Update game status text and player count label in HomeView
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@@ -171,7 +171,7 @@ class _HomeViewState extends State<HomeView> {
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ruleset: 'Ruleset',
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ruleset: 'Ruleset',
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players: _getPlayerText(games[0]),
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players: _getPlayerText(games[0]),
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winner: games[0].winner == null
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winner: games[0].winner == null
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? 'No winner set.'
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? 'Game in progress...'
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: games[0].winner!.name,
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: games[0].winner!.name,
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),
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),
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const Padding(
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const Padding(
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@@ -185,7 +185,7 @@ class _HomeViewState extends State<HomeView> {
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ruleset: 'Ruleset',
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ruleset: 'Ruleset',
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players: _getPlayerText(games[1]),
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players: _getPlayerText(games[1]),
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winner: games[1].winner == null
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winner: games[1].winner == null
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? 'No winner set.'
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? 'Game in progress...'
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: games[1].winner!.name,
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: games[1].winner!.name,
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),
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),
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const SizedBox(height: 8),
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const SizedBox(height: 8),
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@@ -262,7 +262,7 @@ class _HomeViewState extends State<HomeView> {
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String _getPlayerText(Game game) {
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String _getPlayerText(Game game) {
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if (game.group == null) {
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if (game.group == null) {
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final playerCount = game.players?.length ?? 0;
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final playerCount = game.players?.length ?? 0;
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return '$playerCount Player(s)';
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return '$playerCount Players';
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}
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}
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if (game.players == null || game.players!.isEmpty) {
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if (game.players == null || game.players!.isEmpty) {
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return game.group!.name;
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return game.group!.name;
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