23 Commits

Author SHA1 Message Date
13c88cb958 Updated licenses [skip ci] 2026-03-09 20:32:00 +00:00
6e4375e459 Updated version number [skip ci] 2026-03-09 20:31:22 +00:00
59d1efb4fb Merge pull request 'Bearbeiten und Löschen von Gruppen' (#148) from feature/118-bearbeiten-und-löschen-von-gruppen into development
All checks were successful
Push Pipeline / test (push) Successful in 38s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Successful in 34s
Push Pipeline / format (push) Successful in 52s
Push Pipeline / build (push) Successful in 5m8s
Reviewed-on: #148
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2026-03-09 20:30:38 +00:00
611033b5cd Moved getGroupMatches + Tests
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-09 21:27:05 +01:00
4e98dcde41 remove nullable from match name
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-09 21:13:20 +01:00
a304d9adf7 change getGroupMatches 2026-03-09 21:13:08 +01:00
23d00c64ab fix comments
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 40s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-09 21:00:13 +01:00
4726d170a1 update dependencies in pubspec.yaml for build_runner and drift_dev
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-09 15:29:26 +01:00
3fe421676c update onDelete behavior for groupId in match_table to set null 2026-03-09 15:29:18 +01:00
b0b039875a add callback & implement deleteObsoleteMatchGroupRelations func 2026-03-09 15:29:03 +01:00
840faab024 add statistics reload and fix wrong best player calculation 2026-03-09 15:28:37 +01:00
6c50eaefc7 Add deleteMatchGroup method & tests 2026-03-09 15:27:15 +01:00
4f91130cb5 Merge remote-tracking branch 'origin/feature/118-bearbeiten-und-löschen-von-gruppen' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-08 15:10:37 +01:00
2214ea8e7d Refactor group creation and editing logic into separate methods 2026-03-08 15:10:31 +01:00
5b7ef4051d Merge remote-tracking branch 'origin/feature/118-bearbeiten-und-löschen-von-gruppen' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-08 12:22:57 +01:00
e3c39521a0 Merge remote-tracking branch 'origin/feature/118-bearbeiten-und-löschen-von-gruppen' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-08 11:27:38 +01:00
b83719f16d Refactor group saving logic into a separate method 2026-03-08 11:27:18 +01:00
de0344d63d Added game fix 2026-03-08 11:10:06 +01:00
4ae1432943 excluded license file from linter rules
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 47s
2026-03-08 11:07:13 +01:00
feb2b756bd Merge branch 'development' into feature/118-bearbeiten-und-löschen-von-gruppen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Failing after 45s
2026-03-08 08:39:24 +00:00
bfad74db22 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 45s
Pull Request Pipeline / test (pull_request) Successful in 40s
# Conflicts:
#	lib/presentation/views/main_menu/group_view/create_group_view.dart
2026-03-08 09:29:06 +01:00
8e20fe1034 fix dart analysis issues
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-03-07 23:34:43 +01:00
81aad9280c Merge dev & implement db
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Failing after 44s
2026-03-07 23:33:25 +01:00
34 changed files with 613 additions and 1525 deletions

View File

@@ -1,9 +1,5 @@
include: package:flutter_lints/flutter.yaml
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart
linter:
rules:
avoid_print: false
@@ -15,4 +11,8 @@ linter:
prefer_const_literals_to_create_immutables: true
unnecessary_const: true
lines_longer_than_80_chars: false
constant_identifier_names: false
constant_identifier_names: false
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart

View File

@@ -1,4 +1,4 @@
import 'package:flutter/material.dart';
import 'package:flutter/cupertino.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
@@ -20,51 +20,6 @@ String translateRulesetToString(Ruleset ruleset, BuildContext context) {
}
}
/// Translates a [GameColor] enum value to its corresponding localized string.
String translateGameColorToString(GameColor color, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (color) {
case GameColor.red:
return loc.color_red;
case GameColor.blue:
return loc.color_blue;
case GameColor.green:
return loc.color_green;
case GameColor.yellow:
return loc.color_yellow;
case GameColor.purple:
return loc.color_purple;
case GameColor.orange:
return loc.color_orange;
case GameColor.pink:
return loc.color_pink;
case GameColor.teal:
return loc.color_teal;
}
}
/// Returns the [Color] object corresponding to a [GameColor] enum value.
Color getColorFromGameColor(GameColor color) {
switch (color) {
case GameColor.red:
return Colors.red;
case GameColor.blue:
return Colors.blue;
case GameColor.green:
return Colors.green;
case GameColor.yellow:
return Colors.yellow;
case GameColor.purple:
return Colors.purple;
case GameColor.orange:
return Colors.orange;
case GameColor.pink:
return Colors.pink;
case GameColor.teal:
return Colors.teal;
}
}
/// Counts how many players in the match are not part of the group
/// Returns the count as a string, or an empty string if there is no group
String getExtraPlayerCount(Match match) {

View File

@@ -19,7 +19,4 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

View File

@@ -1,13 +1,14 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
part 'group_dao.g.dart';
@DriftAccessor(tables: [GroupTable, PlayerGroupTable])
@DriftAccessor(tables: [GroupTable, PlayerGroupTable, MatchTable])
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupDao(super.db);
@@ -205,8 +206,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -235,10 +234,13 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceGroupPlayers({
/// Returns `true` if the group exists and players were replaced, `false` otherwise.
Future<bool> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
if (!await groupExists(groupId: groupId)) return false;
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
@@ -270,5 +272,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
),
);
});
return true;
}
}

View File

@@ -8,4 +8,6 @@ mixin _$GroupDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$PlayerGroupTableTable get playerGroupTable =>
attachedDatabase.playerGroupTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
}

View File

@@ -268,6 +268,34 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return count ?? 0;
}
/// Retrieves all matches associated with the given [groupId].
/// Queries the database directly, filtering by [groupId].
Future<List<Match>> getGroupMatches({required String groupId}) async {
final query = select(matchTable)..where((m) => m.groupId.equals(groupId));
final rows = await query.get();
return Future.wait(
rows.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
final group = await db.groupDao.getGroupById(groupId: groupId);
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final winner = await db.matchDao.getWinner(matchId: row.id);
return Match(
id: row.id,
name: row.name ?? '',
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
winner: winner,
);
}),
);
}
/// Checks if a match with the given [matchId] exists in the database.
/// Returns `true` if the match exists, otherwise `false`.
Future<bool> matchExists({required String matchId}) async {
@@ -338,6 +366,17 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Removes the group association of the match with the given [matchId].
/// Sets the groupId to null.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeMatchGroup({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(groupId: Value(null)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({

View File

@@ -1123,7 +1123,7 @@ class $MatchTableTable extends MatchTable
type: DriftSqlType.string,
requiredDuringInsert: false,
defaultConstraints: GeneratedColumn.constraintIsAlways(
'REFERENCES group_table (id) ON DELETE CASCADE',
'REFERENCES group_table (id) ON DELETE SET NULL',
),
);
static const VerificationMeta _nameMeta = const VerificationMeta('name');
@@ -2780,7 +2780,7 @@ abstract class _$AppDatabase extends GeneratedDatabase {
'group_table',
limitUpdateKind: UpdateKind.delete,
),
result: [TableUpdate('match_table', kind: UpdateKind.delete)],
result: [TableUpdate('match_table', kind: UpdateKind.update)],
),
WritePropagation(
on: TableUpdateQuery.onTableName(

View File

@@ -7,13 +7,15 @@ class MatchTable extends Table {
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
// Nullable if there is no group associated with the match
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()();
TextColumn get name => text().nullable()();
// onDelete: If a group gets deleted, groupId in the match gets set to null
TextColumn get groupId => text()
.references(GroupTable, #id, onDelete: KeyAction.setNull)
.nullable()();
TextColumn get name => text()();
TextColumn get notes => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();
@override
Set<Column<Object>> get primaryKey => {id};
}
}

View File

@@ -1,6 +1,6 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:uuid/uuid.dart';
import 'package:tallee/core/enums.dart';
class Game {
final String id;
@@ -18,11 +18,10 @@ class Game {
required this.ruleset,
String? description,
required this.color,
String? icon,
required this.icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '',
icon = icon ?? '';
description = description ?? '';
@override
String toString() {
@@ -50,3 +49,4 @@ class Game {
'icon': icon,
};
}

View File

@@ -27,8 +27,8 @@ class Match {
String? notes,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
@override
String toString() {
@@ -38,21 +38,14 @@ class Match {
/// Creates a Match instance from a JSON object (ID references format).
/// Related objects are reconstructed from IDs by the DataTransferService.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
endedAt = json['endedAt'] != null
? DateTime.parse(json['endedAt'])
: null,
name = json['name'],
game = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
endedAt = json['endedAt'] != null ? DateTime.parse(json['endedAt']) : null,
name = json['name'],
game = Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
/// Converts the Match instance to a JSON object using normalized format (ID references only).
Map<String, dynamic> toJson() => {

View File

@@ -9,9 +9,7 @@
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"choose_color": "Farbe wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -26,15 +24,10 @@
"delete_all_data": "Alle Daten löschen",
"delete_group": "Diese Gruppe löschen",
"delete_match": "Spiel löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"edit_match": "Gruppe bearbeiten",
"enter_results": "Ergebnisse eintragen",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
@@ -113,14 +106,5 @@
"winner": "Gewinner:in",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um",
"color_red": "Rot",
"color_blue": "Blau",
"color_green": "Grün",
"color_yellow": "Gelb",
"color_purple": "Lila",
"color_orange": "Orange",
"color_pink": "Rosa",
"color_teal": "Türkis",
"color": "Farbe"
"yesterday_at": "Gestern um"
}

View File

@@ -27,15 +27,9 @@
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@choose_color": {
"description": "Label for choosing a color"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -77,21 +71,12 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Confirmation dialog for deleting a group"
},
"@delete_match": {
"description": "Button text to delete a match"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button & Appbar label for editing a group"
},
@@ -104,9 +89,6 @@
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_deleting_game": {
"description": "Error message when game deletion fails"
},
"@error_deleting_group": {
"description": "Error message when group deletion fails"
},
@@ -343,9 +325,6 @@
"@yesterday_at": {
"description": "Date format for yesterday"
},
"@color": {
"description": "Color label"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
@@ -355,9 +334,7 @@
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"choose_color": "Choose Color",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -370,16 +347,12 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"delete_match": "Delete Match",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"edit_match": "Edit Match",
"enter_results": "Enter Results",
"error_creating_group": "Error while creating group, please try again",
"error_deleting_game": "Error while deleting game, please try again",
"error_deleting_group": "Error while deleting group, please try again",
"error_editing_group": "Error while editing group, please try again",
"error_reading_file": "Error reading file",
@@ -457,14 +430,5 @@
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at",
"color_red": "Red",
"color_blue": "Blue",
"color_green": "Green",
"color_yellow": "Yellow",
"color_purple": "Purple",
"color_orange": "Orange",
"color_pink": "Pink",
"color_teal": "Teal",
"color": "Color"
"yesterday_at": "Yesterday at"
}

View File

@@ -98,18 +98,6 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -164,24 +152,12 @@ abstract class AppLocalizations {
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Label for choosing a color
///
/// In en, this message translates to:
/// **'Choose Color'**
String get choose_color;
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -254,12 +230,6 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Confirmation dialog for deleting a group
///
/// In en, this message translates to:
@@ -296,12 +266,6 @@ abstract class AppLocalizations {
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when game deletion fails
///
/// In en, this message translates to:
/// **'Error while deleting game, please try again'**
String get error_deleting_game;
/// Error message when group deletion fails
///
/// In en, this message translates to:
@@ -769,60 +733,6 @@ abstract class AppLocalizations {
/// In en, this message translates to:
/// **'Yesterday at'**
String get yesterday_at;
/// No description provided for @color_red.
///
/// In en, this message translates to:
/// **'Red'**
String get color_red;
/// No description provided for @color_blue.
///
/// In en, this message translates to:
/// **'Blue'**
String get color_blue;
/// No description provided for @color_green.
///
/// In en, this message translates to:
/// **'Green'**
String get color_green;
/// No description provided for @color_yellow.
///
/// In en, this message translates to:
/// **'Yellow'**
String get color_yellow;
/// No description provided for @color_purple.
///
/// In en, this message translates to:
/// **'Purple'**
String get color_purple;
/// No description provided for @color_orange.
///
/// In en, this message translates to:
/// **'Orange'**
String get color_orange;
/// No description provided for @color_pink.
///
/// In en, this message translates to:
/// **'Pink'**
String get color_pink;
/// No description provided for @color_teal.
///
/// In en, this message translates to:
/// **'Teal'**
String get color_teal;
/// Color label
///
/// In en, this message translates to:
/// **'Color'**
String get color;
}
class _AppLocalizationsDelegate

View File

@@ -8,12 +8,6 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -41,17 +35,11 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String get choose_color => 'Farbe wählen';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -91,10 +79,7 @@ class AppLocalizationsDe extends AppLocalizations {
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';
String get delete_group => 'Diese Gruppe löschen';
@override
String get delete_match => 'Spiel löschen';
@@ -112,10 +97,6 @@ class AppLocalizationsDe extends AppLocalizations {
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String get error_deleting_game =>
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
@override
String get error_deleting_group =>
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
@@ -362,31 +343,4 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get yesterday_at => 'Gestern um';
@override
String get color_red => 'Rot';
@override
String get color_blue => 'Blau';
@override
String get color_green => 'Grün';
@override
String get color_yellow => 'Gelb';
@override
String get color_purple => 'Lila';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Rosa';
@override
String get color_teal => 'Türkis';
@override
String get color => 'Farbe';
}

View File

@@ -8,12 +8,6 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -41,17 +35,11 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get choose_ruleset => 'Choose Ruleset';
@override
String get choose_color => 'Choose Color';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -90,9 +78,6 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';
@@ -112,10 +97,6 @@ class AppLocalizationsEn extends AppLocalizations {
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_deleting_game =>
'Error while deleting game, please try again';
@override
String get error_deleting_group =>
'Error while deleting group, please try again';
@@ -361,31 +342,4 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get yesterday_at => 'Yesterday at';
@override
String get color_red => 'Red';
@override
String get color_blue => 'Blue';
@override
String get color_green => 'Green';
@override
String get color_yellow => 'Yellow';
@override
String get color_purple => 'Purple';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Pink';
@override
String get color_teal => 'Teal';
@override
String get color => 'Color';
}

View File

@@ -1,5 +1,6 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
@@ -11,11 +12,13 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
class CreateGroupView extends StatefulWidget {
const CreateGroupView({super.key, this.groupToEdit});
const CreateGroupView({super.key, this.groupToEdit, this.onMembersChanged});
/// The group to edit, if any
final Group? groupToEdit;
final VoidCallback? onMembersChanged;
@override
State<CreateGroupView> createState() => _CreateGroupViewState();
}
@@ -69,49 +72,6 @@ class _CreateGroupViewState extends State<CreateGroupView> {
title: Text(
widget.groupToEdit == null ? loc.create_new_group : loc.edit_group,
),
actions: widget.groupToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.groupToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: Text(loc.delete_group),
content: Text(loc.this_cannot_be_undone),
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.groupDao.deleteGroup(
groupId: widget.groupToEdit!.id,
);
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_group);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
@@ -122,6 +82,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
maxLength: Constants.MAX_GROUP_NAME_LENGTH,
),
),
Expanded(
@@ -144,42 +105,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
(_groupNameController.text.isEmpty ||
(selectedPlayers.length < 2))
? null
: () async {
late Group? updatedGroup;
late bool success;
if (widget.groupToEdit == null) {
success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
} else {
updatedGroup = Group(
id: widget.groupToEdit!.id,
name: _groupNameController.text.trim(),
description: '',
members: selectedPlayers,
);
//TODO: Implement group editing in database
/*
success = await db.groupDao.updateGroup(
group: updatedGroup,
);
*/
success = true;
}
if (!context.mounted) return;
if (success) {
Navigator.pop(context, updatedGroup);
} else {
showSnackbar(
message: widget.groupToEdit == null
? loc.error_creating_group
: loc.error_editing_group,
);
}
},
: _saveGroup,
),
const SizedBox(height: 20),
],
@@ -189,6 +115,104 @@ class _CreateGroupViewState extends State<CreateGroupView> {
);
}
/// Saves the group by creating a new one or updating the existing one,
/// depending on whether the widget is in edit mode.
Future<void> _saveGroup() async {
final loc = AppLocalizations.of(context);
late bool success;
Group? updatedGroup;
if (widget.groupToEdit == null) {
success = await _createGroup();
} else {
final result = await _editGroup();
success = result.$1;
updatedGroup = result.$2;
}
if (!mounted) return;
if (success) {
Navigator.pop(context, updatedGroup);
} else {
showSnackbar(
message: widget.groupToEdit == null
? loc.error_creating_group
: loc.error_editing_group,
);
}
}
/// Handles creating a new group and returns whether the operation was successful.
Future<bool> _createGroup() async {
final groupName = _groupNameController.text.trim();
final success = await db.groupDao.addGroup(
group: Group(name: groupName, description: '', members: selectedPlayers),
);
return success;
}
/// Handles editing an existing group and returns a tuple of
/// (success, updatedGroup).
Future<(bool, Group?)> _editGroup() async {
final groupName = _groupNameController.text.trim();
Group? updatedGroup = Group(
id: widget.groupToEdit!.id,
name: groupName,
description: '',
members: selectedPlayers,
);
bool successfullNameChange = true;
bool successfullMemberChange = true;
if (widget.groupToEdit!.name != groupName) {
successfullNameChange = await db.groupDao.updateGroupName(
groupId: widget.groupToEdit!.id,
newName: groupName,
);
}
if (widget.groupToEdit!.members != selectedPlayers) {
successfullMemberChange = await db.groupDao.replaceGroupPlayers(
groupId: widget.groupToEdit!.id,
newPlayers: selectedPlayers,
);
await deleteObsoleteMatchGroupRelations();
widget.onMembersChanged?.call();
}
final success = successfullNameChange && successfullMemberChange;
return (success, updatedGroup);
}
/// Removes the group association from matches that no longer belong to the edited group.
///
/// After updating the group's members, matches that were previously linked to
/// this group but don't have any of the newly selected players are considered
/// obsolete. For each such match, the group association is removed by setting
/// its [groupId] to null.
Future<void> deleteObsoleteMatchGroupRelations() async {
final groupMatches = await db.matchDao.getGroupMatches(
groupId: widget.groupToEdit!.id,
);
final selectedPlayerIds = selectedPlayers.map((p) => p.id).toSet();
final relationshipsToDelete = groupMatches.where((match) {
return !match.players.any(
(player) => selectedPlayerIds.contains(player.id),
);
}).toList();
for (var match in relationshipsToDelete) {
await db.matchDao.removeMatchGroup(matchId: match.id);
}
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.

View File

@@ -191,7 +191,12 @@ class _GroupDetailViewState extends State<GroupDetailView> {
context,
adaptivePageRoute(
builder: (context) {
return CreateGroupView(groupToEdit: _group);
return CreateGroupView(
groupToEdit: _group,
onMembersChanged: () {
_loadStatistics();
},
);
},
),
);
@@ -242,10 +247,8 @@ class _GroupDetailViewState extends State<GroupDetailView> {
/// Loads statistics for this group
Future<void> _loadStatistics() async {
final matches = await db.matchDao.getAllMatches();
final groupMatches = matches
.where((match) => match.group?.id == _group.id)
.toList();
isLoading = true;
final groupMatches = await db.matchDao.getGroupMatches(groupId: _group.id);
setState(() {
totalMatches = groupMatches.length;
@@ -260,7 +263,9 @@ class _GroupDetailViewState extends State<GroupDetailView> {
// Count wins for each player
for (var match in matches) {
if (match.winner != null) {
if (match.winner != null &&
_group.members.any((m) => m.id == match.winner?.id)) {
print(match.winner);
bestPlayerCounts.update(
match.winner!,
(value) => value + 1,

View File

@@ -42,12 +42,7 @@ class _HomeViewState extends State<HomeView> {
2,
Match(
name: 'Skeleton Match',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
game: Game(name: '', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
group: Group(
name: 'Skeleton Group',
description: '',
@@ -109,9 +104,7 @@ class _HomeViewState extends State<HomeView> {
if (recentMatches.isNotEmpty)
for (Match match in recentMatches)
Padding(
padding: const EdgeInsets.symmetric(
vertical: 6.0,
),
padding: const EdgeInsets.symmetric(vertical: 6.0),
child: MatchTile(
compact: true,
width: constraints.maxWidth * 0.9,
@@ -120,8 +113,7 @@ class _HomeViewState extends State<HomeView> {
await Navigator.of(context).push(
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) =>
MatchResultView(match: match),
builder: (context) => MatchResultView(match: match),
),
);
await updatedWinnerInRecentMatches(match.id);
@@ -129,10 +121,7 @@ class _HomeViewState extends State<HomeView> {
),
)
else
Center(
heightFactor: 5,
child: Text(loc.no_recent_matches_available),
),
Center(heightFactor: 5, child: Text(loc.no_recent_matches_available)),
],
),
),
@@ -148,40 +137,22 @@ class _HomeViewState extends State<HomeView> {
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
QuickCreateButton(text: 'Category 1', onPressed: () {}),
QuickCreateButton(text: 'Category 2', onPressed: () {}),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
QuickCreateButton(text: 'Category 3', onPressed: () {}),
QuickCreateButton(text: 'Category 4', onPressed: () {}),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
QuickCreateButton(text: 'Category 5', onPressed: () {}),
QuickCreateButton(text: 'Category 6', onPressed: () {}),
],
),
],
@@ -210,11 +181,9 @@ class _HomeViewState extends State<HomeView> {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
recentMatches = (loadedRecentMatches..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (mounted) {
setState(() {
isLoading = false;

View File

@@ -1,33 +1,26 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
/// - [games]: The list of available games
/// - [initialSelectedGameId]: The id of the initially selected game
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
/// - [games]: A list of tuples containing the game name, description and ruleset
/// - [initialGameIndex]: The index of the initially selected game
const ChooseGameView({
super.key,
required this.games,
required this.initialSelectedGameId,
this.onGamesUpdated,
required this.initialGameIndex,
});
/// A list of tuples containing the game name, description and ruleset
final List<Game> games;
final List<(String, String, Ruleset)> games;
/// The index of the initially selected game
final String initialSelectedGameId;
/// Optional callback invoked when the games are updated
final VoidCallback? onGamesUpdated;
final int initialGameIndex;
@override
State<ChooseGameView> createState() => _ChooseGameViewState();
@@ -37,18 +30,12 @@ class _ChooseGameViewState extends State<ChooseGameView> {
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game id
late String selectedGameId;
/// Games filtered according to the current search query
late List<Game> filteredGames;
/// Currently selected game index
late int selectedGameIndex;
@override
void initState() {
selectedGameId = widget.initialSelectedGameId;
// Start with all games visible
filteredGames = List<Game>.from(widget.games);
selectedGameIndex = widget.initialGameIndex;
super.initState();
}
@@ -62,32 +49,9 @@ class _ChooseGameViewState extends State<ChooseGameView> {
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedGameId);
Navigator.of(context).pop(selectedGameIndex);
},
),
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
setState(() {
widget.games.insert(0, result.game);
});
_refreshFromSource();
}
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -98,7 +62,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
if (didPop) {
return;
}
Navigator.of(context).pop(selectedGameId);
Navigator.of(context).pop(selectedGameIndex);
},
child: Column(
children: [
@@ -107,63 +71,30 @@ class _ChooseGameViewState extends State<ChooseGameView> {
child: CustomSearchBar(
controller: searchBarController,
hintText: loc.game_name,
onChanged: (value) {
_applySearchFilter(value);
},
),
),
const SizedBox(height: 5),
Expanded(
child: ListView.builder(
itemCount: filteredGames.length,
itemCount: widget.games.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return TitleDescriptionListTile(
title: game.name,
description: game.description,
badgeText: translateRulesetToString(game.ruleset, context),
isHighlighted: selectedGameId == game.id,
onTap: () async {
title: widget.games[index].$1,
description: widget.games[index].$2,
badgeText: translateRulesetToString(
widget.games[index].$3,
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
setState(() {
if (selectedGameId == game.id) {
selectedGameId = '';
if (selectedGameIndex == index) {
selectedGameIndex = -1;
} else {
selectedGameId = game.id;
selectedGameIndex = index;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
widget.games.removeAt(originalIndex);
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
},
);
},
),
@@ -173,28 +104,4 @@ class _ChooseGameViewState extends State<ChooseGameView> {
),
);
}
/// Applies the search filter to the games list based on [query].
void _applySearchFilter(String query) {
final q = query.toLowerCase().trim();
if (q.isEmpty) {
setState(() {
filteredGames = List<Game>.from(widget.games);
});
return;
}
setState(() {
filteredGames = widget.games.where((game) {
final name = game.name.toLowerCase();
final description = game.description.toLowerCase();
return name.contains(q) || description.contains(q);
}).toList();
});
}
/// Re-applies the current filter after the underlying games list changed.
void _refreshFromSource() {
_applySearchFilter(searchBarController.text);
}
}

View File

@@ -18,13 +18,9 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a match.
class CreateMatchView extends StatefulWidget {
/// Constructor for `CreateMatchView`.
///
/// [onWinnerChanged] is an optional callback invoked when the winner is changed.
/// [matchToEdit] is an optional match to prefill the fields.
/// [onMatchUpdated] is an optional callback invoked when the match is updated.
/// A view that allows creating a new match
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
const CreateMatchView({
super.key,
this.onWinnerChanged,
@@ -32,49 +28,45 @@ class CreateMatchView extends StatefulWidget {
this.onMatchUpdated,
});
/// Optional callback invoked when the winner is changed.
/// Optional callback invoked when the winner is changed
final VoidCallback? onWinnerChanged;
/// Optional callback invoked when the match is updated.
/// Optional callback invoked when the match is updated
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields.
/// An optional match to prefill the fields
final Match? matchToEdit;
@override
State<CreateMatchView> createState() => _CreateMatchViewState();
}
/// The state class for `CreateMatchView`, managing the UI and logic for creating or editing a match.
class _CreateMatchViewState extends State<CreateMatchView> {
/// The database instance for accessing match data.
late final AppDatabase db;
/// Controller for the match name input field.
/// Controller for the match name input field
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field.
/// Hint text for the match name input field
String? hintText;
/// List of all games from the database.
List<Game> gamesList = [];
/// List of all groups from the database.
/// List of all groups from the database
List<Group> groupsList = [];
/// List of all players from the database.
/// List of all players from the database
List<Player> playerList = [];
/// The currently selected group.
/// The currently selected group
Group? selectedGroup;
/// The currently selected game.
Game? selectedGame;
/// The index of the currently selected game in [games] to mark it in
/// the [ChooseGameView]
int selectedGameIndex = -1;
/// The currently selected players.
/// The currently selected players
List<Player> selectedPlayers = [];
/// GlobalKey for ScaffoldMessenger to show snackbars.
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
@override
@@ -86,18 +78,14 @@ class _CreateMatchViewState extends State<CreateMatchView> {
db = Provider.of<AppDatabase>(context, listen: false);
// Load games, groups, and players from the database.
Future.wait([
db.gameDao.getAllGames(),
db.groupDao.getAllGroups(),
db.playerDao.getAllPlayers(),
]).then((result) async {
gamesList = result[0] as List<Game>;
gamesList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
groupsList = result[1] as List<Group>;
playerList = result[2] as List<Player>;
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
// If a match is provided, prefill the fields.
// If a match is provided, prefill the fields
if (widget.matchToEdit != null) {
prefillMatchDetails();
}
@@ -117,6 +105,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
hintText ??= loc.match_name;
}
List<(String, String, Ruleset)> games = [
('Example Game 1', 'This is a description', Ruleset.lowestScore),
('Example Game 2', '', Ruleset.singleWinner),
];
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
@@ -137,7 +130,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
// Match name input field.
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
@@ -146,48 +138,38 @@ class _CreateMatchViewState extends State<CreateMatchView> {
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
),
),
// Game selection tile.
ChooseTile(
title: loc.game,
trailingText: selectedGame == null
trailingText: selectedGameIndex == -1
? loc.none
: selectedGame!.name,
: games[selectedGameIndex].$1,
onPressed: () async {
final String? selectedGameId = await Navigator.of(context)
.push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: gamesList,
initialSelectedGameId: selectedGame?.id ?? '',
onGamesUpdated: loadGames,
),
),
);
try {
selectedGame = gamesList.firstWhere(
(g) => g.id == selectedGameId,
);
} catch (_) {
selectedGame = null;
}
selectedGameIndex = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
),
),
);
setState(() {
if (selectedGame != null) {
hintText = selectedGame!.name;
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
} else {
hintText = loc.match_name;
}
});
},
),
// Group selection tile.
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
// Remove all players from the previously selected group from
// the selected players list, in case the user deselects the
// group or selects a different group.
selectedPlayers.removeWhere(
(player) =>
selectedGroup?.members.any(
@@ -214,7 +196,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
},
),
// Player selection widget.
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
@@ -227,7 +208,6 @@ class _CreateMatchViewState extends State<CreateMatchView> {
},
),
),
// Create or save button.
CustomWidthButton(
text: buttonText,
sizeRelativeToWidth: 0.95,
@@ -249,16 +229,16 @@ class _CreateMatchViewState extends State<CreateMatchView> {
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected.
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers.length > 1) && selectedGame != null);
(selectedPlayers.length > 1) && selectedGameIndex != -1);
}
/// Handles navigation when the create or save button is pressed.
///
/// If a match is being edited, updates the match in the database.
/// Otherwise, creates a new match and navigates to the MatchResultView.
// If a match was provided to the view, it updates the match in the database
// and navigates back to the previous screen.
// If no match was provided, it creates a new match in the database and
// navigates to the MatchResultView for the newly created match.
void buttonNavigation(BuildContext context) async {
if (widget.matchToEdit != null) {
await updateMatch();
@@ -283,8 +263,12 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}
}
/// Updates the existing match in the database.
/// Updates attributes of the existing match in the database based on the
/// changes made in the edit view.
Future<void> updateMatch() async {
//TODO: Remove when Games implemented
final tempGame = await getTemporaryGame();
final updatedMatch = Match(
id: widget.matchToEdit!.id,
name: _matchNameController.text.isEmpty
@@ -292,7 +276,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
game: tempGame,
winner: widget.matchToEdit!.winner,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
@@ -313,13 +297,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
);
}
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
await db.matchDao.updateMatchGame(
matchId: widget.matchToEdit!.id,
gameId: updatedMatch.game.id,
);
}
// Add players who are in updatedMatch but not in the original match
for (var player in updatedMatch.players) {
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.addPlayerToMatch(
@@ -329,6 +307,7 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}
}
// Remove players who are in the original match but not in updatedMatch
for (var player in widget.matchToEdit!.players) {
if (!updatedMatch.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.removePlayerFromMatch(
@@ -344,8 +323,11 @@ class _CreateMatchViewState extends State<CreateMatchView> {
widget.onMatchUpdated?.call(updatedMatch);
}
/// Creates a new match and adds it to the database.
// Creates a new match and adds it to the database.
// Returns the created match.
Future<Match> createMatch() async {
final tempGame = await getTemporaryGame();
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
@@ -353,25 +335,43 @@ class _CreateMatchViewState extends State<CreateMatchView> {
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
game: tempGame,
);
await db.matchDao.addMatch(match: match);
return match;
}
/// Prefills the input fields if a match was provided to the view.
// TODO: Remove when games fully implemented
Future<Game> getTemporaryGame() async {
Game? game;
final selectedGame = games[selectedGameIndex];
game = Game(
name: selectedGame.$1,
description: selectedGame.$2,
ruleset: selectedGame.$3,
color: GameColor.blue,
icon: '',
);
await db.gameDao.addGame(game: game);
return game;
}
// If a match was provided to the view, this method prefills the input fields
void prefillMatchDetails() {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
selectedGame = match.game;
selectedGameIndex = 0;
if (match.group != null) {
selectedGroup = match.group;
}
}
/// Removes the group if none of its members are in the selected players list.
// If none of the selected players are from the currently selected group,
// the group is also deselected.
Future<void> removeGroupWhenNoMemberLeft() async {
if (selectedGroup == null) return;
@@ -384,13 +384,4 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
}
}
/// Loads all games from the database and updates the state.
Future<void> loadGames() async {
final result = await db.gameDao.getAllGames();
result.sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
gamesList = result;
});
}
}

View File

@@ -1,78 +0,0 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseColorView extends StatefulWidget {
/// A view that allows the user to choose a color from a list of available game colors
/// - [initialColor]: The initially selected color
const ChooseColorView({super.key, this.initialColor});
/// The initially selected color
final GameColor? initialColor;
@override
State<ChooseColorView> createState() => _ChooseColorViewState();
}
class _ChooseColorViewState extends State<ChooseColorView> {
/// Currently selected color
GameColor? selectedColor;
@override
void initState() {
selectedColor = widget.initialColor;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
const colors = GameColor.values;
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedColor);
},
),
title: Text(loc.choose_color),
),
body: PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) return;
Navigator.of(context).pop(selectedColor);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: colors.length,
itemBuilder: (BuildContext context, int index) {
final color = colors[index];
return TitleDescriptionListTile(
onTap: () {
setState(() {
if (selectedColor == color) {
selectedColor = null;
} else {
selectedColor = color;
}
});
},
title: translateGameColorToString(color, context),
description: '',
isHighlighted: selectedColor == color,
badgeText: ' ', //Breite für Color Badge
badgeColor: getColorFromGameColor(color),
);
},
),
),
);
}
}

View File

@@ -1,99 +0,0 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -1,351 +0,0 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a game.
/// - [gameToEdit] An optional game to prefill the fields
/// - [onGameChanged] Callback to invoke when the game is created or edited
class CreateGameView extends StatefulWidget {
const CreateGameView({
super.key,
this.gameToEdit,
required this.onGameChanged,
});
/// An optional game to prefill the fields
final Game? gameToEdit;
/// Callback to invoke when the game is created or edited
final VoidCallback onGameChanged;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
/// The database instance for accessing game data.
late final AppDatabase db;
/// The currently selected ruleset for the game.
Ruleset? selectedRuleset;
/// The index of the currently selected ruleset.
int selectedRulesetIndex = -1;
/// A list of available rulesets and their localized names.
late List<(Ruleset, String)> _rulesets;
/// The currently selected color for the game.
GameColor? selectedColor;
/// Controller for the game name input field.
final _gameNameController = TextEditingController();
/// Controller for the game description input field.
final _descriptionController = TextEditingController();
/// The ID of the currently selected group.
late String selectedGroupId;
/// A controller for the search bar input field.
final TextEditingController controller = TextEditingController();
/// A list of groups filtered based on the search query.
late final List<Group> filteredGroups;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = [
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
actions: widget.gameToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.gameToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: loc.delete_game,
content: loc.this_cannot_be_undone,
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.gameDao.deleteGame(
gameId: widget.gameToEdit!.id,
);
if (!context.mounted) return;
if (success) {
widget.onGameChanged.call();
Navigator.of(
context,
).pop((game: widget.gameToEdit, delete: true));
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_game);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex = result == null
? -1
: _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
ChooseTile(
title: loc.color,
trailingText: selectedColor == null
? loc.none
: translateGameColorToString(selectedColor!, context),
onPressed: () async {
final result = await Navigator.of(context).push<GameColor?>(
adaptivePageRoute(
builder: (context) =>
ChooseColorView(initialColor: selectedColor),
),
);
if (mounted) {
setState(() {
selectedColor = result;
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRulesetIndex != -1 &&
selectedColor != null
? () async {
Game newGame = Game(
name: _gameNameController.text.trim(),
description: _descriptionController.text.trim(),
ruleset: selectedRuleset!,
color: selectedColor!,
);
if (isEditing) {
await handleGameUpdate(newGame);
} else {
await handleGameCreation(newGame);
}
widget.onGameChanged.call();
if (context.mounted) {
Navigator.of(
context,
).pop((game: newGame, delete: false));
}
}
: null,
),
),
],
),
),
),
);
}
/// Handles updating an existing game in the database.
///
/// [newGame] The updated game object.
Future<void> handleGameUpdate(Game newGame) async {
final oldGame = widget.gameToEdit!;
if (oldGame.name != newGame.name) {
await db.gameDao.updateGameName(
gameId: oldGame.id,
newName: newGame.name,
);
}
if (oldGame.description != newGame.description) {
await db.gameDao.updateGameDescription(
gameId: oldGame.id,
newDescription: newGame.description,
);
}
if (oldGame.ruleset != newGame.ruleset) {
await db.gameDao.updateGameRuleset(
gameId: oldGame.id,
newRuleset: newGame.ruleset,
);
}
if (oldGame.color != newGame.color) {
await db.gameDao.updateGameColor(
gameId: oldGame.id,
newColor: newGame.color,
);
}
if (oldGame.icon != newGame.icon) {
await db.gameDao.updateGameIcon(
gameId: oldGame.id,
newIcon: newGame.icon,
);
}
}
/// Handles creating a new game in the database.
///
/// [newGame] The game object to be created.
Future<void> handleGameCreation(Game newGame) async {
await db.gameDao.addGame(game: newGame);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
}

View File

@@ -19,7 +19,7 @@ import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class MatchView extends StatefulWidget {
/// A view that displays a list of matches.
/// A view that displays a list of matches
const MatchView({super.key});
@override
@@ -27,14 +27,11 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
/// Database instance used to access match data.
late final AppDatabase db;
/// Indicates whether matches are currently being loaded.
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches.
/// initially filled with skeleton matches
List<Match> matches = List.filled(
4,
Match(
@@ -44,6 +41,7 @@ class _MatchViewState extends State<MatchView> {
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
icon: '',
),
group: Group(
name: 'Group name',

View File

@@ -36318,13 +36318,13 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.''',
);
/// sqlite3_flutter_libs 0.5.41
/// sqlite3_flutter_libs 0.5.42
const _sqlite3_flutter_libs = Package(
name: 'sqlite3_flutter_libs',
description: 'Flutter plugin to include native sqlite3 libraries with your app',
homepage: 'https://github.com/simolus3/sqlite3.dart/tree/v2/sqlite3_flutter_libs',
authors: [],
version: '0.5.41',
version: '0.5.42',
spdxIdentifiers: ['MIT'],
isMarkdown: false,
isSdk: false,
@@ -37796,12 +37796,12 @@ OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.''',
);
/// tallee 0.0.18+252
/// tallee 0.0.19+253
const _tallee = Package(
name: 'tallee',
description: 'Tracking App for Card Games',
authors: [],
version: '0.0.18+252',
version: '0.0.19+253',
spdxIdentifiers: ['LGPL-3.0'],
isMarkdown: false,
isSdk: false,

View File

@@ -8,18 +8,12 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -34,15 +28,6 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -50,14 +35,13 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
counterText: showCounterText ? null : '',
// Hides the character counter
counterText: '',
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),

View File

@@ -6,7 +6,6 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -14,8 +13,7 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onTap,
this.onLongPress,
this.onPressed,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -28,10 +26,7 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
final VoidCallback? onPressed;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -45,8 +40,7 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onTap,
onLongPress: onLongPress,
onTap: onPressed,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -40,39 +40,33 @@ class DataTransferService {
'players': players.map((p) => p.toJson()).toList(),
'games': games.map((g) => g.toJson()).toList(),
'groups': groups
.map(
(g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
},
)
.map((g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
})
.toList(),
'teams': teams
.map(
(t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
},
)
.map((t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
})
.toList(),
'matches': matches
.map(
(m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
},
)
.map((m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
})
.toList(),
};
@@ -85,9 +79,9 @@ class DataTransferService {
/// [jsonString] The JSON string to be exported.
/// [fileName] The desired name for the exported file (without extension).
static Future<ExportResult> exportData(
String jsonString,
String fileName,
) async {
String jsonString,
String fileName
) async {
try {
final bytes = Uint8List.fromList(utf8.encode(jsonString));
final path = await FilePicker.platform.saveFile(
@@ -100,6 +94,7 @@ class DataTransferService {
} else {
return ExportResult.success;
}
} catch (e, stack) {
print('[exportData] $e');
print(stack);
@@ -127,19 +122,13 @@ class DataTransferService {
final isValid = await _validateJsonSchema(jsonString);
if (!isValid) return ImportResult.invalidSchema;
final Map<String, dynamic> decoded =
json.decode(jsonString) as Map<String, dynamic>;
final Map<String, dynamic> decoded = json.decode(jsonString) as Map<String, dynamic>;
final List<dynamic> playersJson =
(decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson =
(decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson =
(decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson =
(decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson =
(decoded['matches'] as List<dynamic>?) ?? [];
final List<dynamic> playersJson = (decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson = (decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson = (decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson = (decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson = (decoded['matches'] as List<dynamic>?) ?? [];
// Import Players
final List<Player> importedPlayers = playersJson
@@ -162,8 +151,7 @@ class DataTransferService {
// Import Groups
final List<Group> importedGroups = groupsJson.map((g) {
final map = g as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
final members = memberIds
.map((id) => playerById[id])
@@ -186,8 +174,7 @@ class DataTransferService {
// Import Teams
final List<Team> importedTeams = teamsJson.map((t) {
final map = t as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final memberIds = (map['memberIds'] as List<dynamic>? ?? []).cast<String>();
final members = memberIds
.map((id) => playerById[id])
@@ -208,11 +195,8 @@ class DataTransferService {
final String gameId = map['gameId'] as String;
final String? groupId = map['groupId'] as String?;
final List<String> playerIds =
(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final DateTime? endedAt = map['endedAt'] != null
? DateTime.parse(map['endedAt'] as String)
: null;
final List<String> playerIds = (map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final DateTime? endedAt = map['endedAt'] != null ? DateTime.parse(map['endedAt'] as String) : null;
final game = gameById[gameId];
final group = (groupId == null) ? null : groupById[groupId];
@@ -224,14 +208,7 @@ class DataTransferService {
return Match(
id: map['id'] as String,
name: map['name'] as String,
game:
game ??
Game(
name: 'Unknown',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
game: game ?? Game(name: 'Unknown', ruleset: Ruleset.singleWinner, description: '', color: GameColor.blue, icon: ''),
group: group,
players: players,
createdAt: DateTime.parse(map['createdAt'] as String),
@@ -289,4 +266,4 @@ class DataTransferService {
return false;
}
}
}
}

View File

@@ -1,7 +1,7 @@
name: tallee
description: "Tracking App for Card Games"
publish_to: 'none'
version: 0.0.18+252
version: 0.0.19+253
environment:
sdk: ^3.8.1
@@ -31,9 +31,9 @@ dependencies:
dev_dependencies:
flutter_test:
sdk: flutter
build_runner: ^2.5.4
build_runner: ^2.7.0
dart_pubspec_licenses: ^3.0.14
drift_dev: ^2.27.0
drift_dev: ^2.29.0
flutter_lints: ^6.0.0
flutter:

View File

@@ -42,7 +42,7 @@ void main() {
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testGroup1 = Group(
name: 'Test Group 2',
name: 'Test Group 1',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
@@ -56,6 +56,7 @@ void main() {
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
icon: '',
);
testMatch1 = Match(
name: 'First Test Match',
@@ -306,5 +307,69 @@ void main() {
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer5.id);
});
test(
'removeMatchGroup removes group from match with existing group',
() async {
await database.matchDao.addMatch(match: testMatch1);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatch1.id,
);
expect(removed, isTrue);
final updatedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(updatedMatch.group, null);
expect(updatedMatch.game.id, testMatch1.game.id);
expect(updatedMatch.name, testMatch1.name);
expect(updatedMatch.notes, testMatch1.notes);
},
);
test(
'removeMatchGroup on match that already has no group still succeeds',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.matchDao.removeMatchGroup(
matchId: testMatchOnlyPlayers.id,
);
expect(removed, isTrue);
final updatedMatch = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(updatedMatch.group, null);
},
);
test('removeMatchGroup on non-existing match returns false', () async {
final removed = await database.matchDao.removeMatchGroup(
matchId: 'non-existing-id',
);
expect(removed, isFalse);
});
test('Fetching all matches related to a group', () async {
var matches = await database.matchDao.getGroupMatches(
groupId: 'non-existing-id',
);
expect(matches, isEmpty);
await database.matchDao.addMatch(match: testMatch1);
print(await database.matchDao.getAllMatches());
matches = await database.matchDao.getGroupMatches(groupId: testGroup1.id);
expect(matches, isNotEmpty);
final match = matches.first;
expect(match.id, testMatch1.id);
expect(match.group, isNotNull);
expect(match.group!.id, testGroup1.id);
});
});
}

View File

@@ -2,12 +2,12 @@ import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
import 'package:tallee/core/enums.dart';
void main() {
late AppDatabase database;
@@ -37,21 +37,20 @@ void main() {
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
testGame1 = Game(
name: 'Game 1',
ruleset: Ruleset.singleWinner,
description: 'Test game 1',
color: GameColor.blue,
testTeam1 = Team(
name: 'Team Alpha',
members: [testPlayer1, testPlayer2],
);
testGame2 = Game(
name: 'Game 2',
ruleset: Ruleset.highestScore,
description: 'Test game 2',
color: GameColor.red,
testTeam2 = Team(
name: 'Team Beta',
members: [testPlayer3, testPlayer4],
);
testTeam3 = Team(
name: 'Team Gamma',
members: [testPlayer1, testPlayer3],
);
testGame1 = Game(name: 'Game 1', ruleset: Ruleset.singleWinner, description: 'Test game 1', color: GameColor.blue, icon: '');
testGame2 = Game(name: 'Game 2', ruleset: Ruleset.highestScore, description: 'Test game 2', color: GameColor.red, icon: '');
});
await database.playerDao.addPlayersAsList(
@@ -66,6 +65,7 @@ void main() {
});
group('Team Tests', () {
// Verifies that a single team can be added and retrieved with all fields intact.
test('Adding and fetching a single team works correctly', () async {
final added = await database.teamDao.addTeam(team: testTeam1);
@@ -285,7 +285,10 @@ void main() {
test('Updating team name to empty string works', () async {
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: '',
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
@@ -347,7 +350,9 @@ void main() {
await database.matchDao.addMatch(match: match2);
// Add teams to database
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam3],
);
// Associate players with teams through match1
// testTeam1: player1, player2
@@ -415,11 +420,10 @@ void main() {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
});
expect(
allTeams.map((t) => t.id).toSet(),
{testTeam1.id, testTeam2.id, testTeam3.id},
);
});
// Verifies that teamExists returns false for deleted teams.
@@ -458,7 +462,9 @@ void main() {
// Verifies that addTeam after deleteAllTeams works correctly.
test('Adding team after deleteAllTeams works correctly', () async {
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2],
);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteAllTeams();
@@ -518,4 +524,4 @@ void main() {
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
});
}
}

View File

@@ -44,6 +44,7 @@ void main() {
ruleset: Ruleset.highestScore,
description: 'A board game about real estate',
color: GameColor.orange,
icon: '',
);
});
});
@@ -53,6 +54,7 @@ void main() {
});
group('Game Tests', () {
// Verifies that getAllGames returns an empty list when the database has no games.
test('getAllGames returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
@@ -104,7 +106,7 @@ void main() {
// Verifies that getGameById throws a StateError when the game doesn't exist.
test('getGameById throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
@@ -132,12 +134,7 @@ void main() {
// Verifies that a game with empty optional fields can be added and retrieved.
test('addGame handles game with null optional fields', () async {
final gameWithNulls = Game(
name: 'Simple Game',
ruleset: Ruleset.lowestScore,
description: 'A simple game',
color: GameColor.green,
);
final gameWithNulls = Game(name: 'Simple Game', ruleset: Ruleset.lowestScore, description: 'A simple game', color: GameColor.green, icon: '');
final result = await database.gameDao.addGame(game: gameWithNulls);
expect(result, true);
@@ -422,7 +419,9 @@ void main() {
// Verifies that getGameCount updates correctly after deleting a game.
test('getGameCount updates correctly after deletion', () async {
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2],
);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 2);
@@ -462,6 +461,7 @@ void main() {
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
icon: '',
);
await database.gameDao.addGame(game: specialGame);
@@ -478,6 +478,7 @@ void main() {
name: '',
ruleset: Ruleset.singleWinner,
description: '',
icon: '',
color: GameColor.red,
);
await database.gameDao.addGame(game: emptyGame);
@@ -499,6 +500,7 @@ void main() {
description: longString,
ruleset: Ruleset.multipleWinners,
color: GameColor.yellow,
icon: '',
);
await database.gameDao.addGame(game: longGame);

View File

@@ -48,12 +48,7 @@ void main() {
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
@@ -66,8 +61,14 @@ void main() {
players: [testPlayer4, testPlayer5, testPlayer6],
notes: '',
);
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam1 = Team(
name: 'Team Alpha',
members: [testPlayer1, testPlayer2],
);
testTeam2 = Team(
name: 'Team Beta',
members: [testPlayer3, testPlayer4],
);
});
await database.playerDao.addPlayersAsList(
players: [
@@ -87,6 +88,7 @@ void main() {
});
group('Player-Match Tests', () {
// Verifies that matchHasPlayers returns false initially and true after adding a player.
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
@@ -151,23 +153,26 @@ void main() {
);
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
final playerExists = result.players.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, false);
});
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players =
await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ??
[];
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ?? [];
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
expect(
players[i].createdAt,
testMatchOnlyPlayers.players[i].createdAt,
);
}
});
@@ -218,20 +223,10 @@ void main() {
// Verifies that the same player can be added to multiple different matches.
test(
'Adding the same player to separate matches works correctly',
() async {
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -304,19 +299,16 @@ void main() {
});
// Verifies that getPlayerScore returns null for non-existent player-match combination.
test(
'getPlayerScore returns null for non-existent player in match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('getPlayerScore returns null for non-existent player in match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
expect(score, isNull);
},
);
expect(score, isNull);
});
// Verifies that updatePlayerScore updates the score correctly.
test('updatePlayerScore updates score correctly', () async {
@@ -339,20 +331,17 @@ void main() {
});
// Verifies that updatePlayerScore returns false for non-existent player-match.
test(
'updatePlayerScore returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('updatePlayerScore returns false for non-existent player-match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
expect(updated, false);
},
);
expect(updated, false);
});
// Verifies that adding a player with teamId works correctly.
test('Adding player with teamId works correctly', () async {
@@ -442,20 +431,17 @@ void main() {
});
// Verifies that updatePlayerTeam returns false for non-existent player-match.
test(
'updatePlayerTeam returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
test('updatePlayerTeam returns false for non-existent player-match', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
expect(updated, false);
},
);
expect(updated, false);
});
// Verifies that getPlayersInTeam returns empty list for non-existent team.
test('getPlayersInTeam returns empty list for non-existent team', () async {
@@ -497,19 +483,16 @@ void main() {
});
// Verifies that removePlayerFromMatch returns false for non-existent player.
test(
'removePlayerFromMatch returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
test('removePlayerFromMatch returns false for non-existent player', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
expect(removed, false);
},
);
expect(removed, false);
});
// Verifies that adding the same player twice to the same match is ignored.
test('Adding same player twice to same match is ignored', () async {
@@ -545,30 +528,27 @@ void main() {
});
// Verifies that updatePlayersFromMatch with empty list removes all players.
test(
'updatePlayersFromMatch with empty list removes all players',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
test('updatePlayersFromMatch with empty list removes all players', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
},
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
});
// Verifies that updatePlayersFromMatch with same players makes no changes.
test('updatePlayersFromMatch with same players makes no changes', () async {
@@ -722,19 +702,16 @@ void main() {
});
// Verifies that getPlayersInTeam returns empty list for non-existent match.
test(
'getPlayersInTeam returns empty list for non-existent match',
() async {
await database.teamDao.addTeam(team: testTeam1);
test('getPlayersInTeam returns empty list for non-existent match', () async {
await database.teamDao.addTeam(team: testTeam1);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players.isEmpty, true);
},
);
expect(players.isEmpty, true);
});
// Verifies that players in different teams within the same match are returned correctly.
test('Players in different teams within same match are separate', () async {
@@ -782,18 +759,8 @@ void main() {
// Verifies that removePlayerFromMatch does not affect other matches.
test('removePlayerFromMatch does not affect other matches', () async {
final playersList = [testPlayer1, testPlayer2];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -825,18 +792,8 @@ void main() {
// Verifies that updating scores for players in different matches are independent.
test('Player scores are independent across matches', () async {
final playersList = [testPlayer1];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
final match1 = Match(name: 'Match 1', game: testGame, players: playersList, notes: '');
final match2 = Match(name: 'Match 2', game: testGame, players: playersList, notes: '');
await Future.wait([
database.matchDao.addMatch(match: match1),
@@ -872,19 +829,16 @@ void main() {
});
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
test(
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
() async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
},
);
test('updatePlayersFromMatch on non-existent match fails with foreign key constraint', () async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
});
// Verifies that a player can be in a match without being assigned to a team.
test('Player can exist in match without team assignment', () async {

View File

@@ -2,11 +2,11 @@ import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull, isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/core/enums.dart';
void main() {
late AppDatabase database;
@@ -32,12 +32,7 @@ void main() {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testGame = Game(name: 'Test Game', ruleset: Ruleset.singleWinner, description: 'A test game', color: GameColor.blue, icon: '');
testMatch1 = Match(
name: 'Test Match 1',
game: testGame,
@@ -65,6 +60,7 @@ void main() {
});
group('Score Tests', () {
// Verifies that a score can be added and retrieved with all fields intact.
test('Adding and fetching a score works correctly', () async {
await database.scoreDao.addScore(
@@ -435,16 +431,13 @@ void main() {
});
// Verifies that getScoresForMatch returns empty list for match with no scores.
test(
'Getting scores for match with no scores returns empty list',
() async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
test('Getting scores for match with no scores returns empty list', () async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.isEmpty, true);
},
);
expect(scores.isEmpty, true);
});
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
test('Getting player scores with no scores returns empty list', () async {
@@ -673,58 +666,46 @@ void main() {
});
// Verifies that updating one player's score doesn't affect another player's score in same round.
test(
'Updating one player score does not affect other players in same round',
() async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
test('Updating one player score does not affect other players in same round', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
expect(
scores.where((s) => s.playerId == testPlayer1.id).first.score,
10,
);
expect(
scores.where((s) => s.playerId == testPlayer2.id).first.score,
99,
);
expect(
scores.where((s) => s.playerId == testPlayer3.id).first.score,
30,
);
},
);
expect(scores.length, 3);
expect(scores.where((s) => s.playerId == testPlayer1.id).first.score, 10);
expect(scores.where((s) => s.playerId == testPlayer2.id).first.score, 99);
expect(scores.where((s) => s.playerId == testPlayer3.id).first.score, 30);
});
// Verifies that deleting a player's scores only affects that specific player.
test('Deleting player scores only affects target player', () async {
@@ -743,7 +724,9 @@ void main() {
change: 20,
);
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,