Merge pull request 'Navbar Anpassen' (#9) from enhancement/8-tabbar-angleichen into development
Reviewed-on: #9
This commit was merged in pull request #9.
This commit is contained in:
@@ -5,6 +5,7 @@ import 'package:game_tracker/presentation/views/main_menu/groups_view.dart';
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import 'package:game_tracker/presentation/views/main_menu/home_view.dart';
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import 'package:game_tracker/presentation/views/main_menu/settings_view.dart';
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import 'package:game_tracker/presentation/views/main_menu/statistics_view.dart';
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import 'package:game_tracker/presentation/widgets/navbar_item.dart';
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class CustomNavigationBar extends StatefulWidget {
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const CustomNavigationBar({super.key});
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@@ -53,54 +54,51 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
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backgroundColor: CustomTheme.backgroundColor,
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body: tabs[currentIndex],
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extendBody: true,
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floatingActionButton: FloatingActionButton(
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shape: const CircleBorder(),
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backgroundColor: CustomTheme.primaryColor,
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onPressed: () {},
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child: const Icon(Icons.add),
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),
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floatingActionButtonLocation: FloatingActionButtonLocation.centerDocked,
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bottomNavigationBar: BottomAppBar(
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padding: const EdgeInsets.symmetric(horizontal: 10),
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elevation: 10,
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height: 60,
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color: CustomTheme.primaryColor,
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shape: const CircularNotchedRectangle(),
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notchMargin: 5,
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child: Row(
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mainAxisSize: MainAxisSize.max,
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mainAxisAlignment: MainAxisAlignment.spaceBetween,
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children: <Widget>[
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IconButton(
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icon: Icon(
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Icons.home,
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color: currentIndex == 0 ? Colors.white : Colors.black,
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bottomNavigationBar: Padding(
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padding: const EdgeInsets.only(left: 12.0, right: 12.0, bottom: 8.0),
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child: Material(
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elevation: 10,
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borderRadius: BorderRadius.circular(24),
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color: CustomTheme.primaryColor,
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child: ClipRRect(
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borderRadius: BorderRadius.circular(24),
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child: SizedBox(
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height: 60,
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceAround,
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children: <Widget>[
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NavbarItem(
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index: 0,
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isSelected: currentIndex == 0,
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icon: Icons.home_rounded,
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label: 'Home',
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onTabTapped: onTabTapped,
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),
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NavbarItem(
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index: 1,
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isSelected: currentIndex == 1,
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icon: Icons.gamepad_rounded,
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label: 'Games',
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onTabTapped: onTabTapped,
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),
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NavbarItem(
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index: 2,
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isSelected: currentIndex == 2,
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icon: Icons.group_rounded,
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label: 'Groups',
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onTabTapped: onTabTapped,
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),
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NavbarItem(
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index: 3,
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isSelected: currentIndex == 3,
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icon: Icons.bar_chart_rounded,
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label: 'Stats',
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onTabTapped: onTabTapped,
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),
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],
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),
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onPressed: () => onTabTapped(0),
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),
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IconButton(
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icon: Icon(
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Icons.history,
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color: currentIndex == 1 ? Colors.white : Colors.black,
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),
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onPressed: () => onTabTapped(1),
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),
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const SizedBox(width: 40),
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IconButton(
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icon: Icon(
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Icons.groups,
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color: currentIndex == 2 ? Colors.white : Colors.black,
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),
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onPressed: () => onTabTapped(2),
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),
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IconButton(
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icon: Icon(
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Icons.bar_chart,
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color: currentIndex == 3 ? Colors.white : Colors.black,
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),
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onPressed: () => onTabTapped(3),
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),
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],
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),
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),
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),
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);
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57
lib/presentation/widgets/navbar_item.dart
Normal file
57
lib/presentation/widgets/navbar_item.dart
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@@ -0,0 +1,57 @@
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import 'package:flutter/material.dart';
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class NavbarItem extends StatefulWidget {
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final int index;
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final bool isSelected;
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final IconData icon;
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final String label;
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final Function(int) onTabTapped;
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const NavbarItem({
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super.key,
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required this.index,
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required this.isSelected,
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required this.icon,
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required this.label,
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required this.onTabTapped,
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});
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@override
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State<NavbarItem> createState() => _NavbarItemState();
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}
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class _NavbarItemState extends State<NavbarItem> {
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@override
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Widget build(BuildContext context) {
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return Expanded(
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child: GestureDetector(
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onTap: () => widget.onTabTapped(widget.index),
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behavior: HitTestBehavior.opaque,
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child: Padding(
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padding: const EdgeInsets.symmetric(vertical: 5.0),
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child: Column(
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mainAxisSize: MainAxisSize.min,
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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Icon(
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widget.icon,
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color: widget.isSelected ? Colors.white : Colors.black,
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),
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const SizedBox(height: 4),
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Text(
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widget.label,
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style: TextStyle(
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color: widget.isSelected ? Colors.white : Colors.black,
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fontSize: 12,
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fontWeight: widget.isSelected
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? FontWeight.bold
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: FontWeight.normal,
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),
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),
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],
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),
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),
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),
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);
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}
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}
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