);
expect(result.group!.members[i].name, testGroup1.members[i].name);
}
} else {
expect(match.group, null);
fail('Group is null');
}
expect(result.players.length, testMatch1.players.length);
// Players-Checks
expect(match.players.length, testMatch.players.length);
for (int i = 0; i < testMatch.players.length; i++) {
expect(match.players[i].id, testMatch.players[i].id);
expect(match.players[i].name, testMatch.players[i].name);
expect(match.players[i].createdAt, testMatch.players[i].createdAt);
for (int i = 0; i < testMatch1.players.length; i++) {
expect(result.players[i].id, testMatch1.players[i].id);
expect(result.players[i].name, testMatch1.players[i].name);
expect(result.players[i].createdAt, testMatch1.players[i].createdAt);
}
}
});
test('Adding and fetching multiple matches works correctly', () async {
await database.matchDao.addMatchesAsList(
matches: [
testMatch1,
testMatch2,
testMatchOnlyGroup,
testMatchOnlyPlayers,
],
);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches.length, 4);
final testMatches = {
testMatch1.id: testMatch1,
testMatch2.id: testMatch2,
testMatchOnlyGroup.id: testMatchOnlyGroup,
testMatchOnlyPlayers.id: testMatchOnlyPlayers,
};
for (final match in allMatches) {
final testMatch = testMatches[match.id]!;
// Match-Checks
expect(match.id, testMatch.id);
expect(match.name, testMatch.name);
expect(match.createdAt, testMatch.createdAt);
// Group-Checks
if (testMatch.group != null) {
expect(match.group!.id, testMatch.group!.id);
expect(match.group!.name, testMatch.group!.name);
expect(match.group!.createdAt, testMatch.group!.createdAt);
// Group Members-Checks
expect(
match.group!.members.length,
testMatch.group!.members.length,
);
for (int i = 0; i < testMatch.group!.members.length; i++) {
expect(
match.group!.members[i].id,
testMatch.group!.members[i].id,
);
expect(
match.group!.members[i].name,
testMatch.group!.members[i].name,
);
expect(
match.group!.members[i].createdAt,
testMatch.group!.members[i].createdAt,
);
}
} else {
expect(match.group, null);
}
// Players-Checks
expect(match.players.length, testMatch.players.length);
for (int i = 0; i < testMatch.players.length; i++) {
expect(match.players[i].id, testMatch.players[i].id);
expect(match.players[i].name, testMatch.players[i].name);
expect(match.players[i].createdAt, testMatch.players[i].createdAt);
}
}
});
test('addMatch() ignores duplicate games', () async {
var added = await database.matchDao.addMatch(match: testMatch1);
expect(added, isTrue);
added = await database.matchDao.addMatch(match: testMatch1);
expect(added, isFalse);
final matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 1);
});
test('addMatchesAsList() returns isFalse for empty list', () async {
var added = await database.matchDao.addMatchesAsList(matches: []);
expect(added, isFalse);
});
test('addMatchesAsList() ignores duplicate games', () async {
final added = await database.matchDao.addMatchesAsList(
matches: [testMatch1, testMatch2, testMatch1],
);
expect(added, isTrue);
final matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 2);
});
});
// Verifies that adding the same match twice does not create duplicates.
test('Adding the same match twice does not create duplicates', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch1);
group('READ', () {
test('matchExists() works correctly', () async {
var matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
);
expect(matchExists, isFalse);
final matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 1);
await database.matchDao.addMatch(match: testMatch1);
matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
);
expect(matchExists, isTrue);
});
test('getMatchesByGroup() works correctly', () async {
var matches = await database.matchDao.getMatchesByGroup(
groupId: 'non-existing-id',
);
expect(matches, isEmpty);
await database.matchDao.addMatch(match: testMatch1);
matches = await database.matchDao.getMatchesByGroup(
groupId: testGroup1.id,
);
expect(matches, isNotEmpty);
final match = matches.first;
expect(match.id, testMatch1.id);
expect(match.group, isNotNull);
expect(match.group!.id, testGroup1.id);
});
test('getMatchCount() works correctly', () async {
var count = await database.matchDao.getMatchCount();
expect(count, 0);
await database.matchDao.addMatch(match: testMatch1);
count = await database.matchDao.getMatchCount();
expect(count, 1);
await database.matchDao.addMatch(match: testMatch2);
count = await database.matchDao.getMatchCount();
expect(count, 2);
await database.matchDao.deleteMatch(matchId: testMatch1.id);
count = await database.matchDao.getMatchCount();
expect(count, 1);
await database.matchDao.deleteMatch(matchId: testMatch2.id);
count = await database.matchDao.getMatchCount();
expect(count, 0);
});
test('getMatchCountByGame() works correctly', () async {
var count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 0);
await database.matchDao.addMatch(match: testMatch1);
count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 1);
await database.matchDao.addMatch(match: testMatch2);
count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 2);
await database.matchDao.deleteMatch(matchId: testMatch1.id);
count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 1);
await database.matchDao.deleteMatch(matchId: testMatch2.id);
count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 0);
});
test('getMatchCountByGame() returns 0 for non-existent game', () async {
final count = await database.matchDao.getMatchCountByGame(
gameId: 'non-existent-game-id',
);
expect(count, 0);
});
});
// Verifies that matchExists returns correct boolean based on match presence.
test('Match existence check works correctly', () async {
var matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
);
expect(matchExists, false);
group('UPDATE', () {
test('updateMatchName() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch1);
const newName = 'New name';
await database.matchDao.updateMatchName(
matchId: testMatch1.id,
name: newName,
);
matchExists = await database.matchDao.matchExists(matchId: testMatch1.id);
expect(matchExists, true);
});
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.name, newName);
});
// Verifies that deleteMatch removes the match and returns true.
test('Deleting a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
test('updateMatchName() does nothing for non-existent match', () async {
final updated = await database.matchDao.updateMatchName(
matchId: 'non-existing-id',
name: 'New Name',
);
expect(updated, isFalse);
final matchDeleted = await database.matchDao.deleteMatch(
matchId: testMatch1.id,
);
expect(matchDeleted, true);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches, isEmpty);
});
final matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
);
expect(matchExists, false);
});
test('updateMatchGroup() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.groupDao.addGroup(group: testGroup2);
// Verifies that getMatchCount returns correct count through add/delete operations.
test('Getting the match count works correctly', () async {
var matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 0);
await database.matchDao.updateMatchGroup(
matchId: testMatch1.id,
groupId: testGroup2.id,
);
await database.matchDao.addMatch(match: testMatch1);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.group?.id, testGroup2.id);
});
matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 1);
test('updateMatchGroup() does nothing for non-existent match', () async {
final updated = await database.matchDao.updateMatchGroup(
matchId: 'non-existing-id',
groupId: 'group-id',
);
expect(updated, isFalse);
await database.matchDao.addMatch(match: testMatch2);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches, isEmpty);
});
matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 2);
await database.matchDao.deleteMatch(matchId: testMatch1.id);
matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 1);
await database.matchDao.deleteMatch(matchId: testMatch2.id);
matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 0);
});
// Verifies that updateMatchName correctly updates only the name field.
test('Renaming a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.name, testMatch1.name);
const newName = 'Updated Match Name';
await database.matchDao.updateMatchName(
matchId: testMatch1.id,
newName: newName,
);
fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.name, newName);
});
test('Fetching a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.mvp, isNotNull);
expect(fetchedMatch.mvp.first.id, testPlayer4.id);
});
test('Setting a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.scoreEntryDao.setWinner(
matchId: testMatch1.id,
playerId: testPlayer5.id,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.mvp, isNotNull);
expect(fetchedMatch.mvp.first.id, testPlayer5.id);
});
test(
'removeMatchGroup removes group from match with existing group',
() async {
test('removeMatchGroup() works correctly', () async {
expect(testMatch1.group, isNotNull);
await database.matchDao.addMatch(match: testMatch1);
final removed = await database.matchDao.removeMatchGroup(
@@ -318,53 +390,151 @@ void main() {
matchId: testMatch1.id,
);
expect(updatedMatch.group, null);
expect(updatedMatch.game.id, testMatch1.game.id);
expect(updatedMatch.name, testMatch1.name);
expect(updatedMatch.notes, testMatch1.notes);
},
);
});
test(
'removeMatchGroup on match that already has no group still succeeds',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
test(
'removeMatchGroup() on match that already has no group still succeeds',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatchOnlyPlayers.id,
);
expect(removed, isTrue);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatchOnlyPlayers.id,
);
expect(removed, isTrue);
final updatedMatch = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(updatedMatch.group, null);
},
);
test('removeMatchGroup on non-existing match returns false', () async {
final removed = await database.matchDao.removeMatchGroup(
matchId: 'non-existing-id',
final updatedMatch = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(updatedMatch.group, null);
},
);
expect(removed, isFalse);
test(
'removeMatchGroup() on non-existing match returns isFalse',
() async {
final removed = await database.matchDao.removeMatchGroup(
matchId: 'non-existing-id',
);
expect(removed, isFalse);
},
);
test('updateMatchNotes() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
const newName = 'New name';
await database.matchDao.updateMatchName(
matchId: testMatch1.id,
name: newName,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.name, newName);
});
test('updateMatchNotes() does nothing for non-existent game', () async {
final updated = await database.matchDao.updateMatchNotes(
matchId: 'non-existing-id',
notes: 'New notes',
);
expect(updated, isFalse);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches, isEmpty);
});
test('updateMatchEndedAt() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
DateTime newEndedAt = DateTime(2030, 1, 1, 12, 0, 0);
await database.matchDao.updateMatchEndedAt(
matchId: testMatch1.id,
endedAt: newEndedAt,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.endedAt, newEndedAt);
});
test('updateMatchEndedAt() does nothing for non-existent game', () async {
final updated = await database.matchDao.updateMatchEndedAt(
matchId: 'non-existing-id',
endedAt: DateTime.now(),
);
expect(updated, isFalse);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches, isEmpty);
});
});
test('Fetching all matches related to a group', () async {
var matches = await database.matchDao.getGroupMatches(
groupId: 'non-existing-id',
);
group('DELETE', () {
test('deleteMatch() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
expect(matches, isEmpty);
var deleted = await database.matchDao.deleteMatch(
matchId: testMatch1.id,
);
expect(deleted, isTrue);
final matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
);
expect(matchExists, isFalse);
deleted = await database.matchDao.deleteMatch(matchId: testMatch1.id);
expect(deleted, isFalse);
});
test('deleteAllMatches() works correctly', () async {
await database.matchDao.addMatchesAsList(
matches: [testMatch1, testMatch2, testMatchOnlyPlayers],
);
var count = await database.matchDao.getMatchCount();
expect(count, 3);
var deleted = await database.matchDao.deleteAllMatches();
expect(deleted, isTrue);
count = await database.matchDao.getMatchCount();
expect(count, 0);
deleted = await database.matchDao.deleteAllMatches();
expect(deleted, isFalse);
});
});
test('deleteMatchesByGame() deletes all matches for a game', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch2);
matches = await database.matchDao.getGroupMatches(groupId: testGroup1.id);
var count = await database.matchDao.getMatchCountByGame(
gameId: testGame.id,
);
expect(count, 2);
expect(matches, isNotEmpty);
final deletedCount = await database.matchDao.deleteMatchesByGame(
gameId: testGame.id,
);
expect(deletedCount, 2);
final match = matches.first;
expect(match.id, testMatch1.id);
expect(match.group, isNotNull);
expect(match.group!.id, testGroup1.id);
count = await database.matchDao.getMatchCountByGame(gameId: testGame.id);
expect(count, 0);
final allMatches = await database.matchDao.getAllMatches();
expect(allMatches, isEmpty);
});
test('deleteMatchesByGame() returns 0 for non-existent game', () async {
final deletedCount = await database.matchDao.deleteMatchesByGame(
gameId: 'non-existent-game-id',
);
expect(deletedCount, 0);
});
});
}

View File

@@ -1,3 +1,5 @@
import 'dart:core' hide Match;
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
@@ -18,8 +20,11 @@ void main() {
late Team testTeam1;
late Team testTeam2;
late Team testTeam3;
late Game testGame1;
late Game testGame2;
late Team testTeam4;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
late Match matchWithNoTeams;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
@@ -40,27 +45,35 @@ void main() {
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
testGame1 = Game(
name: 'Game 1',
ruleset: Ruleset.singleWinner,
description: 'Test game 1',
testTeam4 = Team(name: 'Team Omega', members: [testPlayer2, testPlayer4]);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.highestScore,
color: GameColor.blue,
icon: '',
);
testGame2 = Game(
name: 'Game 2',
ruleset: Ruleset.highestScore,
description: 'Test game 2',
color: GameColor.red,
icon: '',
testMatch1 = Match(
name: 'Match 1',
game: testGame,
players: [],
teams: [testTeam1, testTeam2],
);
testMatch2 = Match(
name: 'Match 2',
game: testGame,
players: [],
teams: [testTeam3, testTeam4],
);
matchWithNoTeams = Match(
name: 'Match with no teams',
game: testGame,
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
await database.gameDao.addGame(game: testGame);
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
});
tearDown(() async {
@@ -68,460 +81,251 @@ void main() {
});
group('Team Tests', () {
// Verifies that a single team can be added and retrieved with all fields intact.
test('Adding and fetching a single team works correctly', () async {
final added = await database.teamDao.addTeam(team: testTeam1);
expect(added, true);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
expect(fetchedTeam.name, testTeam1.name);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
// Verifies that multiple teams can be added at once and retrieved correctly.
test('Adding and fetching multiple teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
final testTeams = {
testTeam1.id: testTeam1,
testTeam2.id: testTeam2,
testTeam3.id: testTeam3,
};
for (final team in allTeams) {
final testTeam = testTeams[team.id]!;
expect(team.id, testTeam.id);
expect(team.name, testTeam.name);
expect(team.createdAt, testTeam.createdAt);
}
});
// Verifies that adding the same team twice does not create duplicates and returns false.
test('Adding the same team twice does not create duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final addedAgain = await database.teamDao.addTeam(team: testTeam1);
expect(addedAgain, false);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
});
// Verifies that teamExists returns correct boolean based on team presence.
test('Team existence check works correctly', () async {
var teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, false);
await database.teamDao.addTeam(team: testTeam1);
teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, true);
});
// Verifies that deleteTeam removes the team and returns true.
test('Deleting a team works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
final teamDeleted = await database.teamDao.deleteTeam(
teamId: testTeam1.id,
);
expect(teamDeleted, true);
final teamExists = await database.teamDao.teamExists(
teamId: testTeam1.id,
);
expect(teamExists, false);
});
// Verifies that deleteTeam returns false for a non-existent team ID.
test('Deleting a non-existent team returns false', () async {
final teamDeleted = await database.teamDao.deleteTeam(
teamId: 'non-existent-id',
);
expect(teamDeleted, false);
});
// Verifies that getTeamCount returns correct count through add/delete operations.
test('Getting the team count works correctly', () async {
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
await database.teamDao.addTeam(team: testTeam1);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.addTeam(team: testTeam2);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that updateTeamName correctly updates only the name field.
test('Updating team name works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
var fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
const newName = 'Updated Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
fetchedTeam = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(fetchedTeam.name, newName);
});
// Verifies that deleteAllTeams removes all teams from the database.
test('Deleting all teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 3);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that deleteAllTeams returns false when no teams exist.
test('Deleting all teams when empty returns false', () async {
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, false);
});
// Verifies that addTeamsAsList returns false when given an empty list.
test('Adding teams as list with empty list returns false', () async {
final added = await database.teamDao.addTeamsAsList(teams: []);
expect(added, false);
});
// Verifies that addTeamsAsList with duplicate IDs ignores duplicates and keeps the first.
test('Adding teams with duplicate IDs ignores duplicates', () async {
final duplicateTeam = Team(
id: testTeam1.id,
name: 'Duplicate Team',
members: [testPlayer4],
);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, duplicateTeam, testTeam2],
);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
// The first one should be kept (insertOrIgnore)
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
});
// Verifies that getAllTeams returns empty list when no teams exist.
test('Getting all teams when empty returns empty list', () async {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.isEmpty, true);
});
// Verifies that getTeamById throws exception for non-existent team.
test('Getting non-existent team throws exception', () async {
expect(
() => database.teamDao.getTeamById(teamId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that updating team name preserves other fields.
test('Updating team name preserves other team fields', () async {
await database.teamDao.addTeam(team: testTeam1);
final originalTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
final originalCreatedAt = originalTeam.createdAt;
const newName = 'Brand New Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, newName);
expect(updatedTeam.id, testTeam1.id);
expect(updatedTeam.createdAt, originalCreatedAt);
});
// Verifies that team name can be updated to an empty string.
test('Updating team name to empty string works', () async {
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, '');
});
// Verifies that team name can be updated to a very long string.
test('Updating team name to long string works', () async {
await database.teamDao.addTeam(team: testTeam1);
final longName = 'A' * 500; // 500 character name
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: longName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, longName);
expect(updatedTeam.name.length, 500);
});
// Verifies that updating non-existent team name doesn't throw error.
test('Updating non-existent team name completes without error', () async {
expect(
() => database.teamDao.updateTeamName(
teamId: 'non-existent-id',
newName: 'New Name',
),
returnsNormally,
);
});
// Verifies that deleteTeam only affects the specified team.
test('Deleting one team does not affect other teams', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 2);
expect(allTeams.any((t) => t.id == testTeam1.id), true);
expect(allTeams.any((t) => t.id == testTeam2.id), false);
expect(allTeams.any((t) => t.id == testTeam3.id), true);
});
// Verifies that teams with overlapping members are independent.
test('Teams with overlapping members are independent', () async {
// Create two matches since player_match has primary key {playerId, matchId}
final match1 = Match(
name: 'Match 1',
game: testGame1,
players: [testPlayer1, testPlayer2],
);
final match2 = Match(
name: 'Match 2',
game: testGame2,
players: [testPlayer1, testPlayer2],
);
await database.matchDao.addMatch(match: match1);
await database.matchDao.addMatch(match: match2);
// Add teams to database
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
// Associate players with teams through match1
// testTeam1: player1, player2
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer2.id,
matchId: match1.id,
teamId: testTeam1.id,
);
// Associate players with teams through match2
// testTeam3: player1, player3 (overlapping player1)
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match2.id,
teamId: testTeam3.id,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer3.id,
matchId: match2.id,
teamId: testTeam3.id,
);
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
final team3 = await database.teamDao.getTeamById(teamId: testTeam3.id);
expect(team1.members.length, 2);
expect(team3.members.length, 2);
expect(team1.members.any((p) => p.id == testPlayer1.id), true);
expect(team3.members.any((p) => p.id == testPlayer1.id), true);
});
// Verifies that adding teams sequentially works correctly.
test('Adding teams sequentially maintains correct count', () async {
var count = await database.teamDao.getTeamCount();
expect(count, 0);
await database.teamDao.addTeam(team: testTeam1);
count = await database.teamDao.getTeamCount();
expect(count, 1);
await database.teamDao.addTeam(team: testTeam2);
count = await database.teamDao.getTeamCount();
expect(count, 2);
await database.teamDao.addTeam(team: testTeam3);
count = await database.teamDao.getTeamCount();
expect(count, 3);
});
// Verifies that getAllTeams returns all teams with correct data.
test('Getting all teams returns all teams with correct data', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
group('CREATE', () {
test('Adding and fetching a single team works correctly', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
final added = await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
expect(added, isTrue);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
expect(fetchedTeam.name, testTeam1.name);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
expect(fetchedTeam.members.length, testTeam1.members.length);
for (int i = 0; i < fetchedTeam.members.length; i++) {
expect(fetchedTeam.members[i].id, testTeam1.members[i].id);
expect(fetchedTeam.members[i].name, testTeam1.members[i].name);
}
});
test('Adding and fetching multiple teams works correctly', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
matchId: matchWithNoTeams.id,
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
final testTeams = {
testTeam1.id: testTeam1,
testTeam2.id: testTeam2,
testTeam3.id: testTeam3,
};
for (final team in allTeams) {
final testTeam = testTeams[team.id]!;
expect(team.id, testTeam.id);
expect(team.name, testTeam.name);
expect(team.createdAt, testTeam.createdAt);
}
});
test('addTeam() ignores duplicates', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
var added = await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
expect(added, isTrue);
added = await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
expect(added, isFalse);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
});
test('addTeamsAsList() with empty list returns isFalse', () async {
final added = await database.teamDao.addTeamsAsList(
teams: [],
matchId: matchWithNoTeams.id,
);
expect(added, isFalse);
});
test('addTeamsAsList() ignores duplicates', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
final added = await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam1],
matchId: matchWithNoTeams.id,
);
expect(added, isTrue);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
});
});
// Verifies that teamExists returns false for deleted teams.
test('Team existence returns false after deletion', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), true);
group('READ', () {
test('getTeamCount works correctly', () async {
var count = await database.teamDao.getTeamCount();
expect(count, 0);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), false);
await database.matchDao.addMatch(match: testMatch1);
count = await database.teamDao.getTeamCount();
expect(count, 2);
await database.teamDao.addTeam(
team: testTeam2,
matchId: matchWithNoTeams.id,
);
count = await database.teamDao.getTeamCount();
expect(count, 2);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
count = await database.teamDao.getTeamCount();
expect(count, 1);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
count = await database.teamDao.getTeamCount();
expect(count, 0);
});
test('teamExists() works correctly', () async {
var teamExists = await database.teamDao.teamExists(
teamId: testTeam1.id,
);
expect(teamExists, isFalse);
await database.matchDao.addMatch(match: matchWithNoTeams);
await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, isTrue);
});
test('getAllTeams() with no teams returns empty list', () async {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams, isA<List<Team>>());
expect(allTeams.isEmpty, isTrue);
});
test('getAllTeams() works correctly', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
matchId: matchWithNoTeams.id,
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
});
});
test('Getting non-existent team throws exception', () async {
expect(
() => database.teamDao.getTeamById(teamId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
});
// Verifies that adding multiple teams in batch then deleting returns correct count.
test('Batch add then partial delete maintains correct count', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
group('UPDATED', () {
test('updateTeamName() works correctly', () async {
await database.matchDao.addMatch(match: matchWithNoTeams);
expect(await database.teamDao.getTeamCount(), 3);
await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.getTeamCount(), 2);
var fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
await database.teamDao.deleteTeam(teamId: testTeam3.id);
expect(await database.teamDao.getTeamCount(), 1);
const newName = 'New name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
name: newName,
);
fetchedTeam = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(fetchedTeam.name, newName);
});
test('updateTeamName() does nothing for non-existent team', () async {
final updated = await database.teamDao.updateTeamName(
teamId: 'non-existing-id',
name: 'New Name',
);
expect(updated, isFalse);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams, isEmpty);
});
});
// Verifies that deleteAllTeams with single team works.
test('Deleting all teams with single team returns true', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.getTeamCount(), 1);
group('DELETE', () {
test('deleteTeam() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: matchWithNoTeams);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
expect(await database.teamDao.getTeamCount(), 0);
});
await database.teamDao.addTeam(
team: testTeam1,
matchId: matchWithNoTeams.id,
);
// Verifies that addTeam after deleteAllTeams works correctly.
test('Adding team after deleteAllTeams works correctly', () async {
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
expect(await database.teamDao.getTeamCount(), 2);
final deleted = await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(deleted, isTrue);
await database.teamDao.deleteAllTeams();
expect(await database.teamDao.getTeamCount(), 0);
final teamExists = await database.teamDao.teamExists(
teamId: testTeam1.id,
);
expect(teamExists, isFalse);
});
final added = await database.teamDao.addTeam(team: testTeam3);
expect(added, true);
expect(await database.teamDao.getTeamCount(), 1);
test('Deleting a non-existent team returns isFalse', () async {
final deleted = await database.teamDao.deleteTeam(
teamId: 'non-existent-id',
);
expect(deleted, isFalse);
});
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam3.id,
);
expect(fetchedTeam.name, testTeam3.name);
});
test('deleteAllTeams() works correctly', () async {
await database.matchDao.addMatchesAsList(
matches: [testMatch1, testMatch2],
);
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 4);
// Verifies that addTeamsAsList with partial duplicates ignores duplicates.
test('Adding teams with some duplicates ignores only duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, isTrue);
final duplicateTeam1 = Team(
id: testTeam1.id,
name: 'Different Name',
members: [testPlayer3],
);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
await database.teamDao.addTeamsAsList(
teams: [duplicateTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
// Verify testTeam1 retained original name (was inserted first)
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(team1.name, testTeam1.name);
});
// Verifies that team IDs are preserved correctly.
test('Team IDs are preserved through add and retrieve', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
});
// Verifies that createdAt timestamps are preserved.
test('Team createdAt timestamps are preserved', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
test('deleteAllTeams() with empty list returns false', () async {
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, isFalse);
});
});
});
}

View File

@@ -24,6 +24,7 @@ void main() {
withClock(fakeClock, () {
testGame1 = Game(
id: 'game1',
name: 'Chess',
ruleset: Ruleset.singleWinner,
description: 'A classic strategy game',
@@ -54,492 +55,350 @@ void main() {
});
group('Game Tests', () {
// Verifies that getAllGames returns an empty list when the database has no games.
test('getAllGames returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
group('CREATE', () {
test('Adding and fetching a single game works correctly', () async {
final added = await database.gameDao.addGame(game: testGame1);
expect(added, isTrue);
// Verifies that a single game can be added and retrieved with all fields intact.
test('Adding and fetching a single game works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final game = await database.gameDao.getGameById(gameId: testGame1.id);
expect(game.id, testGame1.id);
expect(game.name, testGame1.name);
expect(game.ruleset, testGame1.ruleset);
expect(game.description, testGame1.description);
expect(game.color, testGame1.color);
expect(game.icon, testGame1.icon);
expect(game.createdAt, testGame1.createdAt);
});
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
expect(allGames.first.id, testGame1.id);
expect(allGames.first.name, testGame1.name);
expect(allGames.first.ruleset, testGame1.ruleset);
expect(allGames.first.description, testGame1.description);
expect(allGames.first.color, testGame1.color);
expect(allGames.first.icon, testGame1.icon);
expect(allGames.first.createdAt, testGame1.createdAt);
});
test('Adding and fetching multiple games works correctly', () async {
final added = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
expect(added, isTrue);
// Verifies that multiple games can be added and retrieved correctly.
test('Adding and fetching multiple games works correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
await database.gameDao.addGame(game: testGame3);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
// Map for connecting fetched games with expected games
final testGames = {
testGame1.id: testGame1,
testGame2.id: testGame2,
testGame3.id: testGame3,
};
final names = allGames.map((g) => g.name).toList();
expect(names, containsAll(['Chess', 'Poker', 'Monopoly']));
});
for (final game in allGames) {
final testGame = testGames[game.id]!;
// Verifies that getGameById returns the correct game with all properties.
test('getGameById returns correct game', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
expect(game.id, testGame.id);
expect(game.name, testGame.name);
expect(game.createdAt, testGame.createdAt);
expect(game.description, testGame.description);
expect(game.ruleset, testGame.ruleset);
expect(game.color, testGame.color);
expect(game.icon, testGame.icon);
}
});
final game = await database.gameDao.getGameById(gameId: testGame2.id);
expect(game.id, testGame2.id);
expect(game.name, testGame2.name);
expect(game.ruleset, testGame2.ruleset);
expect(game.description, testGame2.description);
expect(game.color, testGame2.color);
expect(game.icon, testGame2.icon);
});
test('addGamesAsList() returns false for empty list', () async {
final result = await database.gameDao.addGamesAsList(games: []);
expect(result, isFalse);
// Verifies that getGameById throws a StateError when the game doesn't exist.
test('getGameById throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 0);
});
test('addGamesAsList() ignores duplicate games', () async {
final added = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame1],
);
expect(added, isTrue);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
});
test(
'Game with special characters in name is stored correctly',
() async {
final specialGame = Game(
name: 'Game\'s & "Special" <Name>',
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
icon: '',
);
await database.gameDao.addGame(game: specialGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: specialGame.id,
);
expect(fetchedGame.name, 'Game\'s & "Special" <Name>');
expect(fetchedGame.description, 'Description with émojis 🎮🎲');
},
);
});
// Verifies that addGame returns true when a game is successfully added.
test('addGame returns true when game is added successfully', () async {
final result = await database.gameDao.addGame(game: testGame1);
expect(result, true);
group('READ', () {
test('getGameById() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
final game = await database.gameDao.getGameById(gameId: testGame1.id);
expect(game.id, testGame1.id);
expect(game.name, testGame1.name);
expect(game.ruleset, testGame1.ruleset);
expect(game.description, testGame1.description);
expect(game.color, testGame1.color);
expect(game.icon, testGame1.icon);
});
test('getGameById() throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
test('gameExists() works correctly', () async {
var exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, isFalse);
await database.gameDao.addGame(game: testGame1);
exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, isTrue);
});
test('getAllGames() returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('getGameCount() works correctly', () async {
var count = await database.gameDao.getGameCount();
expect(count, 0);
await database.gameDao.addGame(game: testGame1);
count = await database.gameDao.getGameCount();
expect(count, 1);
await database.gameDao.addGame(game: testGame2);
count = await database.gameDao.getGameCount();
expect(count, 2);
await database.gameDao.deleteGame(gameId: testGame1.id);
count = await database.gameDao.getGameCount();
expect(count, 1);
});
});
// Verifies that addGame returns false when trying to add a duplicate game.
test('addGame returns false when game already exists', () async {
final firstAdd = await database.gameDao.addGame(game: testGame1);
expect(firstAdd, true);
group('UPDATE', () {
test('updateGameName() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
const newName = 'New name';
final secondAdd = await database.gameDao.addGame(game: testGame1);
expect(secondAdd, false);
final updated = await database.gameDao.updateGameName(
gameId: testGame1.id,
name: newName,
);
expect(updated, isTrue);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, newName);
});
test('updateGameName() does nothing for non-existent game', () async {
final updated = await database.gameDao.updateGameName(
gameId: 'non-existent-id',
name: 'New name',
);
expect(updated, isFalse);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('updateGameRuleset() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
const ruleset = Ruleset.highestScore;
final updated = await database.gameDao.updateGameRuleset(
gameId: testGame1.id,
ruleset: ruleset,
);
expect(updated, isTrue);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.ruleset, ruleset);
});
test('updateGameRuleset() does nothing for non-existent game', () async {
final updated = await database.gameDao.updateGameRuleset(
gameId: 'non-existent-id',
ruleset: Ruleset.lowestScore,
);
expect(updated, isFalse);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('updateGameDescription() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
const newDescription = 'New description';
final updated = await database.gameDao.updateGameDescription(
gameId: testGame1.id,
description: newDescription,
);
expect(updated, isTrue);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, newDescription);
});
test(
'updateGameDescription() does nothing for non-existent game',
() async {
final updated = await database.gameDao.updateGameDescription(
gameId: 'non-existent-id',
description: 'New description',
);
expect(updated, isFalse);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
},
);
test('updateGameColor() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
color: GameColor.green,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.color, GameColor.green);
});
test('updateGameColor() does nothing for non-existent game', () async {
final updated = await database.gameDao.updateGameColor(
gameId: 'non-existent-id',
color: GameColor.green,
);
expect(updated, isFalse);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('updateGameIcon() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
const newIcon = 'new_chess_icon';
final updated = await database.gameDao.updateGameIcon(
gameId: testGame1.id,
icon: newIcon,
);
expect(updated, isTrue);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, newIcon);
});
test('updateGameIcon() does nothing for non-existent game', () async {
final updated = await database.gameDao.updateGameIcon(
gameId: 'non-existent-id',
icon: 'New icon',
);
expect(updated, isFalse);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('Multiple updates to the same game work correctly', () async {
await database.gameDao.addGame(game: testGame1);
const newName = 'New name';
await database.gameDao.updateGameName(
gameId: testGame1.id,
name: newName,
);
const newGameColor = GameColor.teal;
await database.gameDao.updateGameColor(
gameId: testGame1.id,
color: newGameColor,
);
const newDescription = 'New description';
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
description: newDescription,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
// Changed values
expect(updatedGame.name, newName);
expect(updatedGame.color, newGameColor);
expect(updatedGame.description, newDescription);
// Staying the same
expect(updatedGame.ruleset, testGame1.ruleset);
expect(updatedGame.icon, testGame1.icon);
});
});
// Verifies that a game with empty optional fields can be added and retrieved.
test('addGame handles game with null optional fields', () async {
final gameWithNulls = Game(
name: 'Simple Game',
ruleset: Ruleset.lowestScore,
description: 'A simple game',
color: GameColor.green,
icon: '',
);
final result = await database.gameDao.addGame(game: gameWithNulls);
expect(result, true);
final fetchedGame = await database.gameDao.getGameById(
gameId: gameWithNulls.id,
);
expect(fetchedGame.name, 'Simple Game');
expect(fetchedGame.description, 'A simple game');
expect(fetchedGame.color, GameColor.green);
expect(fetchedGame.icon, '');
});
// Verifies that multiple games can be added at once using addGamesAsList.
test('addGamesAsList adds multiple games correctly', () async {
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
});
// Verifies that addGamesAsList returns false when given an empty list.
test('addGamesAsList returns false for empty list', () async {
final result = await database.gameDao.addGamesAsList(games: []);
expect(result, false);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 0);
});
// Verifies that addGamesAsList ignores duplicate games when adding.
test('addGamesAsList ignores duplicate games', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
});
// Verifies that deleteGame returns true and removes the game from database.
test('deleteGame returns true when game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.deleteGame(gameId: testGame1.id);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that deleteGame returns false for a non-existent game ID.
test('deleteGame returns false for non-existent game', () async {
final result = await database.gameDao.deleteGame(
gameId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that deleteGame only removes the specified game, leaving others intact.
test('deleteGame only deletes the specified game', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
await database.gameDao.deleteGame(gameId: testGame2.id);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
expect(allGames.any((g) => g.id == testGame2.id), false);
expect(allGames.any((g) => g.id == testGame1.id), true);
expect(allGames.any((g) => g.id == testGame3.id), true);
});
// Verifies that gameExists returns true when the game exists in database.
test('gameExists returns true for existing game', () async {
await database.gameDao.addGame(game: testGame1);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, true);
});
// Verifies that gameExists returns false for a non-existent game ID.
test('gameExists returns false for non-existent game', () async {
final exists = await database.gameDao.gameExists(
gameId: 'non-existent-id',
);
expect(exists, false);
});
// Verifies that gameExists returns false after a game has been deleted.
test('gameExists returns false after game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.deleteGame(gameId: testGame1.id);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, false);
});
// Verifies that updateGameName correctly updates only the name field.
test('updateGameName updates the name correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Chess',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Chess');
expect(updatedGame.ruleset, testGame1.ruleset);
});
// Verifies that updateGameName does nothing when game doesn't exist.
test('updateGameName does nothing for non-existent game', () async {
await database.gameDao.updateGameName(
gameId: 'non-existent-id',
newName: 'New Name',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameRuleset correctly updates only the ruleset field.
test('updateGameRuleset updates the ruleset correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameRuleset(
gameId: testGame1.id,
newRuleset: Ruleset.highestScore,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.ruleset, Ruleset.highestScore);
expect(updatedGame.name, testGame1.name);
});
// Verifies that updateGameRuleset does nothing when game doesn't exist.
test('updateGameRuleset does nothing for non-existent game', () async {
await database.gameDao.updateGameRuleset(
gameId: 'non-existent-id',
newRuleset: Ruleset.lowestScore,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameDescription correctly updates the description.
test('updateGameDescription updates the description correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'An updated description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, 'An updated description');
});
// Verifies that updateGameDescription can set the description to an empty string.
test('updateGameDescription can set description to empty string', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: '',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, '');
});
// Verifies that updateGameDescription does nothing when game doesn't exist.
test('updateGameDescription does nothing for non-existent game', () async {
await database.gameDao.updateGameDescription(
gameId: 'non-existent-id',
newDescription: 'New Description',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameColor correctly updates the color value.
test('updateGameColor updates the color correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.green,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.color, GameColor.green);
});
// Verifies that updateGameColor does nothing when game doesn't exist.
test('updateGameColor does nothing for non-existent game', () async {
await database.gameDao.updateGameColor(
gameId: 'non-existent-id',
newColor: GameColor.green,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameIcon correctly updates the icon value.
test('updateGameIcon updates the icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_chess_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_chess_icon');
});
// Verifies that updateGameIcon can update the icon.
test('updateGameIcon updates icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_icon');
});
// Verifies that updateGameIcon does nothing when game doesn't exist.
test('updateGameIcon does nothing for non-existent game', () async {
await database.gameDao.updateGameIcon(
gameId: 'non-existent-id',
newIcon: 'some_icon',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that getGameCount returns 0 when no games exist.
test('getGameCount returns 0 when no games exist', () async {
final count = await database.gameDao.getGameCount();
expect(count, 0);
});
// Verifies that getGameCount returns the correct count after adding games.
test('getGameCount returns correct count after adding games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final count = await database.gameDao.getGameCount();
expect(count, 3);
});
// Verifies that getGameCount updates correctly after deleting a game.
test('getGameCount updates correctly after deletion', () async {
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 2);
await database.gameDao.deleteGame(gameId: testGame1.id);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 1);
});
// Verifies that deleteAllGames removes all games from the database.
test('deleteAllGames removes all games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 3);
final result = await database.gameDao.deleteAllGames();
expect(result, true);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 0);
});
// Verifies that deleteAllGames returns false when no games exist.
test('deleteAllGames returns false when no games exist', () async {
final result = await database.gameDao.deleteAllGames();
expect(result, false);
});
// Verifies that games with special characters (quotes, emojis) are stored correctly.
test('Game with special characters in name is stored correctly', () async {
final specialGame = Game(
name: 'Game\'s & "Special" <Name>',
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
icon: '',
);
await database.gameDao.addGame(game: specialGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: specialGame.id,
);
expect(fetchedGame.name, 'Game\'s & "Special" <Name>');
expect(fetchedGame.description, 'Description with émojis 🎮🎲');
});
// Verifies that games with empty string fields are stored and retrieved correctly.
test('Game with empty string fields is stored correctly', () async {
final emptyGame = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
icon: '',
color: GameColor.red,
);
await database.gameDao.addGame(game: emptyGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: emptyGame.id,
);
expect(fetchedGame.name, '');
expect(fetchedGame.ruleset, Ruleset.singleWinner);
expect(fetchedGame.description, '');
expect(fetchedGame.icon, '');
});
// Verifies that games with very long strings (10000 chars) are handled correctly.
test('Game with very long strings is stored correctly', () async {
final longString = 'A' * 10000;
final longGame = Game(
name: longString,
description: longString,
ruleset: Ruleset.multipleWinners,
color: GameColor.yellow,
icon: '',
);
await database.gameDao.addGame(game: longGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: longGame.id,
);
expect(fetchedGame.name.length, 10000);
expect(fetchedGame.description.length, 10000);
expect(fetchedGame.ruleset, Ruleset.multipleWinners);
});
// Verifies that multiple sequential updates to the same game work correctly.
test('Multiple updates to the same game work correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Name',
);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.teal,
);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'Updated Description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Name');
expect(updatedGame.color, GameColor.teal);
expect(updatedGame.description, 'Updated Description');
expect(updatedGame.ruleset, testGame1.ruleset);
expect(updatedGame.icon, testGame1.icon);
group('DELETE', () {
test('deleteGame() works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final deleted = await database.gameDao.deleteGame(gameId: testGame1.id);
expect(deleted, isTrue);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
test('deleteGame() returns false for non-existent game', () async {
final deleted = await database.gameDao.deleteGame(
gameId: 'non-existent-id',
);
expect(deleted, isFalse);
});
test('deleteAllGames() removes all games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
var count = await database.gameDao.getGameCount();
expect(count, 3);
final deleted = await database.gameDao.deleteAllGames();
expect(deleted, isTrue);
count = await database.gameDao.getGameCount();
expect(count, 0);
});
test('deleteAllGames() returns false when no games exist', () async {
final deleted = await database.gameDao.deleteAllGames();
expect(deleted, isFalse);
});
});
});
}

View File

@@ -24,8 +24,8 @@ void main() {
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Test Player');
testPlayer2 = Player(name: 'Second Player');
testPlayer1 = Player(name: 'Anna', description: 'First test player');
testPlayer2 = Player(name: 'Bob', description: 'Second test player');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
});
@@ -35,355 +35,314 @@ void main() {
});
group('Player Tests', () {
// Verifies that players can be added and retrieved with all fields intact.
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
group('CREATE', () {
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
expect(fetchedPlayer1.description, testPlayer1.description);
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
});
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
expect(fetchedPlayer2.description, testPlayer2.description);
});
// Verifies that multiple players can be added at once and retrieved correctly.
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connecting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
// Verifies that adding the same player twice does not create duplicates.
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
// Verifies that playerExists returns correct boolean based on player presence.
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
// Verifies that deletePlayer removes the player and returns true.
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
});
// Verifies that updatePlayerName correctly updates only the name field.
test('Updating a player name works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: newPlayerName,
);
final result = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(result.name, newPlayerName);
});
// Verifies that getPlayerCount returns correct count through add/delete operations.
test('Getting the player count works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that getAllPlayers returns an empty list when no players exist.
test('getAllPlayers returns empty list when no players exist', () async {
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that getPlayerById returns the correct player.
test('getPlayerById returns correct player', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.id, testPlayer1.id);
expect(fetchedPlayer.name, testPlayer1.name);
expect(fetchedPlayer.createdAt, testPlayer1.createdAt);
expect(fetchedPlayer.description, testPlayer1.description);
});
// Verifies that getPlayerById throws StateError for non-existent player ID.
test('getPlayerById throws exception for non-existent player', () async {
expect(
() => database.playerDao.getPlayerById(playerId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addPlayer returns false when trying to add a duplicate player.
test('addPlayer returns false when player already exists', () async {
final firstAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(firstAdd, true);
final secondAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(secondAdd, false);
});
// Verifies that addPlayersAsList handles empty list correctly.
test('addPlayersAsList handles empty list correctly', () async {
final result = await database.playerDao.addPlayersAsList(players: []);
expect(result, false);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that addPlayersAsList ignores duplicate player IDs.
test('addPlayersAsList with duplicate IDs ignores duplicates', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer1, testPlayer2],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
});
// Verifies that deletePlayer returns false for non-existent player.
test('deletePlayer returns false for non-existent player', () async {
final result = await database.playerDao.deletePlayer(
playerId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that updatePlayerName does nothing for non-existent player (no exception).
test('updatePlayerName does nothing for non-existent player', () async {
// Should not throw, just do nothing
await database.playerDao.updatePlayerName(
playerId: 'non-existent-id',
newName: 'New Name',
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that deleteAllPlayers removes all players.
test('deleteAllPlayers removes all players', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 3);
final result = await database.playerDao.deleteAllPlayers();
expect(result, true);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that deleteAllPlayers returns false when no players exist.
test('deleteAllPlayers returns false when no players exist', () async {
final result = await database.playerDao.deleteAllPlayers();
expect(result, false);
});
// Verifies that a player with special characters in name is stored correctly.
test(
'Player with special characters in name is stored correctly',
() async {
final specialPlayer = Player(
name: 'Test!@#\$%^&*()_+-=[]{}|;\':",.<>?/`~',
description: '',
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
await database.playerDao.addPlayer(player: specialPlayer);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connecting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
expect(player.description, testPlayer.description);
}
});
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
test('addPlayer() returns false when player already exists', () async {
var added = await database.playerDao.addPlayer(player: testPlayer1);
expect(added, isTrue);
added = await database.playerDao.addPlayer(player: testPlayer1);
expect(added, isFalse);
});
test('addPlayersAsList() handles empty list correctly', () async {
final added = await database.playerDao.addPlayersAsList(players: []);
expect(added, isFalse);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
test(
'addPlayersAsList() with duplicate IDs ignores duplicates',
() async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer1, testPlayer2],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
},
);
test(
'Player with special characters in name is stored correctly',
() async {
final specialPlayer = Player(
name: 'Test!@#\$%^&*()_+-=[]{}|;\':"😎,.<>?/`~',
);
await database.playerDao.addPlayer(player: specialPlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: specialPlayer.id,
);
expect(fetchedPlayer.name, specialPlayer.name);
},
);
});
group('READ', () {
test('getPlayerCount() works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
test('playerExists() works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, isFalse);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, isTrue);
});
test(
'getAllPlayers() returns empty list when no players exist',
() async {
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
},
);
test('getPlayerById() returns correct player', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: specialPlayer.id,
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, specialPlayer.name);
},
);
// Verifies that a player with description is stored correctly.
test('Player with description is stored correctly', () async {
final playerWithDescription = Player(
name: 'Described Player',
description: 'This is a test description',
expect(fetchedPlayer.id, testPlayer1.id);
expect(fetchedPlayer.name, testPlayer1.name);
expect(fetchedPlayer.createdAt, testPlayer1.createdAt);
expect(fetchedPlayer.description, testPlayer1.description);
});
test(
'getPlayerById() throws exception for non-existent player',
() async {
expect(
() => database.playerDao.getPlayerById(playerId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
},
);
await database.playerDao.addPlayer(player: playerWithDescription);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithDescription.id,
);
expect(fetchedPlayer.name, playerWithDescription.name);
expect(fetchedPlayer.description, playerWithDescription.description);
});
// Verifies that a player with null description is stored correctly.
test('Player with null description is stored correctly', () async {
final playerWithoutDescription = Player(
name: 'No Description Player',
description: '',
group('UPDATE', () {
test('updatePlayerName() works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newName = 'New name';
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
name: newName,
);
final player = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(player.name, newName);
});
test('updatePlayerName() does nothing for non-existent player', () async {
final updated = await database.playerDao.updatePlayerName(
playerId: 'non-existent-id',
name: 'New name',
);
expect(updated, isFalse);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
test('updatePlayerDescription() works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newDescription = 'New description';
final updated = await database.playerDao.updatePlayerDescription(
playerId: testPlayer1.id,
description: newDescription,
);
expect(updated, isTrue);
final player = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(player.description, newDescription);
});
test(
'updatePlayerDescription() does nothing for non-existent player',
() async {
final updated = await database.playerDao.updatePlayerDescription(
playerId: 'non-existent-id',
description: 'New description',
);
expect(updated, isFalse);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
},
);
await database.playerDao.addPlayer(player: playerWithoutDescription);
test('Multiple updates to the same player work correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithoutDescription.id,
);
expect(fetchedPlayer.description, '');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
name: 'First Update',
);
var fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'First Update');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
name: 'Second Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Second Update');
await database.playerDao.updatePlayerDescription(
playerId: testPlayer1.id,
description: 'Third Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.description, 'Third Update');
});
});
// Verifies that multiple updates to the same player work correctly.
test('Multiple updates to the same player work correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
group('DELETE', () {
test('deletePlayer() works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, isTrue);
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'First Update',
);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, isFalse);
});
var fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'First Update');
test('deletePlayer() returns false for non-existent player', () async {
final deleted = await database.playerDao.deletePlayer(
playerId: 'non-existent-id',
);
expect(deleted, isFalse);
});
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Second Update',
);
test('deleteAllPlayers() removes all players', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Second Update');
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 3);
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Third Update',
);
final deleted = await database.playerDao.deleteAllPlayers();
expect(deleted, isTrue);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Third Update');
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
test('deleteAllPlayers() returns false when no players exist', () async {
final deleted = await database.playerDao.deleteAllPlayers();
expect(deleted, isFalse);
});
});
// Verifies that a player with empty string name is stored correctly.
test('Player with empty string name is stored correctly', () async {
final emptyNamePlayer = Player(name: '');
await database.playerDao.addPlayer(player: emptyNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: emptyNamePlayer.id,
);
expect(fetchedPlayer.name, '');
});
// Verifies that a player with very long name is stored correctly.
test('Player with very long name is stored correctly', () async {
final longName = 'A' * 1000;
final longNamePlayer = Player(name: longName);
await database.playerDao.addPlayer(player: longNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: longNamePlayer.id,
);
expect(fetchedPlayer.name, longName);
});
// Verifies that addPlayer returns true on first add.
test('addPlayer returns true when player is added successfully', () async {
final result = await database.playerDao.addPlayer(player: testPlayer1);
expect(result, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
group('Name Count Tests', () {
test('Single player gets initialized wih name count 0', () async {
group('NAME COUNT', () {
test('Single player gets initialized wih name count 0', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final player = await database.playerDao.getPlayerById(
@@ -392,7 +351,7 @@ void main() {
expect(player.nameCount, 0);
});
test('Multiple players get initialized wih name count 0', () async {
test('Multiple players get initialized wih name count 0', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2],
);
@@ -470,7 +429,7 @@ void main() {
playerId: testPlayer1.id,
nameCount: 2,
);
expect(success, true);
expect(success, isTrue);
final player = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,

View File

@@ -42,189 +42,162 @@ void main() {
});
group('Player-Group Tests', () {
// Verifies that a player can be added to an existing group and isPlayerInGroup returns true.
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testGroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
// Verifies that a player can be removed from a group and the group's member count decreases.
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final playerToRemove = testGroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testGroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(result.members.length, testGroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
// Verifies that getPlayersOfGroup returns all members of a group with correct data.
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGroup.members[i].id);
expect(players[i].name, testGroup.members[i].name);
expect(players[i].createdAt, testGroup.members[i].createdAt);
}
});
// Verifies that isPlayerInGroup returns false for non-existent player.
test('isPlayerInGroup returns false for non-existent player', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that isPlayerInGroup returns false for non-existent group.
test('isPlayerInGroup returns false for non-existent group', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(result, false);
});
// Verifies that addPlayerToGroup returns false when player already in group.
test(
'addPlayerToGroup returns false when player already in group',
() async {
group('CREATE', () {
test('addPlayerToGroup() works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer1 is already in testGroup via group creation
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: testGroup.id,
);
expect(result, false);
},
);
// Verifies that addPlayerToGroup adds player to player table if not exists.
test(
'addPlayerToGroup adds player to player table if not exists',
() async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer4 is not in the database yet
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
player: testPlayer4,
);
// Now player should exist in player table
playerExists = await database.playerDao.playerExists(
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: testPlayer4.id,
);
expect(playerExists, true);
},
);
// Verifies that removePlayerFromGroup returns false for non-existent player.
test(
'removePlayerFromGroup returns false for non-existent player',
() async {
expect(playerAdded, isTrue);
});
test(
'addPlayerToGroup() returns false when player already in group',
() async {
await database.groupDao.addGroup(group: testGroup);
final added = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: testGroup.id,
);
expect(added, isFalse);
},
);
test(
'addPlayerToGroup() adds player to player table if not exists',
() async {
await database.groupDao.addGroup(group: testGroup);
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, isFalse);
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, isTrue);
},
);
});
group('READ', () {
test(
'isPlayerInGroup() returns false for non-existent player or group',
() async {
await database.groupDao.addGroup(group: testGroup);
var isInGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(isInGroup, isFalse);
isInGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(isInGroup, isFalse);
isInGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: 'non-existent-player-id',
groupId: 'non-existent-group-id',
);
expect(isInGroup, isFalse);
},
);
test('getPlayersOfGroup() works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: 'non-existent-player-id',
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
expect(result, false);
},
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGroup.members[i].id);
expect(players[i].name, testGroup.members[i].name);
expect(players[i].createdAt, testGroup.members[i].createdAt);
}
});
// Verifies that removePlayerFromGroup returns false for non-existent group.
test(
'removePlayerFromGroup returns false for non-existent group',
() async {
await database.playerDao.addPlayer(player: testPlayer1);
test('getPlayersOfGroup() returns empty list for empty group', () async {
final emptyGroup = Group(name: 'Empty Group', members: []);
await database.groupDao.addGroup(group: emptyGroup);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: emptyGroup.id,
);
expect(players, isEmpty);
});
expect(result, false);
},
);
// Verifies that getPlayersOfGroup returns empty list for group with no members.
test('getPlayersOfGroup returns empty list for empty group', () async {
final emptyGroup = Group(
name: 'Empty Group',
description: '',
members: [],
test(
'getPlayersOfGroup() returns empty list for non-existent group',
() async {
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: 'non-existent-group-id',
);
expect(players, isEmpty);
},
);
await database.groupDao.addGroup(group: emptyGroup);
});
group('UPDATE', () {
test('replaceGroupPlayers() works correctly ', () async {
await database.groupDao.addGroup(group: testGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: emptyGroup.id,
);
var groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, testGroup.members.length);
expect(players, isEmpty);
final newPlayersList = [testPlayer3, testPlayer4];
final replaced = await database.playerGroupDao.replaceGroupPlayers(
groupId: testGroup.id,
newPlayers: newPlayersList,
);
expect(replaced, isTrue);
groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 2);
expect(groupMembers.members.any((p) => p.id == testPlayer3.id), isTrue);
expect(groupMembers.members.any((p) => p.id == testPlayer4.id), isTrue);
});
});
group('DELETE', () {
test('removePlayerFromGroup() works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(removed, isTrue);
final result = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(result.members.length, testGroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == testPlayer1.id);
expect(playerExists, isFalse);
});
});
// Verifies that getPlayersOfGroup returns empty list for non-existent group.
test(
'getPlayersOfGroup returns empty list for non-existent group',
() async {
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: 'non-existent-group-id',
);
expect(players, isEmpty);
},
);
// Verifies that removing all players from a group leaves the group empty.
test('Removing all players from a group leaves group empty', () async {
await database.groupDao.addGroup(group: testGroup);
@@ -240,137 +213,53 @@ void main() {
);
expect(players, isEmpty);
// Group should still exist
final groupExists = await database.groupDao.groupExists(
groupId: testGroup.id,
);
expect(groupExists, true);
expect(groupExists, isTrue);
});
// Verifies that a player can be in multiple groups.
test('Player can be in multiple groups', () async {
final secondGroup = Group(
name: 'Second Group',
description: '',
members: [],
);
test('removePlayerFromGroup() works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Add testPlayer1 to second group (already in testGroup)
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: secondGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
var removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
expect(removed, isTrue);
removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, true);
expect(inSecondGroup, true);
});
// Verifies that removing player from one group doesn't affect other groups.
test(
'Removing player from one group does not affect other groups',
() async {
final secondGroup = Group(
name: 'Second Group',
description: '',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Remove testPlayer1 from testGroup
await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, false);
expect(inSecondGroup, true);
},
);
// Verifies that addPlayerToGroup returns true on successful addition.
test('addPlayerToGroup returns true on successful addition', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
expect(result, true);
expect(removed, isFalse);
});
// Verifies that removing the same player twice returns false on second attempt.
test(
'Removing same player twice returns false on second attempt',
'removePlayerFromGroup() returns false for non-existent player or group',
() async {
await database.groupDao.addGroup(group: testGroup);
final firstRemoval = await database.playerGroupDao
.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(firstRemoval, true);
await database.groupDao.addGroup(group: testGroup);
final secondRemoval = await database.playerGroupDao
.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(secondRemoval, false);
var removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(removed, isFalse);
removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(removed, isFalse);
removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: 'non-existent-player-id',
groupId: 'non-existent-group-id',
);
expect(removed, isFalse);
},
);
// Verifies that replaceGroupPlayers removes all existing players and replaces with new list.
test('replaceGroupPlayers replaces all group members correctly', () async {
// Create initial group with 3 players
await database.groupDao.addGroup(group: testGroup);
// Verify initial members
var groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer3, testPlayer4];
await database.groupDao.replaceGroupPlayers(
groupId: testGroup.id,
newPlayers: newPlayersList,
);
// Get updated group and verify members
groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 2);
expect(groupMembers.members.any((p) => p.id == testPlayer3.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer4.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer1.id), false);
expect(groupMembers.members.any((p) => p.id == testPlayer2.id), false);
});
});
}

View File

@@ -5,7 +5,6 @@ import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/models/game.dart';
import 'package:tallee/data/models/group.dart';
import 'package:tallee/data/models/match.dart';
import 'package:tallee/data/models/player.dart';
import 'package:tallee/data/models/team.dart';
@@ -17,11 +16,8 @@ void main() {
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testGroup;
late Game testGame;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
late Match testMatch1;
late Team testTeam1;
late Team testTeam2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
@@ -42,12 +38,6 @@ void main() {
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer6 = Player(name: 'Frank');
testGroup = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
@@ -55,31 +45,17 @@ void main() {
color: GameColor.blue,
icon: '',
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
players: testGroup.members,
group: testGroup,
);
testMatchOnlyPlayers = Match(
testMatch1 = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer4, testPlayer5, testPlayer6],
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
await database.groupDao.addGroup(group: testGroup);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
@@ -87,603 +63,361 @@ void main() {
});
group('Player-Match Tests', () {
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
group('CREATE', () {
test('addPlayerToMatch() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.playerDao.addPlayer(player: testPlayer1);
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
});
test('Adding a player to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final playerToRemove = testMatchOnlyPlayers.players[0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: playerToRemove.id,
matchId: testMatchOnlyPlayers.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players =
await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ??
[];
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
}
});
test('Updating the match players works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
// First, remove all existing players
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (existingPlayers == null || existingPlayers.isEmpty) {
fail('Existing players should not be null or empty');
}
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (updatedPlayers == null) {
fail('Updated players should not be null');
}
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
/// Verify each updated player matches the new players
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test(
'Adding the same player to separate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
var added = await database.playerMatchDao.addPlayerToMatch(
matchId: testMatch1.id,
playerId: testPlayer1.id,
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
expect(added, isTrue);
added = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatch1.id,
playerId: testPlayer1.id,
);
expect(added, isTrue);
});
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
test('addPlayerToMatch() with team works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.teamDao.addTeam(team: testTeam1, matchId: testMatch1.id);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
// Verifies that getPlayersOfMatch returns null for a non-existent match.
test('getPlayersOfMatch returns null for non-existent match', () async {
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: 'non-existent-match-id',
);
expect(players, isNull);
});
test('Adding player with teamId works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer1.id);
});
test('updatePlayerTeam updates team correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Update player's team
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam2.id,
);
expect(updated, true);
// Verify player is now in testTeam2
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer1.id);
// Verify player is no longer in testTeam1
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.isEmpty, true);
});
test('updatePlayerTeam can remove player from team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Remove player from team by setting teamId to null
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: null,
);
expect(updated, true);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.isEmpty, true);
});
test(
'updatePlayerTeam returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatch1.id,
playerId: testPlayer3.id,
teamId: testTeam1.id,
);
expect(updated, false);
},
);
final playersInTeam = await database.playerMatchDao
.getPlayersOfTeamInMatch(
matchId: testMatch1.id,
teamId: testTeam1.id,
);
// Verifies that getPlayersInTeam returns empty list for non-existent team.
test('getPlayersInTeam returns empty list for non-existent team', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
expect(playersInTeam, isNotEmpty);
expect(playersInTeam.length, 3);
});
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyPlayers.id,
teamId: 'non-existent-team-id',
);
test('addPlayerToMatch() ignores duplicates', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.playerDao.addPlayer(player: testPlayer5);
expect(players.isEmpty, true);
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatch1.id,
playerId: testPlayer5.id,
);
expect(isInMatch, isFalse);
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(players.length, testMatch1.players.length);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatch1.id,
playerId: testPlayer5.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatch1.id,
playerId: testPlayer5.id,
);
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(players.length, testMatch1.players.length + 1);
});
});
test('getPlayersInTeam returns all players of a team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
group('READ', () {
test('hasMatchPlayers() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var matchHasPlayers = await database.playerMatchDao.hasMatchPlayers(
matchId: testMatch1.id,
);
expect(matchHasPlayers, isTrue);
});
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
test('hasMatchPlayers() returns false for non-existent match', () async {
final hasPlayers = await database.playerMatchDao.hasMatchPlayers(
matchId: 'non-existent-match-id',
);
expect(hasPlayers, isFalse);
});
test('isPlayerInMatch() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatch1.id,
playerId: testPlayer1.id,
);
expect(isInMatch, isTrue);
});
test('isPlayerInMatch() returns false for non-existent match', () async {
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: 'non-existent-match-id',
playerId: testPlayer1.id,
);
expect(isInMatch, isFalse);
});
test('getPlayersOfMatch() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(players, isNotEmpty);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatch1.players[i].id);
expect(players[i].name, testMatch1.players[i].name);
expect(players[i].createdAt, testMatch1.players[i].createdAt);
}
});
test(
'getPlayersOfMatch() returns empty list for non-existent match',
() async {
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: 'non-existent-match-id',
);
expect(players, isEmpty);
},
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
test('getPlayersInTeam() works correctly', () async {
// Create a match with teams
final matchWithTeams = Match(
name: 'Match with teams',
game: testGame,
players: [],
teams: [testTeam1, testTeam2],
);
await database.matchDao.addMatch(match: matchWithTeams);
var playersInTeam = await database.playerMatchDao
.getPlayersOfTeamInMatch(
matchId: matchWithTeams.id,
teamId: testTeam1.id,
);
expect(playersInTeam, isNotEmpty);
expect(playersInTeam.length, 2);
var playerIds = playersInTeam.map((p) => p.id).toSet();
expect(playerIds.contains(testPlayer1.id), isTrue);
expect(playerIds.contains(testPlayer2.id), isTrue);
playersInTeam = await database.playerMatchDao.getPlayersOfTeamInMatch(
matchId: matchWithTeams.id,
teamId: testTeam2.id,
);
expect(playersInTeam, isNotEmpty);
expect(playersInTeam.length, 2);
playerIds = playersInTeam.map((p) => p.id).toSet();
expect(playerIds.contains(testPlayer3.id), isTrue);
expect(playerIds.contains(testPlayer4.id), isTrue);
});
test(
'getPlayersInTeam() returns empty list for non-existent match',
() async {
final players = await database.playerMatchDao.getPlayersOfTeamInMatch(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players, isEmpty);
},
);
expect(playersInTeam.length, 2);
final playerIds = playersInTeam.map((p) => p.id).toSet();
expect(playerIds.contains(testPlayer1.id), true);
expect(playerIds.contains(testPlayer2.id), true);
});
test(
'removePlayerFromMatch returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
group('UPDATE', () {
test('updateMatchPlayers() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(existingPlayers, isNotEmpty);
await database.playerMatchDao.updateMatchPlayers(
matchId: testMatch1.id,
player: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(updatedPlayers, isNotEmpty);
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test('updatePlayersTeam() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.teamDao.addTeam(team: testTeam1, matchId: testMatch1.id);
await database.teamDao.addTeam(team: testTeam2, matchId: testMatch1.id);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatch1.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
final updated = await database.playerMatchDao.updatePlayersTeam(
matchId: testMatch1.id,
playerId: testPlayer1.id,
teamId: testTeam2.id,
);
expect(updated, isTrue);
final playersInTeam2 = await database.playerMatchDao
.getPlayersOfTeamInMatch(
matchId: testMatch1.id,
teamId: testTeam2.id,
);
expect(playersInTeam2, isNotEmpty);
expect(playersInTeam2.length, 3);
final playersInTeam1 = await database.playerMatchDao
.getPlayersOfTeamInMatch(
matchId: testMatch1.id,
teamId: testTeam1.id,
);
expect(playersInTeam1, isNotEmpty);
expect(playersInTeam1.length, 1);
expect(playersInTeam1[0].id, testPlayer2.id);
});
test(
'updatePlayersTeam() returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatch1);
final updated = await database.playerMatchDao.updatePlayersTeam(
matchId: testMatch1.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
expect(updated, isFalse);
},
);
test('updateMatchPlayers() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var matchPlayers = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(matchPlayers.players.length, testMatch1.players.length);
final newPlayersList = [testPlayer1, testPlayer2];
await database.playerMatchDao.updateMatchPlayers(
matchId: testMatch1.id,
player: newPlayersList,
);
matchPlayers = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(matchPlayers.players.length, 2);
expect(matchPlayers.players.any((p) => p.id == testPlayer1.id), isTrue);
expect(matchPlayers.players.any((p) => p.id == testPlayer2.id), isTrue);
});
test('updateMatchPlayers() with same players makes is ignored', () async {
await database.matchDao.addMatch(match: testMatch1);
final originalPlayers = testMatch1.players;
final updated = await database.playerMatchDao.updateMatchPlayers(
matchId: testMatch1.id,
player: originalPlayers,
);
expect(updated, isFalse);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatch1.id,
);
expect(players.length, originalPlayers.length);
final playerIds = players.map((p) => p.id).toSet();
for (final originalPlayer in originalPlayers) {
expect(playerIds.contains(originalPlayer.id), isTrue);
}
});
test('updateMatchPlayers() with empty list returns false', () async {
await database.matchDao.addMatch(match: testMatch1);
final updated = await database.playerMatchDao.updateMatchPlayers(
matchId: testMatch1.id,
player: [],
);
expect(updated, isFalse);
});
});
group('DELETE', () {
test('removePlayerFromMatch() works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final playerToRemove = testMatch1.players[0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
playerId: playerToRemove.id,
matchId: testMatch1.id,
);
expect(removed, isTrue);
expect(removed, false);
},
);
test('Adding same player twice to same match is ignored', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyGroup.id,
);
expect(players?.length, 3);
});
test(
'updatePlayersFromMatch with empty list removes all players',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
final result = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(players?.length, 3);
expect(result.players.length, testMatch1.players.length - 1);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
final playerExists = result.players.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, isFalse);
});
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
},
);
test(
'removePlayerFromMatch() returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatch1);
test('updatePlayersFromMatch with same players makes no changes', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatch1.id,
);
final originalPlayers = [testPlayer4, testPlayer5, testPlayer6];
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: originalPlayers,
expect(removed, isFalse);
},
);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, originalPlayers.length);
final playerIds = players!.map((p) => p.id).toSet();
for (final originalPlayer in originalPlayers) {
expect(playerIds.contains(originalPlayer.id), true);
}
});
test('matchHasPlayers returns false for non-existent match', () async {
final hasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: 'non-existent-match-id',
);
expect(hasPlayers, false);
});
test('isPlayerInMatch returns false for non-existent match', () async {
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: 'non-existent-match-id',
playerId: testPlayer1.id,
);
expect(isInMatch, false);
});
// Verifies that getPlayersInTeam returns empty list for non-existent match.
test(
'getPlayersInTeam returns empty list for non-existent match',
() async {
await database.teamDao.addTeam(team: testTeam1);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players.isEmpty, true);
},
);
// Verifies that players in different teams within the same match are returned correctly.
test('Players in different teams within same match are separate', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
// Add players to different teams
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer3.id,
teamId: testTeam2.id,
);
// Verify team 1 players
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.length, 2);
final team1Ids = playersInTeam1.map((p) => p.id).toSet();
expect(team1Ids.contains(testPlayer1.id), true);
expect(team1Ids.contains(testPlayer2.id), true);
expect(team1Ids.contains(testPlayer3.id), false);
// Verify team 2 players
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer3.id);
});
// Verifies that removePlayerFromMatch does not affect other matches.
test('removePlayerFromMatch does not affect other matches', () async {
final playersList = [testPlayer1, testPlayer2];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
// Remove player from match1
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: testPlayer1.id,
matchId: match1.id,
);
expect(removed, true);
// Verify player is removed from match1
final isInMatch1 = await database.playerMatchDao.isPlayerInMatch(
matchId: match1.id,
playerId: testPlayer1.id,
);
expect(isInMatch1, false);
// Verify player still exists in match2
final isInMatch2 = await database.playerMatchDao.isPlayerInMatch(
matchId: match2.id,
playerId: testPlayer1.id,
);
expect(isInMatch2, true);
});
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
test(
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
() async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
},
);
// Verifies that a player can be in a match without being assigned to a team.
test('Player can exist in match without team assignment', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
// Add player to match without team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
// Add another player to match with team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
// Verify both players are in the match
final isPlayer1InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
final isPlayer2InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
);
expect(isPlayer1InMatch, true);
expect(isPlayer2InMatch, true);
// Verify only player2 is in the team
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer2.id);
});
// Verifies that replaceMatchPlayers removes all existing players and replaces with new list.
test('replaceMatchPlayers replaces all match players correctly', () async {
// Create initial match with 3 players
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify initial players
var matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer1, testPlayer2];
await database.matchDao.replaceMatchPlayers(
matchId: testMatchOnlyPlayers.id,
newPlayers: newPlayersList,
);
// Get updated match and verify players
matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 2);
expect(matchPlayers.players.any((p) => p.id == testPlayer1.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer2.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer4.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer5.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer6.id), false);
});
});
}

View File

@@ -17,6 +17,9 @@ void main() {
late Game testGame;
late Match testMatch1;
late Match testMatch2;
ScoreEntry entryRound1 = ScoreEntry(roundNumber: 1, score: 10, change: 10);
ScoreEntry entryRound2 = ScoreEntry(roundNumber: 2, score: 25, change: 15);
ScoreEntry entryRound3 = ScoreEntry(roundNumber: 3, score: 30, change: 5);
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
@@ -65,13 +68,12 @@ void main() {
});
group('Score Tests', () {
group('Adding and Fetching scores', () {
test('Single Score', () async {
ScoreEntry entry = ScoreEntry(roundNumber: 1, score: 10, change: 10);
group('CREATE', () {
test('Adding and fetching single score works correctly', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entry,
entry: entryRound1,
);
final score = await database.scoreEntryDao.getScore(
@@ -81,41 +83,37 @@ void main() {
);
expect(score, isNotNull);
expect(score!.roundNumber, 1);
expect(score.score, 10);
expect(score.change, 10);
expect(score!.roundNumber, entryRound1.roundNumber);
expect(score.score, entryRound1.score);
expect(score.change, entryRound1.change);
});
test('Multiple Scores', () async {
final entryList = [
ScoreEntry(roundNumber: 1, score: 5, change: 5),
ScoreEntry(roundNumber: 2, score: 12, change: 7),
ScoreEntry(roundNumber: 3, score: 18, change: 6),
];
test('Adding and fetching single score works correctly', () async {
await database.scoreEntryDao.addScoresAsList(
entrys: entryList,
entrys: [entryRound1, entryRound2, entryRound3],
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
final scores = await database.scoreEntryDao.getAllPlayerScoresInMatch(
final entrys = await database.scoreEntryDao.getAllPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(scores, isNotNull);
expect(entrys, isNotEmpty);
// Scores should be returned in order of round number
for (int i = 0; i < entryList.length; i++) {
expect(scores[i].roundNumber, entryList[i].roundNumber);
expect(scores[i].score, entryList[i].score);
expect(scores[i].change, entryList[i].change);
// Map for connecting fetched entry with expected entrys
final testScores = {1: entryRound1, 2: entryRound2, 3: entryRound3};
for (final entry in entrys) {
final testEntry = testScores[entry.roundNumber]!;
expect(entry.roundNumber, testEntry.roundNumber);
expect(entry.score, testEntry.score);
expect(entry.change, testEntry.change);
}
});
});
group('Undesirable values', () {
test('Score & Round can have negative values', () async {
ScoreEntry entry = ScoreEntry(roundNumber: -2, score: -10, change: -10);
await database.scoreEntryDao.addScore(
@@ -155,6 +153,31 @@ void main() {
expect(score.change, 0);
});
test('Adding the same score twice replaces the existing one', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entryRound1,
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entryRound1,
);
final score = await database.scoreEntryDao.getScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, entryRound1.score);
expect(score.change, entryRound1.change);
});
});
group('READ', () {
test('Getting score for a non-existent entities returns null', () async {
var score = await database.scoreEntryDao.getScore(
playerId: testPlayer1.id,
@@ -201,10 +224,8 @@ void main() {
expect(score, isNull);
});
});
group('Scores in matches', () {
test('getAllMatchScores()', () async {
test('getAllMatchScores() works correctly', () async {
ScoreEntry entry1 = ScoreEntry(roundNumber: 1, score: 10, change: 10);
ScoreEntry entry2 = ScoreEntry(roundNumber: 1, score: 20, change: 20);
ScoreEntry entry3 = ScoreEntry(roundNumber: 2, score: 25, change: 15);
@@ -238,10 +259,10 @@ void main() {
matchId: testMatch1.id,
);
expect(scores.isEmpty, true);
expect(scores.isEmpty, isTrue);
});
test('getAllPlayerScoresInMatch()', () async {
test('getAllPlayerScoresInMatch() works correctly', () async {
ScoreEntry entry1 = ScoreEntry(roundNumber: 1, score: 10, change: 10);
ScoreEntry entry2 = ScoreEntry(roundNumber: 2, score: 25, change: 15);
ScoreEntry entry3 = ScoreEntry(roundNumber: 1, score: 30, change: 30);
@@ -278,7 +299,7 @@ void main() {
matchId: testMatch1.id,
);
expect(playerScores.isEmpty, true);
expect(playerScores.isEmpty, isTrue);
});
test('Scores are isolated across different matches', () async {
@@ -315,31 +336,109 @@ void main() {
expect(match2Scores[0].score, 50);
expect(match2Scores[0].change, 50);
});
test('getLatestRoundNumber() works correctly', () async {
var latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, isNull);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entryRound1,
);
latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 1);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entryRound2,
);
latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 2);
});
test('getLatestRoundNumber() with non-consecutive rounds', () async {
await database.scoreEntryDao.addScoresAsList(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entrys: [entryRound1, entryRound3],
);
final latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 3);
});
test('getTotalScoreForPlayer() works correctly', () async {
var totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 0);
await database.scoreEntryDao.addScoresAsList(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entrys: [entryRound1, entryRound2, entryRound3],
);
totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
final expectedTotal =
entryRound1.change + entryRound2.change + entryRound3.change;
expect(totalScore, expectedTotal);
});
test('getTotalScoreForPlayer() ignores round score', () async {
await database.scoreEntryDao.addScoresAsList(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entrys: [
ScoreEntry(roundNumber: 2, score: 25, change: 25),
ScoreEntry(roundNumber: 1, score: 25, change: 10),
ScoreEntry(roundNumber: 3, score: 25, change: 25),
],
);
final totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
// Should return the sum of all changes
expect(totalScore, 60);
});
});
group('Updating scores', () {
test('updateScore()', () async {
ScoreEntry entry1 = ScoreEntry(roundNumber: 1, score: 10, change: 10);
ScoreEntry entry2 = ScoreEntry(roundNumber: 2, score: 15, change: 5);
await database.scoreEntryDao.addScore(
group('UPDATE', () {
test('updateScore() works correctly', () async {
await database.scoreEntryDao.addScoresAsList(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entry1,
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: entry2,
entrys: [entryRound1, entryRound2],
);
final newEntry = ScoreEntry(roundNumber: 2, score: 50, change: 40);
final updated = await database.scoreEntryDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
newEntry: ScoreEntry(roundNumber: 2, score: 50, change: 40),
entry: newEntry,
);
expect(updated, true);
expect(updated, isTrue);
final score = await database.scoreEntryDao.getScore(
playerId: testPlayer1.id,
@@ -348,23 +447,23 @@ void main() {
);
expect(score, isNotNull);
expect(score!.score, 50);
expect(score.change, 40);
expect(score!.score, newEntry.score);
expect(score.change, newEntry.change);
});
test('Updating a non-existent score returns false', () async {
final updated = await database.scoreEntryDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
newEntry: ScoreEntry(roundNumber: 1, score: 20, change: 20),
entry: entryRound1,
);
expect(updated, false);
expect(updated, isFalse);
});
});
group('Deleting scores', () {
test('deleteScore() ', () async {
group('DELETE', () {
test('deleteScore() works correctly', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
@@ -377,7 +476,7 @@ void main() {
roundNumber: 1,
);
expect(deleted, true);
expect(deleted, isTrue);
final score = await database.scoreEntryDao.getScore(
playerId: testPlayer1.id,
@@ -395,31 +494,36 @@ void main() {
roundNumber: 1,
);
expect(deleted, false);
expect(deleted, isFalse);
});
test('deleteAllScoresForMatch() works correctly', () async {
final score1 = ScoreEntry(roundNumber: 1, score: 10, change: 10);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
entry: score1,
);
final score2 = ScoreEntry(roundNumber: 1, score: 20, change: 20);
await database.scoreEntryDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 20, change: 20),
entry: score2,
);
final score3 = ScoreEntry(roundNumber: 1, score: 15, change: 15);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
entry: ScoreEntry(roundNumber: 1, score: 15, change: 15),
entry: score3,
);
final deleted = await database.scoreEntryDao.deleteAllScoresForMatch(
matchId: testMatch1.id,
);
expect(deleted, true);
expect(deleted, isTrue);
final match1Scores = await database.scoreEntryDao.getAllMatchScores(
matchId: testMatch1.id,
@@ -433,22 +537,16 @@ void main() {
});
test('deleteAllScoresForPlayerInMatch() works correctly', () async {
await database.scoreEntryDao.addScore(
await database.scoreEntryDao.addScoresAsList(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 2, score: 15, change: 5),
entrys: [entryRound1, entryRound2],
);
await database.scoreEntryDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 6, change: 6),
entry: entryRound1,
);
final deleted = await database.scoreEntryDao
@@ -457,7 +555,7 @@ void main() {
matchId: testMatch1.id,
);
expect(deleted, true);
expect(deleted, isTrue);
final player1Scores = await database.scoreEntryDao
.getAllPlayerScoresInMatch(
@@ -475,146 +573,12 @@ void main() {
});
});
group('Score Aggregations & Edge Cases', () {
test('getLatestRoundNumber()', () async {
var latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, isNull);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
);
latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 1);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 5, score: 50, change: 40),
);
latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
test('getLatestRoundNumber() with non-consecutive rounds', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 5, score: 50, change: 40),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 3, score: 30, change: 20),
);
final latestRound = await database.scoreEntryDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
test('getTotalScoreForPlayer()', () async {
var totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 0);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 2, score: 25, change: 15),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 3, score: 40, change: 15),
);
totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 40);
});
test('getTotalScoreForPlayer() ignores round score', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 2, score: 25, change: 25),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 25, change: 10),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 3, score: 25, change: 25),
);
final totalScore = await database.scoreEntryDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
// Should return the sum of all changes
expect(totalScore, 60);
});
test('Adding the same score twice replaces the existing one', () async {
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 10, change: 10),
);
await database.scoreEntryDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
entry: ScoreEntry(roundNumber: 1, score: 20, change: 20),
);
final score = await database.scoreEntryDao.getScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 20);
expect(score.change, 20);
});
});
group('Handling Winner', () {
group('WINNER', () {
test('hasWinner() works correctly', () async {
var hasWinner = await database.scoreEntryDao.hasWinner(
matchId: testMatch1.id,
);
expect(hasWinner, false);
expect(hasWinner, isFalse);
await database.scoreEntryDao.setWinner(
playerId: testPlayer1.id,
@@ -624,7 +588,7 @@ void main() {
hasWinner = await database.scoreEntryDao.hasWinner(
matchId: testMatch1.id,
);
expect(hasWinner, true);
expect(hasWinner, isTrue);
});
test('getWinnersForMatch() returns correct winner', () async {
@@ -648,7 +612,7 @@ void main() {
var removed = await database.scoreEntryDao.removeWinner(
matchId: testMatch1.id,
);
expect(removed, false);
expect(removed, isFalse);
await database.scoreEntryDao.setWinner(
playerId: testPlayer1.id,
@@ -658,7 +622,7 @@ void main() {
removed = await database.scoreEntryDao.removeWinner(
matchId: testMatch1.id,
);
expect(removed, true);
expect(removed, isTrue);
var winner = await database.scoreEntryDao.getWinner(
matchId: testMatch1.id,
@@ -667,58 +631,58 @@ void main() {
});
});
group('Handling Looser', () {
test('hasLooser() works correctly', () async {
var hasLooser = await database.scoreEntryDao.hasLooser(
group('LOSER', () {
test('hasLoser() works correctly', () async {
var hasLooser = await database.scoreEntryDao.hasLoser(
matchId: testMatch1.id,
);
expect(hasLooser, false);
expect(hasLooser, isFalse);
await database.scoreEntryDao.setLooser(
await database.scoreEntryDao.setLoser(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
hasLooser = await database.scoreEntryDao.hasLooser(
hasLooser = await database.scoreEntryDao.hasLoser(
matchId: testMatch1.id,
);
expect(hasLooser, true);
expect(hasLooser, isTrue);
});
test('getLooser() returns correct winner', () async {
var looser = await database.scoreEntryDao.getLooser(
test('getLoser() returns correct winner', () async {
var looser = await database.scoreEntryDao.getLoser(
matchId: testMatch1.id,
);
expect(looser, isNull);
await database.scoreEntryDao.setLooser(
await database.scoreEntryDao.setLoser(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
looser = await database.scoreEntryDao.getLooser(matchId: testMatch1.id);
looser = await database.scoreEntryDao.getLoser(matchId: testMatch1.id);
expect(looser, isNotNull);
expect(looser!.id, testPlayer1.id);
});
test('removeLooser() works correctly', () async {
var removed = await database.scoreEntryDao.removeLooser(
test('removeLoser() works correctly', () async {
var removed = await database.scoreEntryDao.removeLoser(
matchId: testMatch1.id,
);
expect(removed, false);
expect(removed, isFalse);
await database.scoreEntryDao.setLooser(
await database.scoreEntryDao.setLoser(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
removed = await database.scoreEntryDao.removeLooser(
removed = await database.scoreEntryDao.removeLoser(
matchId: testMatch1.id,
);
expect(removed, true);
expect(removed, isTrue);
var looser = await database.scoreEntryDao.getLooser(
var looser = await database.scoreEntryDao.getLoser(
matchId: testMatch1.id,
);
expect(looser, isNull);

View File

@@ -99,8 +99,8 @@ void main() {
await database.playerDao.addPlayer(player: testPlayer1);
await database.gameDao.addGame(game: testGame);
await database.groupDao.addGroup(group: testGroup);
await database.teamDao.addTeam(team: testTeam);
await database.matchDao.addMatch(match: testMatch);
await database.teamDao.addTeam(team: testTeam, matchId: testMatch.id);
var playerCount = await database.playerDao.getPlayerCount();
var gameCount = await database.gameDao.getGameCount();
@@ -137,7 +137,9 @@ void main() {
await database.playerDao.addPlayer(player: testPlayer2);
await database.gameDao.addGame(game: testGame);
await database.groupDao.addGroup(group: testGroup);
/*
await database.teamDao.addTeam(team: testTeam);
*/
await database.matchDao.addMatch(match: testMatch);
final ctx = await getContext(tester);
@@ -147,22 +149,19 @@ void main() {
final decoded = json.decode(jsonString) as Map<String, dynamic>;
expect(decoded.containsKey('players'), true);
expect(decoded.containsKey('games'), true);
expect(decoded.containsKey('groups'), true);
expect(decoded.containsKey('teams'), true);
expect(decoded.containsKey('matches'), true);
expect(decoded.containsKey('players'), isTrue);
expect(decoded.containsKey('games'), isTrue);
expect(decoded.containsKey('groups'), isTrue);
expect(decoded.containsKey('matches'), isTrue);
final players = decoded['players'] as List<dynamic>;
final games = decoded['games'] as List<dynamic>;
final groups = decoded['groups'] as List<dynamic>;
final teams = decoded['teams'] as List<dynamic>;
final matches = decoded['matches'] as List<dynamic>;
expect(players.length, 2);
expect(games.length, 1);
expect(groups.length, 1);
expect(teams.length, 1);
expect(matches.length, 1);
});
@@ -175,13 +174,11 @@ void main() {
final players = decoded['players'] as List<dynamic>;
final games = decoded['games'] as List<dynamic>;
final groups = decoded['groups'] as List<dynamic>;
final teams = decoded['teams'] as List<dynamic>;
final matches = decoded['matches'] as List<dynamic>;
expect(players, isEmpty);
expect(games, isEmpty);
expect(groups, isEmpty);
expect(teams, isEmpty);
expect(matches, isEmpty);
});
});
@@ -243,29 +240,6 @@ void main() {
expect(memberIds, containsAll([testPlayer1.id, testPlayer2.id]));
});
testWidgets('Team data is correct', (tester) async {
await database.teamDao.addTeam(team: testTeam);
final ctx = await getContext(tester);
final jsonString = await DataTransferService.getAppDataAsJson(ctx);
final decoded = json.decode(jsonString) as Map<String, dynamic>;
final teams = decoded['teams'] as List<dynamic>;
expect(teams.length, 1);
final teamData = teams[0] as Map<String, dynamic>;
expect(teamData['id'], testTeam.id);
expect(teamData['name'], testTeam.name);
expect(teamData['memberIds'], isA<List>());
// Note: In this system, teams don't have independent members.
// Team members are only tracked through matches via PlayerMatchTable.
// Therefore, memberIds will be empty for standalone teams.
final memberIds = teamData['memberIds'] as List<dynamic>;
expect(memberIds, isEmpty);
});
testWidgets('Match data is correct', (tester) async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2],
@@ -317,6 +291,51 @@ void main() {
expect(player2Score.change, 15);
});
testWidgets('Match with teams is handled correctly', (tester) async {
final matchWithTeams = Match(
name: 'Match with Teams',
game: testGame,
players: [testPlayer1, testPlayer2],
teams: [testTeam],
notes: 'Team match',
);
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2],
);
await database.gameDao.addGame(game: testGame);
await database.matchDao.addMatch(match: matchWithTeams);
final ctx = await getContext(tester);
final jsonString = await DataTransferService.getAppDataAsJson(ctx);
final decoded = json.decode(jsonString) as Map<String, dynamic>;
final matches = decoded['matches'] as List<dynamic>;
expect(matches.length, 1);
final matchData = matches[0] as Map<String, dynamic>;
expect(matchData['id'], matchWithTeams.id);
expect(matchData['name'], matchWithTeams.name);
expect(
matchData['teams'],
isNotNull,
reason: 'teams should not be null',
);
expect(matchData['teams'], isA<List>());
final teamsInMatch = matchData['teams'] as List<dynamic>;
expect(teamsInMatch.length, 1);
final teamData = teamsInMatch[0] as Map<String, dynamic>;
expect(teamData['id'], testTeam.id);
expect(teamData['name'], testTeam.name);
expect(teamData['memberIds'], isA<List>());
final memberIds = teamData['memberIds'] as List<dynamic>;
expect(memberIds.length, 2);
expect(memberIds, containsAll([testPlayer1.id, testPlayer2.id]));
});
testWidgets('Match without group is handled correctly', (tester) async {
final matchWithoutGroup = Match(
name: 'No Group Match',
@@ -644,19 +663,17 @@ void main() {
test('parseTeamsFromJson()', () {
final playerById = {testPlayer1.id: testPlayer1};
final jsonMap = {
'teams': [
{
'id': testTeam.id,
'name': testTeam.name,
'memberIds': [testPlayer1.id],
'createdAt': testTeam.createdAt.toIso8601String(),
},
],
};
final teamsJson = [
{
'id': testTeam.id,
'name': testTeam.name,
'memberIds': [testPlayer1.id],
'createdAt': testTeam.createdAt.toIso8601String(),
},
];
final teams = DataTransferService.parseTeamsFromJson(
jsonMap,
teamsJson,
playerById,
);
@@ -668,15 +685,21 @@ void main() {
});
test('parseTeamsFromJson() empty list', () {
final jsonMap = {'teams': []};
final teams = DataTransferService.parseTeamsFromJson(jsonMap, {});
final teams = DataTransferService.parseTeamsFromJson([], {});
expect(teams, isEmpty);
});
test('parseTeamsFromJson() missing key', () {
final jsonMap = <String, dynamic>{};
final teams = DataTransferService.parseTeamsFromJson(jsonMap, {});
expect(teams, isEmpty);
test('parseTeamsFromJson() missing memberIds', () {
final teamsJson = [
{
'id': testTeam.id,
'name': testTeam.name,
'createdAt': testTeam.createdAt.toIso8601String(),
},
];
final teams = DataTransferService.parseTeamsFromJson(teamsJson, {});
expect(teams.length, 1);
expect(teams[0].members, isEmpty);
});
test('parseMatchesFromJson()', () {
@@ -860,14 +883,6 @@ void main() {
'createdAt': testGroup.createdAt.toIso8601String(),
},
],
'teams': [
{
'id': testTeam.id,
'name': testTeam.name,
'memberIds': [testPlayer1.id, testPlayer2.id],
'createdAt': testTeam.createdAt.toIso8601String(),
},
],
'matches': [
{
'id': testMatch.id,