216 Commits

Author SHA1 Message Date
43e9196dca made icon optional and default to empty string & adjust all game instances
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 36s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-03-09 16:24:04 +01:00
16dc9746bc refactor: rename callback for game creation/editing to onGameChanged
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-08 20:02:50 +01:00
487a921def add error message for game deletion and implement search functionality
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-08 17:01:41 +01:00
69f9900f74 fix linter issues
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-08 15:19:20 +01:00
69d9397ab3 add functionality to create/edit/select groups
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Failing after 44s
2026-03-08 14:49:48 +01:00
9c92ded4fa merge & implement choose_color_view.dart
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Failing after 44s
2026-03-08 10:43:58 +01:00
d577acc185 Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
# Conflicts:
#	lib/data/dto/game.dart
#	lib/l10n/arb/app_de.arb
#	lib/l10n/arb/app_en.arb
#	lib/l10n/generated/app_localizations.dart
#	lib/l10n/generated/app_localizations_de.dart
#	lib/presentation/views/main_menu/match_view/create_match/choose_game_view.dart
#	lib/presentation/widgets/text_input/text_input_field.dart
#	pubspec.yaml
2026-03-08 09:53:12 +01:00
244c1b0bb0 Updated licenses [skip ci] 2026-03-08 08:29:28 +00:00
864fde35ef Updated version number [skip ci] 2026-03-08 08:28:54 +00:00
934c048687 Merge pull request 'Bearbeiten und Löschen von Matches' (#171) from feature/120-bearbeiten-und-loeschen-von-matches into development
All checks were successful
Push Pipeline / test (push) Successful in 38s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Successful in 34s
Push Pipeline / format (push) Successful in 49s
Push Pipeline / build (push) Successful in 5m35s
Reviewed-on: #171
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-03-08 08:28:10 +00:00
73c8865eb5 Removed todo
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-07 22:48:57 +01:00
9d2b6a0286 Adapted getTemporaryGame method 2026-03-07 22:47:28 +01:00
588b5053e8 typo 2026-03-07 22:46:21 +01:00
0597b21ac1 Added condition 2026-03-07 22:45:55 +01:00
a846e4d7ea Removed dead code 2026-03-07 22:44:49 +01:00
16aecffdbe Change var name 2026-03-07 22:43:24 +01:00
7810443a00 Fix: SetState Error
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-07 22:11:51 +01:00
27c6d8b293 Small corrections 2026-03-07 21:57:51 +01:00
0822039a5f Fix: Not updated match view after updating matches players
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-07 21:50:25 +01:00
0b118800e4 Fixed issue with group replacing solo players 2026-03-07 21:33:51 +01:00
90cc9587ca Removed import
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-03-07 17:43:42 +01:00
4c479676d2 Added properties
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Failing after 44s
2026-03-07 17:38:32 +01:00
4bcb10df81 Fix: Winner gets resetted, if player gets removed from the game 2026-03-07 17:03:52 +01:00
664af7ffee Updated dependencies 2026-03-07 16:51:37 +01:00
2bd5c30094 Fix: Setting winner
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 39s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-06 22:21:07 +01:00
e909f347e3 Removed unused function 2026-03-06 22:11:15 +01:00
8e4fe26ad9 Updated theme 2026-03-06 22:09:58 +01:00
a8ade294b5 Added common.dart
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 40s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-03-06 21:53:46 +01:00
688a8a1706 Added comment 2026-03-06 20:59:13 +01:00
598b8d0f9e Updated player receiving logic 2026-03-06 20:59:04 +01:00
cff95aff00 Updated view aligning with new database 2026-03-06 16:51:26 +01:00
f07532c1e2 Fix: Added correct localizations 2026-03-06 16:51:01 +01:00
b68c570d47 Fixed issues with match.players including group.members, added callback 2026-03-06 16:49:56 +01:00
8bd251ac7d Fixed match result view with new db 2026-03-05 22:24:14 +01:00
89ad6824e6 Added import, removed unessecary player add 2026-03-05 22:22:13 +01:00
f9edf64e83 Small changes 2026-03-05 22:21:50 +01:00
37955c5701 test: Setting & fetching winner 2026-03-05 12:25:09 +01:00
5ed35362ac Fix: Setting & fetching winner 2026-03-05 12:25:01 +01:00
8e75f6af56 Merge branch 'development' into feature/120-bearbeiten-und-loeschen-von-matches
# Conflicts:
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
2026-03-05 11:00:43 +01:00
5b8dd6adb2 Updated version number [skip ci] 2026-03-04 19:02:47 +00:00
1273c99fdc Merge pull request 'Neue Datenbank Struktur' (#156) from feature/88-neue-datenbank-struktur into development
Some checks failed
Push Pipeline / test (push) Successful in 36s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Failing after 25s
Push Pipeline / format (push) Has been skipped
Push Pipeline / build (push) Successful in 6m12s
Reviewed-on: #156
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-03-04 19:02:03 +00:00
gelbeinhalb
e5bc2076dc Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 40s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-03-04 19:34:38 +01:00
gelbeinhalb
5d45339337 set notes default
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 38s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-03-04 13:36:07 +01:00
gelbeinhalb
f04d57382c set notes default
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 41s
Pull Request Pipeline / lint (pull_request) Successful in 47s
2026-03-04 13:35:43 +01:00
gelbeinhalb
5094554475 set description default 2026-03-04 13:35:18 +01:00
gelbeinhalb
866f79998c set description default 2026-03-04 13:35:04 +01:00
e71943f6e2 Implemented Radio Theme
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 35s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-02-24 18:01:10 +01:00
f07103a516 Fixed theme issue 2026-02-24 17:49:24 +01:00
b84a893706 Typo
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 36s
Pull Request Pipeline / lint (pull_request) Successful in 42s
2026-02-23 21:35:26 +01:00
527ffd194f Fixed PR problems
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-02-23 21:34:29 +01:00
9e9491c98e Merge remote-tracking branch 'refs/remotes/origin/development' into feature/120-bearbeiten-und-loeschen-von-matches
# Conflicts:
#	lib/presentation/views/main_menu/custom_navigation_bar.dart
#	lib/presentation/views/main_menu/group_view/create_group_view.dart
#	lib/presentation/views/main_menu/group_view/group_detail_view.dart
#	lib/presentation/views/main_menu/group_view/group_view.dart
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
#	lib/presentation/views/main_menu/match_view/match_view.dart
#	pubspec.yaml
2026-02-23 21:23:28 +01:00
gelbeinhalb
8e4cff19d1 change comment 2026-02-23 19:29:20 +01:00
048fb0ef43 Updated licenses [skip ci] 2026-02-07 20:19:54 +00:00
a4bc03111d Updated version number [skip ci] 2026-02-07 20:19:24 +00:00
00abc4d1c0 Merge pull request 'NavBar optimieren' (#189) from enhancement/188-navbar-optimieren into development
All checks were successful
Push Pipeline / test (push) Successful in 33s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Successful in 28s
Push Pipeline / format (push) Successful in 53s
Push Pipeline / build (push) Successful in 6m2s
Reviewed-on: #189
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
2026-02-07 20:18:46 +00:00
d4fcc8106f Removed spacing in navbar item
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 44s
2026-02-07 20:21:46 +01:00
gelbeinhalb
e4ea46c6cd Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 40s
Pull Request Pipeline / test (pull_request) Successful in 36s
2026-02-07 20:11:51 +01:00
gelbeinhalb
e881cf0555 fix expected null when empty string is correct
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 40s
Pull Request Pipeline / test (pull_request) Successful in 35s
2026-02-07 18:17:08 +01:00
gelbeinhalb
278544788e fix formatting
Some checks failed
Pull Request Pipeline / lint (pull_request) Successful in 1m25s
Pull Request Pipeline / test (pull_request) Failing after 36s
2026-02-07 17:40:27 +01:00
gelbeinhalb
a12f4eb1c1 implement winner methods
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 28s
Pull Request Pipeline / lint (pull_request) Failing after 40s
2026-02-07 17:35:43 +01:00
gelbeinhalb
0eb8e2683c add replace players in a match test 2026-02-07 17:31:23 +01:00
gelbeinhalb
07b9b78252 add replace players in a match method 2026-02-07 17:31:19 +01:00
gelbeinhalb
fa9ad9dbae add test for replacing group players 2026-02-07 17:26:07 +01:00
gelbeinhalb
25699dffc0 add replaceGroupPlayers method 2026-02-07 17:25:49 +01:00
487efb4d61 Added type annotation
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 35s
Pull Request Pipeline / lint (pull_request) Successful in 46s
2026-02-06 14:07:43 +01:00
3f790cfbb1 Renamed variable 2026-02-06 14:04:16 +01:00
ee1962ef9c Implemented new nav bar 2026-02-06 14:03:57 +01:00
a4d4703069 Updated licenses [skip ci] 2026-02-06 12:32:19 +00:00
fabb7bae19 Updated version number [skip ci] 2026-02-06 12:31:47 +00:00
gelbeinhalb
70d6178829 restructure tests 2026-02-01 19:51:57 +01:00
gelbeinhalb
7aba8554c0 players cant be null
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 40s
Pull Request Pipeline / lint (pull_request) Failing after 44s
2026-02-01 18:23:58 +01:00
gelbeinhalb
dbef735a82 add color enum 2026-02-01 18:13:03 +01:00
gelbeinhalb
ccfea71a35 reduce line length 2026-02-01 17:56:24 +01:00
gelbeinhalb
415cae18cd added endedAt to matches 2026-02-01 17:55:42 +01:00
gelbeinhalb
2a3ea32193 change how optional parameters are defined 2026-02-01 17:31:40 +01:00
gelbeinhalb
2ea68dcc89 fix errors after merging 2026-02-01 17:29:19 +01:00
gelbeinhalb
acf3a7b003 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
# Conflicts:
#	lib/data/dao/group_match_dao.dart
#	lib/data/dao/match_dao.dart
#	lib/data/dao/player_match_dao.dart
#	lib/data/db/database.dart
#	lib/data/db/database.g.dart
#	lib/data/db/tables/group_match_table.dart
#	lib/data/db/tables/player_match_table.dart
#	lib/data/dto/match.dart
#	lib/presentation/views/main_menu/home_view.dart
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
#	lib/presentation/views/main_menu/match_view/match_view.dart
#	lib/services/data_transfer_service.dart
#	test/db_tests/game_test.dart
#	test/db_tests/group_match_test.dart
#	test/db_tests/player_match_test.dart
2026-02-01 15:55:06 +01:00
gelbeinhalb
1d352821fc all parameters are now required 2026-01-30 13:13:06 +01:00
d1458443eb Added ref again
Some checks failed
Push Pipeline / update_version (push) Successful in 6s
Push Pipeline / build (push) Failing after 31s
Push Pipeline / generate_licenses (push) Successful in 30s
Push Pipeline / test (push) Successful in 38s
Push Pipeline / format (push) Successful in 41s
2026-01-26 14:47:26 +01:00
9c00b48de5 Updated licenses [skip ci] 2026-01-26 13:38:35 +00:00
03ce304a0a Updated version number [skip ci] 2026-01-26 13:38:01 +00:00
dde617d429 Tried new workflow fix
Some checks failed
Push Pipeline / update_version (push) Successful in 4s
Push Pipeline / generate_licenses (push) Successful in 33s
Push Pipeline / test (push) Successful in 39s
Push Pipeline / format (push) Successful in 47s
Push Pipeline / build (push) Failing after 1m42s
2026-01-26 14:37:23 +01:00
03a2df4fdf Updated version number [skip ci] 2026-01-26 08:55:12 +00:00
96ef70b209 Updated version number [skip ci] 2026-01-26 08:45:49 +00:00
4ae59ec881 Merge pull request 'README vervollständigen' (#150) from enhancement/81-readme-vervollstaendigen into development
Some checks failed
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Failing after 30s
Push Pipeline / format (push) Has been skipped
Push Pipeline / test (push) Successful in 38s
Push Pipeline / build (push) Successful in 5m5s
Reviewed-on: #150
2026-01-26 08:45:42 +00:00
gelbeinhalb
3bd6dd4189 fix typo 2026-01-25 10:15:50 +01:00
c162e245bd Updated license name in Readme
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 42s
2026-01-24 22:35:11 +01:00
481afd7533 Added example CONTRIBUTING.md
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 43s
2026-01-24 19:17:33 +01:00
af42ebbf92 Merge remote-tracking branch 'origin/development' into enhancement/81-readme-vervollstaendigen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 37s
Pull Request Pipeline / lint (pull_request) Successful in 45s
2026-01-24 17:48:25 +01:00
34e442dbe9 added white space
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2026-01-24 17:47:32 +01:00
8783d0ac44 Version badges in one row
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-24 17:30:56 +01:00
7f356b0c86 Updated licenses [skip ci] 2026-01-24 13:55:49 +00:00
e4a2ac6b47 Updated version number [skip ci] 2026-01-24 13:55:18 +00:00
6065b53ce9 Updated workflow
All checks were successful
Push Pipeline / test (push) Successful in 36s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Successful in 30s
Push Pipeline / format (push) Successful in 50s
Push Pipeline / build (push) Successful in 5m21s
2026-01-24 14:53:31 +01:00
c644ccfb06 Updated version number [skip ci] 2026-01-24 12:21:35 +00:00
2dd7d0285d Pipeline Push Error (again) (#187)
Some checks failed
Push Pipeline / test (push) Successful in 34s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Failing after 30s
Push Pipeline / format (push) Has been skipped
Push Pipeline / build (push) Successful in 5m23s
Pipeline Push Error (again) (#187)
Co-authored-by: Gitea Actions [bot] <actions@yannick-weigert.de>
Reviewed-on: #187
2026-01-24 12:20:55 +00:00
cf5883b430 Updated version number [skip ci] 2026-01-24 12:03:27 +00:00
7af2b43193 Merge pull request 'Hotfix: Pipeline Push Error' (#186) from hotifx/pipeline-push-error into development
Some checks failed
Push Pipeline / test (push) Successful in 36s
Push Pipeline / update_version (push) Successful in 5s
Push Pipeline / generate_licenses (push) Failing after 28s
Push Pipeline / format (push) Has been skipped
Push Pipeline / build (push) Successful in 5m15s
Reviewed-on: #186
2026-01-24 12:02:46 +00:00
90cc4d4c2a Added missing flutter step
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 36s
Pull Request Pipeline / lint (pull_request) Successful in 42s
2026-01-24 12:49:40 +01:00
db2ba2571f Added pull 2026-01-24 12:49:21 +01:00
3b01c4623c Updated version number [skip ci] 2026-01-24 11:41:50 +00:00
c5c9a43459 Update licenses in push pipeline (#184)
Some checks failed
Push Pipeline / test (push) Successful in 35s
Push Pipeline / update_version (push) Successful in 4s
Push Pipeline / generate_licenses (push) Failing after 2m1s
Push Pipeline / format (push) Has been skipped
Push Pipeline / build (push) Successful in 5m22s
Update licenses in push pipeline (#184)
Co-authored-by: Gitea Actions [bot] <actions@yannick-weigert.de>
Reviewed-on: #184
2026-01-24 11:41:07 +00:00
fd7dbd1155 Added gnu license
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2026-01-23 22:30:54 +01:00
61b72cf595 Merge remote-tracking branch 'origin/enhancement/81-readme-vervollstaendigen' into enhancement/81-readme-vervollstaendigen
# Conflicts:
#	LICENSE
2026-01-23 22:15:01 +01:00
81c6c377d4 Added placeholder LICENSE and CONTRIBUTING.md 2026-01-23 22:14:51 +01:00
92f2b4db95 Added placeholder LICENSE and CONTRIBUTING.md
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2026-01-23 22:14:12 +01:00
5178adf71c Changed screenshot order
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m14s
2026-01-23 22:11:33 +01:00
4a6d639f1c Updated readme
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m59s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2026-01-23 22:10:30 +01:00
e9cf707fca Merge branch 'refs/heads/development' into enhancement/81-readme-vervollstaendigen 2026-01-23 20:56:56 +01:00
gelbeinhalb
b0cb385756 ruleset is now a required game enum parameter
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2026-01-23 11:54:37 +01:00
gelbeinhalb
118b316a35 description is now a required game parameter 2026-01-23 11:25:20 +01:00
gelbeinhalb
55f5aac4e2 color is now a required game parameter 2026-01-23 11:08:11 +01:00
gelbeinhalb
6006c6d3f7 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m58s
Pull Request Pipeline / lint (pull_request) Successful in 2m17s
2026-01-21 16:10:47 +01:00
gelbeinhalb
0ddb4edbc9 remove unused variable
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2026-01-21 16:08:21 +01:00
gelbeinhalb
7339194ba0 fix data import and export
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Failing after 2m18s
2026-01-21 15:43:56 +01:00
gelbeinhalb
bd5e38a3ca save game to database on create 2026-01-21 15:42:47 +01:00
gelbeinhalb
12b713bb70 remove skip from test
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2026-01-21 12:04:13 +01:00
gelbeinhalb
e55cea0dcc fix missing await 2026-01-21 12:04:00 +01:00
gelbeinhalb
b2a3a0cf75 fix getting non-existent team throws exception test
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m19s
2026-01-21 11:55:15 +01:00
gelbeinhalb
f142169371 fix overlapping members in teams test 2026-01-21 11:54:00 +01:00
gelbeinhalb
0b778210ef add new team tests
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-21 11:36:23 +01:00
gelbeinhalb
748361d04f add new score tests 2026-01-21 11:33:37 +01:00
gelbeinhalb
2e6a2b8e55 add more player_match tests 2026-01-21 11:26:46 +01:00
gelbeinhalb
15894096f3 fix missing await error 2026-01-21 11:11:46 +01:00
gelbeinhalb
d488eac3ae add more group tests 2026-01-21 11:11:37 +01:00
gelbeinhalb
19b2685714 add more player tests 2026-01-21 11:03:09 +01:00
gelbeinhalb
068ca95afc Merge branch 'feature/88-neue-datenbank-struktur' of git.yannick-weigert.de:liquid-development/game-tracker into feature/88-neue-datenbank-struktur
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m16s
2026-01-20 16:34:43 +01:00
gelbeinhalb
0d28f4b87c remove winner test again 2026-01-20 16:34:38 +01:00
gelbeinhalb
2e454a530a remove winner test again 2026-01-20 16:33:12 +01:00
gelbeinhalb
6c39e1e574 remove winner check
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-20 16:31:52 +01:00
gelbeinhalb
b33260ec23 fix match missing game 2026-01-20 16:31:43 +01:00
gelbeinhalb
b108375ad5 remove winner tests
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m15s
2026-01-20 16:03:37 +01:00
gelbeinhalb
e09ccf9356 add comments to all tests
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-20 15:58:16 +01:00
gelbeinhalb
b0b21bcba6 add new group tests 2026-01-20 15:48:40 +01:00
gelbeinhalb
dec74e9b62 add game tests 2026-01-20 15:41:05 +01:00
gelbeinhalb
4e73babb71 rename game_test to match_test 2026-01-20 15:28:26 +01:00
gelbeinhalb
25e0c75dc6 add team_test.dart.dart
Some checks failed
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
Pull Request Pipeline / test (pull_request) Failing after 1m56s
2026-01-19 19:52:00 +01:00
gelbeinhalb
fb59372c97 add score_test.dart 2026-01-19 19:51:48 +01:00
gelbeinhalb
8dd2f5f8b8 add name to team
Some checks failed
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
Pull Request Pipeline / test (pull_request) Failing after 1m56s
2026-01-19 15:46:25 +01:00
gelbeinhalb
c97fdc2b5f add match method to change created at
Some checks failed
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
Pull Request Pipeline / test (pull_request) Failing after 1m59s
2026-01-19 14:58:33 +01:00
gelbeinhalb
764ce13240 fix felix typos :) 2026-01-19 14:57:19 +01:00
gelbeinhalb
715b3debbb add updateGroupDescription 2026-01-19 14:18:59 +01:00
gelbeinhalb
bb11c86816 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
# Conflicts:
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
2026-01-19 14:05:32 +01:00
58d8d07b63 Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m41s
Pull Request Pipeline / lint (pull_request) Successful in 2m42s
# Conflicts:
#	lib/presentation/widgets/text_input/text_input_field.dart
2026-01-18 14:56:38 +01:00
c983ca22dd Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m33s
Pull Request Pipeline / lint (pull_request) Successful in 2m33s
2026-01-18 14:55:56 +01:00
7024699a61 implement create game view
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m53s
Pull Request Pipeline / lint (pull_request) Successful in 3m3s
2026-01-18 14:38:27 +01:00
9a5929382b Changed button icon
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m10s
2026-01-18 13:08:33 +01:00
cca09cc27e Renamed MatchProfileView to MatchDetailView 2026-01-18 13:01:24 +01:00
f00aa15518 Merge remote-tracking branch 'origin/feature/118-bearbeiten-und-löschen-von-gruppen' into feature/120-bearbeiten-und-loeschen-von-matches
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m15s
# Conflicts:
#	lib/l10n/generated/app_localizations.dart
2026-01-18 12:59:56 +01:00
810f635987 merge fix
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2026-01-18 12:25:47 +01:00
49a6259d8a Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
# Conflicts:
#	lib/presentation/views/main_menu/group_view/create_group_view.dart
#	pubspec.yaml
2026-01-18 12:24:07 +01:00
e4c3bc1c5e merge & made group_detail_view.dart & group_create_view.dart work together when editing
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m10s
2026-01-18 11:41:50 +01:00
14d30f55a7 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
# Conflicts:
#	lib/l10n/arb/app_de.arb
#	lib/l10n/arb/app_en.arb
#	lib/l10n/generated/app_localizations.dart
#	lib/l10n/generated/app_localizations_de.dart
#	lib/l10n/generated/app_localizations_en.dart
#	lib/presentation/views/main_menu/group_view/groups_view.dart
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
#	lib/presentation/widgets/tiles/group_tile.dart
#	pubspec.yaml
2026-01-18 11:15:04 +01:00
f1df067824 delete group view & update build nr
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m14s
2026-01-18 10:51:53 +01:00
765610b184 Enhanced editing
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m18s
2026-01-18 01:02:35 +01:00
48d99a0386 Added match editing 2026-01-18 00:46:50 +01:00
a56e738064 Implemented winner update 2026-01-18 00:42:18 +01:00
1450e9b958 Updated attributes 2026-01-18 00:36:21 +01:00
eb114f2853 Added empty winner tile 2026-01-18 00:36:15 +01:00
7faf80de03 Updated extra player count 2026-01-18 00:14:45 +01:00
8fe01c332e Added comment 2026-01-18 00:10:31 +01:00
374c9295ef Implemented MatchProfileView 2026-01-18 00:08:39 +01:00
8b7300eac3 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m7s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
# Conflicts:
#	pubspec.yaml
2026-01-17 16:05:08 +01:00
919a38afe5 fix merge conflicts
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-17 10:21:55 +01:00
def31acfb1 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
# Conflicts:
#	lib/presentation/views/main_menu/group_view/create_group_view.dart
#	lib/presentation/views/main_menu/settings_view/settings_view.dart
#	lib/presentation/widgets/tiles/group_tile.dart
2026-01-17 10:16:41 +01:00
gelbeinhalb
6a6e36ed7c remove pair
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2026-01-16 15:55:17 +01:00
gelbeinhalb
d21c37966e tests create testGame now
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2026-01-16 14:15:55 +01:00
gelbeinhalb
b6554c104a Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m7s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-16 13:55:05 +01:00
gelbeinhalb
a68bbddc1a temporarily removed group_match_test.dart
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2026-01-16 13:54:15 +01:00
gelbeinhalb
32fa82e5e7 check for game object on match create 2026-01-16 13:53:57 +01:00
gelbeinhalb
49e990dfea add TEMPORARY winner getter and setter methods to match_dao.dart
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 1m57s
Pull Request Pipeline / lint (pull_request) Failing after 3m32s
2026-01-16 13:44:03 +01:00
gelbeinhalb
40e970a5dc re-add winner parameter 2026-01-16 13:37:00 +01:00
gelbeinhalb
b9b6ff85ea update g files
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m5s
Pull Request Pipeline / lint (pull_request) Failing after 2m9s
2026-01-16 12:38:25 +01:00
gelbeinhalb
52c1605ce9 update database.dart 2026-01-16 12:38:16 +01:00
gelbeinhalb
c2a9bda8b1 add team_dao.dart 2026-01-16 12:38:09 +01:00
gelbeinhalb
a13d9c55ea add score_dao.dart 2026-01-16 12:37:37 +01:00
gelbeinhalb
b737cae356 remove group_match_dao.dart 2026-01-16 12:27:20 +01:00
gelbeinhalb
3857665444 update player_match_dao.dart 2026-01-16 12:23:24 +01:00
gelbeinhalb
4b900c12bf add description to player 2026-01-16 12:22:23 +01:00
gelbeinhalb
867d0c55da update match_dao.dart
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m8s
Pull Request Pipeline / test (pull_request) Failing after 2m27s
2026-01-16 12:00:07 +01:00
gelbeinhalb
02d3220c1a add group_match_dao.dart 2026-01-16 11:57:50 +01:00
gelbeinhalb
3ca612b0a1 add description attribute to group_dao.dart 2026-01-16 11:56:47 +01:00
gelbeinhalb
cb66b76e5a add game_dao.dart 2026-01-16 11:55:47 +01:00
gelbeinhalb
b9b72cdd50 add pair
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m11s
Pull Request Pipeline / test (pull_request) Failing after 2m30s
2026-01-16 11:10:42 +01:00
gelbeinhalb
4a56df7f8f add team 2026-01-16 11:09:18 +01:00
gelbeinhalb
f2a12265ad add createdAt to team 2026-01-16 11:09:08 +01:00
gelbeinhalb
c82d72544e add description to player 2026-01-16 11:04:54 +01:00
gelbeinhalb
072021bd4c update match class 2026-01-16 10:50:03 +01:00
gelbeinhalb
6a9e5dc9eb add game.dart
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m8s
Pull Request Pipeline / test (pull_request) Failing after 2m29s
2026-01-16 10:28:55 +01:00
016c1ceb6e add context to mounted check
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2026-01-13 21:38:53 +01:00
1b297d15b0 fix snackbar showing also showing on other screens (#155)
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m10s
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
2026-01-13 21:35:10 +01:00
ed642e3d4f merge dev into #118
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m59s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2026-01-13 21:07:23 +01:00
7cc3873a31 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
# Conflicts:
#	lib/presentation/views/main_menu/settings_view.dart
2026-01-13 21:02:04 +01:00
b1e9bb3aeb update localization comments for clarity in group and match creation 2026-01-13 21:01:31 +01:00
5da12939cb Updated Dart version
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m12s
Pull Request Pipeline / lint (pull_request) Successful in 2m18s
2026-01-12 20:30:57 +01:00
0d20b5847f Updated versions
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m19s
2026-01-12 20:29:18 +01:00
973e327232 Merge remote-tracking branch 'origin/development' into enhancement/81-readme-vervollstaendigen 2026-01-12 20:29:06 +01:00
gelbeinhalb
be01b5f72a add description to group
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m10s
Pull Request Pipeline / test (pull_request) Failing after 2m29s
2026-01-12 12:51:25 +01:00
gelbeinhalb
e2fe0c7d4d remove group_match_dao
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m18s
Pull Request Pipeline / test (pull_request) Failing after 2m42s
2026-01-12 11:42:03 +01:00
gelbeinhalb
b72ab70e02 add score table
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m22s
Pull Request Pipeline / test (pull_request) Failing after 2m52s
2026-01-12 11:38:38 +01:00
gelbeinhalb
189daf76dd move createdAt below description 2026-01-12 11:35:57 +01:00
gelbeinhalb
0f987f4c7a move match below ids 2026-01-12 11:34:02 +01:00
gelbeinhalb
5dd8f31942 add description to group_table.dart
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m29s
Pull Request Pipeline / test (pull_request) Failing after 2m54s
2026-01-12 11:33:00 +01:00
gelbeinhalb
0394f5edf9 delete group_match_table.dart 2026-01-12 11:32:23 +01:00
gelbeinhalb
d8abad6fd8 add groupid gameid and notes to match 2026-01-12 11:30:37 +01:00
gelbeinhalb
7e6c309de0 add game table 2026-01-12 11:26:39 +01:00
gelbeinhalb
3344575132 add team id and score
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2026-01-12 11:20:40 +01:00
gelbeinhalb
9b66e58dc0 add team table 2026-01-12 11:17:13 +01:00
gelbeinhalb
56562b22bb add description to player 2026-01-12 11:16:02 +01:00
caf60d046b fix merge mistake
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 3m9s
Pull Request Pipeline / test (pull_request) Successful in 2m30s
2026-01-10 22:20:14 +01:00
38663c6b67 Merge remote-tracking branch 'origin/development' into feature/118-bearbeiten-und-löschen-von-gruppen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m33s
Pull Request Pipeline / lint (pull_request) Successful in 2m44s
# Conflicts:
#	lib/l10n/arb/app_de.arb
#	lib/l10n/arb/app_en.arb
#	lib/l10n/generated/app_localizations_de.dart
#	lib/presentation/views/main_menu/settings_view.dart
2026-01-10 22:19:19 +01:00
ee84c60ba6 remove questionmark
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2026-01-10 22:13:26 +01:00
b6dd0541ae rename CreateGroupView to GroupDetailView for clarity and consistency
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2026-01-10 22:11:28 +01:00
525acec1d3 Merge branch 'development' into feature/118-bearbeiten-und-löschen-von-gruppen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Failing after 2m3s
2026-01-10 20:48:25 +00:00
45a419cae7 implement group edit view
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Failing after 2m3s
2026-01-10 20:14:37 +01:00
0f79495775 Implemented badges
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m25s
Pull Request Pipeline / test (pull_request) Successful in 2m27s
2025-12-06 15:42:02 +01:00
96 changed files with 42065 additions and 3059 deletions

View File

@@ -4,45 +4,6 @@ on:
pull_request:
jobs:
build:
env:
GRADLE_USER_HOME: ${{ github.workspace }}/.gradle
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Setup Java (Temurin 17)
uses: actions/setup-java@v3
with:
distribution: temurin
java-version: '17'
- name: Setup Android SDK
uses: android-actions/setup-android@v3
# Required for Flutter action
- name: Install jq
run: |
apt-get update
apt-get install -y jq
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
flutter pub get
- name: Build APK
env:
GRADLE_USER_HOME: ${{ github.workspace }}/.gradle
run: flutter build apk --release
lint:
runs-on: ubuntu-latest
steps:

View File

@@ -7,32 +7,6 @@ on:
- "main"
jobs:
test:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
# Required for Flutter action
- name: Install jq
run: |
apt-get update
apt-get install -y jq
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
flutter pub get
- name: Run tests
run: flutter test
build:
runs-on: ubuntu-latest
steps:
@@ -68,8 +42,111 @@ jobs:
- name: Build APK
run: flutter build apk --release
test:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
# Required for Flutter action
- name: Install jq
run: |
apt-get update
apt-get install -y jq
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
flutter pub get
- name: Run tests
run: flutter test
update_version:
runs-on: ubuntu-latest
if: gitea.ref == 'refs/heads/development'
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.BOT_TOKEN }}
ref: ${{ gitea.ref_name }}
- name: Increment version number
uses: stikkyapp/update-pubspec-version@v2
with:
strategy: 'patch'
path: './pubspec.yaml'
- name: Commit version update
env:
GITEA_TOKEN: ${{ secrets.BOT_TOKEN }}
run: |
git config --global user.name "Gitea Actions [bot]"
git config --global user.email "actions@yannick-weigert.de"
git config pull.rebase false
git pull origin ${{ gitea.ref_name }}
git add pubspec.yaml
git commit -m "Updated version number [skip ci]"
git push origin HEAD:${{ gitea.ref_name }}
generate_licenses:
runs-on: ubuntu-latest
needs: update_version
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.BOT_TOKEN }}
ref: ${{ gitea.ref_name }}
# Required for Flutter action
- name: Install jq
run: |
apt-get update
apt-get install -y jq
- name: Set up Flutter
uses: subosito/flutter-action@v2
with:
channel: stable
flutter-version: 3.38.6
- name: Get dependencies
run: |
git config --global --add safe.directory /opt/hostedtoolcache/flutter/stable-3.38.6-x64
flutter pub get
- name: Generate oss_licenses.dart
run: flutter pub run dart_pubspec_licenses:generate -o lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart
- name: Commit license update
env:
GITEA_TOKEN: ${{ secrets.BOT_TOKEN }}
run: |
if [ -n "$(git status --porcelain lib test)" ]; then
git config --global user.name "Gitea Actions [bot]"
git config --global user.email "actions@yannick-weigert.de"
git config pull.rebase false
git pull origin ${{ gitea.ref_name }}
git add lib test
git commit -m "Updated licenses [skip ci]"
git push origin HEAD:${{ gitea.ref_name }}
else
echo "No changes to commit"
fi
format:
runs-on: ubuntu-latest
needs: [update_version, generate_licenses]
steps:
- name: Checkout code
uses: actions/checkout@v4
@@ -110,6 +187,8 @@ jobs:
if [ -n "$(git status --porcelain lib test)" ]; then
git config --global user.name "Gitea Actions [bot]"
git config --global user.email "actions@yannick-weigert.de"
git config pull.rebase false
git pull origin ${{ gitea.ref_name }}
git add lib test
git commit -m "Auto-format code [skip ci]"
git push origin HEAD:${{ gitea.ref_name }}
@@ -119,32 +198,3 @@ jobs:
- name: Verify format
run: flutter analyze lib test
update_version:
runs-on: ubuntu-latest
needs: format
if: gitea.ref == 'refs/heads/development'
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
token: ${{ secrets.BOT_TOKEN }}
ref: ${{ gitea.ref_name }}
- name: Increment version number
uses: https://github.com/stikkyapp/update-pubspec-version@v2
with:
strategy: 'patch'
path: './pubspec.yaml'
- name: Commit version update
env:
GITEA_TOKEN: ${{ secrets.BOT_TOKEN }}
run: |
git config --global user.name "Gitea Actions [bot]"
git config --global user.email "actions@yannick-weigert.de"
git add pubspec.yaml
git commit -m "Updated version number [skip ci]"
git push origin HEAD:${{ gitea.ref_name }}

13
CONTRIBUTING.md Normal file
View File

@@ -0,0 +1,13 @@
# Contributing
## Code of Conduct
`<insert link to code of conduct here>`
## Code Style
`<insert styling guidelines here>`
## Repository structure
`<insert folder structure and explanation here>`

165
LICENSE Normal file
View File

@@ -0,0 +1,165 @@
GNU LESSER GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
This version of the GNU Lesser General Public License incorporates
the terms and conditions of version 3 of the GNU General Public
License, supplemented by the additional permissions listed below.
0. Additional Definitions.
As used herein, "this License" refers to version 3 of the GNU Lesser
General Public License, and the "GNU GPL" refers to version 3 of the GNU
General Public License.
"The Library" refers to a covered work governed by this License,
other than an Application or a Combined Work as defined below.
An "Application" is any work that makes use of an interface provided
by the Library, but which is not otherwise based on the Library.
Defining a subclass of a class defined by the Library is deemed a mode
of using an interface provided by the Library.
A "Combined Work" is a work produced by combining or linking an
Application with the Library. The particular version of the Library
with which the Combined Work was made is also called the "Linked
Version".
The "Minimal Corresponding Source" for a Combined Work means the
Corresponding Source for the Combined Work, excluding any source code
for portions of the Combined Work that, considered in isolation, are
based on the Application, and not on the Linked Version.
The "Corresponding Application Code" for a Combined Work means the
object code and/or source code for the Application, including any data
and utility programs needed for reproducing the Combined Work from the
Application, but excluding the System Libraries of the Combined Work.
1. Exception to Section 3 of the GNU GPL.
You may convey a covered work under sections 3 and 4 of this License
without being bound by section 3 of the GNU GPL.
2. Conveying Modified Versions.
If you modify a copy of the Library, and, in your modifications, a
facility refers to a function or data to be supplied by an Application
that uses the facility (other than as an argument passed when the
facility is invoked), then you may convey a copy of the modified
version:
a) under this License, provided that you make a good faith effort to
ensure that, in the event an Application does not supply the
function or data, the facility still operates, and performs
whatever part of its purpose remains meaningful, or
b) under the GNU GPL, with none of the additional permissions of
this License applicable to that copy.
3. Object Code Incorporating Material from Library Header Files.
The object code form of an Application may incorporate material from
a header file that is part of the Library. You may convey such object
code under terms of your choice, provided that, if the incorporated
material is not limited to numerical parameters, data structure
layouts and accessors, or small macros, inline functions and templates
(ten or fewer lines in length), you do both of the following:
a) Give prominent notice with each copy of the object code that the
Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the object code with a copy of the GNU GPL and this license
document.
4. Combined Works.
You may convey a Combined Work under terms of your choice that,
taken together, effectively do not restrict modification of the
portions of the Library contained in the Combined Work and reverse
engineering for debugging such modifications, if you also do each of
the following:
a) Give prominent notice with each copy of the Combined Work that
the Library is used in it and that the Library and its use are
covered by this License.
b) Accompany the Combined Work with a copy of the GNU GPL and this license
document.
c) For a Combined Work that displays copyright notices during
execution, include the copyright notice for the Library among
these notices, as well as a reference directing the user to the
copies of the GNU GPL and this license document.
d) Do one of the following:
0) Convey the Minimal Corresponding Source under the terms of this
License, and the Corresponding Application Code in a form
suitable for, and under terms that permit, the user to
recombine or relink the Application with a modified version of
the Linked Version to produce a modified Combined Work, in the
manner specified by section 6 of the GNU GPL for conveying
Corresponding Source.
1) Use a suitable shared library mechanism for linking with the
Library. A suitable mechanism is one that (a) uses at run time
a copy of the Library already present on the user's computer
system, and (b) will operate properly with a modified version
of the Library that is interface-compatible with the Linked
Version.
e) Provide Installation Information, but only if you would otherwise
be required to provide such information under section 6 of the
GNU GPL, and only to the extent that such information is
necessary to install and execute a modified version of the
Combined Work produced by recombining or relinking the
Application with a modified version of the Linked Version. (If
you use option 4d0, the Installation Information must accompany
the Minimal Corresponding Source and Corresponding Application
Code. If you use option 4d1, you must provide the Installation
Information in the manner specified by section 6 of the GNU GPL
for conveying Corresponding Source.)
5. Combined Libraries.
You may place library facilities that are a work based on the
Library side by side in a single library together with other library
facilities that are not Applications and are not covered by this
License, and convey such a combined library under terms of your
choice, if you do both of the following:
a) Accompany the combined library with a copy of the same work based
on the Library, uncombined with any other library facilities,
conveyed under the terms of this License.
b) Give prominent notice with the combined library that part of it
is a work based on the Library, and explaining where to find the
accompanying uncombined form of the same work.
6. Revised Versions of the GNU Lesser General Public License.
The Free Software Foundation may publish revised and/or new versions
of the GNU Lesser General Public License from time to time. Such new
versions will be similar in spirit to the present version, but may
differ in detail to address new problems or concerns.
Each version is given a distinguishing version number. If the
Library as you received it specifies that a certain numbered version
of the GNU Lesser General Public License "or any later version"
applies to it, you have the option of following the terms and
conditions either of that published version or of any later version
published by the Free Software Foundation. If the Library as you
received it does not specify a version number of the GNU Lesser
General Public License, you may choose any version of the GNU Lesser
General Public License ever published by the Free Software Foundation.
If the Library as you received it specifies that a proxy can decide
whether future versions of the GNU Lesser General Public License shall
apply, that proxy's public statement of acceptance of any version is
permanent authorization for you to choose that version for the
Library.

View File

@@ -1,7 +1,63 @@
# Game Tracker
<p align="center">
<img alt="Tallee Logo" src="/artefacts/app-logo.png" width="200"/>
<h2 align="center">Tallee</h2>
</p>
<p align="center">
An open-source app to track card- and board games, manage players & groups and get statistics about your played games.
</p>
<p align="center">
<a href="https://apps.apple.com/">
<img src="https://tools.applemediaservices.com/api/badges/download-on-the-app-store/black/en-US"
alt="Download on the App Store"
height="48"
/>
</a>
<a href="https://play.google.com/">
<img alt="Get it on Google Play"
title="Google Play"
src="https://raw.githubusercontent.com/pd4d10/git-touch/main/assets/google-play-badge.png"
height="48"
/>
</a>
</p>
![Version](https://img.shields.io/badge/App--Version-0.0.1_Alpha-orange)
![Flutter](https://img.shields.io/badge/Flutter-3.38.6-027DFD?logo=flutter)
![iOS26](https://img.shields.io/badge/iOS-26-white?logo=apple)
![Android16](https://img.shields.io/badge/Android-16-3DDC84?logo=android)
## Screenshots
<table align="center" cellspacing="8">
<tr>
<td><img src="/artefacts/screenshot-1.png" alt="Screenshot 1" width="240" /></td>
<td><img src="/artefacts/screenshot-2.png" alt="Screenshot 2" width="240" /></td>
<td><img src="/artefacts/screenshot-3.png" alt="Screenshot 3" width="240" /></td>
<td><img src="/artefacts/screenshot-4.png" alt="Screenshot 4" width="240" /></td>
</tr>
</table>
## Contributing
Contributions are welcome! If you find a bug or have a feature request, please open an issue on GitHub. If you'd like to
contribute code, feel free to fork the repository and submit a pull request. For contribution guidelines, please refer
to [CONTRIBUTING.md](CONTRIBUTING.md).
## License
This project is licensed under the GNU LGPLv3 License. See the [LICENSE](LICENSE) file for details.
## Contributors
<a href="https://github.com/liquiddevelopmentde/game-tracker/graphs/contributors">
<img src="https://contrib.rocks/image?repo=liquiddevelopmentde/game-tracker" />
</a>
## Credits
Tallee is developed and maintained by [Liquid Development](https://liquid-dev.de). For more information or support regarding Tallee, contact us through our website or [hello@liquid-dev.de](mailto:hello@liquid-dev.de).
![Created by Liquid Development](https://img.shields.io/badge/Created_by-Liquid_Development-027DFD?logo=data:image/svg+xml;base64,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)
![Version](https://img.shields.io/badge/Version-0.3.0-orange)
![Flutter](https://img.shields.io/badge/Flutter-3.32.1-blue?logo=flutter)
![Dart](https://img.shields.io/badge/Dart-3.8.1-blue?logo=dart)
A all-in-one app to track card- and board games, manage players and groups and get statistics about your played games.

View File

@@ -1,5 +1,9 @@
include: package:flutter_lints/flutter.yaml
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart
linter:
rules:
avoid_print: false

BIN
artefacts/app-logo.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 47 KiB

BIN
artefacts/screenshot-1.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 291 KiB

BIN
artefacts/screenshot-2.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 279 KiB

BIN
artefacts/screenshot-3.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 354 KiB

BIN
artefacts/screenshot-4.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 294 KiB

View File

@@ -15,16 +15,91 @@
},
"name": {
"type": "string"
},
"description": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
"name",
"description"
]
}
},
"games": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"ruleset": {
"type": "string"
},
"description": {
"type": "string"
},
"color": {
"type": "string"
},
"icon": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name",
"ruleset",
"description",
"color",
"icon"
]
}
},
"groups": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"name": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"description": {
"type": "string"
},
"memberIds": {
"type": "array",
"items": {
"type": "string"
}
}
},
"required": [
"id",
"name",
"createdAt",
"description",
"memberIds"
]
}
},
"teams": {
"type": "array",
"items": {
"type": "object",
@@ -67,11 +142,14 @@
"createdAt": {
"type": "string"
},
"endedAt": {
"type": ["string", "null"]
},
"gameId": {
"type": "string"
},
"groupId": {
"anyOf": [
{"type": "string"},
{"type": "null"}
]
"type": ["string", "null"]
},
"playerIds": {
"type": "array",
@@ -79,26 +157,26 @@
"type": "string"
}
},
"winnerId": {
"anyOf": [
{"type": "string"},
{"type": "null"}
]
"notes": {
"type": "string"
}
},
"required": [
"id",
"name",
"createdAt",
"groupId",
"playerIds"
"gameId",
"playerIds",
"notes"
]
}
}
},
"required": [
"players",
"games",
"groups",
"teams",
"matches"
]
}

View File

@@ -20,7 +20,5 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

View File

@@ -2,12 +2,15 @@ import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
}

View File

@@ -31,6 +31,27 @@
</array>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>

90
lib/core/common.dart Normal file
View File

@@ -0,0 +1,90 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.highestScore:
return loc.highest_score;
case Ruleset.lowestScore:
return loc.lowest_score;
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.multipleWinners:
return loc.multiple_winners;
}
}
/// Translates a [GameColor] enum value to its corresponding localized string.
String translateGameColorToString(GameColor color, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (color) {
case GameColor.red:
return loc.color_red;
case GameColor.blue:
return loc.color_blue;
case GameColor.green:
return loc.color_green;
case GameColor.yellow:
return loc.color_yellow;
case GameColor.purple:
return loc.color_purple;
case GameColor.orange:
return loc.color_orange;
case GameColor.pink:
return loc.color_pink;
case GameColor.teal:
return loc.color_teal;
}
}
/// Returns the [Color] object corresponding to a [GameColor] enum value.
Color getColorFromGameColor(GameColor color) {
switch (color) {
case GameColor.red:
return Colors.red;
case GameColor.blue:
return Colors.blue;
case GameColor.green:
return Colors.green;
case GameColor.yellow:
return Colors.yellow;
case GameColor.purple:
return Colors.purple;
case GameColor.orange:
return Colors.orange;
case GameColor.pink:
return Colors.pink;
case GameColor.teal:
return Colors.teal;
}
}
/// Counts how many players in the match are not part of the group
/// Returns the count as a string, or an empty string if there is no group
String getExtraPlayerCount(Match match) {
int count = 0;
if (match.group == null) {
return '';
}
final groupMembers = match.group!.members;
final players = match.players;
for (var player in players) {
if (!groupMembers.any((member) => member.id == player.id)) {
count++;
}
}
if (count == 0) {
return '';
}
return ' + ${count.toString()}';
}

View File

@@ -19,4 +19,7 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

View File

@@ -13,13 +13,13 @@ class CustomTheme {
static const Color secondaryColor = Color(0xFFf2a981);
/// Background color of the app theme
static const backgroundColor = Color(0xFF0B0B0B);
static const Color backgroundColor = Color(0xFF0B0B0B);
/// Default color for boxes and containers
static const Color boxColor = Color(0xFF101010);
/// Default border color for boxes and containers
static const Color boxBorder = Color(0xFF272727);
static const Color boxBorderColor = Color(0xFF272727);
/// Color for boxes and containers displayed on boxes
static const Color onBoxColor = Color(0xFF181818);
@@ -27,6 +27,12 @@ class CustomTheme {
/// Text color used throughout the app
static const Color textColor = Color(0xFFFFFFFF);
/// Text color used throughout the app
static const Color hintColor = Color(0xFF888888);
/// Background color for the navigation bar
static const Color navBarBackgroundColor = Color(0xFF131313);
/// Selected color for the [NavbarItem]
static Color navBarItemSelectedColor = primaryColor.withGreen(100);
@@ -51,7 +57,7 @@ class CustomTheme {
// ==================== Decorations ====================
static BoxDecoration standardBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: boxBorder),
border: Border.all(color: boxBorderColor),
borderRadius: standardBorderRadiusAll,
);
@@ -62,7 +68,7 @@ class CustomTheme {
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
// ==================== App Bar Theme ====================
// ==================== Component Themes ====================
static const AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor,
foregroundColor: textColor,
@@ -77,4 +83,23 @@ class CustomTheme {
),
iconTheme: IconThemeData(color: textColor),
);
static const SearchBarThemeData searchBarTheme = SearchBarThemeData(
textStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.textColor)),
hintStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.hintColor)),
);
static final RadioThemeData radioTheme = RadioThemeData(
fillColor: WidgetStateProperty.resolveWith<Color>((states) {
if (states.contains(WidgetState.selected)) {
return CustomTheme.primaryColor;
}
return CustomTheme.textColor;
}),
);
static const InputDecorationTheme inputDecorationTheme = InputDecorationTheme(
labelStyle: TextStyle(color: CustomTheme.textColor),
hintStyle: TextStyle(color: CustomTheme.hintColor),
);
}

View File

@@ -1,6 +1,3 @@
import 'package:flutter/material.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Button types used for styling the [CustomWidthButton]
/// - [ButtonType.primary]: Primary button style.
/// - [ButtonType.secondary]: Secondary button style.
@@ -29,24 +26,27 @@ enum ImportResult {
/// - [ExportResult.unknownException]: An exception occurred during export.
enum ExportResult { success, canceled, unknownException }
/// Different rulesets available for matches
/// - [Ruleset.singleWinner]: The match is won by a single player
/// - [Ruleset.singleLoser]: The match is lost by a single player
/// - [Ruleset.mostPoints]: The player with the most points wins.
/// - [Ruleset.leastPoints]: The player with the fewest points wins.
enum Ruleset { singleWinner, singleLoser, mostPoints, leastPoints }
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.mostPoints:
return loc.most_points;
case Ruleset.leastPoints:
return loc.least_points;
}
/// Different rulesets available for games
/// - [Ruleset.highestScore]: The player with the highest score wins.
/// - [Ruleset.lowestScore]: The player with the lowest score wins.
/// - [Ruleset.singleWinner]: The match is won by a single player.
/// - [Ruleset.singleLoser]: The match has a single loser.
/// - [Ruleset.multipleWinners]: Multiple players can be winners.
enum Ruleset {
highestScore,
lowestScore,
singleWinner,
singleLoser,
multipleWinners,
}
/// Different colors available for games
/// - [GameColor.red]: Red color
/// - [GameColor.blue]: Blue color
/// - [GameColor.green]: Green color
/// - [GameColor.yellow]: Yellow color
/// - [GameColor.purple]: Purple color
/// - [GameColor.orange]: Orange color
/// - [GameColor.pink]: Pink color
/// - [GameColor.teal]: Teal color
enum GameColor { red, blue, green, yellow, purple, orange, pink, teal }

166
lib/data/dao/game_dao.dart Normal file
View File

@@ -0,0 +1,166 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/core/enums.dart';
part 'game_dao.g.dart';
@DriftAccessor(tables: [GameTable])
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
/// Returns `true` if the game was added, `false` otherwise.
Future<bool> addGame({required Game game}) async {
if (!await gameExists(gameId: game.id)) {
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [games] to the database in a batch operation.
/// Uses insertOrIgnore to avoid overwriting existing games.
Future<bool> addGamesAsList({required List<Game> games}) async {
if (games.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({required String gameId, required String newName}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(name: Value(newName)));
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({required String gameId, required Ruleset newRuleset}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
);
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
required String gameId,
required String newDescription,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({required String gameId, required GameColor newColor}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(color: Value(newColor.name)));
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({required String gameId, required String newIcon}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(icon: Value(newIcon)));
}
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count = await (selectOnly(
gameTable,
)..addColumns([gameTable.id.count()])).map((row) => row.read(gameTable.id.count())).getSingle();
return count ?? 0;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

View File

@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
)
@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
@@ -176,7 +181,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname({
Future<bool> updateGroupName({
required String groupId,
required String newName,
}) async {
@@ -187,6 +192,21 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -211,4 +231,44 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
}
}

View File

@@ -1,98 +0,0 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/group_match_table.dart';
import 'package:tallee/data/dto/group.dart';
part 'group_match_dao.g.dart';
@DriftAccessor(tables: [GroupMatchTable])
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
with _$GroupMatchDaoMixin {
GroupMatchDao(super.db);
/// Associates a group with a match by inserting a record into the
/// [GroupMatchTable].
Future<void> addGroupToMatch({
required String matchId,
required String groupId,
}) async {
if (await matchHasGroup(matchId: matchId)) {
throw Exception('Match already has a group');
}
await into(groupMatchTable).insert(
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
mode: InsertMode.insertOrIgnore,
);
}
/// Retrieves the [Group] associated with the given [matchId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfMatch({required String matchId}) async {
final result = await (select(
groupMatchTable,
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [matchId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> matchHasGroup({required String matchId}) async {
final count =
await (selectOnly(groupMatchTable)
..where(groupMatchTable.matchId.equals(matchId))
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific match.
/// Returns `true` if the group is in the match, otherwise `false`.
Future<bool> isGroupInMatch({
required String matchId,
required String groupId,
}) async {
final count =
await (selectOnly(groupMatchTable)
..where(
groupMatchTable.matchId.equals(matchId) &
groupMatchTable.groupId.equals(groupId),
)
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a group from a match based on [groupId] and
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeGroupFromMatch({
required String matchId,
required String groupId,
}) async {
final query = delete(groupMatchTable)
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a match to [newGroupId] based on
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfMatch({
required String matchId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

View File

@@ -1,10 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_match_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
}

View File

@@ -1,13 +1,17 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
part 'match_dao.g.dart';
@DriftAccessor(tables: [MatchTable])
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
@@ -18,19 +22,23 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return Future.wait(
result.map((row) async {
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final winner = await getWinner(matchId: row.id);
return Match(
id: row.id,
name: row.name,
name: row.name ?? '',
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
winner: winner,
);
}),
@@ -42,69 +50,116 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
List<Player>? players;
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
}
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final winner = await getWinner(matchId: matchId);
return Match(
id: result.id,
name: result.name,
players: players,
name: result.name ?? '',
game: game,
group: group,
winner: winner,
players: players,
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
winner: winner,
);
}
/// Adds a new [Match] to the database. Also adds players and group
/// associations. This method assumes that the players and groups added to
/// this match are already present in the database.
/// Adds a new [Match] to the database. Also adds players associations.
/// This method assumes that the game and group (if any) are already present
/// in the database.
Future<void> addMatch({required Match match}) async {
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
id: match.id,
name: match.name,
winnerId: Value(match.winner?.id),
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
mode: InsertMode.insertOrReplace,
);
if (match.players != null) {
for (final p in match.players ?? []) {
for (final p in match.players) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
}
if (match.group != null) {
await db.groupMatchDao.addGroupToMatch(
matchId: match.id,
groupId: match.group!.id,
);
if (match.winner != null) {
await setWinner(matchId: match.id, winnerId: match.winner!.id);
}
});
}
/// Adds multiple [Match]s to the database in a batch operation.
/// Adds multiple [Match]es to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This Method should only be used to import matches from a different device.
/// This method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
await db.transaction(() async {
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
for (final match in matches) {
uniqueGames[match.game.id] = match.game;
}
if (uniqueGames.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.gameTable,
uniqueGames.values
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
}
// Add all groups of the matches in batch
await db.batch(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(match) => GroupTableCompanion.insert(
id: match.group!.id,
name: match.group!.name,
description: match.group!.description,
createdAt: match.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
@@ -113,9 +168,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
name: match.name,
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
winnerId: Value(match.winner?.id),
endedAt: Value(match.endedAt),
),
)
.toList(),
@@ -123,34 +181,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
),
);
// Add all groups of the matches in batch
// Using insertOrIgnore to avoid overwriting existing groups (which would
// trigger cascade deletes on player_group associations)
await db.batch(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(matches) => GroupTableCompanion.insert(
id: matches.group!.id,
name: matches.group!.name,
createdAt: matches.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
// Add all players of the matches in batch (unique)
final uniquePlayers = <String, Player>{};
for (final match in matches) {
if (match.players != null) {
for (final p in match.players!) {
for (final p in match.players) {
uniquePlayers[p.id] = p;
}
}
// Also include members of groups
if (match.group != null) {
for (final m in match.group!.members) {
@@ -160,8 +196,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
if (uniquePlayers.isNotEmpty) {
// Using insertOrIgnore to avoid triggering cascade deletes on
// player_group/player_match associations when players already exist
await db.batch(
(b) => b.insertAll(
db.playerTable,
@@ -170,6 +204,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
@@ -182,19 +217,18 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add all player-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.players != null) {
for (final p in match.players ?? []) {
for (final p in match.players) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
score: 0,
),
mode: InsertMode.insertOrIgnore,
);
}
}
}
});
// Add all player-group associations in batch
@@ -214,22 +248,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add all group-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.group != null) {
b.insert(
db.groupMatchTable,
GroupMatchTableCompanion.insert(
matchId: match.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
});
}
@@ -266,52 +284,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Sets the winner of the match with the given [matchId] to the player with
/// the given [winnerId].
/// Updates the notes of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> setWinner({
Future<bool> updateMatchNotes({
required String matchId,
required String winnerId,
required String? notes,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(winnerId: Value(winnerId)),
MatchTableCompanion(notes: Value(notes)),
);
return rowsAffected > 0;
}
/// Retrieves the winner of the match with the given [matchId].
/// Returns the [Player] who won the match, or `null` if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
if (result == null || result.winnerId == null) {
return null;
}
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
return winner;
}
/// Removes the winner of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(winnerId: Value(null)),
);
return rowsAffected > 0;
}
/// Checks if the match with the given [matchId] has a winner set.
/// Returns `true` if a winner is set, otherwise `false`.
Future<bool> hasWinner({required String matchId}) async {
final query = select(matchTable)
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
final result = await query.getSingleOrNull();
return result != null;
}
/// Changes the title of the match with the given [matchId] to [newName].
/// Changes the name of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
@@ -323,4 +309,180 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
return rowsAffected > 0;
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [newGroupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? newGroupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(newGroupId)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
/// Updates the endedAt timestamp of the match with the given [matchId].
/// Pass null to remove the ended time (mark match as ongoing).
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchEndedAt({
required String matchId,
required DateTime? endedAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(endedAt: Value(endedAt)),
);
return rowsAffected > 0;
}
/// Replaces all players in a match with the provided list of players.
/// Removes all existing players from the match and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceMatchPlayers({
required String matchId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the match
final deleteQuery = delete(db.playerMatchTable)
..where((p) => p.matchId.equals(matchId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the match
await Future.wait(
newPlayers.map(
(player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
),
),
);
});
}
// ============================================================
// Winner methods - handle winner logic via player scores
// ============================================================
/// Checks if a match has a winner.
/// Returns true if any player in the match has their score set to 1.
Future<bool> hasWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return true;
}
}
return false;
}
/// Gets the winner of a match.
/// Returns the player with score 1, or null if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return player;
}
}
return null;
}
/// Sets the winner of a match.
/// Sets all players' scores to 0, then sets the specified player's score to 1.
/// Returns `true` if the operation was successful, otherwise `false`.
Future<bool> setWinner({
required String matchId,
required String winnerId,
}) async {
await db.transaction(() async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
// Set all players' scores to 0
for (final player in players) {
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: player.id,
newScore: 0,
);
}
// Set the winner's score to 1
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winnerId,
newScore: 1,
);
});
return true;
}
/// Removes the winner of a match.
/// Sets the current winner's score to 0 (no winner).
/// Returns `true` if a winner was removed, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final winner = await getWinner(matchId: matchId);
if (winner == null) {
return false;
}
final success = await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winner.id,
newScore: 0,
);
return success;
}
}

View File

@@ -4,5 +4,11 @@ part of 'match_dao.dart';
// ignore_for_file: type=lint
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

View File

@@ -15,7 +15,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
final result = await query.get();
return result
.map(
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
),
)
.toList();
}
@@ -27,6 +32,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
);
}
@@ -40,6 +46,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -63,6 +70,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
)
@@ -91,7 +99,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayername({
Future<void> updatePlayerName({
required String playerId,
required String newName,
}) async {

View File

@@ -27,7 +27,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
db.playerDao.addPlayer(player: player);
await db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(

View File

@@ -1,23 +1,31 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
part 'player_match_dao.g.dart';
@DriftAccessor(tables: [PlayerMatchTable])
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable].
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
Future<void> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
int score = 0,
}) async {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
teamId: Value(teamId),
score: score,
),
mode: InsertMode.insertOrIgnore,
);
}
@@ -38,6 +46,50 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
return players;
}
/// Retrieves a player's score for a specific match.
/// Returns null if the player is not in the match.
Future<int?> getPlayerScore({
required String matchId,
required String playerId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.getSingleOrNull();
return result?.score;
}
/// Updates the score for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerScore({
required String matchId,
required String playerId,
required int newScore,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(score: Value(newScore)));
return rowsAffected > 0;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
@@ -96,7 +148,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
db.transaction(() async {
await db.transaction(() async {
// Remove old players
if (playersToRemove.isNotEmpty) {
await (delete(playerMatchTable)..where(
@@ -114,6 +166,7 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
(id) => PlayerMatchTableCompanion.insert(
playerId: id,
matchId: matchId,
score: 0,
),
)
.toList();
@@ -127,4 +180,23 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
}
});
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
required String matchId,
required String teamId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
}
}

View File

@@ -5,7 +5,10 @@ part of 'player_match_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

191
lib/data/dao/score_dao.dart Normal file
View File

@@ -0,0 +1,191 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/score_table.dart';
part 'score_dao.g.dart';
/// A data class representing a score entry.
class ScoreEntry {
final String playerId;
final String matchId;
final int roundNumber;
final int score;
final int change;
ScoreEntry({
required this.playerId,
required this.matchId,
required this.roundNumber,
required this.score,
required this.change,
});
}
@DriftAccessor(tables: [ScoreTable])
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
ScoreDao(super.db);
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
required String matchId,
required int roundNumber,
required int score,
required int change,
}) async {
await into(scoreTable).insert(
ScoreTableCompanion.insert(
playerId: playerId,
matchId: matchId,
roundNumber: roundNumber,
score: score,
change: change,
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves all scores for a specific match.
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves all scores for a specific player in a match.
Future<List<ScoreEntry>> getPlayerScoresInMatch({
required String playerId,
required String matchId,
}) async {
final query = select(scoreTable)
..where(
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
)
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScoreForRound({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = select(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final result = await query.getSingleOrNull();
if (result == null) return null;
return ScoreEntry(
playerId: result.playerId,
matchId: result.matchId,
roundNumber: result.roundNumber,
score: result.score,
change: result.change,
);
}
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required int roundNumber,
required int newScore,
required int newChange,
}) async {
final rowsAffected = await (update(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
))
.write(
ScoreTableCompanion(
score: Value(newScore),
change: Value(newChange),
),
);
return rowsAffected > 0;
}
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = delete(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific match.
Future<bool> deleteScoresForMatch({required String matchId}) async {
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific player.
Future<bool> deleteScoresForPlayer({required String playerId}) async {
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Gets the latest round number for a match.
Future<int> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreTable)
..where(scoreTable.matchId.equals(matchId))
..addColumns([scoreTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreTable.roundNumber.max()) ?? 0;
}
/// Gets the total score for a player in a match (sum of all changes).
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the score from the latest round
return scores.last.score;
}
}

View File

@@ -0,0 +1,12 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'score_dao.dart';
// ignore_for_file: type=lint
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
}

147
lib/data/dao/team_dao.dart Normal file
View File

@@ -0,0 +1,147 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final members = await _getTeamMembers(teamId: row.id);
return Team(
id: row.id,
name: row.name,
createdAt: row.createdAt,
members: members,
);
}),
);
}
/// Retrieves a [Team] by its [teamId], including its members.
Future<Team> getTeamById({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingle();
final members = await _getTeamMembers(teamId: teamId);
return Team(
id: result.id,
name: result.name,
createdAt: result.createdAt,
members: members,
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.teamId.equals(teamId));
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
// Get unique player IDs
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
// Fetch all players
final players = await Future.wait(
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
);
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the team with the given [teamId] from the database.
/// Returns `true` if the team was deleted, `false` otherwise.
Future<bool> deleteTeam({required String teamId}) async {
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
}

View File

@@ -1,18 +1,22 @@
import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:path_provider/path_provider.dart';
import 'package:tallee/data/dao/game_dao.dart';
import 'package:tallee/data/dao/group_dao.dart';
import 'package:tallee/data/dao/group_match_dao.dart';
import 'package:tallee/data/dao/match_dao.dart';
import 'package:tallee/data/dao/player_dao.dart';
import 'package:tallee/data/dao/player_group_dao.dart';
import 'package:tallee/data/dao/player_match_dao.dart';
import 'package:tallee/data/db/tables/group_match_table.dart';
import 'package:tallee/data/dao/score_dao.dart';
import 'package:tallee/data/dao/team_dao.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/score_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
part 'database.g.dart';
@@ -23,7 +27,9 @@ part 'database.g.dart';
MatchTable,
PlayerGroupTable,
PlayerMatchTable,
GroupMatchTable,
GameTable,
TeamTable,
ScoreTable,
],
daos: [
PlayerDao,
@@ -31,7 +37,9 @@ part 'database.g.dart';
MatchDao,
PlayerGroupDao,
PlayerMatchDao,
GroupMatchDao,
GameDao,
ScoreDao,
TeamDao
],
)
class AppDatabase extends _$AppDatabase {
@@ -52,9 +60,7 @@ class AppDatabase extends _$AppDatabase {
static QueryExecutor _openConnection() {
return driftDatabase(
name: 'gametracker_db',
native: const DriftNativeOptions(
databaseDirectory: getApplicationSupportDirectory,
),
native: const DriftNativeOptions(databaseDirectory: getApplicationSupportDirectory),
);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
import 'package:drift/drift.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get ruleset => text()();
TextColumn get description => text()();
TextColumn get color => text()();
TextColumn get icon => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -1,13 +0,0 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
class GroupMatchTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, matchId};
}

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class GroupTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -1,10 +1,18 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
class MatchTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
late final winnerId = text().nullable()();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
// Nullable if there is no group associated with the match
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()();
TextColumn get name => text().nullable()();
TextColumn get notes => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();
@override
Set<Column<Object>> get primaryKey => {id};

View File

@@ -1,12 +1,16 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
class PlayerMatchTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
TextColumn get teamId =>
text().references(TeamTable, #id).nullable()();
IntColumn get score => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId};

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class PlayerTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -0,0 +1,16 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
class ScoreTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
IntColumn get roundNumber => integer()();
IntColumn get score => integer()();
IntColumn get change => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId, roundNumber};
}

View File

@@ -0,0 +1,10 @@
import 'package:drift/drift.dart';
class TeamTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

52
lib/data/dto/game.dart Normal file
View File

@@ -0,0 +1,52 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:uuid/uuid.dart';
class Game {
final String id;
final DateTime createdAt;
final String name;
final Ruleset ruleset;
final String description;
final GameColor color;
final String icon;
Game({
String? id,
DateTime? createdAt,
required this.name,
required this.ruleset,
String? description,
required this.color,
String? icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '',
icon = icon ?? '';
@override
String toString() {
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
}
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
ruleset = Ruleset.values.firstWhere((e) => e.name == json['ruleset']),
description = json['description'],
color = GameColor.values.firstWhere((e) => e.name == json['color']),
icon = json['icon'];
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'ruleset': ruleset.name,
'description': description,
'color': color.name,
'icon': icon,
};
}

View File

@@ -4,37 +4,41 @@ import 'package:uuid/uuid.dart';
class Group {
final String id;
final DateTime createdAt;
final String name;
final String description;
final DateTime createdAt;
final List<Player> members;
Group({
String? id,
DateTime? createdAt,
required this.name,
String? description,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Group{id: $id, name: $name,members: $members}';
return 'Group{id: $id, name: $name, description: $description, members: $members}';
}
/// Creates a Group instance from a JSON object.
/// Creates a Group instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Group.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
description = json['description'],
members = []; // Populated during import via DataTransferService
/// Converts the Group instance to a JSON object.
/// Converts the Group instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'members': members.map((member) => member.toJson()).toList(),
'description': description,
'memberIds': members.map((member) => member.id).toList(),
};
}

View File

@@ -1,4 +1,6 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
@@ -6,46 +8,61 @@ import 'package:uuid/uuid.dart';
class Match {
final String id;
final DateTime createdAt;
final DateTime? endedAt;
final String name;
final List<Player>? players;
final Game game;
final Group? group;
final List<Player> players;
final String notes;
Player? winner;
Match({
String? id,
DateTime? createdAt,
this.endedAt,
required this.name,
this.players,
required this.game,
this.group,
this.players = const [],
String? notes,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
@override
String toString() {
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
return 'Match{id: $id, name: $name, game: $game, group: $group, players: $players, notes: $notes, endedAt: $endedAt}';
}
/// Creates a Match instance from a JSON object.
/// Creates a Match instance from a JSON object (ID references format).
/// Related objects are reconstructed from IDs by the DataTransferService.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
endedAt = json['endedAt'] != null
? DateTime.parse(json['endedAt'])
: null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
name = json['name'],
game = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
/// Converts the Match instance to a JSON object.
/// Converts the Match instance to a JSON object using normalized format (ID references only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'endedAt': endedAt?.toIso8601String(),
'name': name,
'players': players?.map((player) => player.toJson()).toList(),
'group': group?.toJson(),
'winner': winner?.toJson(),
'gameId': game.id,
'groupId': group?.id,
'playerIds': players.map((player) => player.id).toList(),
'notes': notes,
};
}

View File

@@ -5,26 +5,34 @@ class Player {
final String id;
final DateTime createdAt;
final String name;
final String description;
Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
Player({
String? id,
DateTime? createdAt,
required this.name,
String? description,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Player{id: $id,name: $name}';
return 'Player{id: $id, name: $name, description: $description}';
}
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'];
name = json['name'],
description = json['description'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'description': description,
};
}

40
lib/data/dto/team.dart Normal file
View File

@@ -0,0 +1,40 @@
import 'package:clock/clock.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Team {
final String id;
final String name;
final DateTime createdAt;
final List<Player> members;
Team({
String? id,
required this.name,
DateTime? createdAt,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Team{id: $id, name: $name, members: $members}';
}
/// Creates a Team instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Team.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
members = []; // Populated during import via DataTransferService
/// Converts the Team instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'name': name,
'createdAt': createdAt.toIso8601String(),
'memberIds': members.map((member) => member.id).toList(),
};
}

View File

@@ -9,7 +9,9 @@
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"choose_color": "Farbe wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -22,9 +24,19 @@
"days_ago": "vor {count} Tagen",
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_group": "Diese Gruppe löschen",
"delete_match": "Spiel löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"edit_match": "Gruppe bearbeiten",
"enter_results": "Ergebnisse eintragen",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
"export_canceled": "Export abgebrochen",
"export_data": "Daten exportieren",
@@ -46,6 +58,7 @@
"licenses": "Lizenzen",
"match_in_progress": "Spiel läuft...",
"match_name": "Spieltitel",
"match_profile": "Spielprofil",
"matches": "Spiele",
"members": "Mitglieder",
"most_points": "Höchste Punkte",
@@ -58,6 +71,7 @@
"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
"no_players_selected": "Keine Spieler:innen ausgewählt",
"no_recent_matches_available": "Keine letzten Spiele verfügbar",
"no_results_entered_yet": "Noch keine Ergebnisse eingetragen",
"no_second_match_available": "Kein zweites Spiel verfügbar",
"no_statistics_available": "Keine Statistiken verfügbar",
"none": "Kein",
@@ -70,11 +84,14 @@
"privacy_policy": "Datenschutzerklärung",
"quick_create": "Schnellzugriff",
"recent_matches": "Letzte Spiele",
"result": "Ergebnis",
"results": "Ergebnisse",
"ruleset": "Regelwerk",
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
"ruleset_single_loser": "Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.",
"ruleset_single_winner": "Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.",
"save_changes": "Änderungen speichern",
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:",
@@ -82,6 +99,9 @@
"settings": "Einstellungen",
"single_loser": "Ein:e Verlierer:in",
"single_winner": "Ein:e Gewinner:in",
"highest_score": "Höchste Punkte",
"lowest_score": "Niedrigste Punkte",
"multiple_winners": "Mehrere Gewinner:innen",
"statistics": "Statistiken",
"stats": "Statistiken",
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
@@ -93,5 +113,14 @@
"winner": "Gewinner:in",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um"
"yesterday_at": "Gestern um",
"color_red": "Rot",
"color_blue": "Blau",
"color_green": "Grün",
"color_yellow": "Gelb",
"color_purple": "Lila",
"color_orange": "Orange",
"color_pink": "Rosa",
"color_teal": "Türkis",
"color": "Farbe"
}

View File

@@ -27,9 +27,15 @@
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@choose_color": {
"description": "Label for choosing a color"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -37,10 +43,10 @@
"description": "Button text to create a match"
},
"@create_new_group": {
"description": "Button text to create a new group"
"description": "Appbar text to create a new group"
},
"@create_new_match": {
"description": "Button text to create a new match"
"description": "Appbar text to create a new match"
},
"@created_on": {
"description": "Label for creation date"
@@ -71,15 +77,42 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Button text to delete a group"
"description": "Confirmation dialog for deleting a group"
},
"@delete_match": {
"description": "Button text to delete a match"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button text to edit a group"
"description": "Button & Appbar label for editing a group"
},
"@edit_match": {
"description": "Button & Appbar label for editing a match"
},
"@enter_results": {
"description": "Button text to enter match results"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_deleting_game": {
"description": "Error message when game deletion fails"
},
"@error_deleting_group": {
"description": "Error message when group deletion fails"
},
"@error_editing_group": {
"description": "Error message when group editing fails"
},
"@error_reading_file": {
"description": "Error message when file cannot be read"
},
@@ -143,6 +176,9 @@
"@match_name": {
"description": "Placeholder for match name input"
},
"@match_profile": {
"description": "Title for match profile view"
},
"@matches": {
"description": "Label for matches"
},
@@ -179,6 +215,9 @@
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_results_entered_yet": {
"description": "Message when no results have been entered yet"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
@@ -220,6 +259,9 @@
"@recent_matches": {
"description": "Title for recent matches section"
},
"@results": {
"description": "Label for match results"
},
"@ruleset": {
"description": "Ruleset label"
},
@@ -235,6 +277,9 @@
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@save_changes": {
"description": "Save changes button text"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
@@ -298,6 +343,9 @@
"@yesterday_at": {
"description": "Date format for yesterday"
},
"@color": {
"description": "Color label"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
@@ -307,7 +355,9 @@
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"choose_color": "Choose Color",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -320,9 +370,18 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"delete_match": "Delete Match",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"edit_match": "Edit Match",
"enter_results": "Enter Results",
"error_creating_group": "Error while creating group, please try again",
"error_deleting_game": "Error while deleting game, please try again",
"error_deleting_group": "Error while deleting group, please try again",
"error_editing_group": "Error while editing group, please try again",
"error_reading_file": "Error reading file",
"export_canceled": "Export canceled",
"export_data": "Export data",
@@ -344,6 +403,7 @@
"licenses": "Licenses",
"match_in_progress": "Match in progress...",
"match_name": "Match name",
"match_profile": "Match Profile",
"matches": "Matches",
"members": "Members",
"most_points": "Most Points",
@@ -356,6 +416,7 @@
"no_players_found_with_that_name": "No players found with that name",
"no_players_selected": "No players selected",
"no_recent_matches_available": "No recent matches available",
"no_results_entered_yet": "No results entered yet",
"no_second_match_available": "No second match available",
"no_statistics_available": "No statistics available",
"none": "None",
@@ -368,11 +429,13 @@
"privacy_policy": "Privacy Policy",
"quick_create": "Quick Create",
"recent_matches": "Recent Matches",
"results": "Results",
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"save_changes": "Save Changes",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",
@@ -380,6 +443,9 @@
"settings": "Settings",
"single_loser": "Single Loser",
"single_winner": "Single Winner",
"highest_score": "Highest Score",
"lowest_score": "Lowest Score",
"multiple_winners": "Multiple Winners",
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
@@ -391,5 +457,14 @@
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at"
"yesterday_at": "Yesterday at",
"color_red": "Red",
"color_blue": "Blue",
"color_green": "Green",
"color_yellow": "Yellow",
"color_purple": "Purple",
"color_orange": "Orange",
"color_pink": "Pink",
"color_teal": "Teal",
"color": "Color"
}

View File

@@ -98,6 +98,18 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -152,12 +164,24 @@ abstract class AppLocalizations {
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Label for choosing a color
///
/// In en, this message translates to:
/// **'Choose Color'**
String get choose_color;
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -170,7 +194,7 @@ abstract class AppLocalizations {
/// **'Create match'**
String get create_match;
/// Button text to create a new group
/// Appbar text to create a new group
///
/// In en, this message translates to:
/// **'Create new group'**
@@ -182,7 +206,7 @@ abstract class AppLocalizations {
/// **'Created on'**
String get created_on;
/// Button text to create a new match
/// Appbar text to create a new match
///
/// In en, this message translates to:
/// **'Create new match'**
@@ -230,24 +254,66 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a group
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Confirmation dialog for deleting a group
///
/// In en, this message translates to:
/// **'Delete Group'**
String get delete_group;
/// Button text to edit a group
/// Button text to delete a match
///
/// In en, this message translates to:
/// **'Delete Match'**
String get delete_match;
/// Button & Appbar label for editing a group
///
/// In en, this message translates to:
/// **'Edit Group'**
String get edit_group;
/// Button & Appbar label for editing a match
///
/// In en, this message translates to:
/// **'Edit Match'**
String get edit_match;
/// Button text to enter match results
///
/// In en, this message translates to:
/// **'Enter Results'**
String get enter_results;
/// Error message when group creation fails
///
/// In en, this message translates to:
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when game deletion fails
///
/// In en, this message translates to:
/// **'Error while deleting game, please try again'**
String get error_deleting_game;
/// Error message when group deletion fails
///
/// In en, this message translates to:
/// **'Error while deleting group, please try again'**
String get error_deleting_group;
/// Error message when group editing fails
///
/// In en, this message translates to:
/// **'Error while editing group, please try again'**
String get error_editing_group;
/// Error message when file cannot be read
///
/// In en, this message translates to:
@@ -374,6 +440,12 @@ abstract class AppLocalizations {
/// **'Match name'**
String get match_name;
/// Title for match profile view
///
/// In en, this message translates to:
/// **'Match Profile'**
String get match_profile;
/// Label for matches
///
/// In en, this message translates to:
@@ -446,6 +518,12 @@ abstract class AppLocalizations {
/// **'No recent matches available'**
String get no_recent_matches_available;
/// Message when no results have been entered yet
///
/// In en, this message translates to:
/// **'No results entered yet'**
String get no_results_entered_yet;
/// Message when no second match exists
///
/// In en, this message translates to:
@@ -518,6 +596,12 @@ abstract class AppLocalizations {
/// **'Recent Matches'**
String get recent_matches;
/// Label for match results
///
/// In en, this message translates to:
/// **'Results'**
String get results;
/// Ruleset label
///
/// In en, this message translates to:
@@ -548,6 +632,12 @@ abstract class AppLocalizations {
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Save changes button text
///
/// In en, this message translates to:
/// **'Save Changes'**
String get save_changes;
/// Hint text for group search input field
///
/// In en, this message translates to:
@@ -590,6 +680,24 @@ abstract class AppLocalizations {
/// **'Single Winner'**
String get single_winner;
/// No description provided for @highest_score.
///
/// In en, this message translates to:
/// **'Highest Score'**
String get highest_score;
/// No description provided for @lowest_score.
///
/// In en, this message translates to:
/// **'Lowest Score'**
String get lowest_score;
/// No description provided for @multiple_winners.
///
/// In en, this message translates to:
/// **'Multiple Winners'**
String get multiple_winners;
/// Statistics tab label
///
/// In en, this message translates to:
@@ -661,6 +769,60 @@ abstract class AppLocalizations {
/// In en, this message translates to:
/// **'Yesterday at'**
String get yesterday_at;
/// No description provided for @color_red.
///
/// In en, this message translates to:
/// **'Red'**
String get color_red;
/// No description provided for @color_blue.
///
/// In en, this message translates to:
/// **'Blue'**
String get color_blue;
/// No description provided for @color_green.
///
/// In en, this message translates to:
/// **'Green'**
String get color_green;
/// No description provided for @color_yellow.
///
/// In en, this message translates to:
/// **'Yellow'**
String get color_yellow;
/// No description provided for @color_purple.
///
/// In en, this message translates to:
/// **'Purple'**
String get color_purple;
/// No description provided for @color_orange.
///
/// In en, this message translates to:
/// **'Orange'**
String get color_orange;
/// No description provided for @color_pink.
///
/// In en, this message translates to:
/// **'Pink'**
String get color_pink;
/// No description provided for @color_teal.
///
/// In en, this message translates to:
/// **'Teal'**
String get color_teal;
/// Color label
///
/// In en, this message translates to:
/// **'Color'**
String get color;
}
class _AppLocalizationsDelegate

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -35,11 +41,17 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String get choose_color => 'Farbe wählen';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -78,16 +90,40 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';
@override
String get delete_match => 'Spiel löschen';
@override
String get edit_group => 'Gruppe bearbeiten';
@override
String get edit_match => 'Gruppe bearbeiten';
@override
String get enter_results => 'Ergebnisse eintragen';
@override
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String get error_deleting_game =>
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
@override
String get error_deleting_group =>
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
@override
String get error_editing_group =>
'Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen';
@override
String get error_reading_file => 'Fehler beim Lesen der Datei';
@@ -151,6 +187,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get match_name => 'Spieltitel';
@override
String get match_profile => 'Spielprofil';
@override
String get matches => 'Spiele';
@@ -188,6 +227,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
@override
String get no_results_entered_yet => 'Noch keine Ergebnisse eingetragen';
@override
String get no_second_match_available => 'Kein zweites Spiel verfügbar';
@@ -226,6 +268,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get recent_matches => 'Letzte Spiele';
@override
String get results => 'Ergebnisse';
@override
String get ruleset => 'Regelwerk';
@@ -245,6 +290,9 @@ class AppLocalizationsDe extends AppLocalizations {
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
@override
String get save_changes => 'Änderungen speichern';
@override
String get search_for_groups => 'Nach Gruppen suchen';
@@ -266,6 +314,15 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get single_winner => 'Ein:e Gewinner:in';
@override
String get highest_score => 'Höchste Punkte';
@override
String get lowest_score => 'Niedrigste Punkte';
@override
String get multiple_winners => 'Mehrere Gewinner:innen';
@override
String get statistics => 'Statistiken';
@@ -305,4 +362,31 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get yesterday_at => 'Gestern um';
@override
String get color_red => 'Rot';
@override
String get color_blue => 'Blau';
@override
String get color_green => 'Grün';
@override
String get color_yellow => 'Gelb';
@override
String get color_purple => 'Lila';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Rosa';
@override
String get color_teal => 'Türkis';
@override
String get color => 'Farbe';
}

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -35,11 +41,17 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get choose_ruleset => 'Choose Ruleset';
@override
String get choose_color => 'Choose Color';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -78,16 +90,40 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';
@override
String get delete_match => 'Delete Match';
@override
String get edit_group => 'Edit Group';
@override
String get edit_match => 'Edit Match';
@override
String get enter_results => 'Enter Results';
@override
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_deleting_game =>
'Error while deleting game, please try again';
@override
String get error_deleting_group =>
'Error while deleting group, please try again';
@override
String get error_editing_group =>
'Error while editing group, please try again';
@override
String get error_reading_file => 'Error reading file';
@@ -151,6 +187,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get match_name => 'Match name';
@override
String get match_profile => 'Match Profile';
@override
String get matches => 'Matches';
@@ -188,6 +227,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get no_recent_matches_available => 'No recent matches available';
@override
String get no_results_entered_yet => 'No results entered yet';
@override
String get no_second_match_available => 'No second match available';
@@ -226,6 +268,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get recent_matches => 'Recent Matches';
@override
String get results => 'Results';
@override
String get ruleset => 'Ruleset';
@@ -245,6 +290,9 @@ class AppLocalizationsEn extends AppLocalizations {
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
@override
String get save_changes => 'Save Changes';
@override
String get search_for_groups => 'Search for groups';
@@ -266,6 +314,15 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get single_winner => 'Single Winner';
@override
String get highest_score => 'Highest Score';
@override
String get lowest_score => 'Lowest Score';
@override
String get multiple_winners => 'Multiple Winners';
@override
String get statistics => 'Statistics';
@@ -304,4 +361,31 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get yesterday_at => 'Yesterday at';
@override
String get color_red => 'Red';
@override
String get color_blue => 'Blue';
@override
String get color_green => 'Green';
@override
String get color_yellow => 'Yellow';
@override
String get color_purple => 'Purple';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Pink';
@override
String get color_teal => 'Teal';
@override
String get color => 'Color';
}

View File

@@ -35,15 +35,25 @@ class GameTracker extends StatelessWidget {
},
debugShowCheckedModeBanner: false,
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
themeMode: ThemeMode.dark, // forces dark mode
themeMode: ThemeMode.dark,
theme: ThemeData(
// main colors
primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor,
// themes
appBarTheme: CustomTheme.appBarTheme,
inputDecorationTheme: CustomTheme.inputDecorationTheme,
searchBarTheme: CustomTheme.searchBarTheme,
radioTheme: CustomTheme.radioTheme,
// color scheme
colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.primaryColor,
seedColor: CustomTheme.textColor,
brightness: Brightness.dark,
).copyWith(surface: CustomTheme.backgroundColor),
primary: CustomTheme.primaryColor,
onPrimary: CustomTheme.textColor,
surface: CustomTheme.backgroundColor,
onSurface: CustomTheme.textColor,
),
pageTransitionsTheme: const PageTransitionsTheme(
builders: {
TargetPlatform.iOS: CupertinoPageTransitionsBuilder(),

View File

@@ -1,10 +1,8 @@
import 'dart:ui';
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/group_view/groups_view.dart';
import 'package:tallee/presentation/views/main_menu/group_view/group_view.dart';
import 'package:tallee/presentation/views/main_menu/home_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_view.dart';
import 'package:tallee/presentation/views/main_menu/settings_view/settings_view.dart';
@@ -40,7 +38,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
),
KeyedSubtree(
key: ValueKey('groups_$tabKeyCount'),
child: const GroupsView(),
child: const GroupView(),
),
KeyedSubtree(
key: ValueKey('stats_$tabKeyCount'),
@@ -75,66 +73,28 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
backgroundColor: CustomTheme.backgroundColor,
body: tabs[currentIndex],
extendBody: true,
bottomNavigationBar: SizedBox(
height: 70 + MediaQuery.of(context).padding.bottom,
child: Stack(
children: [
// Dynamically generated blur layers for ultra-smooth transition
...List.generate(34, (index) {
// Use cubic curve for an even more natural, smoother transition
final progress = index / 34.0; // 0.0 to 1.0
final cubic = progress * progress * progress; // cubic curve
final blurStrength =
0.5 + (cubic * 50.0); // Very smooth from 0.5 to 50.5
// Height goes completely from 100% to 0% (all the way down)
// With extra density at the bottom for softer transition
final heightFactor = index < 25
// First 25 layers: 100% to 30%
? 1.0 - (progress * 0.7)
// Last 10 layers: 30% to 0% (denser)
: 0.3 - ((index - 25) / 34.0);
return Positioned(
left: 0,
right: 0,
bottom: 0,
height:
(70 + MediaQuery.of(context).padding.bottom) *
heightFactor.clamp(0.05, 1.0),
child: ClipRect(
child: BackdropFilter(
filter: ImageFilter.blur(
sigmaX: blurStrength,
sigmaY: blurStrength,
),
child: Container(color: Colors.transparent),
),
),
);
}),
// Gradient overlay
Positioned.fill(
child: Container(
bottomNavigationBar: Container(
height: 115,
decoration: BoxDecoration(
gradient: LinearGradient(
begin: Alignment.bottomCenter,
end: Alignment.topCenter,
colors: [
CustomTheme.boxColor.withValues(alpha: 1),
CustomTheme.boxColor.withValues(alpha: 0.5),
CustomTheme.boxColor.withValues(alpha: 0.2),
CustomTheme.boxColor.withValues(alpha: 0.0),
color: CustomTheme.navBarBackgroundColor,
border: Border.all(
strokeAlign: BorderSide.strokeAlignOutside,
color: CustomTheme.boxBorderColor,
width: 2,
),
borderRadius: const BorderRadius.only(
topLeft: Radius.circular(30),
topRight: Radius.circular(30),
),
boxShadow: [
BoxShadow(
color: Colors.black.withValues(alpha: 0.1),
blurRadius: 20,
offset: const Offset(0, -5),
),
],
stops: const [0.0, 0.4, 0.8, 1],
),
),
),
),
// Navbar content
SafeArea(
child: SizedBox(
height: 70,
child: SafeArea(
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
@@ -170,9 +130,6 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
),
),
),
],
),
),
);
}
@@ -184,7 +141,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
}
/// Returns the title of the current tab based on [currentIndex].
String _currentTabTitle(context) {
String _currentTabTitle(BuildContext context) {
final loc = AppLocalizations.of(context);
switch (currentIndex) {
case 0:

View File

@@ -1,6 +1,5 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
@@ -12,8 +11,10 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
class CreateGroupView extends StatefulWidget {
/// A view that allows the user to create a new group
const CreateGroupView({super.key});
const CreateGroupView({super.key, this.groupToEdit});
/// The group to edit, if any
final Group? groupToEdit;
@override
State<CreateGroupView> createState() => _CreateGroupViewState();
@@ -22,16 +23,29 @@ class CreateGroupView extends StatefulWidget {
class _CreateGroupViewState extends State<CreateGroupView> {
late final AppDatabase db;
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
/// Controller for the group name input field
final _groupNameController = TextEditingController();
/// List of currently selected players
List<Player> selectedPlayers = [];
/// List of initially selected players (when editing a group)
List<Player> initialSelectedPlayers = [];
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
if (widget.groupToEdit != null) {
_groupNameController.text = widget.groupToEdit!.name;
setState(() {
initialSelectedPlayers = widget.groupToEdit!.members;
selectedPlayers = widget.groupToEdit!.members;
});
}
_groupNameController.addListener(() {
setState(() {});
});
@@ -47,10 +61,58 @@ class _CreateGroupViewState extends State<CreateGroupView> {
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return ScaffoldMessenger(
key: _scaffoldMessengerKey,
child: Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(title: Text(loc.create_new_group)),
appBar: AppBar(
title: Text(
widget.groupToEdit == null ? loc.create_new_group : loc.edit_group,
),
actions: widget.groupToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.groupToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: Text(loc.delete_group),
content: Text(loc.this_cannot_be_undone),
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.groupDao.deleteGroup(
groupId: widget.groupToEdit!.id,
);
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_group);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
@@ -60,11 +122,11 @@ class _CreateGroupViewState extends State<CreateGroupView> {
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
maxLength: Constants.MAX_GROUP_NAME_LENGTH,
),
),
Expanded(
child: PlayerSelection(
initialSelectedPlayers: initialSelectedPlayers,
onChanged: (value) {
setState(() {
selectedPlayers = [...value];
@@ -73,7 +135,9 @@ class _CreateGroupViewState extends State<CreateGroupView> {
),
),
CustomWidthButton(
text: loc.create_group,
text: widget.groupToEdit == null
? loc.create_group
: loc.edit_group,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed:
@@ -81,28 +145,38 @@ class _CreateGroupViewState extends State<CreateGroupView> {
(selectedPlayers.length < 2))
? null
: () async {
bool success = await db.groupDao.addGroup(
late Group? updatedGroup;
late bool success;
if (widget.groupToEdit == null) {
success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
} else {
updatedGroup = Group(
id: widget.groupToEdit!.id,
name: _groupNameController.text.trim(),
description: '',
members: selectedPlayers,
);
//TODO: Implement group editing in database
/*
success = await db.groupDao.updateGroup(
group: updatedGroup,
);
*/
success = true;
}
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
Navigator.pop(context, updatedGroup);
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
AppLocalizations.of(
context,
).error_creating_group,
style: const TextStyle(color: Colors.white),
),
),
),
showSnackbar(
message: widget.groupToEdit == null
? loc.error_creating_group
: loc.error_editing_group,
);
}
},
@@ -114,4 +188,20 @@ class _CreateGroupViewState extends State<CreateGroupView> {
),
);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
}

View File

@@ -1,12 +1,14 @@
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/group_view/create_group_view.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/animated_dialog_button.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
@@ -15,10 +17,10 @@ import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
class GroupProfileView extends StatefulWidget {
class GroupDetailView extends StatefulWidget {
/// A view that displays the profile of a group
/// - [group]: The group to display
const GroupProfileView({
const GroupDetailView({
super.key,
required this.group,
required this.callback,
@@ -30,21 +32,24 @@ class GroupProfileView extends StatefulWidget {
final VoidCallback callback;
@override
State<GroupProfileView> createState() => _GroupProfileViewState();
State<GroupDetailView> createState() => _GroupDetailViewState();
}
class _GroupProfileViewState extends State<GroupProfileView> {
class _GroupDetailViewState extends State<GroupDetailView> {
late final AppDatabase db;
bool isLoading = true;
late Group _group;
/// Total matches played in this group
int totalMatches = 0;
/// The best player in this group
String bestPlayer = '';
@override
void initState() {
super.initState();
_group = widget.group;
db = Provider.of<AppDatabase>(context, listen: false);
_loadStatistics();
}
@@ -87,7 +92,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
),
).then((confirmed) async {
if (confirmed! && context.mounted) {
await db.groupDao.deleteGroup(groupId: widget.group.id);
await db.groupDao.deleteGroup(groupId: _group.id);
if (!context.mounted) return;
Navigator.pop(context);
widget.callback.call();
@@ -118,7 +123,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
),
const SizedBox(height: 10),
Text(
widget.group.name,
_group.name,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
@@ -128,7 +133,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
),
const SizedBox(height: 5),
Text(
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(widget.group.createdAt)}',
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(_group.createdAt)}',
style: const TextStyle(
fontSize: 12,
color: CustomTheme.textColor,
@@ -145,7 +150,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
crossAxisAlignment: WrapCrossAlignment.start,
spacing: 12,
runSpacing: 8,
children: widget.group.members.map((member) {
children: _group.members.map((member) {
return TextIconTile(
text: member.name,
iconEnabled: false,
@@ -163,7 +168,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
children: [
_buildStatRow(
loc.members,
widget.group.members.length.toString(),
_group.members.length.toString(),
),
_buildStatRow(
loc.played_matches,
@@ -181,19 +186,22 @@ class _GroupProfileViewState extends State<GroupProfileView> {
child: MainMenuButton(
text: loc.edit_group,
icon: Icons.edit,
onPressed: () {
// TODO: Uncomment when GroupDetailView is implemented
/*
await Navigator.push(
onPressed: () async {
final updatedGroup = await Navigator.push<Group?>(
context,
adaptivePageRoute(
builder: (context) {
return const GroupDetailView();
return CreateGroupView(groupToEdit: _group);
},
),
);*/
print('Edit Group pressed');
);
if (updatedGroup != null && mounted) {
setState(() {
_group = updatedGroup;
});
_loadStatistics();
widget.callback();
}
},
),
),
@@ -236,7 +244,7 @@ class _GroupProfileViewState extends State<GroupProfileView> {
Future<void> _loadStatistics() async {
final matches = await db.matchDao.getAllMatches();
final groupMatches = matches
.where((match) => match.group?.id == widget.group.id)
.where((match) => match.group?.id == _group.id)
.toList();
setState(() {

View File

@@ -8,21 +8,21 @@ import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/group_view/create_group_view.dart';
import 'package:tallee/presentation/views/main_menu/group_view/group_profile_view.dart';
import 'package:tallee/presentation/views/main_menu/group_view/group_detail_view.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/tiles/group_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class GroupsView extends StatefulWidget {
class GroupView extends StatefulWidget {
/// A view that displays a list of groups
const GroupsView({super.key});
const GroupView({super.key});
@override
State<GroupsView> createState() => _GroupsViewState();
State<GroupView> createState() => _GroupViewState();
}
class _GroupsViewState extends State<GroupsView> {
class _GroupViewState extends State<GroupView> {
late final AppDatabase db;
/// Loaded groups from the database
@@ -35,7 +35,8 @@ class _GroupsViewState extends State<GroupsView> {
7,
Group(
name: 'Skeleton Group',
members: List.filled(6, Player(name: 'Skeleton Player')),
description: '',
members: List.filled(6, Player(name: 'Skeleton Player', description: '')),
),
);
@@ -82,7 +83,7 @@ class _GroupsViewState extends State<GroupsView> {
context,
adaptivePageRoute(
builder: (context) {
return GroupProfileView(
return GroupDetailView(
group: groups[index],
callback: loadGroups,
);

View File

@@ -2,7 +2,9 @@ import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -40,13 +42,21 @@ class _HomeViewState extends State<HomeView> {
2,
Match(
name: 'Skeleton Match',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: Group(
name: 'Skeleton Group',
description: '',
members: [
Player(name: 'Skeleton Player 1'),
Player(name: 'Skeleton Player 2'),
Player(name: 'Skeleton Player 1', description: ''),
Player(name: 'Skeleton Player 2', description: ''),
],
),
notes: '',
),
);
@@ -114,7 +124,7 @@ class _HomeViewState extends State<HomeView> {
MatchResultView(match: match),
),
);
await updatedWinnerinRecentMatches(match.id);
await updatedWinnerInRecentMatches(match.id);
},
),
)
@@ -214,7 +224,7 @@ class _HomeViewState extends State<HomeView> {
}
/// Updates the winner information for a specific match in the recent matches list.
Future<void> updatedWinnerinRecentMatches(String matchId) async {
Future<void> updatedWinnerInRecentMatches(String matchId) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final winner = await db.matchDao.getWinner(matchId: matchId);
final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);

View File

@@ -1,25 +1,33 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
/// - [games]: A list of tuples containing the game name, description and ruleset
/// - [initialGameIndex]: The index of the initially selected game
/// - [games]: The list of available games
/// - [initialSelectedGameId]: The id of the initially selected game
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
const ChooseGameView({
super.key,
required this.games,
required this.initialGameIndex,
required this.initialSelectedGameId,
this.onGamesUpdated,
});
/// A list of tuples containing the game name, description and ruleset
final List<(String, String, Ruleset)> games;
final List<Game> games;
/// The index of the initially selected game
final int initialGameIndex;
final String initialSelectedGameId;
/// Optional callback invoked when the games are updated
final VoidCallback? onGamesUpdated;
@override
State<ChooseGameView> createState() => _ChooseGameViewState();
@@ -29,12 +37,18 @@ class _ChooseGameViewState extends State<ChooseGameView> {
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game index
late int selectedGameIndex;
/// Currently selected game id
late String selectedGameId;
/// Games filtered according to the current search query
late List<Game> filteredGames;
@override
void initState() {
selectedGameIndex = widget.initialGameIndex;
selectedGameId = widget.initialSelectedGameId;
// Start with all games visible
filteredGames = List<Game>.from(widget.games);
super.initState();
}
@@ -48,9 +62,32 @@ class _ChooseGameViewState extends State<ChooseGameView> {
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedGameIndex);
Navigator.of(context).pop(selectedGameId);
},
),
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
setState(() {
widget.games.insert(0, result.game);
});
_refreshFromSource();
}
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -61,7 +98,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
if (didPop) {
return;
}
Navigator.of(context).pop(selectedGameIndex);
Navigator.of(context).pop(selectedGameId);
},
child: Column(
children: [
@@ -70,30 +107,63 @@ class _ChooseGameViewState extends State<ChooseGameView> {
child: CustomSearchBar(
controller: searchBarController,
hintText: loc.game_name,
onChanged: (value) {
_applySearchFilter(value);
},
),
),
const SizedBox(height: 5),
Expanded(
child: ListView.builder(
itemCount: widget.games.length,
itemCount: filteredGames.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return TitleDescriptionListTile(
title: widget.games[index].$1,
description: widget.games[index].$2,
badgeText: translateRulesetToString(
widget.games[index].$3,
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
title: game.name,
description: game.description,
badgeText: translateRulesetToString(game.ruleset, context),
isHighlighted: selectedGameId == game.id,
onTap: () async {
setState(() {
if (selectedGameIndex == index) {
selectedGameIndex = -1;
if (selectedGameId == game.id) {
selectedGameId = '';
} else {
selectedGameIndex = index;
selectedGameId = game.id;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
widget.games.removeAt(originalIndex);
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
},
);
},
),
@@ -103,4 +173,28 @@ class _ChooseGameViewState extends State<ChooseGameView> {
),
);
}
/// Applies the search filter to the games list based on [query].
void _applySearchFilter(String query) {
final q = query.toLowerCase().trim();
if (q.isEmpty) {
setState(() {
filteredGames = List<Game>.from(widget.games);
});
return;
}
setState(() {
filteredGames = widget.games.where((game) {
final name = game.name.toLowerCase();
final description = game.description.toLowerCase();
return name.contains(q) || description.contains(q);
}).toList();
});
}
/// Re-applies the current filter after the underlying games list changed.
void _refreshFromSource() {
_applySearchFilter(searchBarController.text);
}
}

View File

@@ -5,6 +5,7 @@ import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -17,52 +18,64 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a match.
class CreateMatchView extends StatefulWidget {
/// A view that allows creating a new match
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
const CreateMatchView({super.key, this.onWinnerChanged});
/// Constructor for `CreateMatchView`.
///
/// [onWinnerChanged] is an optional callback invoked when the winner is changed.
/// [matchToEdit] is an optional match to prefill the fields.
/// [onMatchUpdated] is an optional callback invoked when the match is updated.
const CreateMatchView({
super.key,
this.onWinnerChanged,
this.matchToEdit,
this.onMatchUpdated,
});
/// Optional callback invoked when the winner is changed
/// Optional callback invoked when the winner is changed.
final VoidCallback? onWinnerChanged;
/// Optional callback invoked when the match is updated.
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields.
final Match? matchToEdit;
@override
State<CreateMatchView> createState() => _CreateMatchViewState();
}
/// The state class for `CreateMatchView`, managing the UI and logic for creating or editing a match.
class _CreateMatchViewState extends State<CreateMatchView> {
/// The database instance for accessing match data.
late final AppDatabase db;
/// Controller for the match name input field
/// Controller for the match name input field.
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field
/// Hint text for the match name input field.
String? hintText;
/// List of all groups from the database
/// List of all games from the database.
List<Game> gamesList = [];
/// List of all groups from the database.
List<Group> groupsList = [];
/// List of all players from the database
/// List of all players from the database.
List<Player> playerList = [];
/// List of players filtered based on the selected group
/// If a group is selected, this list contains all players from [playerList]
/// who are not members of the selected group. If no group is selected,
/// this list is identical to [playerList].
List<Player> filteredPlayerList = [];
/// The currently selected group
/// The currently selected group.
Group? selectedGroup;
/// The index of the currently selected group in [groupsList] to mark it in
/// the [ChooseGroupView]
String selectedGroupId = '';
/// The currently selected game.
Game? selectedGame;
/// The index of the currently selected game in [games] to mark it in
/// the [ChooseGameView]
int selectedGameIndex = -1;
/// The currently selected players.
List<Player> selectedPlayers = [];
/// The currently selected players
List<Player>? selectedPlayers;
/// GlobalKey for ScaffoldMessenger to show snackbars.
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
@override
void initState() {
@@ -73,15 +86,21 @@ class _CreateMatchViewState extends State<CreateMatchView> {
db = Provider.of<AppDatabase>(context, listen: false);
// Load games, groups, and players from the database.
Future.wait([
db.gameDao.getAllGames(),
db.groupDao.getAllGroups(),
db.playerDao.getAllPlayers(),
]).then((result) async {
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
setState(() {
filteredPlayerList = List.from(playerList);
});
gamesList = result[0] as List<Game>;
gamesList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
groupsList = result[1] as List<Group>;
playerList = result[2] as List<Player>;
// If a match is provided, prefill the fields.
if (widget.matchToEdit != null) {
prefillMatchDetails();
}
});
}
@@ -98,23 +117,27 @@ class _CreateMatchViewState extends State<CreateMatchView> {
hintText ??= loc.match_name;
}
List<(String, String, Ruleset)> games = [
('Example Game 1', 'This is a description', Ruleset.leastPoints),
('Example Game 2', '', Ruleset.singleWinner),
];
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.matchToEdit != null
? loc.save_changes
: loc.create_match;
final viewTitle = widget.matchToEdit != null
? loc.edit_match
: loc.create_new_match;
return ScaffoldMessenger(
key: _scaffoldMessengerKey,
child: Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(title: Text(loc.create_new_match)),
appBar: AppBar(title: Text(viewTitle)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
// Match name input field.
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
@@ -123,96 +146,95 @@ class _CreateMatchViewState extends State<CreateMatchView> {
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
),
),
// Game selection tile.
ChooseTile(
title: loc.game,
trailingText: selectedGameIndex == -1
trailingText: selectedGame == null
? loc.none
: games[selectedGameIndex].$1,
: selectedGame!.name,
onPressed: () async {
selectedGameIndex = await Navigator.of(context).push(
final String? selectedGameId = await Navigator.of(context)
.push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
games: gamesList,
initialSelectedGameId: selectedGame?.id ?? '',
onGamesUpdated: loadGames,
),
),
);
try {
selectedGame = gamesList.firstWhere(
(g) => g.id == selectedGameId,
);
} catch (_) {
selectedGame = null;
}
setState(() {
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
if (selectedGame != null) {
hintText = selectedGame!.name;
} else {
hintText = loc.match_name;
}
});
},
),
// Group selection tile.
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
selectedPlayers.removeWhere(
(player) =>
selectedGroup?.members.any(
(member) => member.id == player.id,
) ??
false,
);
selectedGroup = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroupId,
initialGroupId: selectedGroup?.id ?? '',
),
),
);
selectedGroupId = selectedGroup?.id ?? '';
setState(() {
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) =>
!selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
setState(() {
selectedPlayers += [...selectedGroup!.members];
});
}
setState(() {});
});
},
),
// Player selection widget.
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers ?? [],
availablePlayers: filteredPlayerList,
initialSelectedPlayers: selectedPlayers,
onChanged: (value) {
setState(() {
selectedPlayers = value;
removeGroupWhenNoMemberLeft();
});
},
),
),
// Create or save button.
CustomWidthButton(
text: loc.create_match,
text: buttonText,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
? () {
buttonNavigation(context);
}
: null,
),
@@ -227,9 +249,148 @@ class _CreateMatchViewState extends State<CreateMatchView> {
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
/// - Either a group is selected OR at least 2 players are selected.
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
(selectedPlayers.length > 1) && selectedGame != null);
}
/// Handles navigation when the create or save button is pressed.
///
/// If a match is being edited, updates the match in the database.
/// Otherwise, creates a new match and navigates to the MatchResultView.
void buttonNavigation(BuildContext context) async {
if (widget.matchToEdit != null) {
await updateMatch();
if (context.mounted) {
Navigator.pop(context);
}
} else {
final match = await createMatch();
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
}
/// Updates the existing match in the database.
Future<void> updateMatch() async {
final updatedMatch = Match(
id: widget.matchToEdit!.id,
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
winner: widget.matchToEdit!.winner,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
notes: widget.matchToEdit!.notes,
);
if (widget.matchToEdit!.name != updatedMatch.name) {
await db.matchDao.updateMatchName(
matchId: widget.matchToEdit!.id,
newName: updatedMatch.name,
);
}
if (widget.matchToEdit!.group?.id != updatedMatch.group?.id) {
await db.matchDao.updateMatchGroup(
matchId: widget.matchToEdit!.id,
newGroupId: updatedMatch.group?.id,
);
}
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
await db.matchDao.updateMatchGame(
matchId: widget.matchToEdit!.id,
gameId: updatedMatch.game.id,
);
}
for (var player in updatedMatch.players) {
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
}
}
for (var player in widget.matchToEdit!.players) {
if (!updatedMatch.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.removePlayerFromMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
if (widget.matchToEdit!.winner?.id == player.id) {
updatedMatch.winner = null;
}
}
}
widget.onMatchUpdated?.call(updatedMatch);
}
/// Creates a new match and adds it to the database.
Future<Match> createMatch() async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
);
await db.matchDao.addMatch(match: match);
return match;
}
/// Prefills the input fields if a match was provided to the view.
void prefillMatchDetails() {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
selectedGame = match.game;
if (match.group != null) {
selectedGroup = match.group;
}
}
/// Removes the group if none of its members are in the selected players list.
Future<void> removeGroupWhenNoMemberLeft() async {
if (selectedGroup == null) return;
if (!selectedPlayers.any(
(player) =>
selectedGroup!.members.any((member) => member.id == player.id),
)) {
setState(() {
selectedGroup = null;
});
}
}
/// Loads all games from the database and updates the state.
Future<void> loadGames() async {
final result = await db.gameDao.getAllGames();
result.sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
gamesList = result;
});
}
}

View File

@@ -0,0 +1,78 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseColorView extends StatefulWidget {
/// A view that allows the user to choose a color from a list of available game colors
/// - [initialColor]: The initially selected color
const ChooseColorView({super.key, this.initialColor});
/// The initially selected color
final GameColor? initialColor;
@override
State<ChooseColorView> createState() => _ChooseColorViewState();
}
class _ChooseColorViewState extends State<ChooseColorView> {
/// Currently selected color
GameColor? selectedColor;
@override
void initState() {
selectedColor = widget.initialColor;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
const colors = GameColor.values;
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedColor);
},
),
title: Text(loc.choose_color),
),
body: PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) return;
Navigator.of(context).pop(selectedColor);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: colors.length,
itemBuilder: (BuildContext context, int index) {
final color = colors[index];
return TitleDescriptionListTile(
onTap: () {
setState(() {
if (selectedColor == color) {
selectedColor = null;
} else {
selectedColor = color;
}
});
},
title: translateGameColorToString(color, context),
description: '',
isHighlighted: selectedColor == color,
badgeText: ' ', //Breite für Color Badge
badgeColor: getColorFromGameColor(color),
);
},
),
),
);
}
}

View File

@@ -0,0 +1,99 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -0,0 +1,351 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a game.
/// - [gameToEdit] An optional game to prefill the fields
/// - [onGameChanged] Callback to invoke when the game is created or edited
class CreateGameView extends StatefulWidget {
const CreateGameView({
super.key,
this.gameToEdit,
required this.onGameChanged,
});
/// An optional game to prefill the fields
final Game? gameToEdit;
/// Callback to invoke when the game is created or edited
final VoidCallback onGameChanged;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
/// The database instance for accessing game data.
late final AppDatabase db;
/// The currently selected ruleset for the game.
Ruleset? selectedRuleset;
/// The index of the currently selected ruleset.
int selectedRulesetIndex = -1;
/// A list of available rulesets and their localized names.
late List<(Ruleset, String)> _rulesets;
/// The currently selected color for the game.
GameColor? selectedColor;
/// Controller for the game name input field.
final _gameNameController = TextEditingController();
/// Controller for the game description input field.
final _descriptionController = TextEditingController();
/// The ID of the currently selected group.
late String selectedGroupId;
/// A controller for the search bar input field.
final TextEditingController controller = TextEditingController();
/// A list of groups filtered based on the search query.
late final List<Group> filteredGroups;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = [
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
actions: widget.gameToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.gameToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: loc.delete_game,
content: loc.this_cannot_be_undone,
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.gameDao.deleteGame(
gameId: widget.gameToEdit!.id,
);
if (!context.mounted) return;
if (success) {
widget.onGameChanged.call();
Navigator.of(
context,
).pop((game: widget.gameToEdit, delete: true));
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_game);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex = result == null
? -1
: _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
ChooseTile(
title: loc.color,
trailingText: selectedColor == null
? loc.none
: translateGameColorToString(selectedColor!, context),
onPressed: () async {
final result = await Navigator.of(context).push<GameColor?>(
adaptivePageRoute(
builder: (context) =>
ChooseColorView(initialColor: selectedColor),
),
);
if (mounted) {
setState(() {
selectedColor = result;
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRulesetIndex != -1 &&
selectedColor != null
? () async {
Game newGame = Game(
name: _gameNameController.text.trim(),
description: _descriptionController.text.trim(),
ruleset: selectedRuleset!,
color: selectedColor!,
);
if (isEditing) {
await handleGameUpdate(newGame);
} else {
await handleGameCreation(newGame);
}
widget.onGameChanged.call();
if (context.mounted) {
Navigator.of(
context,
).pop((game: newGame, delete: false));
}
}
: null,
),
),
],
),
),
),
);
}
/// Handles updating an existing game in the database.
///
/// [newGame] The updated game object.
Future<void> handleGameUpdate(Game newGame) async {
final oldGame = widget.gameToEdit!;
if (oldGame.name != newGame.name) {
await db.gameDao.updateGameName(
gameId: oldGame.id,
newName: newGame.name,
);
}
if (oldGame.description != newGame.description) {
await db.gameDao.updateGameDescription(
gameId: oldGame.id,
newDescription: newGame.description,
);
}
if (oldGame.ruleset != newGame.ruleset) {
await db.gameDao.updateGameRuleset(
gameId: oldGame.id,
newRuleset: newGame.ruleset,
);
}
if (oldGame.color != newGame.color) {
await db.gameDao.updateGameColor(
gameId: oldGame.id,
newColor: newGame.color,
);
}
if (oldGame.icon != newGame.icon) {
await db.gameDao.updateGameIcon(
gameId: oldGame.id,
newIcon: newGame.icon,
);
}
}
/// Handles creating a new game in the database.
///
/// [newGame] The game object to be created.
Future<void> handleGameCreation(Game newGame) async {
await db.gameDao.addGame(game: newGame);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
}

View File

@@ -0,0 +1,267 @@
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/widgets/buttons/animated_dialog_button.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/colored_icon_container.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/tiles/info_tile.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
class MatchDetailView extends StatefulWidget {
/// A view that displays the profile of a match
/// - [match]: The match to display
/// - [onMatchUpdate]: Callback to refresh the match list
const MatchDetailView({
super.key,
required this.match,
required this.onMatchUpdate,
});
/// The match to display
final Match match;
/// Callback to refresh the match list
final VoidCallback onMatchUpdate;
@override
State<MatchDetailView> createState() => _MatchDetailViewState();
}
class _MatchDetailViewState extends State<MatchDetailView> {
late final AppDatabase db;
late Match match;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
match = widget.match;
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(loc.match_profile),
actions: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: '${loc.delete_match}?',
content: loc.this_cannot_be_undone,
actions: [
AnimatedDialogButton(
onPressed: () => Navigator.of(context).pop(false),
child: Text(
loc.cancel,
style: const TextStyle(color: CustomTheme.textColor),
),
),
AnimatedDialogButton(
onPressed: () => Navigator.of(context).pop(true),
child: Text(
loc.delete,
style: const TextStyle(
color: CustomTheme.secondaryColor,
),
),
),
],
),
).then((confirmed) async {
if (confirmed! && context.mounted) {
await db.matchDao.deleteMatch(matchId: match.id);
if (!context.mounted) return;
Navigator.pop(context);
widget.onMatchUpdate.call();
}
});
},
),
],
),
body: SafeArea(
child: Stack(
alignment: Alignment.center,
children: [
ListView(
padding: const EdgeInsets.only(
left: 12,
right: 12,
top: 20,
bottom: 100,
),
children: [
const Center(
child: ColoredIconContainer(
icon: Icons.sports_esports,
containerSize: 55,
iconSize: 38,
),
),
const SizedBox(height: 10),
Text(
match.name,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
color: CustomTheme.textColor,
),
textAlign: TextAlign.center,
),
const SizedBox(height: 5),
Text(
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(match.createdAt)}',
style: const TextStyle(
fontSize: 12,
color: CustomTheme.textColor,
),
textAlign: TextAlign.center,
),
const SizedBox(height: 10),
if (match.group != null) ...[
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.group),
const SizedBox(width: 8),
Text(
'${match.group!.name}${getExtraPlayerCount(match)}',
style: const TextStyle(fontWeight: FontWeight.bold),
),
],
),
const SizedBox(height: 20),
],
InfoTile(
title: loc.players,
icon: Icons.people,
horizontalAlignment: CrossAxisAlignment.start,
content: Wrap(
alignment: WrapAlignment.start,
crossAxisAlignment: WrapCrossAlignment.start,
spacing: 12,
runSpacing: 8,
children: match.players.map((player) {
return TextIconTile(
text: player.name,
iconEnabled: false,
);
}).toList(),
),
),
const SizedBox(height: 15),
InfoTile(
title: loc.results,
icon: Icons.emoji_events,
content: Padding(
padding: const EdgeInsets.symmetric(
vertical: 4,
horizontal: 8,
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
/// TODO: Implement different ruleset results display
if (match.winner != null) ...[
Text(
loc.winner,
style: const TextStyle(
fontSize: 16,
color: CustomTheme.textColor,
),
),
Text(
match.winner!.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: CustomTheme.primaryColor,
),
),
] else ...[
Text(
loc.no_results_entered_yet,
style: const TextStyle(
fontSize: 14,
color: CustomTheme.textColor,
),
),
],
],
),
),
),
],
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
child: Row(
children: [
MainMenuButton(
icon: Icons.edit,
onPressed: () => Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => CreateMatchView(
matchToEdit: match,
onMatchUpdated: onMatchUpdated,
),
),
),
),
const SizedBox(width: 15),
MainMenuButton(
text: loc.enter_results,
icon: Icons.emoji_events,
onPressed: () async {
match.winner = await Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: () {
widget.onMatchUpdate.call();
setState(() {});
},
),
),
);
},
),
],
),
),
],
),
),
);
}
/// Callback for when the match is updated in the edit view,
/// updates the match in this view
void onMatchUpdated(Match editedMatch) {
setState(() {
match = editedMatch;
});
widget.onMatchUpdate.call();
}
}

View File

@@ -35,7 +35,10 @@ class _MatchResultViewState extends State<MatchResultView> {
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = getAllPlayers(widget.match);
allPlayers = widget.match.players;
allPlayers.sort((a, b) => a.name.compareTo(b.name));
if (widget.match.winner != null) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.winner!.id,
@@ -54,7 +57,7 @@ class _MatchResultViewState extends State<MatchResultView> {
icon: const Icon(Icons.close),
onPressed: () {
widget.onWinnerChanged?.call();
Navigator.of(context).pop();
Navigator.of(context).pop(_selectedPlayer);
},
),
title: Text(widget.match.name),
@@ -74,7 +77,7 @@ class _MatchResultViewState extends State<MatchResultView> {
),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: BorderRadius.circular(12),
),
child: Column(
@@ -145,23 +148,4 @@ class _MatchResultViewState extends State<MatchResultView> {
}
widget.onWinnerChanged?.call();
}
/// Retrieves all players associated with the given [match].
/// This includes players directly assigned to the match
/// as well as members of the group (if any).
/// The returned list is sorted alphabetically by player name.
List<Player> getAllPlayers(Match match) {
List<Player> players = [];
if (match.group == null && match.players != null) {
players = [...match.players!];
} else if (match.group != null && match.players != null) {
players = [...match.players!, ...match.group!.members];
} else {
players = [...match.group!.members];
}
players.sort((a, b) => a.name.compareTo(b.name));
return players;
}
}

View File

@@ -1,25 +1,25 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_detail_view.dart';
import 'package:tallee/presentation/widgets/app_skeleton.dart';
import 'package:tallee/presentation/widgets/buttons/main_menu_button.dart';
import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class MatchView extends StatefulWidget {
/// A view that displays a list of matches
/// A view that displays a list of matches.
const MatchView({super.key});
@override
@@ -27,21 +27,32 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
/// Database instance used to access match data.
late final AppDatabase db;
/// Indicates whether matches are currently being loaded.
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches
/// initially filled with skeleton matches.
List<Match> matches = List.filled(
4,
Match(
name: 'Skeleton match name',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: Group(
name: 'Group name',
members: List.filled(5, Player(name: 'Player')),
description: '',
members: List.filled(5, Player(name: 'Player', description: '')),
),
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
winner: Player(name: 'Player', description: ''),
players: [Player(name: 'Player', description: '')],
notes: '',
),
);
@@ -49,7 +60,7 @@ class _MatchViewState extends State<MatchView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
loadGames();
loadMatches();
}
@override
@@ -89,10 +100,9 @@ class _MatchViewState extends State<MatchView> {
Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
builder: (context) => MatchDetailView(
match: matches[index],
onWinnerChanged: loadGames,
onMatchUpdate: loadMatches,
),
),
);
@@ -115,7 +125,7 @@ class _MatchViewState extends State<MatchView> {
context,
adaptivePageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: loadGames),
CreateMatchView(onWinnerChanged: loadMatches),
),
);
},
@@ -126,8 +136,9 @@ class _MatchViewState extends State<MatchView> {
);
}
/// Loads the games from the database and sorts them by creation date.
void loadGames() {
/// Loads the matches from the database and sorts them by creation date.
void loadMatches() {
isLoading = true;
Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
@@ -135,7 +146,7 @@ class _MatchViewState extends State<MatchView> {
if (mounted) {
setState(() {
final loadedMatches = results[0] as List<Match>;
matches = loadedMatches
matches = [...loadedMatches]
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
isLoading = false;
});

View File

@@ -31,6 +31,7 @@ class _SettingsViewState extends State<SettingsView> {
version: 'n.A.',
buildNumber: 'n.A.',
);
@override
void initState() {
super.initState();

View File

@@ -167,7 +167,7 @@ class _StatisticsViewState extends State<StatisticsView> {
final playerId = winCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
orElse: () => Player(id: playerId, name: loc.not_available, description: ''),
);
winCounts[i] = (player.name, winCounts[i].$2);
}
@@ -202,8 +202,7 @@ class _StatisticsViewState extends State<StatisticsView> {
}
}
}
if (match.players != null) {
final members = match.players!.map((p) => p.id).toList();
final members = match.players.map((p) => p.id).toList();
for (var playerId in members) {
final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in matchCounts
@@ -215,7 +214,6 @@ class _StatisticsViewState extends State<StatisticsView> {
}
}
}
}
// Adding all players with zero matches
for (var player in players) {
@@ -231,7 +229,7 @@ class _StatisticsViewState extends State<StatisticsView> {
final playerId = matchCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
orElse: () => Player(id: playerId, name: loc.not_available, description: ''),
);
matchCounts[i] = (player.name, matchCounts[i].$2);
}

View File

@@ -47,10 +47,7 @@ class _AppSkeletonState extends State<AppSkeleton> {
: (Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
children: [...previousChildren, ?currentChild],
);
},
),

View File

@@ -2,25 +2,25 @@ import 'package:flutter/material.dart';
class MainMenuButton extends StatefulWidget {
/// A button for the main menu with an optional icon and a press animation.
/// - [text]: The text of the button.
/// - [icon]: The icon of the button.
/// - [onPressed]: The callback to be invoked when the button is pressed.
/// - [icon]: The icon of the button.
/// - [text]: The text of the button.
const MainMenuButton({
super.key,
required this.text,
this.icon,
required this.onPressed,
required this.icon,
this.text,
});
/// The text of the button.
final String text;
/// The icon of the button.
final IconData? icon;
/// The callback to be invoked when the button is pressed.
final void Function() onPressed;
/// The icon of the button.
final IconData icon;
/// The text of the button.
final String? text;
@override
State<MainMenuButton> createState() => _MainMenuButtonState();
}
@@ -71,12 +71,11 @@ class _MainMenuButtonState extends State<MainMenuButton>
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
if (widget.icon != null) ...[
Icon(widget.icon, size: 26, color: Colors.black),
if (widget.text != null) ...[
const SizedBox(width: 7),
],
Text(
widget.text,
widget.text!,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
@@ -84,6 +83,7 @@ class _MainMenuButtonState extends State<MainMenuButton>
),
),
],
],
),
),
),

View File

@@ -32,7 +32,7 @@ class CustomAlertDialog extends StatelessWidget {
actionsAlignment: MainAxisAlignment.spaceAround,
shape: RoundedRectangleBorder(
borderRadius: CustomTheme.standardBorderRadiusAll,
side: const BorderSide(color: CustomTheme.boxBorder),
side: const BorderSide(color: CustomTheme.boxBorderColor),
),
);
}

View File

@@ -87,7 +87,17 @@ class _NavbarItemState extends State<NavbarItem>
mainAxisSize: MainAxisSize.min,
mainAxisAlignment: MainAxisAlignment.center,
children: [
ScaleTransition(
AnimatedContainer(
width: 50,
height: 50,
decoration: BoxDecoration(
color: widget.isSelected
? CustomTheme.primaryColor.withAlpha(50)
: Colors.transparent,
borderRadius: const BorderRadius.all(Radius.circular(15)),
),
duration: const Duration(milliseconds: 200),
child: ScaleTransition(
scale: widget.isSelected
? _scaleAnimation
: const AlwaysStoppedAnimation(1.0),
@@ -99,7 +109,7 @@ class _NavbarItemState extends State<NavbarItem>
size: 32,
),
),
const SizedBox(height: 4),
),
Text(
widget.label,
style: TextStyle(

View File

@@ -62,7 +62,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
/// Skeleton data used while loading players.
late final List<Player> skeletonData = List.filled(
7,
Player(name: 'Player 0'),
Player(name: 'Player 0', description: ''),
);
@override
@@ -70,6 +70,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
suggestedPlayers = skeletonData;
selectedPlayers = widget.initialSelectedPlayers ?? [];
loadPlayerList();
}
@@ -100,7 +101,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
if (value.isEmpty) {
// If the search is empty, it shows all unselected players.
suggestedPlayers = allPlayers.where((player) {
return !selectedPlayers.contains(player);
return !selectedPlayers.any((p) => p.id == player.id);
}).toList();
} else {
// If there is input, it filters by name match (case-insensitive) and ensures
@@ -109,8 +110,8 @@ class _PlayerSelectionState extends State<PlayerSelection> {
final bool nameMatches = player.name.toLowerCase().contains(
value.toLowerCase(),
);
final bool isNotSelected = !selectedPlayers.contains(
player,
final bool isNotSelected = !selectedPlayers.any(
(p) => p.id == player.id,
);
return nameMatches && isNotSelected;
}).toList();
@@ -126,6 +127,8 @@ class _PlayerSelectionState extends State<PlayerSelection> {
const SizedBox(height: 10),
SizedBox(
height: 50,
child: AppSkeleton(
enabled: isLoading,
child: selectedPlayers.isEmpty
? Center(child: Text(loc.no_players_selected))
: SingleChildScrollView(
@@ -167,6 +170,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
),
),
),
),
const SizedBox(height: 10),
Text(
loc.all_players,
@@ -222,8 +226,9 @@ class _PlayerSelectionState extends State<PlayerSelection> {
db.playerDao.getAllPlayers(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
if (!mounted) return;
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
@@ -245,13 +250,30 @@ class _PlayerSelectionState extends State<PlayerSelection> {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
if (widget.initialSelectedPlayers != null) {
// Excludes already selected players from the suggested players list.
suggestedPlayers = loadedPlayers
.where(
(p) => !widget.initialSelectedPlayers!.any(
(ip) => ip.id == p.id,
),
)
.toList();
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => allPlayers.any((available) => available.id == p.id),
)
.toList();
} else {
// If no initial selection, all loaded players are suggested.
suggestedPlayers = [...loadedPlayers];
}
}
isLoading = false;
});
});
}
}
/// Adds a new player to the database from the search bar input.
/// Shows a snackbar indicating success or failure.
@@ -260,7 +282,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
final loc = AppLocalizations.of(context);
final playerName = _searchBarController.text.trim();
final createdPlayer = Player(name: playerName);
final createdPlayer = Player(name: playerName, description: '');
final success = await db.playerDao.addPlayer(player: createdPlayer);
if (!context.mounted) return;

View File

@@ -69,7 +69,6 @@ class CustomSearchBar extends StatelessWidget {
constraints ?? const BoxConstraints(maxHeight: 45, minHeight: 45),
hintText: hintText,
onChanged: onChanged,
hintStyle: WidgetStateProperty.all(const TextStyle(fontSize: 16)),
leading: const Icon(Icons.search),
trailing: [
Visibility(
@@ -88,7 +87,7 @@ class CustomSearchBar extends StatelessWidget {
],
backgroundColor: WidgetStateProperty.all(CustomTheme.boxColor),
side: WidgetStateProperty.all(
const BorderSide(color: CustomTheme.boxBorder),
const BorderSide(color: CustomTheme.boxBorderColor),
),
shape: WidgetStateProperty.all(
RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),

View File

@@ -8,12 +8,18 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -28,6 +34,15 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -35,20 +50,21 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
// Hides the character counter
counterText: '',
counterText: showCounterText ? null : '',
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorder),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),
),
focusedBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorder),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),
),
floatingLabelBehavior: FloatingLabelBehavior.never,
),

View File

@@ -31,16 +31,12 @@ class CustomRadioListTile<T> extends StatelessWidget {
padding: const EdgeInsets.symmetric(horizontal: 2),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
border: Border.all(color: CustomTheme.boxBorderColor),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
child: Row(
children: [
Radio<T>(
value: value,
activeColor: CustomTheme.primaryColor,
toggleable: true,
),
Radio<T>(value: value, toggleable: true),
Expanded(
child: Text(
text,

View File

@@ -1,8 +1,10 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
@@ -38,18 +40,13 @@ class MatchTile extends StatefulWidget {
}
class _MatchTileState extends State<MatchTile> {
late final List<Player> _allPlayers;
@override
void initState() {
super.initState();
_allPlayers = _getCombinedPlayers();
}
@override
Widget build(BuildContext context) {
final group = widget.match.group;
final winner = widget.match.winner;
final match = widget.match;
final group = match.group;
final winner = match.winner;
final players = [...match.players]
..sort((a, b) => a.name.compareTo(b.name));
final loc = AppLocalizations.of(context);
return GestureDetector(
@@ -67,7 +64,7 @@ class _MatchTileState extends State<MatchTile> {
children: [
Expanded(
child: Text(
widget.match.name,
match.name,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
@@ -76,7 +73,7 @@ class _MatchTileState extends State<MatchTile> {
),
),
Text(
_formatDate(widget.match.createdAt, context),
_formatDate(match.createdAt, context),
style: const TextStyle(fontSize: 12, color: Colors.grey),
),
],
@@ -91,7 +88,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${group.name}${widget.match.players != null ? ' + ${widget.match.players?.length}' : ''}',
'${match.group!.name}${getExtraPlayerCount(match)}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -106,7 +103,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${widget.match.players!.length} ${loc.players}',
'${match.players.length} ${loc.players}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -192,7 +189,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(height: 12),
],
if (_allPlayers.isNotEmpty && widget.compact == false) ...[
if (players.isNotEmpty && widget.compact == false) ...[
Text(
loc.players,
style: const TextStyle(
@@ -205,7 +202,7 @@ class _MatchTileState extends State<MatchTile> {
Wrap(
spacing: 6,
runSpacing: 6,
children: _allPlayers.map((player) {
children: players.map((player) {
return TextIconTile(text: player.name, iconEnabled: false);
}).toList(),
),
@@ -233,34 +230,4 @@ class _MatchTileState extends State<MatchTile> {
return '${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(dateTime)}';
}
}
/// Retrieves all unique players associated with the match,
/// combining players from both the match and its group.
List<Player> _getCombinedPlayers() {
final allPlayers = <Player>[];
final playerIds = <String>{};
// Add players from game.players
if (widget.match.players != null) {
for (var player in widget.match.players!) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
}
// Add players from game.group.players
if (widget.match.group?.members != null) {
for (var player in widget.match.group!.members) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
}
allPlayers.sort((a, b) => a.name.compareTo(b.name));
return allPlayers;
}
}

View File

@@ -6,6 +6,7 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -13,7 +14,8 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onPressed,
this.onTap,
this.onLongPress,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -26,7 +28,10 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -40,7 +45,8 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onPressed,
onTap: onTap,
onLongPress: onLongPress,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -8,51 +8,69 @@ import 'package:json_schema/json_schema.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
class DataTransferService {
/// Deletes all data from the database.
static Future<void> deleteAllData(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
await db.matchDao.deleteAllMatches();
await db.teamDao.deleteAllTeams();
await db.groupDao.deleteAllGroups();
await db.gameDao.deleteAllGames();
await db.playerDao.deleteAllPlayers();
}
/// Retrieves all application data and converts it to a JSON string.
/// Returns the JSON string representation of the data.
/// Returns the JSON string representation of the data in normalized format.
static Future<String> getAppDataAsJson(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final matches = await db.matchDao.getAllMatches();
final groups = await db.groupDao.getAllGroups();
final players = await db.playerDao.getAllPlayers();
final games = await db.gameDao.getAllGames();
final teams = await db.teamDao.getAllTeams();
// Construct a JSON representation of the data
// Construct a JSON representation of the data in normalized format
final Map<String, dynamic> jsonMap = {
'players': players.map((p) => p.toJson()).toList(),
'games': games.map((g) => g.toJson()).toList(),
'groups': groups
.map(
(g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
},
)
.toList(),
'teams': teams
.map(
(t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
},
)
.toList(),
'matches': matches
.map(
(m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': (m.players ?? []).map((p) => p.id).toList(),
'winnerId': m.winner?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
},
)
.toList(),
@@ -114,12 +132,16 @@ class DataTransferService {
final List<dynamic> playersJson =
(decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson =
(decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson =
(decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson =
(decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson =
(decoded['matches'] as List<dynamic>?) ?? [];
// Players
// Import Players
final List<Player> importedPlayers = playersJson
.map((p) => Player.fromJson(p as Map<String, dynamic>))
.toList();
@@ -128,7 +150,16 @@ class DataTransferService {
for (final p in importedPlayers) p.id: p,
};
// Groups
// Import Games
final List<Game> importedGames = gamesJson
.map((g) => Game.fromJson(g as Map<String, dynamic>))
.toList();
final Map<String, Game> gameById = {
for (final g in importedGames) g.id: g,
};
// Import Groups
final List<Group> importedGroups = groupsJson.map((g) {
final map = g as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
@@ -142,6 +173,7 @@ class DataTransferService {
return Group(
id: map['id'] as String,
name: map['name'] as String,
description: map['description'] as String,
members: members,
createdAt: DateTime.parse(map['createdAt'] as String),
);
@@ -151,34 +183,68 @@ class DataTransferService {
for (final g in importedGroups) g.id: g,
};
// Matches
// Import Teams
final List<Team> importedTeams = teamsJson.map((t) {
final map = t as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final members = memberIds
.map((id) => playerById[id])
.whereType<Player>()
.toList();
return Team(
id: map['id'] as String,
name: map['name'] as String,
members: members,
createdAt: DateTime.parse(map['createdAt'] as String),
);
}).toList();
// Import Matches
final List<Match> importedMatches = matchesJson.map((m) {
final map = m as Map<String, dynamic>;
final String gameId = map['gameId'] as String;
final String? groupId = map['groupId'] as String?;
final List<String> playerIds =
(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final String? winnerId = map['winnerId'] as String?;
final DateTime? endedAt = map['endedAt'] != null
? DateTime.parse(map['endedAt'] as String)
: null;
final game = gameById[gameId];
final group = (groupId == null) ? null : groupById[groupId];
final players = playerIds
.map((id) => playerById[id])
.whereType<Player>()
.toList();
final winner = (winnerId == null) ? null : playerById[winnerId];
return Match(
id: map['id'] as String,
name: map['name'] as String,
game:
game ??
Game(
name: 'Unknown',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: group,
players: players,
createdAt: DateTime.parse(map['createdAt'] as String),
winner: winner,
endedAt: endedAt,
notes: map['notes'] as String? ?? '',
);
}).toList();
// Import all data into the database
await db.playerDao.addPlayersAsList(players: importedPlayers);
await db.gameDao.addGamesAsList(games: importedGames);
await db.groupDao.addGroupsAsList(groups: importedGroups);
await db.teamDao.addTeamsAsList(teams: importedTeams);
await db.matchDao.addMatchAsList(matches: importedMatches);
return ImportResult.success;

View File

@@ -1,7 +1,7 @@
name: tallee
description: "Tracking App for Card Games"
publish_to: 'none'
version: 0.0.13+241
version: 0.0.18+252
environment:
sdk: ^3.8.1
@@ -34,7 +34,7 @@ dev_dependencies:
build_runner: ^2.5.4
dart_pubspec_licenses: ^3.0.14
drift_dev: ^2.27.0
flutter_lints: ^5.0.0
flutter_lints: ^6.0.0
flutter:
uses-material-design: true

View File

@@ -0,0 +1,374 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup1;
late Group testGroup2;
late Group testGroup3;
late Group testGroup4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testGroup1 = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer3, testPlayer4],
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
});
tearDown(() async {
await database.close();
});
group('Group Tests', () {
// Verifies that a single group can be added and retrieved with all fields and members intact.
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
});
// Verifies that multiple groups can be added and retrieved with correct members.
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
}
}
});
// Verifies that adding the same group twice does not create duplicates.
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
// Verifies that groupExists returns correct boolean based on group presence.
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
// Verifies that deleteGroup removes the group and returns true.
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
});
// Verifies that updateGroupName correctly updates only the name field.
test('Updating a group name works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name';
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: newGroupName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newGroupName);
});
// Verifies that getGroupCount returns correct count through add/delete operations.
test('Getting the group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0);
await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupRemoved, true);
final finalCount = await database.groupDao.getGroupCount();
expect(finalCount, 0);
});
// Verifies that getAllGroups returns an empty list when no groups exist.
test('getAllGroups returns empty list when no groups exist', () async {
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups, isEmpty);
});
// Verifies that getGroupById throws StateError for non-existent group ID.
test('getGroupById throws exception for non-existent group', () async {
expect(
() => database.groupDao.getGroupById(groupId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addGroup returns false when trying to add a duplicate group.
test('addGroup returns false when group already exists', () async {
final firstAdd = await database.groupDao.addGroup(group: testGroup1);
expect(firstAdd, true);
final secondAdd = await database.groupDao.addGroup(group: testGroup1);
expect(secondAdd, false);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
// Verifies that addGroupsAsList handles an empty list without errors.
test('addGroupsAsList handles empty list correctly', () async {
await database.groupDao.addGroupsAsList(groups: []);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 0);
});
// Verifies that deleteGroup returns false for a non-existent group ID.
test('deleteGroup returns false for non-existent group', () async {
final deleted = await database.groupDao.deleteGroup(
groupId: 'non-existent-id',
);
expect(deleted, false);
});
// Verifies that updateGroupName returns false for a non-existent group ID.
test('updateGroupName returns false for non-existent group', () async {
final updated = await database.groupDao.updateGroupName(
groupId: 'non-existent-id',
newName: 'New Name',
);
expect(updated, false);
});
// Verifies that updateGroupDescription correctly updates the description field.
test('Updating a group description works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newDescription = 'This is a new description';
final updated = await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: newDescription,
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.description, newDescription);
});
// Verifies that updateGroupDescription can set the description to null.
test('updateGroupDescription can set description to null', () async {
final groupWithDescription = Group(
name: 'Group with description',
description: 'Initial description',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: groupWithDescription);
final updated = await database.groupDao.updateGroupDescription(
groupId: groupWithDescription.id,
newDescription: 'Updated description',
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: groupWithDescription.id,
);
expect(result.description, 'Updated description');
});
// Verifies that updateGroupDescription returns false for a non-existent group.
test('updateGroupDescription returns false for non-existent group',
() async {
final updated = await database.groupDao.updateGroupDescription(
groupId: 'non-existent-id',
newDescription: 'New Description',
);
expect(updated, false);
});
// Verifies that deleteAllGroups removes all groups from the database.
test('deleteAllGroups removes all groups', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2],
);
final countBefore = await database.groupDao.getGroupCount();
expect(countBefore, 2);
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, true);
final countAfter = await database.groupDao.getGroupCount();
expect(countAfter, 0);
});
// Verifies that deleteAllGroups returns false when no groups exist.
test('deleteAllGroups returns false when no groups exist', () async {
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, false);
});
// Verifies that groups with special characters (quotes, emojis) are stored correctly.
test('Group with special characters in name is stored correctly', () async {
final specialGroup = Group(
name: 'Group\'s & "Special" <Name>',
description: 'Description with émojis 🎮🎲',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: specialGroup);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: specialGroup.id,
);
expect(fetchedGroup.name, 'Group\'s & "Special" <Name>');
expect(fetchedGroup.description, 'Description with émojis 🎮🎲');
});
// Verifies that a group with an empty members list can be stored and retrieved.
test('Group with empty members list is stored correctly', () async {
final emptyGroup = Group(
name: 'Empty Group',
description: '',
members: [],
);
await database.groupDao.addGroup(group: emptyGroup);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: emptyGroup.id,
);
expect(fetchedGroup.name, 'Empty Group');
expect(fetchedGroup.members, isEmpty);
});
// Verifies that multiple sequential updates to the same group work correctly.
test('Multiple updates to the same group work correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: 'Updated Name',
);
await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: 'Updated Description',
);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.name, 'Updated Name');
expect(updatedGroup.description, 'Updated Description');
expect(updatedGroup.members.length, testGroup1.members.length);
});
// Verifies that addGroupsAsList with duplicate groups only adds unique ones.
test('addGroupsAsList with duplicate groups only adds once', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup1, testGroup1],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
});
}

View File

@@ -1,8 +1,10 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -16,6 +18,7 @@ void main() {
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
late Match testMatchOnlyPlayers;
@@ -33,39 +36,55 @@ void main() {
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testGroup1 = Group(
name: 'Test Group 2',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group 2',
description: '',
members: [testPlayer4, testPlayer5],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatch1 = Match(
name: 'First Test Match',
game: testGame,
group: testGroup1,
players: [testPlayer4, testPlayer5],
winner: testPlayer4,
notes: '',
);
testMatch2 = Match(
name: 'Second Test Match',
game: testGame,
group: testGroup2,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer2,
notes: '',
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer3,
notes: '',
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup2,
notes: '',
);
});
await database.playerDao.addPlayersAsList(
@@ -78,12 +97,14 @@ void main() {
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
await database.close();
});
group('Match Tests', () {
// Verifies that a single match can be added and retrieved with all fields, group, and players intact.
test('Adding and fetching single match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -95,14 +116,6 @@ void main() {
expect(result.name, testMatch1.name);
expect(result.createdAt, testMatch1.createdAt);
if (result.winner != null && testMatch1.winner != null) {
expect(result.winner!.id, testMatch1.winner!.id);
expect(result.winner!.name, testMatch1.winner!.name);
expect(result.winner!.createdAt, testMatch1.winner!.createdAt);
} else {
expect(result.winner, testMatch1.winner);
}
if (result.group != null) {
expect(result.group!.members.length, testGroup1.members.length);
@@ -113,22 +126,16 @@ void main() {
} else {
fail('Group is null');
}
if (result.players != null) {
expect(result.players!.length, testMatch1.players!.length);
expect(result.players.length, testMatch1.players.length);
for (int i = 0; i < testMatch1.players!.length; i++) {
expect(result.players![i].id, testMatch1.players![i].id);
expect(result.players![i].name, testMatch1.players![i].name);
expect(
result.players![i].createdAt,
testMatch1.players![i].createdAt,
);
}
} else {
fail('Players is null');
for (int i = 0; i < testMatch1.players.length; i++) {
expect(result.players[i].id, testMatch1.players[i].id);
expect(result.players[i].name, testMatch1.players[i].name);
expect(result.players[i].createdAt, testMatch1.players[i].createdAt);
}
});
// Verifies that multiple matches can be added and retrieved with correct groups and players.
test('Adding and fetching multiple matches works correctly', () async {
await database.matchDao.addMatchAsList(
matches: [
@@ -156,13 +163,6 @@ void main() {
expect(match.id, testMatch.id);
expect(match.name, testMatch.name);
expect(match.createdAt, testMatch.createdAt);
if (match.winner != null && testMatch.winner != null) {
expect(match.winner!.id, testMatch.winner!.id);
expect(match.winner!.name, testMatch.winner!.name);
expect(match.winner!.createdAt, testMatch.winner!.createdAt);
} else {
expect(match.winner, testMatch.winner);
}
// Group-Checks
if (testMatch.group != null) {
@@ -188,22 +188,16 @@ void main() {
}
// Players-Checks
if (testMatch.players != null) {
expect(match.players!.length, testMatch.players!.length);
for (int i = 0; i < testMatch.players!.length; i++) {
expect(match.players![i].id, testMatch.players![i].id);
expect(match.players![i].name, testMatch.players![i].name);
expect(
match.players![i].createdAt,
testMatch.players![i].createdAt,
);
}
} else {
expect(match.players, null);
expect(match.players.length, testMatch.players.length);
for (int i = 0; i < testMatch.players.length; i++) {
expect(match.players[i].id, testMatch.players[i].id);
expect(match.players[i].name, testMatch.players[i].name);
expect(match.players[i].createdAt, testMatch.players[i].createdAt);
}
}
});
// Verifies that adding the same match twice does not create duplicates.
test('Adding the same match twice does not create duplicates', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch1);
@@ -212,6 +206,7 @@ void main() {
expect(matchCount, 1);
});
// Verifies that matchExists returns correct boolean based on match presence.
test('Match existence check works correctly', () async {
var matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
@@ -224,6 +219,7 @@ void main() {
expect(matchExists, true);
});
// Verifies that deleteMatch removes the match and returns true.
test('Deleting a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -238,6 +234,7 @@ void main() {
expect(matchExists, false);
});
// Verifies that getMatchCount returns correct count through add/delete operations.
test('Getting the match count works correctly', () async {
var matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 0);
@@ -263,82 +260,7 @@ void main() {
expect(matchCount, 0);
});
test('Checking if match has winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatchOnlyGroup);
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch1.id);
expect(hasWinner, true);
hasWinner = await database.matchDao.hasWinner(
matchId: testMatchOnlyGroup.id,
);
expect(hasWinner, false);
});
test('Fetching the winner of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
if (winner == null) {
fail('Winner is null');
} else {
expect(winner.id, testMatch1.winner!.id);
expect(winner.name, testMatch1.winner!.name);
expect(winner.createdAt, testMatch1.winner!.createdAt);
}
});
test('Updating the winner of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
if (winner == null) {
fail('Winner is null');
} else {
expect(winner.id, testMatch1.winner!.id);
expect(winner.name, testMatch1.winner!.name);
expect(winner.createdAt, testMatch1.winner!.createdAt);
expect(winner.id, testPlayer4.id);
expect(winner.id != testPlayer5.id, true);
}
await database.matchDao.setWinner(
matchId: testMatch1.id,
winnerId: testPlayer5.id,
);
final newWinner = await database.matchDao.getWinner(
matchId: testMatch1.id,
);
if (newWinner == null) {
fail('New winner is null');
} else {
expect(newWinner.id, testPlayer5.id);
expect(newWinner.name, testPlayer5.name);
expect(newWinner.createdAt, testPlayer5.createdAt);
}
});
test('Removing a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch2);
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
expect(hasWinner, true);
await database.matchDao.removeWinner(matchId: testMatch2.id);
hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
expect(hasWinner, false);
final removedWinner = await database.matchDao.getWinner(
matchId: testMatch2.id,
);
expect(removedWinner, null);
});
// Verifies that updateMatchName correctly updates only the name field.
test('Renaming a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -358,5 +280,31 @@ void main() {
);
expect(fetchedMatch.name, newName);
});
test('Fetching a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer4.id);
});
test('Setting a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.setWinner(
matchId: testMatch1.id,
winnerId: testPlayer5.id,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer5.id);
});
});
}

View File

@@ -0,0 +1,521 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Team testTeam1;
late Team testTeam2;
late Team testTeam3;
late Game testGame1;
late Game testGame2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
testGame1 = Game(
name: 'Game 1',
ruleset: Ruleset.singleWinner,
description: 'Test game 1',
color: GameColor.blue,
);
testGame2 = Game(
name: 'Game 2',
ruleset: Ruleset.highestScore,
description: 'Test game 2',
color: GameColor.red,
);
});
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
});
tearDown(() async {
await database.close();
});
group('Team Tests', () {
// Verifies that a single team can be added and retrieved with all fields intact.
test('Adding and fetching a single team works correctly', () async {
final added = await database.teamDao.addTeam(team: testTeam1);
expect(added, true);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
expect(fetchedTeam.name, testTeam1.name);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
// Verifies that multiple teams can be added at once and retrieved correctly.
test('Adding and fetching multiple teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
final testTeams = {
testTeam1.id: testTeam1,
testTeam2.id: testTeam2,
testTeam3.id: testTeam3,
};
for (final team in allTeams) {
final testTeam = testTeams[team.id]!;
expect(team.id, testTeam.id);
expect(team.name, testTeam.name);
expect(team.createdAt, testTeam.createdAt);
}
});
// Verifies that adding the same team twice does not create duplicates and returns false.
test('Adding the same team twice does not create duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final addedAgain = await database.teamDao.addTeam(team: testTeam1);
expect(addedAgain, false);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
});
// Verifies that teamExists returns correct boolean based on team presence.
test('Team existence check works correctly', () async {
var teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, false);
await database.teamDao.addTeam(team: testTeam1);
teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, true);
});
// Verifies that deleteTeam removes the team and returns true.
test('Deleting a team works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
final teamDeleted = await database.teamDao.deleteTeam(
teamId: testTeam1.id,
);
expect(teamDeleted, true);
final teamExists = await database.teamDao.teamExists(
teamId: testTeam1.id,
);
expect(teamExists, false);
});
// Verifies that deleteTeam returns false for a non-existent team ID.
test('Deleting a non-existent team returns false', () async {
final teamDeleted = await database.teamDao.deleteTeam(
teamId: 'non-existent-id',
);
expect(teamDeleted, false);
});
// Verifies that getTeamCount returns correct count through add/delete operations.
test('Getting the team count works correctly', () async {
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
await database.teamDao.addTeam(team: testTeam1);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.addTeam(team: testTeam2);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that updateTeamName correctly updates only the name field.
test('Updating team name works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
var fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
const newName = 'Updated Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
fetchedTeam = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(fetchedTeam.name, newName);
});
// Verifies that deleteAllTeams removes all teams from the database.
test('Deleting all teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 3);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that deleteAllTeams returns false when no teams exist.
test('Deleting all teams when empty returns false', () async {
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, false);
});
// Verifies that addTeamsAsList returns false when given an empty list.
test('Adding teams as list with empty list returns false', () async {
final added = await database.teamDao.addTeamsAsList(teams: []);
expect(added, false);
});
// Verifies that addTeamsAsList with duplicate IDs ignores duplicates and keeps the first.
test('Adding teams with duplicate IDs ignores duplicates', () async {
final duplicateTeam = Team(
id: testTeam1.id,
name: 'Duplicate Team',
members: [testPlayer4],
);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, duplicateTeam, testTeam2],
);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
// The first one should be kept (insertOrIgnore)
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
});
// Verifies that getAllTeams returns empty list when no teams exist.
test('Getting all teams when empty returns empty list', () async {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.isEmpty, true);
});
// Verifies that getTeamById throws exception for non-existent team.
test('Getting non-existent team throws exception', () async {
expect(
() => database.teamDao.getTeamById(teamId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that updating team name preserves other fields.
test('Updating team name preserves other team fields', () async {
await database.teamDao.addTeam(team: testTeam1);
final originalTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
final originalCreatedAt = originalTeam.createdAt;
const newName = 'Brand New Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, newName);
expect(updatedTeam.id, testTeam1.id);
expect(updatedTeam.createdAt, originalCreatedAt);
});
// Verifies that team name can be updated to an empty string.
test('Updating team name to empty string works', () async {
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, '');
});
// Verifies that team name can be updated to a very long string.
test('Updating team name to long string works', () async {
await database.teamDao.addTeam(team: testTeam1);
final longName = 'A' * 500; // 500 character name
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: longName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, longName);
expect(updatedTeam.name.length, 500);
});
// Verifies that updating non-existent team name doesn't throw error.
test('Updating non-existent team name completes without error', () async {
expect(
() => database.teamDao.updateTeamName(
teamId: 'non-existent-id',
newName: 'New Name',
),
returnsNormally,
);
});
// Verifies that deleteTeam only affects the specified team.
test('Deleting one team does not affect other teams', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 2);
expect(allTeams.any((t) => t.id == testTeam1.id), true);
expect(allTeams.any((t) => t.id == testTeam2.id), false);
expect(allTeams.any((t) => t.id == testTeam3.id), true);
});
// Verifies that teams with overlapping members are independent.
test('Teams with overlapping members are independent', () async {
// Create two matches since player_match has primary key {playerId, matchId}
final match1 = Match(name: 'Match 1', game: testGame1, notes: '');
final match2 = Match(name: 'Match 2', game: testGame2, notes: '');
await database.matchDao.addMatch(match: match1);
await database.matchDao.addMatch(match: match2);
// Add teams to database
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
// Associate players with teams through match1
// testTeam1: player1, player2
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match1.id,
teamId: testTeam1.id,
score: 0,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer2.id,
matchId: match1.id,
teamId: testTeam1.id,
score: 0,
);
// Associate players with teams through match2
// testTeam3: player1, player3 (overlapping player1)
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match2.id,
teamId: testTeam3.id,
score: 0,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer3.id,
matchId: match2.id,
teamId: testTeam3.id,
score: 0,
);
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
final team3 = await database.teamDao.getTeamById(teamId: testTeam3.id);
expect(team1.members.length, 2);
expect(team3.members.length, 2);
expect(team1.members.any((p) => p.id == testPlayer1.id), true);
expect(team3.members.any((p) => p.id == testPlayer1.id), true);
});
// Verifies that adding teams sequentially works correctly.
test('Adding teams sequentially maintains correct count', () async {
var count = await database.teamDao.getTeamCount();
expect(count, 0);
await database.teamDao.addTeam(team: testTeam1);
count = await database.teamDao.getTeamCount();
expect(count, 1);
await database.teamDao.addTeam(team: testTeam2);
count = await database.teamDao.getTeamCount();
expect(count, 2);
await database.teamDao.addTeam(team: testTeam3);
count = await database.teamDao.getTeamCount();
expect(count, 3);
});
// Verifies that getAllTeams returns all teams with correct data.
test('Getting all teams returns all teams with correct data', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
});
});
// Verifies that teamExists returns false for deleted teams.
test('Team existence returns false after deletion', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), true);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), false);
});
// Verifies that adding multiple teams in batch then deleting returns correct count.
test('Batch add then partial delete maintains correct count', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
expect(await database.teamDao.getTeamCount(), 3);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteTeam(teamId: testTeam3.id);
expect(await database.teamDao.getTeamCount(), 1);
});
// Verifies that deleteAllTeams with single team works.
test('Deleting all teams with single team returns true', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.getTeamCount(), 1);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
expect(await database.teamDao.getTeamCount(), 0);
});
// Verifies that addTeam after deleteAllTeams works correctly.
test('Adding team after deleteAllTeams works correctly', () async {
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteAllTeams();
expect(await database.teamDao.getTeamCount(), 0);
final added = await database.teamDao.addTeam(team: testTeam3);
expect(added, true);
expect(await database.teamDao.getTeamCount(), 1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam3.id,
);
expect(fetchedTeam.name, testTeam3.name);
});
// Verifies that addTeamsAsList with partial duplicates ignores duplicates.
test('Adding teams with some duplicates ignores only duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final duplicateTeam1 = Team(
id: testTeam1.id,
name: 'Different Name',
members: [testPlayer3],
);
await database.teamDao.addTeamsAsList(
teams: [duplicateTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
// Verify testTeam1 retained original name (was inserted first)
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(team1.name, testTeam1.name);
});
// Verifies that team IDs are preserved correctly.
test('Team IDs are preserved through add and retrieve', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
});
// Verifies that createdAt timestamps are preserved.
test('Team createdAt timestamps are preserved', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
});
}

View File

@@ -0,0 +1,540 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
void main() {
late AppDatabase database;
late Game testGame1;
late Game testGame2;
late Game testGame3;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testGame1 = Game(
name: 'Chess',
ruleset: Ruleset.singleWinner,
description: 'A classic strategy game',
color: GameColor.blue,
icon: 'chess_icon',
);
testGame2 = Game(
id: 'game2',
name: 'Poker',
ruleset: Ruleset.multipleWinners,
description: 'Card game with multiple winners',
color: GameColor.red,
icon: 'poker_icon',
);
testGame3 = Game(
id: 'game3',
name: 'Monopoly',
ruleset: Ruleset.highestScore,
description: 'A board game about real estate',
color: GameColor.orange,
);
});
});
tearDown(() async {
await database.close();
});
group('Game Tests', () {
// Verifies that getAllGames returns an empty list when the database has no games.
test('getAllGames returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that a single game can be added and retrieved with all fields intact.
test('Adding and fetching a single game works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
expect(allGames.first.id, testGame1.id);
expect(allGames.first.name, testGame1.name);
expect(allGames.first.ruleset, testGame1.ruleset);
expect(allGames.first.description, testGame1.description);
expect(allGames.first.color, testGame1.color);
expect(allGames.first.icon, testGame1.icon);
expect(allGames.first.createdAt, testGame1.createdAt);
});
// Verifies that multiple games can be added and retrieved correctly.
test('Adding and fetching multiple games works correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
await database.gameDao.addGame(game: testGame3);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
final names = allGames.map((g) => g.name).toList();
expect(names, containsAll(['Chess', 'Poker', 'Monopoly']));
});
// Verifies that getGameById returns the correct game with all properties.
test('getGameById returns correct game', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
final game = await database.gameDao.getGameById(gameId: testGame2.id);
expect(game.id, testGame2.id);
expect(game.name, testGame2.name);
expect(game.ruleset, testGame2.ruleset);
expect(game.description, testGame2.description);
expect(game.color, testGame2.color);
expect(game.icon, testGame2.icon);
});
// Verifies that getGameById throws a StateError when the game doesn't exist.
test('getGameById throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addGame returns true when a game is successfully added.
test('addGame returns true when game is added successfully', () async {
final result = await database.gameDao.addGame(game: testGame1);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
});
// Verifies that addGame returns false when trying to add a duplicate game.
test('addGame returns false when game already exists', () async {
final firstAdd = await database.gameDao.addGame(game: testGame1);
expect(firstAdd, true);
final secondAdd = await database.gameDao.addGame(game: testGame1);
expect(secondAdd, false);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
});
// Verifies that a game with empty optional fields can be added and retrieved.
test('addGame handles game with null optional fields', () async {
final gameWithNulls = Game(
name: 'Simple Game',
ruleset: Ruleset.lowestScore,
description: 'A simple game',
color: GameColor.green,
);
final result = await database.gameDao.addGame(game: gameWithNulls);
expect(result, true);
final fetchedGame = await database.gameDao.getGameById(
gameId: gameWithNulls.id,
);
expect(fetchedGame.name, 'Simple Game');
expect(fetchedGame.description, 'A simple game');
expect(fetchedGame.color, GameColor.green);
expect(fetchedGame.icon, '');
});
// Verifies that multiple games can be added at once using addGamesAsList.
test('addGamesAsList adds multiple games correctly', () async {
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
});
// Verifies that addGamesAsList returns false when given an empty list.
test('addGamesAsList returns false for empty list', () async {
final result = await database.gameDao.addGamesAsList(games: []);
expect(result, false);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 0);
});
// Verifies that addGamesAsList ignores duplicate games when adding.
test('addGamesAsList ignores duplicate games', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
});
// Verifies that deleteGame returns true and removes the game from database.
test('deleteGame returns true when game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.deleteGame(gameId: testGame1.id);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that deleteGame returns false for a non-existent game ID.
test('deleteGame returns false for non-existent game', () async {
final result = await database.gameDao.deleteGame(
gameId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that deleteGame only removes the specified game, leaving others intact.
test('deleteGame only deletes the specified game', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
await database.gameDao.deleteGame(gameId: testGame2.id);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
expect(allGames.any((g) => g.id == testGame2.id), false);
expect(allGames.any((g) => g.id == testGame1.id), true);
expect(allGames.any((g) => g.id == testGame3.id), true);
});
// Verifies that gameExists returns true when the game exists in database.
test('gameExists returns true for existing game', () async {
await database.gameDao.addGame(game: testGame1);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, true);
});
// Verifies that gameExists returns false for a non-existent game ID.
test('gameExists returns false for non-existent game', () async {
final exists = await database.gameDao.gameExists(
gameId: 'non-existent-id',
);
expect(exists, false);
});
// Verifies that gameExists returns false after a game has been deleted.
test('gameExists returns false after game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.deleteGame(gameId: testGame1.id);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, false);
});
// Verifies that updateGameName correctly updates only the name field.
test('updateGameName updates the name correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Chess',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Chess');
expect(updatedGame.ruleset, testGame1.ruleset);
});
// Verifies that updateGameName does nothing when game doesn't exist.
test('updateGameName does nothing for non-existent game', () async {
await database.gameDao.updateGameName(
gameId: 'non-existent-id',
newName: 'New Name',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameRuleset correctly updates only the ruleset field.
test('updateGameRuleset updates the ruleset correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameRuleset(
gameId: testGame1.id,
newRuleset: Ruleset.highestScore,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.ruleset, Ruleset.highestScore);
expect(updatedGame.name, testGame1.name);
});
// Verifies that updateGameRuleset does nothing when game doesn't exist.
test('updateGameRuleset does nothing for non-existent game', () async {
await database.gameDao.updateGameRuleset(
gameId: 'non-existent-id',
newRuleset: Ruleset.lowestScore,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameDescription correctly updates the description.
test('updateGameDescription updates the description correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'An updated description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, 'An updated description');
});
// Verifies that updateGameDescription can set the description to an empty string.
test('updateGameDescription can set description to empty string', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: '',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, '');
});
// Verifies that updateGameDescription does nothing when game doesn't exist.
test('updateGameDescription does nothing for non-existent game', () async {
await database.gameDao.updateGameDescription(
gameId: 'non-existent-id',
newDescription: 'New Description',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameColor correctly updates the color value.
test('updateGameColor updates the color correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.green,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.color, GameColor.green);
});
// Verifies that updateGameColor does nothing when game doesn't exist.
test('updateGameColor does nothing for non-existent game', () async {
await database.gameDao.updateGameColor(
gameId: 'non-existent-id',
newColor: GameColor.green,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameIcon correctly updates the icon value.
test('updateGameIcon updates the icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_chess_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_chess_icon');
});
// Verifies that updateGameIcon can update the icon.
test('updateGameIcon updates icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_icon');
});
// Verifies that updateGameIcon does nothing when game doesn't exist.
test('updateGameIcon does nothing for non-existent game', () async {
await database.gameDao.updateGameIcon(
gameId: 'non-existent-id',
newIcon: 'some_icon',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that getGameCount returns 0 when no games exist.
test('getGameCount returns 0 when no games exist', () async {
final count = await database.gameDao.getGameCount();
expect(count, 0);
});
// Verifies that getGameCount returns the correct count after adding games.
test('getGameCount returns correct count after adding games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final count = await database.gameDao.getGameCount();
expect(count, 3);
});
// Verifies that getGameCount updates correctly after deleting a game.
test('getGameCount updates correctly after deletion', () async {
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 2);
await database.gameDao.deleteGame(gameId: testGame1.id);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 1);
});
// Verifies that deleteAllGames removes all games from the database.
test('deleteAllGames removes all games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 3);
final result = await database.gameDao.deleteAllGames();
expect(result, true);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 0);
});
// Verifies that deleteAllGames returns false when no games exist.
test('deleteAllGames returns false when no games exist', () async {
final result = await database.gameDao.deleteAllGames();
expect(result, false);
});
// Verifies that games with special characters (quotes, emojis) are stored correctly.
test('Game with special characters in name is stored correctly', () async {
final specialGame = Game(
name: 'Game\'s & "Special" <Name>',
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
);
await database.gameDao.addGame(game: specialGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: specialGame.id,
);
expect(fetchedGame.name, 'Game\'s & "Special" <Name>');
expect(fetchedGame.description, 'Description with émojis 🎮🎲');
});
// Verifies that games with empty string fields are stored and retrieved correctly.
test('Game with empty string fields is stored correctly', () async {
final emptyGame = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.red,
);
await database.gameDao.addGame(game: emptyGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: emptyGame.id,
);
expect(fetchedGame.name, '');
expect(fetchedGame.ruleset, Ruleset.singleWinner);
expect(fetchedGame.description, '');
expect(fetchedGame.icon, '');
});
// Verifies that games with very long strings (10000 chars) are handled correctly.
test('Game with very long strings is stored correctly', () async {
final longString = 'A' * 10000;
final longGame = Game(
name: longString,
description: longString,
ruleset: Ruleset.multipleWinners,
color: GameColor.yellow,
);
await database.gameDao.addGame(game: longGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: longGame.id,
);
expect(fetchedGame.name.length, 10000);
expect(fetchedGame.description.length, 10000);
expect(fetchedGame.ruleset, Ruleset.multipleWinners);
});
// Verifies that multiple sequential updates to the same game work correctly.
test('Multiple updates to the same game work correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Name',
);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.teal,
);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'Updated Description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Name');
expect(updatedGame.color, GameColor.teal);
expect(updatedGame.description, 'Updated Description');
expect(updatedGame.ruleset, testGame1.ruleset);
expect(updatedGame.icon, testGame1.icon);
});
});
}

View File

@@ -0,0 +1,377 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Test Player', description: '');
testPlayer2 = Player(name: 'Second Player', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
});
});
tearDown(() async {
await database.close();
});
group('Player Tests', () {
// Verifies that players can be added and retrieved with all fields intact.
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
});
// Verifies that multiple players can be added at once and retrieved correctly.
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connecting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
// Verifies that adding the same player twice does not create duplicates.
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
// Verifies that playerExists returns correct boolean based on player presence.
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
// Verifies that deletePlayer removes the player and returns true.
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
});
// Verifies that updatePlayerName correctly updates only the name field.
test('Updating a player name works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: newPlayerName,
);
final result = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(result.name, newPlayerName);
});
// Verifies that getPlayerCount returns correct count through add/delete operations.
test('Getting the player count works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that getAllPlayers returns an empty list when no players exist.
test('getAllPlayers returns empty list when no players exist', () async {
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that getPlayerById returns the correct player.
test('getPlayerById returns correct player', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.id, testPlayer1.id);
expect(fetchedPlayer.name, testPlayer1.name);
expect(fetchedPlayer.createdAt, testPlayer1.createdAt);
expect(fetchedPlayer.description, testPlayer1.description);
});
// Verifies that getPlayerById throws StateError for non-existent player ID.
test('getPlayerById throws exception for non-existent player', () async {
expect(
() => database.playerDao.getPlayerById(playerId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addPlayer returns false when trying to add a duplicate player.
test('addPlayer returns false when player already exists', () async {
final firstAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(firstAdd, true);
final secondAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(secondAdd, false);
});
// Verifies that addPlayersAsList handles empty list correctly.
test('addPlayersAsList handles empty list correctly', () async {
final result = await database.playerDao.addPlayersAsList(players: []);
expect(result, false);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that addPlayersAsList ignores duplicate player IDs.
test('addPlayersAsList with duplicate IDs ignores duplicates', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer1, testPlayer2],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
});
// Verifies that deletePlayer returns false for non-existent player.
test('deletePlayer returns false for non-existent player', () async {
final result = await database.playerDao.deletePlayer(
playerId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that updatePlayerName does nothing for non-existent player (no exception).
test('updatePlayerName does nothing for non-existent player', () async {
// Should not throw, just do nothing
await database.playerDao.updatePlayerName(
playerId: 'non-existent-id',
newName: 'New Name',
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that deleteAllPlayers removes all players.
test('deleteAllPlayers removes all players', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 3);
final result = await database.playerDao.deleteAllPlayers();
expect(result, true);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that deleteAllPlayers returns false when no players exist.
test('deleteAllPlayers returns false when no players exist', () async {
final result = await database.playerDao.deleteAllPlayers();
expect(result, false);
});
// Verifies that a player with special characters in name is stored correctly.
test('Player with special characters in name is stored correctly', () async {
final specialPlayer = Player(name: 'Test!@#\$%^&*()_+-=[]{}|;\':",.<>?/`~', description: '');
await database.playerDao.addPlayer(player: specialPlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: specialPlayer.id,
);
expect(fetchedPlayer.name, specialPlayer.name);
});
// Verifies that a player with description is stored correctly.
test('Player with description is stored correctly', () async {
final playerWithDescription = Player(
name: 'Described Player',
description: 'This is a test description',
);
await database.playerDao.addPlayer(player: playerWithDescription);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithDescription.id,
);
expect(fetchedPlayer.name, playerWithDescription.name);
expect(fetchedPlayer.description, playerWithDescription.description);
});
// Verifies that a player with null description is stored correctly.
test('Player with null description is stored correctly', () async {
final playerWithoutDescription = Player(name: 'No Description Player', description: '');
await database.playerDao.addPlayer(player: playerWithoutDescription);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithoutDescription.id,
);
expect(fetchedPlayer.description, '');
});
// Verifies that multiple updates to the same player work correctly.
test('Multiple updates to the same player work correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'First Update',
);
var fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'First Update');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Second Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Second Update');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Third Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Third Update');
});
// Verifies that a player with empty string name is stored correctly.
test('Player with empty string name is stored correctly', () async {
final emptyNamePlayer = Player(name: '', description: '');
await database.playerDao.addPlayer(player: emptyNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: emptyNamePlayer.id,
);
expect(fetchedPlayer.name, '');
});
// Verifies that a player with very long name is stored correctly.
test('Player with very long name is stored correctly', () async {
final longName = 'A' * 1000;
final longNamePlayer = Player(name: longName, description: '');
await database.playerDao.addPlayer(player: longNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: longNamePlayer.id,
);
expect(fetchedPlayer.name, longName);
});
// Verifies that addPlayer returns true on first add.
test('addPlayer returns true when player is added successfully', () async {
final result = await database.playerDao.addPlayer(player: testPlayer1);
expect(result, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
});
}

View File

@@ -1,221 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Match testMatchWithGroup;
late Match testMatchWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group',
members: [testPlayer3, testPlayer2],
);
testMatchWithPlayers = Match(
name: 'Test Match with Players',
players: [testPlayer4, testPlayer5],
);
testMatchWithGroup = Match(
name: 'Test Match with Group',
group: testGroup1,
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
});
tearDown(() async {
await database.close();
});
group('Group-Match Tests', () {
test('matchHasGroup() has group works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
var matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, false);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, true);
});
test('Adding a group to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
var groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
expect(groupAdded, true);
groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: '',
);
expect(groupAdded, false);
});
test('Removing group from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final groupToRemove = testMatchWithGroup.group!;
final removed = await database.groupMatchDao.removeGroupFromMatch(
groupId: groupToRemove.id,
matchId: testMatchWithGroup.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchWithGroup.id,
);
expect(result.group, null);
});
test('Retrieving group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Group should not be null');
}
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup1.members[i].id);
expect(group.members[i].name, testGroup1.members[i].name);
expect(group.members[i].createdAt, testGroup1.members[i].createdAt);
}
});
test('Updating the group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
var group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Initial group should not be null');
} else {
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
}
await database.groupDao.addGroup(group: testGroup2);
await database.groupMatchDao.updateGroupOfMatch(
matchId: testMatchWithGroup.id,
newGroupId: testGroup2.id,
);
group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Updated group should not be null');
} else {
expect(group.id, testGroup2.id);
expect(group.name, testGroup2.name);
expect(group.createdAt, testGroup2.createdAt);
expect(group.members.length, testGroup2.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup2.members[i].id);
expect(group.members[i].name, testGroup2.members[i].name);
expect(group.members[i].createdAt, testGroup2.members[i].createdAt);
}
}
});
test('Adding the same group to seperate matches works correctly', () async {
final match1 = Match(name: 'Match 1', group: testGroup1);
final match2 = Match(name: 'Match 2', group: testGroup1);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final group1 = await database.groupMatchDao.getGroupOfMatch(
matchId: match1.id,
);
final group2 = await database.groupMatchDao.getGroupOfMatch(
matchId: match2.id,
);
expect(group1, isNotNull);
expect(group2, isNotNull);
final groups = [group1!, group2!];
for (final group in groups) {
expect(group.members.length, testGroup1.members.length);
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
}
});
});
}

View File

@@ -1,177 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup1;
late Group testGroup2;
late Group testGroup3;
late Group testGroup4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer2, testPlayer3, testPlayer4],
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
});
tearDown(() async {
await database.close();
});
group('Group Tests', () {
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
});
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
}
}
});
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
});
test('Updating a group name works correcly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name';
await database.groupDao.updateGroupname(
groupId: testGroup1.id,
newName: newGroupName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newGroupName);
});
test('Getting the group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0);
await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupRemoved, true);
final finalCount = await database.groupDao.getGroupCount();
expect(finalCount, 0);
});
});
}

View File

@@ -1,103 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testgroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Group Tests', () {
/// No need to test if group has players since the members attribute is
/// not nullable
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testgroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final playerToRemove = testgroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testgroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testgroup.id,
);
expect(result.members.length, testgroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testgroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testgroup.members[i].id);
expect(players[i].name, testgroup.members[i].name);
expect(players[i].createdAt, testgroup.members[i].createdAt);
}
});
});
}

View File

@@ -1,237 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testgroup;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer6 = Player(name: 'Frank');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
group: testgroup,
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
players: [testPlayer4, testPlayer5, testPlayer6],
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
);
await database.groupDao.addGroup(group: testgroup);
});
tearDown(() async {
await database.close();
});
group('Player-Match Tests', () {
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, false);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
});
test('Adding a player to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final playerToRemove = testMatchOnlyPlayers.players![0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: playerToRemove.id,
matchId: testMatchOnlyPlayers.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(result.players!.length, testMatchOnlyPlayers.players!.length - 1);
final playerExists = result.players!.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, false);
});
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (players == null) {
fail('Players should not be null');
}
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players![i].id);
expect(players[i].name, testMatchOnlyPlayers.players![i].name);
expect(
players[i].createdAt,
testMatchOnlyPlayers.players![i].createdAt,
);
}
});
test('Updating the match players works coreclty', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
// First, remove all existing players
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (existingPlayers == null || existingPlayers.isEmpty) {
fail('Existing players should not be null or empty');
}
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (updatedPlayers == null) {
fail('Updated players should not be null');
}
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
/// Verify each updated player matches the new players
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test(
'Adding the same player to seperate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(name: 'Match 1', players: playersList);
final match2 = Match(name: 'Match 2', players: playersList);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
});
}

View File

@@ -1,159 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Test Player');
testPlayer2 = Player(name: 'Second Player');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
});
});
tearDown(() async {
await database.close();
});
group('Player Tests', () {
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
});
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connencting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
});
test('Updating a player name works correcly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayername(
playerId: testPlayer1.id,
newName: newPlayerName,
);
final result = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(result.name, newPlayerName);
});
test('Getting the player count works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
});
}

View File

@@ -0,0 +1,342 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testGroup = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Group Tests', () {
// Verifies that a player can be added to an existing group and isPlayerInGroup returns true.
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testGroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
// Verifies that a player can be removed from a group and the group's member count decreases.
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final playerToRemove = testGroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testGroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(result.members.length, testGroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
// Verifies that getPlayersOfGroup returns all members of a group with correct data.
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGroup.members[i].id);
expect(players[i].name, testGroup.members[i].name);
expect(players[i].createdAt, testGroup.members[i].createdAt);
}
});
// Verifies that isPlayerInGroup returns false for non-existent player.
test('isPlayerInGroup returns false for non-existent player', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that isPlayerInGroup returns false for non-existent group.
test('isPlayerInGroup returns false for non-existent group', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(result, false);
});
// Verifies that addPlayerToGroup returns false when player already in group.
test('addPlayerToGroup returns false when player already in group', () async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer1 is already in testGroup via group creation
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that addPlayerToGroup adds player to player table if not exists.
test('addPlayerToGroup adds player to player table if not exists', () async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer4 is not in the database yet
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, false);
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
// Now player should exist in player table
playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, true);
});
// Verifies that removePlayerFromGroup returns false for non-existent player.
test('removePlayerFromGroup returns false for non-existent player', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that removePlayerFromGroup returns false for non-existent group.
test('removePlayerFromGroup returns false for non-existent group', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(result, false);
});
// Verifies that getPlayersOfGroup returns empty list for group with no members.
test('getPlayersOfGroup returns empty list for empty group', () async {
final emptyGroup = Group(name: 'Empty Group', description: '', members: []);
await database.groupDao.addGroup(group: emptyGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: emptyGroup.id,
);
expect(players, isEmpty);
});
// Verifies that getPlayersOfGroup returns empty list for non-existent group.
test('getPlayersOfGroup returns empty list for non-existent group', () async {
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: 'non-existent-group-id',
);
expect(players, isEmpty);
});
// Verifies that removing all players from a group leaves the group empty.
test('Removing all players from a group leaves group empty', () async {
await database.groupDao.addGroup(group: testGroup);
for (final player in testGroup.members) {
await database.playerGroupDao.removePlayerFromGroup(
playerId: player.id,
groupId: testGroup.id,
);
}
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
expect(players, isEmpty);
// Group should still exist
final groupExists = await database.groupDao.groupExists(
groupId: testGroup.id,
);
expect(groupExists, true);
});
// Verifies that a player can be in multiple groups.
test('Player can be in multiple groups', () async {
final secondGroup = Group(name: 'Second Group', description: '', members: []);
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Add testPlayer1 to second group (already in testGroup)
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: secondGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, true);
expect(inSecondGroup, true);
});
// Verifies that removing player from one group doesn't affect other groups.
test('Removing player from one group does not affect other groups', () async {
final secondGroup = Group(name: 'Second Group', description: '', members: [testPlayer1]);
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Remove testPlayer1 from testGroup
await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, false);
expect(inSecondGroup, true);
});
// Verifies that addPlayerToGroup returns true on successful addition.
test('addPlayerToGroup returns true on successful addition', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
expect(result, true);
});
// Verifies that removing the same player twice returns false on second attempt.
test('Removing same player twice returns false on second attempt', () async {
await database.groupDao.addGroup(group: testGroup);
final firstRemoval = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(firstRemoval, true);
final secondRemoval = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(secondRemoval, false);
});
// Verifies that replaceGroupPlayers removes all existing players and replaces with new list.
test('replaceGroupPlayers replaces all group members correctly', () async {
// Create initial group with 3 players
await database.groupDao.addGroup(group: testGroup);
// Verify initial members
var groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer3, testPlayer4];
await database.groupDao.replaceGroupPlayers(
groupId: testGroup.id,
newPlayers: newPlayersList,
);
// Get updated group and verify members
groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 2);
expect(groupMembers.members.any((p) => p.id == testPlayer3.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer4.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer1.id), false);
expect(groupMembers.members.any((p) => p.id == testPlayer2.id), false);
});
});
}

View File

@@ -0,0 +1,961 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull, isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testGroup;
late Game testGame;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
late Team testTeam1;
late Team testTeam2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testPlayer6 = Player(name: 'Frank', description: '');
testGroup = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup,
notes: '',
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer4, testPlayer5, testPlayer6],
notes: '',
);
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
);
await database.groupDao.addGroup(group: testGroup);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
await database.close();
});
group('Player-Match Tests', () {
// Verifies that matchHasPlayers returns false initially and true after adding a player.
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, false);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
});
// Verifies that a player can be added to a match and isPlayerInMatch returns true.
test('Adding a player to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
// Verifies that a player can be removed from a match and the player count decreases.
test('Removing player from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final playerToRemove = testMatchOnlyPlayers.players[0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: playerToRemove.id,
matchId: testMatchOnlyPlayers.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players =
await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ??
[];
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
}
});
// Verifies that updatePlayersFromMatch replaces all existing players with new ones.
test('Updating the match players works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
// First, remove all existing players
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (existingPlayers == null || existingPlayers.isEmpty) {
fail('Existing players should not be null or empty');
}
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (updatedPlayers == null) {
fail('Updated players should not be null');
}
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
/// Verify each updated player matches the new players
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
// Verifies that the same player can be added to multiple different matches.
test(
'Adding the same player to separate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
// Verifies that getPlayersOfMatch returns null for a non-existent match.
test('getPlayersOfMatch returns null for non-existent match', () async {
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: 'non-existent-match-id',
);
expect(players, isNull);
});
// Verifies that adding a player with initial score works correctly.
test('Adding player with initial score works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 100,
);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 100);
});
// Verifies that getPlayerScore returns the correct score.
test('getPlayerScore returns correct score', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Default score should be 0 when added through match
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 0);
});
// Verifies that getPlayerScore returns null for non-existent player-match combination.
test(
'getPlayerScore returns null for non-existent player in match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
expect(score, isNull);
},
);
// Verifies that updatePlayerScore updates the score correctly.
test('updatePlayerScore updates score correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 50,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 50);
});
// Verifies that updatePlayerScore returns false for non-existent player-match.
test(
'updatePlayerScore returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
expect(updated, false);
},
);
// Verifies that adding a player with teamId works correctly.
test('Adding player with teamId works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer1.id);
});
// Verifies that updatePlayerTeam updates the team correctly.
test('updatePlayerTeam updates team correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Update player's team
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam2.id,
);
expect(updated, true);
// Verify player is now in testTeam2
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer1.id);
// Verify player is no longer in testTeam1
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.isEmpty, true);
});
// Verifies that updatePlayerTeam can set team to null.
test('updatePlayerTeam can remove player from team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Remove player from team by setting teamId to null
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: null,
);
expect(updated, true);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.isEmpty, true);
});
// Verifies that updatePlayerTeam returns false for non-existent player-match.
test(
'updatePlayerTeam returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
expect(updated, false);
},
);
// Verifies that getPlayersInTeam returns empty list for non-existent team.
test('getPlayersInTeam returns empty list for non-existent team', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyPlayers.id,
teamId: 'non-existent-team-id',
);
expect(players.isEmpty, true);
});
// Verifies that getPlayersInTeam returns all players of a team.
test('getPlayersInTeam returns all players of a team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 2);
final playerIds = playersInTeam.map((p) => p.id).toSet();
expect(playerIds.contains(testPlayer1.id), true);
expect(playerIds.contains(testPlayer2.id), true);
});
// Verifies that removePlayerFromMatch returns false for non-existent player.
test(
'removePlayerFromMatch returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
expect(removed, false);
},
);
// Verifies that adding the same player twice to the same match is ignored.
test('Adding same player twice to same match is ignored', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 10,
);
// Try to add the same player again with different score
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 100,
);
// Score should still be 10 because insert was ignored
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 10);
// Verify player count is still 1
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyGroup.id,
);
expect(players?.length, 1);
});
// Verifies that updatePlayersFromMatch with empty list removes all players.
test(
'updatePlayersFromMatch with empty list removes all players',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
},
);
// Verifies that updatePlayersFromMatch with same players makes no changes.
test('updatePlayersFromMatch with same players makes no changes', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final originalPlayers = [testPlayer4, testPlayer5, testPlayer6];
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: originalPlayers,
);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, originalPlayers.length);
final playerIds = players!.map((p) => p.id).toSet();
for (final originalPlayer in originalPlayers) {
expect(playerIds.contains(originalPlayer.id), true);
}
});
// Verifies that matchHasPlayers returns false for non-existent match.
test('matchHasPlayers returns false for non-existent match', () async {
final hasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: 'non-existent-match-id',
);
expect(hasPlayers, false);
});
// Verifies that isPlayerInMatch returns false for non-existent match.
test('isPlayerInMatch returns false for non-existent match', () async {
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: 'non-existent-match-id',
playerId: testPlayer1.id,
);
expect(isInMatch, false);
});
// Verifies that updatePlayersFromMatch preserves scores for existing players.
test('updatePlayersFromMatch only modifies player associations', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Update score for existing player
await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 75,
);
// Update players, keeping testPlayer4 and adding testPlayer1
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [testPlayer4, testPlayer1],
);
// Verify testPlayer4's score is preserved
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 75);
// Verify testPlayer1 was added with default score
final newPlayerScore = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer1.id,
);
expect(newPlayerScore, 0);
});
// Verifies that adding a player with both score and teamId works correctly.
test('Adding player with score and teamId works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
score: 150,
);
// Verify score
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 150);
// Verify team assignment
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer1.id);
});
// Verifies that updating score with negative value works.
test('updatePlayerScore with negative score works', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: -10,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, -10);
});
// Verifies that updating score with zero value works.
test('updatePlayerScore with zero score works', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// First set a non-zero score
await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 100,
);
// Then update to zero
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 0,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 0);
});
// Verifies that getPlayersInTeam returns empty list for non-existent match.
test(
'getPlayersInTeam returns empty list for non-existent match',
() async {
await database.teamDao.addTeam(team: testTeam1);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players.isEmpty, true);
},
);
// Verifies that players in different teams within the same match are returned correctly.
test('Players in different teams within same match are separate', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
// Add players to different teams
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer3.id,
teamId: testTeam2.id,
);
// Verify team 1 players
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.length, 2);
final team1Ids = playersInTeam1.map((p) => p.id).toSet();
expect(team1Ids.contains(testPlayer1.id), true);
expect(team1Ids.contains(testPlayer2.id), true);
expect(team1Ids.contains(testPlayer3.id), false);
// Verify team 2 players
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer3.id);
});
// Verifies that removePlayerFromMatch does not affect other matches.
test('removePlayerFromMatch does not affect other matches', () async {
final playersList = [testPlayer1, testPlayer2];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
// Remove player from match1
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: testPlayer1.id,
matchId: match1.id,
);
expect(removed, true);
// Verify player is removed from match1
final isInMatch1 = await database.playerMatchDao.isPlayerInMatch(
matchId: match1.id,
playerId: testPlayer1.id,
);
expect(isInMatch1, false);
// Verify player still exists in match2
final isInMatch2 = await database.playerMatchDao.isPlayerInMatch(
matchId: match2.id,
playerId: testPlayer1.id,
);
expect(isInMatch2, true);
});
// Verifies that updating scores for players in different matches are independent.
test('Player scores are independent across matches', () async {
final playersList = [testPlayer1];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
// Update score in match1
await database.playerMatchDao.updatePlayerScore(
matchId: match1.id,
playerId: testPlayer1.id,
newScore: 100,
);
// Update score in match2
await database.playerMatchDao.updatePlayerScore(
matchId: match2.id,
playerId: testPlayer1.id,
newScore: 50,
);
// Verify scores are independent
final scoreInMatch1 = await database.playerMatchDao.getPlayerScore(
matchId: match1.id,
playerId: testPlayer1.id,
);
final scoreInMatch2 = await database.playerMatchDao.getPlayerScore(
matchId: match2.id,
playerId: testPlayer1.id,
);
expect(scoreInMatch1, 100);
expect(scoreInMatch2, 50);
});
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
test(
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
() async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
},
);
// Verifies that a player can be in a match without being assigned to a team.
test('Player can exist in match without team assignment', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
// Add player to match without team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
// Add another player to match with team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
// Verify both players are in the match
final isPlayer1InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
final isPlayer2InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
);
expect(isPlayer1InMatch, true);
expect(isPlayer2InMatch, true);
// Verify only player2 is in the team
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer2.id);
});
// Verifies that replaceMatchPlayers removes all existing players and replaces with new list.
test('replaceMatchPlayers replaces all match players correctly', () async {
// Create initial match with 3 players
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify initial players
var matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer1, testPlayer2];
await database.matchDao.replaceMatchPlayers(
matchId: testMatchOnlyPlayers.id,
newPlayers: newPlayersList,
);
// Get updated match and verify players
matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 2);
expect(matchPlayers.players.any((p) => p.id == testPlayer1.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer2.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer4.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer5.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer6.id), false);
});
});
}

View File

@@ -0,0 +1,756 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull, isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatch1 = Match(
name: 'Test Match 1',
game: testGame,
players: [testPlayer1, testPlayer2],
notes: '',
);
testMatch2 = Match(
name: 'Test Match 2',
game: testGame,
players: [testPlayer2, testPlayer3],
notes: '',
);
});
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
await database.gameDao.addGame(game: testGame);
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch2);
});
tearDown(() async {
await database.close();
});
group('Score Tests', () {
// Verifies that a score can be added and retrieved with all fields intact.
test('Adding and fetching a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.playerId, testPlayer1.id);
expect(score.matchId, testMatch1.id);
expect(score.roundNumber, 1);
expect(score.score, 10);
expect(score.change, 10);
});
// Verifies that getScoresForMatch returns all scores for a given match.
test('Getting scores for a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
});
// Verifies that getPlayerScoresInMatch returns all scores for a player in a match, ordered by round.
test('Getting player scores in a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 30,
change: 5,
);
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(playerScores.length, 3);
expect(playerScores[0].roundNumber, 1);
expect(playerScores[1].roundNumber, 2);
expect(playerScores[2].roundNumber, 3);
expect(playerScores[0].score, 10);
expect(playerScores[1].score, 25);
expect(playerScores[2].score, 30);
});
// Verifies that getScoreForRound returns null for a non-existent round number.
test('Getting score for a non-existent round returns null', () async {
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
);
expect(score, isNull);
});
// Verifies that updateScore correctly updates the score and change values.
test('Updating a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final updated = await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 50,
newChange: 40,
);
expect(updated, true);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 50);
expect(score.change, 40);
});
// Verifies that updateScore returns false for a non-existent score entry.
test('Updating a non-existent score returns false', () async {
final updated = await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
newScore: 50,
newChange: 40,
);
expect(updated, false);
});
// Verifies that deleteScore removes the score entry and returns true.
test('Deleting a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final deleted = await database.scoreDao.deleteScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(deleted, true);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNull);
});
// Verifies that deleteScore returns false for a non-existent score entry.
test('Deleting a non-existent score returns false', () async {
final deleted = await database.scoreDao.deleteScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
);
expect(deleted, false);
});
// Verifies that deleteScoresForMatch removes all scores for a match but keeps other match scores.
test('Deleting scores for a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 15,
change: 15,
);
final deleted = await database.scoreDao.deleteScoresForMatch(
matchId: testMatch1.id,
);
expect(deleted, true);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(match1Scores.length, 0);
final match2Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch2.id,
);
expect(match2Scores.length, 1);
});
// Verifies that deleteScoresForPlayer removes all scores for a player across all matches.
test('Deleting scores for a player works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 15,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
final deleted = await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
expect(deleted, true);
final player1Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(player1Scores.length, 0);
final player2Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer2.id,
matchId: testMatch1.id,
);
expect(player2Scores.length, 1);
});
// Verifies that getLatestRoundNumber returns the highest round number for a match.
test('Getting latest round number works correctly', () async {
var latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 0);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 1);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 5,
score: 50,
change: 40,
);
latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
// Verifies that getTotalScoreForPlayer returns the latest score (cumulative) for a player.
test('Getting total score for a player works correctly', () async {
var totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 0);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 40,
change: 15,
);
totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 40);
});
// Verifies that adding a score with the same player/match/round replaces the existing one.
test('Adding the same score twice replaces the existing one', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 99,
change: 99,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 99);
expect(score.change, 99);
});
// Verifies that getScoresForMatch returns empty list for match with no scores.
test(
'Getting scores for match with no scores returns empty list',
() async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.isEmpty, true);
},
);
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
test('Getting player scores with no scores returns empty list', () async {
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(playerScores.isEmpty, true);
});
// Verifies that scores can have negative values.
test('Score can have negative values', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: -10,
change: -10,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, -10);
expect(score.change, -10);
});
// Verifies that scores can have zero values.
test('Score can have zero values', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 0,
change: 0,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 0);
expect(score.change, 0);
});
// Verifies that very large round numbers are supported.
test('Score supports very large round numbers', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999999,
score: 100,
change: 100,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999999,
);
expect(score, isNotNull);
expect(score!.roundNumber, 999999);
});
// Verifies that getLatestRoundNumber returns max correctly for non-consecutive rounds.
test('Getting latest round number with non-consecutive rounds', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 5,
score: 50,
change: 40,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 30,
change: 20,
);
final latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
// Verifies that deleteScoresForMatch returns false when no scores exist.
test('Deleting scores for empty match returns false', () async {
final deleted = await database.scoreDao.deleteScoresForMatch(
matchId: testMatch1.id,
);
expect(deleted, false);
});
// Verifies that deleteScoresForPlayer returns false when player has no scores.
test('Deleting scores for player with no scores returns false', () async {
final deleted = await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
expect(deleted, false);
});
// Verifies that multiple players in same match can have independent score updates.
test('Multiple players in same match have independent scores', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 100,
newChange: 90,
);
final player1Score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
final player2Score = await database.scoreDao.getScoreForRound(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(player1Score!.score, 100);
expect(player2Score!.score, 20);
});
// Verifies that scores are isolated across different matches.
test('Scores are isolated across different matches', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 50,
change: 50,
);
final match1Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
final match2Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch2.id,
);
expect(match1Scores.length, 1);
expect(match2Scores.length, 1);
expect(match1Scores[0].score, 10);
expect(match2Scores[0].score, 50);
});
// Verifies that getTotalScoreForPlayer returns latest score across multiple rounds.
test('Total score for player returns latest cumulative score', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 25,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 50,
change: 25,
);
final totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
// Should return the highest round's score
expect(totalScore, 50);
});
// Verifies that updating one player's score doesn't affect another player's score in same round.
test(
'Updating one player score does not affect other players in same round',
() async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
expect(
scores.where((s) => s.playerId == testPlayer1.id).first.score,
10,
);
expect(
scores.where((s) => s.playerId == testPlayer2.id).first.score,
99,
);
expect(
scores.where((s) => s.playerId == testPlayer3.id).first.score,
30,
);
},
);
// Verifies that deleting a player's scores only affects that specific player.
test('Deleting player scores only affects target player', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(match1Scores.length, 1);
expect(match1Scores[0].playerId, testPlayer2.id);
});
});
}