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enhancemen
| Author | SHA1 | Date | |
|---|---|---|---|
| 0f79495775 |
1
.gitignore
vendored
1
.gitignore
vendored
@@ -195,4 +195,3 @@ app.*.map.json
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/android/app/debug
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/android/app/profile
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/android/app/release
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/devtools_options.yaml
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14
README.md
14
README.md
@@ -1,7 +1,15 @@
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# Game Tracker
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||||
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### Versions Supported
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A all-in-one app to track card- and board games, manage players and groups and get statistics about your played games.
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@@ -6,7 +6,6 @@
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<activity
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android:name=".MainActivity"
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android:exported="true"
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||||
android:screenOrientation="portrait"
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||||
android:launchMode="singleTop"
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android:taskAffinity=""
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android:theme="@style/LaunchTheme"
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||||
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||||
@@ -2,103 +2,178 @@
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||||
"$schema": "http://json-schema.org/draft-04/schema#",
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||||
"type": "object",
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||||
"properties": {
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||||
"players": {
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||||
"games": {
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||||
"type": "array",
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||||
"items": {
|
||||
"type": "object",
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||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
"items": [
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||||
{
|
||||
"type": "object",
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||||
"properties": {
|
||||
"id": {
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||||
"type": "string"
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||||
},
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||||
"createdAt": {
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||||
"type": "string"
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||||
},
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||||
"name": {
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||||
"type": "string"
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||||
},
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||||
"players": {
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||||
"type": [
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||||
"array",
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||||
"null"
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||||
],
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||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
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||||
},
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||||
"createdAt": {
|
||||
"type": "string"
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||||
},
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||||
"name": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"required": [
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||||
"id",
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||||
"createdAt",
|
||||
"name"
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||||
]
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||||
}
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
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||||
"group": {
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||||
"type": [
|
||||
"object",
|
||||
"null"
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||||
],
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"members": {
|
||||
"type": "array",
|
||||
"items": [
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
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||||
},
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||||
"createdAt": {
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||||
"type": "string"
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||||
},
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||||
"name": {
|
||||
"type": "string"
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||||
}
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||||
},
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||||
"required": [
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||||
"id",
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||||
"createdAt",
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||||
"name"
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||||
]
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||||
}
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||||
]
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||||
}
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||||
},
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||||
"required": [
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||||
"id",
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||||
"createdAt",
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||||
"name",
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||||
"members"
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||||
]
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||||
},
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||||
"name": {
|
||||
"type": "string"
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||||
}
|
||||
},
|
||||
"required": [
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||||
"id",
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||||
"createdAt",
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||||
"name"
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||||
]
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||||
}
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||||
"winner": {
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"type": ["object","null"]
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||||
},
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"required": [
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||||
"id",
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||||
"createdAt",
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||||
"name"
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||||
]
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||||
}
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||||
]
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||||
},
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||||
"groups": {
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||||
"type": "array",
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||||
"items": {
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||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"memberIds": {
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||||
"type": "array",
|
||||
"items": {
|
||||
"items": [
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"members": {
|
||||
"type": "array",
|
||||
"items": [
|
||||
{
|
||||
"type": "object",
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"createdAt",
|
||||
"name"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"name",
|
||||
"createdAt",
|
||||
"memberIds"
|
||||
]
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"createdAt",
|
||||
"name",
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||||
"members"
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||||
]
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||||
}
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||||
]
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||||
},
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||||
"matches": {
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||||
"players": {
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||||
"type": "array",
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||||
"items": {
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||||
"type": "object",
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||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
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||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
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||||
"type": "string"
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||||
},
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||||
"groupId": {
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||||
"anyOf": [
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||||
{"type": "string"},
|
||||
{"type": "null"}
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||||
]
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||||
},
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||||
"playerIds": {
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||||
"type": "array",
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||||
"items": {
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||||
"items": [
|
||||
{
|
||||
"type": [
|
||||
"object",
|
||||
"null"
|
||||
],
|
||||
"properties": {
|
||||
"id": {
|
||||
"type": "string"
|
||||
},
|
||||
"createdAt": {
|
||||
"type": "string"
|
||||
},
|
||||
"name": {
|
||||
"type": "string"
|
||||
}
|
||||
},
|
||||
"winnerId": {
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||||
"anyOf": [
|
||||
{"type": "string"},
|
||||
{"type": "null"}
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||||
]
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"id",
|
||||
"name",
|
||||
"createdAt",
|
||||
"groupId",
|
||||
"playerIds"
|
||||
]
|
||||
}
|
||||
"required": [
|
||||
"id",
|
||||
"createdAt",
|
||||
"name"
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
},
|
||||
"required": [
|
||||
"players",
|
||||
"groups",
|
||||
"matches"
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||||
]
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||||
}
|
||||
}
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||||
}
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||||
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||||
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||||
@@ -31,6 +31,8 @@
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||||
<key>UISupportedInterfaceOrientations</key>
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||||
<array>
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||||
<string>UIInterfaceOrientationPortrait</string>
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||||
<string>UIInterfaceOrientationLandscapeLeft</string>
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||||
<string>UIInterfaceOrientationLandscapeRight</string>
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</array>
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<key>UISupportedInterfaceOrientations~ipad</key>
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<array>
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||||
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@@ -1,5 +0,0 @@
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arb-dir: lib/l10n/arb
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||||
template-arb-file: app_en.arb
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||||
output-localization-file: app_localizations.dart
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||||
output-dir: lib/l10n/generated
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||||
nullable-getter: false
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||||
@@ -1,19 +0,0 @@
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||||
import 'dart:io';
|
||||
import 'package:flutter/cupertino.dart';
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||||
import 'package:flutter/material.dart';
|
||||
|
||||
Route<T> adaptivePageRoute<T>({
|
||||
required Widget Function(BuildContext) builder,
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||||
bool fullscreenDialog = false,
|
||||
}) {
|
||||
if (Platform.isIOS) {
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||||
return CupertinoPageRoute<T>(
|
||||
builder: builder,
|
||||
fullscreenDialog: fullscreenDialog,
|
||||
);
|
||||
}
|
||||
return MaterialPageRoute<T>(
|
||||
builder: builder,
|
||||
fullscreenDialog: fullscreenDialog,
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||||
);
|
||||
}
|
||||
@@ -1,6 +0,0 @@
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||||
class Constants {
|
||||
Constants._(); // Private constructor to prevent instantiation
|
||||
|
||||
/// Minimum duration of all app skeletons
|
||||
static Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
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||||
}
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||||
@@ -1,59 +1,35 @@
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||||
import 'package:flutter/material.dart';
|
||||
|
||||
class CustomTheme {
|
||||
CustomTheme._(); // Private constructor to prevent instantiation
|
||||
|
||||
// ==================== Colors ====================
|
||||
static Color primaryColor = const Color(0xFF7505E4);
|
||||
static Color secondaryColor = const Color(0xFFAFA2FF);
|
||||
static Color backgroundColor = const Color(0xFF0B0B0B);
|
||||
static Color boxColor = const Color(0xFF101010);
|
||||
static Color onBoxColor = const Color(0xFF181818);
|
||||
static Color boxBorder = const Color(0xFF272727);
|
||||
static const Color textColor = Colors.white;
|
||||
|
||||
// ==================== Border Radius ====================
|
||||
static const double standardBorderRadius = 12.0;
|
||||
static BorderRadius get standardBorderRadiusAll =>
|
||||
BorderRadius.circular(standardBorderRadius);
|
||||
|
||||
// ==================== Padding & Margins ====================
|
||||
static const EdgeInsets standardMargin = EdgeInsets.symmetric(
|
||||
horizontal: 12,
|
||||
vertical: 10,
|
||||
);
|
||||
static const EdgeInsets tileMargin = EdgeInsets.symmetric(
|
||||
horizontal: 12,
|
||||
vertical: 5,
|
||||
);
|
||||
|
||||
// ==================== Decorations ====================
|
||||
static BoxDecoration standardBoxDecoration = BoxDecoration(
|
||||
color: boxColor,
|
||||
border: Border.all(color: boxBorder),
|
||||
borderRadius: standardBorderRadiusAll,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
);
|
||||
|
||||
static BoxDecoration highlightedBoxDecoration = BoxDecoration(
|
||||
color: boxColor,
|
||||
border: Border.all(color: primaryColor),
|
||||
borderRadius: standardBorderRadiusAll,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
|
||||
);
|
||||
|
||||
// ==================== App Bar Theme ====================
|
||||
static AppBarTheme appBarTheme = AppBarTheme(
|
||||
backgroundColor: backgroundColor,
|
||||
foregroundColor: textColor,
|
||||
foregroundColor: Colors.white,
|
||||
elevation: 0,
|
||||
scrolledUnderElevation: 0,
|
||||
centerTitle: true,
|
||||
titleTextStyle: const TextStyle(
|
||||
color: textColor,
|
||||
color: Colors.white,
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
iconTheme: const IconThemeData(color: textColor),
|
||||
iconTheme: const IconThemeData(color: Colors.white),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -1,10 +1,4 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
|
||||
/// Button types used for styling the [CustomWidthButton]
|
||||
/// - [ButtonType.primary]: Primary button style.
|
||||
/// - [ButtonType.secondary]: Secondary button style.
|
||||
/// - [ButtonType.tertiary]: Tertiary button style.
|
||||
enum ButtonType { primary, secondary, tertiary }
|
||||
|
||||
/// Result types for import operations in the [SettingsView]
|
||||
@@ -29,24 +23,9 @@ enum ImportResult {
|
||||
/// - [ExportResult.unknownException]: An exception occurred during export.
|
||||
enum ExportResult { success, canceled, unknownException }
|
||||
|
||||
/// Different rulesets available for matches
|
||||
/// - [Ruleset.singleWinner]: The match is won by a single player
|
||||
/// - [Ruleset.singleLoser]: The match is lost by a single player
|
||||
/// Different rulesets available for games
|
||||
/// - [Ruleset.singleWinner]: The game is won by a single player
|
||||
/// - [Ruleset.singleLoser]: The game is lost by a single player
|
||||
/// - [Ruleset.mostPoints]: The player with the most points wins.
|
||||
/// - [Ruleset.leastPoints]: The player with the fewest points wins.
|
||||
enum Ruleset { singleWinner, singleLoser, mostPoints, leastPoints }
|
||||
|
||||
/// Translates a [Ruleset] enum value to its corresponding localized string.
|
||||
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
switch (ruleset) {
|
||||
case Ruleset.singleWinner:
|
||||
return loc.single_winner;
|
||||
case Ruleset.singleLoser:
|
||||
return loc.single_loser;
|
||||
case Ruleset.mostPoints:
|
||||
return loc.most_points;
|
||||
case Ruleset.leastPoints:
|
||||
return loc.least_points;
|
||||
}
|
||||
}
|
||||
/// - [Ruleset.lastPoints]: The player with the fewest points wins.
|
||||
enum Ruleset { singleWinner, singleLoser, mostPoints, lastPoints }
|
||||
|
||||
320
lib/data/dao/game_dao.dart
Normal file
320
lib/data/dao/game_dao.dart
Normal file
@@ -0,0 +1,320 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'game_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GameTable])
|
||||
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
|
||||
GameDao(super.db);
|
||||
|
||||
/// Retrieves all games from the database.
|
||||
Future<List<Game>> getAllGames() async {
|
||||
final query = select(gameTable);
|
||||
final result = await query.get();
|
||||
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final group = await db.groupGameDao.getGroupOfGame(gameId: row.id);
|
||||
final players = await db.playerGameDao.getPlayersOfGame(gameId: row.id);
|
||||
final winner = row.winnerId != null
|
||||
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
|
||||
: null;
|
||||
return Game(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
group: group,
|
||||
players: players,
|
||||
createdAt: row.createdAt,
|
||||
winner: winner,
|
||||
);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a [Game] by its [gameId].
|
||||
Future<Game> getGameById({required String gameId}) async {
|
||||
final query = select(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final result = await query.getSingle();
|
||||
|
||||
List<Player>? players;
|
||||
if (await db.playerGameDao.gameHasPlayers(gameId: gameId)) {
|
||||
players = await db.playerGameDao.getPlayersOfGame(gameId: gameId);
|
||||
}
|
||||
Group? group;
|
||||
if (await db.groupGameDao.gameHasGroup(gameId: gameId)) {
|
||||
group = await db.groupGameDao.getGroupOfGame(gameId: gameId);
|
||||
}
|
||||
Player? winner;
|
||||
if (result.winnerId != null) {
|
||||
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
}
|
||||
|
||||
return Game(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
players: players,
|
||||
group: group,
|
||||
winner: winner,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
|
||||
/// Adds a new [Game] to the database.
|
||||
/// Also adds associated players and group if they exist.
|
||||
Future<void> addGame({required Game game}) async {
|
||||
await db.transaction(() async {
|
||||
await into(gameTable).insert(
|
||||
GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
winnerId: Value(game.winner?.id),
|
||||
createdAt: game.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
|
||||
if (game.players != null) {
|
||||
await db.playerDao.addPlayersAsList(players: game.players!);
|
||||
for (final p in game.players ?? []) {
|
||||
await db.playerGameDao.addPlayerToGame(
|
||||
gameId: game.id,
|
||||
playerId: p.id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (game.group != null) {
|
||||
await db.groupDao.addGroup(group: game.group!);
|
||||
await db.groupGameDao.addGroupToGame(
|
||||
gameId: game.id,
|
||||
groupId: game.group!.id,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Adds multiple [Game]s to the database in a batch operation.
|
||||
/// Also adds associated players and groups if they exist.
|
||||
/// If the [games] list is empty, the method returns immediately.
|
||||
Future<void> addGamesAsList({required List<Game> games}) async {
|
||||
if (games.isEmpty) return;
|
||||
await db.transaction(() async {
|
||||
// Add all games in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
gameTable,
|
||||
games
|
||||
.map(
|
||||
(game) => GameTableCompanion.insert(
|
||||
id: game.id,
|
||||
name: game.name,
|
||||
createdAt: game.createdAt,
|
||||
winnerId: Value(game.winner?.id),
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all groups of the games in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.groupTable,
|
||||
games
|
||||
.where((game) => game.group != null)
|
||||
.map(
|
||||
(game) => GroupTableCompanion.insert(
|
||||
id: game.group!.id,
|
||||
name: game.group!.name,
|
||||
createdAt: game.group!.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all players of the games in batch (unique)
|
||||
final uniquePlayers = <String, Player>{};
|
||||
for (final game in games) {
|
||||
if (game.players != null) {
|
||||
for (final p in game.players!) {
|
||||
uniquePlayers[p.id] = p;
|
||||
}
|
||||
}
|
||||
// Also include members of groups
|
||||
if (game.group != null) {
|
||||
for (final m in game.group!.members) {
|
||||
uniquePlayers[m.id] = m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (uniquePlayers.isNotEmpty) {
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.playerTable,
|
||||
uniquePlayers.values
|
||||
.map(
|
||||
(p) => PlayerTableCompanion.insert(
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// Add all player-game associations in batch
|
||||
await db.batch((b) {
|
||||
for (final game in games) {
|
||||
if (game.players != null) {
|
||||
for (final p in game.players ?? []) {
|
||||
b.insert(
|
||||
db.playerGameTable,
|
||||
PlayerGameTableCompanion.insert(
|
||||
gameId: game.id,
|
||||
playerId: p.id,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all player-group associations in batch
|
||||
await db.batch((b) {
|
||||
for (final game in games) {
|
||||
if (game.group != null) {
|
||||
for (final m in game.group!.members) {
|
||||
b.insert(
|
||||
db.playerGroupTable,
|
||||
PlayerGroupTableCompanion.insert(
|
||||
playerId: m.id,
|
||||
groupId: game.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all group-game associations in batch
|
||||
await db.batch((b) {
|
||||
for (final game in games) {
|
||||
if (game.group != null) {
|
||||
b.insert(
|
||||
db.groupGameTable,
|
||||
GroupGameTableCompanion.insert(
|
||||
gameId: game.id,
|
||||
groupId: game.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// Deletes the game with the given [gameId] from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteGame({required String gameId}) async {
|
||||
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the number of games in the database.
|
||||
Future<int> getGameCount() async {
|
||||
final count =
|
||||
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
|
||||
.map((row) => row.read(gameTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
/// Checks if a game with the given [gameId] exists in the database.
|
||||
/// Returns `true` if the game exists, otherwise `false`.
|
||||
Future<bool> gameExists({required String gameId}) async {
|
||||
final query = select(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Deletes all games from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteAllGames() async {
|
||||
final query = delete(gameTable);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Sets the winner of the game with the given [gameId] to the player with
|
||||
/// the given [winnerId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> setWinner({
|
||||
required String gameId,
|
||||
required String winnerId,
|
||||
}) async {
|
||||
final query = update(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final rowsAffected = await query.write(
|
||||
GameTableCompanion(winnerId: Value(winnerId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the winner of the game with the given [gameId].
|
||||
/// Returns the [Player] who won the game, or `null` if no winner is set.
|
||||
Future<Player?> getWinner({required String gameId}) async {
|
||||
final query = select(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null || result.winnerId == null) {
|
||||
return null;
|
||||
}
|
||||
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
return winner;
|
||||
}
|
||||
|
||||
/// Removes the winner of the game with the given [gameId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeWinner({required String gameId}) async {
|
||||
final query = update(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final rowsAffected = await query.write(
|
||||
const GameTableCompanion(winnerId: Value(null)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if the game with the given [gameId] has a winner set.
|
||||
/// Returns `true` if a winner is set, otherwise `false`.
|
||||
Future<bool> hasWinner({required String gameId}) async {
|
||||
final query = select(gameTable)
|
||||
..where((g) => g.id.equals(gameId) & g.winnerId.isNotNull());
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Changes the title of the game with the given [gameId] to [newName].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGameName({
|
||||
required String gameId,
|
||||
required String newName,
|
||||
}) async {
|
||||
final query = update(gameTable)..where((g) => g.id.equals(gameId));
|
||||
final rowsAffected = await query.write(
|
||||
GameTableCompanion(name: Value(newName)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
8
lib/data/dao/game_dao.g.dart
Normal file
8
lib/data/dao/game_dao.g.dart
Normal file
@@ -0,0 +1,8 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'game_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
}
|
||||
@@ -1,13 +1,12 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_group_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'group_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GroupTable, PlayerGroupTable])
|
||||
@DriftAccessor(tables: [GroupTable])
|
||||
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
GroupDao(super.db);
|
||||
|
||||
@@ -95,8 +94,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
}
|
||||
|
||||
// Insert unique groups in batch
|
||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
||||
// player_group associations when groups already exist
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
groupTable,
|
||||
@@ -109,7 +106,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
@@ -122,8 +119,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
}
|
||||
|
||||
if (uniquePlayers.isNotEmpty) {
|
||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
||||
// player_group associations when players already exist
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.playerTable,
|
||||
@@ -136,7 +131,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -5,7 +5,4 @@ part of 'group_dao.dart';
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GroupDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$PlayerGroupTableTable get playerGroupTable =>
|
||||
attachedDatabase.playerGroupTable;
|
||||
}
|
||||
|
||||
98
lib/data/dao/group_game_dao.dart
Normal file
98
lib/data/dao/group_game_dao.dart
Normal file
@@ -0,0 +1,98 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_game_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
|
||||
part 'group_game_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GroupGameTable])
|
||||
class GroupGameDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$GroupGameDaoMixin {
|
||||
GroupGameDao(super.db);
|
||||
|
||||
/// Associates a group with a game by inserting a record into the
|
||||
/// [GroupGameTable].
|
||||
Future<void> addGroupToGame({
|
||||
required String gameId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
if (await gameHasGroup(gameId: gameId)) {
|
||||
throw Exception('Game already has a group');
|
||||
}
|
||||
await into(groupGameTable).insert(
|
||||
GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the [Group] associated with the given [gameId].
|
||||
/// Returns `null` if no group is found.
|
||||
Future<Group?> getGroupOfGame({required String gameId}) async {
|
||||
final result = await (select(
|
||||
groupGameTable,
|
||||
)..where((g) => g.gameId.equals(gameId))).getSingleOrNull();
|
||||
|
||||
if (result == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
final group = await db.groupDao.getGroupById(groupId: result.groupId);
|
||||
return group;
|
||||
}
|
||||
|
||||
/// Checks if there is a group associated with the given [gameId].
|
||||
/// Returns `true` if there is a group, otherwise `false`.
|
||||
Future<bool> gameHasGroup({required String gameId}) async {
|
||||
final count =
|
||||
await (selectOnly(groupGameTable)
|
||||
..where(groupGameTable.gameId.equals(gameId))
|
||||
..addColumns([groupGameTable.groupId.count()]))
|
||||
.map((row) => row.read(groupGameTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Checks if a specific group is associated with a specific game.
|
||||
/// Returns `true` if the group is in the game, otherwise `false`.
|
||||
Future<bool> isGroupInGame({
|
||||
required String gameId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(groupGameTable)
|
||||
..where(
|
||||
groupGameTable.gameId.equals(gameId) &
|
||||
groupGameTable.groupId.equals(groupId),
|
||||
)
|
||||
..addColumns([groupGameTable.groupId.count()]))
|
||||
.map((row) => row.read(groupGameTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Removes the association of a group from a game based on [groupId] and
|
||||
/// [gameId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeGroupFromGame({
|
||||
required String gameId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final query = delete(groupGameTable)
|
||||
..where((g) => g.gameId.equals(gameId) & g.groupId.equals(groupId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group associated with a game to [newGroupId] based on
|
||||
/// [gameId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupOfGame({
|
||||
required String gameId,
|
||||
required String newGroupId,
|
||||
}) async {
|
||||
final updatedRows =
|
||||
await (update(groupGameTable)..where((g) => g.gameId.equals(gameId)))
|
||||
.write(GroupGameTableCompanion(groupId: Value(newGroupId)));
|
||||
return updatedRows > 0;
|
||||
}
|
||||
}
|
||||
10
lib/data/dao/group_game_dao.g.dart
Normal file
10
lib/data/dao/group_game_dao.g.dart
Normal file
@@ -0,0 +1,10 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'group_game_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GroupGameDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$GroupGameTableTable get groupGameTable => attachedDatabase.groupGameTable;
|
||||
}
|
||||
@@ -1,98 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_match_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
|
||||
part 'group_match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [GroupMatchTable])
|
||||
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$GroupMatchDaoMixin {
|
||||
GroupMatchDao(super.db);
|
||||
|
||||
/// Associates a group with a match by inserting a record into the
|
||||
/// [GroupMatchTable].
|
||||
Future<void> addGroupToMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
if (await matchHasGroup(matchId: matchId)) {
|
||||
throw Exception('Match already has a group');
|
||||
}
|
||||
await into(groupMatchTable).insert(
|
||||
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves the [Group] associated with the given [matchId].
|
||||
/// Returns `null` if no group is found.
|
||||
Future<Group?> getGroupOfMatch({required String matchId}) async {
|
||||
final result = await (select(
|
||||
groupMatchTable,
|
||||
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
|
||||
|
||||
if (result == null) {
|
||||
return null;
|
||||
}
|
||||
|
||||
final group = await db.groupDao.getGroupById(groupId: result.groupId);
|
||||
return group;
|
||||
}
|
||||
|
||||
/// Checks if there is a group associated with the given [matchId].
|
||||
/// Returns `true` if there is a group, otherwise `false`.
|
||||
Future<bool> matchHasGroup({required String matchId}) async {
|
||||
final count =
|
||||
await (selectOnly(groupMatchTable)
|
||||
..where(groupMatchTable.matchId.equals(matchId))
|
||||
..addColumns([groupMatchTable.groupId.count()]))
|
||||
.map((row) => row.read(groupMatchTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Checks if a specific group is associated with a specific match.
|
||||
/// Returns `true` if the group is in the match, otherwise `false`.
|
||||
Future<bool> isGroupInMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(groupMatchTable)
|
||||
..where(
|
||||
groupMatchTable.matchId.equals(matchId) &
|
||||
groupMatchTable.groupId.equals(groupId),
|
||||
)
|
||||
..addColumns([groupMatchTable.groupId.count()]))
|
||||
.map((row) => row.read(groupMatchTable.groupId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Removes the association of a group from a match based on [groupId] and
|
||||
/// [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeGroupFromMatch({
|
||||
required String matchId,
|
||||
required String groupId,
|
||||
}) async {
|
||||
final query = delete(groupMatchTable)
|
||||
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the group associated with a match to [newGroupId] based on
|
||||
/// [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateGroupOfMatch({
|
||||
required String matchId,
|
||||
required String newGroupId,
|
||||
}) async {
|
||||
final updatedRows =
|
||||
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
|
||||
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
|
||||
return updatedRows > 0;
|
||||
}
|
||||
}
|
||||
@@ -1,10 +0,0 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'group_match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$GroupTableTable get groupTable => attachedDatabase.groupTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
|
||||
}
|
||||
@@ -1,326 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [MatchTable])
|
||||
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
|
||||
MatchDao(super.db);
|
||||
|
||||
/// Retrieves all matches from the database.
|
||||
Future<List<Match>> getAllMatches() async {
|
||||
final query = select(matchTable);
|
||||
final result = await query.get();
|
||||
|
||||
return Future.wait(
|
||||
result.map((row) async {
|
||||
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
|
||||
final players = await db.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: row.id,
|
||||
);
|
||||
final winner = row.winnerId != null
|
||||
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
|
||||
: null;
|
||||
return Match(
|
||||
id: row.id,
|
||||
name: row.name,
|
||||
group: group,
|
||||
players: players,
|
||||
createdAt: row.createdAt,
|
||||
winner: winner,
|
||||
);
|
||||
}),
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a [Match] by its [matchId].
|
||||
Future<Match> getMatchById({required String matchId}) async {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingle();
|
||||
|
||||
List<Player>? players;
|
||||
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
|
||||
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
|
||||
}
|
||||
Group? group;
|
||||
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
|
||||
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
|
||||
}
|
||||
Player? winner;
|
||||
if (result.winnerId != null) {
|
||||
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
}
|
||||
|
||||
return Match(
|
||||
id: result.id,
|
||||
name: result.name,
|
||||
players: players,
|
||||
group: group,
|
||||
winner: winner,
|
||||
createdAt: result.createdAt,
|
||||
);
|
||||
}
|
||||
|
||||
/// Adds a new [Match] to the database. Also adds players and group
|
||||
/// associations. This method assumes that the players and groups added to
|
||||
/// this match are already present in the database.
|
||||
Future<void> addMatch({required Match match}) async {
|
||||
await db.transaction(() async {
|
||||
await into(matchTable).insert(
|
||||
MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
winnerId: Value(match.winner?.id),
|
||||
createdAt: match.createdAt,
|
||||
),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
await db.playerMatchDao.addPlayerToMatch(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
if (match.group != null) {
|
||||
await db.groupMatchDao.addGroupToMatch(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Adds multiple [Match]s to the database in a batch operation.
|
||||
/// Also adds associated players and groups if they exist.
|
||||
/// If the [matches] list is empty, the method returns immediately.
|
||||
/// This Method should only be used to import matches from a different device.
|
||||
Future<void> addMatchAsList({required List<Match> matches}) async {
|
||||
if (matches.isEmpty) return;
|
||||
await db.transaction(() async {
|
||||
// Add all matches in batch
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
matchTable,
|
||||
matches
|
||||
.map(
|
||||
(match) => MatchTableCompanion.insert(
|
||||
id: match.id,
|
||||
name: match.name,
|
||||
createdAt: match.createdAt,
|
||||
winnerId: Value(match.winner?.id),
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all groups of the matches in batch
|
||||
// Using insertOrIgnore to avoid overwriting existing groups (which would
|
||||
// trigger cascade deletes on player_group associations)
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.groupTable,
|
||||
matches
|
||||
.where((match) => match.group != null)
|
||||
.map(
|
||||
(matches) => GroupTableCompanion.insert(
|
||||
id: matches.group!.id,
|
||||
name: matches.group!.name,
|
||||
createdAt: matches.group!.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
|
||||
// Add all players of the matches in batch (unique)
|
||||
final uniquePlayers = <String, Player>{};
|
||||
for (final match in matches) {
|
||||
if (match.players != null) {
|
||||
for (final p in match.players!) {
|
||||
uniquePlayers[p.id] = p;
|
||||
}
|
||||
}
|
||||
// Also include members of groups
|
||||
if (match.group != null) {
|
||||
for (final m in match.group!.members) {
|
||||
uniquePlayers[m.id] = m;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (uniquePlayers.isNotEmpty) {
|
||||
// Using insertOrIgnore to avoid triggering cascade deletes on
|
||||
// player_group/player_match associations when players already exist
|
||||
await db.batch(
|
||||
(b) => b.insertAll(
|
||||
db.playerTable,
|
||||
uniquePlayers.values
|
||||
.map(
|
||||
(p) => PlayerTableCompanion.insert(
|
||||
id: p.id,
|
||||
name: p.name,
|
||||
createdAt: p.createdAt,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
// Add all player-match associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.players != null) {
|
||||
for (final p in match.players ?? []) {
|
||||
b.insert(
|
||||
db.playerMatchTable,
|
||||
PlayerMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
playerId: p.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all player-group associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.group != null) {
|
||||
for (final m in match.group!.members) {
|
||||
b.insert(
|
||||
db.playerGroupTable,
|
||||
PlayerGroupTableCompanion.insert(
|
||||
playerId: m.id,
|
||||
groupId: match.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
// Add all group-match associations in batch
|
||||
await db.batch((b) {
|
||||
for (final match in matches) {
|
||||
if (match.group != null) {
|
||||
b.insert(
|
||||
db.groupMatchTable,
|
||||
GroupMatchTableCompanion.insert(
|
||||
matchId: match.id,
|
||||
groupId: match.group!.id,
|
||||
),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// Deletes the match with the given [matchId] from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteMatch({required String matchId}) async {
|
||||
final query = delete(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the number of matches in the database.
|
||||
Future<int> getMatchCount() async {
|
||||
final count =
|
||||
await (selectOnly(matchTable)..addColumns([matchTable.id.count()]))
|
||||
.map((row) => row.read(matchTable.id.count()))
|
||||
.getSingle();
|
||||
return count ?? 0;
|
||||
}
|
||||
|
||||
/// Checks if a match with the given [matchId] exists in the database.
|
||||
/// Returns `true` if the match exists, otherwise `false`.
|
||||
Future<bool> matchExists({required String matchId}) async {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Deletes all matches from the database.
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> deleteAllMatches() async {
|
||||
final query = delete(matchTable);
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Sets the winner of the match with the given [matchId] to the player with
|
||||
/// the given [winnerId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> setWinner({
|
||||
required String matchId,
|
||||
required String winnerId,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(winnerId: Value(winnerId)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Retrieves the winner of the match with the given [matchId].
|
||||
/// Returns the [Player] who won the match, or `null` if no winner is set.
|
||||
Future<Player?> getWinner({required String matchId}) async {
|
||||
final query = select(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final result = await query.getSingleOrNull();
|
||||
if (result == null || result.winnerId == null) {
|
||||
return null;
|
||||
}
|
||||
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
|
||||
return winner;
|
||||
}
|
||||
|
||||
/// Removes the winner of the match with the given [matchId].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removeWinner({required String matchId}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
const MatchTableCompanion(winnerId: Value(null)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Checks if the match with the given [matchId] has a winner set.
|
||||
/// Returns `true` if a winner is set, otherwise `false`.
|
||||
Future<bool> hasWinner({required String matchId}) async {
|
||||
final query = select(matchTable)
|
||||
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
|
||||
final result = await query.getSingleOrNull();
|
||||
return result != null;
|
||||
}
|
||||
|
||||
/// Changes the title of the match with the given [matchId] to [newName].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> updateMatchName({
|
||||
required String matchId,
|
||||
required String newName,
|
||||
}) async {
|
||||
final query = update(matchTable)..where((g) => g.id.equals(matchId));
|
||||
final rowsAffected = await query.write(
|
||||
MatchTableCompanion(name: Value(newName)),
|
||||
);
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
}
|
||||
@@ -1,8 +0,0 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
}
|
||||
@@ -50,8 +50,6 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
}
|
||||
|
||||
/// Adds multiple [players] to the database in a batch operation.
|
||||
/// Uses insertOrIgnore to avoid triggering cascade deletes on
|
||||
/// player_group associations when players already exist.
|
||||
Future<bool> addPlayersAsList({required List<Player> players}) async {
|
||||
if (players.isEmpty) return false;
|
||||
|
||||
@@ -67,7 +65,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
mode: InsertMode.insertOrReplace,
|
||||
),
|
||||
);
|
||||
|
||||
|
||||
128
lib/data/dao/player_game_dao.dart
Normal file
128
lib/data/dao/player_game_dao.dart
Normal file
@@ -0,0 +1,128 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_game_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'player_game_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [PlayerGameTable])
|
||||
class PlayerGameDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$PlayerGameDaoMixin {
|
||||
PlayerGameDao(super.db);
|
||||
|
||||
/// Associates a player with a game by inserting a record into the
|
||||
/// [PlayerGameTable].
|
||||
Future<void> addPlayerToGame({
|
||||
required String gameId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
await into(playerGameTable).insert(
|
||||
PlayerGameTableCompanion.insert(playerId: playerId, gameId: gameId),
|
||||
mode: InsertMode.insertOrReplace,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a list of [Player]s associated with the given [gameId].
|
||||
/// Returns null if no players are found.
|
||||
Future<List<Player>?> getPlayersOfGame({required String gameId}) async {
|
||||
final result = await (select(
|
||||
playerGameTable,
|
||||
)..where((p) => p.gameId.equals(gameId))).get();
|
||||
|
||||
if (result.isEmpty) return null;
|
||||
|
||||
final futures = result.map(
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
);
|
||||
final players = await Future.wait(futures);
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Checks if there are any players associated with the given [gameId].
|
||||
/// Returns `true` if there are players, otherwise `false`.
|
||||
Future<bool> gameHasPlayers({required String gameId}) async {
|
||||
final count =
|
||||
await (selectOnly(playerGameTable)
|
||||
..where(playerGameTable.gameId.equals(gameId))
|
||||
..addColumns([playerGameTable.playerId.count()]))
|
||||
.map((row) => row.read(playerGameTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Checks if a specific player is associated with a specific game.
|
||||
/// Returns `true` if the player is in the game, otherwise `false`.
|
||||
Future<bool> isPlayerInGame({
|
||||
required String gameId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(playerGameTable)
|
||||
..where(playerGameTable.gameId.equals(gameId))
|
||||
..where(playerGameTable.playerId.equals(playerId))
|
||||
..addColumns([playerGameTable.playerId.count()]))
|
||||
.map((row) => row.read(playerGameTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Removes the association of a player with a game by deleting the record
|
||||
/// from the [PlayerGameTable].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removePlayerFromGame({
|
||||
required String gameId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final query = delete(playerGameTable)
|
||||
..where((pg) => pg.gameId.equals(gameId))
|
||||
..where((pg) => pg.playerId.equals(playerId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the players associated with a game based on the provided
|
||||
/// [newPlayer] list. It adds new players and removes players that are no
|
||||
/// longer associated with the game.
|
||||
Future<void> updatePlayersFromGame({
|
||||
required String gameId,
|
||||
required List<Player> newPlayer,
|
||||
}) async {
|
||||
final currentPlayers = await getPlayersOfGame(gameId: gameId);
|
||||
// Create sets of player IDs for easy comparison
|
||||
final currentPlayerIds = currentPlayers?.map((p) => p.id).toSet() ?? {};
|
||||
final newPlayerIdsSet = newPlayer.map((p) => p.id).toSet();
|
||||
|
||||
// Determine players to add and remove
|
||||
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
|
||||
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
|
||||
|
||||
db.transaction(() async {
|
||||
// Remove old players
|
||||
if (playersToRemove.isNotEmpty) {
|
||||
await (delete(playerGameTable)..where(
|
||||
(pg) =>
|
||||
pg.gameId.equals(gameId) &
|
||||
pg.playerId.isIn(playersToRemove.toList()),
|
||||
))
|
||||
.go();
|
||||
}
|
||||
|
||||
// Add new players
|
||||
if (playersToAdd.isNotEmpty) {
|
||||
final inserts = playersToAdd
|
||||
.map(
|
||||
(id) =>
|
||||
PlayerGameTableCompanion.insert(playerId: id, gameId: gameId),
|
||||
)
|
||||
.toList();
|
||||
await Future.wait(
|
||||
inserts.map(
|
||||
(c) => into(
|
||||
playerGameTable,
|
||||
).insert(c, mode: InsertMode.insertOrReplace),
|
||||
),
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
10
lib/data/dao/player_game_dao.g.dart
Normal file
10
lib/data/dao/player_game_dao.g.dart
Normal file
@@ -0,0 +1,10 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'player_game_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$PlayerGameDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$GameTableTable get gameTable => attachedDatabase.gameTable;
|
||||
$PlayerGameTableTable get playerGameTable => attachedDatabase.playerGameTable;
|
||||
}
|
||||
@@ -1,12 +1,11 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'player_group_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [PlayerGroupTable, PlayerTable])
|
||||
@DriftAccessor(tables: [PlayerGroupTable])
|
||||
class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$PlayerGroupDaoMixin {
|
||||
PlayerGroupDao(super.db);
|
||||
|
||||
@@ -1,130 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
part 'player_match_dao.g.dart';
|
||||
|
||||
@DriftAccessor(tables: [PlayerMatchTable])
|
||||
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
|
||||
with _$PlayerMatchDaoMixin {
|
||||
PlayerMatchDao(super.db);
|
||||
|
||||
/// Associates a player with a match by inserting a record into the
|
||||
/// [PlayerMatchTable].
|
||||
Future<void> addPlayerToMatch({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
await into(playerMatchTable).insert(
|
||||
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
|
||||
mode: InsertMode.insertOrIgnore,
|
||||
);
|
||||
}
|
||||
|
||||
/// Retrieves a list of [Player]s associated with the given [matchId].
|
||||
/// Returns null if no players are found.
|
||||
Future<List<Player>?> getPlayersOfMatch({required String matchId}) async {
|
||||
final result = await (select(
|
||||
playerMatchTable,
|
||||
)..where((p) => p.matchId.equals(matchId))).get();
|
||||
|
||||
if (result.isEmpty) return null;
|
||||
|
||||
final futures = result.map(
|
||||
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
|
||||
);
|
||||
final players = await Future.wait(futures);
|
||||
return players;
|
||||
}
|
||||
|
||||
/// Checks if there are any players associated with the given [matchId].
|
||||
/// Returns `true` if there are players, otherwise `false`.
|
||||
Future<bool> matchHasPlayers({required String matchId}) async {
|
||||
final count =
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Checks if a specific player is associated with a specific match.
|
||||
/// Returns `true` if the player is in the match, otherwise `false`.
|
||||
Future<bool> isPlayerInMatch({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final count =
|
||||
await (selectOnly(playerMatchTable)
|
||||
..where(playerMatchTable.matchId.equals(matchId))
|
||||
..where(playerMatchTable.playerId.equals(playerId))
|
||||
..addColumns([playerMatchTable.playerId.count()]))
|
||||
.map((row) => row.read(playerMatchTable.playerId.count()))
|
||||
.getSingle();
|
||||
return (count ?? 0) > 0;
|
||||
}
|
||||
|
||||
/// Removes the association of a player with a match by deleting the record
|
||||
/// from the [PlayerMatchTable].
|
||||
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
|
||||
Future<bool> removePlayerFromMatch({
|
||||
required String matchId,
|
||||
required String playerId,
|
||||
}) async {
|
||||
final query = delete(playerMatchTable)
|
||||
..where((pg) => pg.matchId.equals(matchId))
|
||||
..where((pg) => pg.playerId.equals(playerId));
|
||||
final rowsAffected = await query.go();
|
||||
return rowsAffected > 0;
|
||||
}
|
||||
|
||||
/// Updates the players associated with a match based on the provided
|
||||
/// [newPlayer] list. It adds new players and removes players that are no
|
||||
/// longer associated with the match.
|
||||
Future<void> updatePlayersFromMatch({
|
||||
required String matchId,
|
||||
required List<Player> newPlayer,
|
||||
}) async {
|
||||
final currentPlayers = await getPlayersOfMatch(matchId: matchId);
|
||||
// Create sets of player IDs for easy comparison
|
||||
final currentPlayerIds = currentPlayers?.map((p) => p.id).toSet() ?? {};
|
||||
final newPlayerIdsSet = newPlayer.map((p) => p.id).toSet();
|
||||
|
||||
// Determine players to add and remove
|
||||
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
|
||||
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
|
||||
|
||||
db.transaction(() async {
|
||||
// Remove old players
|
||||
if (playersToRemove.isNotEmpty) {
|
||||
await (delete(playerMatchTable)..where(
|
||||
(pg) =>
|
||||
pg.matchId.equals(matchId) &
|
||||
pg.playerId.isIn(playersToRemove.toList()),
|
||||
))
|
||||
.go();
|
||||
}
|
||||
|
||||
// Add new players
|
||||
if (playersToAdd.isNotEmpty) {
|
||||
final inserts = playersToAdd
|
||||
.map(
|
||||
(id) => PlayerMatchTableCompanion.insert(
|
||||
playerId: id,
|
||||
matchId: matchId,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
await Future.wait(
|
||||
inserts.map(
|
||||
(c) => into(
|
||||
playerMatchTable,
|
||||
).insert(c, mode: InsertMode.insertOrIgnore),
|
||||
),
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,11 +0,0 @@
|
||||
// GENERATED CODE - DO NOT MODIFY BY HAND
|
||||
|
||||
part of 'player_match_dao.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
|
||||
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
|
||||
$MatchTableTable get matchTable => attachedDatabase.matchTable;
|
||||
$PlayerMatchTableTable get playerMatchTable =>
|
||||
attachedDatabase.playerMatchTable;
|
||||
}
|
||||
@@ -1,16 +1,16 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift_flutter/drift_flutter.dart';
|
||||
import 'package:game_tracker/data/dao/game_dao.dart';
|
||||
import 'package:game_tracker/data/dao/group_dao.dart';
|
||||
import 'package:game_tracker/data/dao/group_match_dao.dart';
|
||||
import 'package:game_tracker/data/dao/match_dao.dart';
|
||||
import 'package:game_tracker/data/dao/group_game_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_game_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_group_dao.dart';
|
||||
import 'package:game_tracker/data/dao/player_match_dao.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
import 'package:path_provider/path_provider.dart';
|
||||
|
||||
@@ -20,18 +20,18 @@ part 'database.g.dart';
|
||||
tables: [
|
||||
PlayerTable,
|
||||
GroupTable,
|
||||
MatchTable,
|
||||
GameTable,
|
||||
PlayerGroupTable,
|
||||
PlayerMatchTable,
|
||||
GroupMatchTable,
|
||||
PlayerGameTable,
|
||||
GroupGameTable,
|
||||
],
|
||||
daos: [
|
||||
PlayerDao,
|
||||
GroupDao,
|
||||
MatchDao,
|
||||
GameDao,
|
||||
PlayerGroupDao,
|
||||
PlayerMatchDao,
|
||||
GroupMatchDao,
|
||||
PlayerGameDao,
|
||||
GroupGameDao,
|
||||
],
|
||||
)
|
||||
class AppDatabase extends _$AppDatabase {
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,6 +1,6 @@
|
||||
import 'package:drift/drift.dart';
|
||||
|
||||
class MatchTable extends Table {
|
||||
class GameTable extends Table {
|
||||
TextColumn get id => text()();
|
||||
TextColumn get name => text()();
|
||||
late final winnerId = text().nullable()();
|
||||
13
lib/data/db/tables/group_game_table.dart
Normal file
13
lib/data/db/tables/group_game_table.dart
Normal file
@@ -0,0 +1,13 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
|
||||
class GroupGameTable extends Table {
|
||||
TextColumn get groupId =>
|
||||
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get gameId =>
|
||||
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {groupId, gameId};
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/group_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
|
||||
class GroupMatchTable extends Table {
|
||||
TextColumn get groupId =>
|
||||
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get matchId =>
|
||||
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {groupId, matchId};
|
||||
}
|
||||
13
lib/data/db/tables/player_game_table.dart
Normal file
13
lib/data/db/tables/player_game_table.dart
Normal file
@@ -0,0 +1,13 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/game_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
|
||||
class PlayerGameTable extends Table {
|
||||
TextColumn get playerId =>
|
||||
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get gameId =>
|
||||
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {playerId, gameId};
|
||||
}
|
||||
@@ -1,13 +0,0 @@
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:game_tracker/data/db/tables/match_table.dart';
|
||||
import 'package:game_tracker/data/db/tables/player_table.dart';
|
||||
|
||||
class PlayerMatchTable extends Table {
|
||||
TextColumn get playerId =>
|
||||
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
|
||||
TextColumn get matchId =>
|
||||
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
|
||||
|
||||
@override
|
||||
Set<Column<Object>> get primaryKey => {playerId, matchId};
|
||||
}
|
||||
@@ -3,15 +3,15 @@ import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:uuid/uuid.dart';
|
||||
|
||||
class Match {
|
||||
class Game {
|
||||
final String id;
|
||||
final DateTime createdAt;
|
||||
final String name;
|
||||
final List<Player>? players;
|
||||
final Group? group;
|
||||
Player? winner;
|
||||
final Player? winner;
|
||||
|
||||
Match({
|
||||
Game({
|
||||
String? id,
|
||||
DateTime? createdAt,
|
||||
required this.name,
|
||||
@@ -23,11 +23,11 @@ class Match {
|
||||
|
||||
@override
|
||||
String toString() {
|
||||
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
|
||||
return 'Game{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
|
||||
}
|
||||
|
||||
/// Creates a Match instance from a JSON object.
|
||||
Match.fromJson(Map<String, dynamic> json)
|
||||
/// Creates a Game instance from a JSON object.
|
||||
Game.fromJson(Map<String, dynamic> json)
|
||||
: id = json['id'],
|
||||
name = json['name'],
|
||||
createdAt = DateTime.parse(json['createdAt']),
|
||||
@@ -39,7 +39,7 @@ class Match {
|
||||
group = json['group'] != null ? Group.fromJson(json['group']) : null,
|
||||
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
|
||||
|
||||
/// Converts the Match instance to a JSON object.
|
||||
/// Converts the Game instance to a JSON object.
|
||||
Map<String, dynamic> toJson() => {
|
||||
'id': id,
|
||||
'createdAt': createdAt.toIso8601String(),
|
||||
@@ -1,83 +0,0 @@
|
||||
{
|
||||
"@@locale": "de",
|
||||
"all_players": "Alle Spieler:innen",
|
||||
"all_players_selected": "Alle Spieler:innen ausgewählt",
|
||||
"amount_of_matches": "Anzahl der Spiele",
|
||||
"cancel": "Abbrechen",
|
||||
"choose_game": "Spielvorlage wählen",
|
||||
"choose_group": "Gruppe wählen",
|
||||
"choose_ruleset": "Regelwerk wählen",
|
||||
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
|
||||
"create_group": "Gruppe erstellen",
|
||||
"create_match": "Spiel erstellen",
|
||||
"create_new_group": "Neue Gruppe erstellen",
|
||||
"create_new_match": "Neues Spiel erstellen",
|
||||
"data_successfully_deleted": "Daten erfolgreich gelöscht",
|
||||
"data_successfully_exported": "Daten erfolgreich exportiert",
|
||||
"data_successfully_imported": "Daten erfolgreich importiert",
|
||||
"days_ago": "vor {count} Tagen",
|
||||
"delete": "Löschen",
|
||||
"delete_all_data": "Alle Daten löschen",
|
||||
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
|
||||
"error_reading_file": "Fehler beim Lesen der Datei",
|
||||
"export_canceled": "Export abgebrochen",
|
||||
"export_data": "Daten exportieren",
|
||||
"format_exception": "Formatfehler (siehe Konsole)",
|
||||
"game": "Spielvorlage",
|
||||
"game_name": "Spielvorlagenname",
|
||||
"group": "Gruppe",
|
||||
"group_name": "Gruppenname",
|
||||
"groups": "Gruppen",
|
||||
"home": "Startseite",
|
||||
"import_canceled": "Import abgebrochen",
|
||||
"import_data": "Daten importieren",
|
||||
"info": "Info",
|
||||
"invalid_schema": "Ungültiges Schema",
|
||||
"least_points": "Niedrigste Punkte",
|
||||
"match_in_progress": "Spiel läuft...",
|
||||
"match_name": "Spieltitel",
|
||||
"matches": "Spiele",
|
||||
"menu": "Menü",
|
||||
"most_points": "Höchste Punkte",
|
||||
"no_data_available": "Keine Daten verfügbar",
|
||||
"no_groups_created_yet": "Noch keine Gruppen erstellt",
|
||||
"no_matches_created_yet": "Noch keine Spiele erstellt",
|
||||
"no_players_created_yet": "Noch keine Spieler:in erstellt",
|
||||
"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
|
||||
"no_players_selected": "Keine Spieler:innen ausgewählt",
|
||||
"no_recent_matches_available": "Keine letzten Spiele verfügbar",
|
||||
"no_second_match_available": "Kein zweites Spiel verfügbar",
|
||||
"no_statistics_available": "Keine Statistiken verfügbar",
|
||||
"none": "Kein",
|
||||
"none_group": "Keine",
|
||||
"not_available": "Nicht verfügbar",
|
||||
"player_name": "Spieler:innenname",
|
||||
"players": "Spieler:innen",
|
||||
"players_count": "{count} Spieler",
|
||||
"quick_create": "Schnellzugriff",
|
||||
"recent_matches": "Letzte Spiele",
|
||||
"ruleset": "Regelwerk",
|
||||
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
|
||||
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
|
||||
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
|
||||
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
|
||||
"search_for_groups": "Nach Gruppen suchen",
|
||||
"search_for_players": "Nach Spieler:innen suchen",
|
||||
"select_winner": "Gewinner:in wählen:",
|
||||
"selected_players": "Ausgewählte Spieler:innen",
|
||||
"settings": "Einstellungen",
|
||||
"single_loser": "Ein:e Verlierer:in",
|
||||
"single_winner": "Ein:e Gewinner:in",
|
||||
"statistics": "Statistiken",
|
||||
"stats": "Statistiken",
|
||||
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
|
||||
"there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht",
|
||||
"this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden",
|
||||
"today_at": "Heute um",
|
||||
"undo": "Rückgängig",
|
||||
"unknown_exception": "Unbekannter Fehler (siehe Konsole)",
|
||||
"winner": "Gewinner:in",
|
||||
"winrate": "Siegquote",
|
||||
"wins": "Siege",
|
||||
"yesterday_at": "Gestern um"
|
||||
}
|
||||
@@ -1,343 +0,0 @@
|
||||
{
|
||||
"@@locale": "en",
|
||||
"@all_players": {
|
||||
"description": "Label for all players list"
|
||||
},
|
||||
"@all_players_selected": {
|
||||
"description": "Message when all players are added to selection"
|
||||
},
|
||||
"@amount_of_matches": {
|
||||
"description": "Label for amount of matches statistic"
|
||||
},
|
||||
"@app_name": {
|
||||
"description": "The name of the App"
|
||||
},
|
||||
"@cancel": {
|
||||
"description": "Cancel button text"
|
||||
},
|
||||
"@choose_game": {
|
||||
"description": "Label for choosing a game"
|
||||
},
|
||||
"@choose_group": {
|
||||
"description": "Label for choosing a group"
|
||||
},
|
||||
"@choose_ruleset": {
|
||||
"description": "Label for choosing a ruleset"
|
||||
},
|
||||
"@could_not_add_player": {
|
||||
"description": "Error message when adding a player fails"
|
||||
},
|
||||
"@create_group": {
|
||||
"description": "Button text to create a group"
|
||||
},
|
||||
"@create_match": {
|
||||
"description": "Button text to create a match"
|
||||
},
|
||||
"@create_new_group": {
|
||||
"description": "Button text to create a new group"
|
||||
},
|
||||
"@create_new_match": {
|
||||
"description": "Button text to create a new match"
|
||||
},
|
||||
"@data_successfully_deleted": {
|
||||
"description": "Success message after deleting data"
|
||||
},
|
||||
"@data_successfully_exported": {
|
||||
"description": "Success message after exporting data"
|
||||
},
|
||||
"@data_successfully_imported": {
|
||||
"description": "Success message after importing data"
|
||||
},
|
||||
"@days_ago": {
|
||||
"description": "Date format for days ago",
|
||||
"placeholders": {
|
||||
"count": {
|
||||
"type": "int"
|
||||
}
|
||||
}
|
||||
},
|
||||
"@delete": {
|
||||
"description": "Delete button text"
|
||||
},
|
||||
"@delete_all_data": {
|
||||
"description": "Confirmation dialog for deleting all data"
|
||||
},
|
||||
"@error_creating_group": {
|
||||
"description": "Error message when group creation fails"
|
||||
},
|
||||
"@error_reading_file": {
|
||||
"description": "Error message when file cannot be read"
|
||||
},
|
||||
"@export_canceled": {
|
||||
"description": "Message when export is canceled"
|
||||
},
|
||||
"@export_data": {
|
||||
"description": "Export data menu item"
|
||||
},
|
||||
"@format_exception": {
|
||||
"description": "Error message for format exceptions"
|
||||
},
|
||||
"@game": {
|
||||
"description": "Game label"
|
||||
},
|
||||
"@game_name": {
|
||||
"description": "Placeholder for game name search"
|
||||
},
|
||||
"@group": {
|
||||
"description": "Group label"
|
||||
},
|
||||
"@group_name": {
|
||||
"description": "Placeholder for group name input"
|
||||
},
|
||||
"@groups": {
|
||||
"description": "Label for groups"
|
||||
},
|
||||
"@home": {
|
||||
"description": "Home tab label"
|
||||
},
|
||||
"@import_canceled": {
|
||||
"description": "Message when import is canceled"
|
||||
},
|
||||
"@import_data": {
|
||||
"description": "Import data menu item"
|
||||
},
|
||||
"@info": {
|
||||
"description": "Info label"
|
||||
},
|
||||
"@invalid_schema": {
|
||||
"description": "Error message for invalid schema"
|
||||
},
|
||||
"@least_points": {
|
||||
"description": "Title for least points ruleset"
|
||||
},
|
||||
"@match_in_progress": {
|
||||
"description": "Message when match is in progress"
|
||||
},
|
||||
"@match_name": {
|
||||
"description": "Placeholder for match name input"
|
||||
},
|
||||
"@matches": {
|
||||
"description": "Label for matches"
|
||||
},
|
||||
"@menu": {
|
||||
"description": "Menu label"
|
||||
},
|
||||
"@most_points": {
|
||||
"description": "Title for most points ruleset"
|
||||
},
|
||||
"@no_data_available": {
|
||||
"description": "Message when no data in the statistic tiles is given"
|
||||
},
|
||||
"@no_groups_created_yet": {
|
||||
"description": "Message when no groups exist"
|
||||
},
|
||||
"@no_matches_created_yet": {
|
||||
"description": "Message when no matches exist"
|
||||
},
|
||||
"@no_players_created_yet": {
|
||||
"description": "Message when no players exist"
|
||||
},
|
||||
"@no_players_found_with_that_name": {
|
||||
"description": "Message when search returns no results"
|
||||
},
|
||||
"@no_players_selected": {
|
||||
"description": "Message when no players are selected"
|
||||
},
|
||||
"@no_recent_matches_available": {
|
||||
"description": "Message when no recent matches exist"
|
||||
},
|
||||
"@no_second_match_available": {
|
||||
"description": "Message when no second match exists"
|
||||
},
|
||||
"@no_statistics_available": {
|
||||
"description": "Message when no statistics are available, because no matches were played yet"
|
||||
},
|
||||
"@none": {
|
||||
"description": "None option label"
|
||||
},
|
||||
"@none_group": {
|
||||
"description": "None group option label"
|
||||
},
|
||||
"@not_available": {
|
||||
"description": "Abbreviation for not available"
|
||||
},
|
||||
"@player_name": {
|
||||
"description": "Placeholder for player name input"
|
||||
},
|
||||
"@players": {
|
||||
"description": "Players label"
|
||||
},
|
||||
"@players_count": {
|
||||
"description": "Shows the number of players",
|
||||
"placeholders": {
|
||||
"count": {
|
||||
"type": "int"
|
||||
}
|
||||
}
|
||||
},
|
||||
"@quick_create": {
|
||||
"description": "Title for quick create section"
|
||||
},
|
||||
"@recent_matches": {
|
||||
"description": "Title for recent matches section"
|
||||
},
|
||||
"@ruleset": {
|
||||
"description": "Ruleset label"
|
||||
},
|
||||
"@ruleset_least_points": {
|
||||
"description": "Description for least points ruleset"
|
||||
},
|
||||
"@ruleset_most_points": {
|
||||
"description": "Description for most points ruleset"
|
||||
},
|
||||
"@ruleset_single_loser": {
|
||||
"description": "Description for single loser ruleset"
|
||||
},
|
||||
"@ruleset_single_winner": {
|
||||
"description": "Description for single winner ruleset"
|
||||
},
|
||||
"@search_for_groups": {
|
||||
"description": "Hint text for group search input field"
|
||||
},
|
||||
"@search_for_players": {
|
||||
"description": "Hint text for player search input field"
|
||||
},
|
||||
"@select_winner": {
|
||||
"description": "Label to select the winner"
|
||||
},
|
||||
"@selected_players": {
|
||||
"description": "Shows the number of selected players"
|
||||
},
|
||||
"@settings": {
|
||||
"description": "Settings label"
|
||||
},
|
||||
"@single_loser": {
|
||||
"description": "Title for single loser ruleset"
|
||||
},
|
||||
"@single_winner": {
|
||||
"description": "Title for single winner ruleset"
|
||||
},
|
||||
"@statistics": {
|
||||
"description": "Statistics tab label"
|
||||
},
|
||||
"@stats": {
|
||||
"description": "Stats tab label (short)"
|
||||
},
|
||||
"@successfully_added_player": {
|
||||
"description": "Success message when adding a player",
|
||||
"placeholders": {
|
||||
"playerName": {
|
||||
"type": "String",
|
||||
"example": "John"
|
||||
}
|
||||
}
|
||||
},
|
||||
"@there_is_no_group_matching_your_search": {
|
||||
"description": "Message when search returns no groups"
|
||||
},
|
||||
"@this_cannot_be_undone": {
|
||||
"description": "Warning message for irreversible actions"
|
||||
},
|
||||
"@today_at": {
|
||||
"description": "Date format for today"
|
||||
},
|
||||
"@undo": {
|
||||
"description": "Undo button text"
|
||||
},
|
||||
"@unknown_exception": {
|
||||
"description": "Error message for unknown exceptions"
|
||||
},
|
||||
"@winner": {
|
||||
"description": "Winner label"
|
||||
},
|
||||
"@winrate": {
|
||||
"description": "Label for winrate statistic"
|
||||
},
|
||||
"@wins": {
|
||||
"description": "Label for wins statistic"
|
||||
},
|
||||
"@yesterday_at": {
|
||||
"description": "Date format for yesterday"
|
||||
},
|
||||
"all_players": "All players",
|
||||
"all_players_selected": "All players selected",
|
||||
"amount_of_matches": "Amount of Matches",
|
||||
"app_name": "Game Tracker",
|
||||
"cancel": "Cancel",
|
||||
"choose_game": "Choose Game",
|
||||
"choose_group": "Choose Group",
|
||||
"choose_ruleset": "Choose Ruleset",
|
||||
"could_not_add_player": "Could not add player",
|
||||
"create_group": "Create Group",
|
||||
"create_match": "Create match",
|
||||
"create_new_group": "Create new group",
|
||||
"create_new_match": "Create new match",
|
||||
"data_successfully_deleted": "Data successfully deleted",
|
||||
"data_successfully_exported": "Data successfully exported",
|
||||
"data_successfully_imported": "Data successfully imported",
|
||||
"days_ago": "{count} days ago",
|
||||
"delete": "Delete",
|
||||
"delete_all_data": "Delete all data",
|
||||
"error_creating_group": "Error while creating group, please try again",
|
||||
"error_reading_file": "Error reading file",
|
||||
"export_canceled": "Export canceled",
|
||||
"export_data": "Export data",
|
||||
"format_exception": "Format Exception (see console)",
|
||||
"game": "Game",
|
||||
"game_name": "Game Name",
|
||||
"group": "Group",
|
||||
"group_name": "Group name",
|
||||
"groups": "Groups",
|
||||
"home": "Home",
|
||||
"import_canceled": "Import canceled",
|
||||
"import_data": "Import data",
|
||||
"info": "Info",
|
||||
"invalid_schema": "Invalid Schema",
|
||||
"least_points": "Least Points",
|
||||
"match_in_progress": "Match in progress...",
|
||||
"match_name": "Match name",
|
||||
"matches": "Matches",
|
||||
"menu": "Menu",
|
||||
"most_points": "Most Points",
|
||||
"no_data_available": "No data available",
|
||||
"no_groups_created_yet": "No groups created yet",
|
||||
"no_matches_created_yet": "No matches created yet",
|
||||
"no_players_created_yet": "No players created yet",
|
||||
"no_players_found_with_that_name": "No players found with that name",
|
||||
"no_players_selected": "No players selected",
|
||||
"no_recent_matches_available": "No recent matches available",
|
||||
"no_second_match_available": "No second match available",
|
||||
"no_statistics_available": "No statistics available",
|
||||
"none": "None",
|
||||
"none_group": "None",
|
||||
"not_available": "Not available",
|
||||
"player_name": "Player name",
|
||||
"players": "Players",
|
||||
"players_count": "{count} Players",
|
||||
"quick_create": "Quick Create",
|
||||
"recent_matches": "Recent Matches",
|
||||
"ruleset": "Ruleset",
|
||||
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
|
||||
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
|
||||
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
|
||||
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
|
||||
"search_for_groups": "Search for groups",
|
||||
"search_for_players": "Search for players",
|
||||
"select_winner": "Select Winner:",
|
||||
"selected_players": "Selected players",
|
||||
"settings": "Settings",
|
||||
"single_loser": "Single Loser",
|
||||
"single_winner": "Single Winner",
|
||||
"statistics": "Statistics",
|
||||
"stats": "Stats",
|
||||
"successfully_added_player": "Successfully added player {playerName}",
|
||||
"there_is_no_group_matching_your_search": "There is no group matching your search",
|
||||
"this_cannot_be_undone": "This can't be undone",
|
||||
"today_at": "Today at",
|
||||
"undo": "Undo",
|
||||
"unknown_exception": "Unknown Exception (see console)",
|
||||
"winner": "Winner",
|
||||
"winrate": "Winrate",
|
||||
"wins": "Wins",
|
||||
"yesterday_at": "Yesterday at"
|
||||
}
|
||||
@@ -1,620 +0,0 @@
|
||||
import 'dart:async';
|
||||
|
||||
import 'package:flutter/foundation.dart';
|
||||
import 'package:flutter/widgets.dart';
|
||||
import 'package:flutter_localizations/flutter_localizations.dart';
|
||||
import 'package:intl/intl.dart' as intl;
|
||||
|
||||
import 'app_localizations_de.dart';
|
||||
import 'app_localizations_en.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
|
||||
/// Callers can lookup localized strings with an instance of AppLocalizations
|
||||
/// returned by `AppLocalizations.of(context)`.
|
||||
///
|
||||
/// Applications need to include `AppLocalizations.delegate()` in their app's
|
||||
/// `localizationDelegates` list, and the locales they support in the app's
|
||||
/// `supportedLocales` list. For example:
|
||||
///
|
||||
/// ```dart
|
||||
/// import 'generated/app_localizations.dart';
|
||||
///
|
||||
/// return MaterialApp(
|
||||
/// localizationsDelegates: AppLocalizations.localizationsDelegates,
|
||||
/// supportedLocales: AppLocalizations.supportedLocales,
|
||||
/// home: MyApplicationHome(),
|
||||
/// );
|
||||
/// ```
|
||||
///
|
||||
/// ## Update pubspec.yaml
|
||||
///
|
||||
/// Please make sure to update your pubspec.yaml to include the following
|
||||
/// packages:
|
||||
///
|
||||
/// ```yaml
|
||||
/// dependencies:
|
||||
/// # Internationalization support.
|
||||
/// flutter_localizations:
|
||||
/// sdk: flutter
|
||||
/// intl: any # Use the pinned version from flutter_localizations
|
||||
///
|
||||
/// # Rest of dependencies
|
||||
/// ```
|
||||
///
|
||||
/// ## iOS Applications
|
||||
///
|
||||
/// iOS applications define key application metadata, including supported
|
||||
/// locales, in an Info.plist file that is built into the application bundle.
|
||||
/// To configure the locales supported by your app, you’ll need to edit this
|
||||
/// file.
|
||||
///
|
||||
/// First, open your project’s ios/Runner.xcworkspace Xcode workspace file.
|
||||
/// Then, in the Project Navigator, open the Info.plist file under the Runner
|
||||
/// project’s Runner folder.
|
||||
///
|
||||
/// Next, select the Information Property List item, select Add Item from the
|
||||
/// Editor menu, then select Localizations from the pop-up menu.
|
||||
///
|
||||
/// Select and expand the newly-created Localizations item then, for each
|
||||
/// locale your application supports, add a new item and select the locale
|
||||
/// you wish to add from the pop-up menu in the Value field. This list should
|
||||
/// be consistent with the languages listed in the AppLocalizations.supportedLocales
|
||||
/// property.
|
||||
abstract class AppLocalizations {
|
||||
AppLocalizations(String locale)
|
||||
: localeName = intl.Intl.canonicalizedLocale(locale.toString());
|
||||
|
||||
final String localeName;
|
||||
|
||||
static AppLocalizations of(BuildContext context) {
|
||||
return Localizations.of<AppLocalizations>(context, AppLocalizations)!;
|
||||
}
|
||||
|
||||
static const LocalizationsDelegate<AppLocalizations> delegate =
|
||||
_AppLocalizationsDelegate();
|
||||
|
||||
/// A list of this localizations delegate along with the default localizations
|
||||
/// delegates.
|
||||
///
|
||||
/// Returns a list of localizations delegates containing this delegate along with
|
||||
/// GlobalMaterialLocalizations.delegate, GlobalCupertinoLocalizations.delegate,
|
||||
/// and GlobalWidgetsLocalizations.delegate.
|
||||
///
|
||||
/// Additional delegates can be added by appending to this list in
|
||||
/// MaterialApp. This list does not have to be used at all if a custom list
|
||||
/// of delegates is preferred or required.
|
||||
static const List<LocalizationsDelegate<dynamic>> localizationsDelegates =
|
||||
<LocalizationsDelegate<dynamic>>[
|
||||
delegate,
|
||||
GlobalMaterialLocalizations.delegate,
|
||||
GlobalCupertinoLocalizations.delegate,
|
||||
GlobalWidgetsLocalizations.delegate,
|
||||
];
|
||||
|
||||
/// A list of this localizations delegate's supported locales.
|
||||
static const List<Locale> supportedLocales = <Locale>[
|
||||
Locale('de'),
|
||||
Locale('en'),
|
||||
];
|
||||
|
||||
/// Label for all players list
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'All players'**
|
||||
String get all_players;
|
||||
|
||||
/// Message when all players are added to selection
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'All players selected'**
|
||||
String get all_players_selected;
|
||||
|
||||
/// Label for amount of matches statistic
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Amount of Matches'**
|
||||
String get amount_of_matches;
|
||||
|
||||
/// The name of the App
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Game Tracker'**
|
||||
String get app_name;
|
||||
|
||||
/// Cancel button text
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Cancel'**
|
||||
String get cancel;
|
||||
|
||||
/// Label for choosing a game
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Choose Game'**
|
||||
String get choose_game;
|
||||
|
||||
/// Label for choosing a group
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Choose Group'**
|
||||
String get choose_group;
|
||||
|
||||
/// Label for choosing a ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Choose Ruleset'**
|
||||
String get choose_ruleset;
|
||||
|
||||
/// Error message when adding a player fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Could not add player'**
|
||||
String could_not_add_player(Object playerName);
|
||||
|
||||
/// Button text to create a group
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Create Group'**
|
||||
String get create_group;
|
||||
|
||||
/// Button text to create a match
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Create match'**
|
||||
String get create_match;
|
||||
|
||||
/// Button text to create a new group
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Create new group'**
|
||||
String get create_new_group;
|
||||
|
||||
/// Button text to create a new match
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Create new match'**
|
||||
String get create_new_match;
|
||||
|
||||
/// Success message after deleting data
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Data successfully deleted'**
|
||||
String get data_successfully_deleted;
|
||||
|
||||
/// Success message after exporting data
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Data successfully exported'**
|
||||
String get data_successfully_exported;
|
||||
|
||||
/// Success message after importing data
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Data successfully imported'**
|
||||
String get data_successfully_imported;
|
||||
|
||||
/// Date format for days ago
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'{count} days ago'**
|
||||
String days_ago(int count);
|
||||
|
||||
/// Delete button text
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Delete'**
|
||||
String get delete;
|
||||
|
||||
/// Confirmation dialog for deleting all data
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Delete all data'**
|
||||
String get delete_all_data;
|
||||
|
||||
/// Error message when group creation fails
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Error while creating group, please try again'**
|
||||
String get error_creating_group;
|
||||
|
||||
/// Error message when file cannot be read
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Error reading file'**
|
||||
String get error_reading_file;
|
||||
|
||||
/// Message when export is canceled
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Export canceled'**
|
||||
String get export_canceled;
|
||||
|
||||
/// Export data menu item
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Export data'**
|
||||
String get export_data;
|
||||
|
||||
/// Error message for format exceptions
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Format Exception (see console)'**
|
||||
String get format_exception;
|
||||
|
||||
/// Game label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Game'**
|
||||
String get game;
|
||||
|
||||
/// Placeholder for game name search
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Game Name'**
|
||||
String get game_name;
|
||||
|
||||
/// Group label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Group'**
|
||||
String get group;
|
||||
|
||||
/// Placeholder for group name input
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Group name'**
|
||||
String get group_name;
|
||||
|
||||
/// Label for groups
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Groups'**
|
||||
String get groups;
|
||||
|
||||
/// Home tab label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Home'**
|
||||
String get home;
|
||||
|
||||
/// Message when import is canceled
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Import canceled'**
|
||||
String get import_canceled;
|
||||
|
||||
/// Import data menu item
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Import data'**
|
||||
String get import_data;
|
||||
|
||||
/// Info label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Info'**
|
||||
String get info;
|
||||
|
||||
/// Error message for invalid schema
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Invalid Schema'**
|
||||
String get invalid_schema;
|
||||
|
||||
/// Title for least points ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Least Points'**
|
||||
String get least_points;
|
||||
|
||||
/// Message when match is in progress
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Match in progress...'**
|
||||
String get match_in_progress;
|
||||
|
||||
/// Placeholder for match name input
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Match name'**
|
||||
String get match_name;
|
||||
|
||||
/// Label for matches
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Matches'**
|
||||
String get matches;
|
||||
|
||||
/// Menu label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Menu'**
|
||||
String get menu;
|
||||
|
||||
/// Title for most points ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Most Points'**
|
||||
String get most_points;
|
||||
|
||||
/// Message when no data in the statistic tiles is given
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No data available'**
|
||||
String get no_data_available;
|
||||
|
||||
/// Message when no groups exist
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No groups created yet'**
|
||||
String get no_groups_created_yet;
|
||||
|
||||
/// Message when no matches exist
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No matches created yet'**
|
||||
String get no_matches_created_yet;
|
||||
|
||||
/// Message when no players exist
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No players created yet'**
|
||||
String get no_players_created_yet;
|
||||
|
||||
/// Message when search returns no results
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No players found with that name'**
|
||||
String get no_players_found_with_that_name;
|
||||
|
||||
/// Message when no players are selected
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No players selected'**
|
||||
String get no_players_selected;
|
||||
|
||||
/// Message when no recent matches exist
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No recent matches available'**
|
||||
String get no_recent_matches_available;
|
||||
|
||||
/// Message when no second match exists
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No second match available'**
|
||||
String get no_second_match_available;
|
||||
|
||||
/// Message when no statistics are available, because no matches were played yet
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'No statistics available'**
|
||||
String get no_statistics_available;
|
||||
|
||||
/// None option label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'None'**
|
||||
String get none;
|
||||
|
||||
/// None group option label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'None'**
|
||||
String get none_group;
|
||||
|
||||
/// Abbreviation for not available
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Not available'**
|
||||
String get not_available;
|
||||
|
||||
/// Placeholder for player name input
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Player name'**
|
||||
String get player_name;
|
||||
|
||||
/// Players label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Players'**
|
||||
String get players;
|
||||
|
||||
/// Shows the number of players
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'{count} Players'**
|
||||
String players_count(int count);
|
||||
|
||||
/// Title for quick create section
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Quick Create'**
|
||||
String get quick_create;
|
||||
|
||||
/// Title for recent matches section
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Recent Matches'**
|
||||
String get recent_matches;
|
||||
|
||||
/// Ruleset label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Ruleset'**
|
||||
String get ruleset;
|
||||
|
||||
/// Description for least points ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Inverse scoring: the player with the fewest points wins.'**
|
||||
String get ruleset_least_points;
|
||||
|
||||
/// Description for most points ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Traditional ruleset: the player with the most points wins.'**
|
||||
String get ruleset_most_points;
|
||||
|
||||
/// Description for single loser ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Exactly one loser is determined; last place receives the penalty or consequence.'**
|
||||
String get ruleset_single_loser;
|
||||
|
||||
/// Description for single winner ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
|
||||
String get ruleset_single_winner;
|
||||
|
||||
/// Hint text for group search input field
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Search for groups'**
|
||||
String get search_for_groups;
|
||||
|
||||
/// Hint text for player search input field
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Search for players'**
|
||||
String get search_for_players;
|
||||
|
||||
/// Label to select the winner
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Select Winner:'**
|
||||
String get select_winner;
|
||||
|
||||
/// Shows the number of selected players
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Selected players'**
|
||||
String get selected_players;
|
||||
|
||||
/// Settings label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Settings'**
|
||||
String get settings;
|
||||
|
||||
/// Title for single loser ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Single Loser'**
|
||||
String get single_loser;
|
||||
|
||||
/// Title for single winner ruleset
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Single Winner'**
|
||||
String get single_winner;
|
||||
|
||||
/// Statistics tab label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Statistics'**
|
||||
String get statistics;
|
||||
|
||||
/// Stats tab label (short)
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Stats'**
|
||||
String get stats;
|
||||
|
||||
/// Success message when adding a player
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Successfully added player {playerName}'**
|
||||
String successfully_added_player(String playerName);
|
||||
|
||||
/// Message when search returns no groups
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'There is no group matching your search'**
|
||||
String get there_is_no_group_matching_your_search;
|
||||
|
||||
/// Warning message for irreversible actions
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'This can\'t be undone'**
|
||||
String get this_cannot_be_undone;
|
||||
|
||||
/// Date format for today
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Today at'**
|
||||
String get today_at;
|
||||
|
||||
/// Undo button text
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Undo'**
|
||||
String get undo;
|
||||
|
||||
/// Error message for unknown exceptions
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Unknown Exception (see console)'**
|
||||
String get unknown_exception;
|
||||
|
||||
/// Winner label
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Winner'**
|
||||
String get winner;
|
||||
|
||||
/// Label for winrate statistic
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Winrate'**
|
||||
String get winrate;
|
||||
|
||||
/// Label for wins statistic
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Wins'**
|
||||
String get wins;
|
||||
|
||||
/// Date format for yesterday
|
||||
///
|
||||
/// In en, this message translates to:
|
||||
/// **'Yesterday at'**
|
||||
String get yesterday_at;
|
||||
}
|
||||
|
||||
class _AppLocalizationsDelegate
|
||||
extends LocalizationsDelegate<AppLocalizations> {
|
||||
const _AppLocalizationsDelegate();
|
||||
|
||||
@override
|
||||
Future<AppLocalizations> load(Locale locale) {
|
||||
return SynchronousFuture<AppLocalizations>(lookupAppLocalizations(locale));
|
||||
}
|
||||
|
||||
@override
|
||||
bool isSupported(Locale locale) =>
|
||||
<String>['de', 'en'].contains(locale.languageCode);
|
||||
|
||||
@override
|
||||
bool shouldReload(_AppLocalizationsDelegate old) => false;
|
||||
}
|
||||
|
||||
AppLocalizations lookupAppLocalizations(Locale locale) {
|
||||
// Lookup logic when only language code is specified.
|
||||
switch (locale.languageCode) {
|
||||
case 'de':
|
||||
return AppLocalizationsDe();
|
||||
case 'en':
|
||||
return AppLocalizationsEn();
|
||||
}
|
||||
|
||||
throw FlutterError(
|
||||
'AppLocalizations.delegate failed to load unsupported locale "$locale". This is likely '
|
||||
'an issue with the localizations generation tool. Please file an issue '
|
||||
'on GitHub with a reproducible sample app and the gen-l10n configuration '
|
||||
'that was used.',
|
||||
);
|
||||
}
|
||||
@@ -1,269 +0,0 @@
|
||||
// ignore: unused_import
|
||||
import 'package:intl/intl.dart' as intl;
|
||||
import 'app_localizations.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
|
||||
/// The translations for German (`de`).
|
||||
class AppLocalizationsDe extends AppLocalizations {
|
||||
AppLocalizationsDe([String locale = 'de']) : super(locale);
|
||||
|
||||
@override
|
||||
String get all_players => 'Alle Spieler:innen';
|
||||
|
||||
@override
|
||||
String get all_players_selected => 'Alle Spieler:innen ausgewählt';
|
||||
|
||||
@override
|
||||
String get amount_of_matches => 'Anzahl der Spiele';
|
||||
|
||||
@override
|
||||
String get app_name => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get cancel => 'Abbrechen';
|
||||
|
||||
@override
|
||||
String get choose_game => 'Spielvorlage wählen';
|
||||
|
||||
@override
|
||||
String get choose_group => 'Gruppe wählen';
|
||||
|
||||
@override
|
||||
String get choose_ruleset => 'Regelwerk wählen';
|
||||
|
||||
@override
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
|
||||
}
|
||||
|
||||
@override
|
||||
String get create_group => 'Gruppe erstellen';
|
||||
|
||||
@override
|
||||
String get create_match => 'Spiel erstellen';
|
||||
|
||||
@override
|
||||
String get create_new_group => 'Neue Gruppe erstellen';
|
||||
|
||||
@override
|
||||
String get create_new_match => 'Neues Spiel erstellen';
|
||||
|
||||
@override
|
||||
String get data_successfully_deleted => 'Daten erfolgreich gelöscht';
|
||||
|
||||
@override
|
||||
String get data_successfully_exported => 'Daten erfolgreich exportiert';
|
||||
|
||||
@override
|
||||
String get data_successfully_imported => 'Daten erfolgreich importiert';
|
||||
|
||||
@override
|
||||
String days_ago(int count) {
|
||||
return 'vor $count Tagen';
|
||||
}
|
||||
|
||||
@override
|
||||
String get delete => 'Löschen';
|
||||
|
||||
@override
|
||||
String get delete_all_data => 'Alle Daten löschen';
|
||||
|
||||
@override
|
||||
String get error_creating_group =>
|
||||
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
|
||||
|
||||
@override
|
||||
String get error_reading_file => 'Fehler beim Lesen der Datei';
|
||||
|
||||
@override
|
||||
String get export_canceled => 'Export abgebrochen';
|
||||
|
||||
@override
|
||||
String get export_data => 'Daten exportieren';
|
||||
|
||||
@override
|
||||
String get format_exception => 'Formatfehler (siehe Konsole)';
|
||||
|
||||
@override
|
||||
String get game => 'Spielvorlage';
|
||||
|
||||
@override
|
||||
String get game_name => 'Spielvorlagenname';
|
||||
|
||||
@override
|
||||
String get group => 'Gruppe';
|
||||
|
||||
@override
|
||||
String get group_name => 'Gruppenname';
|
||||
|
||||
@override
|
||||
String get groups => 'Gruppen';
|
||||
|
||||
@override
|
||||
String get home => 'Startseite';
|
||||
|
||||
@override
|
||||
String get import_canceled => 'Import abgebrochen';
|
||||
|
||||
@override
|
||||
String get import_data => 'Daten importieren';
|
||||
|
||||
@override
|
||||
String get info => 'Info';
|
||||
|
||||
@override
|
||||
String get invalid_schema => 'Ungültiges Schema';
|
||||
|
||||
@override
|
||||
String get least_points => 'Niedrigste Punkte';
|
||||
|
||||
@override
|
||||
String get match_in_progress => 'Spiel läuft...';
|
||||
|
||||
@override
|
||||
String get match_name => 'Spieltitel';
|
||||
|
||||
@override
|
||||
String get matches => 'Spiele';
|
||||
|
||||
@override
|
||||
String get menu => 'Menü';
|
||||
|
||||
@override
|
||||
String get most_points => 'Höchste Punkte';
|
||||
|
||||
@override
|
||||
String get no_data_available => 'Keine Daten verfügbar';
|
||||
|
||||
@override
|
||||
String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
|
||||
|
||||
@override
|
||||
String get no_matches_created_yet => 'Noch keine Spiele erstellt';
|
||||
|
||||
@override
|
||||
String get no_players_created_yet => 'Noch keine Spieler:in erstellt';
|
||||
|
||||
@override
|
||||
String get no_players_found_with_that_name =>
|
||||
'Keine Spieler:in mit diesem Namen gefunden';
|
||||
|
||||
@override
|
||||
String get no_players_selected => 'Keine Spieler:innen ausgewählt';
|
||||
|
||||
@override
|
||||
String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
|
||||
|
||||
@override
|
||||
String get no_second_match_available => 'Kein zweites Spiel verfügbar';
|
||||
|
||||
@override
|
||||
String get no_statistics_available => 'Keine Statistiken verfügbar';
|
||||
|
||||
@override
|
||||
String get none => 'Kein';
|
||||
|
||||
@override
|
||||
String get none_group => 'Keine';
|
||||
|
||||
@override
|
||||
String get not_available => 'Nicht verfügbar';
|
||||
|
||||
@override
|
||||
String get player_name => 'Spieler:innenname';
|
||||
|
||||
@override
|
||||
String get players => 'Spieler:innen';
|
||||
|
||||
@override
|
||||
String players_count(int count) {
|
||||
return '$count Spieler';
|
||||
}
|
||||
|
||||
@override
|
||||
String get quick_create => 'Schnellzugriff';
|
||||
|
||||
@override
|
||||
String get recent_matches => 'Letzte Spiele';
|
||||
|
||||
@override
|
||||
String get ruleset => 'Regelwerk';
|
||||
|
||||
@override
|
||||
String get ruleset_least_points =>
|
||||
'Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.';
|
||||
|
||||
@override
|
||||
String get ruleset_most_points =>
|
||||
'Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.';
|
||||
|
||||
@override
|
||||
String get ruleset_single_loser =>
|
||||
'Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.';
|
||||
|
||||
@override
|
||||
String get ruleset_single_winner =>
|
||||
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
|
||||
|
||||
@override
|
||||
String get search_for_groups => 'Nach Gruppen suchen';
|
||||
|
||||
@override
|
||||
String get search_for_players => 'Nach Spieler:innen suchen';
|
||||
|
||||
@override
|
||||
String get select_winner => 'Gewinner:in wählen:';
|
||||
|
||||
@override
|
||||
String get selected_players => 'Ausgewählte Spieler:innen';
|
||||
|
||||
@override
|
||||
String get settings => 'Einstellungen';
|
||||
|
||||
@override
|
||||
String get single_loser => 'Ein:e Verlierer:in';
|
||||
|
||||
@override
|
||||
String get single_winner => 'Ein:e Gewinner:in';
|
||||
|
||||
@override
|
||||
String get statistics => 'Statistiken';
|
||||
|
||||
@override
|
||||
String get stats => 'Statistiken';
|
||||
|
||||
@override
|
||||
String successfully_added_player(String playerName) {
|
||||
return 'Spieler:in $playerName erfolgreich hinzugefügt';
|
||||
}
|
||||
|
||||
@override
|
||||
String get there_is_no_group_matching_your_search =>
|
||||
'Es gibt keine Gruppe, die deiner Suche entspricht';
|
||||
|
||||
@override
|
||||
String get this_cannot_be_undone =>
|
||||
'Dies kann nicht rückgängig gemacht werden';
|
||||
|
||||
@override
|
||||
String get today_at => 'Heute um';
|
||||
|
||||
@override
|
||||
String get undo => 'Rückgängig';
|
||||
|
||||
@override
|
||||
String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)';
|
||||
|
||||
@override
|
||||
String get winner => 'Gewinner:in';
|
||||
|
||||
@override
|
||||
String get winrate => 'Siegquote';
|
||||
|
||||
@override
|
||||
String get wins => 'Siege';
|
||||
|
||||
@override
|
||||
String get yesterday_at => 'Gestern um';
|
||||
}
|
||||
@@ -1,268 +0,0 @@
|
||||
// ignore: unused_import
|
||||
import 'package:intl/intl.dart' as intl;
|
||||
import 'app_localizations.dart';
|
||||
|
||||
// ignore_for_file: type=lint
|
||||
|
||||
/// The translations for English (`en`).
|
||||
class AppLocalizationsEn extends AppLocalizations {
|
||||
AppLocalizationsEn([String locale = 'en']) : super(locale);
|
||||
|
||||
@override
|
||||
String get all_players => 'All players';
|
||||
|
||||
@override
|
||||
String get all_players_selected => 'All players selected';
|
||||
|
||||
@override
|
||||
String get amount_of_matches => 'Amount of Matches';
|
||||
|
||||
@override
|
||||
String get app_name => 'Game Tracker';
|
||||
|
||||
@override
|
||||
String get cancel => 'Cancel';
|
||||
|
||||
@override
|
||||
String get choose_game => 'Choose Game';
|
||||
|
||||
@override
|
||||
String get choose_group => 'Choose Group';
|
||||
|
||||
@override
|
||||
String get choose_ruleset => 'Choose Ruleset';
|
||||
|
||||
@override
|
||||
String could_not_add_player(Object playerName) {
|
||||
return 'Could not add player';
|
||||
}
|
||||
|
||||
@override
|
||||
String get create_group => 'Create Group';
|
||||
|
||||
@override
|
||||
String get create_match => 'Create match';
|
||||
|
||||
@override
|
||||
String get create_new_group => 'Create new group';
|
||||
|
||||
@override
|
||||
String get create_new_match => 'Create new match';
|
||||
|
||||
@override
|
||||
String get data_successfully_deleted => 'Data successfully deleted';
|
||||
|
||||
@override
|
||||
String get data_successfully_exported => 'Data successfully exported';
|
||||
|
||||
@override
|
||||
String get data_successfully_imported => 'Data successfully imported';
|
||||
|
||||
@override
|
||||
String days_ago(int count) {
|
||||
return '$count days ago';
|
||||
}
|
||||
|
||||
@override
|
||||
String get delete => 'Delete';
|
||||
|
||||
@override
|
||||
String get delete_all_data => 'Delete all data';
|
||||
|
||||
@override
|
||||
String get error_creating_group =>
|
||||
'Error while creating group, please try again';
|
||||
|
||||
@override
|
||||
String get error_reading_file => 'Error reading file';
|
||||
|
||||
@override
|
||||
String get export_canceled => 'Export canceled';
|
||||
|
||||
@override
|
||||
String get export_data => 'Export data';
|
||||
|
||||
@override
|
||||
String get format_exception => 'Format Exception (see console)';
|
||||
|
||||
@override
|
||||
String get game => 'Game';
|
||||
|
||||
@override
|
||||
String get game_name => 'Game Name';
|
||||
|
||||
@override
|
||||
String get group => 'Group';
|
||||
|
||||
@override
|
||||
String get group_name => 'Group name';
|
||||
|
||||
@override
|
||||
String get groups => 'Groups';
|
||||
|
||||
@override
|
||||
String get home => 'Home';
|
||||
|
||||
@override
|
||||
String get import_canceled => 'Import canceled';
|
||||
|
||||
@override
|
||||
String get import_data => 'Import data';
|
||||
|
||||
@override
|
||||
String get info => 'Info';
|
||||
|
||||
@override
|
||||
String get invalid_schema => 'Invalid Schema';
|
||||
|
||||
@override
|
||||
String get least_points => 'Least Points';
|
||||
|
||||
@override
|
||||
String get match_in_progress => 'Match in progress...';
|
||||
|
||||
@override
|
||||
String get match_name => 'Match name';
|
||||
|
||||
@override
|
||||
String get matches => 'Matches';
|
||||
|
||||
@override
|
||||
String get menu => 'Menu';
|
||||
|
||||
@override
|
||||
String get most_points => 'Most Points';
|
||||
|
||||
@override
|
||||
String get no_data_available => 'No data available';
|
||||
|
||||
@override
|
||||
String get no_groups_created_yet => 'No groups created yet';
|
||||
|
||||
@override
|
||||
String get no_matches_created_yet => 'No matches created yet';
|
||||
|
||||
@override
|
||||
String get no_players_created_yet => 'No players created yet';
|
||||
|
||||
@override
|
||||
String get no_players_found_with_that_name =>
|
||||
'No players found with that name';
|
||||
|
||||
@override
|
||||
String get no_players_selected => 'No players selected';
|
||||
|
||||
@override
|
||||
String get no_recent_matches_available => 'No recent matches available';
|
||||
|
||||
@override
|
||||
String get no_second_match_available => 'No second match available';
|
||||
|
||||
@override
|
||||
String get no_statistics_available => 'No statistics available';
|
||||
|
||||
@override
|
||||
String get none => 'None';
|
||||
|
||||
@override
|
||||
String get none_group => 'None';
|
||||
|
||||
@override
|
||||
String get not_available => 'Not available';
|
||||
|
||||
@override
|
||||
String get player_name => 'Player name';
|
||||
|
||||
@override
|
||||
String get players => 'Players';
|
||||
|
||||
@override
|
||||
String players_count(int count) {
|
||||
return '$count Players';
|
||||
}
|
||||
|
||||
@override
|
||||
String get quick_create => 'Quick Create';
|
||||
|
||||
@override
|
||||
String get recent_matches => 'Recent Matches';
|
||||
|
||||
@override
|
||||
String get ruleset => 'Ruleset';
|
||||
|
||||
@override
|
||||
String get ruleset_least_points =>
|
||||
'Inverse scoring: the player with the fewest points wins.';
|
||||
|
||||
@override
|
||||
String get ruleset_most_points =>
|
||||
'Traditional ruleset: the player with the most points wins.';
|
||||
|
||||
@override
|
||||
String get ruleset_single_loser =>
|
||||
'Exactly one loser is determined; last place receives the penalty or consequence.';
|
||||
|
||||
@override
|
||||
String get ruleset_single_winner =>
|
||||
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
|
||||
|
||||
@override
|
||||
String get search_for_groups => 'Search for groups';
|
||||
|
||||
@override
|
||||
String get search_for_players => 'Search for players';
|
||||
|
||||
@override
|
||||
String get select_winner => 'Select Winner:';
|
||||
|
||||
@override
|
||||
String get selected_players => 'Selected players';
|
||||
|
||||
@override
|
||||
String get settings => 'Settings';
|
||||
|
||||
@override
|
||||
String get single_loser => 'Single Loser';
|
||||
|
||||
@override
|
||||
String get single_winner => 'Single Winner';
|
||||
|
||||
@override
|
||||
String get statistics => 'Statistics';
|
||||
|
||||
@override
|
||||
String get stats => 'Stats';
|
||||
|
||||
@override
|
||||
String successfully_added_player(String playerName) {
|
||||
return 'Successfully added player $playerName';
|
||||
}
|
||||
|
||||
@override
|
||||
String get there_is_no_group_matching_your_search =>
|
||||
'There is no group matching your search';
|
||||
|
||||
@override
|
||||
String get this_cannot_be_undone => 'This can\'t be undone';
|
||||
|
||||
@override
|
||||
String get today_at => 'Today at';
|
||||
|
||||
@override
|
||||
String get undo => 'Undo';
|
||||
|
||||
@override
|
||||
String get unknown_exception => 'Unknown Exception (see console)';
|
||||
|
||||
@override
|
||||
String get winner => 'Winner';
|
||||
|
||||
@override
|
||||
String get winrate => 'Winrate';
|
||||
|
||||
@override
|
||||
String get wins => 'Wins';
|
||||
|
||||
@override
|
||||
String get yesterday_at => 'Yesterday at';
|
||||
}
|
||||
@@ -1,7 +1,6 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/custom_navigation_bar.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
@@ -21,36 +20,22 @@ class GameTracker extends StatelessWidget {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return MaterialApp(
|
||||
localizationsDelegates: AppLocalizations.localizationsDelegates,
|
||||
supportedLocales: AppLocalizations.supportedLocales,
|
||||
localeResolutionCallback: (locale, supportedLocales) {
|
||||
for (final supportedLocale in supportedLocales) {
|
||||
if (supportedLocale.languageCode == locale?.languageCode) {
|
||||
return supportedLocale;
|
||||
}
|
||||
}
|
||||
return supportedLocales.firstWhere(
|
||||
(locale) => locale.languageCode == 'en',
|
||||
);
|
||||
},
|
||||
debugShowCheckedModeBanner: false,
|
||||
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
|
||||
title: 'Game Tracker',
|
||||
darkTheme: ThemeData.dark(),
|
||||
|
||||
themeMode: ThemeMode.dark, // forces dark mode
|
||||
theme: ThemeData(
|
||||
primaryColor: CustomTheme.primaryColor,
|
||||
scaffoldBackgroundColor: CustomTheme.backgroundColor,
|
||||
appBarTheme: CustomTheme.appBarTheme,
|
||||
|
||||
colorScheme: ColorScheme.fromSeed(
|
||||
seedColor: CustomTheme.primaryColor,
|
||||
brightness: Brightness.dark,
|
||||
).copyWith(surface: CustomTheme.backgroundColor),
|
||||
pageTransitionsTheme: const PageTransitionsTheme(
|
||||
builders: {
|
||||
TargetPlatform.iOS: CupertinoPageTransitionsBuilder(),
|
||||
TargetPlatform.android: PredictiveBackPageTransitionsBuilder(),
|
||||
},
|
||||
),
|
||||
),
|
||||
|
||||
home: const CustomNavigationBar(),
|
||||
);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,66 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
|
||||
|
||||
class ChooseGroupView extends StatefulWidget {
|
||||
final List<Group> groups;
|
||||
final int initialGroupIndex;
|
||||
|
||||
const ChooseGroupView({
|
||||
super.key,
|
||||
required this.groups,
|
||||
required this.initialGroupIndex,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ChooseGroupView> createState() => _ChooseGroupViewState();
|
||||
}
|
||||
|
||||
class _ChooseGroupViewState extends State<ChooseGroupView> {
|
||||
late int selectedGroupIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGroupIndex = widget.initialGroupIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: const Text(
|
||||
'Choose Group',
|
||||
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: widget.groups.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return GestureDetector(
|
||||
onTap: () {
|
||||
setState(() {
|
||||
selectedGroupIndex = index;
|
||||
});
|
||||
|
||||
Future.delayed(const Duration(milliseconds: 500), () {
|
||||
if (!context.mounted) return;
|
||||
Navigator.of(context).pop(widget.groups[index]);
|
||||
});
|
||||
},
|
||||
child: GroupTile(
|
||||
group: widget.groups[index],
|
||||
isHighlighted: selectedGroupIndex == index,
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,120 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/ruleset_list_tile.dart';
|
||||
|
||||
class ChooseRulesetView extends StatefulWidget {
|
||||
final List<(Ruleset, String, String)> rulesets;
|
||||
final int initialRulesetIndex;
|
||||
const ChooseRulesetView({
|
||||
super.key,
|
||||
required this.rulesets,
|
||||
required this.initialRulesetIndex,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
|
||||
}
|
||||
|
||||
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
late int selectedRulesetIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedRulesetIndex = widget.initialRulesetIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return DefaultTabController(
|
||||
length: 2,
|
||||
initialIndex: 0,
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: const Text(
|
||||
'Choose Ruleset',
|
||||
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: Column(
|
||||
children: [
|
||||
Container(
|
||||
color: CustomTheme.backgroundColor,
|
||||
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
|
||||
child: TabBar(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 5),
|
||||
// Label Settings
|
||||
labelStyle: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
labelColor: Colors.white,
|
||||
unselectedLabelStyle: const TextStyle(fontSize: 14),
|
||||
unselectedLabelColor: Colors.white70,
|
||||
// Indicator Settings
|
||||
indicator: CustomTheme.standardBoxDecoration,
|
||||
indicatorSize: TabBarIndicatorSize.tab,
|
||||
indicatorWeight: 1,
|
||||
indicatorPadding: const EdgeInsets.symmetric(
|
||||
horizontal: 20,
|
||||
vertical: 0,
|
||||
),
|
||||
// Divider Settings
|
||||
dividerHeight: 0,
|
||||
tabs: const [
|
||||
Tab(text: 'Rulesets'),
|
||||
Tab(text: 'Gametypes'),
|
||||
],
|
||||
),
|
||||
),
|
||||
const Divider(
|
||||
indent: 30,
|
||||
endIndent: 30,
|
||||
thickness: 3,
|
||||
radius: BorderRadius.all(Radius.circular(12)),
|
||||
),
|
||||
Expanded(
|
||||
child: TabBarView(
|
||||
children: [
|
||||
ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: widget.rulesets.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return RulesetListTile(
|
||||
onPressed: () async {
|
||||
setState(() {
|
||||
selectedRulesetIndex = index;
|
||||
});
|
||||
Future.delayed(const Duration(milliseconds: 500), () {
|
||||
if (!context.mounted) return;
|
||||
Navigator.of(
|
||||
context,
|
||||
).pop(widget.rulesets[index].$1);
|
||||
});
|
||||
},
|
||||
title: widget.rulesets[index].$2,
|
||||
description: widget.rulesets[index].$3,
|
||||
isHighlighted: selectedRulesetIndex == index,
|
||||
);
|
||||
},
|
||||
),
|
||||
const Center(
|
||||
child: Text(
|
||||
'No gametypes available',
|
||||
style: TextStyle(color: Colors.white70),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,232 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/player_selection.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class CreateGameView extends StatefulWidget {
|
||||
const CreateGameView({super.key});
|
||||
|
||||
@override
|
||||
State<CreateGameView> createState() => _CreateGameViewState();
|
||||
}
|
||||
|
||||
class _CreateGameViewState extends State<CreateGameView> {
|
||||
/// Reference to the app database
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Futures to load all groups and players from the database
|
||||
late Future<List<Group>> _allGroupsFuture;
|
||||
|
||||
/// Future to load all players from the database
|
||||
late Future<List<Player>> _allPlayersFuture;
|
||||
|
||||
/// Controller for the game name input field
|
||||
final TextEditingController _gameNameController = TextEditingController();
|
||||
|
||||
/// List of all groups from the database
|
||||
List<Group> groupsList = [];
|
||||
|
||||
/// List of all players from the database
|
||||
List<Player> playerList = [];
|
||||
|
||||
/// The currently selected group
|
||||
Group? selectedGroup;
|
||||
|
||||
/// The index of the currently selected group in [groupsList] to mark it in
|
||||
/// the [ChooseGroupView]
|
||||
int selectedGroupIndex = -1;
|
||||
|
||||
/// The currently selected ruleset
|
||||
Ruleset? selectedRuleset;
|
||||
|
||||
/// The index of the currently selected ruleset in [rulesets] to mark it in
|
||||
/// the [ChooseRulesetView]
|
||||
int selectedRulesetIndex = -1;
|
||||
|
||||
/// The currently selected players
|
||||
List<Player>? selectedPlayers;
|
||||
|
||||
/// List of available rulesets with their display names and descriptions
|
||||
/// as tuples of (Ruleset, String, String)
|
||||
List<(Ruleset, String, String)> rulesets = [
|
||||
(
|
||||
Ruleset.singleWinner,
|
||||
'Single Winner',
|
||||
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.',
|
||||
),
|
||||
(
|
||||
Ruleset.singleLoser,
|
||||
'Single Loser',
|
||||
'Exactly one loser is determined; last place receives the penalty or consequence.',
|
||||
),
|
||||
(
|
||||
Ruleset.mostPoints,
|
||||
'Most Points',
|
||||
'Traditional ruleset: the player with the most points wins.',
|
||||
),
|
||||
(
|
||||
Ruleset.lastPoints,
|
||||
'Least Points',
|
||||
'Inverse scoring: the player with the fewest points wins.',
|
||||
),
|
||||
];
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
_allGroupsFuture = db.groupDao.getAllGroups();
|
||||
_allPlayersFuture = db.playerDao.getAllPlayers();
|
||||
|
||||
Future.wait([_allGroupsFuture, _allPlayersFuture]).then((result) async {
|
||||
groupsList = result[0] as List<Group>;
|
||||
playerList = result[1] as List<Player>;
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: const Text(
|
||||
'Create new game',
|
||||
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
child: TextInputField(
|
||||
controller: _gameNameController,
|
||||
hintText: 'Game name',
|
||||
onChanged: (value) {
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
),
|
||||
ChooseTile(
|
||||
title: 'Ruleset',
|
||||
trailingText: selectedRuleset == null
|
||||
? 'None'
|
||||
: translateRulesetToString(selectedRuleset!),
|
||||
onPressed: () async {
|
||||
selectedRuleset = await Navigator.of(context).push(
|
||||
MaterialPageRoute(
|
||||
builder: (context) => ChooseRulesetView(
|
||||
rulesets: rulesets,
|
||||
initialRulesetIndex: selectedRulesetIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
selectedRulesetIndex = rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
ChooseTile(
|
||||
title: 'Group',
|
||||
trailingText: selectedGroup == null
|
||||
? 'None'
|
||||
: selectedGroup!.name,
|
||||
onPressed: () async {
|
||||
selectedGroup = await Navigator.of(context).push(
|
||||
MaterialPageRoute(
|
||||
builder: (context) => ChooseGroupView(
|
||||
groups: groupsList,
|
||||
initialGroupIndex: selectedGroupIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
selectedGroupIndex = groupsList.indexWhere(
|
||||
(g) => g.id == selectedGroup?.id,
|
||||
);
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
key: ValueKey(selectedGroup?.id ?? 'no_group'),
|
||||
initialPlayers: selectedGroup == null
|
||||
? playerList
|
||||
: playerList
|
||||
.where(
|
||||
(p) => !selectedGroup!.members.any(
|
||||
(m) => m.id == p.id,
|
||||
),
|
||||
)
|
||||
.toList(),
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
selectedPlayers = value;
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
|
||||
CustomWidthButton(
|
||||
text: 'Create game',
|
||||
sizeRelativeToWidth: 0.95,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed: _enableCreateGameButton()
|
||||
? () async {
|
||||
Game game = Game(
|
||||
name: _gameNameController.text.trim(),
|
||||
createdAt: DateTime.now(),
|
||||
group: selectedGroup!,
|
||||
players: selectedPlayers,
|
||||
);
|
||||
// TODO: Replace with navigation to GameResultView()
|
||||
print('Created game: $game');
|
||||
Navigator.pop(context);
|
||||
}
|
||||
: null,
|
||||
),
|
||||
const SizedBox(height: 20),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Translates a [Ruleset] enum value to its corresponding string representation.
|
||||
String translateRulesetToString(Ruleset ruleset) {
|
||||
switch (ruleset) {
|
||||
case Ruleset.singleWinner:
|
||||
return 'Single Winner';
|
||||
case Ruleset.singleLoser:
|
||||
return 'Single Loser';
|
||||
case Ruleset.mostPoints:
|
||||
return 'Most Points';
|
||||
case Ruleset.lastPoints:
|
||||
return 'Least Points';
|
||||
}
|
||||
}
|
||||
|
||||
/// Determines whether the "Create Game" button should be enabled based on
|
||||
/// the current state of the input fields.
|
||||
bool _enableCreateGameButton() {
|
||||
return _gameNameController.text.isNotEmpty &&
|
||||
(selectedGroup != null ||
|
||||
(selectedPlayers != null && selectedPlayers!.isNotEmpty)) &&
|
||||
selectedRuleset != null;
|
||||
}
|
||||
}
|
||||
112
lib/presentation/views/main_menu/create_group_view.dart
Normal file
112
lib/presentation/views/main_menu/create_group_view.dart
Normal file
@@ -0,0 +1,112 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/player_selection.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class CreateGroupView extends StatefulWidget {
|
||||
const CreateGroupView({super.key});
|
||||
|
||||
@override
|
||||
State<CreateGroupView> createState() => _CreateGroupViewState();
|
||||
}
|
||||
|
||||
class _CreateGroupViewState extends State<CreateGroupView> {
|
||||
final _groupNameController = TextEditingController();
|
||||
late final AppDatabase db;
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_groupNameController.addListener(() {
|
||||
setState(() {});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_groupNameController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: const Text(
|
||||
'Create new group',
|
||||
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
child: TextInputField(
|
||||
controller: _groupNameController,
|
||||
hintText: 'Group name',
|
||||
onChanged: (value) {
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
),
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
onChanged: (value) {
|
||||
selectedPlayers = [...value];
|
||||
},
|
||||
),
|
||||
),
|
||||
CustomWidthButton(
|
||||
text: 'Create group',
|
||||
sizeRelativeToWidth: 0.95,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed:
|
||||
(_groupNameController.text.isEmpty || selectedPlayers.isEmpty)
|
||||
? null
|
||||
: () async {
|
||||
bool success = await db.groupDao.addGroup(
|
||||
group: Group(
|
||||
name: _groupNameController.text.trim(),
|
||||
members: selectedPlayers,
|
||||
),
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
if (success) {
|
||||
Navigator.pop(context);
|
||||
} else {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: const Center(
|
||||
child: Text(
|
||||
'Error while creating group, please try again',
|
||||
style: TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
const SizedBox(height: 20),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,8 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/adaptive_page_route.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/group_view/groups_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/game_history_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/groups_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/home_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/match_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/settings_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/statistics_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/navbar_item.dart';
|
||||
@@ -18,21 +16,22 @@ class CustomNavigationBar extends StatefulWidget {
|
||||
|
||||
class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
with SingleTickerProviderStateMixin {
|
||||
/// Currently selected tab index
|
||||
int currentIndex = 0;
|
||||
|
||||
/// Key count to force rebuild of tab views
|
||||
int tabKeyCount = 0;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
// Pretty ugly but works
|
||||
final List<Widget> tabs = [
|
||||
KeyedSubtree(key: ValueKey('home_$tabKeyCount'), child: const HomeView()),
|
||||
KeyedSubtree(
|
||||
key: ValueKey('matches_$tabKeyCount'),
|
||||
child: const MatchView(),
|
||||
key: ValueKey('games_$tabKeyCount'),
|
||||
child: const GameHistoryView(),
|
||||
),
|
||||
KeyedSubtree(
|
||||
key: ValueKey('groups_$tabKeyCount'),
|
||||
@@ -47,7 +46,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
appBar: AppBar(
|
||||
centerTitle: true,
|
||||
title: Text(
|
||||
_currentTabTitle(context),
|
||||
_currentTabTitle(),
|
||||
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
|
||||
),
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
@@ -57,7 +56,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
onPressed: () async {
|
||||
await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(builder: (_) => const SettingsView()),
|
||||
MaterialPageRoute(builder: (_) => const SettingsView()),
|
||||
);
|
||||
setState(() {
|
||||
tabKeyCount++;
|
||||
@@ -90,28 +89,28 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
index: 0,
|
||||
isSelected: currentIndex == 0,
|
||||
icon: Icons.home_rounded,
|
||||
label: loc.home,
|
||||
label: 'Home',
|
||||
onTabTapped: onTabTapped,
|
||||
),
|
||||
NavbarItem(
|
||||
index: 1,
|
||||
isSelected: currentIndex == 1,
|
||||
icon: Icons.gamepad_rounded,
|
||||
label: loc.matches,
|
||||
label: 'Games',
|
||||
onTabTapped: onTabTapped,
|
||||
),
|
||||
NavbarItem(
|
||||
index: 2,
|
||||
isSelected: currentIndex == 2,
|
||||
icon: Icons.group_rounded,
|
||||
label: loc.groups,
|
||||
label: 'Groups',
|
||||
onTabTapped: onTabTapped,
|
||||
),
|
||||
NavbarItem(
|
||||
index: 3,
|
||||
isSelected: currentIndex == 3,
|
||||
icon: Icons.bar_chart_rounded,
|
||||
label: loc.statistics,
|
||||
label: 'Stats',
|
||||
onTabTapped: onTabTapped,
|
||||
),
|
||||
],
|
||||
@@ -123,25 +122,22 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles tab tap events. Updates the current [index] state.
|
||||
void onTabTapped(int index) {
|
||||
setState(() {
|
||||
currentIndex = index;
|
||||
});
|
||||
}
|
||||
|
||||
/// Returns the title of the current tab based on [currentIndex].
|
||||
String _currentTabTitle(context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
String _currentTabTitle() {
|
||||
switch (currentIndex) {
|
||||
case 0:
|
||||
return loc.home;
|
||||
return 'Home';
|
||||
case 1:
|
||||
return loc.matches;
|
||||
return 'Game History';
|
||||
case 2:
|
||||
return loc.groups;
|
||||
return 'Groups';
|
||||
case 3:
|
||||
return loc.statistics;
|
||||
return 'Statistics';
|
||||
default:
|
||||
return '';
|
||||
}
|
||||
|
||||
150
lib/presentation/views/main_menu/game_history_view.dart
Normal file
150
lib/presentation/views/main_menu/game_history_view.dart
Normal file
@@ -0,0 +1,150 @@
|
||||
import 'package:flutter/cupertino.dart';
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/create_group_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/game_result_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class GameHistoryView extends StatefulWidget {
|
||||
const GameHistoryView({super.key});
|
||||
|
||||
@override
|
||||
State<GameHistoryView> createState() => _GameHistoryViewState();
|
||||
}
|
||||
|
||||
class _GameHistoryViewState extends State<GameHistoryView> {
|
||||
late Future<List<Game>> _gameListFuture;
|
||||
late final AppDatabase db;
|
||||
|
||||
late final List<Game> skeletonData = List.filled(
|
||||
4,
|
||||
Game(
|
||||
name: 'Skeleton Game',
|
||||
group: Group(
|
||||
name: 'Skeleton Group',
|
||||
members: [
|
||||
Player(name: 'Player 1'),
|
||||
Player(name: 'Player 2'),
|
||||
Player(name: 'Player 3'),
|
||||
Player(name: 'Long Name Player 4'),
|
||||
Player(name: 'Player 5'),
|
||||
],
|
||||
),
|
||||
winner: Player(name: 'Skeleton Player 1'),
|
||||
players: [Player(name: 'Skeleton Player 6')],
|
||||
),
|
||||
);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_gameListFuture = Future.delayed(
|
||||
const Duration(milliseconds: 250),
|
||||
() => db.gameDao.getAllGames(),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: Stack(
|
||||
alignment: Alignment.center,
|
||||
children: [
|
||||
FutureBuilder<List<Game>>(
|
||||
future: _gameListFuture,
|
||||
builder:
|
||||
(BuildContext context, AsyncSnapshot<List<Game>> snapshot) {
|
||||
if (snapshot.hasError) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.report,
|
||||
title: 'Error',
|
||||
message: 'Game data could not be loaded',
|
||||
),
|
||||
);
|
||||
}
|
||||
if (snapshot.connectionState == ConnectionState.done &&
|
||||
(!snapshot.hasData || snapshot.data!.isEmpty)) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.report,
|
||||
title: 'Info',
|
||||
message: 'No games created yet',
|
||||
),
|
||||
);
|
||||
}
|
||||
final bool isLoading =
|
||||
snapshot.connectionState == ConnectionState.waiting;
|
||||
final List<Game> games =
|
||||
(isLoading ? skeletonData : (snapshot.data ?? [])
|
||||
..sort(
|
||||
(a, b) => b.createdAt.compareTo(a.createdAt),
|
||||
))
|
||||
.toList();
|
||||
return AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: games.length + 1,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
if (index == games.length) {
|
||||
return SizedBox(
|
||||
height: MediaQuery.paddingOf(context).bottom - 80,
|
||||
);
|
||||
}
|
||||
return GameHistoryTile(
|
||||
onTap: () async {
|
||||
await Navigator.push(
|
||||
context,
|
||||
CupertinoPageRoute(
|
||||
fullscreenDialog: true,
|
||||
builder: (context) =>
|
||||
GameResultView(game: games[index]),
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
_gameListFuture = db.gameDao.getAllGames();
|
||||
});
|
||||
},
|
||||
game: games[index],
|
||||
);
|
||||
},
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
Positioned(
|
||||
bottom: MediaQuery.paddingOf(context).bottom,
|
||||
child: CustomWidthButton(
|
||||
text: 'Create Game',
|
||||
sizeRelativeToWidth: 0.90,
|
||||
onPressed: () async {
|
||||
await Navigator.push(
|
||||
context,
|
||||
MaterialPageRoute(
|
||||
builder: (context) {
|
||||
return const CreateGroupView();
|
||||
},
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
_gameListFuture = db.gameDao.getAllGames();
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,38 +1,32 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/custom_radio_list_tile.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class MatchResultView extends StatefulWidget {
|
||||
final Match match;
|
||||
class GameResultView extends StatefulWidget {
|
||||
final Game game;
|
||||
|
||||
final VoidCallback? onWinnerChanged;
|
||||
const GameResultView({super.key, required this.game});
|
||||
|
||||
const MatchResultView({super.key, required this.match, this.onWinnerChanged});
|
||||
@override
|
||||
State<MatchResultView> createState() => _MatchResultViewState();
|
||||
State<GameResultView> createState() => _GameResultViewState();
|
||||
}
|
||||
|
||||
class _MatchResultViewState extends State<MatchResultView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
/// List of all players who participated in the match
|
||||
class _GameResultViewState extends State<GameResultView> {
|
||||
late final List<Player> allPlayers;
|
||||
|
||||
/// Currently selected winner player
|
||||
late final AppDatabase db;
|
||||
Player? _selectedPlayer;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
allPlayers = getAllPlayers(widget.match);
|
||||
if (widget.match.winner != null) {
|
||||
allPlayers = getAllPlayers(widget.game);
|
||||
if (widget.game.winner != null) {
|
||||
_selectedPlayer = allPlayers.firstWhere(
|
||||
(p) => p.id == widget.match.winner!.id,
|
||||
(p) => p.id == widget.game.winner!.id,
|
||||
);
|
||||
}
|
||||
super.initState();
|
||||
@@ -40,18 +34,20 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.close),
|
||||
onPressed: () {
|
||||
widget.onWinnerChanged?.call();
|
||||
Navigator.of(context).pop();
|
||||
},
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
scrolledUnderElevation: 0,
|
||||
title: Text(
|
||||
widget.game.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 20,
|
||||
fontWeight: FontWeight.bold,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
title: Text(widget.match.name),
|
||||
centerTitle: true,
|
||||
),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
@@ -75,9 +71,9 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Text(
|
||||
loc.select_winner,
|
||||
style: const TextStyle(
|
||||
const Text(
|
||||
'Select Winner:',
|
||||
style: TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
@@ -126,36 +122,23 @@ class _MatchResultViewState extends State<MatchResultView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Handles saving or removing the winner in the database
|
||||
/// based on the current selection.
|
||||
Future<void> _handleWinnerSaving() async {
|
||||
if (_selectedPlayer == null) {
|
||||
await db.matchDao.removeWinner(matchId: widget.match.id);
|
||||
await db.gameDao.removeWinner(gameId: widget.game.id);
|
||||
} else {
|
||||
await db.matchDao.setWinner(
|
||||
matchId: widget.match.id,
|
||||
await db.gameDao.setWinner(
|
||||
gameId: widget.game.id,
|
||||
winnerId: _selectedPlayer!.id,
|
||||
);
|
||||
}
|
||||
widget.onWinnerChanged?.call();
|
||||
}
|
||||
|
||||
/// Retrieves all players associated with the given [match].
|
||||
/// This includes players directly assigned to the match
|
||||
/// as well as members of the group (if any).
|
||||
/// The returned list is sorted alphabetically by player name.
|
||||
List<Player> getAllPlayers(Match match) {
|
||||
List<Player> players = [];
|
||||
|
||||
if (match.group == null && match.players != null) {
|
||||
players = [...match.players!];
|
||||
} else if (match.group != null && match.players != null) {
|
||||
players = [...match.players!, ...match.group!.members];
|
||||
} else {
|
||||
players = [...match.group!.members];
|
||||
List<Player> getAllPlayers(Game game) {
|
||||
if (game.group == null && game.players != null) {
|
||||
return [...game.players!];
|
||||
} else if (game.group != null && game.players != null) {
|
||||
return [...game.players!, ...game.group!.members];
|
||||
}
|
||||
|
||||
players.sort((a, b) => a.name.compareTo(b.name));
|
||||
return players;
|
||||
return [...game.group!.members];
|
||||
}
|
||||
}
|
||||
@@ -1,113 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/player_selection.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class CreateGroupView extends StatefulWidget {
|
||||
const CreateGroupView({super.key});
|
||||
|
||||
@override
|
||||
State<CreateGroupView> createState() => _CreateGroupViewState();
|
||||
}
|
||||
|
||||
class _CreateGroupViewState extends State<CreateGroupView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Controller for the group name input field
|
||||
final _groupNameController = TextEditingController();
|
||||
|
||||
/// List of currently selected players
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_groupNameController.addListener(() {
|
||||
setState(() {});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_groupNameController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return ScaffoldMessenger(
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(title: Text(loc.create_new_group)),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: CustomTheme.standardMargin,
|
||||
child: TextInputField(
|
||||
controller: _groupNameController,
|
||||
hintText: loc.group_name,
|
||||
),
|
||||
),
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
selectedPlayers = [...value];
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
CustomWidthButton(
|
||||
text: loc.create_group,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed:
|
||||
(_groupNameController.text.isEmpty ||
|
||||
(selectedPlayers.length < 2))
|
||||
? null
|
||||
: () async {
|
||||
bool success = await db.groupDao.addGroup(
|
||||
group: Group(
|
||||
name: _groupNameController.text.trim(),
|
||||
members: selectedPlayers,
|
||||
),
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
if (success) {
|
||||
Navigator.pop(context);
|
||||
} else {
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(
|
||||
AppLocalizations.of(
|
||||
context,
|
||||
).error_creating_group,
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
},
|
||||
),
|
||||
const SizedBox(height: 20),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,123 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/adaptive_page_route.dart';
|
||||
import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/group_view/create_group_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class GroupsView extends StatefulWidget {
|
||||
const GroupsView({super.key});
|
||||
|
||||
@override
|
||||
State<GroupsView> createState() => _GroupsViewState();
|
||||
}
|
||||
|
||||
class _GroupsViewState extends State<GroupsView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Loaded groups from the database
|
||||
late List<Group> loadedGroups;
|
||||
|
||||
/// Loading state
|
||||
bool isLoading = true;
|
||||
|
||||
List<Group> groups = List.filled(
|
||||
7,
|
||||
Group(
|
||||
name: 'Skeleton Group',
|
||||
members: List.filled(6, Player(name: 'Skeleton Player')),
|
||||
),
|
||||
);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
loadGroups();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: Stack(
|
||||
alignment: Alignment.center,
|
||||
children: [
|
||||
AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: Visibility(
|
||||
visible: groups.isNotEmpty,
|
||||
replacement: Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: loc.info,
|
||||
message: loc.no_groups_created_yet,
|
||||
),
|
||||
),
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: groups.length + 1,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
if (index == groups.length) {
|
||||
return SizedBox(
|
||||
height: MediaQuery.paddingOf(context).bottom - 20,
|
||||
);
|
||||
}
|
||||
return GroupTile(group: groups[index]);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
bottom: MediaQuery.paddingOf(context).bottom,
|
||||
child: CustomWidthButton(
|
||||
text: loc.create_group,
|
||||
sizeRelativeToWidth: 0.90,
|
||||
onPressed: () async {
|
||||
await Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) {
|
||||
return const CreateGroupView();
|
||||
},
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
loadGroups();
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
void loadGroups() {
|
||||
Future.wait([
|
||||
db.groupDao.getAllGroups(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
loadedGroups = results[0] as List<Group>;
|
||||
setState(() {
|
||||
groups = loadedGroups
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||
});
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
119
lib/presentation/views/main_menu/groups_view.dart
Normal file
119
lib/presentation/views/main_menu/groups_view.dart
Normal file
@@ -0,0 +1,119 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/create_group_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class GroupsView extends StatefulWidget {
|
||||
const GroupsView({super.key});
|
||||
|
||||
@override
|
||||
State<GroupsView> createState() => _GroupsViewState();
|
||||
}
|
||||
|
||||
class _GroupsViewState extends State<GroupsView> {
|
||||
late Future<List<Group>> _allGroupsFuture;
|
||||
late final AppDatabase db;
|
||||
|
||||
final player = Player(name: 'Skeleton Player');
|
||||
late final List<Group> skeletonData = List.filled(
|
||||
7,
|
||||
Group(
|
||||
name: 'Skeleton Game',
|
||||
members: [player, player, player, player, player, player],
|
||||
),
|
||||
);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_allGroupsFuture = Future.delayed(
|
||||
const Duration(milliseconds: 250),
|
||||
() => db.groupDao.getAllGroups(),
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: Stack(
|
||||
alignment: Alignment.center,
|
||||
children: [
|
||||
FutureBuilder<List<Group>>(
|
||||
future: _allGroupsFuture,
|
||||
builder:
|
||||
(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
|
||||
if (snapshot.hasError) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.report,
|
||||
title: 'Error',
|
||||
message: 'Group data couldn\'t\nbe loaded',
|
||||
),
|
||||
);
|
||||
}
|
||||
if (snapshot.connectionState == ConnectionState.done &&
|
||||
(!snapshot.hasData || snapshot.data!.isEmpty)) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: 'Info',
|
||||
message: 'No groups created yet',
|
||||
),
|
||||
);
|
||||
}
|
||||
final bool isLoading =
|
||||
snapshot.connectionState == ConnectionState.waiting;
|
||||
final List<Group> groups =
|
||||
isLoading ? skeletonData : (snapshot.data ?? [])
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||
return AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: groups.length + 1,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
if (index == groups.length) {
|
||||
return SizedBox(
|
||||
height: MediaQuery.paddingOf(context).bottom - 20,
|
||||
);
|
||||
}
|
||||
return GroupTile(group: groups[index]);
|
||||
},
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
Positioned(
|
||||
bottom: MediaQuery.paddingOf(context).bottom,
|
||||
child: CustomWidthButton(
|
||||
text: 'Create Group',
|
||||
sizeRelativeToWidth: 0.90,
|
||||
onPressed: () async {
|
||||
await Navigator.push(
|
||||
context,
|
||||
MaterialPageRoute(
|
||||
builder: (context) {
|
||||
return const CreateGroupView();
|
||||
},
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
_allGroupsFuture = db.groupDao.getAllGroups();
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,16 +1,12 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/adaptive_page_route.dart';
|
||||
import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/quick_create_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/game_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/match_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/quick_info_tile.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
@@ -22,22 +18,15 @@ class HomeView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _HomeViewState extends State<HomeView> {
|
||||
late Future<int> _gameCountFuture;
|
||||
late Future<int> _groupCountFuture;
|
||||
late Future<List<Game>> _recentGamesFuture;
|
||||
bool isLoading = true;
|
||||
|
||||
/// Amount of matches in the database
|
||||
int matchCount = 0;
|
||||
|
||||
/// Amount of groups in the database
|
||||
int groupCount = 0;
|
||||
|
||||
/// Loaded recent matches from the database
|
||||
List<Match> loadedRecentMatches = [];
|
||||
|
||||
/// Recent matches to display, initially filled with skeleton matches
|
||||
List<Match> recentMatches = List.filled(
|
||||
late final List<Game> skeletonData = List.filled(
|
||||
2,
|
||||
Match(
|
||||
name: 'Skeleton Match',
|
||||
Game(
|
||||
name: 'Skeleton Game',
|
||||
group: Group(
|
||||
name: 'Skeleton Group',
|
||||
members: [
|
||||
@@ -45,22 +34,35 @@ class _HomeViewState extends State<HomeView> {
|
||||
Player(name: 'Skeleton Player 2'),
|
||||
],
|
||||
),
|
||||
winner: Player(name: 'Skeleton Player 1'),
|
||||
),
|
||||
);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
initState() {
|
||||
super.initState();
|
||||
loadHomeViewData();
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_gameCountFuture = db.gameDao.getGameCount();
|
||||
_groupCountFuture = db.groupDao.getGroupCount();
|
||||
_recentGamesFuture = db.gameDao.getAllGames();
|
||||
|
||||
Future.wait([_gameCountFuture, _groupCountFuture, _recentGamesFuture]).then(
|
||||
(_) async {
|
||||
await Future.delayed(const Duration(milliseconds: 250));
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
},
|
||||
);
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return LayoutBuilder(
|
||||
builder: (BuildContext context, BoxConstraints constraints) {
|
||||
return AppSkeleton(
|
||||
fixLayoutBuilder: true,
|
||||
enabled: isLoading,
|
||||
child: SingleChildScrollView(
|
||||
child: Column(
|
||||
@@ -69,20 +71,38 @@ class _HomeViewState extends State<HomeView> {
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
QuickInfoTile(
|
||||
width: constraints.maxWidth * 0.45,
|
||||
height: constraints.maxHeight * 0.15,
|
||||
title: loc.matches,
|
||||
icon: Icons.groups_rounded,
|
||||
value: matchCount,
|
||||
FutureBuilder<int>(
|
||||
future: _gameCountFuture,
|
||||
builder: (context, snapshot) {
|
||||
final int count = (snapshot.hasData)
|
||||
? snapshot.data!
|
||||
: 0;
|
||||
return QuickInfoTile(
|
||||
width: constraints.maxWidth * 0.45,
|
||||
height: constraints.maxHeight * 0.15,
|
||||
title: 'Games',
|
||||
icon: Icons.groups_rounded,
|
||||
value: count,
|
||||
);
|
||||
},
|
||||
),
|
||||
SizedBox(width: constraints.maxWidth * 0.05),
|
||||
QuickInfoTile(
|
||||
width: constraints.maxWidth * 0.45,
|
||||
height: constraints.maxHeight * 0.15,
|
||||
title: loc.groups,
|
||||
icon: Icons.groups_rounded,
|
||||
value: groupCount,
|
||||
FutureBuilder<int>(
|
||||
future: _groupCountFuture,
|
||||
builder: (context, snapshot) {
|
||||
final int count =
|
||||
(snapshot.connectionState == ConnectionState.done &&
|
||||
snapshot.hasData)
|
||||
? snapshot.data!
|
||||
: 0;
|
||||
return QuickInfoTile(
|
||||
width: constraints.maxWidth * 0.45,
|
||||
height: constraints.maxHeight * 0.15,
|
||||
title: 'Groups',
|
||||
icon: Icons.groups_rounded,
|
||||
value: count,
|
||||
);
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
@@ -90,93 +110,137 @@ class _HomeViewState extends State<HomeView> {
|
||||
padding: const EdgeInsets.symmetric(vertical: 16.0),
|
||||
child: InfoTile(
|
||||
width: constraints.maxWidth * 0.95,
|
||||
title: loc.recent_matches,
|
||||
icon: Icons.history_rounded,
|
||||
content: Column(
|
||||
children: [
|
||||
if (recentMatches.isNotEmpty)
|
||||
for (Match match in recentMatches)
|
||||
Padding(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 6.0,
|
||||
),
|
||||
child: MatchTile(
|
||||
compact: true,
|
||||
width: constraints.maxWidth * 0.9,
|
||||
match: match,
|
||||
onTap: () async {
|
||||
await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
fullscreenDialog: true,
|
||||
builder: (context) =>
|
||||
MatchResultView(match: match),
|
||||
title: 'Recent Games',
|
||||
icon: Icons.timer,
|
||||
content: Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 40.0),
|
||||
child: FutureBuilder(
|
||||
future: _recentGamesFuture,
|
||||
builder:
|
||||
(
|
||||
BuildContext context,
|
||||
AsyncSnapshot<List<Game>> snapshot,
|
||||
) {
|
||||
if (snapshot.hasError) {
|
||||
return const Center(
|
||||
heightFactor: 4,
|
||||
child: Text(
|
||||
'Error while loading recent games.',
|
||||
),
|
||||
);
|
||||
}
|
||||
final List<Game> games =
|
||||
(isLoading
|
||||
? skeletonData
|
||||
: (snapshot.data ?? [])
|
||||
..sort(
|
||||
(a, b) => b.createdAt.compareTo(
|
||||
a.createdAt,
|
||||
),
|
||||
))
|
||||
.take(2)
|
||||
.toList();
|
||||
if (games.isNotEmpty) {
|
||||
return Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
GameTile(
|
||||
gameTitle: games[0].name,
|
||||
gameType: 'Winner',
|
||||
ruleset: 'Ruleset',
|
||||
players: _getPlayerText(games[0]),
|
||||
winner: games[0].winner == null
|
||||
? 'Game in progress...'
|
||||
: games[0].winner!.name,
|
||||
),
|
||||
);
|
||||
await updatedWinnerinRecentMatches(match.id);
|
||||
},
|
||||
),
|
||||
)
|
||||
else
|
||||
Center(
|
||||
heightFactor: 5,
|
||||
child: Text(loc.no_recent_matches_available),
|
||||
const Padding(
|
||||
padding: EdgeInsets.symmetric(
|
||||
vertical: 8.0,
|
||||
),
|
||||
child: Divider(),
|
||||
),
|
||||
if (games.length > 1) ...[
|
||||
GameTile(
|
||||
gameTitle: games[1].name,
|
||||
gameType: 'Winner',
|
||||
ruleset: 'Ruleset',
|
||||
players: _getPlayerText(games[1]),
|
||||
winner: games[1].winner == null
|
||||
? 'Game in progress...'
|
||||
: games[1].winner!.name,
|
||||
),
|
||||
const SizedBox(height: 8),
|
||||
] else ...[
|
||||
const Center(
|
||||
heightFactor: 4,
|
||||
child: Text(
|
||||
'No second game available.',
|
||||
),
|
||||
),
|
||||
],
|
||||
],
|
||||
);
|
||||
} else {
|
||||
return const Center(
|
||||
heightFactor: 12,
|
||||
child: Text('No recent games available.'),
|
||||
);
|
||||
}
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
InfoTile(
|
||||
width: constraints.maxWidth * 0.95,
|
||||
title: 'Quick Create',
|
||||
icon: Icons.add_box_rounded,
|
||||
content: Column(
|
||||
spacing: 8,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 1',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 2',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 3',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 4',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 5',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 6',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
Padding(
|
||||
padding: EdgeInsets.zero,
|
||||
child: InfoTile(
|
||||
width: constraints.maxWidth * 0.95,
|
||||
title: loc.quick_create,
|
||||
icon: Icons.add_box_rounded,
|
||||
content: Column(
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 1',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 2',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 3',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 4',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
|
||||
children: [
|
||||
QuickCreateButton(
|
||||
text: 'Category 5',
|
||||
onPressed: () {},
|
||||
),
|
||||
QuickCreateButton(
|
||||
text: 'Category 6',
|
||||
onPressed: () {},
|
||||
),
|
||||
],
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
SizedBox(height: MediaQuery.paddingOf(context).bottom),
|
||||
],
|
||||
),
|
||||
),
|
||||
@@ -185,41 +249,14 @@ class _HomeViewState extends State<HomeView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the data for the HomeView from the database.
|
||||
/// This includes the match count, group count, and recent matches.
|
||||
Future<void> loadHomeViewData() async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
Future.wait([
|
||||
db.matchDao.getMatchCount(),
|
||||
db.groupDao.getGroupCount(),
|
||||
db.matchDao.getAllMatches(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
matchCount = results[0] as int;
|
||||
groupCount = results[1] as int;
|
||||
loadedRecentMatches = results[2] as List<Match>;
|
||||
recentMatches =
|
||||
(loadedRecentMatches
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
|
||||
.take(2)
|
||||
.toList();
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// Updates the winner information for a specific match in the recent matches list.
|
||||
Future<void> updatedWinnerinRecentMatches(String matchId) async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
final winner = await db.matchDao.getWinner(matchId: matchId);
|
||||
final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);
|
||||
if (matchIndex != -1) {
|
||||
setState(() {
|
||||
recentMatches[matchIndex].winner = winner;
|
||||
});
|
||||
String _getPlayerText(Game game) {
|
||||
if (game.group == null) {
|
||||
final playerCount = game.players?.length ?? 0;
|
||||
return '$playerCount Players';
|
||||
}
|
||||
if (game.players == null || game.players!.isEmpty) {
|
||||
return game.group!.name;
|
||||
}
|
||||
return '${game.group!.name} + ${game.players!.length}';
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,99 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseGameView extends StatefulWidget {
|
||||
final List<(String, String, Ruleset)> games;
|
||||
final int initialGameIndex;
|
||||
|
||||
const ChooseGameView({
|
||||
super.key,
|
||||
required this.games,
|
||||
required this.initialGameIndex,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ChooseGameView> createState() => _ChooseGameViewState();
|
||||
}
|
||||
|
||||
class _ChooseGameViewState extends State<ChooseGameView> {
|
||||
/// Controller for the search bar
|
||||
final TextEditingController searchBarController = TextEditingController();
|
||||
|
||||
/// Currently selected game index
|
||||
late int selectedGameIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGameIndex = widget.initialGameIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(selectedGameIndex);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_game),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
// selectedGameIndex and therefore the selected Game wasn't saved
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(selectedGameIndex);
|
||||
},
|
||||
child: Column(
|
||||
children: [
|
||||
Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 10),
|
||||
child: CustomSearchBar(
|
||||
controller: searchBarController,
|
||||
hintText: loc.game_name,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 5),
|
||||
Expanded(
|
||||
child: ListView.builder(
|
||||
itemCount: widget.games.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TitleDescriptionListTile(
|
||||
title: widget.games[index].$1,
|
||||
description: widget.games[index].$2,
|
||||
badgeText: translateRulesetToString(
|
||||
widget.games[index].$3,
|
||||
context,
|
||||
),
|
||||
isHighlighted: selectedGameIndex == index,
|
||||
onPressed: () async {
|
||||
setState(() {
|
||||
if (selectedGameIndex == index) {
|
||||
selectedGameIndex = -1;
|
||||
} else {
|
||||
selectedGameIndex = index;
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,153 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
|
||||
class ChooseGroupView extends StatefulWidget {
|
||||
final List<Group> groups;
|
||||
final String initialGroupId;
|
||||
|
||||
const ChooseGroupView({
|
||||
super.key,
|
||||
required this.groups,
|
||||
required this.initialGroupId,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ChooseGroupView> createState() => _ChooseGroupViewState();
|
||||
}
|
||||
|
||||
class _ChooseGroupViewState extends State<ChooseGroupView> {
|
||||
late String selectedGroupId;
|
||||
final TextEditingController controller = TextEditingController();
|
||||
late final List<Group> filteredGroups;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedGroupId = widget.initialGroupId;
|
||||
filteredGroups = [...widget.groups];
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(
|
||||
selectedGroupId == ''
|
||||
? null
|
||||
: widget.groups.firstWhere(
|
||||
(group) => group.id == selectedGroupId,
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_group),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
// selectedGroupId and therefore the selected Group wasn't saved
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(
|
||||
selectedGroupId == ''
|
||||
? null
|
||||
: widget.groups.firstWhere(
|
||||
(group) => group.id == selectedGroupId,
|
||||
),
|
||||
);
|
||||
},
|
||||
child: Column(
|
||||
children: [
|
||||
Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 10),
|
||||
child: CustomSearchBar(
|
||||
controller: controller,
|
||||
hintText: loc.search_for_groups,
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
filterGroups(value);
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
Expanded(
|
||||
child: Visibility(
|
||||
visible: filteredGroups.isNotEmpty,
|
||||
replacement: Visibility(
|
||||
visible: widget.groups.isNotEmpty,
|
||||
replacement: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: loc.info,
|
||||
message: loc.no_groups_created_yet,
|
||||
),
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: loc.info,
|
||||
message: AppLocalizations.of(
|
||||
context,
|
||||
).there_is_no_group_matching_your_search,
|
||||
),
|
||||
),
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: filteredGroups.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return GestureDetector(
|
||||
onTap: () {
|
||||
setState(() {
|
||||
if (selectedGroupId != filteredGroups[index].id) {
|
||||
selectedGroupId = filteredGroups[index].id;
|
||||
} else {
|
||||
selectedGroupId = '';
|
||||
}
|
||||
});
|
||||
},
|
||||
child: GroupTile(
|
||||
group: filteredGroups[index],
|
||||
isHighlighted:
|
||||
selectedGroupId == filteredGroups[index].id,
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Filters the groups based on the search [query].
|
||||
void filterGroups(String query) {
|
||||
setState(() {
|
||||
if (query.isEmpty) {
|
||||
filteredGroups.clear();
|
||||
filteredGroups.addAll(widget.groups);
|
||||
} else {
|
||||
filteredGroups.clear();
|
||||
filteredGroups.addAll(
|
||||
widget.groups.where(
|
||||
(group) =>
|
||||
group.name.toLowerCase().contains(query.toLowerCase()) ||
|
||||
group.members.any(
|
||||
(player) => player.name.toLowerCase().contains(query.toLowerCase()),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,93 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
|
||||
|
||||
class ChooseRulesetView extends StatefulWidget {
|
||||
final List<(Ruleset, String)> rulesets;
|
||||
final int initialRulesetIndex;
|
||||
|
||||
const ChooseRulesetView({
|
||||
super.key,
|
||||
required this.rulesets,
|
||||
required this.initialRulesetIndex,
|
||||
});
|
||||
|
||||
@override
|
||||
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
|
||||
}
|
||||
|
||||
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
|
||||
/// Currently selected ruleset index
|
||||
late int selectedRulesetIndex;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
selectedRulesetIndex = widget.initialRulesetIndex;
|
||||
super.initState();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return DefaultTabController(
|
||||
length: 2,
|
||||
initialIndex: 0,
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(
|
||||
leading: IconButton(
|
||||
icon: const Icon(Icons.arrow_back_ios),
|
||||
onPressed: () {
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
),
|
||||
title: Text(loc.choose_ruleset),
|
||||
),
|
||||
body: PopScope(
|
||||
// This fixes that the Android Back Gesture didn't return the
|
||||
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
|
||||
canPop: false,
|
||||
onPopInvokedWithResult: (bool didPop, Object? result) {
|
||||
if (didPop) {
|
||||
return;
|
||||
}
|
||||
Navigator.of(context).pop(
|
||||
selectedRulesetIndex == -1
|
||||
? null
|
||||
: widget.rulesets[selectedRulesetIndex].$1,
|
||||
);
|
||||
},
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: widget.rulesets.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TitleDescriptionListTile(
|
||||
onPressed: () async {
|
||||
setState(() {
|
||||
if (selectedRulesetIndex == index) {
|
||||
selectedRulesetIndex = -1;
|
||||
} else {
|
||||
selectedRulesetIndex = index;
|
||||
}
|
||||
});
|
||||
},
|
||||
title: translateRulesetToString(
|
||||
widget.rulesets[index].$1,
|
||||
context,
|
||||
),
|
||||
description: widget.rulesets[index].$2,
|
||||
isHighlighted: selectedRulesetIndex == index,
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,273 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/adaptive_page_route.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/choose_game_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/choose_group_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/choose_ruleset_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/player_selection.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class CreateMatchView extends StatefulWidget {
|
||||
final VoidCallback? onWinnerChanged;
|
||||
const CreateMatchView({super.key, this.onWinnerChanged});
|
||||
|
||||
@override
|
||||
State<CreateMatchView> createState() => _CreateMatchViewState();
|
||||
}
|
||||
|
||||
class _CreateMatchViewState extends State<CreateMatchView> {
|
||||
late final AppDatabase db;
|
||||
|
||||
/// Controller for the match name input field
|
||||
final TextEditingController _matchNameController = TextEditingController();
|
||||
|
||||
/// Hint text for the match name input field
|
||||
String? hintText;
|
||||
|
||||
/// List of all groups from the database
|
||||
List<Group> groupsList = [];
|
||||
|
||||
/// List of all players from the database
|
||||
List<Player> playerList = [];
|
||||
|
||||
/// List of players filtered based on the selected group
|
||||
/// If a group is selected, this list contains all players from [playerList]
|
||||
/// who are not members of the selected group. If no group is selected,
|
||||
/// this list is identical to [playerList].
|
||||
List<Player> filteredPlayerList = [];
|
||||
|
||||
/// The currently selected group
|
||||
Group? selectedGroup;
|
||||
|
||||
/// The index of the currently selected group in [groupsList] to mark it in
|
||||
/// the [ChooseGroupView]
|
||||
String selectedGroupId = '';
|
||||
|
||||
/// The currently selected ruleset
|
||||
Ruleset? selectedRuleset;
|
||||
|
||||
/// The index of the currently selected ruleset in [rulesets] to mark it in
|
||||
/// the [ChooseRulesetView]
|
||||
int selectedRulesetIndex = -1;
|
||||
|
||||
/// The index of the currently selected game in [games] to mark it in
|
||||
/// the [ChooseGameView]
|
||||
int selectedGameIndex = -1;
|
||||
|
||||
/// The currently selected players
|
||||
List<Player>? selectedPlayers;
|
||||
|
||||
/// List of available rulesets with their localized string representations
|
||||
late final List<(Ruleset, String)> _rulesets;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_matchNameController.addListener(() {
|
||||
setState(() {});
|
||||
});
|
||||
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
Future.wait([
|
||||
db.groupDao.getAllGroups(),
|
||||
db.playerDao.getAllPlayers(),
|
||||
]).then((result) async {
|
||||
groupsList = result[0] as List<Group>;
|
||||
playerList = result[1] as List<Player>;
|
||||
setState(() {
|
||||
filteredPlayerList = List.from(playerList);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
void dispose() {
|
||||
_matchNameController.dispose();
|
||||
super.dispose();
|
||||
}
|
||||
|
||||
@override
|
||||
void didChangeDependencies() {
|
||||
super.didChangeDependencies();
|
||||
final loc = AppLocalizations.of(context);
|
||||
hintText ??= loc.match_name;
|
||||
_rulesets = [
|
||||
(Ruleset.singleWinner, loc.ruleset_single_winner),
|
||||
(Ruleset.singleLoser, loc.ruleset_single_loser),
|
||||
(Ruleset.mostPoints, loc.ruleset_most_points),
|
||||
(Ruleset.leastPoints, loc.ruleset_least_points),
|
||||
];
|
||||
}
|
||||
|
||||
// TODO: Replace when games are implemented
|
||||
List<(String, String, Ruleset)> games = [
|
||||
('Example Game 1', 'This is a description', Ruleset.leastPoints),
|
||||
('Example Game 2', '', Ruleset.singleWinner),
|
||||
];
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return ScaffoldMessenger(
|
||||
child: Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
appBar: AppBar(title: Text(loc.create_new_match)),
|
||||
body: SafeArea(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
child: TextInputField(
|
||||
controller: _matchNameController,
|
||||
hintText: hintText ?? '',
|
||||
),
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.game,
|
||||
trailingText: selectedGameIndex == -1
|
||||
? loc.none
|
||||
: games[selectedGameIndex].$1,
|
||||
onPressed: () async {
|
||||
selectedGameIndex = await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseGameView(
|
||||
games: games,
|
||||
initialGameIndex: selectedGameIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
setState(() {
|
||||
if (selectedGameIndex != -1) {
|
||||
hintText = games[selectedGameIndex].$1;
|
||||
selectedRuleset = games[selectedGameIndex].$3;
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
} else {
|
||||
hintText = loc.match_name;
|
||||
selectedRuleset = null;
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.ruleset,
|
||||
trailingText: selectedRuleset == null
|
||||
? loc.none
|
||||
: translateRulesetToString(selectedRuleset!, context),
|
||||
onPressed: () async {
|
||||
selectedRuleset = await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseRulesetView(
|
||||
rulesets: _rulesets,
|
||||
initialRulesetIndex: selectedRulesetIndex,
|
||||
),
|
||||
),
|
||||
);
|
||||
if (!mounted) return;
|
||||
selectedRulesetIndex = _rulesets.indexWhere(
|
||||
(r) => r.$1 == selectedRuleset,
|
||||
);
|
||||
selectedGameIndex = -1;
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
ChooseTile(
|
||||
title: loc.group,
|
||||
trailingText: selectedGroup == null
|
||||
? loc.none_group
|
||||
: selectedGroup!.name,
|
||||
onPressed: () async {
|
||||
selectedGroup = await Navigator.of(context).push(
|
||||
adaptivePageRoute(
|
||||
builder: (context) => ChooseGroupView(
|
||||
groups: groupsList,
|
||||
initialGroupId: selectedGroupId,
|
||||
),
|
||||
),
|
||||
);
|
||||
selectedGroupId = selectedGroup?.id ?? '';
|
||||
if (selectedGroup != null) {
|
||||
filteredPlayerList = playerList
|
||||
.where(
|
||||
(p) => !selectedGroup!.members.any((m) => m.id == p.id),
|
||||
)
|
||||
.toList();
|
||||
} else {
|
||||
filteredPlayerList = List.from(playerList);
|
||||
}
|
||||
setState(() {});
|
||||
},
|
||||
),
|
||||
Expanded(
|
||||
child: PlayerSelection(
|
||||
key: ValueKey(selectedGroup?.id ?? 'no_group'),
|
||||
initialSelectedPlayers: selectedPlayers ?? [],
|
||||
availablePlayers: filteredPlayerList,
|
||||
onChanged: (value) {
|
||||
setState(() {
|
||||
selectedPlayers = value;
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
CustomWidthButton(
|
||||
text: loc.create_match,
|
||||
sizeRelativeToWidth: 0.95,
|
||||
buttonType: ButtonType.primary,
|
||||
onPressed: _enableCreateGameButton()
|
||||
? () async {
|
||||
Match match = Match(
|
||||
name: _matchNameController.text.isEmpty
|
||||
? (hintText ?? '')
|
||||
: _matchNameController.text.trim(),
|
||||
createdAt: DateTime.now(),
|
||||
group: selectedGroup,
|
||||
players: selectedPlayers,
|
||||
);
|
||||
await db.matchDao.addMatch(match: match);
|
||||
if (context.mounted) {
|
||||
Navigator.pushReplacement(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
fullscreenDialog: true,
|
||||
builder: (context) => MatchResultView(
|
||||
match: match,
|
||||
onWinnerChanged: widget.onWinnerChanged,
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
: null,
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Determines whether the "Create Match" button should be enabled.
|
||||
///
|
||||
/// Returns `true` if:
|
||||
/// - A ruleset is selected AND
|
||||
/// - Either a group is selected OR at least 2 players are selected
|
||||
bool _enableCreateGameButton() {
|
||||
return (selectedGroup != null ||
|
||||
(selectedPlayers != null && selectedPlayers!.length > 1)) &&
|
||||
selectedRuleset != null;
|
||||
}
|
||||
}
|
||||
@@ -1,143 +0,0 @@
|
||||
import 'dart:core' hide Match;
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/adaptive_page_route.dart';
|
||||
import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
|
||||
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/match_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class MatchView extends StatefulWidget {
|
||||
const MatchView({super.key});
|
||||
|
||||
@override
|
||||
State<MatchView> createState() => _MatchViewState();
|
||||
}
|
||||
|
||||
class _MatchViewState extends State<MatchView> {
|
||||
late final AppDatabase db;
|
||||
bool isLoading = true;
|
||||
|
||||
/// Loaded matches from the database,
|
||||
/// initially filled with skeleton matches
|
||||
List<Match> matches = List.filled(
|
||||
4,
|
||||
Match(
|
||||
name: 'Skeleton match name',
|
||||
group: Group(
|
||||
name: 'Group name',
|
||||
members: List.filled(5, Player(name: 'Player')),
|
||||
),
|
||||
winner: Player(name: 'Player'),
|
||||
players: [Player(name: 'Player')],
|
||||
),
|
||||
);
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
loadGames();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Scaffold(
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: Stack(
|
||||
alignment: Alignment.center,
|
||||
children: [
|
||||
AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: Visibility(
|
||||
visible: matches.isNotEmpty,
|
||||
replacement: Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.report,
|
||||
title: loc.info,
|
||||
message: loc.no_matches_created_yet,
|
||||
),
|
||||
),
|
||||
child: ListView.builder(
|
||||
padding: const EdgeInsets.only(bottom: 85),
|
||||
itemCount: matches.length + 1,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
if (index == matches.length) {
|
||||
return SizedBox(
|
||||
height: MediaQuery.paddingOf(context).bottom - 20,
|
||||
);
|
||||
}
|
||||
return Center(
|
||||
child: Padding(
|
||||
padding: const EdgeInsets.only(bottom: 12.0),
|
||||
child: MatchTile(
|
||||
width: MediaQuery.sizeOf(context).width * 0.95,
|
||||
onTap: () async {
|
||||
Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
fullscreenDialog: true,
|
||||
builder: (context) => MatchResultView(
|
||||
match: matches[index],
|
||||
onWinnerChanged: loadGames,
|
||||
),
|
||||
),
|
||||
);
|
||||
},
|
||||
match: matches[index],
|
||||
),
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
Positioned(
|
||||
bottom: MediaQuery.paddingOf(context).bottom,
|
||||
child: CustomWidthButton(
|
||||
text: loc.create_match,
|
||||
sizeRelativeToWidth: 0.90,
|
||||
onPressed: () async {
|
||||
Navigator.push(
|
||||
context,
|
||||
adaptivePageRoute(
|
||||
builder: (context) =>
|
||||
CreateMatchView(onWinnerChanged: loadGames),
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the games from the database and sorts them by creation date.
|
||||
void loadGames() {
|
||||
Future.wait([
|
||||
db.matchDao.getAllMatches(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) {
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
final loadedMatches = results[0] as List<Match>;
|
||||
matches = loadedMatches
|
||||
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
@@ -1,10 +1,8 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/settings_list_tile.dart';
|
||||
import 'package:game_tracker/services/data_transfer_service.dart';
|
||||
import 'package:package_info_plus/package_info_plus.dart';
|
||||
|
||||
class SettingsView extends StatefulWidget {
|
||||
const SettingsView({super.key});
|
||||
@@ -14,127 +12,102 @@ class SettingsView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _SettingsViewState extends State<SettingsView> {
|
||||
PackageInfo _packageInfo = PackageInfo(
|
||||
appName: 'n.A.',
|
||||
packageName: 'n.A.',
|
||||
version: 'n.A.',
|
||||
buildNumber: 'n.A.',
|
||||
);
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_initPackageInfo();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return ScaffoldMessenger(
|
||||
child: Scaffold(
|
||||
appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Padding(
|
||||
padding: const EdgeInsets.fromLTRB(24, 0, 24, 10),
|
||||
child: Text(
|
||||
textAlign: TextAlign.start,
|
||||
loc.menu,
|
||||
style: const TextStyle(
|
||||
fontSize: 28,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
Padding(
|
||||
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 10),
|
||||
child: Text(
|
||||
textAlign: TextAlign.start,
|
||||
loc.settings,
|
||||
style: const TextStyle(
|
||||
fontSize: 22,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
SettingsListTile(
|
||||
title: loc.export_data,
|
||||
icon: Icons.upload_rounded,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () async {
|
||||
final String json = await DataTransferService.getAppDataAsJson(
|
||||
context,
|
||||
);
|
||||
final result = await DataTransferService.exportData(
|
||||
json,
|
||||
'game_tracker-data',
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
showExportSnackBar(context: context, result: result);
|
||||
},
|
||||
),
|
||||
SettingsListTile(
|
||||
title: loc.import_data,
|
||||
icon: Icons.download_rounded,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () async {
|
||||
final result = await DataTransferService.importData(context);
|
||||
if (!context.mounted) return;
|
||||
showImportSnackBar(context: context, result: result);
|
||||
},
|
||||
),
|
||||
SettingsListTile(
|
||||
title: loc.delete_all_data,
|
||||
icon: Icons.delete_rounded,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () {
|
||||
showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => AlertDialog(
|
||||
title: Text('${loc.delete_all_data}?'),
|
||||
content: Text(loc.this_cannot_be_undone),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(false),
|
||||
child: Text(loc.cancel),
|
||||
return Scaffold(
|
||||
appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
|
||||
backgroundColor: CustomTheme.backgroundColor,
|
||||
body: LayoutBuilder(
|
||||
builder: (BuildContext context, BoxConstraints constraints) =>
|
||||
SingleChildScrollView(
|
||||
child: Column(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
const Padding(
|
||||
padding: EdgeInsets.fromLTRB(24, 0, 24, 10),
|
||||
child: Text(
|
||||
textAlign: TextAlign.start,
|
||||
'Menu',
|
||||
style: TextStyle(
|
||||
fontSize: 28,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(true),
|
||||
child: Text(loc.delete),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
).then((confirmed) {
|
||||
if (confirmed == true && context.mounted) {
|
||||
DataTransferService.deleteAllData(context);
|
||||
showSnackbar(
|
||||
context: context,
|
||||
message: AppLocalizations.of(
|
||||
const Padding(
|
||||
padding: EdgeInsets.symmetric(horizontal: 24, vertical: 10),
|
||||
child: Text(
|
||||
textAlign: TextAlign.start,
|
||||
'Settings',
|
||||
style: TextStyle(
|
||||
fontSize: 22,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
SettingsListTile(
|
||||
title: 'Export data',
|
||||
icon: Icons.upload_outlined,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () async {
|
||||
final String json =
|
||||
await DataTransferService.getAppDataAsJson(context);
|
||||
final result = await DataTransferService.exportData(
|
||||
json,
|
||||
'game_tracker-data',
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
showExportSnackBar(context: context, result: result);
|
||||
},
|
||||
),
|
||||
SettingsListTile(
|
||||
title: 'Import data',
|
||||
icon: Icons.download_outlined,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () async {
|
||||
final result = await DataTransferService.importData(
|
||||
context,
|
||||
).data_successfully_deleted,
|
||||
);
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
const Spacer(),
|
||||
Padding(
|
||||
padding: const EdgeInsets.all(20),
|
||||
child: Center(
|
||||
child: Text(
|
||||
'Version ${_packageInfo.version} (${_packageInfo.buildNumber})',
|
||||
style: TextStyle(
|
||||
color: Colors.grey.shade600,
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
);
|
||||
if (!context.mounted) return;
|
||||
showImportSnackBar(context: context, result: result);
|
||||
},
|
||||
),
|
||||
),
|
||||
SettingsListTile(
|
||||
title: 'Delete all data',
|
||||
icon: Icons.download_outlined,
|
||||
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
|
||||
onPressed: () {
|
||||
showDialog<bool>(
|
||||
context: context,
|
||||
builder: (context) => AlertDialog(
|
||||
title: const Text('Delete all data?'),
|
||||
content: const Text('This can\'t be undone'),
|
||||
actions: [
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(false),
|
||||
child: const Text('Abbrechen'),
|
||||
),
|
||||
TextButton(
|
||||
onPressed: () => Navigator.of(context).pop(true),
|
||||
child: const Text('Löschen'),
|
||||
),
|
||||
],
|
||||
),
|
||||
).then((confirmed) {
|
||||
if (confirmed == true && context.mounted) {
|
||||
DataTransferService.deleteAllData(context);
|
||||
showSnackbar(
|
||||
context: context,
|
||||
message: 'Daten erfolgreich gelöscht',
|
||||
);
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
@@ -147,20 +120,25 @@ class _SettingsViewState extends State<SettingsView> {
|
||||
required BuildContext context,
|
||||
required ImportResult result,
|
||||
}) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
switch (result) {
|
||||
case ImportResult.success:
|
||||
showSnackbar(context: context, message: loc.data_successfully_imported);
|
||||
showSnackbar(context: context, message: 'Data successfully imported');
|
||||
case ImportResult.invalidSchema:
|
||||
showSnackbar(context: context, message: loc.invalid_schema);
|
||||
showSnackbar(context: context, message: 'Invalid Schema');
|
||||
case ImportResult.fileReadError:
|
||||
showSnackbar(context: context, message: loc.error_reading_file);
|
||||
showSnackbar(context: context, message: 'Error reading file');
|
||||
case ImportResult.canceled:
|
||||
showSnackbar(context: context, message: loc.import_canceled);
|
||||
showSnackbar(context: context, message: 'Import canceled');
|
||||
case ImportResult.formatException:
|
||||
showSnackbar(context: context, message: loc.format_exception);
|
||||
showSnackbar(
|
||||
context: context,
|
||||
message: 'Format Exception (see console)',
|
||||
);
|
||||
case ImportResult.unknownException:
|
||||
showSnackbar(context: context, message: loc.unknown_exception);
|
||||
showSnackbar(
|
||||
context: context,
|
||||
message: 'Unknown Exception (see console)',
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -172,14 +150,16 @@ class _SettingsViewState extends State<SettingsView> {
|
||||
required BuildContext context,
|
||||
required ExportResult result,
|
||||
}) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
switch (result) {
|
||||
case ExportResult.success:
|
||||
showSnackbar(context: context, message: loc.data_successfully_exported);
|
||||
showSnackbar(context: context, message: 'Data successfully exported');
|
||||
case ExportResult.canceled:
|
||||
showSnackbar(context: context, message: loc.export_canceled);
|
||||
showSnackbar(context: context, message: 'Export canceled');
|
||||
case ExportResult.unknownException:
|
||||
showSnackbar(context: context, message: loc.unknown_exception);
|
||||
showSnackbar(
|
||||
context: context,
|
||||
message: 'Unknown Exception (see console)',
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -195,7 +175,6 @@ class _SettingsViewState extends State<SettingsView> {
|
||||
Duration duration = const Duration(seconds: 3),
|
||||
VoidCallback? action,
|
||||
}) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
final messenger = ScaffoldMessenger.of(context);
|
||||
messenger.hideCurrentSnackBar();
|
||||
messenger.showSnackBar(
|
||||
@@ -204,16 +183,9 @@ class _SettingsViewState extends State<SettingsView> {
|
||||
backgroundColor: CustomTheme.onBoxColor,
|
||||
duration: duration,
|
||||
action: action != null
|
||||
? SnackBarAction(label: loc.undo, onPressed: action)
|
||||
? SnackBarAction(label: 'Rückgängig', onPressed: action)
|
||||
: null,
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
Future<void> _initPackageInfo() async {
|
||||
final info = await PackageInfo.fromPlatform();
|
||||
setState(() {
|
||||
_packageInfo = info;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,12 +1,9 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/statistics_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
class StatisticsView extends StatefulWidget {
|
||||
@@ -17,20 +14,37 @@ class StatisticsView extends StatefulWidget {
|
||||
}
|
||||
|
||||
class _StatisticsViewState extends State<StatisticsView> {
|
||||
late Future<List<Game>> _gamesFuture;
|
||||
late Future<List<Player>> _playersFuture;
|
||||
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
|
||||
List<(String, int)> matchCounts = List.filled(6, ('Skeleton Player', 1));
|
||||
List<(String, int)> gameCounts = List.filled(6, ('Skeleton Player', 1));
|
||||
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
|
||||
bool isLoading = true;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
loadStatisticData();
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
_gamesFuture = db.gameDao.getAllGames();
|
||||
_playersFuture = db.playerDao.getAllPlayers();
|
||||
|
||||
Future.wait([_gamesFuture, _playersFuture]).then((results) async {
|
||||
await Future.delayed(const Duration(milliseconds: 250));
|
||||
final games = results[0] as List<Game>;
|
||||
final players = results[1] as List<Player>;
|
||||
winCounts = _calculateWinsForAllPlayers(games, players);
|
||||
gameCounts = _calculateGameAmountsForAllPlayers(games, players);
|
||||
winRates = computeWinRatePercent(wins: winCounts, games: gameCounts);
|
||||
if (mounted) {
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return LayoutBuilder(
|
||||
builder: (BuildContext context, BoxConstraints constraints) {
|
||||
return SingleChildScrollView(
|
||||
@@ -44,48 +58,31 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
crossAxisAlignment: CrossAxisAlignment.center,
|
||||
children: [
|
||||
SizedBox(height: constraints.maxHeight * 0.01),
|
||||
Visibility(
|
||||
visible:
|
||||
winCounts.isEmpty &&
|
||||
matchCounts.isEmpty &&
|
||||
winRates.isEmpty,
|
||||
replacement: Column(
|
||||
children: [
|
||||
StatisticsTile(
|
||||
icon: Icons.sports_score,
|
||||
title: loc.wins,
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: winCounts,
|
||||
itemCount: 3,
|
||||
barColor: Colors.green,
|
||||
),
|
||||
SizedBox(height: constraints.maxHeight * 0.02),
|
||||
StatisticsTile(
|
||||
icon: Icons.percent,
|
||||
title: loc.winrate,
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: winRates,
|
||||
itemCount: 5,
|
||||
barColor: Colors.orange[700]!,
|
||||
),
|
||||
SizedBox(height: constraints.maxHeight * 0.02),
|
||||
StatisticsTile(
|
||||
icon: Icons.casino,
|
||||
title: loc.amount_of_matches,
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: matchCounts,
|
||||
itemCount: 10,
|
||||
barColor: Colors.blue,
|
||||
),
|
||||
],
|
||||
),
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: loc.info,
|
||||
message: AppLocalizations.of(
|
||||
context,
|
||||
).no_statistics_available,
|
||||
),
|
||||
StatisticsTile(
|
||||
icon: Icons.sports_score,
|
||||
title: 'Wins per Player',
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: winCounts,
|
||||
itemCount: 3,
|
||||
barColor: Colors.blue,
|
||||
),
|
||||
SizedBox(height: constraints.maxHeight * 0.02),
|
||||
StatisticsTile(
|
||||
icon: Icons.percent,
|
||||
title: 'Winrate per Player',
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: winRates,
|
||||
itemCount: 5,
|
||||
barColor: Colors.orange[700]!,
|
||||
),
|
||||
SizedBox(height: constraints.maxHeight * 0.02),
|
||||
StatisticsTile(
|
||||
icon: Icons.casino,
|
||||
title: 'Games per Player',
|
||||
width: constraints.maxWidth * 0.95,
|
||||
values: gameCounts,
|
||||
itemCount: 10,
|
||||
barColor: Colors.green,
|
||||
),
|
||||
SizedBox(height: MediaQuery.paddingOf(context).bottom),
|
||||
],
|
||||
@@ -97,49 +94,17 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads matches and players from the database
|
||||
/// and calculates statistics for each player
|
||||
void loadStatisticData() {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
|
||||
Future.wait([
|
||||
db.matchDao.getAllMatches(),
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) async {
|
||||
if (!mounted) return;
|
||||
final matches = results[0] as List<Match>;
|
||||
final players = results[1] as List<Player>;
|
||||
winCounts = _calculateWinsForAllPlayers(
|
||||
matches: matches,
|
||||
players: players,
|
||||
context: context,
|
||||
);
|
||||
matchCounts = _calculateMatchAmountsForAllPlayers(
|
||||
matches: matches,
|
||||
players: players,
|
||||
context: context,
|
||||
);
|
||||
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
|
||||
setState(() {
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// Calculates the number of wins for each player
|
||||
/// and returns a sorted list of tuples (playerName, winCount)
|
||||
List<(String, int)> _calculateWinsForAllPlayers({
|
||||
required List<Match> matches,
|
||||
required List<Player> players,
|
||||
required BuildContext context,
|
||||
}) {
|
||||
List<(String, int)> _calculateWinsForAllPlayers(
|
||||
List<Game> games,
|
||||
List<Player> players,
|
||||
) {
|
||||
List<(String, int)> winCounts = [];
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
// Getting the winners
|
||||
for (var match in matches) {
|
||||
final winner = match.winner;
|
||||
for (var game in games) {
|
||||
final winner = game.winner;
|
||||
if (winner != null) {
|
||||
final index = winCounts.indexWhere((entry) => entry.$1 == winner.id);
|
||||
// -1 means winner not found in winCounts
|
||||
@@ -166,7 +131,7 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
final playerId = winCounts[i].$1;
|
||||
final player = players.firstWhere(
|
||||
(p) => p.id == playerId,
|
||||
orElse: () => Player(id: playerId, name: loc.not_available),
|
||||
orElse: () => Player(id: playerId, name: 'N.a.'),
|
||||
);
|
||||
winCounts[i] = (player.name, winCounts[i].$2);
|
||||
}
|
||||
@@ -176,85 +141,83 @@ class _StatisticsViewState extends State<StatisticsView> {
|
||||
return winCounts;
|
||||
}
|
||||
|
||||
/// Calculates the number of matches played for each player
|
||||
/// and returns a sorted list of tuples (playerName, matchCount)
|
||||
List<(String, int)> _calculateMatchAmountsForAllPlayers({
|
||||
required List<Match> matches,
|
||||
required List<Player> players,
|
||||
required BuildContext context,
|
||||
}) {
|
||||
List<(String, int)> matchCounts = [];
|
||||
final loc = AppLocalizations.of(context);
|
||||
/// Calculates the number of games played for each player
|
||||
/// and returns a sorted list of tuples (playerName, gameCount)
|
||||
List<(String, int)> _calculateGameAmountsForAllPlayers(
|
||||
List<Game> games,
|
||||
List<Player> players,
|
||||
) {
|
||||
List<(String, int)> gameCounts = [];
|
||||
|
||||
// Counting matches for each player
|
||||
for (var match in matches) {
|
||||
if (match.group != null) {
|
||||
final members = match.group!.members.map((p) => p.id).toList();
|
||||
// Counting games for each player
|
||||
for (var game in games) {
|
||||
if (game.group != null) {
|
||||
final members = game.group!.members.map((p) => p.id).toList();
|
||||
for (var playerId in members) {
|
||||
final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
|
||||
// -1 means player not found in matchCounts
|
||||
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
|
||||
// -1 means player not found in gameCounts
|
||||
if (index != -1) {
|
||||
final current = matchCounts[index].$2;
|
||||
matchCounts[index] = (playerId, current + 1);
|
||||
final current = gameCounts[index].$2;
|
||||
gameCounts[index] = (playerId, current + 1);
|
||||
} else {
|
||||
matchCounts.add((playerId, 1));
|
||||
gameCounts.add((playerId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (match.players != null) {
|
||||
final members = match.players!.map((p) => p.id).toList();
|
||||
if (game.players != null) {
|
||||
final members = game.players!.map((p) => p.id).toList();
|
||||
for (var playerId in members) {
|
||||
final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
|
||||
// -1 means player not found in matchCounts
|
||||
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
|
||||
// -1 means player not found in gameCounts
|
||||
if (index != -1) {
|
||||
final current = matchCounts[index].$2;
|
||||
matchCounts[index] = (playerId, current + 1);
|
||||
final current = gameCounts[index].$2;
|
||||
gameCounts[index] = (playerId, current + 1);
|
||||
} else {
|
||||
matchCounts.add((playerId, 1));
|
||||
gameCounts.add((playerId, 1));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Adding all players with zero matches
|
||||
// Adding all players with zero games
|
||||
for (var player in players) {
|
||||
final index = matchCounts.indexWhere((entry) => entry.$1 == player.id);
|
||||
// -1 means player not found in matchCounts
|
||||
final index = gameCounts.indexWhere((entry) => entry.$1 == player.id);
|
||||
// -1 means player not found in gameCounts
|
||||
if (index == -1) {
|
||||
matchCounts.add((player.id, 0));
|
||||
gameCounts.add((player.id, 0));
|
||||
}
|
||||
}
|
||||
|
||||
// Replace player IDs with names
|
||||
for (int i = 0; i < matchCounts.length; i++) {
|
||||
final playerId = matchCounts[i].$1;
|
||||
for (int i = 0; i < gameCounts.length; i++) {
|
||||
final playerId = gameCounts[i].$1;
|
||||
final player = players.firstWhere(
|
||||
(p) => p.id == playerId,
|
||||
orElse: () => Player(id: playerId, name: loc.not_available),
|
||||
orElse: () => Player(id: playerId, name: 'N.a.'),
|
||||
);
|
||||
matchCounts[i] = (player.name, matchCounts[i].$2);
|
||||
gameCounts[i] = (player.name, gameCounts[i].$2);
|
||||
}
|
||||
|
||||
matchCounts.sort((a, b) => b.$2.compareTo(a.$2));
|
||||
gameCounts.sort((a, b) => b.$2.compareTo(a.$2));
|
||||
|
||||
return matchCounts;
|
||||
return gameCounts;
|
||||
}
|
||||
|
||||
// dart
|
||||
List<(String, double)> computeWinRatePercent({
|
||||
required List<(String, int)> wins,
|
||||
required List<(String, int)> matches,
|
||||
required List<(String, int)> games,
|
||||
}) {
|
||||
final Map<String, int> winsMap = {for (var e in wins) e.$1: e.$2};
|
||||
final Map<String, int> matchesMap = {for (var e in matches) e.$1: e.$2};
|
||||
final Map<String, int> gamesMap = {for (var e in games) e.$1: e.$2};
|
||||
|
||||
// Get all unique player names
|
||||
final names = {...winsMap.keys, ...matchesMap.keys};
|
||||
final names = {...winsMap.keys, ...gamesMap.keys};
|
||||
|
||||
// Calculate win rates
|
||||
final result = names.map((name) {
|
||||
final int w = winsMap[name] ?? 0;
|
||||
final int g = matchesMap[name] ?? 0;
|
||||
final int g = gamesMap[name] ?? 0;
|
||||
// Calculate percentage and round to 2 decimal places
|
||||
// Avoid division by zero
|
||||
final double percent = (g > 0)
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:skeletonizer/skeletonizer.dart';
|
||||
|
||||
/// A widget that provides a skeleton loading effect to its child widget tree.
|
||||
/// - [child]: The widget tree to apply the skeleton effect to.
|
||||
/// - [enabled]: A boolean to enable or disable the skeleton effect.
|
||||
/// - [fixLayoutBuilder]: A boolean to fix the layout builder for AnimatedSwitcher.
|
||||
class AppSkeleton extends StatefulWidget {
|
||||
final Widget child;
|
||||
final bool enabled;
|
||||
final bool fixLayoutBuilder;
|
||||
|
||||
const AppSkeleton({
|
||||
super.key,
|
||||
required this.child,
|
||||
@@ -13,15 +13,6 @@ class AppSkeleton extends StatefulWidget {
|
||||
this.fixLayoutBuilder = false,
|
||||
});
|
||||
|
||||
/// The widget tree to apply the skeleton effect to.
|
||||
final Widget child;
|
||||
|
||||
/// A boolean to enable or disable the skeleton effect.
|
||||
final bool enabled;
|
||||
|
||||
/// A boolean to fix the layout builder for AnimatedSwitcher.
|
||||
final bool fixLayoutBuilder;
|
||||
|
||||
@override
|
||||
State<AppSkeleton> createState() => _AppSkeletonState();
|
||||
}
|
||||
|
||||
@@ -2,12 +2,6 @@ import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
|
||||
/// A custom button widget that is designed to have a width relative to the screen size.
|
||||
/// It supports three types of buttons: primary, secondary, and text buttons.
|
||||
/// - [text]: The text to display on the button.
|
||||
/// - [buttonType]: The type of button to display. Defaults to [ButtonType.primary].
|
||||
/// - [sizeRelativeToWidth]: The size of the button relative to the width of the screen.
|
||||
/// - [onPressed]: The callback to be invoked when the button is pressed.
|
||||
class CustomWidthButton extends StatelessWidget {
|
||||
const CustomWidthButton({
|
||||
super.key,
|
||||
@@ -17,16 +11,9 @@ class CustomWidthButton extends StatelessWidget {
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The text to display on the button.
|
||||
final String text;
|
||||
|
||||
/// The size of the button relative to the width of the screen.
|
||||
final double sizeRelativeToWidth;
|
||||
|
||||
/// The callback to be invoked when the button is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// The type of button to display. Depends on the enum [ButtonType].
|
||||
final ButtonType buttonType;
|
||||
|
||||
@override
|
||||
@@ -60,7 +47,7 @@ class CustomWidthButton extends StatelessWidget {
|
||||
60,
|
||||
),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
child: Text(
|
||||
@@ -91,7 +78,7 @@ class CustomWidthButton extends StatelessWidget {
|
||||
),
|
||||
side: BorderSide(color: borderSideColor, width: 2),
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
),
|
||||
child: Text(
|
||||
|
||||
@@ -1,22 +1,15 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A button widget designed for quick creating matches in the [HomeView]
|
||||
/// - [text]: The text to display on the button.
|
||||
/// - [onPressed]: The callback to be invoked when the button is pressed.
|
||||
class QuickCreateButton extends StatefulWidget {
|
||||
final String text;
|
||||
final VoidCallback? onPressed;
|
||||
const QuickCreateButton({
|
||||
super.key,
|
||||
required this.text,
|
||||
required this.onPressed,
|
||||
});
|
||||
|
||||
/// The text to display on the button.
|
||||
final String text;
|
||||
|
||||
/// The callback to be invoked when the button is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
State<QuickCreateButton> createState() => _QuickCreateButtonState();
|
||||
}
|
||||
@@ -29,9 +22,7 @@ class _QuickCreateButtonState extends State<QuickCreateButton> {
|
||||
style: ElevatedButton.styleFrom(
|
||||
minimumSize: const Size(140, 45),
|
||||
backgroundColor: CustomTheme.primaryColor,
|
||||
shape: RoundedRectangleBorder(
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
),
|
||||
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),
|
||||
),
|
||||
child: Text(
|
||||
widget.text,
|
||||
|
||||
@@ -1,12 +1,12 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
/// A navigation bar item widget that represents a single tab in a navigation bar.
|
||||
/// - [index]: The index of the tab.
|
||||
/// - [isSelected]: A boolean indicating whether the tab is currently selected.
|
||||
/// - [icon]: The icon to display for the tab.
|
||||
/// - [label]: The label to display for the tab.
|
||||
/// - [onTabTapped]: The callback to be invoked when the tab is tapped.
|
||||
class NavbarItem extends StatefulWidget {
|
||||
final int index;
|
||||
final bool isSelected;
|
||||
final IconData icon;
|
||||
final String label;
|
||||
final Function(int) onTabTapped;
|
||||
|
||||
const NavbarItem({
|
||||
super.key,
|
||||
required this.index,
|
||||
@@ -16,21 +16,6 @@ class NavbarItem extends StatefulWidget {
|
||||
required this.onTabTapped,
|
||||
});
|
||||
|
||||
/// The index of the tab.
|
||||
final int index;
|
||||
|
||||
/// A boolean indicating whether the tab is currently selected.
|
||||
final bool isSelected;
|
||||
|
||||
/// The icon to display for the tab.
|
||||
final IconData icon;
|
||||
|
||||
/// The label to display for the tab.
|
||||
final String label;
|
||||
|
||||
/// The callback to be invoked when the tab is tapped.
|
||||
final Function(int) onTabTapped;
|
||||
|
||||
@override
|
||||
State<NavbarItem> createState() => _NavbarItemState();
|
||||
}
|
||||
|
||||
@@ -1,9 +1,7 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/constants.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
|
||||
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_list_tile.dart';
|
||||
@@ -11,55 +9,28 @@ import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
|
||||
/// A widget that allows users to select players from a list,
|
||||
/// with search functionality and the ability to add new players.
|
||||
/// - [availablePlayers]: An optional list of players to choose from. If null, all
|
||||
/// players from the database are used.
|
||||
/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
|
||||
/// - [onChanged]: A callback function that is invoked whenever the selection changes,
|
||||
/// providing the updated list of selected players.
|
||||
class PlayerSelection extends StatefulWidget {
|
||||
final Function(List<Player> value) onChanged;
|
||||
final List<Player> initialPlayers;
|
||||
|
||||
const PlayerSelection({
|
||||
super.key,
|
||||
this.availablePlayers,
|
||||
this.initialSelectedPlayers,
|
||||
required this.onChanged,
|
||||
this.initialPlayers = const [],
|
||||
});
|
||||
|
||||
/// An optional list of players to choose from. If null, all players from the database are used.
|
||||
final List<Player>? availablePlayers;
|
||||
|
||||
/// An optional list of players that should be pre-selected.
|
||||
final List<Player>? initialSelectedPlayers;
|
||||
|
||||
/// A callback function that is invoked whenever the selection changes,
|
||||
final Function(List<Player> value) onChanged;
|
||||
|
||||
@override
|
||||
State<PlayerSelection> createState() => _PlayerSelectionState();
|
||||
}
|
||||
|
||||
class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
late final AppDatabase db;
|
||||
bool isLoading = true;
|
||||
|
||||
/// Future that loads all players from the database.
|
||||
late Future<List<Player>> _allPlayersFuture;
|
||||
|
||||
/// The complete list of all available players.
|
||||
List<Player> allPlayers = [];
|
||||
|
||||
/// The list of players suggested based on the search input.
|
||||
List<Player> suggestedPlayers = [];
|
||||
|
||||
/// The list of currently selected players.
|
||||
List<Player> selectedPlayers = [];
|
||||
|
||||
/// Controller for the search bar input.
|
||||
List<Player> suggestedPlayers = [];
|
||||
List<Player> allPlayers = [];
|
||||
late final TextEditingController _searchBarController =
|
||||
TextEditingController();
|
||||
|
||||
/// Skeleton data used while loading players.
|
||||
late final AppDatabase db;
|
||||
late Future<List<Player>> _allPlayersFuture;
|
||||
late final List<Player> skeletonData = List.filled(
|
||||
7,
|
||||
Player(name: 'Player 0'),
|
||||
@@ -69,15 +40,33 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
void initState() {
|
||||
super.initState();
|
||||
db = Provider.of<AppDatabase>(context, listen: false);
|
||||
suggestedPlayers = skeletonData;
|
||||
loadPlayerList();
|
||||
}
|
||||
|
||||
void loadPlayerList() {
|
||||
_allPlayersFuture = Future.delayed(
|
||||
const Duration(milliseconds: 250),
|
||||
() => db.playerDao.getAllPlayers(),
|
||||
);
|
||||
suggestedPlayers = skeletonData;
|
||||
_allPlayersFuture.then((loadedPlayers) {
|
||||
setState(() {
|
||||
if (widget.initialPlayers.isNotEmpty) {
|
||||
allPlayers = [...widget.initialPlayers];
|
||||
suggestedPlayers = [...widget.initialPlayers];
|
||||
} else {
|
||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...loadedPlayers];
|
||||
suggestedPlayers = [...loadedPlayers];
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
return Container(
|
||||
margin: CustomTheme.standardMargin,
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
||||
decoration: CustomTheme.standardBoxDecoration,
|
||||
child: Column(
|
||||
@@ -86,7 +75,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
CustomSearchBar(
|
||||
controller: _searchBarController,
|
||||
constraints: const BoxConstraints(maxHeight: 45, minHeight: 45),
|
||||
hintText: loc.search_for_players,
|
||||
hintText: 'Search for players',
|
||||
trailingButtonShown: true,
|
||||
trailingButtonicon: Icons.add_circle,
|
||||
trailingButtonEnabled: _searchBarController.text.trim().isNotEmpty,
|
||||
@@ -119,206 +108,160 @@ class _PlayerSelectionState extends State<PlayerSelection> {
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Text(
|
||||
loc.selected_players,
|
||||
'Selected players: (${selectedPlayers.length})',
|
||||
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
SizedBox(
|
||||
height: 50,
|
||||
child: selectedPlayers.isEmpty
|
||||
? Center(child: Text(loc.no_players_selected))
|
||||
: SingleChildScrollView(
|
||||
scrollDirection: Axis.horizontal,
|
||||
child: Row(
|
||||
children: [
|
||||
for (var player in selectedPlayers)
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(right: 8.0),
|
||||
child: TextIconTile(
|
||||
text: player.name,
|
||||
onIconTap: () {
|
||||
Wrap(
|
||||
alignment: WrapAlignment.start,
|
||||
crossAxisAlignment: WrapCrossAlignment.start,
|
||||
spacing: 8.0,
|
||||
runSpacing: 8.0,
|
||||
children: <Widget>[
|
||||
// Generates a TextIconTile for each selected player.
|
||||
for (var player in selectedPlayers)
|
||||
TextIconTile(
|
||||
text: player.name,
|
||||
onIconTap: () {
|
||||
setState(() {
|
||||
// Removes the player from the selection and notifies the parent.
|
||||
final currentSearch = _searchBarController.text
|
||||
.toLowerCase();
|
||||
selectedPlayers.remove(player);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
// If the player matches the current search query (or search is empty),
|
||||
// they are added back to the suggestions and the list is re-sorted.
|
||||
if (currentSearch.isEmpty ||
|
||||
player.name.toLowerCase().contains(currentSearch)) {
|
||||
suggestedPlayers.add(player);
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
const Text(
|
||||
'All players:',
|
||||
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
FutureBuilder(
|
||||
future: _allPlayersFuture,
|
||||
builder:
|
||||
(BuildContext context, AsyncSnapshot<List<Player>> snapshot) {
|
||||
if (snapshot.hasError) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.report,
|
||||
title: 'Error',
|
||||
message: 'Player data couldn\'t\nbe loaded.',
|
||||
),
|
||||
);
|
||||
}
|
||||
bool doneLoading =
|
||||
snapshot.connectionState == ConnectionState.done;
|
||||
bool snapshotDataEmpty =
|
||||
!snapshot.hasData || snapshot.data!.isEmpty;
|
||||
if (doneLoading &&
|
||||
(snapshotDataEmpty && allPlayers.isEmpty)) {
|
||||
return const Center(
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: 'Info',
|
||||
message: 'No players created yet.',
|
||||
),
|
||||
);
|
||||
}
|
||||
final bool isLoading =
|
||||
snapshot.connectionState == ConnectionState.waiting;
|
||||
return Expanded(
|
||||
child: AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: Visibility(
|
||||
visible:
|
||||
(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
|
||||
replacement: ListView.builder(
|
||||
itemCount: suggestedPlayers.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TextIconListTile(
|
||||
text: suggestedPlayers[index].name,
|
||||
onPressed: () {
|
||||
setState(() {
|
||||
// Removes the player from the selection and notifies the parent.
|
||||
selectedPlayers.remove(player);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
|
||||
// Get the current search query
|
||||
final currentSearch = _searchBarController
|
||||
.text
|
||||
.toLowerCase();
|
||||
|
||||
// If the player matches the current search query (or search is empty),
|
||||
// they are added back to the `suggestedPlayers` and the list is re-sorted.
|
||||
if (currentSearch.isEmpty ||
|
||||
player.name.toLowerCase().contains(
|
||||
currentSearch,
|
||||
)) {
|
||||
suggestedPlayers.add(player);
|
||||
suggestedPlayers.sort(
|
||||
(a, b) => a.name.compareTo(b.name),
|
||||
if (!selectedPlayers.contains(
|
||||
suggestedPlayers[index],
|
||||
)) {
|
||||
selectedPlayers.add(
|
||||
suggestedPlayers[index],
|
||||
);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
suggestedPlayers.remove(
|
||||
suggestedPlayers[index],
|
||||
);
|
||||
}
|
||||
});
|
||||
},
|
||||
),
|
||||
),
|
||||
],
|
||||
);
|
||||
},
|
||||
),
|
||||
child: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: 'Info',
|
||||
message: (selectedPlayers.length == allPlayers.length)
|
||||
? 'No more players to add.'
|
||||
: 'No players found with that name.',
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Text(
|
||||
loc.all_players,
|
||||
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
|
||||
),
|
||||
const SizedBox(height: 10),
|
||||
Expanded(
|
||||
child: AppSkeleton(
|
||||
enabled: isLoading,
|
||||
child: Visibility(
|
||||
visible: suggestedPlayers.isNotEmpty,
|
||||
replacement: TopCenteredMessage(
|
||||
icon: Icons.info,
|
||||
title: loc.info,
|
||||
message: _getInfoText(context),
|
||||
),
|
||||
child: ListView.builder(
|
||||
itemCount: suggestedPlayers.length,
|
||||
itemBuilder: (BuildContext context, int index) {
|
||||
return TextIconListTile(
|
||||
text: suggestedPlayers[index].name,
|
||||
onPressed: () {
|
||||
setState(() {
|
||||
// If the player is not already selected
|
||||
if (!selectedPlayers.contains(
|
||||
suggestedPlayers[index],
|
||||
)) {
|
||||
// Add to player to the front of the selectedPlayers
|
||||
selectedPlayers.insert(0, suggestedPlayers[index]);
|
||||
// Notify the parent widget of the change
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
// Remove the player from the suggestedPlayers
|
||||
suggestedPlayers.remove(suggestedPlayers[index]);
|
||||
}
|
||||
});
|
||||
},
|
||||
);
|
||||
},
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
},
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Loads the list of players from the database or uses the provided available players.
|
||||
/// Sets the loading state and updates the player lists accordingly.
|
||||
void loadPlayerList() {
|
||||
_allPlayersFuture = Future.wait([
|
||||
db.playerDao.getAllPlayers(),
|
||||
Future.delayed(Constants.minimumSkeletonDuration),
|
||||
]).then((results) => results[0] as List<Player>);
|
||||
if (mounted) {
|
||||
_allPlayersFuture.then((loadedPlayers) {
|
||||
setState(() {
|
||||
// If a list of available players is provided (even if empty), use that list.
|
||||
if (widget.availablePlayers != null) {
|
||||
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...widget.availablePlayers!];
|
||||
suggestedPlayers = [...allPlayers];
|
||||
|
||||
if (widget.initialSelectedPlayers != null) {
|
||||
// Ensures that only players available for selection are pre-selected.
|
||||
selectedPlayers = widget.initialSelectedPlayers!
|
||||
.where(
|
||||
(p) => widget.availablePlayers!.any(
|
||||
(available) => available.id == p.id,
|
||||
),
|
||||
)
|
||||
.toList();
|
||||
}
|
||||
} else {
|
||||
// Otherwise, use the loaded players from the database.
|
||||
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
allPlayers = [...loadedPlayers];
|
||||
suggestedPlayers = [...loadedPlayers];
|
||||
}
|
||||
isLoading = false;
|
||||
});
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a new player to the database from the search bar input.
|
||||
/// Shows a snackbar indicating success or failure.
|
||||
/// [context] - BuildContext to show the snackbar.
|
||||
Future<void> addNewPlayerFromSearch({required BuildContext context}) async {
|
||||
final loc = AppLocalizations.of(context);
|
||||
final playerName = _searchBarController.text.trim();
|
||||
|
||||
final createdPlayer = Player(name: playerName);
|
||||
final success = await db.playerDao.addPlayer(player: createdPlayer);
|
||||
|
||||
void addNewPlayerFromSearch({required BuildContext context}) async {
|
||||
String playerName = _searchBarController.text.trim();
|
||||
Player createdPlayer = Player(name: playerName);
|
||||
bool success = await db.playerDao.addPlayer(player: createdPlayer);
|
||||
if (!context.mounted) return;
|
||||
|
||||
if (success) {
|
||||
_handleSuccessfulPlayerCreation(createdPlayer);
|
||||
showSnackBarMessage(loc.successfully_added_player(playerName));
|
||||
} else {
|
||||
showSnackBarMessage(loc.could_not_add_player(playerName));
|
||||
}
|
||||
}
|
||||
|
||||
/// Updates the state after successfully adding a new player.
|
||||
void _handleSuccessfulPlayerCreation(Player player) {
|
||||
selectedPlayers.insert(0, player);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
allPlayers.add(player);
|
||||
|
||||
setState(() {
|
||||
_searchBarController.clear();
|
||||
_updateSuggestedPlayers();
|
||||
});
|
||||
}
|
||||
|
||||
/// Updates the suggested players list based on current selection.
|
||||
void _updateSuggestedPlayers() {
|
||||
suggestedPlayers = allPlayers
|
||||
.where((player) => !selectedPlayers.contains(player))
|
||||
.toList();
|
||||
}
|
||||
|
||||
/// Displays a snackbar message at the bottom of the screen.
|
||||
/// [message] - The message to display in the snackbar.
|
||||
void showSnackBarMessage(String message) {
|
||||
if (!context.mounted) return;
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(message, style: const TextStyle(color: Colors.white)),
|
||||
selectedPlayers.add(createdPlayer);
|
||||
widget.onChanged([...selectedPlayers]);
|
||||
allPlayers.add(createdPlayer);
|
||||
setState(() {
|
||||
_searchBarController.clear();
|
||||
suggestedPlayers = allPlayers.where((player) {
|
||||
return !selectedPlayers.contains(player);
|
||||
}).toList();
|
||||
});
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(
|
||||
'Successfully added player $playerName.',
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Determines the appropriate info text to display when no players
|
||||
/// are available in the suggested players list.
|
||||
String _getInfoText(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
if (allPlayers.isEmpty) {
|
||||
// No players exist in the database
|
||||
return loc.no_players_created_yet;
|
||||
} else if (selectedPlayers.length == allPlayers.length ||
|
||||
widget.availablePlayers?.isEmpty == true) {
|
||||
// All players have been selected or
|
||||
// available players list is provided but empty
|
||||
return loc.all_players_selected;
|
||||
);
|
||||
} else {
|
||||
// No players match the search query
|
||||
return loc.no_players_found_with_that_name;
|
||||
ScaffoldMessenger.of(context).showSnackBar(
|
||||
SnackBar(
|
||||
backgroundColor: CustomTheme.boxColor,
|
||||
content: Center(
|
||||
child: Text(
|
||||
'Could not add player $playerName.',
|
||||
style: const TextStyle(color: Colors.white),
|
||||
),
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,16 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom search bar widget that encapsulates a [SearchBar] with additional customization options.
|
||||
/// - [controller]: The controller for the search bar's text input.
|
||||
/// - [hintText]: The hint text displayed in the search bar when it is empty.
|
||||
/// - [trailingButtonShown]: Whether to show the trailing button.
|
||||
/// - [trailingButtonicon]: The icon for the trailing button.
|
||||
/// - [trailingButtonEnabled]: Whether the trailing button is in enabled state.
|
||||
/// - [onTrailingButtonPressed]: The callback invoked when the trailing button is pressed.
|
||||
/// - [onChanged]: The callback invoked when the text in the search bar changes.
|
||||
/// - [constraints]: The constraints for the search bar.
|
||||
class CustomSearchBar extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final String hintText;
|
||||
final ValueChanged<String>? onChanged;
|
||||
final BoxConstraints? constraints;
|
||||
final bool trailingButtonShown;
|
||||
final bool trailingButtonEnabled;
|
||||
final VoidCallback? onTrailingButtonPressed;
|
||||
final IconData trailingButtonicon;
|
||||
|
||||
const CustomSearchBar({
|
||||
super.key,
|
||||
required this.controller,
|
||||
@@ -23,30 +23,6 @@ class CustomSearchBar extends StatelessWidget {
|
||||
this.constraints,
|
||||
});
|
||||
|
||||
/// The controller for the search bar's text input.
|
||||
final TextEditingController controller;
|
||||
|
||||
/// The hint text displayed in the search bar when it is empty.
|
||||
final String hintText;
|
||||
|
||||
/// Whether to show the trailing button.
|
||||
final bool trailingButtonShown;
|
||||
|
||||
/// The icon for the trailing button.
|
||||
final IconData trailingButtonicon;
|
||||
|
||||
/// Whether the trailing button is in enabled state.
|
||||
final bool trailingButtonEnabled;
|
||||
|
||||
/// The callback invoked when the trailing button is pressed.
|
||||
final VoidCallback? onTrailingButtonPressed;
|
||||
|
||||
/// The callback invoked when the text in the search bar changes.
|
||||
final ValueChanged<String>? onChanged;
|
||||
|
||||
/// The constraints for the search bar.
|
||||
final BoxConstraints? constraints;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return SearchBar(
|
||||
@@ -54,7 +30,7 @@ class CustomSearchBar extends StatelessWidget {
|
||||
constraints:
|
||||
constraints ?? const BoxConstraints(maxHeight: 45, minHeight: 45),
|
||||
hintText: hintText,
|
||||
onChanged: onChanged,
|
||||
onChanged: trailingButtonEnabled ? onChanged : null,
|
||||
hintStyle: WidgetStateProperty.all(const TextStyle(fontSize: 16)),
|
||||
leading: const Icon(Icons.search),
|
||||
trailing: [
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom text input field widget that encapsulates a [TextField] with specific styling.
|
||||
/// - [controller]: The controller for the text input field.
|
||||
/// - [onChanged]: The callback invoked when the text in the field changes.
|
||||
/// - [hintText]: The hint text displayed in the text input field when it is empty
|
||||
class TextInputField extends StatelessWidget {
|
||||
final TextEditingController controller;
|
||||
final ValueChanged<String>? onChanged;
|
||||
final String hintText;
|
||||
|
||||
const TextInputField({
|
||||
super.key,
|
||||
required this.controller,
|
||||
@@ -13,15 +13,6 @@ class TextInputField extends StatelessWidget {
|
||||
this.onChanged,
|
||||
});
|
||||
|
||||
/// The controller for the text input field.
|
||||
final TextEditingController controller;
|
||||
|
||||
/// The callback invoked when the text in the field changes.
|
||||
final ValueChanged<String>? onChanged;
|
||||
|
||||
/// The hint text displayed in the text input field when it is empty.
|
||||
final String hintText;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return TextField(
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that allows users to choose an option by tapping on it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [trailingText]: Optional trailing text displayed on the tile.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
class ChooseTile extends StatefulWidget {
|
||||
final String title;
|
||||
final VoidCallback? onPressed;
|
||||
final String? trailingText;
|
||||
const ChooseTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -13,15 +12,6 @@ class ChooseTile extends StatefulWidget {
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// Optional trailing text displayed on the tile.
|
||||
final String? trailingText;
|
||||
|
||||
@override
|
||||
State<ChooseTile> createState() => _ChooseTileState();
|
||||
}
|
||||
@@ -32,8 +22,8 @@ class _ChooseTileState extends State<ChooseTile> {
|
||||
return GestureDetector(
|
||||
onTap: widget.onPressed,
|
||||
child: Container(
|
||||
margin: CustomTheme.tileMargin,
|
||||
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
|
||||
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 15),
|
||||
decoration: CustomTheme.standardBoxDecoration,
|
||||
child: Row(
|
||||
children: [
|
||||
|
||||
@@ -1,11 +1,11 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A custom radio list tile widget that encapsulates a [Radio] button with additional styling and functionality.
|
||||
/// - [text]: The text to display next to the radio button.
|
||||
/// - [value]: The value associated with the radio button.
|
||||
/// - [onContainerTap]: The callback invoked when the container is tapped.
|
||||
class CustomRadioListTile<T> extends StatelessWidget {
|
||||
final String text;
|
||||
final T value;
|
||||
final ValueChanged<T> onContainerTap;
|
||||
|
||||
const CustomRadioListTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
@@ -13,15 +13,6 @@ class CustomRadioListTile<T> extends StatelessWidget {
|
||||
required this.onContainerTap,
|
||||
});
|
||||
|
||||
/// The text to display next to the radio button.
|
||||
final String text;
|
||||
|
||||
/// The value associated with the radio button.
|
||||
final T value;
|
||||
|
||||
/// The callback invoked when the container is tapped.
|
||||
final ValueChanged<T> onContainerTap;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
@@ -32,7 +23,7 @@ class CustomRadioListTile<T> extends StatelessWidget {
|
||||
decoration: BoxDecoration(
|
||||
color: CustomTheme.boxColor,
|
||||
border: Border.all(color: CustomTheme.boxBorder),
|
||||
borderRadius: CustomTheme.standardBorderRadiusAll,
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
|
||||
180
lib/presentation/widgets/tiles/game_history_tile.dart
Normal file
180
lib/presentation/widgets/tiles/game_history_tile.dart
Normal file
@@ -0,0 +1,180 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
import 'package:intl/intl.dart';
|
||||
|
||||
class GameHistoryTile extends StatefulWidget {
|
||||
final Game game;
|
||||
final VoidCallback onTap;
|
||||
|
||||
const GameHistoryTile({super.key, required this.game, required this.onTap});
|
||||
|
||||
@override
|
||||
State<GameHistoryTile> createState() => _GameHistoryTileState();
|
||||
}
|
||||
|
||||
class _GameHistoryTileState extends State<GameHistoryTile> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final group = widget.game.group;
|
||||
final winner = widget.game.winner;
|
||||
final allPlayers = _getAllPlayers();
|
||||
|
||||
return GestureDetector(
|
||||
onTap: widget.onTap,
|
||||
child: Container(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
|
||||
padding: const EdgeInsets.all(16),
|
||||
decoration: BoxDecoration(
|
||||
color: CustomTheme.boxColor,
|
||||
border: Border.all(color: CustomTheme.boxBorder),
|
||||
borderRadius: BorderRadius.circular(12),
|
||||
),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Expanded(
|
||||
child: Text(
|
||||
widget.game.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
_formatDate(widget.game.createdAt),
|
||||
style: const TextStyle(fontSize: 12, color: Colors.grey),
|
||||
),
|
||||
],
|
||||
),
|
||||
|
||||
const SizedBox(height: 8),
|
||||
|
||||
if (group != null) ...[
|
||||
Row(
|
||||
children: [
|
||||
const Icon(Icons.group, size: 16, color: Colors.grey),
|
||||
const SizedBox(width: 6),
|
||||
Expanded(
|
||||
child: Text(
|
||||
group.name,
|
||||
style: const TextStyle(fontSize: 14, color: Colors.grey),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (winner != null) ...[
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 8,
|
||||
horizontal: 12,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.green.withValues(alpha: 0.1),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
border: Border.all(
|
||||
color: Colors.green.withValues(alpha: 0.3),
|
||||
width: 1,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
const Icon(
|
||||
Icons.emoji_events,
|
||||
size: 20,
|
||||
color: Colors.amber,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
Expanded(
|
||||
child: Text(
|
||||
'Winner: ${winner.name}',
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: Colors.white,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (allPlayers.isNotEmpty) ...[
|
||||
const Text(
|
||||
'Players',
|
||||
style: TextStyle(
|
||||
fontSize: 13,
|
||||
color: Colors.grey,
|
||||
fontWeight: FontWeight.w500,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 6),
|
||||
Wrap(
|
||||
spacing: 6,
|
||||
runSpacing: 6,
|
||||
children: allPlayers.map((player) {
|
||||
return TextIconTile(text: player.name, iconEnabled: false);
|
||||
}).toList(),
|
||||
),
|
||||
],
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
String _formatDate(DateTime dateTime) {
|
||||
final now = DateTime.now();
|
||||
final difference = now.difference(dateTime);
|
||||
|
||||
if (difference.inDays == 0) {
|
||||
return 'Today at ${DateFormat('HH:mm').format(dateTime)}';
|
||||
} else if (difference.inDays == 1) {
|
||||
return 'Yesterday at ${DateFormat('HH:mm').format(dateTime)}';
|
||||
} else if (difference.inDays < 7) {
|
||||
return '${difference.inDays} days ago';
|
||||
} else {
|
||||
return DateFormat('MMM d, yyyy').format(dateTime);
|
||||
}
|
||||
}
|
||||
|
||||
List<dynamic> _getAllPlayers() {
|
||||
final allPlayers = <dynamic>[];
|
||||
final playerIds = <String>{};
|
||||
|
||||
// Add players from game.players
|
||||
if (widget.game.players != null) {
|
||||
for (var player in widget.game.players!) {
|
||||
if (!playerIds.contains(player.id)) {
|
||||
allPlayers.add(player);
|
||||
playerIds.add(player.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add players from game.group.players
|
||||
if (widget.game.group?.members != null) {
|
||||
for (var player in widget.game.group!.members) {
|
||||
if (!playerIds.contains(player.id)) {
|
||||
allPlayers.add(player);
|
||||
playerIds.add(player.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return allPlayers;
|
||||
}
|
||||
}
|
||||
@@ -2,27 +2,27 @@ import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:skeletonizer/skeletonizer.dart';
|
||||
|
||||
class MatchSummaryTile extends StatefulWidget {
|
||||
final String matchTitle;
|
||||
final String game;
|
||||
class GameTile extends StatefulWidget {
|
||||
final String gameTitle;
|
||||
final String gameType;
|
||||
final String ruleset;
|
||||
final String players;
|
||||
final String winner;
|
||||
|
||||
const MatchSummaryTile({
|
||||
const GameTile({
|
||||
super.key,
|
||||
required this.matchTitle,
|
||||
required this.game,
|
||||
required this.gameTitle,
|
||||
required this.gameType,
|
||||
required this.ruleset,
|
||||
required this.players,
|
||||
required this.winner,
|
||||
});
|
||||
|
||||
@override
|
||||
State<MatchSummaryTile> createState() => _MatchSummaryTileState();
|
||||
State<GameTile> createState() => _GameTileState();
|
||||
}
|
||||
|
||||
class _MatchSummaryTileState extends State<MatchSummaryTile> {
|
||||
class _GameTileState extends State<GameTile> {
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Column(
|
||||
@@ -31,12 +31,12 @@ class _MatchSummaryTileState extends State<MatchSummaryTile> {
|
||||
Row(
|
||||
children: [
|
||||
Text(
|
||||
widget.matchTitle,
|
||||
widget.gameTitle,
|
||||
style: const TextStyle(fontSize: 18, fontWeight: FontWeight.bold),
|
||||
),
|
||||
const SizedBox(width: 5),
|
||||
Text(
|
||||
widget.game,
|
||||
widget.gameType,
|
||||
style: const TextStyle(fontSize: 14, color: Colors.grey),
|
||||
),
|
||||
],
|
||||
@@ -3,22 +3,16 @@ import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
|
||||
/// A tile widget that displays information about a group, including its name and members.
|
||||
/// - [group]: The group data to be displayed.
|
||||
/// - [isHighlighted]: Whether the tile should be highlighted.
|
||||
class GroupTile extends StatelessWidget {
|
||||
const GroupTile({super.key, required this.group, this.isHighlighted = false});
|
||||
|
||||
/// The group data to be displayed.
|
||||
final Group group;
|
||||
|
||||
/// Whether the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return AnimatedContainer(
|
||||
margin: CustomTheme.standardMargin,
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10),
|
||||
decoration: isHighlighted
|
||||
? CustomTheme.highlightedBoxDecoration
|
||||
@@ -62,9 +56,7 @@ class GroupTile extends StatelessWidget {
|
||||
spacing: 12.0,
|
||||
runSpacing: 8.0,
|
||||
children: <Widget>[
|
||||
for (var member in [
|
||||
...group.members,
|
||||
]..sort((a, b) => a.name.compareTo(b.name)))
|
||||
for (var member in group.members)
|
||||
TextIconTile(text: member.name, iconEnabled: false),
|
||||
],
|
||||
),
|
||||
|
||||
@@ -1,14 +1,13 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays a title with an icon and some content below it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [content]: The content widget displayed below the title.
|
||||
/// - [padding]: Optional padding for the tile content.
|
||||
/// - [height]: Optional height for the tile.
|
||||
/// - [width]: Optional width for the tile.
|
||||
class InfoTile extends StatefulWidget {
|
||||
final String title;
|
||||
final IconData icon;
|
||||
final Widget content;
|
||||
final EdgeInsets? padding;
|
||||
final double? height;
|
||||
final double? width;
|
||||
const InfoTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -19,24 +18,6 @@ class InfoTile extends StatefulWidget {
|
||||
this.width,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The content widget displayed below the title.
|
||||
final Widget content;
|
||||
|
||||
/// Optional padding for the tile content.
|
||||
final EdgeInsets? padding;
|
||||
|
||||
/// Optional height for the tile.
|
||||
final double? height;
|
||||
|
||||
/// Optional width for the tile.
|
||||
final double? width;
|
||||
|
||||
@override
|
||||
State<InfoTile> createState() => _InfoTileState();
|
||||
}
|
||||
|
||||
@@ -1,266 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
|
||||
import 'package:intl/intl.dart';
|
||||
|
||||
/// A tile widget that displays information about a match, including its name,
|
||||
/// creation date, associated group, winner, and players.
|
||||
/// - [match]: The match data to be displayed.
|
||||
/// - [onTap]: The callback invoked when the tile is tapped.
|
||||
/// - [width]: Optional width for the tile.
|
||||
/// - [compact]: Whether to display the tile in a compact mode
|
||||
class MatchTile extends StatefulWidget {
|
||||
const MatchTile({
|
||||
super.key,
|
||||
required this.match,
|
||||
required this.onTap,
|
||||
this.width,
|
||||
this.compact = false,
|
||||
});
|
||||
|
||||
/// The match data to be displayed.
|
||||
final Match match;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback onTap;
|
||||
|
||||
/// Optional width for the tile.
|
||||
final double? width;
|
||||
|
||||
/// Whether to display the tile in a compact mode
|
||||
final bool compact;
|
||||
|
||||
@override
|
||||
State<MatchTile> createState() => _MatchTileState();
|
||||
}
|
||||
|
||||
class _MatchTileState extends State<MatchTile> {
|
||||
late final List<Player> _allPlayers;
|
||||
|
||||
@override
|
||||
void initState() {
|
||||
super.initState();
|
||||
_allPlayers = _getCombinedPlayers();
|
||||
}
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final group = widget.match.group;
|
||||
final winner = widget.match.winner;
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
return GestureDetector(
|
||||
onTap: widget.onTap,
|
||||
child: Container(
|
||||
margin: EdgeInsets.zero,
|
||||
width: widget.width,
|
||||
padding: const EdgeInsets.all(12),
|
||||
decoration: CustomTheme.standardBoxDecoration,
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Expanded(
|
||||
child: Text(
|
||||
widget.match.name,
|
||||
style: const TextStyle(
|
||||
fontSize: 18,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
Text(
|
||||
_formatDate(widget.match.createdAt, context),
|
||||
style: const TextStyle(fontSize: 12, color: Colors.grey),
|
||||
),
|
||||
],
|
||||
),
|
||||
|
||||
const SizedBox(height: 8),
|
||||
|
||||
if (group != null) ...[
|
||||
Row(
|
||||
children: [
|
||||
const Icon(Icons.group, size: 16, color: Colors.grey),
|
||||
const SizedBox(width: 6),
|
||||
Expanded(
|
||||
child: Text(
|
||||
'${group.name}${widget.match.players != null ? ' + ${widget.match.players?.length}' : ''}',
|
||||
style: const TextStyle(fontSize: 14, color: Colors.grey),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
] else if (widget.compact) ...[
|
||||
Row(
|
||||
children: [
|
||||
const Icon(Icons.person, size: 16, color: Colors.grey),
|
||||
const SizedBox(width: 6),
|
||||
Expanded(
|
||||
child: Text(
|
||||
'${widget.match.players!.length} ${loc.players}',
|
||||
style: const TextStyle(fontSize: 14, color: Colors.grey),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (winner != null) ...[
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 8,
|
||||
horizontal: 12,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.green.withValues(alpha: 0.1),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
border: Border.all(
|
||||
color: Colors.green.withValues(alpha: 0.3),
|
||||
width: 1,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
const Icon(
|
||||
Icons.emoji_events,
|
||||
size: 20,
|
||||
color: Colors.amber,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
Expanded(
|
||||
child: Text(
|
||||
'${loc.winner}: ${winner.name}',
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
] else ...[
|
||||
Container(
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 8,
|
||||
horizontal: 12,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: Colors.amber.withValues(alpha: 0.1),
|
||||
borderRadius: BorderRadius.circular(8),
|
||||
border: Border.all(
|
||||
color: Colors.amber.withValues(alpha: 0.3),
|
||||
width: 1,
|
||||
),
|
||||
),
|
||||
child: Row(
|
||||
children: [
|
||||
const Icon(
|
||||
Icons.watch_later,
|
||||
size: 20,
|
||||
color: Colors.amber,
|
||||
),
|
||||
const SizedBox(width: 8),
|
||||
Expanded(
|
||||
child: Text(
|
||||
loc.match_in_progress,
|
||||
style: const TextStyle(
|
||||
fontSize: 14,
|
||||
fontWeight: FontWeight.w600,
|
||||
color: CustomTheme.textColor,
|
||||
),
|
||||
overflow: TextOverflow.ellipsis,
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 12),
|
||||
],
|
||||
|
||||
if (_allPlayers.isNotEmpty && widget.compact == false) ...[
|
||||
Text(
|
||||
loc.players,
|
||||
style: const TextStyle(
|
||||
fontSize: 13,
|
||||
color: Colors.grey,
|
||||
fontWeight: FontWeight.w500,
|
||||
),
|
||||
),
|
||||
const SizedBox(height: 6),
|
||||
Wrap(
|
||||
spacing: 6,
|
||||
runSpacing: 6,
|
||||
children: _allPlayers.map((player) {
|
||||
return TextIconTile(text: player.name, iconEnabled: false);
|
||||
}).toList(),
|
||||
),
|
||||
],
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
|
||||
/// Formats the given [dateTime] into a human-readable string based on its
|
||||
/// difference from the current date.
|
||||
String _formatDate(DateTime dateTime, BuildContext context) {
|
||||
final now = DateTime.now();
|
||||
final difference = now.difference(dateTime);
|
||||
final loc = AppLocalizations.of(context);
|
||||
|
||||
if (difference.inDays == 0) {
|
||||
return "${loc.today_at} ${DateFormat('HH:mm').format(dateTime)}";
|
||||
} else if (difference.inDays == 1) {
|
||||
return "${loc.yesterday_at} ${DateFormat('HH:mm').format(dateTime)}";
|
||||
} else if (difference.inDays < 7) {
|
||||
return loc.days_ago(difference.inDays);
|
||||
} else {
|
||||
return DateFormat('MMM d, yyyy').format(dateTime);
|
||||
}
|
||||
}
|
||||
|
||||
/// Retrieves all unique players associated with the match,
|
||||
/// combining players from both the match and its group.
|
||||
List<Player> _getCombinedPlayers() {
|
||||
final allPlayers = <Player>[];
|
||||
final playerIds = <String>{};
|
||||
|
||||
// Add players from game.players
|
||||
if (widget.match.players != null) {
|
||||
for (var player in widget.match.players!) {
|
||||
if (!playerIds.contains(player.id)) {
|
||||
allPlayers.add(player);
|
||||
playerIds.add(player.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add players from game.group.players
|
||||
if (widget.match.group?.members != null) {
|
||||
for (var player in widget.match.group!.members) {
|
||||
if (!playerIds.contains(player.id)) {
|
||||
allPlayers.add(player);
|
||||
playerIds.add(player.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
allPlayers.sort((a, b) => a.name.compareTo(b.name));
|
||||
return allPlayers;
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,13 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays a title with an icon and a numeric value below it.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [value]: The numeric value displayed below the title.
|
||||
/// - [height]: Optional height for the tile.
|
||||
/// - [width]: Optional width for the tile.
|
||||
/// - [padding]: Optional padding for the tile content.
|
||||
class QuickInfoTile extends StatefulWidget {
|
||||
final String title;
|
||||
final IconData icon;
|
||||
final int value;
|
||||
final double? height;
|
||||
final double? width;
|
||||
final EdgeInsets? padding;
|
||||
const QuickInfoTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
@@ -19,24 +18,6 @@ class QuickInfoTile extends StatefulWidget {
|
||||
this.padding,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The numeric value displayed below the title.
|
||||
final int value;
|
||||
|
||||
/// Optional height for the tile.
|
||||
final double? height;
|
||||
|
||||
/// Optional width for the tile.
|
||||
final double? width;
|
||||
|
||||
/// Optional padding for the tile content.
|
||||
final EdgeInsets? padding;
|
||||
|
||||
@override
|
||||
State<QuickInfoTile> createState() => _QuickInfoTileState();
|
||||
}
|
||||
|
||||
55
lib/presentation/widgets/tiles/ruleset_list_tile.dart
Normal file
55
lib/presentation/widgets/tiles/ruleset_list_tile.dart
Normal file
@@ -0,0 +1,55 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
class RulesetListTile extends StatelessWidget {
|
||||
final String title;
|
||||
final String description;
|
||||
final VoidCallback? onPressed;
|
||||
final bool isHighlighted;
|
||||
|
||||
const RulesetListTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
required this.description,
|
||||
this.onPressed,
|
||||
this.isHighlighted = false,
|
||||
});
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
onTap: onPressed,
|
||||
child: AnimatedContainer(
|
||||
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
|
||||
decoration: isHighlighted
|
||||
? CustomTheme.highlightedBoxDecoration
|
||||
: CustomTheme.standardBoxDecoration,
|
||||
duration: const Duration(milliseconds: 200),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.spaceBetween,
|
||||
children: [
|
||||
Flexible(
|
||||
child: Text(
|
||||
title,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
style: const TextStyle(
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 18,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
const SizedBox(height: 5),
|
||||
Text(description, style: const TextStyle(fontSize: 14)),
|
||||
const SizedBox(height: 2.5),
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,32 +1,19 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A customizable settings list tile widget that displays an icon, title, and an optional suffix widget.
|
||||
/// - [icon]: The icon displayed on the left side of the tile.
|
||||
/// - [title]: The title text displayed next to the icon.
|
||||
/// - [suffixWidget]: An optional widget displayed on the right side of the tile.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
class SettingsListTile extends StatelessWidget {
|
||||
final VoidCallback? onPressed;
|
||||
final IconData icon;
|
||||
final String title;
|
||||
final Widget? suffixWidget;
|
||||
const SettingsListTile({
|
||||
super.key,
|
||||
required this.icon,
|
||||
required this.title,
|
||||
required this.icon,
|
||||
this.suffixWidget,
|
||||
this.onPressed,
|
||||
});
|
||||
|
||||
/// The icon displayed on the left side of the tile.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text displayed next to the icon.
|
||||
final String title;
|
||||
|
||||
/// An optional widget displayed on the right side of the tile.
|
||||
final Widget? suffixWidget;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Padding(
|
||||
|
||||
@@ -1,16 +1,8 @@
|
||||
import 'dart:math';
|
||||
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/l10n/generated/app_localizations.dart';
|
||||
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
|
||||
|
||||
/// A tile widget that displays statistical data using horizontal bars.
|
||||
/// - [icon]: The icon displayed next to the title.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [width]: The width of the tile.
|
||||
/// - [values]: A list of tuples containing labels and their corresponding numeric values.
|
||||
/// - [itemCount]: The maximum number of items to display.
|
||||
/// - [barColor]: The color of the bars representing the values.
|
||||
class StatisticsTile extends StatelessWidget {
|
||||
const StatisticsTile({
|
||||
super.key,
|
||||
@@ -22,27 +14,16 @@ class StatisticsTile extends StatelessWidget {
|
||||
required this.barColor,
|
||||
});
|
||||
|
||||
/// The icon displayed next to the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The width of the tile.
|
||||
final double width;
|
||||
|
||||
/// A list of tuples containing labels and their corresponding numeric values.
|
||||
final List<(String, num)> values;
|
||||
|
||||
/// The maximum number of items to display.
|
||||
final int itemCount;
|
||||
|
||||
/// The color of the bars representing the values.
|
||||
final Color barColor;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
final loc = AppLocalizations.of(context);
|
||||
final maxBarWidth = MediaQuery.of(context).size.width * 0.65;
|
||||
|
||||
return InfoTile(
|
||||
width: width,
|
||||
@@ -52,60 +33,42 @@ class StatisticsTile extends StatelessWidget {
|
||||
padding: const EdgeInsets.symmetric(horizontal: 20.0),
|
||||
child: Visibility(
|
||||
visible: values.isNotEmpty,
|
||||
replacement: Center(
|
||||
replacement: const Center(
|
||||
heightFactor: 4,
|
||||
child: Text(loc.no_data_available),
|
||||
child: Text('No data available.'),
|
||||
),
|
||||
child: LayoutBuilder(
|
||||
builder: (context, constraints) {
|
||||
final maxBarWidth = constraints.maxWidth * 0.65;
|
||||
return Column(
|
||||
children: List.generate(min(values.length, itemCount), (index) {
|
||||
/// The maximum wins among all players
|
||||
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
|
||||
child: Column(
|
||||
children: List.generate(min(values.length, itemCount), (index) {
|
||||
/// The maximum wins among all players
|
||||
final maxGames = values.isNotEmpty ? values[0].$2 : 0;
|
||||
|
||||
/// Fraction of wins
|
||||
final double fraction = (maxMatches > 0)
|
||||
? (values[index].$2 / maxMatches)
|
||||
: 0.0;
|
||||
/// Fraction of wins
|
||||
final double fraction = (maxGames > 0)
|
||||
? (values[index].$2 / maxGames)
|
||||
: 0.0;
|
||||
|
||||
/// Calculated width for current the bar
|
||||
final double barWidth = maxBarWidth * fraction;
|
||||
/// Calculated width for current the bar
|
||||
final double barWidth = maxBarWidth * fraction;
|
||||
|
||||
return Padding(
|
||||
padding: const EdgeInsets.symmetric(vertical: 2.0),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
return Padding(
|
||||
padding: const EdgeInsets.symmetric(vertical: 2.0),
|
||||
child: Row(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
children: [
|
||||
Stack(
|
||||
children: [
|
||||
Stack(
|
||||
children: [
|
||||
Container(
|
||||
height: 24,
|
||||
width: barWidth,
|
||||
decoration: BoxDecoration(
|
||||
borderRadius: BorderRadius.circular(4),
|
||||
color: barColor,
|
||||
),
|
||||
),
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(left: 4.0),
|
||||
child: Text(
|
||||
values[index].$1,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
Container(
|
||||
height: 24,
|
||||
width: barWidth,
|
||||
decoration: BoxDecoration(
|
||||
borderRadius: BorderRadius.circular(4),
|
||||
color: barColor,
|
||||
),
|
||||
),
|
||||
const Spacer(),
|
||||
Center(
|
||||
Padding(
|
||||
padding: const EdgeInsets.only(left: 4.0),
|
||||
child: Text(
|
||||
values[index].$2 <= 1 && values[index].$2 is double
|
||||
? values[index].$2.toStringAsFixed(2)
|
||||
: values[index].$2.toString(),
|
||||
textAlign: TextAlign.center,
|
||||
values[index].$1,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
@@ -114,10 +77,23 @@ class StatisticsTile extends StatelessWidget {
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
}),
|
||||
const Spacer(),
|
||||
Center(
|
||||
child: Text(
|
||||
values[index].$2 <= 1 && values[index].$2 is double
|
||||
? values[index].$2.toStringAsFixed(2)
|
||||
: values[index].$2.toString(),
|
||||
textAlign: TextAlign.center,
|
||||
style: const TextStyle(
|
||||
fontSize: 16,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
),
|
||||
);
|
||||
},
|
||||
}),
|
||||
),
|
||||
),
|
||||
),
|
||||
|
||||
@@ -1,27 +1,18 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A list tile widget that displays text with an optional icon button.
|
||||
/// - [text]: The text to display in the tile.
|
||||
/// - [onPressed]: The callback to be invoked when the icon is pressed.
|
||||
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
|
||||
class TextIconListTile extends StatelessWidget {
|
||||
final String text;
|
||||
final VoidCallback? onPressed;
|
||||
final bool iconEnabled;
|
||||
|
||||
const TextIconListTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
this.iconEnabled = true,
|
||||
this.onPressed,
|
||||
this.iconEnabled = true,
|
||||
});
|
||||
|
||||
/// The text to display in the tile.
|
||||
final String text;
|
||||
|
||||
/// A boolean to determine if the icon should be displayed.
|
||||
final bool iconEnabled;
|
||||
|
||||
/// The callback to be invoked when the icon is pressed.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
|
||||
@@ -1,27 +1,18 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A tile widget that displays text with an optional icon that can be tapped.
|
||||
/// - [text]: The text to display in the tile.
|
||||
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
|
||||
/// - [onIconTap]: The callback to be invoked when the icon is tapped.
|
||||
class TextIconTile extends StatelessWidget {
|
||||
final String text;
|
||||
final bool iconEnabled;
|
||||
final VoidCallback? onIconTap;
|
||||
|
||||
const TextIconTile({
|
||||
super.key,
|
||||
required this.text,
|
||||
this.iconEnabled = true,
|
||||
this.onIconTap,
|
||||
this.iconEnabled = true,
|
||||
});
|
||||
|
||||
/// The text to display in the tile.
|
||||
final String text;
|
||||
|
||||
/// A boolean to determine if the icon should be displayed.
|
||||
final bool iconEnabled;
|
||||
|
||||
/// The callback to be invoked when the icon is tapped.
|
||||
final VoidCallback? onIconTap;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return Container(
|
||||
|
||||
@@ -1,110 +0,0 @@
|
||||
import 'package:flutter/material.dart';
|
||||
import 'package:game_tracker/core/custom_theme.dart';
|
||||
|
||||
/// A list tile widget that displays a title and description, with optional highlighting and badge.
|
||||
/// - [title]: The title text displayed on the tile.
|
||||
/// - [description]: The description text displayed below the title.
|
||||
/// - [onPressed]: The callback invoked when the tile is tapped.
|
||||
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
|
||||
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
|
||||
/// - [badgeColor]: Optional color for the badge background.
|
||||
class TitleDescriptionListTile extends StatelessWidget {
|
||||
const TitleDescriptionListTile({
|
||||
super.key,
|
||||
required this.title,
|
||||
required this.description,
|
||||
this.onPressed,
|
||||
this.isHighlighted = false,
|
||||
this.badgeText,
|
||||
this.badgeColor,
|
||||
});
|
||||
|
||||
/// The title text displayed on the tile.
|
||||
final String title;
|
||||
|
||||
/// The description text displayed below the title.
|
||||
final String description;
|
||||
|
||||
/// The callback invoked when the tile is tapped.
|
||||
final VoidCallback? onPressed;
|
||||
|
||||
/// A boolean to determine if the tile should be highlighted.
|
||||
final bool isHighlighted;
|
||||
|
||||
/// Optional text to display in a badge on the right side of the title.
|
||||
final String? badgeText;
|
||||
|
||||
/// Optional color for the badge background.
|
||||
final Color? badgeColor;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
return GestureDetector(
|
||||
onTap: onPressed,
|
||||
child: AnimatedContainer(
|
||||
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
|
||||
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),
|
||||
decoration: isHighlighted
|
||||
? CustomTheme.highlightedBoxDecoration
|
||||
: CustomTheme.standardBoxDecoration,
|
||||
duration: const Duration(milliseconds: 200),
|
||||
child: Column(
|
||||
crossAxisAlignment: CrossAxisAlignment.start,
|
||||
mainAxisAlignment: MainAxisAlignment.center,
|
||||
children: [
|
||||
Row(
|
||||
mainAxisAlignment: MainAxisAlignment.start,
|
||||
crossAxisAlignment: CrossAxisAlignment.center,
|
||||
children: [
|
||||
SizedBox(
|
||||
width: 230,
|
||||
child: Text(
|
||||
title,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
maxLines: 1,
|
||||
softWrap: false,
|
||||
style: const TextStyle(
|
||||
fontWeight: FontWeight.bold,
|
||||
fontSize: 18,
|
||||
),
|
||||
),
|
||||
),
|
||||
if (badgeText != null) ...[
|
||||
const Spacer(),
|
||||
Container(
|
||||
constraints: const BoxConstraints(maxWidth: 115),
|
||||
margin: const EdgeInsets.only(top: 4),
|
||||
padding: const EdgeInsets.symmetric(
|
||||
vertical: 2,
|
||||
horizontal: 6,
|
||||
),
|
||||
decoration: BoxDecoration(
|
||||
color: badgeColor ?? CustomTheme.primaryColor,
|
||||
borderRadius: BorderRadius.circular(4),
|
||||
),
|
||||
child: Text(
|
||||
badgeText!,
|
||||
overflow: TextOverflow.ellipsis,
|
||||
maxLines: 1,
|
||||
softWrap: false,
|
||||
style: const TextStyle(
|
||||
color: Colors.white,
|
||||
fontSize: 12,
|
||||
fontWeight: FontWeight.bold,
|
||||
),
|
||||
),
|
||||
),
|
||||
],
|
||||
],
|
||||
),
|
||||
if (description.isNotEmpty) ...[
|
||||
const SizedBox(height: 5),
|
||||
Text(description, style: const TextStyle(fontSize: 14)),
|
||||
const SizedBox(height: 2.5),
|
||||
],
|
||||
],
|
||||
),
|
||||
),
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,5 @@
|
||||
import 'package:flutter/material.dart';
|
||||
|
||||
/// A widget that displays a message centered at the top of the screen with an icon, title, and message.
|
||||
/// - [icon]: The icon to display above the title.
|
||||
/// - [title]: The title text to display.
|
||||
/// - [message]: The message text to display below the title.
|
||||
class TopCenteredMessage extends StatelessWidget {
|
||||
const TopCenteredMessage({
|
||||
super.key,
|
||||
@@ -12,14 +8,9 @@ class TopCenteredMessage extends StatelessWidget {
|
||||
required this.message,
|
||||
});
|
||||
|
||||
/// The icon to display above the title.
|
||||
final IconData icon;
|
||||
|
||||
/// The title text to display.
|
||||
final String title;
|
||||
|
||||
/// The message text to display below the title.
|
||||
final String message;
|
||||
final IconData icon;
|
||||
|
||||
@override
|
||||
Widget build(BuildContext context) {
|
||||
|
||||
@@ -6,8 +6,8 @@ import 'package:flutter/material.dart';
|
||||
import 'package:flutter/services.dart';
|
||||
import 'package:game_tracker/core/enums.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
import 'package:json_schema/json_schema.dart';
|
||||
import 'package:provider/provider.dart';
|
||||
@@ -16,7 +16,7 @@ class DataTransferService {
|
||||
/// Deletes all data from the database.
|
||||
static Future<void> deleteAllData(BuildContext context) async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
await db.matchDao.deleteAllMatches();
|
||||
await db.gameDao.deleteAllGames();
|
||||
await db.groupDao.deleteAllGroups();
|
||||
await db.playerDao.deleteAllPlayers();
|
||||
}
|
||||
@@ -25,31 +25,15 @@ class DataTransferService {
|
||||
/// Returns the JSON string representation of the data.
|
||||
static Future<String> getAppDataAsJson(BuildContext context) async {
|
||||
final db = Provider.of<AppDatabase>(context, listen: false);
|
||||
final matches = await db.matchDao.getAllMatches();
|
||||
final games = await db.gameDao.getAllGames();
|
||||
final groups = await db.groupDao.getAllGroups();
|
||||
final players = await db.playerDao.getAllPlayers();
|
||||
|
||||
// Construct a JSON representation of the data
|
||||
final Map<String, dynamic> jsonMap = {
|
||||
'players': players.map((p) => p.toJson()).toList(),
|
||||
|
||||
'groups': groups
|
||||
.map((g) => {
|
||||
'id': g.id,
|
||||
'name': g.name,
|
||||
'createdAt': g.createdAt.toIso8601String(),
|
||||
'memberIds': (g.members).map((m) => m.id).toList(),
|
||||
}).toList(),
|
||||
|
||||
'matches': matches
|
||||
.map((m) => {
|
||||
'id': m.id,
|
||||
'name': m.name,
|
||||
'createdAt': m.createdAt.toIso8601String(),
|
||||
'groupId': m.group?.id,
|
||||
'playerIds': (m.players ?? []).map((p) => p.id).toList(),
|
||||
'winnerId': m.winner?.id,
|
||||
}).toList(),
|
||||
'games': games.map((game) => game.toJson()).toList(),
|
||||
'groups': groups.map((group) => group.toJson()).toList(),
|
||||
'players': players.map((player) => player.toJson()).toList(),
|
||||
};
|
||||
|
||||
return json.encode(jsonMap);
|
||||
@@ -62,7 +46,7 @@ class DataTransferService {
|
||||
/// [fileName] The desired name for the exported file (without extension).
|
||||
static Future<ExportResult> exportData(
|
||||
String jsonString,
|
||||
String fileName
|
||||
String fileName,
|
||||
) async {
|
||||
try {
|
||||
final bytes = Uint8List.fromList(utf8.encode(jsonString));
|
||||
@@ -70,13 +54,11 @@ class DataTransferService {
|
||||
fileName: '$fileName.json',
|
||||
bytes: bytes,
|
||||
);
|
||||
|
||||
if (path == null) {
|
||||
return ExportResult.canceled;
|
||||
} else {
|
||||
return ExportResult.success;
|
||||
}
|
||||
|
||||
} catch (e, stack) {
|
||||
print('[exportData] $e');
|
||||
print(stack);
|
||||
@@ -99,77 +81,41 @@ class DataTransferService {
|
||||
|
||||
try {
|
||||
final jsonString = await _readFileContent(path.files.single);
|
||||
if (jsonString == null) return ImportResult.fileReadError;
|
||||
if (jsonString == null) {
|
||||
return ImportResult.fileReadError;
|
||||
}
|
||||
|
||||
final isValid = await _validateJsonSchema(jsonString);
|
||||
if (!isValid) return ImportResult.invalidSchema;
|
||||
if (await _validateJsonSchema(jsonString)) {
|
||||
final Map<String, dynamic> jsonData =
|
||||
json.decode(jsonString) as Map<String, dynamic>;
|
||||
|
||||
final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
|
||||
final List<dynamic>? gamesJson = jsonData['games'] as List<dynamic>?;
|
||||
final List<dynamic>? groupsJson = jsonData['groups'] as List<dynamic>?;
|
||||
final List<dynamic>? playersJson =
|
||||
jsonData['players'] as List<dynamic>?;
|
||||
|
||||
final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
|
||||
final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
|
||||
|
||||
// Players
|
||||
final List<Player> importedPlayers = playersJson
|
||||
.map((p) => Player.fromJson(p as Map<String, dynamic>))
|
||||
.toList();
|
||||
|
||||
final Map<String, Player> playerById = {
|
||||
for (final p in importedPlayers) p.id: p,
|
||||
};
|
||||
|
||||
// Groups
|
||||
final List<Group> importedGroups = groupsJson.map((g) {
|
||||
final map = g as Map<String, dynamic>;
|
||||
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
|
||||
final members = memberIds
|
||||
.map((id) => playerById[id])
|
||||
.whereType<Player>()
|
||||
.toList();
|
||||
|
||||
return Group(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
members: members,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
);
|
||||
}).toList();
|
||||
|
||||
final Map<String, Group> groupById = {
|
||||
for (final g in importedGroups) g.id: g,
|
||||
};
|
||||
|
||||
// Matches
|
||||
final List<Match> importedMatches = matchesJson.map((m) {
|
||||
final map = m as Map<String, dynamic>;
|
||||
|
||||
final String? groupId = map['groupId'] as String?;
|
||||
final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
|
||||
final String? winnerId = map['winnerId'] as String?;
|
||||
|
||||
final group = (groupId == null) ? null : groupById[groupId];
|
||||
final players = playerIds
|
||||
.map((id) => playerById[id])
|
||||
.whereType<Player>()
|
||||
.toList();
|
||||
final winner = (winnerId == null) ? null : playerById[winnerId];
|
||||
|
||||
return Match(
|
||||
id: map['id'] as String,
|
||||
name: map['name'] as String,
|
||||
group: group,
|
||||
players: players,
|
||||
createdAt: DateTime.parse(map['createdAt'] as String),
|
||||
winner: winner,
|
||||
);
|
||||
}).toList();
|
||||
|
||||
await db.playerDao.addPlayersAsList(players: importedPlayers);
|
||||
await db.groupDao.addGroupsAsList(groups: importedGroups);
|
||||
await db.matchDao.addMatchAsList(matches: importedMatches);
|
||||
final List<Game> importedGames =
|
||||
gamesJson
|
||||
?.map((g) => Game.fromJson(g as Map<String, dynamic>))
|
||||
.toList() ??
|
||||
[];
|
||||
final List<Group> importedGroups =
|
||||
groupsJson
|
||||
?.map((g) => Group.fromJson(g as Map<String, dynamic>))
|
||||
.toList() ??
|
||||
[];
|
||||
final List<Player> importedPlayers =
|
||||
playersJson
|
||||
?.map((p) => Player.fromJson(p as Map<String, dynamic>))
|
||||
.toList() ??
|
||||
[];
|
||||
|
||||
await db.playerDao.addPlayersAsList(players: importedPlayers);
|
||||
await db.groupDao.addGroupsAsList(groups: importedGroups);
|
||||
await db.gameDao.addGamesAsList(games: importedGames);
|
||||
} else {
|
||||
return ImportResult.invalidSchema;
|
||||
}
|
||||
return ImportResult.success;
|
||||
} on FormatException catch (e, stack) {
|
||||
print('[importData] FormatException');
|
||||
@@ -212,4 +158,4 @@ class DataTransferService {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
13
pubspec.yaml
13
pubspec.yaml
@@ -1,7 +1,7 @@
|
||||
name: game_tracker
|
||||
description: "Game Tracking App for Card Games"
|
||||
publish_to: 'none'
|
||||
version: 0.0.4+101
|
||||
version: 0.0.1+21
|
||||
|
||||
environment:
|
||||
sdk: ^3.8.1
|
||||
@@ -9,6 +9,11 @@ environment:
|
||||
dependencies:
|
||||
flutter:
|
||||
sdk: flutter
|
||||
material_symbols_icons: ^4.2815.1
|
||||
|
||||
# The following adds the Cupertino Icons font to your application.
|
||||
# Use with the CupertinoIcons class for iOS style icons.
|
||||
cupertino_icons: ^1.0.8
|
||||
drift: ^2.27.0
|
||||
drift_flutter: ^0.2.4
|
||||
path_provider: ^2.1.5
|
||||
@@ -19,10 +24,7 @@ dependencies:
|
||||
json_schema: ^5.2.2
|
||||
file_saver: ^0.3.1
|
||||
clock: ^1.1.2
|
||||
intl: any
|
||||
flutter_localizations:
|
||||
sdk: flutter
|
||||
package_info_plus: ^9.0.0
|
||||
intl: ^0.18.0
|
||||
|
||||
dev_dependencies:
|
||||
flutter_test:
|
||||
@@ -33,6 +35,5 @@ dev_dependencies:
|
||||
|
||||
flutter:
|
||||
uses-material-design: true
|
||||
generate: true
|
||||
assets:
|
||||
- assets/schema.json
|
||||
|
||||
@@ -3,8 +3,8 @@ import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
@@ -16,14 +16,14 @@ void main() {
|
||||
late Player testPlayer5;
|
||||
late Group testGroup1;
|
||||
late Group testGroup2;
|
||||
late Match testMatch1;
|
||||
late Match testMatch2;
|
||||
late Match testMatchOnlyPlayers;
|
||||
late Match testMatchOnlyGroup;
|
||||
late Game testGame1;
|
||||
late Game testGame2;
|
||||
late Game testGameOnlyPlayers;
|
||||
late Game testGameOnlyGroup;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
setUp(() {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
@@ -46,61 +46,46 @@ void main() {
|
||||
name: 'Test Group 2',
|
||||
members: [testPlayer4, testPlayer5],
|
||||
);
|
||||
testMatch1 = Match(
|
||||
name: 'First Test Match',
|
||||
testGame1 = Game(
|
||||
name: 'First Test Game',
|
||||
group: testGroup1,
|
||||
players: [testPlayer4, testPlayer5],
|
||||
winner: testPlayer4,
|
||||
);
|
||||
testMatch2 = Match(
|
||||
name: 'Second Test Match',
|
||||
testGame2 = Game(
|
||||
name: 'Second Test Game',
|
||||
group: testGroup2,
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer2,
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
testGameOnlyPlayers = Game(
|
||||
name: 'Test Game with Players',
|
||||
players: [testPlayer1, testPlayer2, testPlayer3],
|
||||
winner: testPlayer3,
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testGroup2,
|
||||
);
|
||||
testGameOnlyGroup = Game(name: 'Test Game with Group', group: testGroup2);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Match Tests', () {
|
||||
test('Adding and fetching single match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
group('Game Tests', () {
|
||||
test('Adding and fetching single game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
final result = await database.gameDao.getGameById(gameId: testGame1.id);
|
||||
|
||||
expect(result.id, testMatch1.id);
|
||||
expect(result.name, testMatch1.name);
|
||||
expect(result.createdAt, testMatch1.createdAt);
|
||||
expect(result.id, testGame1.id);
|
||||
expect(result.name, testGame1.name);
|
||||
expect(result.createdAt, testGame1.createdAt);
|
||||
|
||||
if (result.winner != null && testMatch1.winner != null) {
|
||||
expect(result.winner!.id, testMatch1.winner!.id);
|
||||
expect(result.winner!.name, testMatch1.winner!.name);
|
||||
expect(result.winner!.createdAt, testMatch1.winner!.createdAt);
|
||||
if (result.winner != null && testGame1.winner != null) {
|
||||
expect(result.winner!.id, testGame1.winner!.id);
|
||||
expect(result.winner!.name, testGame1.winner!.name);
|
||||
expect(result.winner!.createdAt, testGame1.winner!.createdAt);
|
||||
} else {
|
||||
expect(result.winner, testMatch1.winner);
|
||||
expect(result.winner, testGame1.winner);
|
||||
}
|
||||
|
||||
if (result.group != null) {
|
||||
@@ -114,203 +99,188 @@ void main() {
|
||||
fail('Group is null');
|
||||
}
|
||||
if (result.players != null) {
|
||||
expect(result.players!.length, testMatch1.players!.length);
|
||||
expect(result.players!.length, testGame1.players!.length);
|
||||
|
||||
for (int i = 0; i < testMatch1.players!.length; i++) {
|
||||
expect(result.players![i].id, testMatch1.players![i].id);
|
||||
expect(result.players![i].name, testMatch1.players![i].name);
|
||||
expect(
|
||||
result.players![i].createdAt,
|
||||
testMatch1.players![i].createdAt,
|
||||
);
|
||||
for (int i = 0; i < testGame1.players!.length; i++) {
|
||||
expect(result.players![i].id, testGame1.players![i].id);
|
||||
expect(result.players![i].name, testGame1.players![i].name);
|
||||
expect(result.players![i].createdAt, testGame1.players![i].createdAt);
|
||||
}
|
||||
} else {
|
||||
fail('Players is null');
|
||||
}
|
||||
});
|
||||
|
||||
test('Adding and fetching multiple matches works correctly', () async {
|
||||
await database.matchDao.addMatchAsList(
|
||||
matches: [
|
||||
testMatch1,
|
||||
testMatch2,
|
||||
testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers,
|
||||
],
|
||||
test('Adding and fetching multiple games works correctly', () async {
|
||||
await database.gameDao.addGamesAsList(
|
||||
games: [testGame1, testGame2, testGameOnlyGroup, testGameOnlyPlayers],
|
||||
);
|
||||
|
||||
final allMatches = await database.matchDao.getAllMatches();
|
||||
expect(allMatches.length, 4);
|
||||
final allGames = await database.gameDao.getAllGames();
|
||||
expect(allGames.length, 4);
|
||||
|
||||
final testMatches = {
|
||||
testMatch1.id: testMatch1,
|
||||
testMatch2.id: testMatch2,
|
||||
testMatchOnlyGroup.id: testMatchOnlyGroup,
|
||||
testMatchOnlyPlayers.id: testMatchOnlyPlayers,
|
||||
final testGames = {
|
||||
testGame1.id: testGame1,
|
||||
testGame2.id: testGame2,
|
||||
testGameOnlyGroup.id: testGameOnlyGroup,
|
||||
testGameOnlyPlayers.id: testGameOnlyPlayers,
|
||||
};
|
||||
|
||||
for (final match in allMatches) {
|
||||
final testMatch = testMatches[match.id]!;
|
||||
for (final game in allGames) {
|
||||
final testGame = testGames[game.id]!;
|
||||
|
||||
// Match-Checks
|
||||
expect(match.id, testMatch.id);
|
||||
expect(match.name, testMatch.name);
|
||||
expect(match.createdAt, testMatch.createdAt);
|
||||
if (match.winner != null && testMatch.winner != null) {
|
||||
expect(match.winner!.id, testMatch.winner!.id);
|
||||
expect(match.winner!.name, testMatch.winner!.name);
|
||||
expect(match.winner!.createdAt, testMatch.winner!.createdAt);
|
||||
// Game-Checks
|
||||
expect(game.id, testGame.id);
|
||||
expect(game.name, testGame.name);
|
||||
expect(game.createdAt, testGame.createdAt);
|
||||
if (game.winner != null && testGame.winner != null) {
|
||||
expect(game.winner!.id, testGame.winner!.id);
|
||||
expect(game.winner!.name, testGame.winner!.name);
|
||||
expect(game.winner!.createdAt, testGame.winner!.createdAt);
|
||||
} else {
|
||||
expect(match.winner, testMatch.winner);
|
||||
expect(game.winner, testGame.winner);
|
||||
}
|
||||
|
||||
// Group-Checks
|
||||
if (testMatch.group != null) {
|
||||
expect(match.group!.id, testMatch.group!.id);
|
||||
expect(match.group!.name, testMatch.group!.name);
|
||||
expect(match.group!.createdAt, testMatch.group!.createdAt);
|
||||
if (testGame.group != null) {
|
||||
expect(game.group!.id, testGame.group!.id);
|
||||
expect(game.group!.name, testGame.group!.name);
|
||||
expect(game.group!.createdAt, testGame.group!.createdAt);
|
||||
|
||||
// Group Members-Checks
|
||||
expect(match.group!.members.length, testMatch.group!.members.length);
|
||||
for (int i = 0; i < testMatch.group!.members.length; i++) {
|
||||
expect(match.group!.members[i].id, testMatch.group!.members[i].id);
|
||||
expect(game.group!.members.length, testGame.group!.members.length);
|
||||
for (int i = 0; i < testGame.group!.members.length; i++) {
|
||||
expect(game.group!.members[i].id, testGame.group!.members[i].id);
|
||||
expect(
|
||||
match.group!.members[i].name,
|
||||
testMatch.group!.members[i].name,
|
||||
game.group!.members[i].name,
|
||||
testGame.group!.members[i].name,
|
||||
);
|
||||
expect(
|
||||
match.group!.members[i].createdAt,
|
||||
testMatch.group!.members[i].createdAt,
|
||||
game.group!.members[i].createdAt,
|
||||
testGame.group!.members[i].createdAt,
|
||||
);
|
||||
}
|
||||
} else {
|
||||
expect(match.group, null);
|
||||
expect(game.group, null);
|
||||
}
|
||||
|
||||
// Players-Checks
|
||||
if (testMatch.players != null) {
|
||||
expect(match.players!.length, testMatch.players!.length);
|
||||
for (int i = 0; i < testMatch.players!.length; i++) {
|
||||
expect(match.players![i].id, testMatch.players![i].id);
|
||||
expect(match.players![i].name, testMatch.players![i].name);
|
||||
expect(
|
||||
match.players![i].createdAt,
|
||||
testMatch.players![i].createdAt,
|
||||
);
|
||||
if (testGame.players != null) {
|
||||
expect(game.players!.length, testGame.players!.length);
|
||||
for (int i = 0; i < testGame.players!.length; i++) {
|
||||
expect(game.players![i].id, testGame.players![i].id);
|
||||
expect(game.players![i].name, testGame.players![i].name);
|
||||
expect(game.players![i].createdAt, testGame.players![i].createdAt);
|
||||
}
|
||||
} else {
|
||||
expect(match.players, null);
|
||||
expect(game.players, null);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
test('Adding the same match twice does not create duplicates', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
test('Adding the same game twice does not create duplicates', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
final gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 1);
|
||||
});
|
||||
|
||||
test('Match existence check works correctly', () async {
|
||||
var matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
test('Game existence check works correctly', () async {
|
||||
var gameExists = await database.gameDao.gameExists(gameId: testGame1.id);
|
||||
expect(gameExists, false);
|
||||
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
gameExists = await database.gameDao.gameExists(gameId: testGame1.id);
|
||||
expect(gameExists, true);
|
||||
});
|
||||
|
||||
test('Deleting a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final gameDeleted = await database.gameDao.deleteGame(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
expect(gameDeleted, true);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
matchExists = await database.matchDao.matchExists(matchId: testMatch1.id);
|
||||
expect(matchExists, true);
|
||||
});
|
||||
|
||||
test('Deleting a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
|
||||
final matchDeleted = await database.matchDao.deleteMatch(
|
||||
matchId: testMatch1.id,
|
||||
final gameExists = await database.gameDao.gameExists(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(matchDeleted, true);
|
||||
|
||||
final matchExists = await database.matchDao.matchExists(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(matchExists, false);
|
||||
expect(gameExists, false);
|
||||
});
|
||||
|
||||
test('Getting the match count works correctly', () async {
|
||||
var matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
test('Getting the game count works correctly', () async {
|
||||
var gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 0);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 1);
|
||||
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
await database.gameDao.addGame(game: testGame2);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 2);
|
||||
gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 2);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch1.id);
|
||||
await database.gameDao.deleteGame(gameId: testGame1.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 1);
|
||||
gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 1);
|
||||
|
||||
await database.matchDao.deleteMatch(matchId: testMatch2.id);
|
||||
await database.gameDao.deleteGame(gameId: testGame2.id);
|
||||
|
||||
matchCount = await database.matchDao.getMatchCount();
|
||||
expect(matchCount, 0);
|
||||
gameCount = await database.gameDao.getGameCount();
|
||||
expect(gameCount, 0);
|
||||
});
|
||||
|
||||
test('Checking if match has winner works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
test('Checking if game has winner works correclty', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
await database.gameDao.addGame(game: testGameOnlyGroup);
|
||||
|
||||
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch1.id);
|
||||
var hasWinner = await database.gameDao.hasWinner(gameId: testGame1.id);
|
||||
expect(hasWinner, true);
|
||||
|
||||
hasWinner = await database.matchDao.hasWinner(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
hasWinner = await database.gameDao.hasWinner(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
);
|
||||
expect(hasWinner, false);
|
||||
});
|
||||
|
||||
test('Fetching the winner of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
test('Fetching the winner of a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
|
||||
final winner = await database.gameDao.getWinner(gameId: testGame1.id);
|
||||
if (winner == null) {
|
||||
fail('Winner is null');
|
||||
} else {
|
||||
expect(winner.id, testMatch1.winner!.id);
|
||||
expect(winner.name, testMatch1.winner!.name);
|
||||
expect(winner.createdAt, testMatch1.winner!.createdAt);
|
||||
expect(winner.id, testGame1.winner!.id);
|
||||
expect(winner.name, testGame1.winner!.name);
|
||||
expect(winner.createdAt, testGame1.winner!.createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the winner of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
test('Updating the winner of a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
|
||||
final winner = await database.gameDao.getWinner(gameId: testGame1.id);
|
||||
if (winner == null) {
|
||||
fail('Winner is null');
|
||||
} else {
|
||||
expect(winner.id, testMatch1.winner!.id);
|
||||
expect(winner.name, testMatch1.winner!.name);
|
||||
expect(winner.createdAt, testMatch1.winner!.createdAt);
|
||||
expect(winner.id, testGame1.winner!.id);
|
||||
expect(winner.name, testGame1.winner!.name);
|
||||
expect(winner.createdAt, testGame1.winner!.createdAt);
|
||||
expect(winner.id, testPlayer4.id);
|
||||
expect(winner.id != testPlayer5.id, true);
|
||||
}
|
||||
|
||||
await database.matchDao.setWinner(
|
||||
matchId: testMatch1.id,
|
||||
await database.gameDao.setWinner(
|
||||
gameId: testGame1.id,
|
||||
winnerId: testPlayer5.id,
|
||||
);
|
||||
|
||||
final newWinner = await database.matchDao.getWinner(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
final newWinner = await database.gameDao.getWinner(gameId: testGame1.id);
|
||||
|
||||
if (newWinner == null) {
|
||||
fail('New winner is null');
|
||||
@@ -322,41 +292,39 @@ void main() {
|
||||
});
|
||||
|
||||
test('Removing a winner works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch2);
|
||||
await database.gameDao.addGame(game: testGame2);
|
||||
|
||||
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
|
||||
var hasWinner = await database.gameDao.hasWinner(gameId: testGame2.id);
|
||||
expect(hasWinner, true);
|
||||
|
||||
await database.matchDao.removeWinner(matchId: testMatch2.id);
|
||||
await database.gameDao.removeWinner(gameId: testGame2.id);
|
||||
|
||||
hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
|
||||
hasWinner = await database.gameDao.hasWinner(gameId: testGame2.id);
|
||||
expect(hasWinner, false);
|
||||
|
||||
final removedWinner = await database.matchDao.getWinner(
|
||||
matchId: testMatch2.id,
|
||||
final removedWinner = await database.gameDao.getWinner(
|
||||
gameId: testGame2.id,
|
||||
);
|
||||
|
||||
expect(removedWinner, null);
|
||||
});
|
||||
|
||||
test('Renaming a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatch1);
|
||||
test('Renaming a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGame1);
|
||||
|
||||
var fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
var fetchedGame = await database.gameDao.getGameById(
|
||||
gameId: testGame1.id,
|
||||
);
|
||||
expect(fetchedMatch.name, testMatch1.name);
|
||||
expect(fetchedGame.name, testGame1.name);
|
||||
|
||||
const newName = 'Updated Match Name';
|
||||
await database.matchDao.updateMatchName(
|
||||
matchId: testMatch1.id,
|
||||
const newName = 'Updated Game Name';
|
||||
await database.gameDao.updateGameName(
|
||||
gameId: testGame1.id,
|
||||
newName: newName,
|
||||
);
|
||||
|
||||
fetchedMatch = await database.matchDao.getMatchById(
|
||||
matchId: testMatch1.id,
|
||||
);
|
||||
expect(fetchedMatch.name, newName);
|
||||
fetchedGame = await database.gameDao.getGameById(gameId: testGame1.id);
|
||||
expect(fetchedGame.name, newName);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -1,10 +1,10 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNotNull;
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
@@ -16,12 +16,12 @@ void main() {
|
||||
late Player testPlayer5;
|
||||
late Group testGroup1;
|
||||
late Group testGroup2;
|
||||
late Match testMatchWithGroup;
|
||||
late Match testMatchWithPlayers;
|
||||
late Game testgameWithGroup;
|
||||
late Game testgameWithPlayers;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
setUp(() {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
@@ -44,94 +44,81 @@ void main() {
|
||||
name: 'Test Group',
|
||||
members: [testPlayer3, testPlayer2],
|
||||
);
|
||||
testMatchWithPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
testgameWithPlayers = Game(
|
||||
name: 'Test Game with Players',
|
||||
players: [testPlayer4, testPlayer5],
|
||||
);
|
||||
testMatchWithGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testGroup1,
|
||||
);
|
||||
testgameWithGroup = Game(name: 'Test Game with Group', group: testGroup1);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
group('Group-Match Tests', () {
|
||||
test('matchHasGroup() has group works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithPlayers);
|
||||
group('Group-Game Tests', () {
|
||||
test('Game has group works correctly', () async {
|
||||
await database.gameDao.addGame(game: testgameWithPlayers);
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
|
||||
var matchHasGroup = await database.groupMatchDao.matchHasGroup(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
var gameHasGroup = await database.groupGameDao.gameHasGroup(
|
||||
gameId: testgameWithPlayers.id,
|
||||
);
|
||||
|
||||
expect(matchHasGroup, false);
|
||||
expect(gameHasGroup, false);
|
||||
|
||||
await database.groupMatchDao.addGroupToMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
await database.groupGameDao.addGroupToGame(
|
||||
gameId: testgameWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
|
||||
matchHasGroup = await database.groupMatchDao.matchHasGroup(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
gameHasGroup = await database.groupGameDao.gameHasGroup(
|
||||
gameId: testgameWithPlayers.id,
|
||||
);
|
||||
|
||||
expect(matchHasGroup, true);
|
||||
expect(gameHasGroup, true);
|
||||
});
|
||||
|
||||
test('Adding a group to a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithPlayers);
|
||||
test('Adding a group to a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testgameWithPlayers);
|
||||
await database.groupDao.addGroup(group: testGroup1);
|
||||
await database.groupMatchDao.addGroupToMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
await database.groupGameDao.addGroupToGame(
|
||||
gameId: testgameWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
|
||||
var groupAdded = await database.groupMatchDao.isGroupInMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
var groupAdded = await database.groupGameDao.isGroupInGame(
|
||||
gameId: testgameWithPlayers.id,
|
||||
groupId: testGroup1.id,
|
||||
);
|
||||
expect(groupAdded, true);
|
||||
|
||||
groupAdded = await database.groupMatchDao.isGroupInMatch(
|
||||
matchId: testMatchWithPlayers.id,
|
||||
groupAdded = await database.groupGameDao.isGroupInGame(
|
||||
gameId: testgameWithPlayers.id,
|
||||
groupId: '',
|
||||
);
|
||||
expect(groupAdded, false);
|
||||
});
|
||||
|
||||
test('Removing group from match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
test('Removing group from game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testgameWithGroup);
|
||||
|
||||
final groupToRemove = testMatchWithGroup.group!;
|
||||
final groupToRemove = testgameWithGroup.group!;
|
||||
|
||||
final removed = await database.groupMatchDao.removeGroupFromMatch(
|
||||
final removed = await database.groupGameDao.removeGroupFromGame(
|
||||
groupId: groupToRemove.id,
|
||||
matchId: testMatchWithGroup.id,
|
||||
gameId: testgameWithGroup.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatchWithGroup.id,
|
||||
final result = await database.gameDao.getGameById(
|
||||
gameId: testgameWithGroup.id,
|
||||
);
|
||||
expect(result.group, null);
|
||||
});
|
||||
|
||||
test('Retrieving group of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
final group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
test('Retrieving group of a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testgameWithGroup);
|
||||
final group = await database.groupGameDao.getGroupOfGame(
|
||||
gameId: testgameWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
@@ -149,11 +136,11 @@ void main() {
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the group of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchWithGroup);
|
||||
test('Updating the group of a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testgameWithGroup);
|
||||
|
||||
var group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
var group = await database.groupGameDao.getGroupOfGame(
|
||||
gameId: testgameWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
@@ -166,13 +153,13 @@ void main() {
|
||||
}
|
||||
|
||||
await database.groupDao.addGroup(group: testGroup2);
|
||||
await database.groupMatchDao.updateGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
await database.groupGameDao.updateGroupOfGame(
|
||||
gameId: testgameWithGroup.id,
|
||||
newGroupId: testGroup2.id,
|
||||
);
|
||||
|
||||
group = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: testMatchWithGroup.id,
|
||||
group = await database.groupGameDao.getGroupOfGame(
|
||||
gameId: testgameWithGroup.id,
|
||||
);
|
||||
|
||||
if (group == null) {
|
||||
@@ -189,33 +176,5 @@ void main() {
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
test('Adding the same group to seperate matches works correctly', () async {
|
||||
final match1 = Match(name: 'Match 1', group: testGroup1);
|
||||
final match2 = Match(name: 'Match 2', group: testGroup1);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
database.matchDao.addMatch(match: match2),
|
||||
]);
|
||||
|
||||
final group1 = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: match1.id,
|
||||
);
|
||||
final group2 = await database.groupMatchDao.getGroupOfMatch(
|
||||
matchId: match2.id,
|
||||
);
|
||||
|
||||
expect(group1, isNotNull);
|
||||
expect(group2, isNotNull);
|
||||
|
||||
final groups = [group1!, group2!];
|
||||
for (final group in groups) {
|
||||
expect(group.members.length, testGroup1.members.length);
|
||||
expect(group.id, testGroup1.id);
|
||||
expect(group.name, testGroup1.name);
|
||||
expect(group.createdAt, testGroup1.createdAt);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
183
test/db_tests/player_game_test.dart
Normal file
183
test/db_tests/player_game_test.dart
Normal file
@@ -0,0 +1,183 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart';
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/game.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Player testPlayer6;
|
||||
late Group testgroup;
|
||||
late Game testGameOnlyGroup;
|
||||
late Game testGameOnlyPlayers;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testPlayer6 = Player(name: 'Frank');
|
||||
testgroup = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testGameOnlyGroup = Game(name: 'Test Game with Group', group: testgroup);
|
||||
testGameOnlyPlayers = Game(
|
||||
name: 'Test Game with Players',
|
||||
players: [testPlayer4, testPlayer5, testPlayer6],
|
||||
);
|
||||
});
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Player-Game Tests', () {
|
||||
test('Game has player works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGameOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
var gameHasPlayers = await database.playerGameDao.gameHasPlayers(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
);
|
||||
|
||||
expect(gameHasPlayers, false);
|
||||
|
||||
await database.playerGameDao.addPlayerToGame(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
gameHasPlayers = await database.playerGameDao.gameHasPlayers(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
);
|
||||
|
||||
expect(gameHasPlayers, true);
|
||||
});
|
||||
|
||||
test('Adding a player to a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGameOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer5);
|
||||
await database.playerGameDao.addPlayerToGame(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
playerId: testPlayer5.id,
|
||||
);
|
||||
|
||||
var playerAdded = await database.playerGameDao.isPlayerInGame(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
playerId: testPlayer5.id,
|
||||
);
|
||||
|
||||
expect(playerAdded, true);
|
||||
|
||||
playerAdded = await database.playerGameDao.isPlayerInGame(
|
||||
gameId: testGameOnlyGroup.id,
|
||||
playerId: '',
|
||||
);
|
||||
|
||||
expect(playerAdded, false);
|
||||
});
|
||||
|
||||
test('Removing player from game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGameOnlyPlayers);
|
||||
|
||||
final playerToRemove = testGameOnlyPlayers.players![0];
|
||||
|
||||
final removed = await database.playerGameDao.removePlayerFromGame(
|
||||
playerId: playerToRemove.id,
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
final result = await database.gameDao.getGameById(
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
);
|
||||
expect(result.players!.length, testGameOnlyPlayers.players!.length - 1);
|
||||
|
||||
final playerExists = result.players!.any(
|
||||
(p) => p.id == playerToRemove.id,
|
||||
);
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
test('Retrieving players of a game works correctly', () async {
|
||||
await database.gameDao.addGame(game: testGameOnlyPlayers);
|
||||
final players = await database.playerGameDao.getPlayersOfGame(
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (players == null) {
|
||||
fail('Players should not be null');
|
||||
}
|
||||
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
expect(players[i].id, testGameOnlyPlayers.players![i].id);
|
||||
expect(players[i].name, testGameOnlyPlayers.players![i].name);
|
||||
expect(players[i].createdAt, testGameOnlyPlayers.players![i].createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the games players works coreclty', () async {
|
||||
await database.gameDao.addGame(game: testGameOnlyPlayers);
|
||||
|
||||
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
|
||||
await database.playerDao.addPlayersAsList(players: newPlayers);
|
||||
|
||||
// First, remove all existing players
|
||||
final existingPlayers = await database.playerGameDao.getPlayersOfGame(
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (existingPlayers == null || existingPlayers.isEmpty) {
|
||||
fail('Existing players should not be null or empty');
|
||||
}
|
||||
|
||||
await database.playerGameDao.updatePlayersFromGame(
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
newPlayer: newPlayers,
|
||||
);
|
||||
|
||||
final updatedPlayers = await database.playerGameDao.getPlayersOfGame(
|
||||
gameId: testGameOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (updatedPlayers == null) {
|
||||
fail('Updated players should not be null');
|
||||
}
|
||||
|
||||
expect(updatedPlayers.length, newPlayers.length);
|
||||
|
||||
/// Create a map of new players for easy lookup
|
||||
final testPlayers = {for (var p in newPlayers) p.id: p};
|
||||
|
||||
/// Verify each updated player matches the new players
|
||||
for (final player in updatedPlayers) {
|
||||
final testPlayer = testPlayers[player.id]!;
|
||||
|
||||
expect(player.id, testPlayer.id);
|
||||
expect(player.name, testPlayer.name);
|
||||
expect(player.createdAt, testPlayer.createdAt);
|
||||
}
|
||||
});
|
||||
});
|
||||
}
|
||||
@@ -1,237 +0,0 @@
|
||||
import 'package:clock/clock.dart';
|
||||
import 'package:drift/drift.dart' hide isNotNull;
|
||||
import 'package:drift/native.dart';
|
||||
import 'package:flutter_test/flutter_test.dart';
|
||||
import 'package:game_tracker/data/db/database.dart';
|
||||
import 'package:game_tracker/data/dto/group.dart';
|
||||
import 'package:game_tracker/data/dto/match.dart';
|
||||
import 'package:game_tracker/data/dto/player.dart';
|
||||
|
||||
void main() {
|
||||
late AppDatabase database;
|
||||
late Player testPlayer1;
|
||||
late Player testPlayer2;
|
||||
late Player testPlayer3;
|
||||
late Player testPlayer4;
|
||||
late Player testPlayer5;
|
||||
late Player testPlayer6;
|
||||
late Group testgroup;
|
||||
late Match testMatchOnlyGroup;
|
||||
late Match testMatchOnlyPlayers;
|
||||
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
|
||||
final fakeClock = Clock(() => fixedDate);
|
||||
|
||||
setUp(() async {
|
||||
database = AppDatabase(
|
||||
DatabaseConnection(
|
||||
NativeDatabase.memory(),
|
||||
// Recommended for widget tests to avoid test errors.
|
||||
closeStreamsSynchronously: true,
|
||||
),
|
||||
);
|
||||
|
||||
withClock(fakeClock, () {
|
||||
testPlayer1 = Player(name: 'Alice');
|
||||
testPlayer2 = Player(name: 'Bob');
|
||||
testPlayer3 = Player(name: 'Charlie');
|
||||
testPlayer4 = Player(name: 'Diana');
|
||||
testPlayer5 = Player(name: 'Eve');
|
||||
testPlayer6 = Player(name: 'Frank');
|
||||
testgroup = Group(
|
||||
name: 'Test Group',
|
||||
members: [testPlayer1, testPlayer2, testPlayer3],
|
||||
);
|
||||
testMatchOnlyGroup = Match(
|
||||
name: 'Test Match with Group',
|
||||
group: testgroup,
|
||||
);
|
||||
testMatchOnlyPlayers = Match(
|
||||
name: 'Test Match with Players',
|
||||
players: [testPlayer4, testPlayer5, testPlayer6],
|
||||
);
|
||||
});
|
||||
await database.playerDao.addPlayersAsList(
|
||||
players: [
|
||||
testPlayer1,
|
||||
testPlayer2,
|
||||
testPlayer3,
|
||||
testPlayer4,
|
||||
testPlayer5,
|
||||
testPlayer6,
|
||||
],
|
||||
);
|
||||
await database.groupDao.addGroup(group: testgroup);
|
||||
});
|
||||
tearDown(() async {
|
||||
await database.close();
|
||||
});
|
||||
|
||||
group('Player-Match Tests', () {
|
||||
test('Match has player works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer1);
|
||||
|
||||
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
);
|
||||
|
||||
expect(matchHasPlayers, false);
|
||||
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer1.id,
|
||||
);
|
||||
|
||||
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
);
|
||||
|
||||
expect(matchHasPlayers, true);
|
||||
});
|
||||
|
||||
test('Adding a player to a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyGroup);
|
||||
await database.playerDao.addPlayer(player: testPlayer5);
|
||||
await database.playerMatchDao.addPlayerToMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer5.id,
|
||||
);
|
||||
|
||||
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: testPlayer5.id,
|
||||
);
|
||||
|
||||
expect(playerAdded, true);
|
||||
|
||||
playerAdded = await database.playerMatchDao.isPlayerInMatch(
|
||||
matchId: testMatchOnlyGroup.id,
|
||||
playerId: '',
|
||||
);
|
||||
|
||||
expect(playerAdded, false);
|
||||
});
|
||||
|
||||
test('Removing player from match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final playerToRemove = testMatchOnlyPlayers.players![0];
|
||||
|
||||
final removed = await database.playerMatchDao.removePlayerFromMatch(
|
||||
playerId: playerToRemove.id,
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(removed, true);
|
||||
|
||||
final result = await database.matchDao.getMatchById(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
expect(result.players!.length, testMatchOnlyPlayers.players!.length - 1);
|
||||
|
||||
final playerExists = result.players!.any(
|
||||
(p) => p.id == playerToRemove.id,
|
||||
);
|
||||
expect(playerExists, false);
|
||||
});
|
||||
|
||||
test('Retrieving players of a match works correctly', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
final players = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (players == null) {
|
||||
fail('Players should not be null');
|
||||
}
|
||||
|
||||
for (int i = 0; i < players.length; i++) {
|
||||
expect(players[i].id, testMatchOnlyPlayers.players![i].id);
|
||||
expect(players[i].name, testMatchOnlyPlayers.players![i].name);
|
||||
expect(
|
||||
players[i].createdAt,
|
||||
testMatchOnlyPlayers.players![i].createdAt,
|
||||
);
|
||||
}
|
||||
});
|
||||
|
||||
test('Updating the match players works coreclty', () async {
|
||||
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
|
||||
|
||||
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
|
||||
await database.playerDao.addPlayersAsList(players: newPlayers);
|
||||
|
||||
// First, remove all existing players
|
||||
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (existingPlayers == null || existingPlayers.isEmpty) {
|
||||
fail('Existing players should not be null or empty');
|
||||
}
|
||||
|
||||
await database.playerMatchDao.updatePlayersFromMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
newPlayer: newPlayers,
|
||||
);
|
||||
|
||||
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: testMatchOnlyPlayers.id,
|
||||
);
|
||||
|
||||
if (updatedPlayers == null) {
|
||||
fail('Updated players should not be null');
|
||||
}
|
||||
|
||||
expect(updatedPlayers.length, newPlayers.length);
|
||||
|
||||
/// Create a map of new players for easy lookup
|
||||
final testPlayers = {for (var p in newPlayers) p.id: p};
|
||||
|
||||
/// Verify each updated player matches the new players
|
||||
for (final player in updatedPlayers) {
|
||||
final testPlayer = testPlayers[player.id]!;
|
||||
|
||||
expect(player.id, testPlayer.id);
|
||||
expect(player.name, testPlayer.name);
|
||||
expect(player.createdAt, testPlayer.createdAt);
|
||||
}
|
||||
});
|
||||
|
||||
test(
|
||||
'Adding the same player to seperate matches works correctly',
|
||||
() async {
|
||||
final playersList = [testPlayer1, testPlayer2, testPlayer3];
|
||||
final match1 = Match(name: 'Match 1', players: playersList);
|
||||
final match2 = Match(name: 'Match 2', players: playersList);
|
||||
|
||||
await Future.wait([
|
||||
database.matchDao.addMatch(match: match1),
|
||||
database.matchDao.addMatch(match: match2),
|
||||
]);
|
||||
|
||||
final players1 = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: match1.id,
|
||||
);
|
||||
final players2 = await database.playerMatchDao.getPlayersOfMatch(
|
||||
matchId: match2.id,
|
||||
);
|
||||
|
||||
expect(players1, isNotNull);
|
||||
expect(players2, isNotNull);
|
||||
|
||||
expect(
|
||||
players1!.map((p) => p.id).toList(),
|
||||
equals(players2!.map((p) => p.id).toList()),
|
||||
);
|
||||
expect(
|
||||
players1.map((p) => p.name).toList(),
|
||||
equals(players2.map((p) => p.name).toList()),
|
||||
);
|
||||
expect(
|
||||
players1.map((p) => p.createdAt).toList(),
|
||||
equals(players2.map((p) => p.createdAt).toList()),
|
||||
);
|
||||
},
|
||||
);
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user