Merge pull request 'FutureBuilder-/Skeleton-/Futurelogik verbessern' (#90) from enhancement/80-FutureBuilder-Logik-bei-Interaktion-mit-DB-verbessern into development
Reviewed-on: #90 Reviewed-by: gelbeinhalb <spam@yannick-weigert.de> Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
This commit was merged in pull request #90.
This commit is contained in:
2
lib/core/constants.dart
Normal file
2
lib/core/constants.dart
Normal file
@@ -0,0 +1,2 @@
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/// Minimum duration of all app skeletons
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Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
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@@ -1,4 +1,5 @@
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import 'package:flutter/material.dart';
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import 'package:flutter/material.dart';
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import 'package:game_tracker/core/constants.dart';
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import 'package:game_tracker/core/custom_theme.dart';
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import 'package:game_tracker/core/custom_theme.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/dto/group.dart';
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import 'package:game_tracker/data/dto/group.dart';
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@@ -18,15 +19,15 @@ class GroupsView extends StatefulWidget {
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}
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}
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class _GroupsViewState extends State<GroupsView> {
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class _GroupsViewState extends State<GroupsView> {
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late Future<List<Group>> _allGroupsFuture;
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late final AppDatabase db;
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late final AppDatabase db;
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late List<Group> loadedGroups;
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bool isLoading = true;
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final player = Player(name: 'Skeleton Player');
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List<Group> groups = List.filled(
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late final List<Group> skeletonData = List.filled(
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7,
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7,
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Group(
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Group(
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name: 'Skeleton Match',
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name: 'Skeleton Group',
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members: [player, player, player, player, player, player],
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members: List.filled(6, Player(name: 'Skeleton Player')),
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),
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),
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);
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);
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@@ -34,10 +35,7 @@ class _GroupsViewState extends State<GroupsView> {
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void initState() {
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void initState() {
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super.initState();
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super.initState();
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db = Provider.of<AppDatabase>(context, listen: false);
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db = Provider.of<AppDatabase>(context, listen: false);
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_allGroupsFuture = Future.delayed(
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loadGroups();
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const Duration(milliseconds: 250),
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() => db.groupDao.getAllGroups(),
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);
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}
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}
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@override
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@override
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@@ -47,50 +45,30 @@ class _GroupsViewState extends State<GroupsView> {
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body: Stack(
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body: Stack(
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alignment: Alignment.center,
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alignment: Alignment.center,
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children: [
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children: [
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FutureBuilder<List<Group>>(
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AppSkeleton(
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future: _allGroupsFuture,
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enabled: isLoading,
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builder:
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child: Visibility(
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(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
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visible: groups.isNotEmpty,
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if (snapshot.hasError) {
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replacement: const Center(
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return const Center(
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child: TopCenteredMessage(
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child: TopCenteredMessage(
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icon: Icons.info,
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icon: Icons.report,
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title: 'Info',
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title: 'Error',
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message: 'No groups created yet',
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message: 'Group data couldn\'t\nbe loaded',
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),
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),
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),
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: groups.length + 1,
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itemBuilder: (BuildContext context, int index) {
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if (index == groups.length) {
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return SizedBox(
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height: MediaQuery.paddingOf(context).bottom - 20,
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);
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);
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}
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}
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if (snapshot.connectionState == ConnectionState.done &&
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return GroupTile(group: groups[index]);
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(!snapshot.hasData || snapshot.data!.isEmpty)) {
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return const Center(
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child: TopCenteredMessage(
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icon: Icons.info,
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title: 'Info',
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message: 'No groups created yet',
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),
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);
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}
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final bool isLoading =
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snapshot.connectionState == ConnectionState.waiting;
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final List<Group> groups =
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isLoading ? skeletonData : (snapshot.data ?? [])
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..sort((a, b) => b.createdAt.compareTo(a.createdAt));
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return AppSkeleton(
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enabled: isLoading,
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child: ListView.builder(
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padding: const EdgeInsets.only(bottom: 85),
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itemCount: groups.length + 1,
|
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itemBuilder: (BuildContext context, int index) {
|
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if (index == groups.length) {
|
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return SizedBox(
|
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height: MediaQuery.paddingOf(context).bottom - 20,
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);
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}
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return GroupTile(group: groups[index]);
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},
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),
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);
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},
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},
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),
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),
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),
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),
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Positioned(
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Positioned(
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bottom: MediaQuery.paddingOf(context).bottom,
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bottom: MediaQuery.paddingOf(context).bottom,
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@@ -107,7 +85,7 @@ class _GroupsViewState extends State<GroupsView> {
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),
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),
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);
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);
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setState(() {
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setState(() {
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_allGroupsFuture = db.groupDao.getAllGroups();
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loadGroups();
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});
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});
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},
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},
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),
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),
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@@ -116,4 +94,22 @@ class _GroupsViewState extends State<GroupsView> {
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),
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),
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);
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);
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}
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}
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void loadGroups() {
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Future.wait([
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db.groupDao.getAllGroups(),
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Future.delayed(minimumSkeletonDuration),
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]).then((results) {
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loadedGroups = results[0] as List<Group>;
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setState(() {
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groups = loadedGroups
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..sort((a, b) => b.createdAt.compareTo(a.createdAt));
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});
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if (mounted) {
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setState(() {
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isLoading = false;
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});
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}
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});
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}
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}
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}
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@@ -1,4 +1,5 @@
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import 'package:flutter/material.dart';
|
import 'package:flutter/material.dart';
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|
import 'package:game_tracker/core/constants.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/db/database.dart';
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import 'package:game_tracker/data/dto/group.dart';
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import 'package:game_tracker/data/dto/group.dart';
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import 'package:game_tracker/data/dto/match.dart';
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import 'package:game_tracker/data/dto/match.dart';
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@@ -18,12 +19,11 @@ class HomeView extends StatefulWidget {
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}
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}
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class _HomeViewState extends State<HomeView> {
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class _HomeViewState extends State<HomeView> {
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late Future<int> _matchCountFuture;
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late Future<int> _groupCountFuture;
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late Future<List<Match>> _recentMatchesFuture;
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bool isLoading = true;
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bool isLoading = true;
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int matchCount = 0;
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late final List<Match> skeletonData = List.filled(
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int groupCount = 0;
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List<Match> loadedRecentMatches = [];
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List<Match> recentMatches = List.filled(
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2,
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2,
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Match(
|
Match(
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name: 'Skeleton Match',
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name: 'Skeleton Match',
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@@ -39,19 +39,28 @@ class _HomeViewState extends State<HomeView> {
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);
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);
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|
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@override
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@override
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initState() {
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void initState() {
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super.initState();
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super.initState();
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final db = Provider.of<AppDatabase>(context, listen: false);
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final db = Provider.of<AppDatabase>(context, listen: false);
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_matchCountFuture = db.matchDao.getMatchCount();
|
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_groupCountFuture = db.groupDao.getGroupCount();
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_recentMatchesFuture = db.matchDao.getAllMatches();
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|
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Future.wait([
|
Future.wait([
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_matchCountFuture,
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db.matchDao.getMatchCount(),
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_groupCountFuture,
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db.groupDao.getGroupCount(),
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_recentMatchesFuture,
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db.matchDao.getAllMatches(),
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]).then((_) async {
|
Future.delayed(minimumSkeletonDuration),
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await Future.delayed(const Duration(milliseconds: 250));
|
]).then((results) {
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matchCount = results[0] as int;
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groupCount = results[1] as int;
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loadedRecentMatches = results[2] as List<Match>;
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|
recentMatches =
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|
(loadedRecentMatches
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|
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
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|
.take(2)
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.toList();
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|
if (loadedRecentMatches.length < 2) {
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|
recentMatches.add(
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|
Match(name: 'Dummy Match', winner: null, group: null, players: null),
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|
);
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|
}
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if (mounted) {
|
if (mounted) {
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setState(() {
|
setState(() {
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isLoading = false;
|
isLoading = false;
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@@ -65,6 +74,7 @@ class _HomeViewState extends State<HomeView> {
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return LayoutBuilder(
|
return LayoutBuilder(
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builder: (BuildContext context, BoxConstraints constraints) {
|
builder: (BuildContext context, BoxConstraints constraints) {
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return AppSkeleton(
|
return AppSkeleton(
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||||||
|
fixLayoutBuilder: true,
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enabled: isLoading,
|
enabled: isLoading,
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child: SingleChildScrollView(
|
child: SingleChildScrollView(
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child: Column(
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child: Column(
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@@ -73,38 +83,20 @@ class _HomeViewState extends State<HomeView> {
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Row(
|
Row(
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mainAxisAlignment: MainAxisAlignment.center,
|
mainAxisAlignment: MainAxisAlignment.center,
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children: [
|
children: [
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FutureBuilder<int>(
|
QuickInfoTile(
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future: _matchCountFuture,
|
width: constraints.maxWidth * 0.45,
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builder: (context, snapshot) {
|
height: constraints.maxHeight * 0.15,
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final int count = (snapshot.hasData)
|
title: 'Matches',
|
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? snapshot.data!
|
icon: Icons.groups_rounded,
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: 0;
|
value: matchCount,
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return QuickInfoTile(
|
|
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width: constraints.maxWidth * 0.45,
|
|
||||||
height: constraints.maxHeight * 0.15,
|
|
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title: 'Matches',
|
|
||||||
icon: Icons.groups_rounded,
|
|
||||||
value: count,
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
),
|
||||||
SizedBox(width: constraints.maxWidth * 0.05),
|
SizedBox(width: constraints.maxWidth * 0.05),
|
||||||
FutureBuilder<int>(
|
QuickInfoTile(
|
||||||
future: _groupCountFuture,
|
width: constraints.maxWidth * 0.45,
|
||||||
builder: (context, snapshot) {
|
height: constraints.maxHeight * 0.15,
|
||||||
final int count =
|
title: 'Groups',
|
||||||
(snapshot.connectionState == ConnectionState.done &&
|
icon: Icons.groups_rounded,
|
||||||
snapshot.hasData)
|
value: groupCount,
|
||||||
? snapshot.data!
|
|
||||||
: 0;
|
|
||||||
return QuickInfoTile(
|
|
||||||
width: constraints.maxWidth * 0.45,
|
|
||||||
height: constraints.maxHeight * 0.15,
|
|
||||||
title: 'Groups',
|
|
||||||
icon: Icons.groups_rounded,
|
|
||||||
value: count,
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
@@ -116,80 +108,48 @@ class _HomeViewState extends State<HomeView> {
|
|||||||
icon: Icons.timer,
|
icon: Icons.timer,
|
||||||
content: Padding(
|
content: Padding(
|
||||||
padding: const EdgeInsets.symmetric(horizontal: 40.0),
|
padding: const EdgeInsets.symmetric(horizontal: 40.0),
|
||||||
child: FutureBuilder(
|
child: Visibility(
|
||||||
future: _recentMatchesFuture,
|
visible: !isLoading && loadedRecentMatches.isNotEmpty,
|
||||||
builder:
|
replacement: const Center(
|
||||||
(
|
heightFactor: 12,
|
||||||
BuildContext context,
|
child: Text('No recent games available'),
|
||||||
AsyncSnapshot<List<Match>> snapshot,
|
),
|
||||||
) {
|
child: Column(
|
||||||
if (snapshot.hasError) {
|
mainAxisAlignment: MainAxisAlignment.start,
|
||||||
return const Center(
|
crossAxisAlignment: CrossAxisAlignment.start,
|
||||||
heightFactor: 4,
|
children: [
|
||||||
child: Text(
|
MatchTile(
|
||||||
'Error while loading recent matches.',
|
matchTitle: recentMatches[0].name,
|
||||||
),
|
game: 'Winner',
|
||||||
);
|
ruleset: 'Ruleset',
|
||||||
}
|
players: _getPlayerText(recentMatches[0]),
|
||||||
final List<Match> matches =
|
winner: recentMatches[0].winner == null
|
||||||
(isLoading
|
? 'Match in progress...'
|
||||||
? skeletonData
|
: recentMatches[0].winner!.name,
|
||||||
: (snapshot.data ?? [])
|
),
|
||||||
..sort(
|
const Padding(
|
||||||
(a, b) => b.createdAt.compareTo(
|
padding: EdgeInsets.symmetric(vertical: 8.0),
|
||||||
a.createdAt,
|
child: Divider(),
|
||||||
),
|
),
|
||||||
))
|
if (loadedRecentMatches.length > 1) ...[
|
||||||
.take(2)
|
MatchTile(
|
||||||
.toList();
|
matchTitle: recentMatches[1].name,
|
||||||
if (matches.isNotEmpty) {
|
game: 'Winner',
|
||||||
return Column(
|
ruleset: 'Ruleset',
|
||||||
mainAxisAlignment: MainAxisAlignment.start,
|
players: _getPlayerText(recentMatches[1]),
|
||||||
crossAxisAlignment: CrossAxisAlignment.start,
|
winner: recentMatches[1].winner == null
|
||||||
children: [
|
? 'Game in progress...'
|
||||||
MatchTile(
|
: recentMatches[1].winner!.name,
|
||||||
matchTitle: matches[0].name,
|
),
|
||||||
game: 'Winner',
|
const SizedBox(height: 8),
|
||||||
ruleset: 'Ruleset',
|
] else ...[
|
||||||
players: _getPlayerText(matches[0]),
|
const Center(
|
||||||
winner: matches[0].winner == null
|
heightFactor: 5.35,
|
||||||
? 'Match in progress...'
|
child: Text('No second game available'),
|
||||||
: matches[0].winner!.name,
|
),
|
||||||
),
|
],
|
||||||
const Padding(
|
],
|
||||||
padding: EdgeInsets.symmetric(
|
),
|
||||||
vertical: 8.0,
|
|
||||||
),
|
|
||||||
child: Divider(),
|
|
||||||
),
|
|
||||||
if (matches.length > 1) ...[
|
|
||||||
MatchTile(
|
|
||||||
matchTitle: matches[1].name,
|
|
||||||
game: 'Winner',
|
|
||||||
ruleset: 'Ruleset',
|
|
||||||
players: _getPlayerText(matches[1]),
|
|
||||||
winner: matches[1].winner == null
|
|
||||||
? 'Game in progress...'
|
|
||||||
: matches[1].winner!.name,
|
|
||||||
),
|
|
||||||
const SizedBox(height: 8),
|
|
||||||
] else ...[
|
|
||||||
const Center(
|
|
||||||
heightFactor: 4,
|
|
||||||
child: Text(
|
|
||||||
'No second game available.',
|
|
||||||
),
|
|
||||||
),
|
|
||||||
],
|
|
||||||
],
|
|
||||||
);
|
|
||||||
} else {
|
|
||||||
return const Center(
|
|
||||||
heightFactor: 12,
|
|
||||||
child: Text('No recent games available.'),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
},
|
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
@@ -199,7 +159,6 @@ class _HomeViewState extends State<HomeView> {
|
|||||||
title: 'Quick Create',
|
title: 'Quick Create',
|
||||||
icon: Icons.add_box_rounded,
|
icon: Icons.add_box_rounded,
|
||||||
content: Column(
|
content: Column(
|
||||||
spacing: 8,
|
|
||||||
children: [
|
children: [
|
||||||
Row(
|
Row(
|
||||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||||
|
|||||||
@@ -28,12 +28,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
|||||||
/// Reference to the app database
|
/// Reference to the app database
|
||||||
late final AppDatabase db;
|
late final AppDatabase db;
|
||||||
|
|
||||||
/// Futures to load all groups and players from the database
|
|
||||||
late Future<List<Group>> _allGroupsFuture;
|
|
||||||
|
|
||||||
/// Future to load all players from the database
|
|
||||||
late Future<List<Player>> _allPlayersFuture;
|
|
||||||
|
|
||||||
/// Controller for the game name input field
|
/// Controller for the game name input field
|
||||||
final TextEditingController _gameNameController = TextEditingController();
|
final TextEditingController _gameNameController = TextEditingController();
|
||||||
|
|
||||||
@@ -107,14 +101,13 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
|||||||
|
|
||||||
db = Provider.of<AppDatabase>(context, listen: false);
|
db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
|
|
||||||
_allGroupsFuture = db.groupDao.getAllGroups();
|
Future.wait([
|
||||||
_allPlayersFuture = db.playerDao.getAllPlayers();
|
db.groupDao.getAllGroups(),
|
||||||
|
db.playerDao.getAllPlayers(),
|
||||||
Future.wait([_allGroupsFuture, _allPlayersFuture]).then((result) async {
|
]).then((result) async {
|
||||||
groupsList = result[0] as List<Group>;
|
groupsList = result[0] as List<Group>;
|
||||||
playerList = result[1] as List<Player>;
|
playerList = result[1] as List<Player>;
|
||||||
});
|
});
|
||||||
|
|
||||||
filteredPlayerList = List.from(playerList);
|
filteredPlayerList = List.from(playerList);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -2,6 +2,7 @@ import 'dart:core' hide Match;
|
|||||||
|
|
||||||
import 'package:flutter/cupertino.dart';
|
import 'package:flutter/cupertino.dart';
|
||||||
import 'package:flutter/material.dart';
|
import 'package:flutter/material.dart';
|
||||||
|
import 'package:game_tracker/core/constants.dart';
|
||||||
import 'package:game_tracker/core/custom_theme.dart';
|
import 'package:game_tracker/core/custom_theme.dart';
|
||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
import 'package:game_tracker/data/dto/group.dart';
|
import 'package:game_tracker/data/dto/group.dart';
|
||||||
@@ -23,16 +24,16 @@ class MatchView extends StatefulWidget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
class _MatchViewState extends State<MatchView> {
|
class _MatchViewState extends State<MatchView> {
|
||||||
late Future<List<Match>> _gameListFuture;
|
|
||||||
late final AppDatabase db;
|
late final AppDatabase db;
|
||||||
|
bool isLoading = true;
|
||||||
|
|
||||||
late final List<Match> skeletonData = List.filled(
|
List<Match> matches = List.filled(
|
||||||
4,
|
4,
|
||||||
Match(
|
Match(
|
||||||
name: 'Skeleton Gamename',
|
name: 'Skeleton Gamename',
|
||||||
group: Group(
|
group: Group(
|
||||||
name: 'Groupname',
|
name: 'Groupname',
|
||||||
members: List.generate(5, (index) => Player(name: 'Player')),
|
members: List.filled(5, Player(name: 'Player')),
|
||||||
),
|
),
|
||||||
winner: Player(name: 'Player'),
|
winner: Player(name: 'Player'),
|
||||||
players: [Player(name: 'Player')],
|
players: [Player(name: 'Player')],
|
||||||
@@ -43,10 +44,7 @@ class _MatchViewState extends State<MatchView> {
|
|||||||
void initState() {
|
void initState() {
|
||||||
super.initState();
|
super.initState();
|
||||||
db = Provider.of<AppDatabase>(context, listen: false);
|
db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
_gameListFuture = Future.delayed(
|
loadGames();
|
||||||
const Duration(milliseconds: 250),
|
|
||||||
() => db.matchDao.getAllMatches(),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
@@ -56,67 +54,44 @@ class _MatchViewState extends State<MatchView> {
|
|||||||
body: Stack(
|
body: Stack(
|
||||||
alignment: Alignment.center,
|
alignment: Alignment.center,
|
||||||
children: [
|
children: [
|
||||||
FutureBuilder<List<Match>>(
|
AppSkeleton(
|
||||||
future: _gameListFuture,
|
enabled: isLoading,
|
||||||
builder:
|
child: Visibility(
|
||||||
(BuildContext context, AsyncSnapshot<List<Match>> snapshot) {
|
visible: matches.isNotEmpty,
|
||||||
if (snapshot.hasError) {
|
replacement: const Center(
|
||||||
return const Center(
|
child: TopCenteredMessage(
|
||||||
child: TopCenteredMessage(
|
icon: Icons.report,
|
||||||
icon: Icons.report,
|
title: 'Info',
|
||||||
title: 'Error',
|
message: 'No games created yet',
|
||||||
message: 'Game data could not be loaded',
|
),
|
||||||
),
|
),
|
||||||
|
child: ListView.builder(
|
||||||
|
padding: const EdgeInsets.only(bottom: 85),
|
||||||
|
itemCount: matches.length + 1,
|
||||||
|
itemBuilder: (BuildContext context, int index) {
|
||||||
|
if (index == matches.length) {
|
||||||
|
return SizedBox(
|
||||||
|
height: MediaQuery.paddingOf(context).bottom - 80,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
if (snapshot.connectionState == ConnectionState.done &&
|
return GameHistoryTile(
|
||||||
(!snapshot.hasData || snapshot.data!.isEmpty)) {
|
onTap: () async {
|
||||||
return const Center(
|
Navigator.push(
|
||||||
child: TopCenteredMessage(
|
context,
|
||||||
icon: Icons.report,
|
CupertinoPageRoute(
|
||||||
title: 'Info',
|
fullscreenDialog: true,
|
||||||
message: 'No games created yet',
|
builder: (context) => GameResultView(
|
||||||
),
|
match: matches[index],
|
||||||
);
|
onWinnerChanged: loadGames,
|
||||||
}
|
),
|
||||||
final bool isLoading =
|
),
|
||||||
snapshot.connectionState == ConnectionState.waiting;
|
);
|
||||||
final List<Match> matches =
|
},
|
||||||
(isLoading ? skeletonData : (snapshot.data ?? [])
|
match: matches[index],
|
||||||
..sort(
|
|
||||||
(a, b) => b.createdAt.compareTo(a.createdAt),
|
|
||||||
))
|
|
||||||
.toList();
|
|
||||||
return AppSkeleton(
|
|
||||||
enabled: isLoading,
|
|
||||||
child: ListView.builder(
|
|
||||||
padding: const EdgeInsets.only(bottom: 85),
|
|
||||||
itemCount: matches.length + 1,
|
|
||||||
itemBuilder: (BuildContext context, int index) {
|
|
||||||
if (index == matches.length) {
|
|
||||||
return SizedBox(
|
|
||||||
height: MediaQuery.paddingOf(context).bottom - 20,
|
|
||||||
);
|
|
||||||
}
|
|
||||||
return GameHistoryTile(
|
|
||||||
onTap: () async {
|
|
||||||
Navigator.push(
|
|
||||||
context,
|
|
||||||
CupertinoPageRoute(
|
|
||||||
fullscreenDialog: true,
|
|
||||||
builder: (context) => GameResultView(
|
|
||||||
match: matches[index],
|
|
||||||
onWinnerChanged: refreshGameList,
|
|
||||||
),
|
|
||||||
),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
match: matches[index],
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
|
),
|
||||||
|
),
|
||||||
),
|
),
|
||||||
Positioned(
|
Positioned(
|
||||||
bottom: MediaQuery.paddingOf(context).bottom,
|
bottom: MediaQuery.paddingOf(context).bottom,
|
||||||
@@ -128,7 +103,7 @@ class _MatchViewState extends State<MatchView> {
|
|||||||
context,
|
context,
|
||||||
MaterialPageRoute(
|
MaterialPageRoute(
|
||||||
builder: (context) =>
|
builder: (context) =>
|
||||||
CreateMatchView(onWinnerChanged: refreshGameList),
|
CreateMatchView(onWinnerChanged: loadGames),
|
||||||
),
|
),
|
||||||
);
|
);
|
||||||
},
|
},
|
||||||
@@ -139,9 +114,19 @@ class _MatchViewState extends State<MatchView> {
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
void refreshGameList() {
|
void loadGames() {
|
||||||
setState(() {
|
Future.wait([
|
||||||
_gameListFuture = db.matchDao.getAllMatches();
|
db.matchDao.getAllMatches(),
|
||||||
|
Future.delayed(minimumSkeletonDuration),
|
||||||
|
]).then((results) {
|
||||||
|
if (mounted) {
|
||||||
|
setState(() {
|
||||||
|
final loadedMatches = results[0] as List<Match>;
|
||||||
|
matches = loadedMatches
|
||||||
|
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||||
|
isLoading = false;
|
||||||
|
});
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
import 'package:flutter/material.dart';
|
import 'package:flutter/material.dart';
|
||||||
|
import 'package:game_tracker/core/constants.dart';
|
||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
import 'package:game_tracker/data/dto/match.dart';
|
import 'package:game_tracker/data/dto/match.dart';
|
||||||
import 'package:game_tracker/data/dto/player.dart';
|
import 'package:game_tracker/data/dto/player.dart';
|
||||||
@@ -14,8 +15,6 @@ class StatisticsView extends StatefulWidget {
|
|||||||
}
|
}
|
||||||
|
|
||||||
class _StatisticsViewState extends State<StatisticsView> {
|
class _StatisticsViewState extends State<StatisticsView> {
|
||||||
late Future<List<Match>> _matchesFuture;
|
|
||||||
late Future<List<Player>> _playersFuture;
|
|
||||||
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
|
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
|
||||||
List<(String, int)> matchCounts = List.filled(6, ('Skeleton Player', 1));
|
List<(String, int)> matchCounts = List.filled(6, ('Skeleton Player', 1));
|
||||||
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
|
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
|
||||||
@@ -25,11 +24,12 @@ class _StatisticsViewState extends State<StatisticsView> {
|
|||||||
void initState() {
|
void initState() {
|
||||||
super.initState();
|
super.initState();
|
||||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
_matchesFuture = db.matchDao.getAllMatches();
|
|
||||||
_playersFuture = db.playerDao.getAllPlayers();
|
|
||||||
|
|
||||||
Future.wait([_matchesFuture, _playersFuture]).then((results) async {
|
Future.wait([
|
||||||
await Future.delayed(const Duration(milliseconds: 250));
|
db.matchDao.getAllMatches(),
|
||||||
|
db.playerDao.getAllPlayers(),
|
||||||
|
Future.delayed(minimumSkeletonDuration),
|
||||||
|
]).then((results) async {
|
||||||
final matches = results[0] as List<Match>;
|
final matches = results[0] as List<Match>;
|
||||||
final players = results[1] as List<Player>;
|
final players = results[1] as List<Player>;
|
||||||
winCounts = _calculateWinsForAllPlayers(matches, players);
|
winCounts = _calculateWinsForAllPlayers(matches, players);
|
||||||
|
|||||||
@@ -1,4 +1,5 @@
|
|||||||
import 'package:flutter/material.dart';
|
import 'package:flutter/material.dart';
|
||||||
|
import 'package:game_tracker/core/constants.dart';
|
||||||
import 'package:game_tracker/core/custom_theme.dart';
|
import 'package:game_tracker/core/custom_theme.dart';
|
||||||
import 'package:game_tracker/data/db/database.dart';
|
import 'package:game_tracker/data/db/database.dart';
|
||||||
import 'package:game_tracker/data/dto/player.dart';
|
import 'package:game_tracker/data/dto/player.dart';
|
||||||
@@ -29,6 +30,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
|||||||
List<Player> selectedPlayers = [];
|
List<Player> selectedPlayers = [];
|
||||||
List<Player> suggestedPlayers = [];
|
List<Player> suggestedPlayers = [];
|
||||||
List<Player> allPlayers = [];
|
List<Player> allPlayers = [];
|
||||||
|
bool isLoading = true;
|
||||||
late final TextEditingController _searchBarController =
|
late final TextEditingController _searchBarController =
|
||||||
TextEditingController();
|
TextEditingController();
|
||||||
late final AppDatabase db;
|
late final AppDatabase db;
|
||||||
@@ -42,41 +44,44 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
|||||||
void initState() {
|
void initState() {
|
||||||
super.initState();
|
super.initState();
|
||||||
db = Provider.of<AppDatabase>(context, listen: false);
|
db = Provider.of<AppDatabase>(context, listen: false);
|
||||||
|
suggestedPlayers = skeletonData;
|
||||||
loadPlayerList();
|
loadPlayerList();
|
||||||
}
|
}
|
||||||
|
|
||||||
void loadPlayerList() {
|
void loadPlayerList() {
|
||||||
_allPlayersFuture = Future.delayed(
|
_allPlayersFuture = Future.wait([
|
||||||
const Duration(milliseconds: 250),
|
db.playerDao.getAllPlayers(),
|
||||||
() => db.playerDao.getAllPlayers(),
|
Future.delayed(minimumSkeletonDuration),
|
||||||
);
|
]).then((results) => results[0] as List<Player>);
|
||||||
suggestedPlayers = skeletonData;
|
if (mounted) {
|
||||||
_allPlayersFuture.then((loadedPlayers) {
|
_allPlayersFuture.then((loadedPlayers) {
|
||||||
setState(() {
|
setState(() {
|
||||||
// If a list of available players is provided, use that list.
|
// If a list of available players is provided, use that list.
|
||||||
if (widget.availablePlayers.isNotEmpty) {
|
if (widget.availablePlayers.isNotEmpty) {
|
||||||
widget.availablePlayers.sort((a, b) => a.name.compareTo(b.name));
|
widget.availablePlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||||
allPlayers = [...widget.availablePlayers];
|
allPlayers = [...widget.availablePlayers];
|
||||||
suggestedPlayers = [...allPlayers];
|
suggestedPlayers = [...allPlayers];
|
||||||
|
|
||||||
if (widget.initialSelectedPlayers != null) {
|
if (widget.initialSelectedPlayers != null) {
|
||||||
// Ensures that only players available for selection are pre-selected.
|
// Ensures that only players available for selection are pre-selected.
|
||||||
selectedPlayers = widget.initialSelectedPlayers!
|
selectedPlayers = widget.initialSelectedPlayers!
|
||||||
.where(
|
.where(
|
||||||
(p) => widget.availablePlayers.any(
|
(p) => widget.availablePlayers.any(
|
||||||
(available) => available.id == p.id,
|
(available) => available.id == p.id,
|
||||||
),
|
),
|
||||||
)
|
)
|
||||||
.toList();
|
.toList();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
// Otherwise, use the loaded players from the database.
|
||||||
|
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||||
|
allPlayers = [...loadedPlayers];
|
||||||
|
suggestedPlayers = [...loadedPlayers];
|
||||||
}
|
}
|
||||||
} else {
|
isLoading = false;
|
||||||
// Otherwise, use the loaded players from the database.
|
});
|
||||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
|
||||||
allPlayers = [...loadedPlayers];
|
|
||||||
suggestedPlayers = [...loadedPlayers];
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
});
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@override
|
@override
|
||||||
@@ -162,75 +167,44 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
|||||||
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||||
),
|
),
|
||||||
const SizedBox(height: 10),
|
const SizedBox(height: 10),
|
||||||
FutureBuilder(
|
/*
|
||||||
future: _allPlayersFuture,
|
|
||||||
builder:
|
*/
|
||||||
(BuildContext context, AsyncSnapshot<List<Player>> snapshot) {
|
Expanded(
|
||||||
if (snapshot.hasError) {
|
child: AppSkeleton(
|
||||||
return const Center(
|
enabled: isLoading,
|
||||||
child: TopCenteredMessage(
|
child: Visibility(
|
||||||
icon: Icons.report,
|
visible: suggestedPlayers.isNotEmpty,
|
||||||
title: 'Error',
|
replacement: TopCenteredMessage(
|
||||||
message: 'Player data couldn\'t\nbe loaded.',
|
icon: Icons.info,
|
||||||
),
|
title: 'Info',
|
||||||
|
message: allPlayers.isEmpty
|
||||||
|
? 'No players created yet'
|
||||||
|
: (selectedPlayers.length == allPlayers.length)
|
||||||
|
? 'No more players to add'
|
||||||
|
: 'No players found with that name',
|
||||||
|
),
|
||||||
|
child: ListView.builder(
|
||||||
|
itemCount: suggestedPlayers.length,
|
||||||
|
itemBuilder: (BuildContext context, int index) {
|
||||||
|
return TextIconListTile(
|
||||||
|
text: suggestedPlayers[index].name,
|
||||||
|
onPressed: () {
|
||||||
|
setState(() {
|
||||||
|
if (!selectedPlayers.contains(
|
||||||
|
suggestedPlayers[index],
|
||||||
|
)) {
|
||||||
|
selectedPlayers.add(suggestedPlayers[index]);
|
||||||
|
widget.onChanged([...selectedPlayers]);
|
||||||
|
suggestedPlayers.remove(suggestedPlayers[index]);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
},
|
||||||
);
|
);
|
||||||
}
|
},
|
||||||
bool doneLoading =
|
),
|
||||||
snapshot.connectionState == ConnectionState.done;
|
),
|
||||||
bool snapshotDataEmpty =
|
),
|
||||||
!snapshot.hasData || snapshot.data!.isEmpty;
|
|
||||||
if (doneLoading &&
|
|
||||||
(snapshotDataEmpty && allPlayers.isEmpty)) {
|
|
||||||
return const Center(
|
|
||||||
child: TopCenteredMessage(
|
|
||||||
icon: Icons.info,
|
|
||||||
title: 'Info',
|
|
||||||
message: 'No players created yet.',
|
|
||||||
),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
final bool isLoading =
|
|
||||||
snapshot.connectionState == ConnectionState.waiting;
|
|
||||||
return Expanded(
|
|
||||||
child: AppSkeleton(
|
|
||||||
enabled: isLoading,
|
|
||||||
child: Visibility(
|
|
||||||
visible:
|
|
||||||
(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
|
|
||||||
replacement: ListView.builder(
|
|
||||||
itemCount: suggestedPlayers.length,
|
|
||||||
itemBuilder: (BuildContext context, int index) {
|
|
||||||
return TextIconListTile(
|
|
||||||
text: suggestedPlayers[index].name,
|
|
||||||
onPressed: () {
|
|
||||||
setState(() {
|
|
||||||
if (!selectedPlayers.contains(
|
|
||||||
suggestedPlayers[index],
|
|
||||||
)) {
|
|
||||||
selectedPlayers.add(
|
|
||||||
suggestedPlayers[index],
|
|
||||||
);
|
|
||||||
widget.onChanged([...selectedPlayers]);
|
|
||||||
suggestedPlayers.remove(
|
|
||||||
suggestedPlayers[index],
|
|
||||||
);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
},
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
child: TopCenteredMessage(
|
|
||||||
icon: Icons.info,
|
|
||||||
title: 'Info',
|
|
||||||
message: (selectedPlayers.length == allPlayers.length)
|
|
||||||
? 'No more players to add.'
|
|
||||||
: 'No players found with that name.',
|
|
||||||
),
|
|
||||||
),
|
|
||||||
),
|
|
||||||
);
|
|
||||||
},
|
|
||||||
),
|
),
|
||||||
],
|
],
|
||||||
),
|
),
|
||||||
|
|||||||
Reference in New Issue
Block a user