5 Commits

Author SHA1 Message Date
7732c6ceb9 remove futurebuilder from match view and refactor
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2025-12-23 23:17:27 +01:00
a747d91c5d refactor group loading into reusable method loadGroups and call it after adding a group 2025-12-23 23:16:57 +01:00
06a9c0cd84 remove futurebuilder from player selection and refactor 2025-12-23 22:59:01 +01:00
9ad5c4ad6f remove futurebuilder from groups view and refactor 2025-12-23 22:58:49 +01:00
9b3d61e5b0 remove futurebuilder from playerselection and refactor 2025-12-23 22:36:11 +01:00
3 changed files with 132 additions and 188 deletions

View File

@@ -19,15 +19,15 @@ class GroupsView extends StatefulWidget {
}
class _GroupsViewState extends State<GroupsView> {
late Future<List<Group>> _allGroupsFuture;
late final AppDatabase db;
late List<Group> loadedGroups;
bool isLoading = true;
final player = Player(name: 'Skeleton Player');
late final List<Group> skeletonData = List.filled(
List<Group> groups = List.filled(
7,
Group(
name: 'Skeleton Match',
members: [player, player, player, player, player, player],
name: 'Skeleton Group',
members: List.filled(6, Player(name: 'Skeleton Player')),
),
);
@@ -35,10 +35,7 @@ class _GroupsViewState extends State<GroupsView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = Future.wait([
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Group>);
loadGroups();
}
@override
@@ -48,50 +45,30 @@ class _GroupsViewState extends State<GroupsView> {
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Group>>(
future: _allGroupsFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Group data couldn\'t\nbe loaded',
),
AppSkeleton(
enabled: isLoading,
child: Visibility(
visible: groups.isNotEmpty,
replacement: const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet',
),
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == groups.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Group> groups =
isLoading ? skeletonData : (snapshot.data ?? [])
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == groups.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
return GroupTile(group: groups[index]);
},
),
);
return GroupTile(group: groups[index]);
},
),
),
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
@@ -108,7 +85,7 @@ class _GroupsViewState extends State<GroupsView> {
),
);
setState(() {
_allGroupsFuture = db.groupDao.getAllGroups();
loadGroups();
});
},
),
@@ -117,4 +94,18 @@ class _GroupsViewState extends State<GroupsView> {
),
);
}
void loadGroups() {
Future.wait([
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
loadedGroups = results[0] as List<Group>;
setState(() {
groups = loadedGroups
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
});
isLoading = false;
});
}
}

View File

@@ -24,16 +24,16 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
late Future<List<Match>> _gameListFuture;
late final AppDatabase db;
bool isLoading = true;
late final List<Match> skeletonData = List.filled(
List<Match> matches = List.filled(
4,
Match(
name: 'Skeleton Gamename',
group: Group(
name: 'Groupname',
members: List.generate(5, (index) => Player(name: 'Player')),
members: List.filled(5, Player(name: 'Player')),
),
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
@@ -44,10 +44,7 @@ class _MatchViewState extends State<MatchView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Match>);
loadGames();
}
@override
@@ -57,67 +54,44 @@ class _MatchViewState extends State<MatchView> {
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Match>>(
future: _gameListFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Match>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Game data could not be loaded',
),
AppSkeleton(
enabled: isLoading,
child: Visibility(
visible: matches.isNotEmpty,
replacement: const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Info',
message: 'No games created yet',
),
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == matches.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Info',
message: 'No games created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Match> matches =
(isLoading ? skeletonData : (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: matches.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == matches.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
);
}
return GameHistoryTile(
onTap: () async {
Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => GameResultView(
match: matches[index],
onWinnerChanged: refreshGameList,
),
),
);
},
match: matches[index],
);
},
),
return GameHistoryTile(
onTap: () async {
Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => GameResultView(
match: matches[index],
onWinnerChanged: loadGames,
),
),
);
},
match: matches[index],
);
},
),
),
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
@@ -129,7 +103,7 @@ class _MatchViewState extends State<MatchView> {
context,
MaterialPageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: refreshGameList),
CreateMatchView(onWinnerChanged: loadGames),
),
);
},
@@ -140,9 +114,17 @@ class _MatchViewState extends State<MatchView> {
);
}
void refreshGameList() {
setState(() {
_gameListFuture = db.matchDao.getAllMatches();
void loadGames() {
Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
final loadedMatches = results[0] as List<Match>;
matches = loadedMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
isLoading = false;
});
});
}
}

View File

@@ -30,6 +30,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
List<Player> selectedPlayers = [];
List<Player> suggestedPlayers = [];
List<Player> allPlayers = [];
bool isLoading = true;
late final TextEditingController _searchBarController =
TextEditingController();
late final AppDatabase db;
@@ -43,6 +44,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
suggestedPlayers = skeletonData;
loadPlayerList();
}
@@ -51,7 +53,6 @@ class _PlayerSelectionState extends State<PlayerSelection> {
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
suggestedPlayers = skeletonData;
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided, use that list.
@@ -77,6 +78,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
suggestedPlayers = [...loadedPlayers];
}
});
isLoading = false;
});
}
@@ -163,75 +165,44 @@ class _PlayerSelectionState extends State<PlayerSelection> {
style: TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
const SizedBox(height: 10),
FutureBuilder(
future: _allPlayersFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Player>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Player data couldn\'t\nbe loaded.',
),
/*
*/
Expanded(
child: AppSkeleton(
enabled: isLoading,
child: Visibility(
visible: suggestedPlayers.isNotEmpty,
replacement: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: allPlayers.isEmpty
? 'No players created yet.'
: (selectedPlayers.length == allPlayers.length)
? 'No more players to add.'
: 'No players found with that name.',
),
child: ListView.builder(
itemCount: suggestedPlayers.length,
itemBuilder: (BuildContext context, int index) {
return TextIconListTile(
text: suggestedPlayers[index].name,
onPressed: () {
setState(() {
if (!selectedPlayers.contains(
suggestedPlayers[index],
)) {
selectedPlayers.add(suggestedPlayers[index]);
widget.onChanged([...selectedPlayers]);
suggestedPlayers.remove(suggestedPlayers[index]);
}
});
},
);
}
bool doneLoading =
snapshot.connectionState == ConnectionState.done;
bool snapshotDataEmpty =
!snapshot.hasData || snapshot.data!.isEmpty;
if (doneLoading &&
(snapshotDataEmpty && allPlayers.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No players created yet.',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
return Expanded(
child: AppSkeleton(
enabled: isLoading,
child: Visibility(
visible:
(suggestedPlayers.isEmpty && allPlayers.isNotEmpty),
replacement: ListView.builder(
itemCount: suggestedPlayers.length,
itemBuilder: (BuildContext context, int index) {
return TextIconListTile(
text: suggestedPlayers[index].name,
onPressed: () {
setState(() {
if (!selectedPlayers.contains(
suggestedPlayers[index],
)) {
selectedPlayers.add(
suggestedPlayers[index],
);
widget.onChanged([...selectedPlayers]);
suggestedPlayers.remove(
suggestedPlayers[index],
);
}
});
},
);
},
),
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: (selectedPlayers.length == allPlayers.length)
? 'No more players to add.'
: 'No players found with that name.',
),
),
),
);
},
},
),
),
),
),
],
),