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56562b22bb |
@@ -15,6 +15,43 @@
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"description": {
|
||||
"type": ["string", "null"]
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"createdAt",
|
||||
"name"
|
||||
]
|
||||
}
|
||||
},
|
||||
"games": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"ruleset": {
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"description": {
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"color": {
|
||||
"type": ["integer", "null"]
|
||||
},
|
||||
"icon": {
|
||||
"type": ["string", "null"]
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
@@ -25,6 +62,38 @@
|
||||
}
|
||||
},
|
||||
"groups": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"description": {
|
||||
"type": ["string", "null"]
|
||||
},
|
||||
"memberIds": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "string"
|
||||
}
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"name",
|
||||
"createdAt",
|
||||
"memberIds"
|
||||
]
|
||||
}
|
||||
},
|
||||
"teams": {
|
||||
"type": "array",
|
||||
"items": {
|
||||
"type": "object",
|
||||
@@ -67,6 +136,12 @@
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"gameId": {
|
||||
"anyOf": [
|
||||
{"type": "string"},
|
||||
{"type": "null"}
|
||||
]
|
||||
},
|
||||
"groupId": {
|
||||
"anyOf": [
|
||||
{"type": "string"},
|
||||
@@ -79,7 +154,7 @@
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"winnerId": {
|
||||
"notes": {
|
||||
"anyOf": [
|
||||
{"type": "string"},
|
||||
{"type": "null"}
|
||||
@@ -90,7 +165,6 @@
|
||||
"id",
|
||||
"name",
|
||||
"createdAt",
|
||||
"groupId",
|
||||
"playerIds"
|
||||
]
|
||||
}
|
||||
@@ -98,7 +172,9 @@
|
||||
},
|
||||
"required": [
|
||||
"players",
|
||||
"games",
|
||||
"groups",
|
||||
"teams",
|
||||
"matches"
|
||||
]
|
||||
}
|
||||
179
lib/data/dao/game_dao.dart
Normal file
179
lib/data/dao/game_dao.dart
Normal file
@@ -0,0 +1,179 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
|
||||
part 'game_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GameTable])
|
||||
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
|
||||
GameDao(super.db);
|
||||
|
||||
/// Retrieves all games from the database.
|
||||
Future<List<Game>> getAllGames() async {
|
||||
final query = select(gameTable);
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => Game(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
ruleset: row.ruleset,
|
||||
description: row.description,
|
||||
color: row.color != null ? int.tryParse(row.color!) : null,
|
||||
icon: row.icon,
|
||||
createdAt: row.createdAt,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Retrieves a [Game] by its [gameId].
|
||||
Future<Game> getGameById({required String gameId}) async {
|
||||
final query = select(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final result = await query.getSingle();
|
||||
return Game(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
ruleset: result.ruleset,
|
||||
description: result.description,
|
||||
color: result.color != null ? int.tryParse(result.color!) : null,
|
||||
icon: result.icon,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
|
||||
/// Adds a new [game] to the database.
|
||||
/// If a game with the same ID already exists, no action is taken.
|
||||
/// Returns `true` if the game was added, `false` otherwise.
|
||||
Future<bool> addGame({required Game game}) async {
|
||||
if (!await gameExists(gameId: game.id)) {
|
||||
await into(gameTable).insert(
|
||||
GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
ruleset: game.ruleset ?? '',
|
||||
description: Value(game.description),
|
||||
color: Value(game.color?.toString()),
|
||||
icon: Value(game.icon),
|
||||
createdAt: game.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Adds multiple [games] to the database in a batch operation.
|
||||
/// Uses insertOrIgnore to avoid overwriting existing games.
|
||||
Future<bool> addGamesAsList({required List<Game> games}) async {
|
||||
if (games.isEmpty) return false;
|
||||
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
gameTable,
|
||||
games
|
||||
.map(
|
||||
(game) => GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
ruleset: game.ruleset ?? '',
|
||||
description: Value(game.description),
|
||||
color: Value(game.color?.toString()),
|
||||
icon: Value(game.icon),
|
||||
createdAt: game.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Deletes the game with the given [gameId] from the database.
|
||||
/// Returns `true` if the game was deleted, `false` if the game did not exist.
|
||||
Future<bool> deleteGame({required String gameId}) async {
|
||||
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if a game with the given [gameId] exists in the database.
|
||||
/// Returns `true` if the game exists, `false` otherwise.
|
||||
Future<bool> gameExists({required String gameId}) async {
|
||||
final query = select(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Updates the name of the game with the given [gameId] to [newName].
|
||||
Future<void> updateGameName({
|
||||
required String gameId,
|
||||
required String newName,
|
||||
}) async {
|
||||
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
|
||||
GameTableCompanion(name: Value(newName)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates the ruleset of the game with the given [gameId].
|
||||
Future<void> updateGameRuleset({
|
||||
required String gameId,
|
||||
required String newRuleset,
|
||||
}) async {
|
||||
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
|
||||
GameTableCompanion(ruleset: Value(newRuleset)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates the description of the game with the given [gameId].
|
||||
Future<void> updateGameDescription({
|
||||
required String gameId,
|
||||
required String? newDescription,
|
||||
}) async {
|
||||
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
|
||||
GameTableCompanion(description: Value(newDescription)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates the color of the game with the given [gameId].
|
||||
Future<void> updateGameColor({
|
||||
required String gameId,
|
||||
required int? newColor,
|
||||
}) async {
|
||||
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
|
||||
GameTableCompanion(color: Value(newColor?.toString())),
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates the icon of the game with the given [gameId].
|
||||
Future<void> updateGameIcon({
|
||||
required String gameId,
|
||||
required String? newIcon,
|
||||
}) async {
|
||||
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
|
||||
GameTableCompanion(icon: Value(newIcon)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the total count of games in the database.
|
||||
Future<int> getGameCount() async {
|
||||
final count =
|
||||
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
|
||||
.map((row) => row.read(gameTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
/// Deletes all games from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteAllGames() async {
|
||||
final query = delete(gameTable);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
|
||||
8
lib/data/dao/game_dao.g.dart
Normal file
8
lib/data/dao/game_dao.g.dart
Normal file
@@ -0,0 +1,8 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'game_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
}
|
||||
@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
return Group(
|
||||
id: groupData.id,
|
||||
name: groupData.name,
|
||||
description: groupData.description,
|
||||
members: members,
|
||||
createdAt: groupData.createdAt,
|
||||
);
|
||||
@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
return Group(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
description: result.description,
|
||||
members: members,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
GroupTableCompanion.insert(
|
||||
id: group.id,
|
||||
name: group.name,
|
||||
description: Value(group.description),
|
||||
createdAt: group.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
(group) => GroupTableCompanion.insert(
|
||||
id: group.id,
|
||||
name: group.name,
|
||||
description: Value(group.description),
|
||||
createdAt: group.createdAt,
|
||||
),
|
||||
)
|
||||
@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
(p) => PlayerTableCompanion.insert(
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
description: Value(p.description),
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
@@ -176,7 +181,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
|
||||
/// Updates the name of the group with the given [id] to [newName].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupname({
|
||||
Future<bool> updateGroupName({
|
||||
required String groupId,
|
||||
required String newName,
|
||||
}) async {
|
||||
@@ -187,6 +192,21 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the description of the group with the given [groupId] to [newDescription].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupDescription({
|
||||
required String groupId,
|
||||
required String? newDescription,
|
||||
}) async {
|
||||
final rowsAffected =
|
||||
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
|
||||
GroupTableCompanion(description: Value(newDescription)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/// Retrieves the number of groups in the database.
|
||||
Future<int> getGroupCount() async {
|
||||
final count =
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_match_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
|
||||
part 'group_match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GroupMatchTable])
|
||||
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$GroupMatchDaoMixin {
|
||||
GroupMatchDao(super.db);
|
||||
|
||||
/// Associates a group with a match by inserting a record into the
|
||||
/// [GroupMatchTable].
|
||||
Future<void> addGroupToMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
if (await matchHasGroup(matchId: matchId)) {
|
||||
throw Exception('Match already has a group');
|
||||
}
|
||||
await into(groupMatchTable).insert(
|
||||
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the [Group] associated with the given [matchId].
|
||||
/// Returns `null` if no group is found.
|
||||
Future<Group?> getGroupOfMatch({required String matchId}) async {
|
||||
final result = await (select(
|
||||
groupMatchTable,
|
||||
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
|
||||
|
||||
if (result == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
final group = await db.groupDao.getGroupById(groupId: result.groupId);
|
||||
return group;
|
||||
}
|
||||
|
||||
/// Checks if there is a group associated with the given [matchId].
|
||||
/// Returns `true` if there is a group, otherwise `false`.
|
||||
Future<bool> matchHasGroup({required String matchId}) async {
|
||||
final count =
|
||||
await (selectOnly(groupMatchTable)
|
||||
..where(groupMatchTable.matchId.equals(matchId))
|
||||
..addColumns([groupMatchTable.groupId.count()]))
|
||||
.map((row) => row.read(groupMatchTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Checks if a specific group is associated with a specific match.
|
||||
/// Returns `true` if the group is in the match, otherwise `false`.
|
||||
Future<bool> isGroupInMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(groupMatchTable)
|
||||
..where(
|
||||
groupMatchTable.matchId.equals(matchId) &
|
||||
groupMatchTable.groupId.equals(groupId),
|
||||
)
|
||||
..addColumns([groupMatchTable.groupId.count()]))
|
||||
.map((row) => row.read(groupMatchTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Removes the association of a group from a match based on [groupId] and
|
||||
/// [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeGroupFromMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final query = delete(groupMatchTable)
|
||||
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group associated with a match to [newGroupId] based on
|
||||
/// [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupOfMatch({
|
||||
required String matchId,
|
||||
required String newGroupId,
|
||||
}) async {
|
||||
final updatedRows =
|
||||
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
|
||||
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
|
||||
return updatedRows > 0;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'group_match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
|
||||
}
|
||||
@@ -1,13 +1,17 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [MatchTable])
|
||||
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
|
||||
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
MatchDao(super.db);
|
||||
|
||||
@@ -18,20 +22,22 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
|
||||
final game = await db.gameDao.getGameById(gameId: row.gameId);
|
||||
Group? group;
|
||||
if (row.groupId != null) {
|
||||
group = await db.groupDao.getGroupById(groupId: row.groupId!);
|
||||
}
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: row.id,
|
||||
);
|
||||
final winner = row.winnerId != null
|
||||
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
|
||||
: null;
|
||||
return Match(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
name: row.name ?? '',
|
||||
game: game,
|
||||
group: group,
|
||||
players: players,
|
||||
notes: row.notes,
|
||||
createdAt: row.createdAt,
|
||||
winner: winner,
|
||||
);
|
||||
}),
|
||||
);
|
||||
@@ -42,100 +48,110 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingle();
|
||||
|
||||
final game = await db.gameDao.getGameById(gameId: result.gameId);
|
||||
|
||||
Group? group;
|
||||
if (result.groupId != null) {
|
||||
group = await db.groupDao.getGroupById(groupId: result.groupId!);
|
||||
}
|
||||
|
||||
List<Player>? players;
|
||||
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
|
||||
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||
}
|
||||
Group? group;
|
||||
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
|
||||
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
|
||||
}
|
||||
Player? winner;
|
||||
if (result.winnerId != null) {
|
||||
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
}
|
||||
|
||||
return Match(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
players: players,
|
||||
name: result.name ?? '',
|
||||
game: game,
|
||||
group: group,
|
||||
winner: winner,
|
||||
players: players,
|
||||
notes: result.notes,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
|
||||
/// Adds a new [Match] to the database. Also adds players and group
|
||||
/// associations. This method assumes that the players and groups added to
|
||||
/// this match are already present in the database.
|
||||
/// Adds a new [Match] to the database. Also adds players associations.
|
||||
/// This method assumes that the game and group (if any) are already present
|
||||
/// in the database.
|
||||
Future<void> addMatch({required Match match}) async {
|
||||
if (match.game == null) {
|
||||
throw ArgumentError('Match must have a game associated with it');
|
||||
}
|
||||
|
||||
await db.transaction(() async {
|
||||
await into(matchTable).insert(
|
||||
MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
winnerId: Value(match.winner?.id),
|
||||
gameId: match.game!.id,
|
||||
groupId: Value(match.group?.id),
|
||||
name: Value(match.name),
|
||||
notes: Value(match.notes),
|
||||
createdAt: match.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
for (final p in match.players!) {
|
||||
await db.playerMatchDao.addPlayerToMatch(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (match.group != null) {
|
||||
await db.groupMatchDao.addGroupToMatch(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Adds multiple [Match]s to the database in a batch operation.
|
||||
/// Adds multiple [Match]es to the database in a batch operation.
|
||||
/// Also adds associated players and groups if they exist.
|
||||
/// If the [matches] list is empty, the method returns immediately.
|
||||
/// This Method should only be used to import matches from a different device.
|
||||
/// This method should only be used to import matches from a different device.
|
||||
Future<void> addMatchAsList({required List<Match> matches}) async {
|
||||
if (matches.isEmpty) return;
|
||||
await db.transaction(() async {
|
||||
// Add all matches in batch
|
||||
// Add all games first (deduplicated)
|
||||
final uniqueGames = <String, Game>{};
|
||||
for (final match in matches) {
|
||||
if (match.game != null) {
|
||||
uniqueGames[match.game!.id] = match.game!;
|
||||
}
|
||||
}
|
||||
|
||||
if (uniqueGames.isNotEmpty) {
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
matchTable,
|
||||
matches
|
||||
db.gameTable,
|
||||
uniqueGames.values
|
||||
.map(
|
||||
(match) => MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
createdAt: match.createdAt,
|
||||
winnerId: Value(match.winner?.id),
|
||||
(game) => GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
ruleset: game.ruleset ?? '',
|
||||
description: Value(game.description),
|
||||
color: Value(game.color?.toString()),
|
||||
icon: Value(game.icon),
|
||||
createdAt: game.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// Add all groups of the matches in batch
|
||||
// Using insertOrIgnore to avoid overwriting existing groups (which would
|
||||
// trigger cascade deletes on player_group associations)
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.groupTable,
|
||||
matches
|
||||
.where((match) => match.group != null)
|
||||
.map(
|
||||
(matches) => GroupTableCompanion.insert(
|
||||
id: matches.group!.id,
|
||||
name: matches.group!.name,
|
||||
createdAt: matches.group!.createdAt,
|
||||
(match) => GroupTableCompanion.insert(
|
||||
id: match.group!.id,
|
||||
name: match.group!.name,
|
||||
description: Value(match.group!.description),
|
||||
createdAt: match.group!.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
@@ -143,6 +159,27 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
),
|
||||
);
|
||||
|
||||
// Add all matches in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
matchTable,
|
||||
matches
|
||||
.where((match) => match.game != null)
|
||||
.map(
|
||||
(match) => MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
gameId: match.game!.id,
|
||||
groupId: Value(match.group?.id),
|
||||
name: Value(match.name),
|
||||
notes: Value(match.notes),
|
||||
createdAt: match.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all players of the matches in batch (unique)
|
||||
final uniquePlayers = <String, Player>{};
|
||||
for (final match in matches) {
|
||||
@@ -160,8 +197,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
}
|
||||
|
||||
if (uniquePlayers.isNotEmpty) {
|
||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
||||
// player_group/player_match associations when players already exist
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.playerTable,
|
||||
@@ -170,6 +205,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
(p) => PlayerTableCompanion.insert(
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
description: Value(p.description),
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
@@ -183,12 +219,13 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
for (final p in match.players!) {
|
||||
b.insert(
|
||||
db.playerMatchTable,
|
||||
PlayerMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
score: 0,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
@@ -214,22 +251,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all group-match associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.group != null) {
|
||||
b.insert(
|
||||
db.groupMatchTable,
|
||||
GroupMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -266,52 +287,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Sets the winner of the match with the given [matchId] to the player with
|
||||
/// the given [winnerId].
|
||||
/// Updates the notes of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> setWinner({
|
||||
Future<bool> updateMatchNotes({
|
||||
required String matchId,
|
||||
required String winnerId,
|
||||
required String? notes,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(winnerId: Value(winnerId)),
|
||||
MatchTableCompanion(notes: Value(notes)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the winner of the match with the given [matchId].
|
||||
/// Returns the [Player] who won the match, or `null` if no winner is set.
|
||||
Future<Player?> getWinner({required String matchId}) async {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null || result.winnerId == null) {
|
||||
return null;
|
||||
}
|
||||
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
return winner;
|
||||
}
|
||||
|
||||
/// Removes the winner of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeWinner({required String matchId}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
const MatchTableCompanion(winnerId: Value(null)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if the match with the given [matchId] has a winner set.
|
||||
/// Returns `true` if a winner is set, otherwise `false`.
|
||||
Future<bool> hasWinner({required String matchId}) async {
|
||||
final query = select(matchTable)
|
||||
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Changes the title of the match with the given [matchId] to [newName].
|
||||
/// Changes the name of the match with the given [matchId] to [newName].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchName({
|
||||
required String matchId,
|
||||
@@ -323,4 +312,80 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the game of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchGame({
|
||||
required String matchId,
|
||||
required String gameId,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(gameId: Value(gameId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group of the match with the given [matchId].
|
||||
/// Pass null to remove the group association.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchGroup({
|
||||
required String matchId,
|
||||
required String? groupId,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(groupId: Value(groupId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the createdAt timestamp of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchCreatedAt({
|
||||
required String matchId,
|
||||
required DateTime createdAt,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(createdAt: Value(createdAt)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
// ============================================================
|
||||
// TEMPORARY: Winner methods - these are stubs and do not persist data
|
||||
// TODO: Implement proper winner handling
|
||||
// ============================================================
|
||||
|
||||
/// TEMPORARY: Checks if a match has a winner.
|
||||
/// Currently returns true if the match has any players.
|
||||
Future<bool> hasWinner({required String matchId}) async {
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||
return players?.isNotEmpty ?? false;
|
||||
}
|
||||
|
||||
/// TEMPORARY: Gets the winner of a match.
|
||||
/// Currently returns the first player in the match's player list.
|
||||
Future<Player?> getWinner({required String matchId}) async {
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||
return (players?.isNotEmpty ?? false) ? players!.first : null;
|
||||
}
|
||||
|
||||
/// TEMPORARY: Sets the winner of a match.
|
||||
/// Currently does nothing - winner is not persisted.
|
||||
Future<bool> setWinner({
|
||||
required String matchId,
|
||||
required String winnerId,
|
||||
}) async {
|
||||
// TODO: Implement winner persistence
|
||||
return true;
|
||||
}
|
||||
|
||||
/// TEMPORARY: Removes the winner of a match.
|
||||
/// Currently does nothing - winner is not persisted.
|
||||
Future<bool> removeWinner({required String matchId}) async {
|
||||
// TODO: Implement winner persistence
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4,5 +4,11 @@ part of 'match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
$PlayerMatchTableTable get playerMatchTable =>
|
||||
attachedDatabase.playerMatchTable;
|
||||
}
|
||||
|
||||
@@ -15,7 +15,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
|
||||
(row) => Player(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
description: row.description,
|
||||
createdAt: row.createdAt,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
@@ -27,6 +32,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
return Player(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
description: result.description,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
@@ -40,6 +46,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
PlayerTableCompanion.insert(
|
||||
id: player.id,
|
||||
name: player.name,
|
||||
description: Value(player.description),
|
||||
createdAt: player.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
@@ -63,6 +70,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
(player) => PlayerTableCompanion.insert(
|
||||
id: player.id,
|
||||
name: player.name,
|
||||
description: Value(player.description),
|
||||
createdAt: player.createdAt,
|
||||
),
|
||||
)
|
||||
@@ -91,7 +99,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
}
|
||||
|
||||
/// Updates the name of the player with the given [playerId] to [newName].
|
||||
Future<void> updatePlayername({
|
||||
Future<void> updatePlayerName({
|
||||
required String playerId,
|
||||
required String newName,
|
||||
}) async {
|
||||
|
||||
@@ -27,7 +27,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
|
||||
}
|
||||
|
||||
if (!await db.playerDao.playerExists(playerId: player.id)) {
|
||||
db.playerDao.addPlayer(player: player);
|
||||
await db.playerDao.addPlayer(player: player);
|
||||
}
|
||||
|
||||
await into(playerGroupTable).insert(
|
||||
|
||||
@@ -1,23 +1,31 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/team_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'player_match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [PlayerMatchTable])
|
||||
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
|
||||
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$PlayerMatchDaoMixin {
|
||||
PlayerMatchDao(super.db);
|
||||
|
||||
/// Associates a player with a match by inserting a record into the
|
||||
/// [PlayerMatchTable].
|
||||
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
|
||||
Future<void> addPlayerToMatch({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
String? teamId,
|
||||
int score = 0,
|
||||
}) async {
|
||||
await into(playerMatchTable).insert(
|
||||
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
|
||||
PlayerMatchTableCompanion.insert(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
teamId: Value(teamId),
|
||||
score: score,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
@@ -38,6 +46,50 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Retrieves a player's score for a specific match.
|
||||
/// Returns null if the player is not in the match.
|
||||
Future<int?> getPlayerScore({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final result = await (select(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.getSingleOrNull();
|
||||
return result?.score;
|
||||
}
|
||||
|
||||
/// Updates the score for a player in a match.
|
||||
/// Returns `true` if the update was successful, otherwise `false`.
|
||||
Future<bool> updatePlayerScore({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
required int newScore,
|
||||
}) async {
|
||||
final rowsAffected = await (update(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.write(PlayerMatchTableCompanion(score: Value(newScore)));
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the team for a player in a match.
|
||||
/// Returns `true` if the update was successful, otherwise `false`.
|
||||
Future<bool> updatePlayerTeam({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
required String? teamId,
|
||||
}) async {
|
||||
final rowsAffected = await (update(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
|
||||
))
|
||||
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if there are any players associated with the given [matchId].
|
||||
/// Returns `true` if there are players, otherwise `false`.
|
||||
Future<bool> matchHasPlayers({required String matchId}) async {
|
||||
@@ -96,7 +148,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
|
||||
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
|
||||
|
||||
db.transaction(() async {
|
||||
await db.transaction(() async {
|
||||
// Remove old players
|
||||
if (playersToRemove.isNotEmpty) {
|
||||
await (delete(playerMatchTable)..where(
|
||||
@@ -114,6 +166,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
(id) => PlayerMatchTableCompanion.insert(
|
||||
playerId: id,
|
||||
matchId: matchId,
|
||||
score: 0,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
@@ -127,4 +180,23 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Retrieves all players in a specific team for a match.
|
||||
Future<List<Player>> getPlayersInTeam({
|
||||
required String matchId,
|
||||
required String teamId,
|
||||
}) async {
|
||||
final result = await (select(playerMatchTable)
|
||||
..where(
|
||||
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
|
||||
))
|
||||
.get();
|
||||
|
||||
if (result.isEmpty) return [];
|
||||
|
||||
final futures = result.map(
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
);
|
||||
return Future.wait(futures);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,10 @@ part of 'player_match_dao.dart';
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
$PlayerMatchTableTable get playerMatchTable =>
|
||||
attachedDatabase.playerMatchTable;
|
||||
}
|
||||
|
||||
191
lib/data/dao/score_dao.dart
Normal file
191
lib/data/dao/score_dao.dart
Normal file
@@ -0,0 +1,191 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/score_table.dart';
|
||||
|
||||
part 'score_dao.g.dart';
|
||||
|
||||
/// A data class representing a score entry.
|
||||
class ScoreEntry {
|
||||
final String playerId;
|
||||
final String matchId;
|
||||
final int roundNumber;
|
||||
final int score;
|
||||
final int change;
|
||||
|
||||
ScoreEntry({
|
||||
required this.playerId,
|
||||
required this.matchId,
|
||||
required this.roundNumber,
|
||||
required this.score,
|
||||
required this.change,
|
||||
});
|
||||
}
|
||||
|
||||
@DriftAccessor(tables: [ScoreTable])
|
||||
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
|
||||
ScoreDao(super.db);
|
||||
|
||||
/// Adds a score entry to the database.
|
||||
Future<void> addScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
required int score,
|
||||
required int change,
|
||||
}) async {
|
||||
await into(scoreTable).insert(
|
||||
ScoreTableCompanion.insert(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
roundNumber: roundNumber,
|
||||
score: score,
|
||||
change: change,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves all scores for a specific match.
|
||||
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
|
||||
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => ScoreEntry(
|
||||
playerId: row.playerId,
|
||||
matchId: row.matchId,
|
||||
roundNumber: row.roundNumber,
|
||||
score: row.score,
|
||||
change: row.change,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Retrieves all scores for a specific player in a match.
|
||||
Future<List<ScoreEntry>> getPlayerScoresInMatch({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
}) async {
|
||||
final query = select(scoreTable)
|
||||
..where(
|
||||
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
|
||||
)
|
||||
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
|
||||
final result = await query.get();
|
||||
return result
|
||||
.map(
|
||||
(row) => ScoreEntry(
|
||||
playerId: row.playerId,
|
||||
matchId: row.matchId,
|
||||
roundNumber: row.roundNumber,
|
||||
score: row.score,
|
||||
change: row.change,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Retrieves the score for a specific round.
|
||||
Future<ScoreEntry?> getScoreForRound({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
}) async {
|
||||
final query = select(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
);
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null) return null;
|
||||
return ScoreEntry(
|
||||
playerId: result.playerId,
|
||||
matchId: result.matchId,
|
||||
roundNumber: result.roundNumber,
|
||||
score: result.score,
|
||||
change: result.change,
|
||||
);
|
||||
}
|
||||
|
||||
/// Updates a score entry.
|
||||
Future<bool> updateScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
required int newScore,
|
||||
required int newChange,
|
||||
}) async {
|
||||
final rowsAffected = await (update(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
))
|
||||
.write(
|
||||
ScoreTableCompanion(
|
||||
score: Value(newScore),
|
||||
change: Value(newChange),
|
||||
),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes a score entry.
|
||||
Future<bool> deleteScore({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
required int roundNumber,
|
||||
}) async {
|
||||
final query = delete(scoreTable)
|
||||
..where(
|
||||
(s) =>
|
||||
s.playerId.equals(playerId) &
|
||||
s.matchId.equals(matchId) &
|
||||
s.roundNumber.equals(roundNumber),
|
||||
);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes all scores for a specific match.
|
||||
Future<bool> deleteScoresForMatch({required String matchId}) async {
|
||||
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Deletes all scores for a specific player.
|
||||
Future<bool> deleteScoresForPlayer({required String playerId}) async {
|
||||
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Gets the latest round number for a match.
|
||||
Future<int> getLatestRoundNumber({required String matchId}) async {
|
||||
final query = selectOnly(scoreTable)
|
||||
..where(scoreTable.matchId.equals(matchId))
|
||||
..addColumns([scoreTable.roundNumber.max()]);
|
||||
final result = await query.getSingle();
|
||||
return result.read(scoreTable.roundNumber.max()) ?? 0;
|
||||
}
|
||||
|
||||
/// Gets the total score for a player in a match (sum of all changes).
|
||||
Future<int> getTotalScoreForPlayer({
|
||||
required String playerId,
|
||||
required String matchId,
|
||||
}) async {
|
||||
final scores = await getPlayerScoresInMatch(
|
||||
playerId: playerId,
|
||||
matchId: matchId,
|
||||
);
|
||||
if (scores.isEmpty) return 0;
|
||||
// Return the score from the latest round
|
||||
return scores.last.score;
|
||||
}
|
||||
}
|
||||
|
||||
12
lib/data/dao/score_dao.g.dart
Normal file
12
lib/data/dao/score_dao.g.dart
Normal file
@@ -0,0 +1,12 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'score_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
|
||||
}
|
||||
147
lib/data/dao/team_dao.dart
Normal file
147
lib/data/dao/team_dao.dart
Normal file
@@ -0,0 +1,147 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/team_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/data/dto/team.dart';
|
||||
|
||||
part 'team_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [TeamTable])
|
||||
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
|
||||
TeamDao(super.db);
|
||||
|
||||
/// Retrieves all teams from the database.
|
||||
/// Note: This returns teams without their members. Use getTeamById for full team data.
|
||||
Future<List<Team>> getAllTeams() async {
|
||||
final query = select(teamTable);
|
||||
final result = await query.get();
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final members = await _getTeamMembers(teamId: row.id);
|
||||
return Team(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
createdAt: row.createdAt,
|
||||
members: members,
|
||||
);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a [Team] by its [teamId], including its members.
|
||||
Future<Team> getTeamById({required String teamId}) async {
|
||||
final query = select(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final result = await query.getSingle();
|
||||
final members = await _getTeamMembers(teamId: teamId);
|
||||
return Team(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
createdAt: result.createdAt,
|
||||
members: members,
|
||||
);
|
||||
}
|
||||
|
||||
/// Helper method to get team members from player_match_table.
|
||||
/// This assumes team members are tracked via the player_match_table.
|
||||
Future<List<Player>> _getTeamMembers({required String teamId}) async {
|
||||
// Get all player_match entries with this teamId
|
||||
final playerMatchQuery = select(db.playerMatchTable)
|
||||
..where((pm) => pm.teamId.equals(teamId));
|
||||
final playerMatches = await playerMatchQuery.get();
|
||||
|
||||
if (playerMatches.isEmpty) return [];
|
||||
|
||||
// Get unique player IDs
|
||||
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
|
||||
|
||||
// Fetch all players
|
||||
final players = await Future.wait(
|
||||
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
|
||||
);
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Adds a new [team] to the database.
|
||||
/// Returns `true` if the team was added, `false` otherwise.
|
||||
Future<bool> addTeam({required Team team}) async {
|
||||
if (!await teamExists(teamId: team.id)) {
|
||||
await into(teamTable).insert(
|
||||
TeamTableCompanion.insert(
|
||||
id: team.id,
|
||||
name: team.name,
|
||||
createdAt: team.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/// Adds multiple [teams] to the database in a batch operation.
|
||||
Future<bool> addTeamsAsList({required List<Team> teams}) async {
|
||||
if (teams.isEmpty) return false;
|
||||
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
teamTable,
|
||||
teams
|
||||
.map(
|
||||
(team) => TeamTableCompanion.insert(
|
||||
id: team.id,
|
||||
name: team.name,
|
||||
createdAt: team.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/// Deletes the team with the given [teamId] from the database.
|
||||
/// Returns `true` if the team was deleted, `false` otherwise.
|
||||
Future<bool> deleteTeam({required String teamId}) async {
|
||||
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if a team with the given [teamId] exists in the database.
|
||||
/// Returns `true` if the team exists, `false` otherwise.
|
||||
Future<bool> teamExists({required String teamId}) async {
|
||||
final query = select(teamTable)..where((t) => t.id.equals(teamId));
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Updates the name of the team with the given [teamId].
|
||||
Future<void> updateTeamName({
|
||||
required String teamId,
|
||||
required String newName,
|
||||
}) async {
|
||||
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
|
||||
TeamTableCompanion(name: Value(newName)),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the total count of teams in the database.
|
||||
Future<int> getTeamCount() async {
|
||||
final count =
|
||||
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
|
||||
.map((row) => row.read(teamTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
/// Deletes all teams from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteAllTeams() async {
|
||||
final query = delete(teamTable);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
|
||||
8
lib/data/dao/team_dao.g.dart
Normal file
8
lib/data/dao/team_dao.g.dart
Normal file
@@ -0,0 +1,8 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'team_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$TeamTableTable get teamTable => attachedDatabase.teamTable;
|
||||
}
|
||||
@@ -1,17 +1,21 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift_flutter/drift_flutter.dart';
|
||||
import 'package:game_tracker/data/dao/game_dao.dart';
|
||||
import 'package:game_tracker/data/dao/group_dao.dart';
|
||||
import 'package:game_tracker/data/dao/group_match_dao.dart';
|
||||
import 'package:game_tracker/data/dao/match_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_group_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_match_dao.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_match_table.dart';
|
||||
import 'package:game_tracker/data/dao/score_dao.dart';
|
||||
import 'package:game_tracker/data/dao/team_dao.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/score_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/team_table.dart';
|
||||
import 'package:path_provider/path_provider.dart';
|
||||
|
||||
part 'database.g.dart';
|
||||
@@ -20,25 +24,29 @@ part 'database.g.dart';
|
||||
tables: [
|
||||
PlayerTable,
|
||||
GroupTable,
|
||||
GameTable,
|
||||
TeamTable,
|
||||
MatchTable,
|
||||
PlayerGroupTable,
|
||||
PlayerMatchTable,
|
||||
GroupMatchTable,
|
||||
ScoreTable,
|
||||
],
|
||||
daos: [
|
||||
PlayerDao,
|
||||
GroupDao,
|
||||
GameDao,
|
||||
TeamDao,
|
||||
MatchDao,
|
||||
PlayerGroupDao,
|
||||
PlayerMatchDao,
|
||||
GroupMatchDao,
|
||||
ScoreDao,
|
||||
],
|
||||
)
|
||||
class AppDatabase extends _$AppDatabase {
|
||||
AppDatabase([QueryExecutor? executor]) : super(executor ?? _openConnection());
|
||||
|
||||
@override
|
||||
int get schemaVersion => 1;
|
||||
int get schemaVersion => 2;
|
||||
|
||||
@override
|
||||
MigrationStrategy get migration {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
14
lib/data/db/tables/game_table.dart
Normal file
14
lib/data/db/tables/game_table.dart
Normal file
@@ -0,0 +1,14 @@
|
||||
import 'package:drift/drift.dart';
|
||||
|
||||
class GameTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
TextColumn get ruleset => text()();
|
||||
TextColumn get description => text().nullable()();
|
||||
TextColumn get color => text().nullable()();
|
||||
TextColumn get icon => text().nullable()();
|
||||
DateTimeColumn get createdAt => dateTime()();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {id};
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
|
||||
class GroupMatchTable extends Table {
|
||||
TextColumn get groupId =>
|
||||
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get matchId =>
|
||||
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {groupId, matchId};
|
||||
}
|
||||
@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
|
||||
class GroupTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
TextColumn get description => text().nullable()();
|
||||
DateTimeColumn get createdAt => dateTime()();
|
||||
|
||||
@override
|
||||
|
||||
@@ -1,9 +1,15 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
|
||||
class MatchTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
late final winnerId = text().nullable()();
|
||||
TextColumn get gameId =>
|
||||
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get groupId =>
|
||||
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()(); // Nullable if not part of a group
|
||||
TextColumn get name => text().nullable()();
|
||||
TextColumn get notes => text().nullable()();
|
||||
DateTimeColumn get createdAt => dateTime()();
|
||||
|
||||
@override
|
||||
|
||||
@@ -1,12 +1,16 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/team_table.dart';
|
||||
|
||||
class PlayerMatchTable extends Table {
|
||||
TextColumn get playerId =>
|
||||
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get matchId =>
|
||||
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get teamId =>
|
||||
text().references(TeamTable, #id).nullable()();
|
||||
IntColumn get score => integer()();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {playerId, matchId};
|
||||
|
||||
@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
|
||||
class PlayerTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
TextColumn get description => text().nullable()();
|
||||
DateTimeColumn get createdAt => dateTime()();
|
||||
|
||||
@override
|
||||
|
||||
16
lib/data/db/tables/score_table.dart
Normal file
16
lib/data/db/tables/score_table.dart
Normal file
@@ -0,0 +1,16 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
|
||||
class ScoreTable extends Table {
|
||||
TextColumn get playerId =>
|
||||
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get matchId =>
|
||||
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
|
||||
IntColumn get roundNumber => integer()();
|
||||
IntColumn get score => integer()();
|
||||
IntColumn get change => integer()();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {playerId, matchId, roundNumber};
|
||||
}
|
||||
10
lib/data/db/tables/team_table.dart
Normal file
10
lib/data/db/tables/team_table.dart
Normal file
@@ -0,0 +1,10 @@
|
||||
import 'package:drift/drift.dart';
|
||||
|
||||
class TeamTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
DateTimeColumn get createdAt => dateTime()();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {id};
|
||||
}
|
||||
50
lib/data/dto/game.dart
Normal file
50
lib/data/dto/game.dart
Normal file
@@ -0,0 +1,50 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
|
||||
class Game {
|
||||
final String id;
|
||||
final DateTime createdAt;
|
||||
final String name;
|
||||
final String? ruleset;
|
||||
final String? description;
|
||||
final int? color;
|
||||
final String? icon;
|
||||
|
||||
Game({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
required this.name,
|
||||
this.ruleset,
|
||||
this.description,
|
||||
this.color,
|
||||
this.icon,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
|
||||
}
|
||||
|
||||
/// Creates a Game instance from a JSON object.
|
||||
Game.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
name = json['name'],
|
||||
ruleset = json['ruleset'],
|
||||
description = json['description'],
|
||||
color = json['color'],
|
||||
icon = json['icon'];
|
||||
|
||||
/// Converts the Game instance to a JSON object.
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
'name': name,
|
||||
'ruleset': ruleset,
|
||||
'description': description,
|
||||
'color': color,
|
||||
'icon': icon,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,37 +4,40 @@ import 'package:uuid/uuid.dart';
|
||||
|
||||
class Group {
|
||||
final String id;
|
||||
final DateTime createdAt;
|
||||
final String name;
|
||||
final String? description;
|
||||
final DateTime createdAt;
|
||||
final List<Player> members;
|
||||
|
||||
Group({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
required this.name,
|
||||
this.description,
|
||||
required this.members,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Group{id: $id, name: $name,members: $members}';
|
||||
return 'Group{id: $id, name: $name, description: $description, members: $members}';
|
||||
}
|
||||
|
||||
/// Creates a Group instance from a JSON object.
|
||||
/// Creates a Group instance from a JSON object (memberIds format).
|
||||
/// Player objects are reconstructed from memberIds by the DataTransferService.
|
||||
Group.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
name = json['name'],
|
||||
members = (json['members'] as List)
|
||||
.map((memberJson) => Player.fromJson(memberJson))
|
||||
.toList();
|
||||
description = json['description'],
|
||||
members = []; // Populated during import via DataTransferService
|
||||
|
||||
/// Converts the Group instance to a JSON object.
|
||||
/// Converts the Group instance to a JSON object using normalized format (memberIds only).
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
'name': name,
|
||||
'members': members.map((member) => member.toJson()).toList(),
|
||||
'description': description,
|
||||
'memberIds': members.map((member) => member.id).toList(),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
@@ -7,45 +8,48 @@ class Match {
|
||||
final String id;
|
||||
final DateTime createdAt;
|
||||
final String name;
|
||||
final List<Player>? players;
|
||||
final Game? game;
|
||||
final Group? group;
|
||||
final List<Player>? players;
|
||||
final String? notes;
|
||||
Player? winner;
|
||||
|
||||
Match({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
required this.name,
|
||||
this.players,
|
||||
this.game,
|
||||
this.group,
|
||||
this.players,
|
||||
this.notes,
|
||||
this.winner,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
|
||||
return 'Match{id: $id, name: $name, game: $game, group: $group, players: $players, notes: $notes}';
|
||||
}
|
||||
|
||||
/// Creates a Match instance from a JSON object.
|
||||
/// Creates a Match instance from a JSON object (ID references format).
|
||||
/// Related objects are reconstructed from IDs by the DataTransferService.
|
||||
Match.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
name = json['name'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
players = json['players'] != null
|
||||
? (json['players'] as List)
|
||||
.map((playerJson) => Player.fromJson(playerJson))
|
||||
.toList()
|
||||
: null,
|
||||
group = json['group'] != null ? Group.fromJson(json['group']) : null,
|
||||
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
|
||||
name = json['name'],
|
||||
game = null, // Populated during import via DataTransferService
|
||||
group = null, // Populated during import via DataTransferService
|
||||
players = [], // Populated during import via DataTransferService
|
||||
notes = json['notes'];
|
||||
|
||||
/// Converts the Match instance to a JSON object.
|
||||
/// Converts the Match instance to a JSON object using normalized format (ID references only).
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
'name': name,
|
||||
'players': players?.map((player) => player.toJson()).toList(),
|
||||
'group': group?.toJson(),
|
||||
'winner': winner?.toJson(),
|
||||
'gameId': game?.id,
|
||||
'groupId': group?.id,
|
||||
'playerIds': (players ?? []).map((player) => player.id).toList(),
|
||||
'notes': notes,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -5,26 +5,33 @@ class Player {
|
||||
final String id;
|
||||
final DateTime createdAt;
|
||||
final String name;
|
||||
final String? description;
|
||||
|
||||
Player({String? id, DateTime? createdAt, required this.name})
|
||||
: id = id ?? const Uuid().v4(),
|
||||
Player({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
required this.name,
|
||||
this.description,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Player{id: $id,name: $name}';
|
||||
return 'Player{id: $id, name: $name, description: $description}';
|
||||
}
|
||||
|
||||
/// Creates a Player instance from a JSON object.
|
||||
Player.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
name = json['name'];
|
||||
name = json['name'],
|
||||
description = json['description'];
|
||||
|
||||
/// Converts the Player instance to a JSON object.
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
'name': name,
|
||||
'description': description,
|
||||
};
|
||||
}
|
||||
|
||||
40
lib/data/dto/team.dart
Normal file
40
lib/data/dto/team.dart
Normal file
@@ -0,0 +1,40 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
|
||||
class Team {
|
||||
final String id;
|
||||
final String name;
|
||||
final DateTime createdAt;
|
||||
final List<Player> members;
|
||||
|
||||
Team({
|
||||
String? id,
|
||||
required this.name,
|
||||
DateTime? createdAt,
|
||||
required this.members,
|
||||
}) : id = id ?? const Uuid().v4(),
|
||||
createdAt = createdAt ?? clock.now();
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Team{id: $id, name: $name, members: $members}';
|
||||
}
|
||||
|
||||
/// Creates a Team instance from a JSON object (memberIds format).
|
||||
/// Player objects are reconstructed from memberIds by the DataTransferService.
|
||||
Team.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
name = json['name'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
members = []; // Populated during import via DataTransferService
|
||||
|
||||
/// Converts the Team instance to a JSON object using normalized format (memberIds only).
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'name': name,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
'memberIds': members.map((member) => member.id).toList(),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -4,6 +4,7 @@ import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
@@ -192,11 +193,34 @@ class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed: _enableCreateGameButton()
|
||||
? () async {
|
||||
// Use a game from the games list
|
||||
Game? gameToUse;
|
||||
if (selectedGameIndex == -1) {
|
||||
// Use the first game as default if none selected
|
||||
final selectedGame = games[0];
|
||||
gameToUse = Game(
|
||||
name: selectedGame.$1,
|
||||
description: selectedGame.$2,
|
||||
ruleset: selectedGame.$3.name,
|
||||
);
|
||||
} else {
|
||||
// Use the selected game from the list
|
||||
final selectedGame = games[selectedGameIndex];
|
||||
gameToUse = Game(
|
||||
name: selectedGame.$1,
|
||||
description: selectedGame.$2,
|
||||
ruleset: selectedGame.$3.name,
|
||||
);
|
||||
}
|
||||
// Add the game to the database if it doesn't exist
|
||||
await db.gameDao.addGame(game: gameToUse);
|
||||
|
||||
Match match = Match(
|
||||
name: _matchNameController.text.isEmpty
|
||||
? (hintText ?? '')
|
||||
: _matchNameController.text.trim(),
|
||||
createdAt: DateTime.now(),
|
||||
game: gameToUse,
|
||||
group: selectedGroup,
|
||||
players: selectedPlayers,
|
||||
);
|
||||
|
||||
@@ -6,9 +6,11 @@ import 'package:flutter/material.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/data/dto/team.dart';
|
||||
import 'package:json_schema/json_schema.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
@@ -17,39 +19,54 @@ class DataTransferService {
|
||||
static Future<void> deleteAllData(BuildContext context) async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
await db.matchDao.deleteAllMatches();
|
||||
await db.teamDao.deleteAllTeams();
|
||||
await db.groupDao.deleteAllGroups();
|
||||
await db.gameDao.deleteAllGames();
|
||||
await db.playerDao.deleteAllPlayers();
|
||||
}
|
||||
|
||||
/// Retrieves all application data and converts it to a JSON string.
|
||||
/// Returns the JSON string representation of the data.
|
||||
/// Returns the JSON string representation of the data in normalized format.
|
||||
static Future<String> getAppDataAsJson(BuildContext context) async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
final matches = await db.matchDao.getAllMatches();
|
||||
final groups = await db.groupDao.getAllGroups();
|
||||
final players = await db.playerDao.getAllPlayers();
|
||||
final games = await db.gameDao.getAllGames();
|
||||
final teams = await db.teamDao.getAllTeams();
|
||||
|
||||
// Construct a JSON representation of the data
|
||||
// Construct a JSON representation of the data in normalized format
|
||||
final Map<String, dynamic> jsonMap = {
|
||||
'players': players.map((p) => p.toJson()).toList(),
|
||||
|
||||
'games': games.map((g) => g.toJson()).toList(),
|
||||
'groups': groups
|
||||
.map((g) => {
|
||||
'id': g.id,
|
||||
'name': g.name,
|
||||
'description': g.description,
|
||||
'createdAt': g.createdAt.toIso8601String(),
|
||||
'memberIds': (g.members).map((m) => m.id).toList(),
|
||||
}).toList(),
|
||||
|
||||
})
|
||||
.toList(),
|
||||
'teams': teams
|
||||
.map((t) => {
|
||||
'id': t.id,
|
||||
'name': t.name,
|
||||
'createdAt': t.createdAt.toIso8601String(),
|
||||
'memberIds': (t.members).map((m) => m.id).toList(),
|
||||
})
|
||||
.toList(),
|
||||
'matches': matches
|
||||
.map((m) => {
|
||||
'id': m.id,
|
||||
'name': m.name,
|
||||
'createdAt': m.createdAt.toIso8601String(),
|
||||
'gameId': m.game?.id,
|
||||
'groupId': m.group?.id,
|
||||
'playerIds': (m.players ?? []).map((p) => p.id).toList(),
|
||||
'winnerId': m.winner?.id,
|
||||
}).toList(),
|
||||
'notes': m.notes,
|
||||
})
|
||||
.toList(),
|
||||
};
|
||||
|
||||
return json.encode(jsonMap);
|
||||
@@ -107,10 +124,12 @@ class DataTransferService {
|
||||
final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
|
||||
|
||||
final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> gamesJson = (decoded['games'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> teamsJson = (decoded['teams'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
|
||||
|
||||
// Players
|
||||
// Import Players
|
||||
final List<Player> importedPlayers = playersJson
|
||||
.map((p) => Player.fromJson(p as Map<String, dynamic>))
|
||||
.toList();
|
||||
@@ -119,7 +138,16 @@ class DataTransferService {
|
||||
for (final p in importedPlayers) p.id: p,
|
||||
};
|
||||
|
||||
// Groups
|
||||
// Import Games
|
||||
final List<Game> importedGames = gamesJson
|
||||
.map((g) => Game.fromJson(g as Map<String, dynamic>))
|
||||
.toList();
|
||||
|
||||
final Map<String, Game> gameById = {
|
||||
for (final g in importedGames) g.id: g,
|
||||
};
|
||||
|
||||
// Import Groups
|
||||
final List<Group> importedGroups = groupsJson.map((g) {
|
||||
final map = g as Map<String, dynamic>;
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
@@ -132,6 +160,7 @@ class DataTransferService {
|
||||
return Group(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
description: map['description'] as String?,
|
||||
members: members,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
);
|
||||
@@ -141,33 +170,59 @@ class DataTransferService {
|
||||
for (final g in importedGroups) g.id: g,
|
||||
};
|
||||
|
||||
// Matches
|
||||
// Import Teams
|
||||
final List<Team> importedTeams = teamsJson.map((t) {
|
||||
final map = t as Map<String, dynamic>;
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
|
||||
final members = memberIds
|
||||
.map((id) => playerById[id])
|
||||
.whereType<Player>()
|
||||
.toList();
|
||||
|
||||
return Team(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
members: members,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
);
|
||||
}).toList();
|
||||
|
||||
final Map<String, Team> teamById = {
|
||||
for (final t in importedTeams) t.id: t,
|
||||
};
|
||||
|
||||
// Import Matches
|
||||
final List<Match> importedMatches = matchesJson.map((m) {
|
||||
final map = m as Map<String, dynamic>;
|
||||
|
||||
final String? gameId = map['gameId'] as String?;
|
||||
final String? groupId = map['groupId'] as String?;
|
||||
final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
final String? winnerId = map['winnerId'] as String?;
|
||||
|
||||
final game = (gameId == null) ? null : gameById[gameId];
|
||||
final group = (groupId == null) ? null : groupById[groupId];
|
||||
final players = playerIds
|
||||
.map((id) => playerById[id])
|
||||
.whereType<Player>()
|
||||
.toList();
|
||||
final winner = (winnerId == null) ? null : playerById[winnerId];
|
||||
|
||||
return Match(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
game: game,
|
||||
group: group,
|
||||
players: players,
|
||||
players: players.isNotEmpty ? players : null,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
winner: winner,
|
||||
notes: map['notes'] as String?,
|
||||
);
|
||||
}).toList();
|
||||
|
||||
// Import all data into the database
|
||||
await db.playerDao.addPlayersAsList(players: importedPlayers);
|
||||
await db.gameDao.addGamesAsList(games: importedGames);
|
||||
await db.groupDao.addGroupsAsList(groups: importedGroups);
|
||||
await db.teamDao.addTeamsAsList(teams: importedTeams);
|
||||
await db.matchDao.addMatchAsList(matches: importedMatches);
|
||||
|
||||
return ImportResult.success;
|
||||
|
||||
@@ -1,362 +1,548 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/drift.dart' hide isNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Group testGroup1;
|
||||
late Group testGroup2;
|
||||
late Match testMatch1;
|
||||
late Match testMatch2;
|
||||
late Match testMatchOnlyPlayers;
|
||||
late Match testMatchOnlyGroup;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
late Game testGame1;
|
||||
late Game testGame2;
|
||||
late Game testGame3;
|
||||
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
setUp(() {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testGroup1 = Group(
|
||||
name: 'Test Group 2',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
testGame1 = Game(
|
||||
name: 'Chess',
|
||||
ruleset: 'winner.single',
|
||||
description: 'A classic strategy game',
|
||||
color: 0xFF0000FF,
|
||||
icon: 'chess_icon',
|
||||
);
|
||||
testGroup2 = Group(
|
||||
name: 'Test Group 2',
|
||||
members: [testPlayer4, testPlayer5],
|
||||
testGame2 = Game(
|
||||
id: 'game2',
|
||||
name: 'Poker',
|
||||
ruleset: 'Texas Hold\'em rules',
|
||||
description: 'winner.multiple',
|
||||
color: 0xFFFF0000,
|
||||
icon: 'poker_icon',
|
||||
);
|
||||
testMatch1 = Match(
|
||||
name: 'First Test Match',
|
||||
group: testGroup1,
|
||||
players: [testPlayer4, testPlayer5],
|
||||
winner: testPlayer4,
|
||||
);
|
||||
testMatch2 = Match(
|
||||
name: 'Second Test Match',
|
||||
group: testGroup2,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer2,
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer3,
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testGroup2,
|
||||
testGame3 = Game(
|
||||
id: 'game3',
|
||||
name: 'Monopoly',
|
||||
description: 'A board game about real estate',
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
|
||||
});
|
||||
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Match Tests', () {
|
||||
test('Adding and fetching single match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
group('Game Tests', () {
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
// Verifies that getAllGames returns an empty list when the database has no games.
|
||||
test('getAllGames returns empty list when no games exist', () async {
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
expect(result.id, testMatch1.id);
|
||||
expect(result.name, testMatch1.name);
|
||||
expect(result.createdAt, testMatch1.createdAt);
|
||||
// Verifies that a single game can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a single game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
if (result.winner != null && testMatch1.winner != null) {
|
||||
expect(result.winner!.id, testMatch1.winner!.id);
|
||||
expect(result.winner!.name, testMatch1.winner!.name);
|
||||
expect(result.winner!.createdAt, testMatch1.winner!.createdAt);
|
||||
} else {
|
||||
expect(result.winner, testMatch1.winner);
|
||||
}
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 1);
|
||||
expect(allGames.first.id, testGame1.id);
|
||||
expect(allGames.first.name, testGame1.name);
|
||||
expect(allGames.first.ruleset, testGame1.ruleset);
|
||||
expect(allGames.first.description, testGame1.description);
|
||||
expect(allGames.first.color, testGame1.color);
|
||||
expect(allGames.first.icon, testGame1.icon);
|
||||
expect(allGames.first.createdAt, testGame1.createdAt);
|
||||
});
|
||||
|
||||
if (result.group != null) {
|
||||
expect(result.group!.members.length, testGroup1.members.length);
|
||||
// Verifies that multiple games can be added and retrieved correctly.
|
||||
test('Adding and fetching multiple games works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.addGame(game: testGame2);
|
||||
await database.gameDao.addGame(game: testGame3);
|
||||
|
||||
for (int i = 0; i < testGroup1.members.length; i++) {
|
||||
expect(result.group!.members[i].id, testGroup1.members[i].id);
|
||||
expect(result.group!.members[i].name, testGroup1.members[i].name);
|
||||
}
|
||||
} else {
|
||||
fail('Group is null');
|
||||
}
|
||||
if (result.players != null) {
|
||||
expect(result.players!.length, testMatch1.players!.length);
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 3);
|
||||
|
||||
for (int i = 0; i < testMatch1.players!.length; i++) {
|
||||
expect(result.players![i].id, testMatch1.players![i].id);
|
||||
expect(result.players![i].name, testMatch1.players![i].name);
|
||||
final names = allGames.map((g) => g.name).toList();
|
||||
expect(names, containsAll(['Chess', 'Poker', 'Monopoly']));
|
||||
});
|
||||
|
||||
// Verifies that getGameById returns the correct game with all properties.
|
||||
test('getGameById returns correct game', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.addGame(game: testGame2);
|
||||
|
||||
final game = await database.gameDao.getGameById(gameId: testGame2.id);
|
||||
expect(game.id, testGame2.id);
|
||||
expect(game.name, testGame2.name);
|
||||
expect(game.ruleset, testGame2.ruleset);
|
||||
expect(game.description, testGame2.description);
|
||||
expect(game.color, testGame2.color);
|
||||
expect(game.icon, testGame2.icon);
|
||||
});
|
||||
|
||||
// Verifies that getGameById throws a StateError when the game doesn't exist.
|
||||
test('getGameById throws exception for non-existent game', () async {
|
||||
expect(
|
||||
result.players![i].createdAt,
|
||||
testMatch1.players![i].createdAt,
|
||||
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
}
|
||||
} else {
|
||||
fail('Players is null');
|
||||
}
|
||||
});
|
||||
|
||||
test('Adding and fetching multiple matches works correctly', () async {
|
||||
await database.matchDao.addMatchAsList(
|
||||
matches: [
|
||||
testMatch1,
|
||||
testMatch2,
|
||||
testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers,
|
||||
],
|
||||
);
|
||||
// Verifies that addGame returns true when a game is successfully added.
|
||||
test('addGame returns true when game is added successfully', () async {
|
||||
final result = await database.gameDao.addGame(game: testGame1);
|
||||
expect(result, true);
|
||||
|
||||
final allMatches = await database.matchDao.getAllMatches();
|
||||
expect(allMatches.length, 4);
|
||||
|
||||
final testMatches = {
|
||||
testMatch1.id: testMatch1,
|
||||
testMatch2.id: testMatch2,
|
||||
testMatchOnlyGroup.id: testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers.id: testMatchOnlyPlayers,
|
||||
};
|
||||
|
||||
for (final match in allMatches) {
|
||||
final testMatch = testMatches[match.id]!;
|
||||
|
||||
// Match-Checks
|
||||
expect(match.id, testMatch.id);
|
||||
expect(match.name, testMatch.name);
|
||||
expect(match.createdAt, testMatch.createdAt);
|
||||
if (match.winner != null && testMatch.winner != null) {
|
||||
expect(match.winner!.id, testMatch.winner!.id);
|
||||
expect(match.winner!.name, testMatch.winner!.name);
|
||||
expect(match.winner!.createdAt, testMatch.winner!.createdAt);
|
||||
} else {
|
||||
expect(match.winner, testMatch.winner);
|
||||
}
|
||||
|
||||
// Group-Checks
|
||||
if (testMatch.group != null) {
|
||||
expect(match.group!.id, testMatch.group!.id);
|
||||
expect(match.group!.name, testMatch.group!.name);
|
||||
expect(match.group!.createdAt, testMatch.group!.createdAt);
|
||||
|
||||
// Group Members-Checks
|
||||
expect(match.group!.members.length, testMatch.group!.members.length);
|
||||
for (int i = 0; i < testMatch.group!.members.length; i++) {
|
||||
expect(match.group!.members[i].id, testMatch.group!.members[i].id);
|
||||
expect(
|
||||
match.group!.members[i].name,
|
||||
testMatch.group!.members[i].name,
|
||||
);
|
||||
expect(
|
||||
match.group!.members[i].createdAt,
|
||||
testMatch.group!.members[i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
expect(match.group, null);
|
||||
}
|
||||
|
||||
// Players-Checks
|
||||
if (testMatch.players != null) {
|
||||
expect(match.players!.length, testMatch.players!.length);
|
||||
for (int i = 0; i < testMatch.players!.length; i++) {
|
||||
expect(match.players![i].id, testMatch.players![i].id);
|
||||
expect(match.players![i].name, testMatch.players![i].name);
|
||||
expect(
|
||||
match.players![i].createdAt,
|
||||
testMatch.players![i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
expect(match.players, null);
|
||||
}
|
||||
}
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 1);
|
||||
});
|
||||
|
||||
test('Adding the same match twice does not create duplicates', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
// Verifies that addGame returns false when trying to add a duplicate game.
|
||||
test('addGame returns false when game already exists', () async {
|
||||
final firstAdd = await database.gameDao.addGame(game: testGame1);
|
||||
expect(firstAdd, true);
|
||||
|
||||
final matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
final secondAdd = await database.gameDao.addGame(game: testGame1);
|
||||
expect(secondAdd, false);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 1);
|
||||
});
|
||||
|
||||
test('Match existence check works correctly', () async {
|
||||
var matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
// Verifies that a game with null optional fields can be added and retrieved.
|
||||
test('addGame handles game with null optional fields', () async {
|
||||
final gameWithNulls = Game(name: 'Simple Game');
|
||||
final result = await database.gameDao.addGame(game: gameWithNulls);
|
||||
expect(result, true);
|
||||
|
||||
final fetchedGame = await database.gameDao.getGameById(
|
||||
gameId: gameWithNulls.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
matchExists = await database.matchDao.matchExists(matchId: testMatch1.id);
|
||||
expect(matchExists, true);
|
||||
expect(fetchedGame.name, 'Simple Game');
|
||||
expect(fetchedGame.description, isNull);
|
||||
expect(fetchedGame.color, isNull);
|
||||
expect(fetchedGame.icon, isNull);
|
||||
});
|
||||
|
||||
test('Deleting a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final matchDeleted = await database.matchDao.deleteMatch(
|
||||
matchId: testMatch1.id,
|
||||
// Verifies that multiple games can be added at once using addGamesAsList.
|
||||
test('addGamesAsList adds multiple games correctly', () async {
|
||||
final result = await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2, testGame3],
|
||||
);
|
||||
expect(matchDeleted, true);
|
||||
expect(result, true);
|
||||
|
||||
final matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 3);
|
||||
});
|
||||
|
||||
test('Getting the match count works correctly', () async {
|
||||
var matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
// Verifies that addGamesAsList returns false when given an empty list.
|
||||
test('addGamesAsList returns false for empty list', () async {
|
||||
final result = await database.gameDao.addGamesAsList(games: []);
|
||||
expect(result, false);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 2);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch1.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch2.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 0);
|
||||
});
|
||||
|
||||
test('Checking if match has winner works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
// Verifies that addGamesAsList ignores duplicate games when adding.
|
||||
test('addGamesAsList ignores duplicate games', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch1.id);
|
||||
expect(hasWinner, true);
|
||||
|
||||
hasWinner = await database.matchDao.hasWinner(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
final result = await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2],
|
||||
);
|
||||
expect(hasWinner, false);
|
||||
expect(result, true);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 2);
|
||||
});
|
||||
|
||||
test('Fetching the winner of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
// Verifies that deleteGame returns true and removes the game from database.
|
||||
test('deleteGame returns true when game is deleted', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
|
||||
if (winner == null) {
|
||||
fail('Winner is null');
|
||||
} else {
|
||||
expect(winner.id, testMatch1.winner!.id);
|
||||
expect(winner.name, testMatch1.winner!.name);
|
||||
expect(winner.createdAt, testMatch1.winner!.createdAt);
|
||||
}
|
||||
final result = await database.gameDao.deleteGame(gameId: testGame1.id);
|
||||
expect(result, true);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
test('Updating the winner of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
|
||||
if (winner == null) {
|
||||
fail('Winner is null');
|
||||
} else {
|
||||
expect(winner.id, testMatch1.winner!.id);
|
||||
expect(winner.name, testMatch1.winner!.name);
|
||||
expect(winner.createdAt, testMatch1.winner!.createdAt);
|
||||
expect(winner.id, testPlayer4.id);
|
||||
expect(winner.id != testPlayer5.id, true);
|
||||
}
|
||||
|
||||
await database.matchDao.setWinner(
|
||||
matchId: testMatch1.id,
|
||||
winnerId: testPlayer5.id,
|
||||
// Verifies that deleteGame returns false for a non-existent game ID.
|
||||
test('deleteGame returns false for non-existent game', () async {
|
||||
final result = await database.gameDao.deleteGame(
|
||||
gameId: 'non-existent-id',
|
||||
);
|
||||
|
||||
final newWinner = await database.matchDao.getWinner(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
if (newWinner == null) {
|
||||
fail('New winner is null');
|
||||
} else {
|
||||
expect(newWinner.id, testPlayer5.id);
|
||||
expect(newWinner.name, testPlayer5.name);
|
||||
expect(newWinner.createdAt, testPlayer5.createdAt);
|
||||
}
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
test('Removing a winner works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
|
||||
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
|
||||
expect(hasWinner, true);
|
||||
|
||||
await database.matchDao.removeWinner(matchId: testMatch2.id);
|
||||
|
||||
hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
|
||||
expect(hasWinner, false);
|
||||
|
||||
final removedWinner = await database.matchDao.getWinner(
|
||||
matchId: testMatch2.id,
|
||||
// Verifies that deleteGame only removes the specified game, leaving others intact.
|
||||
test('deleteGame only deletes the specified game', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2, testGame3],
|
||||
);
|
||||
|
||||
expect(removedWinner, null);
|
||||
await database.gameDao.deleteGame(gameId: testGame2.id);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 2);
|
||||
expect(allGames.any((g) => g.id == testGame2.id), false);
|
||||
expect(allGames.any((g) => g.id == testGame1.id), true);
|
||||
expect(allGames.any((g) => g.id == testGame3.id), true);
|
||||
});
|
||||
|
||||
test('Renaming a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
// Verifies that gameExists returns true when the game exists in database.
|
||||
test('gameExists returns true for existing game', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
var fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
|
||||
expect(exists, true);
|
||||
});
|
||||
|
||||
// Verifies that gameExists returns false for a non-existent game ID.
|
||||
test('gameExists returns false for non-existent game', () async {
|
||||
final exists = await database.gameDao.gameExists(
|
||||
gameId: 'non-existent-id',
|
||||
);
|
||||
expect(fetchedMatch.name, testMatch1.name);
|
||||
expect(exists, false);
|
||||
});
|
||||
|
||||
const newName = 'Updated Match Name';
|
||||
await database.matchDao.updateMatchName(
|
||||
matchId: testMatch1.id,
|
||||
newName: newName,
|
||||
// Verifies that gameExists returns false after a game has been deleted.
|
||||
test('gameExists returns false after game is deleted', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.deleteGame(gameId: testGame1.id);
|
||||
|
||||
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
|
||||
expect(exists, false);
|
||||
});
|
||||
|
||||
// Verifies that updateGameName correctly updates only the name field.
|
||||
test('updateGameName updates the name correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameName(
|
||||
gameId: testGame1.id,
|
||||
newName: 'Updated Chess',
|
||||
);
|
||||
|
||||
fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(fetchedMatch.name, newName);
|
||||
expect(updatedGame.name, 'Updated Chess');
|
||||
expect(updatedGame.ruleset, testGame1.ruleset);
|
||||
});
|
||||
|
||||
// Verifies that updateGameName does nothing when game doesn't exist.
|
||||
test('updateGameName does nothing for non-existent game', () async {
|
||||
await database.gameDao.updateGameName(
|
||||
gameId: 'non-existent-id',
|
||||
newName: 'New Name',
|
||||
);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that updateGameRuleset correctly updates only the ruleset field.
|
||||
test('updateGameRuleset updates the ruleset correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameRuleset(
|
||||
gameId: testGame1.id,
|
||||
newRuleset: 'New ruleset for chess',
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.ruleset, 'New ruleset for chess');
|
||||
expect(updatedGame.name, testGame1.name);
|
||||
});
|
||||
|
||||
// Verifies that updateGameRuleset does nothing when game doesn't exist.
|
||||
test('updateGameRuleset does nothing for non-existent game', () async {
|
||||
await database.gameDao.updateGameRuleset(
|
||||
gameId: 'non-existent-id',
|
||||
newRuleset: 'New Ruleset',
|
||||
);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that updateGameDescription correctly updates the description.
|
||||
test('updateGameDescription updates the description correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameDescription(
|
||||
gameId: testGame1.id,
|
||||
newDescription: 'An updated description',
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.description, 'An updated description');
|
||||
});
|
||||
|
||||
// Verifies that updateGameDescription can set the description to null.
|
||||
test('updateGameDescription can set description to null', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameDescription(
|
||||
gameId: testGame1.id,
|
||||
newDescription: null,
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.description, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updateGameDescription does nothing when game doesn't exist.
|
||||
test('updateGameDescription does nothing for non-existent game', () async {
|
||||
await database.gameDao.updateGameDescription(
|
||||
gameId: 'non-existent-id',
|
||||
newDescription: 'New Description',
|
||||
);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that updateGameColor correctly updates the color value.
|
||||
test('updateGameColor updates the color correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameColor(
|
||||
gameId: testGame1.id,
|
||||
newColor: 0xFF00FF00,
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.color, 0xFF00FF00);
|
||||
});
|
||||
|
||||
// Verifies that updateGameColor can set the color to null.
|
||||
test('updateGameColor can set color to null', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameColor(
|
||||
gameId: testGame1.id,
|
||||
newColor: null,
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.color, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updateGameColor does nothing when game doesn't exist.
|
||||
test('updateGameColor does nothing for non-existent game', () async {
|
||||
await database.gameDao.updateGameColor(
|
||||
gameId: 'non-existent-id',
|
||||
newColor: 0xFF00FF00,
|
||||
);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that updateGameIcon correctly updates the icon value.
|
||||
test('updateGameIcon updates the icon correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameIcon(
|
||||
gameId: testGame1.id,
|
||||
newIcon: 'new_chess_icon',
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.icon, 'new_chess_icon');
|
||||
});
|
||||
|
||||
// Verifies that updateGameIcon can set the icon to null.
|
||||
test('updateGameIcon can set icon to null', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameIcon(
|
||||
gameId: testGame1.id,
|
||||
newIcon: null,
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.icon, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updateGameIcon does nothing when game doesn't exist.
|
||||
test('updateGameIcon does nothing for non-existent game', () async {
|
||||
await database.gameDao.updateGameIcon(
|
||||
gameId: 'non-existent-id',
|
||||
newIcon: 'some_icon',
|
||||
);
|
||||
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that getGameCount returns 0 when no games exist.
|
||||
test('getGameCount returns 0 when no games exist', () async {
|
||||
final count = await database.gameDao.getGameCount();
|
||||
expect(count, 0);
|
||||
});
|
||||
|
||||
// Verifies that getGameCount returns the correct count after adding games.
|
||||
test('getGameCount returns correct count after adding games', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2, testGame3],
|
||||
);
|
||||
|
||||
final count = await database.gameDao.getGameCount();
|
||||
expect(count, 3);
|
||||
});
|
||||
|
||||
// Verifies that getGameCount updates correctly after deleting a game.
|
||||
test('getGameCount updates correctly after deletion', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2],
|
||||
);
|
||||
|
||||
final countBefore = await database.gameDao.getGameCount();
|
||||
expect(countBefore, 2);
|
||||
|
||||
await database.gameDao.deleteGame(gameId: testGame1.id);
|
||||
|
||||
final countAfter = await database.gameDao.getGameCount();
|
||||
expect(countAfter, 1);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllGames removes all games from the database.
|
||||
test('deleteAllGames removes all games', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2, testGame3],
|
||||
);
|
||||
|
||||
final countBefore = await database.gameDao.getGameCount();
|
||||
expect(countBefore, 3);
|
||||
|
||||
final result = await database.gameDao.deleteAllGames();
|
||||
expect(result, true);
|
||||
|
||||
final countAfter = await database.gameDao.getGameCount();
|
||||
expect(countAfter, 0);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllGames returns false when no games exist.
|
||||
test('deleteAllGames returns false when no games exist', () async {
|
||||
final result = await database.gameDao.deleteAllGames();
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that games with special characters (quotes, emojis) are stored correctly.
|
||||
test('Game with special characters in name is stored correctly', () async {
|
||||
final specialGame = Game(
|
||||
name: 'Game\'s & "Special" <Name>',
|
||||
description: 'Description with émojis 🎮🎲',
|
||||
);
|
||||
await database.gameDao.addGame(game: specialGame);
|
||||
|
||||
final fetchedGame = await database.gameDao.getGameById(
|
||||
gameId: specialGame.id,
|
||||
);
|
||||
expect(fetchedGame.name, 'Game\'s & "Special" <Name>');
|
||||
expect(fetchedGame.description, 'Description with émojis 🎮🎲');
|
||||
});
|
||||
|
||||
// Verifies that games with empty string fields are stored and retrieved correctly.
|
||||
test('Game with empty string fields is stored correctly', () async {
|
||||
final emptyGame = Game(
|
||||
name: '',
|
||||
ruleset: '',
|
||||
description: '',
|
||||
icon: '',
|
||||
);
|
||||
await database.gameDao.addGame(game: emptyGame);
|
||||
|
||||
final fetchedGame = await database.gameDao.getGameById(
|
||||
gameId: emptyGame.id,
|
||||
);
|
||||
expect(fetchedGame.name, '');
|
||||
expect(fetchedGame.ruleset, '');
|
||||
expect(fetchedGame.description, '');
|
||||
expect(fetchedGame.icon, '');
|
||||
});
|
||||
|
||||
// Verifies that games with very long strings (10000 chars) are handled correctly.
|
||||
test('Game with very long strings is stored correctly', () async {
|
||||
final longString = 'A' * 10000;
|
||||
final longGame = Game(
|
||||
name: longString,
|
||||
description: longString,
|
||||
ruleset: longString,
|
||||
);
|
||||
await database.gameDao.addGame(game: longGame);
|
||||
|
||||
final fetchedGame = await database.gameDao.getGameById(
|
||||
gameId: longGame.id,
|
||||
);
|
||||
expect(fetchedGame.name.length, 10000);
|
||||
expect(fetchedGame.description?.length, 10000);
|
||||
expect(fetchedGame.ruleset?.length, 10000);
|
||||
});
|
||||
|
||||
// Verifies that multiple sequential updates to the same game work correctly.
|
||||
test('Multiple updates to the same game work correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
await database.gameDao.updateGameName(
|
||||
gameId: testGame1.id,
|
||||
newName: 'Updated Name',
|
||||
);
|
||||
await database.gameDao.updateGameColor(
|
||||
gameId: testGame1.id,
|
||||
newColor: 0xFF123456,
|
||||
);
|
||||
await database.gameDao.updateGameDescription(
|
||||
gameId: testGame1.id,
|
||||
newDescription: 'Updated Description',
|
||||
);
|
||||
|
||||
final updatedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(updatedGame.name, 'Updated Name');
|
||||
expect(updatedGame.color, 0xFF123456);
|
||||
expect(updatedGame.description, 'Updated Description');
|
||||
expect(updatedGame.ruleset, testGame1.ruleset);
|
||||
expect(updatedGame.icon, testGame1.icon);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -1,221 +0,0 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNotNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Group testGroup1;
|
||||
late Group testGroup2;
|
||||
late Match testMatchWithGroup;
|
||||
late Match testMatchWithPlayers;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testGroup1 = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGroup2 = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer3, testPlayer2],
|
||||
);
|
||||
testMatchWithPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
players: [testPlayer4, testPlayer5],
|
||||
);
|
||||
testMatchWithGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testGroup1,
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
group('Group-Match Tests', () {
|
||||
test('matchHasGroup() has group works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithPlayers);
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
var matchHasGroup = await database.groupMatchDao.matchHasGroup(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
);
|
||||
|
||||
expect(matchHasGroup, false);
|
||||
|
||||
await database.groupMatchDao.addGroupToMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
|
||||
matchHasGroup = await database.groupMatchDao.matchHasGroup(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
);
|
||||
|
||||
expect(matchHasGroup, true);
|
||||
});
|
||||
|
||||
test('Adding a group to a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithPlayers);
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
await database.groupMatchDao.addGroupToMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
|
||||
var groupAdded = await database.groupMatchDao.isGroupInMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
expect(groupAdded, true);
|
||||
|
||||
groupAdded = await database.groupMatchDao.isGroupInMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
groupId: '',
|
||||
);
|
||||
expect(groupAdded, false);
|
||||
});
|
||||
|
||||
test('Removing group from match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
|
||||
final groupToRemove = testMatchWithGroup.group!;
|
||||
|
||||
final removed = await database.groupMatchDao.removeGroupFromMatch(
|
||||
groupId: groupToRemove.id,
|
||||
matchId: testMatchWithGroup.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatchWithGroup.id,
|
||||
);
|
||||
expect(result.group, null);
|
||||
});
|
||||
|
||||
test('Retrieving group of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
final group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
fail('Group should not be null');
|
||||
}
|
||||
|
||||
expect(group.id, testGroup1.id);
|
||||
expect(group.name, testGroup1.name);
|
||||
expect(group.createdAt, testGroup1.createdAt);
|
||||
expect(group.members.length, testGroup1.members.length);
|
||||
for (int i = 0; i < group.members.length; i++) {
|
||||
expect(group.members[i].id, testGroup1.members[i].id);
|
||||
expect(group.members[i].name, testGroup1.members[i].name);
|
||||
expect(group.members[i].createdAt, testGroup1.members[i].createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the group of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
|
||||
var group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
fail('Initial group should not be null');
|
||||
} else {
|
||||
expect(group.id, testGroup1.id);
|
||||
expect(group.name, testGroup1.name);
|
||||
expect(group.createdAt, testGroup1.createdAt);
|
||||
expect(group.members.length, testGroup1.members.length);
|
||||
}
|
||||
|
||||
await database.groupDao.addGroup(group: testGroup2);
|
||||
await database.groupMatchDao.updateGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
newGroupId: testGroup2.id,
|
||||
);
|
||||
|
||||
group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
fail('Updated group should not be null');
|
||||
} else {
|
||||
expect(group.id, testGroup2.id);
|
||||
expect(group.name, testGroup2.name);
|
||||
expect(group.createdAt, testGroup2.createdAt);
|
||||
expect(group.members.length, testGroup2.members.length);
|
||||
for (int i = 0; i < group.members.length; i++) {
|
||||
expect(group.members[i].id, testGroup2.members[i].id);
|
||||
expect(group.members[i].name, testGroup2.members[i].name);
|
||||
expect(group.members[i].createdAt, testGroup2.members[i].createdAt);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
test('Adding the same group to seperate matches works correctly', () async {
|
||||
final match1 = Match(name: 'Match 1', group: testGroup1);
|
||||
final match2 = Match(name: 'Match 2', group: testGroup1);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
database.matchDao.addMatch(match: match2),
|
||||
]);
|
||||
|
||||
final group1 = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: match1.id,
|
||||
);
|
||||
final group2 = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: match2.id,
|
||||
);
|
||||
|
||||
expect(group1, isNotNull);
|
||||
expect(group2, isNotNull);
|
||||
|
||||
final groups = [group1!, group2!];
|
||||
for (final group in groups) {
|
||||
expect(group.members.length, testGroup1.members.length);
|
||||
expect(group.id, testGroup1.id);
|
||||
expect(group.name, testGroup1.name);
|
||||
expect(group.createdAt, testGroup1.createdAt);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -1,5 +1,5 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/drift.dart' hide isNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
@@ -58,6 +58,8 @@ void main() {
|
||||
await database.close();
|
||||
});
|
||||
group('Group Tests', () {
|
||||
|
||||
// Verifies that a single group can be added and retrieved with all fields and members intact.
|
||||
test('Adding and fetching a single group works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
@@ -80,6 +82,7 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that multiple groups can be added and retrieved with correct members.
|
||||
test('Adding and fetching multiple groups works correctly', () async {
|
||||
await database.groupDao.addGroupsAsList(
|
||||
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
|
||||
@@ -106,6 +109,7 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that adding the same group twice does not create duplicates.
|
||||
test('Adding the same group twice does not create duplicates', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
@@ -114,6 +118,7 @@ void main() {
|
||||
expect(allGroups.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that groupExists returns correct boolean based on group presence.
|
||||
test('Group existence check works correctly', () async {
|
||||
var groupExists = await database.groupDao.groupExists(
|
||||
groupId: testGroup1.id,
|
||||
@@ -126,6 +131,7 @@ void main() {
|
||||
expect(groupExists, true);
|
||||
});
|
||||
|
||||
// Verifies that deleteGroup removes the group and returns true.
|
||||
test('Deleting a group works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
@@ -140,12 +146,13 @@ void main() {
|
||||
expect(groupExists, false);
|
||||
});
|
||||
|
||||
// Verifies that updateGroupName correctly updates only the name field.
|
||||
test('Updating a group name works correcly', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
const newGroupName = 'new group name';
|
||||
|
||||
await database.groupDao.updateGroupname(
|
||||
await database.groupDao.updateGroupName(
|
||||
groupId: testGroup1.id,
|
||||
newName: newGroupName,
|
||||
);
|
||||
@@ -156,6 +163,7 @@ void main() {
|
||||
expect(result.name, newGroupName);
|
||||
});
|
||||
|
||||
// Verifies that getGroupCount returns correct count through add/delete operations.
|
||||
test('Getting the group count works correctly', () async {
|
||||
final initialCount = await database.groupDao.getGroupCount();
|
||||
expect(initialCount, 0);
|
||||
@@ -173,5 +181,189 @@ void main() {
|
||||
final finalCount = await database.groupDao.getGroupCount();
|
||||
expect(finalCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that getAllGroups returns an empty list when no groups exist.
|
||||
test('getAllGroups returns empty list when no groups exist', () async {
|
||||
final allGroups = await database.groupDao.getAllGroups();
|
||||
expect(allGroups, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that getGroupById throws StateError for non-existent group ID.
|
||||
test('getGroupById throws exception for non-existent group', () async {
|
||||
expect(
|
||||
() => database.groupDao.getGroupById(groupId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that addGroup returns false when trying to add a duplicate group.
|
||||
test('addGroup returns false when group already exists', () async {
|
||||
final firstAdd = await database.groupDao.addGroup(group: testGroup1);
|
||||
expect(firstAdd, true);
|
||||
|
||||
final secondAdd = await database.groupDao.addGroup(group: testGroup1);
|
||||
expect(secondAdd, false);
|
||||
|
||||
final allGroups = await database.groupDao.getAllGroups();
|
||||
expect(allGroups.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that addGroupsAsList handles an empty list without errors.
|
||||
test('addGroupsAsList handles empty list correctly', () async {
|
||||
await database.groupDao.addGroupsAsList(groups: []);
|
||||
|
||||
final allGroups = await database.groupDao.getAllGroups();
|
||||
expect(allGroups.length, 0);
|
||||
});
|
||||
|
||||
// Verifies that deleteGroup returns false for a non-existent group ID.
|
||||
test('deleteGroup returns false for non-existent group', () async {
|
||||
final deleted = await database.groupDao.deleteGroup(
|
||||
groupId: 'non-existent-id',
|
||||
);
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that updateGroupName returns false for a non-existent group ID.
|
||||
test('updateGroupName returns false for non-existent group', () async {
|
||||
final updated = await database.groupDao.updateGroupName(
|
||||
groupId: 'non-existent-id',
|
||||
newName: 'New Name',
|
||||
);
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that updateGroupDescription correctly updates the description field.
|
||||
test('Updating a group description works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
const newDescription = 'This is a new description';
|
||||
|
||||
final updated = await database.groupDao.updateGroupDescription(
|
||||
groupId: testGroup1.id,
|
||||
newDescription: newDescription,
|
||||
);
|
||||
expect(updated, true);
|
||||
|
||||
final result = await database.groupDao.getGroupById(
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
expect(result.description, newDescription);
|
||||
});
|
||||
|
||||
// Verifies that updateGroupDescription can set the description to null.
|
||||
test('updateGroupDescription can set description to null', () async {
|
||||
final groupWithDescription = Group(
|
||||
name: 'Group with description',
|
||||
description: 'Initial description',
|
||||
members: [testPlayer1],
|
||||
);
|
||||
await database.groupDao.addGroup(group: groupWithDescription);
|
||||
|
||||
final updated = await database.groupDao.updateGroupDescription(
|
||||
groupId: groupWithDescription.id,
|
||||
newDescription: null,
|
||||
);
|
||||
expect(updated, true);
|
||||
|
||||
final result = await database.groupDao.getGroupById(
|
||||
groupId: groupWithDescription.id,
|
||||
);
|
||||
expect(result.description, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updateGroupDescription returns false for a non-existent group.
|
||||
test('updateGroupDescription returns false for non-existent group',
|
||||
() async {
|
||||
final updated = await database.groupDao.updateGroupDescription(
|
||||
groupId: 'non-existent-id',
|
||||
newDescription: 'New Description',
|
||||
);
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllGroups removes all groups from the database.
|
||||
test('deleteAllGroups removes all groups', () async {
|
||||
await database.groupDao.addGroupsAsList(
|
||||
groups: [testGroup1, testGroup2],
|
||||
);
|
||||
|
||||
final countBefore = await database.groupDao.getGroupCount();
|
||||
expect(countBefore, 2);
|
||||
|
||||
final deleted = await database.groupDao.deleteAllGroups();
|
||||
expect(deleted, true);
|
||||
|
||||
final countAfter = await database.groupDao.getGroupCount();
|
||||
expect(countAfter, 0);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllGroups returns false when no groups exist.
|
||||
test('deleteAllGroups returns false when no groups exist', () async {
|
||||
final deleted = await database.groupDao.deleteAllGroups();
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that groups with special characters (quotes, emojis) are stored correctly.
|
||||
test('Group with special characters in name is stored correctly', () async {
|
||||
final specialGroup = Group(
|
||||
name: 'Group\'s & "Special" <Name>',
|
||||
description: 'Description with émojis 🎮🎲',
|
||||
members: [testPlayer1],
|
||||
);
|
||||
await database.groupDao.addGroup(group: specialGroup);
|
||||
|
||||
final fetchedGroup = await database.groupDao.getGroupById(
|
||||
groupId: specialGroup.id,
|
||||
);
|
||||
expect(fetchedGroup.name, 'Group\'s & "Special" <Name>');
|
||||
expect(fetchedGroup.description, 'Description with émojis 🎮🎲');
|
||||
});
|
||||
|
||||
// Verifies that a group with an empty members list can be stored and retrieved.
|
||||
test('Group with empty members list is stored correctly', () async {
|
||||
final emptyGroup = Group(
|
||||
name: 'Empty Group',
|
||||
members: [],
|
||||
);
|
||||
await database.groupDao.addGroup(group: emptyGroup);
|
||||
|
||||
final fetchedGroup = await database.groupDao.getGroupById(
|
||||
groupId: emptyGroup.id,
|
||||
);
|
||||
expect(fetchedGroup.name, 'Empty Group');
|
||||
expect(fetchedGroup.members, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that multiple sequential updates to the same group work correctly.
|
||||
test('Multiple updates to the same group work correctly', () async {
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
await database.groupDao.updateGroupName(
|
||||
groupId: testGroup1.id,
|
||||
newName: 'Updated Name',
|
||||
);
|
||||
await database.groupDao.updateGroupDescription(
|
||||
groupId: testGroup1.id,
|
||||
newDescription: 'Updated Description',
|
||||
);
|
||||
|
||||
final updatedGroup = await database.groupDao.getGroupById(
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
expect(updatedGroup.name, 'Updated Name');
|
||||
expect(updatedGroup.description, 'Updated Description');
|
||||
expect(updatedGroup.members.length, testGroup1.members.length);
|
||||
});
|
||||
|
||||
// Verifies that addGroupsAsList with duplicate groups only adds unique ones.
|
||||
test('addGroupsAsList with duplicate groups only adds once', () async {
|
||||
await database.groupDao.addGroupsAsList(
|
||||
groups: [testGroup1, testGroup1, testGroup1],
|
||||
);
|
||||
|
||||
final allGroups = await database.groupDao.getAllGroups();
|
||||
expect(allGroups.length, 1);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
287
test/db_tests/match_test.dart
Normal file
287
test/db_tests/match_test.dart
Normal file
@@ -0,0 +1,287 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Group testGroup1;
|
||||
late Group testGroup2;
|
||||
late Game testGame;
|
||||
late Match testMatch1;
|
||||
late Match testMatch2;
|
||||
late Match testMatchOnlyPlayers;
|
||||
late Match testMatchOnlyGroup;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testGroup1 = Group(
|
||||
name: 'Test Group 2',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGroup2 = Group(
|
||||
name: 'Test Group 2',
|
||||
members: [testPlayer4, testPlayer5],
|
||||
);
|
||||
testGame = Game(name: 'Test Game');
|
||||
testMatch1 = Match(
|
||||
name: 'First Test Match',
|
||||
game: testGame,
|
||||
group: testGroup1,
|
||||
players: [testPlayer4, testPlayer5],
|
||||
winner: testPlayer4,
|
||||
);
|
||||
testMatch2 = Match(
|
||||
name: 'Second Test Match',
|
||||
game: testGame,
|
||||
group: testGroup2,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer2,
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
game: testGame,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer3,
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
game: testGame,
|
||||
group: testGroup2,
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
|
||||
await database.gameDao.addGame(game: testGame);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Match Tests', () {
|
||||
|
||||
// Verifies that a single match can be added and retrieved with all fields, group, and players intact.
|
||||
test('Adding and fetching single match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(result.id, testMatch1.id);
|
||||
expect(result.name, testMatch1.name);
|
||||
expect(result.createdAt, testMatch1.createdAt);
|
||||
|
||||
if (result.group != null) {
|
||||
expect(result.group!.members.length, testGroup1.members.length);
|
||||
|
||||
for (int i = 0; i < testGroup1.members.length; i++) {
|
||||
expect(result.group!.members[i].id, testGroup1.members[i].id);
|
||||
expect(result.group!.members[i].name, testGroup1.members[i].name);
|
||||
}
|
||||
} else {
|
||||
fail('Group is null');
|
||||
}
|
||||
if (result.players != null) {
|
||||
expect(result.players!.length, testMatch1.players!.length);
|
||||
|
||||
for (int i = 0; i < testMatch1.players!.length; i++) {
|
||||
expect(result.players![i].id, testMatch1.players![i].id);
|
||||
expect(result.players![i].name, testMatch1.players![i].name);
|
||||
expect(
|
||||
result.players![i].createdAt,
|
||||
testMatch1.players![i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
fail('Players is null');
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that multiple matches can be added and retrieved with correct groups and players.
|
||||
test('Adding and fetching multiple matches works correctly', () async {
|
||||
await database.matchDao.addMatchAsList(
|
||||
matches: [
|
||||
testMatch1,
|
||||
testMatch2,
|
||||
testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers,
|
||||
],
|
||||
);
|
||||
|
||||
final allMatches = await database.matchDao.getAllMatches();
|
||||
expect(allMatches.length, 4);
|
||||
|
||||
final testMatches = {
|
||||
testMatch1.id: testMatch1,
|
||||
testMatch2.id: testMatch2,
|
||||
testMatchOnlyGroup.id: testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers.id: testMatchOnlyPlayers,
|
||||
};
|
||||
|
||||
for (final match in allMatches) {
|
||||
final testMatch = testMatches[match.id]!;
|
||||
|
||||
// Match-Checks
|
||||
expect(match.id, testMatch.id);
|
||||
expect(match.name, testMatch.name);
|
||||
expect(match.createdAt, testMatch.createdAt);
|
||||
|
||||
// Group-Checks
|
||||
if (testMatch.group != null) {
|
||||
expect(match.group!.id, testMatch.group!.id);
|
||||
expect(match.group!.name, testMatch.group!.name);
|
||||
expect(match.group!.createdAt, testMatch.group!.createdAt);
|
||||
|
||||
// Group Members-Checks
|
||||
expect(match.group!.members.length, testMatch.group!.members.length);
|
||||
for (int i = 0; i < testMatch.group!.members.length; i++) {
|
||||
expect(match.group!.members[i].id, testMatch.group!.members[i].id);
|
||||
expect(
|
||||
match.group!.members[i].name,
|
||||
testMatch.group!.members[i].name,
|
||||
);
|
||||
expect(
|
||||
match.group!.members[i].createdAt,
|
||||
testMatch.group!.members[i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
expect(match.group, null);
|
||||
}
|
||||
|
||||
// Players-Checks
|
||||
if (testMatch.players != null) {
|
||||
expect(match.players!.length, testMatch.players!.length);
|
||||
for (int i = 0; i < testMatch.players!.length; i++) {
|
||||
expect(match.players![i].id, testMatch.players![i].id);
|
||||
expect(match.players![i].name, testMatch.players![i].name);
|
||||
expect(
|
||||
match.players![i].createdAt,
|
||||
testMatch.players![i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
expect(match.players, null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that adding the same match twice does not create duplicates.
|
||||
test('Adding the same match twice does not create duplicates', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
});
|
||||
|
||||
// Verifies that matchExists returns correct boolean based on match presence.
|
||||
test('Match existence check works correctly', () async {
|
||||
var matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
matchExists = await database.matchDao.matchExists(matchId: testMatch1.id);
|
||||
expect(matchExists, true);
|
||||
});
|
||||
|
||||
// Verifies that deleteMatch removes the match and returns true.
|
||||
test('Deleting a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final matchDeleted = await database.matchDao.deleteMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(matchDeleted, true);
|
||||
|
||||
final matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
});
|
||||
|
||||
// Verifies that getMatchCount returns correct count through add/delete operations.
|
||||
test('Getting the match count works correctly', () async {
|
||||
var matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 2);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch1.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch2.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that updateMatchName correctly updates only the name field.
|
||||
test('Renaming a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
var fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(fetchedMatch.name, testMatch1.name);
|
||||
|
||||
const newName = 'Updated Match Name';
|
||||
await database.matchDao.updateMatchName(
|
||||
matchId: testMatch1.id,
|
||||
newName: newName,
|
||||
);
|
||||
|
||||
fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(fetchedMatch.name, newName);
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -12,7 +12,7 @@ void main() {
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Group testgroup;
|
||||
late Group testGroup;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
@@ -30,7 +30,7 @@ void main() {
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testgroup = Group(
|
||||
testGroup = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
@@ -41,63 +41,271 @@ void main() {
|
||||
});
|
||||
|
||||
group('Player-Group Tests', () {
|
||||
/// No need to test if group has players since the members attribute is
|
||||
/// not nullable
|
||||
|
||||
// Verifies that a player can be added to an existing group and isPlayerInGroup returns true.
|
||||
test('Adding a player to a group works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testgroup);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer4);
|
||||
await database.playerGroupDao.addPlayerToGroup(
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
player: testPlayer4,
|
||||
);
|
||||
|
||||
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(playerAdded, true);
|
||||
|
||||
playerAdded = await database.playerGroupDao.isPlayerInGroup(
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
playerId: '',
|
||||
);
|
||||
|
||||
expect(playerAdded, false);
|
||||
});
|
||||
|
||||
// Verifies that a player can be removed from a group and the group's member count decreases.
|
||||
test('Removing player from group works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testgroup);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
final playerToRemove = testgroup.members[0];
|
||||
final playerToRemove = testGroup.members[0];
|
||||
|
||||
final removed = await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: playerToRemove.id,
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
final result = await database.groupDao.getGroupById(
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(result.members.length, testgroup.members.length - 1);
|
||||
expect(result.members.length, testGroup.members.length - 1);
|
||||
|
||||
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfGroup returns all members of a group with correct data.
|
||||
test('Retrieving players of a group works correctly', () async {
|
||||
await database.groupDao.addGroup(group: testgroup);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
final players = await database.playerGroupDao.getPlayersOfGroup(
|
||||
groupId: testgroup.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
expect(players[i].id, testgroup.members[i].id);
|
||||
expect(players[i].name, testgroup.members[i].name);
|
||||
expect(players[i].createdAt, testgroup.members[i].createdAt);
|
||||
expect(players[i].id, testGroup.members[i].id);
|
||||
expect(players[i].name, testGroup.members[i].name);
|
||||
expect(players[i].createdAt, testGroup.members[i].createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that isPlayerInGroup returns false for non-existent player.
|
||||
test('isPlayerInGroup returns false for non-existent player', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
final result = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: 'non-existent-player-id',
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that isPlayerInGroup returns false for non-existent group.
|
||||
test('isPlayerInGroup returns false for non-existent group', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
final result = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: 'non-existent-group-id',
|
||||
);
|
||||
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that addPlayerToGroup returns false when player already in group.
|
||||
test('addPlayerToGroup returns false when player already in group', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
// testPlayer1 is already in testGroup via group creation
|
||||
final result = await database.playerGroupDao.addPlayerToGroup(
|
||||
player: testPlayer1,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that addPlayerToGroup adds player to player table if not exists.
|
||||
test('addPlayerToGroup adds player to player table if not exists', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
// testPlayer4 is not in the database yet
|
||||
var playerExists = await database.playerDao.playerExists(
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
expect(playerExists, false);
|
||||
|
||||
await database.playerGroupDao.addPlayerToGroup(
|
||||
player: testPlayer4,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
// Now player should exist in player table
|
||||
playerExists = await database.playerDao.playerExists(
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
expect(playerExists, true);
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromGroup returns false for non-existent player.
|
||||
test('removePlayerFromGroup returns false for non-existent player', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
final result = await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: 'non-existent-player-id',
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromGroup returns false for non-existent group.
|
||||
test('removePlayerFromGroup returns false for non-existent group', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
final result = await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: 'non-existent-group-id',
|
||||
);
|
||||
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfGroup returns empty list for group with no members.
|
||||
test('getPlayersOfGroup returns empty list for empty group', () async {
|
||||
final emptyGroup = Group(name: 'Empty Group', members: []);
|
||||
await database.groupDao.addGroup(group: emptyGroup);
|
||||
|
||||
final players = await database.playerGroupDao.getPlayersOfGroup(
|
||||
groupId: emptyGroup.id,
|
||||
);
|
||||
|
||||
expect(players, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfGroup returns empty list for non-existent group.
|
||||
test('getPlayersOfGroup returns empty list for non-existent group', () async {
|
||||
final players = await database.playerGroupDao.getPlayersOfGroup(
|
||||
groupId: 'non-existent-group-id',
|
||||
);
|
||||
|
||||
expect(players, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that removing all players from a group leaves the group empty.
|
||||
test('Removing all players from a group leaves group empty', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
for (final player in testGroup.members) {
|
||||
await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: player.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
}
|
||||
|
||||
final players = await database.playerGroupDao.getPlayersOfGroup(
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(players, isEmpty);
|
||||
|
||||
// Group should still exist
|
||||
final groupExists = await database.groupDao.groupExists(
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(groupExists, true);
|
||||
});
|
||||
|
||||
// Verifies that a player can be in multiple groups.
|
||||
test('Player can be in multiple groups', () async {
|
||||
final secondGroup = Group(name: 'Second Group', members: []);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
await database.groupDao.addGroup(group: secondGroup);
|
||||
|
||||
// Add testPlayer1 to second group (already in testGroup)
|
||||
await database.playerGroupDao.addPlayerToGroup(
|
||||
player: testPlayer1,
|
||||
groupId: secondGroup.id,
|
||||
);
|
||||
|
||||
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: secondGroup.id,
|
||||
);
|
||||
|
||||
expect(inFirstGroup, true);
|
||||
expect(inSecondGroup, true);
|
||||
});
|
||||
|
||||
// Verifies that removing player from one group doesn't affect other groups.
|
||||
test('Removing player from one group does not affect other groups', () async {
|
||||
final secondGroup = Group(name: 'Second Group', members: [testPlayer1]);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
await database.groupDao.addGroup(group: secondGroup);
|
||||
|
||||
// Remove testPlayer1 from testGroup
|
||||
await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: secondGroup.id,
|
||||
);
|
||||
|
||||
expect(inFirstGroup, false);
|
||||
expect(inSecondGroup, true);
|
||||
});
|
||||
|
||||
// Verifies that addPlayerToGroup returns true on successful addition.
|
||||
test('addPlayerToGroup returns true on successful addition', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer4);
|
||||
|
||||
final result = await database.playerGroupDao.addPlayerToGroup(
|
||||
player: testPlayer4,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
|
||||
expect(result, true);
|
||||
});
|
||||
|
||||
// Verifies that removing the same player twice returns false on second attempt.
|
||||
test('Removing same player twice returns false on second attempt', () async {
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
|
||||
final firstRemoval = await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(firstRemoval, true);
|
||||
|
||||
final secondRemoval = await database.playerGroupDao.removePlayerFromGroup(
|
||||
playerId: testPlayer1.id,
|
||||
groupId: testGroup.id,
|
||||
);
|
||||
expect(secondRemoval, false);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNotNull;
|
||||
import 'package:drift/drift.dart' hide isNotNull, isNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/data/dto/team.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
@@ -15,10 +17,13 @@ void main() {
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Player testPlayer6;
|
||||
late Group testgroup;
|
||||
late Group testGroup;
|
||||
late Game testGame;
|
||||
late Match testMatchOnlyGroup;
|
||||
late Match testMatchOnlyPlayers;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
late Team testTeam1;
|
||||
late Team testTeam2;
|
||||
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
@@ -37,18 +42,29 @@ void main() {
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testPlayer6 = Player(name: 'Frank');
|
||||
testgroup = Group(
|
||||
testGroup = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGame = Game(name: 'Test Game');
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testgroup,
|
||||
game: testGame,
|
||||
group: testGroup,
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
game: testGame,
|
||||
players: [testPlayer4, testPlayer5, testPlayer6],
|
||||
);
|
||||
testTeam1 = Team(
|
||||
name: 'Team Alpha',
|
||||
members: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testTeam2 = Team(
|
||||
name: 'Team Beta',
|
||||
members: [testPlayer3, testPlayer4],
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
@@ -60,13 +76,16 @@ void main() {
|
||||
testPlayer6,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroup(group: testgroup);
|
||||
await database.groupDao.addGroup(group: testGroup);
|
||||
await database.gameDao.addGame(game: testGame);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Player-Match Tests', () {
|
||||
|
||||
// Verifies that matchHasPlayers returns false initially and true after adding a player.
|
||||
test('Match has player works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
@@ -89,6 +108,7 @@ void main() {
|
||||
expect(matchHasPlayers, true);
|
||||
});
|
||||
|
||||
// Verifies that a player can be added to a match and isPlayerInMatch returns true.
|
||||
test('Adding a player to a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer5);
|
||||
@@ -112,6 +132,7 @@ void main() {
|
||||
expect(playerAdded, false);
|
||||
});
|
||||
|
||||
// Verifies that a player can be removed from a match and the player count decreases.
|
||||
test('Removing player from match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
@@ -134,6 +155,7 @@ void main() {
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
|
||||
test('Retrieving players of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
@@ -154,7 +176,8 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the match players works coreclty', () async {
|
||||
// Verifies that updatePlayersFromMatch replaces all existing players with new ones.
|
||||
test('Updating the match players works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
|
||||
@@ -197,12 +220,13 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that the same player can be added to multiple different matches.
|
||||
test(
|
||||
'Adding the same player to seperate matches works correctly',
|
||||
'Adding the same player to separate matches works correctly',
|
||||
() async {
|
||||
final playersList = [testPlayer1, testPlayer2, testPlayer3];
|
||||
final match1 = Match(name: 'Match 1', players: playersList);
|
||||
final match2 = Match(name: 'Match 2', players: playersList);
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList);
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
@@ -233,5 +257,628 @@ void main() {
|
||||
);
|
||||
},
|
||||
);
|
||||
|
||||
// Verifies that getPlayersOfMatch returns null for a non-existent match.
|
||||
test('getPlayersOfMatch returns null for non-existent match', () async {
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
);
|
||||
|
||||
expect(players, isNull);
|
||||
});
|
||||
|
||||
// Verifies that adding a player with initial score works correctly.
|
||||
test('Adding player with initial score works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
score: 100,
|
||||
);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(score, 100);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScore returns the correct score.
|
||||
test('getPlayerScore returns correct score', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// Default score should be 0 when added through match
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(score, 0);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScore returns null for non-existent player-match combination.
|
||||
test('getPlayerScore returns null for non-existent player in match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
);
|
||||
|
||||
expect(score, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerScore updates the score correctly.
|
||||
test('updatePlayerScore updates score correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
newScore: 50,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(score, 50);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerScore returns false for non-existent player-match.
|
||||
test('updatePlayerScore returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
newScore: 50,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that adding a player with teamId works correctly.
|
||||
test('Adding player with teamId works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam.length, 1);
|
||||
expect(playersInTeam[0].id, testPlayer1.id);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerTeam updates the team correctly.
|
||||
test('updatePlayerTeam updates team correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
await database.teamDao.addTeam(team: testTeam2);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
// Update player's team
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam2.id,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
// Verify player is now in testTeam2
|
||||
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam2.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam2.length, 1);
|
||||
expect(playersInTeam2[0].id, testPlayer1.id);
|
||||
|
||||
// Verify player is no longer in testTeam1
|
||||
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam1.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerTeam can set team to null.
|
||||
test('updatePlayerTeam can remove player from team', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
// Remove player from team by setting teamId to null
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: null,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerTeam returns false for non-existent player-match.
|
||||
test('updatePlayerTeam returns false for non-existent player-match', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: 'non-existent-player-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent team.
|
||||
test('getPlayersInTeam returns empty list for non-existent team', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
teamId: 'non-existent-team-id',
|
||||
);
|
||||
|
||||
expect(players.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns all players of a team.
|
||||
test('getPlayersInTeam returns all players of a team', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer2.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam.length, 2);
|
||||
final playerIds = playersInTeam.map((p) => p.id).toSet();
|
||||
expect(playerIds.contains(testPlayer1.id), true);
|
||||
expect(playerIds.contains(testPlayer2.id), true);
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromMatch returns false for non-existent player.
|
||||
test('removePlayerFromMatch returns false for non-existent player', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: 'non-existent-player-id',
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
expect(removed, false);
|
||||
});
|
||||
|
||||
// Verifies that adding the same player twice to the same match is ignored.
|
||||
test('Adding same player twice to same match is ignored', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
score: 10,
|
||||
);
|
||||
|
||||
// Try to add the same player again with different score
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
score: 100,
|
||||
);
|
||||
|
||||
// Score should still be 10 because insert was ignored
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(score, 10);
|
||||
|
||||
// Verify player count is still 1
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
);
|
||||
|
||||
expect(players?.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch with empty list removes all players.
|
||||
test('updatePlayersFromMatch with empty list removes all players', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// Verify players exist initially
|
||||
var players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players?.length, 3);
|
||||
|
||||
// Update with empty list
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [],
|
||||
);
|
||||
|
||||
// Verify all players are removed
|
||||
players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(players, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch with same players makes no changes.
|
||||
test('updatePlayersFromMatch with same players makes no changes', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final originalPlayers = [testPlayer4, testPlayer5, testPlayer6];
|
||||
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: originalPlayers,
|
||||
);
|
||||
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
expect(players?.length, originalPlayers.length);
|
||||
final playerIds = players!.map((p) => p.id).toSet();
|
||||
for (final originalPlayer in originalPlayers) {
|
||||
expect(playerIds.contains(originalPlayer.id), true);
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that matchHasPlayers returns false for non-existent match.
|
||||
test('matchHasPlayers returns false for non-existent match', () async {
|
||||
final hasPlayers = await database.playerMatchDao.matchHasPlayers(
|
||||
matchId: 'non-existent-match-id',
|
||||
);
|
||||
|
||||
expect(hasPlayers, false);
|
||||
});
|
||||
|
||||
// Verifies that isPlayerInMatch returns false for non-existent match.
|
||||
test('isPlayerInMatch returns false for non-existent match', () async {
|
||||
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(isInMatch, false);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch preserves scores for existing players.
|
||||
test('updatePlayersFromMatch only modifies player associations', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// Update score for existing player
|
||||
await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
newScore: 75,
|
||||
);
|
||||
|
||||
// Update players, keeping testPlayer4 and adding testPlayer1
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: [testPlayer4, testPlayer1],
|
||||
);
|
||||
|
||||
// Verify testPlayer4's score is preserved
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(score, 75);
|
||||
|
||||
// Verify testPlayer1 was added with default score
|
||||
final newPlayerScore = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(newPlayerScore, 0);
|
||||
});
|
||||
|
||||
// Verifies that adding a player with both score and teamId works correctly.
|
||||
test('Adding player with score and teamId works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
score: 150,
|
||||
);
|
||||
|
||||
// Verify score
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(score, 150);
|
||||
|
||||
// Verify team assignment
|
||||
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(playersInTeam.length, 1);
|
||||
expect(playersInTeam[0].id, testPlayer1.id);
|
||||
});
|
||||
|
||||
// Verifies that updating score with negative value works.
|
||||
test('updatePlayerScore with negative score works', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
newScore: -10,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(score, -10);
|
||||
});
|
||||
|
||||
// Verifies that updating score with zero value works.
|
||||
test('updatePlayerScore with zero score works', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
// First set a non-zero score
|
||||
await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
newScore: 100,
|
||||
);
|
||||
|
||||
// Then update to zero
|
||||
final updated = await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
newScore: 0,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
final score = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
playerId: testPlayer4.id,
|
||||
);
|
||||
|
||||
expect(score, 0);
|
||||
});
|
||||
|
||||
// Verifies that getPlayersInTeam returns empty list for non-existent match.
|
||||
test('getPlayersInTeam returns empty list for non-existent match', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final players = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: 'non-existent-match-id',
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(players.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that players in different teams within the same match are returned correctly.
|
||||
test('Players in different teams within same match are separate', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
await database.teamDao.addTeam(team: testTeam2);
|
||||
|
||||
// Add players to different teams
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer2.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer3.id,
|
||||
teamId: testTeam2.id,
|
||||
);
|
||||
|
||||
// Verify team 1 players
|
||||
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(playersInTeam1.length, 2);
|
||||
final team1Ids = playersInTeam1.map((p) => p.id).toSet();
|
||||
expect(team1Ids.contains(testPlayer1.id), true);
|
||||
expect(team1Ids.contains(testPlayer2.id), true);
|
||||
expect(team1Ids.contains(testPlayer3.id), false);
|
||||
|
||||
// Verify team 2 players
|
||||
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam2.id,
|
||||
);
|
||||
expect(playersInTeam2.length, 1);
|
||||
expect(playersInTeam2[0].id, testPlayer3.id);
|
||||
});
|
||||
|
||||
// Verifies that removePlayerFromMatch does not affect other matches.
|
||||
test('removePlayerFromMatch does not affect other matches', () async {
|
||||
final playersList = [testPlayer1, testPlayer2];
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList);
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
database.matchDao.addMatch(match: match2),
|
||||
]);
|
||||
|
||||
// Remove player from match1
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: match1.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
// Verify player is removed from match1
|
||||
final isInMatch1 = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: match1.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(isInMatch1, false);
|
||||
|
||||
// Verify player still exists in match2
|
||||
final isInMatch2 = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: match2.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(isInMatch2, true);
|
||||
});
|
||||
|
||||
// Verifies that updating scores for players in different matches are independent.
|
||||
test('Player scores are independent across matches', () async {
|
||||
final playersList = [testPlayer1];
|
||||
final match1 = Match(name: 'Match 1', game: testGame, players: playersList);
|
||||
final match2 = Match(name: 'Match 2', game: testGame, players: playersList);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
database.matchDao.addMatch(match: match2),
|
||||
]);
|
||||
|
||||
// Update score in match1
|
||||
await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: match1.id,
|
||||
playerId: testPlayer1.id,
|
||||
newScore: 100,
|
||||
);
|
||||
|
||||
// Update score in match2
|
||||
await database.playerMatchDao.updatePlayerScore(
|
||||
matchId: match2.id,
|
||||
playerId: testPlayer1.id,
|
||||
newScore: 50,
|
||||
);
|
||||
|
||||
// Verify scores are independent
|
||||
final scoreInMatch1 = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: match1.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
final scoreInMatch2 = await database.playerMatchDao.getPlayerScore(
|
||||
matchId: match2.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(scoreInMatch1, 100);
|
||||
expect(scoreInMatch2, 50);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
|
||||
test('updatePlayersFromMatch on non-existent match fails with foreign key constraint', () async {
|
||||
// Should throw due to foreign key constraint - match doesn't exist
|
||||
await expectLater(
|
||||
database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: 'non-existent-match-id',
|
||||
newPlayer: [testPlayer1, testPlayer2],
|
||||
),
|
||||
throwsA(anything),
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that a player can be in a match without being assigned to a team.
|
||||
test('Player can exist in match without team assignment', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
// Add player to match without team
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
// Add another player to match with team
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer2.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
// Verify both players are in the match
|
||||
final isPlayer1InMatch = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
final isPlayer2InMatch = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer2.id,
|
||||
);
|
||||
|
||||
expect(isPlayer1InMatch, true);
|
||||
expect(isPlayer2InMatch, true);
|
||||
|
||||
// Verify only player2 is in the team
|
||||
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(playersInTeam.length, 1);
|
||||
expect(playersInTeam[0].id, testPlayer2.id);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,5 +1,5 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/drift.dart' hide isNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
@@ -35,6 +35,8 @@ void main() {
|
||||
});
|
||||
|
||||
group('Player Tests', () {
|
||||
|
||||
// Verifies that players can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching single player works correctly', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
await database.playerDao.addPlayer(player: testPlayer2);
|
||||
@@ -55,6 +57,7 @@ void main() {
|
||||
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
|
||||
});
|
||||
|
||||
// Verifies that multiple players can be added at once and retrieved correctly.
|
||||
test('Adding and fetching multiple players works correctly', () async {
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
|
||||
@@ -63,7 +66,7 @@ void main() {
|
||||
final allPlayers = await database.playerDao.getAllPlayers();
|
||||
expect(allPlayers.length, 4);
|
||||
|
||||
// Map for connencting fetched players with expected players
|
||||
// Map for connecting fetched players with expected players
|
||||
final testPlayers = {
|
||||
testPlayer1.id: testPlayer1,
|
||||
testPlayer2.id: testPlayer2,
|
||||
@@ -80,6 +83,7 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that adding the same player twice does not create duplicates.
|
||||
test('Adding the same player twice does not create duplicates', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
@@ -88,6 +92,7 @@ void main() {
|
||||
expect(allPlayers.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that playerExists returns correct boolean based on player presence.
|
||||
test('Player existence check works correctly', () async {
|
||||
var playerExists = await database.playerDao.playerExists(
|
||||
playerId: testPlayer1.id,
|
||||
@@ -102,6 +107,7 @@ void main() {
|
||||
expect(playerExists, true);
|
||||
});
|
||||
|
||||
// Verifies that deletePlayer removes the player and returns true.
|
||||
test('Deleting a player works correctly', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
final playerDeleted = await database.playerDao.deletePlayer(
|
||||
@@ -115,12 +121,13 @@ void main() {
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
test('Updating a player name works correcly', () async {
|
||||
// Verifies that updatePlayerName correctly updates only the name field.
|
||||
test('Updating a player name works correctly', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
const newPlayerName = 'new player name';
|
||||
|
||||
await database.playerDao.updatePlayername(
|
||||
await database.playerDao.updatePlayerName(
|
||||
playerId: testPlayer1.id,
|
||||
newName: newPlayerName,
|
||||
);
|
||||
@@ -131,6 +138,7 @@ void main() {
|
||||
expect(result.name, newPlayerName);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerCount returns correct count through add/delete operations.
|
||||
test('Getting the player count works correctly', () async {
|
||||
var playerCount = await database.playerDao.getPlayerCount();
|
||||
expect(playerCount, 0);
|
||||
@@ -155,5 +163,215 @@ void main() {
|
||||
playerCount = await database.playerDao.getPlayerCount();
|
||||
expect(playerCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that getAllPlayers returns an empty list when no players exist.
|
||||
test('getAllPlayers returns empty list when no players exist', () async {
|
||||
final allPlayers = await database.playerDao.getAllPlayers();
|
||||
expect(allPlayers, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerById returns the correct player.
|
||||
test('getPlayerById returns correct player', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
await database.playerDao.addPlayer(player: testPlayer2);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(fetchedPlayer.id, testPlayer1.id);
|
||||
expect(fetchedPlayer.name, testPlayer1.name);
|
||||
expect(fetchedPlayer.createdAt, testPlayer1.createdAt);
|
||||
expect(fetchedPlayer.description, testPlayer1.description);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerById throws StateError for non-existent player ID.
|
||||
test('getPlayerById throws exception for non-existent player', () async {
|
||||
expect(
|
||||
() => database.playerDao.getPlayerById(playerId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that addPlayer returns false when trying to add a duplicate player.
|
||||
test('addPlayer returns false when player already exists', () async {
|
||||
final firstAdd = await database.playerDao.addPlayer(player: testPlayer1);
|
||||
expect(firstAdd, true);
|
||||
|
||||
final secondAdd = await database.playerDao.addPlayer(player: testPlayer1);
|
||||
expect(secondAdd, false);
|
||||
});
|
||||
|
||||
// Verifies that addPlayersAsList handles empty list correctly.
|
||||
test('addPlayersAsList handles empty list correctly', () async {
|
||||
final result = await database.playerDao.addPlayersAsList(players: []);
|
||||
expect(result, false);
|
||||
|
||||
final allPlayers = await database.playerDao.getAllPlayers();
|
||||
expect(allPlayers, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that addPlayersAsList ignores duplicate player IDs.
|
||||
test('addPlayersAsList with duplicate IDs ignores duplicates', () async {
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [testPlayer1, testPlayer1, testPlayer2],
|
||||
);
|
||||
|
||||
final allPlayers = await database.playerDao.getAllPlayers();
|
||||
expect(allPlayers.length, 2);
|
||||
});
|
||||
|
||||
// Verifies that deletePlayer returns false for non-existent player.
|
||||
test('deletePlayer returns false for non-existent player', () async {
|
||||
final result = await database.playerDao.deletePlayer(
|
||||
playerId: 'non-existent-id',
|
||||
);
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that updatePlayerName does nothing for non-existent player (no exception).
|
||||
test('updatePlayerName does nothing for non-existent player', () async {
|
||||
// Should not throw, just do nothing
|
||||
await database.playerDao.updatePlayerName(
|
||||
playerId: 'non-existent-id',
|
||||
newName: 'New Name',
|
||||
);
|
||||
|
||||
final allPlayers = await database.playerDao.getAllPlayers();
|
||||
expect(allPlayers, isEmpty);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllPlayers removes all players.
|
||||
test('deleteAllPlayers removes all players', () async {
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
|
||||
var playerCount = await database.playerDao.getPlayerCount();
|
||||
expect(playerCount, 3);
|
||||
|
||||
final result = await database.playerDao.deleteAllPlayers();
|
||||
expect(result, true);
|
||||
|
||||
playerCount = await database.playerDao.getPlayerCount();
|
||||
expect(playerCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllPlayers returns false when no players exist.
|
||||
test('deleteAllPlayers returns false when no players exist', () async {
|
||||
final result = await database.playerDao.deleteAllPlayers();
|
||||
expect(result, false);
|
||||
});
|
||||
|
||||
// Verifies that a player with special characters in name is stored correctly.
|
||||
test('Player with special characters in name is stored correctly', () async {
|
||||
final specialPlayer = Player(name: 'Test!@#\$%^&*()_+-=[]{}|;\':",.<>?/`~');
|
||||
|
||||
await database.playerDao.addPlayer(player: specialPlayer);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: specialPlayer.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, specialPlayer.name);
|
||||
});
|
||||
|
||||
// Verifies that a player with description is stored correctly.
|
||||
test('Player with description is stored correctly', () async {
|
||||
final playerWithDescription = Player(
|
||||
name: 'Described Player',
|
||||
description: 'This is a test description',
|
||||
);
|
||||
|
||||
await database.playerDao.addPlayer(player: playerWithDescription);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: playerWithDescription.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, playerWithDescription.name);
|
||||
expect(fetchedPlayer.description, playerWithDescription.description);
|
||||
});
|
||||
|
||||
// Verifies that a player with null description is stored correctly.
|
||||
test('Player with null description is stored correctly', () async {
|
||||
final playerWithoutDescription = Player(name: 'No Description Player');
|
||||
|
||||
await database.playerDao.addPlayer(player: playerWithoutDescription);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: playerWithoutDescription.id,
|
||||
);
|
||||
expect(fetchedPlayer.description, isNull);
|
||||
});
|
||||
|
||||
// Verifies that multiple updates to the same player work correctly.
|
||||
test('Multiple updates to the same player work correctly', () async {
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
await database.playerDao.updatePlayerName(
|
||||
playerId: testPlayer1.id,
|
||||
newName: 'First Update',
|
||||
);
|
||||
|
||||
var fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, 'First Update');
|
||||
|
||||
await database.playerDao.updatePlayerName(
|
||||
playerId: testPlayer1.id,
|
||||
newName: 'Second Update',
|
||||
);
|
||||
|
||||
fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, 'Second Update');
|
||||
|
||||
await database.playerDao.updatePlayerName(
|
||||
playerId: testPlayer1.id,
|
||||
newName: 'Third Update',
|
||||
);
|
||||
|
||||
fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, 'Third Update');
|
||||
});
|
||||
|
||||
// Verifies that a player with empty string name is stored correctly.
|
||||
test('Player with empty string name is stored correctly', () async {
|
||||
final emptyNamePlayer = Player(name: '');
|
||||
|
||||
await database.playerDao.addPlayer(player: emptyNamePlayer);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: emptyNamePlayer.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, '');
|
||||
});
|
||||
|
||||
// Verifies that a player with very long name is stored correctly.
|
||||
test('Player with very long name is stored correctly', () async {
|
||||
final longName = 'A' * 1000;
|
||||
final longNamePlayer = Player(name: longName);
|
||||
|
||||
await database.playerDao.addPlayer(player: longNamePlayer);
|
||||
|
||||
final fetchedPlayer = await database.playerDao.getPlayerById(
|
||||
playerId: longNamePlayer.id,
|
||||
);
|
||||
expect(fetchedPlayer.name, longName);
|
||||
});
|
||||
|
||||
// Verifies that addPlayer returns true on first add.
|
||||
test('addPlayer returns true when player is added successfully', () async {
|
||||
final result = await database.playerDao.addPlayer(player: testPlayer1);
|
||||
expect(result, true);
|
||||
|
||||
final playerExists = await database.playerDao.playerExists(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
expect(playerExists, true);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
736
test/db_tests/score_test.dart
Normal file
736
test/db_tests/score_test.dart
Normal file
@@ -0,0 +1,736 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNull, isNotNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Game testGame;
|
||||
late Match testMatch1;
|
||||
late Match testMatch2;
|
||||
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testGame = Game(name: 'Test Game');
|
||||
testMatch1 = Match(
|
||||
name: 'Test Match 1',
|
||||
game: testGame,
|
||||
players: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testMatch2 = Match(
|
||||
name: 'Test Match 2',
|
||||
game: testGame,
|
||||
players: [testPlayer2, testPlayer3],
|
||||
);
|
||||
});
|
||||
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
await database.gameDao.addGame(game: testGame);
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
});
|
||||
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Score Tests', () {
|
||||
|
||||
// Verifies that a score can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a score works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.playerId, testPlayer1.id);
|
||||
expect(score.matchId, testMatch1.id);
|
||||
expect(score.roundNumber, 1);
|
||||
expect(score.score, 10);
|
||||
expect(score.change, 10);
|
||||
});
|
||||
|
||||
// Verifies that getScoresForMatch returns all scores for a given match.
|
||||
test('Getting scores for a match works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 2,
|
||||
score: 25,
|
||||
change: 15,
|
||||
);
|
||||
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.length, 3);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScoresInMatch returns all scores for a player in a match, ordered by round.
|
||||
test('Getting player scores in a match works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 2,
|
||||
score: 25,
|
||||
change: 15,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 3,
|
||||
score: 30,
|
||||
change: 5,
|
||||
);
|
||||
|
||||
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(playerScores.length, 3);
|
||||
expect(playerScores[0].roundNumber, 1);
|
||||
expect(playerScores[1].roundNumber, 2);
|
||||
expect(playerScores[2].roundNumber, 3);
|
||||
expect(playerScores[0].score, 10);
|
||||
expect(playerScores[1].score, 25);
|
||||
expect(playerScores[2].score, 30);
|
||||
});
|
||||
|
||||
// Verifies that getScoreForRound returns null for a non-existent round number.
|
||||
test('Getting score for a non-existent round returns null', () async {
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 999,
|
||||
);
|
||||
|
||||
expect(score, isNull);
|
||||
});
|
||||
|
||||
// Verifies that updateScore correctly updates the score and change values.
|
||||
test('Updating a score works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
|
||||
final updated = await database.scoreDao.updateScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 50,
|
||||
newChange: 40,
|
||||
);
|
||||
|
||||
expect(updated, true);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.score, 50);
|
||||
expect(score.change, 40);
|
||||
});
|
||||
|
||||
// Verifies that updateScore returns false for a non-existent score entry.
|
||||
test('Updating a non-existent score returns false', () async {
|
||||
final updated = await database.scoreDao.updateScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 999,
|
||||
newScore: 50,
|
||||
newChange: 40,
|
||||
);
|
||||
|
||||
expect(updated, false);
|
||||
});
|
||||
|
||||
// Verifies that deleteScore removes the score entry and returns true.
|
||||
test('Deleting a score works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
|
||||
final deleted = await database.scoreDao.deleteScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(deleted, true);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNull);
|
||||
});
|
||||
|
||||
// Verifies that deleteScore returns false for a non-existent score entry.
|
||||
test('Deleting a non-existent score returns false', () async {
|
||||
final deleted = await database.scoreDao.deleteScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 999,
|
||||
);
|
||||
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that deleteScoresForMatch removes all scores for a match but keeps other match scores.
|
||||
test('Deleting scores for a match works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch2.id,
|
||||
roundNumber: 1,
|
||||
score: 15,
|
||||
change: 15,
|
||||
);
|
||||
|
||||
final deleted = await database.scoreDao.deleteScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(deleted, true);
|
||||
|
||||
final match1Scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(match1Scores.length, 0);
|
||||
|
||||
final match2Scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch2.id,
|
||||
);
|
||||
expect(match2Scores.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that deleteScoresForPlayer removes all scores for a player across all matches.
|
||||
test('Deleting scores for a player works correctly', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch2.id,
|
||||
roundNumber: 1,
|
||||
score: 15,
|
||||
change: 15,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
|
||||
final deleted = await database.scoreDao.deleteScoresForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(deleted, true);
|
||||
|
||||
final player1Scores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(player1Scores.length, 0);
|
||||
|
||||
final player2Scores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(player2Scores.length, 1);
|
||||
});
|
||||
|
||||
// Verifies that getLatestRoundNumber returns the highest round number for a match.
|
||||
test('Getting latest round number works correctly', () async {
|
||||
var latestRound = await database.scoreDao.getLatestRoundNumber(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(latestRound, 0);
|
||||
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
|
||||
latestRound = await database.scoreDao.getLatestRoundNumber(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(latestRound, 1);
|
||||
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 5,
|
||||
score: 50,
|
||||
change: 40,
|
||||
);
|
||||
|
||||
latestRound = await database.scoreDao.getLatestRoundNumber(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(latestRound, 5);
|
||||
});
|
||||
|
||||
// Verifies that getTotalScoreForPlayer returns the latest score (cumulative) for a player.
|
||||
test('Getting total score for a player works correctly', () async {
|
||||
var totalScore = await database.scoreDao.getTotalScoreForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(totalScore, 0);
|
||||
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 2,
|
||||
score: 25,
|
||||
change: 15,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 3,
|
||||
score: 40,
|
||||
change: 15,
|
||||
);
|
||||
|
||||
totalScore = await database.scoreDao.getTotalScoreForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(totalScore, 40);
|
||||
});
|
||||
|
||||
// Verifies that adding a score with the same player/match/round replaces the existing one.
|
||||
test('Adding the same score twice replaces the existing one', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 99,
|
||||
change: 99,
|
||||
);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.score, 99);
|
||||
expect(score.change, 99);
|
||||
});
|
||||
|
||||
// Verifies that getScoresForMatch returns empty list for match with no scores.
|
||||
test('Getting scores for match with no scores returns empty list', () async {
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
|
||||
test('Getting player scores with no scores returns empty list', () async {
|
||||
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(playerScores.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that scores can have negative values.
|
||||
test('Score can have negative values', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: -10,
|
||||
change: -10,
|
||||
);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.score, -10);
|
||||
expect(score.change, -10);
|
||||
});
|
||||
|
||||
// Verifies that scores can have zero values.
|
||||
test('Score can have zero values', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 0,
|
||||
change: 0,
|
||||
);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.score, 0);
|
||||
expect(score.change, 0);
|
||||
});
|
||||
|
||||
// Verifies that very large round numbers are supported.
|
||||
test('Score supports very large round numbers', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 999999,
|
||||
score: 100,
|
||||
change: 100,
|
||||
);
|
||||
|
||||
final score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 999999,
|
||||
);
|
||||
|
||||
expect(score, isNotNull);
|
||||
expect(score!.roundNumber, 999999);
|
||||
});
|
||||
|
||||
// Verifies that getLatestRoundNumber returns max correctly for non-consecutive rounds.
|
||||
test('Getting latest round number with non-consecutive rounds', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 5,
|
||||
score: 50,
|
||||
change: 40,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 3,
|
||||
score: 30,
|
||||
change: 20,
|
||||
);
|
||||
|
||||
final latestRound = await database.scoreDao.getLatestRoundNumber(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(latestRound, 5);
|
||||
});
|
||||
|
||||
// Verifies that deleteScoresForMatch returns false when no scores exist.
|
||||
test('Deleting scores for empty match returns false', () async {
|
||||
final deleted = await database.scoreDao.deleteScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that deleteScoresForPlayer returns false when player has no scores.
|
||||
test('Deleting scores for player with no scores returns false', () async {
|
||||
final deleted = await database.scoreDao.deleteScoresForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that multiple players in same match can have independent score updates.
|
||||
test('Multiple players in same match have independent scores', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 100,
|
||||
newChange: 90,
|
||||
);
|
||||
|
||||
final player1Score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
final player2Score = await database.scoreDao.getScoreForRound(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
);
|
||||
|
||||
expect(player1Score!.score, 100);
|
||||
expect(player2Score!.score, 20);
|
||||
});
|
||||
|
||||
// Verifies that scores are isolated across different matches.
|
||||
test('Scores are isolated across different matches', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch2.id,
|
||||
roundNumber: 1,
|
||||
score: 50,
|
||||
change: 50,
|
||||
);
|
||||
|
||||
final match1Scores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
final match2Scores = await database.scoreDao.getPlayerScoresInMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch2.id,
|
||||
);
|
||||
|
||||
expect(match1Scores.length, 1);
|
||||
expect(match2Scores.length, 1);
|
||||
expect(match1Scores[0].score, 10);
|
||||
expect(match2Scores[0].score, 50);
|
||||
});
|
||||
|
||||
// Verifies that getTotalScoreForPlayer returns latest score across multiple rounds.
|
||||
test('Total score for player returns latest cumulative score', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 2,
|
||||
score: 25,
|
||||
change: 25,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 3,
|
||||
score: 50,
|
||||
change: 25,
|
||||
);
|
||||
|
||||
final totalScore = await database.scoreDao.getTotalScoreForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
// Should return the highest round's score
|
||||
expect(totalScore, 50);
|
||||
});
|
||||
|
||||
// Verifies that updating one player's score doesn't affect another player's score in same round.
|
||||
test('Updating one player score does not affect other players in same round', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 30,
|
||||
change: 30,
|
||||
);
|
||||
|
||||
await database.scoreDao.updateScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
newScore: 99,
|
||||
newChange: 89,
|
||||
);
|
||||
|
||||
final scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(scores.length, 3);
|
||||
expect(scores.where((s) => s.playerId == testPlayer1.id).first.score, 10);
|
||||
expect(scores.where((s) => s.playerId == testPlayer2.id).first.score, 99);
|
||||
expect(scores.where((s) => s.playerId == testPlayer3.id).first.score, 30);
|
||||
});
|
||||
|
||||
// Verifies that deleting a player's scores only affects that specific player.
|
||||
test('Deleting player scores only affects target player', () async {
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 10,
|
||||
change: 10,
|
||||
);
|
||||
await database.scoreDao.addScore(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: testMatch1.id,
|
||||
roundNumber: 1,
|
||||
score: 20,
|
||||
change: 20,
|
||||
);
|
||||
|
||||
await database.scoreDao.deleteScoresForPlayer(
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
final match1Scores = await database.scoreDao.getScoresForMatch(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
|
||||
expect(match1Scores.length, 1);
|
||||
expect(match1Scores[0].playerId, testPlayer2.id);
|
||||
});
|
||||
});
|
||||
}
|
||||
526
test/db_tests/team_test.dart
Normal file
526
test/db_tests/team_test.dart
Normal file
@@ -0,0 +1,526 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/data/dto/team.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Team testTeam1;
|
||||
late Team testTeam2;
|
||||
late Team testTeam3;
|
||||
late Game testGame1;
|
||||
late Game testGame2;
|
||||
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testTeam1 = Team(
|
||||
name: 'Team Alpha',
|
||||
members: [testPlayer1, testPlayer2],
|
||||
);
|
||||
testTeam2 = Team(
|
||||
name: 'Team Beta',
|
||||
members: [testPlayer3, testPlayer4],
|
||||
);
|
||||
testTeam3 = Team(
|
||||
name: 'Team Gamma',
|
||||
members: [testPlayer1, testPlayer3],
|
||||
);
|
||||
testGame1 = Game(name: 'Game 1');
|
||||
testGame2 = Game(name: 'Game 2');
|
||||
});
|
||||
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
|
||||
);
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.addGame(game: testGame2);
|
||||
});
|
||||
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Team Tests', () {
|
||||
|
||||
// Verifies that a single team can be added and retrieved with all fields intact.
|
||||
test('Adding and fetching a single team works correctly', () async {
|
||||
final added = await database.teamDao.addTeam(team: testTeam1);
|
||||
expect(added, true);
|
||||
|
||||
final fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(fetchedTeam.id, testTeam1.id);
|
||||
expect(fetchedTeam.name, testTeam1.name);
|
||||
expect(fetchedTeam.createdAt, testTeam1.createdAt);
|
||||
});
|
||||
|
||||
// Verifies that multiple teams can be added at once and retrieved correctly.
|
||||
test('Adding and fetching multiple teams works correctly', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
expect(allTeams.length, 3);
|
||||
|
||||
final testTeams = {
|
||||
testTeam1.id: testTeam1,
|
||||
testTeam2.id: testTeam2,
|
||||
testTeam3.id: testTeam3,
|
||||
};
|
||||
|
||||
for (final team in allTeams) {
|
||||
final testTeam = testTeams[team.id]!;
|
||||
|
||||
expect(team.id, testTeam.id);
|
||||
expect(team.name, testTeam.name);
|
||||
expect(team.createdAt, testTeam.createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
// Verifies that adding the same team twice does not create duplicates and returns false.
|
||||
test('Adding the same team twice does not create duplicates', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
final addedAgain = await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
expect(addedAgain, false);
|
||||
|
||||
final teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 1);
|
||||
});
|
||||
|
||||
// Verifies that teamExists returns correct boolean based on team presence.
|
||||
test('Team existence check works correctly', () async {
|
||||
var teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
|
||||
expect(teamExists, false);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
|
||||
expect(teamExists, true);
|
||||
});
|
||||
|
||||
// Verifies that deleteTeam removes the team and returns true.
|
||||
test('Deleting a team works correctly', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final teamDeleted = await database.teamDao.deleteTeam(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(teamDeleted, true);
|
||||
|
||||
final teamExists = await database.teamDao.teamExists(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(teamExists, false);
|
||||
});
|
||||
|
||||
// Verifies that deleteTeam returns false for a non-existent team ID.
|
||||
test('Deleting a non-existent team returns false', () async {
|
||||
final teamDeleted = await database.teamDao.deleteTeam(
|
||||
teamId: 'non-existent-id',
|
||||
);
|
||||
expect(teamDeleted, false);
|
||||
});
|
||||
|
||||
// Verifies that getTeamCount returns correct count through add/delete operations.
|
||||
test('Getting the team count works correctly', () async {
|
||||
var teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 0);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 1);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam2);
|
||||
|
||||
teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 2);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam1.id);
|
||||
|
||||
teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 1);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam2.id);
|
||||
|
||||
teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that updateTeamName correctly updates only the name field.
|
||||
test('Updating team name works correctly', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
var fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(fetchedTeam.name, testTeam1.name);
|
||||
|
||||
const newName = 'Updated Team Name';
|
||||
await database.teamDao.updateTeamName(
|
||||
teamId: testTeam1.id,
|
||||
newName: newName,
|
||||
);
|
||||
|
||||
fetchedTeam = await database.teamDao.getTeamById(teamId: testTeam1.id);
|
||||
expect(fetchedTeam.name, newName);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllTeams removes all teams from the database.
|
||||
test('Deleting all teams works correctly', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
var teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 3);
|
||||
|
||||
final deleted = await database.teamDao.deleteAllTeams();
|
||||
expect(deleted, true);
|
||||
|
||||
teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 0);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllTeams returns false when no teams exist.
|
||||
test('Deleting all teams when empty returns false', () async {
|
||||
final deleted = await database.teamDao.deleteAllTeams();
|
||||
expect(deleted, false);
|
||||
});
|
||||
|
||||
// Verifies that addTeamsAsList returns false when given an empty list.
|
||||
test('Adding teams as list with empty list returns false', () async {
|
||||
final added = await database.teamDao.addTeamsAsList(teams: []);
|
||||
expect(added, false);
|
||||
});
|
||||
|
||||
// Verifies that addTeamsAsList with duplicate IDs ignores duplicates and keeps the first.
|
||||
test('Adding teams with duplicate IDs ignores duplicates', () async {
|
||||
final duplicateTeam = Team(
|
||||
id: testTeam1.id,
|
||||
name: 'Duplicate Team',
|
||||
members: [testPlayer4],
|
||||
);
|
||||
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, duplicateTeam, testTeam2],
|
||||
);
|
||||
|
||||
final teamCount = await database.teamDao.getTeamCount();
|
||||
expect(teamCount, 2);
|
||||
|
||||
// The first one should be kept (insertOrIgnore)
|
||||
final fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
expect(fetchedTeam.name, testTeam1.name);
|
||||
});
|
||||
|
||||
// Verifies that getAllTeams returns empty list when no teams exist.
|
||||
test('Getting all teams when empty returns empty list', () async {
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
expect(allTeams.isEmpty, true);
|
||||
});
|
||||
|
||||
// Verifies that getTeamById throws exception for non-existent team.
|
||||
test('Getting non-existent team throws exception', () async {
|
||||
expect(
|
||||
() => database.teamDao.getTeamById(teamId: 'non-existent-id'),
|
||||
throwsA(isA<StateError>()),
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that updating team name preserves other fields.
|
||||
test('Updating team name preserves other team fields', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
final originalTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
final originalCreatedAt = originalTeam.createdAt;
|
||||
|
||||
const newName = 'Brand New Team Name';
|
||||
await database.teamDao.updateTeamName(
|
||||
teamId: testTeam1.id,
|
||||
newName: newName,
|
||||
);
|
||||
|
||||
final updatedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updatedTeam.name, newName);
|
||||
expect(updatedTeam.id, testTeam1.id);
|
||||
expect(updatedTeam.createdAt, originalCreatedAt);
|
||||
});
|
||||
|
||||
// Verifies that team name can be updated to an empty string.
|
||||
test('Updating team name to empty string works', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
await database.teamDao.updateTeamName(
|
||||
teamId: testTeam1.id,
|
||||
newName: '',
|
||||
);
|
||||
|
||||
final updatedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updatedTeam.name, '');
|
||||
});
|
||||
|
||||
// Verifies that team name can be updated to a very long string.
|
||||
test('Updating team name to long string works', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
final longName = 'A' * 500; // 500 character name
|
||||
|
||||
await database.teamDao.updateTeamName(
|
||||
teamId: testTeam1.id,
|
||||
newName: longName,
|
||||
);
|
||||
|
||||
final updatedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(updatedTeam.name, longName);
|
||||
expect(updatedTeam.name.length, 500);
|
||||
});
|
||||
|
||||
// Verifies that updating non-existent team name doesn't throw error.
|
||||
test('Updating non-existent team name completes without error', () async {
|
||||
expect(
|
||||
() => database.teamDao.updateTeamName(
|
||||
teamId: 'non-existent-id',
|
||||
newName: 'New Name',
|
||||
),
|
||||
returnsNormally,
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that deleteTeam only affects the specified team.
|
||||
test('Deleting one team does not affect other teams', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam2.id);
|
||||
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
expect(allTeams.length, 2);
|
||||
expect(allTeams.any((t) => t.id == testTeam1.id), true);
|
||||
expect(allTeams.any((t) => t.id == testTeam2.id), false);
|
||||
expect(allTeams.any((t) => t.id == testTeam3.id), true);
|
||||
});
|
||||
|
||||
// Verifies that teams with overlapping members are independent.
|
||||
test('Teams with overlapping members are independent', () async {
|
||||
// Create two matches since player_match has primary key {playerId, matchId}
|
||||
final match1 = Match(name: 'Match 1', game: testGame1);
|
||||
final match2 = Match(name: 'Match 2', game: testGame2);
|
||||
await database.matchDao.addMatch(match: match1);
|
||||
await database.matchDao.addMatch(match: match2);
|
||||
|
||||
// Add teams to database
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam3],
|
||||
);
|
||||
|
||||
// Associate players with teams through match1
|
||||
// testTeam1: player1, player2
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: match1.id,
|
||||
teamId: testTeam1.id,
|
||||
score: 0,
|
||||
);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
playerId: testPlayer2.id,
|
||||
matchId: match1.id,
|
||||
teamId: testTeam1.id,
|
||||
score: 0,
|
||||
);
|
||||
|
||||
// Associate players with teams through match2
|
||||
// testTeam3: player1, player3 (overlapping player1)
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
playerId: testPlayer1.id,
|
||||
matchId: match2.id,
|
||||
teamId: testTeam3.id,
|
||||
score: 0,
|
||||
);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
playerId: testPlayer3.id,
|
||||
matchId: match2.id,
|
||||
teamId: testTeam3.id,
|
||||
score: 0,
|
||||
);
|
||||
|
||||
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
|
||||
final team3 = await database.teamDao.getTeamById(teamId: testTeam3.id);
|
||||
|
||||
expect(team1.members.length, 2);
|
||||
expect(team3.members.length, 2);
|
||||
expect(team1.members.any((p) => p.id == testPlayer1.id), true);
|
||||
expect(team3.members.any((p) => p.id == testPlayer1.id), true);
|
||||
});
|
||||
|
||||
// Verifies that adding teams sequentially works correctly.
|
||||
test('Adding teams sequentially maintains correct count', () async {
|
||||
var count = await database.teamDao.getTeamCount();
|
||||
expect(count, 0);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
count = await database.teamDao.getTeamCount();
|
||||
expect(count, 1);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam2);
|
||||
count = await database.teamDao.getTeamCount();
|
||||
expect(count, 2);
|
||||
|
||||
await database.teamDao.addTeam(team: testTeam3);
|
||||
count = await database.teamDao.getTeamCount();
|
||||
expect(count, 3);
|
||||
});
|
||||
|
||||
// Verifies that getAllTeams returns all teams with correct data.
|
||||
test('Getting all teams returns all teams with correct data', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
|
||||
expect(allTeams.length, 3);
|
||||
expect(
|
||||
allTeams.map((t) => t.id).toSet(),
|
||||
{testTeam1.id, testTeam2.id, testTeam3.id},
|
||||
);
|
||||
});
|
||||
|
||||
// Verifies that teamExists returns false for deleted teams.
|
||||
test('Team existence returns false after deletion', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
expect(await database.teamDao.teamExists(teamId: testTeam1.id), true);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam1.id);
|
||||
expect(await database.teamDao.teamExists(teamId: testTeam1.id), false);
|
||||
});
|
||||
|
||||
// Verifies that adding multiple teams in batch then deleting returns correct count.
|
||||
test('Batch add then partial delete maintains correct count', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
expect(await database.teamDao.getTeamCount(), 3);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam1.id);
|
||||
expect(await database.teamDao.getTeamCount(), 2);
|
||||
|
||||
await database.teamDao.deleteTeam(teamId: testTeam3.id);
|
||||
expect(await database.teamDao.getTeamCount(), 1);
|
||||
});
|
||||
|
||||
// Verifies that deleteAllTeams with single team works.
|
||||
test('Deleting all teams with single team returns true', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
expect(await database.teamDao.getTeamCount(), 1);
|
||||
|
||||
final deleted = await database.teamDao.deleteAllTeams();
|
||||
expect(deleted, true);
|
||||
expect(await database.teamDao.getTeamCount(), 0);
|
||||
});
|
||||
|
||||
// Verifies that addTeam after deleteAllTeams works correctly.
|
||||
test('Adding team after deleteAllTeams works correctly', () async {
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [testTeam1, testTeam2],
|
||||
);
|
||||
expect(await database.teamDao.getTeamCount(), 2);
|
||||
|
||||
await database.teamDao.deleteAllTeams();
|
||||
expect(await database.teamDao.getTeamCount(), 0);
|
||||
|
||||
final added = await database.teamDao.addTeam(team: testTeam3);
|
||||
expect(added, true);
|
||||
expect(await database.teamDao.getTeamCount(), 1);
|
||||
|
||||
final fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam3.id,
|
||||
);
|
||||
expect(fetchedTeam.name, testTeam3.name);
|
||||
});
|
||||
|
||||
// Verifies that addTeamsAsList with partial duplicates ignores duplicates.
|
||||
test('Adding teams with some duplicates ignores only duplicates', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final duplicateTeam1 = Team(
|
||||
id: testTeam1.id,
|
||||
name: 'Different Name',
|
||||
members: [testPlayer3],
|
||||
);
|
||||
|
||||
await database.teamDao.addTeamsAsList(
|
||||
teams: [duplicateTeam1, testTeam2, testTeam3],
|
||||
);
|
||||
|
||||
final allTeams = await database.teamDao.getAllTeams();
|
||||
expect(allTeams.length, 3);
|
||||
|
||||
// Verify testTeam1 retained original name (was inserted first)
|
||||
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
|
||||
expect(team1.name, testTeam1.name);
|
||||
});
|
||||
|
||||
// Verifies that team IDs are preserved correctly.
|
||||
test('Team IDs are preserved through add and retrieve', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(fetchedTeam.id, testTeam1.id);
|
||||
});
|
||||
|
||||
// Verifies that createdAt timestamps are preserved.
|
||||
test('Team createdAt timestamps are preserved', () async {
|
||||
await database.teamDao.addTeam(team: testTeam1);
|
||||
|
||||
final fetchedTeam = await database.teamDao.getTeamById(
|
||||
teamId: testTeam1.id,
|
||||
);
|
||||
|
||||
expect(fetchedTeam.createdAt, testTeam1.createdAt);
|
||||
});
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user