63 Commits

Author SHA1 Message Date
906c8d8450 Merge pull request 'Versions- und Build Nr in Einstellungen' (#149) from enhancement/146-versions-und-build-nr-in-einstellungen into development
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Reviewed-on: #149
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-01-10 20:56:25 +00:00
000bdc8cbc Merge remote-tracking branch 'origin/development' into enhancement/146-versions-und-build-nr-in-einstellungen
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2026-01-10 21:54:09 +01:00
497f30421d Updated string
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2026-01-10 21:29:45 +01:00
adedb85eb2 Merge pull request 'Gruppen nach Spielern durchsuchen' (#147) from enhancement/136-gruppen-nach-spielern-durchsuchen into development
Reviewed-on: #147
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2026-01-10 20:27:53 +00:00
2a72332bcd Updated error string
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2026-01-10 21:23:28 +01:00
7aa41abe61 Implemented version number 2026-01-10 16:20:21 +01:00
e1263d51ad Merge branch 'development' into enhancement/136-gruppen-nach-spielern-durchsuchen
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2026-01-10 15:06:17 +00:00
8791b5296e Merge pull request 'MatchSummaryTile durch MatchTile ersetzen' (#142) from enhancement/137-matchsummarytile-durch-matchtile-ersetzen into development
Reviewed-on: #142
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-01-10 15:05:42 +00:00
f2a4327166 Implemented adaptive page route
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2026-01-10 15:55:19 +01:00
d34990ed50 Removed print 2026-01-10 15:54:41 +01:00
2ef671884d New method for specific winner refreshing 2026-01-10 15:54:11 +01:00
2ef8eb6534 Made winner field non final 2026-01-10 15:53:31 +01:00
6f0e5ba5c2 add ability to search for groups members in choose_group_view.dart
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2026-01-10 15:19:18 +01:00
1c07346aaf Updated version
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2026-01-10 15:16:09 +01:00
830a64b5dd Small changes
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2026-01-10 15:15:52 +01:00
9221f64fa5 Merge branch 'development' into enhancement/137-matchsummarytile-durch-matchtile-ersetzen
# Conflicts:
#	lib/presentation/views/main_menu/match_view/match_view.dart
#	pubspec.yaml
2026-01-10 15:15:14 +01:00
c4f6749882 Fixed state issue in home view
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2026-01-10 15:13:56 +01:00
14a043785e Merge pull request 'PageRoutes adaptable machen' (#145) from enhancement/128-PageRoutes-adaptable-machen into development
Reviewed-on: #145
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2026-01-10 14:06:10 +00:00
9eb9c0eb7f remove unneccessary import
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2026-01-10 15:02:01 +01:00
54ec865f04 fix merge issues
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2026-01-10 15:00:33 +01:00
d5e7a17127 Merge remote-tracking branch 'origin/development' into enhancement/128-PageRoutes-adaptable-machen
# Conflicts:
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
2026-01-10 14:57:33 +01:00
275f64b296 Merge pull request 'SnackBar Sichtbarkeit' (#144) from bug/130-Snackbar-Sichtbarkeit into development
Reviewed-on: #144
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2026-01-10 13:54:57 +00:00
97ca62b083 refactor: rename AdaptivePageRoute to adaptivePageRoute for lowerCamelCase
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2026-01-10 14:52:59 +01:00
32fb1550ff Merge remote-tracking branch 'origin/enhancement/128-PageRoutes-adaptable-machen' into enhancement/128-PageRoutes-adaptable-machen
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# Conflicts:
#	lib/main.dart
2026-01-10 14:44:53 +01:00
d67972624e replaced ternary operator solution with custom adaptive_page_route.dart 2026-01-10 14:44:33 +01:00
595cf6ead0 Changed skeleton data from 3 to 2 tiles
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2026-01-10 14:20:09 +01:00
6faafe9fab Changed android page transition to Android U transition
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2026-01-10 14:16:16 +01:00
66b90aac25 Fixed issue with android page transition
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2026-01-10 14:09:08 +01:00
d22855fc1a Fixed match view tile width
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2026-01-10 13:57:54 +01:00
1be86bc3c5 Added theme box design 2026-01-10 13:57:46 +01:00
db3e8215fa Added ios swipe back gesture
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2026-01-10 13:42:09 +01:00
2c4cef76d8 Reimplemented info tile & match tile into it
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2026-01-09 23:55:29 +01:00
a4ef9705f9 made PageRoutes adapt to os, default to MaterialPageRoute
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2026-01-09 22:22:26 +01:00
799c849570 wrap every view that uses a snackbar in ScaffoldMessenger
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2026-01-09 21:55:58 +01:00
644728a9df Removed unneccesary code
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2026-01-09 20:19:23 +01:00
afb7a5f1d4 MatchTiles only show when recent games are available 2026-01-09 20:15:50 +01:00
3d510d5b3d Implemented compact mode for match tiles 2026-01-09 20:04:10 +01:00
a9d2325eee Implemented match tile in home view 2026-01-09 19:50:51 +01:00
349ff948de Modified match tile 2026-01-09 19:50:44 +01:00
c2394c3733 Merge pull request 'MVP-Refactoring' (#139) from refactoring/68-mvp-refactoring into development
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Reviewed-on: #139
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-01-08 20:24:01 +00:00
88766652b9 Small loc corrections
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2026-01-08 21:21:33 +01:00
2a1573ee2d Remove Whitespace
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2026-01-08 21:15:01 +01:00
cfb07bfe28 Updated localizations
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2026-01-08 21:13:24 +01:00
d741990f2f Fixed navbar issue
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2026-01-08 21:07:30 +01:00
76121eb4fb Updated localizations
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2026-01-07 17:30:19 +01:00
d5ee6449b0 Updated localizations
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2026-01-07 17:02:06 +01:00
7d9757abb6 Merge branch 'development' into refactoring/68-mvp-refactoring
# Conflicts:
#	lib/l10n/generated/app_localizations.dart
#	lib/l10n/generated/app_localizations_de.dart
#	lib/l10n/generated/app_localizations_en.dart
2026-01-07 16:58:15 +01:00
d94d51c6ea Merge pull request 'change settings icons to filled and rounded' (#140) from enhancement/135-settings-icons into development
Reviewed-on: #140
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2026-01-07 14:23:27 +00:00
gelbeinhalb
803cf8a972 update app_localizations
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2026-01-07 15:17:13 +01:00
gelbeinhalb
13be75a65b change settings icons to filled and rounded
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2026-01-07 15:12:12 +01:00
aef12bd65a Refactored several theme settings into custom theme
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2026-01-07 14:54:53 +01:00
02d79574dd Simplified app bar logic in views 2026-01-07 14:43:13 +01:00
fdd0e7579a Updated game title process 2026-01-07 14:35:07 +01:00
cd2770be26 Removed unnessecary setStates 2026-01-07 14:33:52 +01:00
e196d6e5ef Corrected strings 2026-01-07 14:32:40 +01:00
bc3beac866 Replaced Matches with Spiele 2026-01-07 14:25:14 +01:00
aa936a938d Corrected translation 2026-01-07 14:23:47 +01:00
2811ea892e Added dispose & formatting 2026-01-07 14:15:23 +01:00
4b1d3923a0 Optimized ruleset touples 2026-01-07 14:11:14 +01:00
0f824bb30a Optimized statistics tile 2026-01-07 14:10:09 +01:00
21c74b74bc Refactored components 2026-01-07 14:05:19 +01:00
6e45e9435b Refactored views 2026-01-07 13:27:39 +01:00
a78614851b Added constants class 2026-01-07 13:02:09 +01:00
43 changed files with 2275 additions and 1929 deletions

View File

@@ -0,0 +1,19 @@
import 'dart:io';
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
Route<T> adaptivePageRoute<T>({
required Widget Function(BuildContext) builder,
bool fullscreenDialog = false,
}) {
if (Platform.isIOS) {
return CupertinoPageRoute<T>(
builder: builder,
fullscreenDialog: fullscreenDialog,
);
}
return MaterialPageRoute<T>(
builder: builder,
fullscreenDialog: fullscreenDialog,
);
}

View File

@@ -1,2 +1,6 @@
/// Minimum duration of all app skeletons
Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
class Constants {
Constants._(); // Private constructor to prevent instantiation
/// Minimum duration of all app skeletons
static Duration minimumSkeletonDuration = const Duration(milliseconds: 250);
}

View File

@@ -1,35 +1,59 @@
import 'package:flutter/material.dart';
class CustomTheme {
CustomTheme._(); // Private constructor to prevent instantiation
// ==================== Colors ====================
static Color primaryColor = const Color(0xFF7505E4);
static Color secondaryColor = const Color(0xFFAFA2FF);
static Color backgroundColor = const Color(0xFF0B0B0B);
static Color boxColor = const Color(0xFF101010);
static Color onBoxColor = const Color(0xFF181818);
static Color boxBorder = const Color(0xFF272727);
static const Color textColor = Colors.white;
// ==================== Border Radius ====================
static const double standardBorderRadius = 12.0;
static BorderRadius get standardBorderRadiusAll =>
BorderRadius.circular(standardBorderRadius);
// ==================== Padding & Margins ====================
static const EdgeInsets standardMargin = EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
);
static const EdgeInsets tileMargin = EdgeInsets.symmetric(
horizontal: 12,
vertical: 5,
);
// ==================== Decorations ====================
static BoxDecoration standardBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: boxBorder),
borderRadius: BorderRadius.circular(12),
borderRadius: standardBorderRadiusAll,
);
static BoxDecoration highlightedBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: primaryColor),
borderRadius: BorderRadius.circular(12),
borderRadius: standardBorderRadiusAll,
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
// ==================== App Bar Theme ====================
static AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor,
foregroundColor: Colors.white,
foregroundColor: textColor,
elevation: 0,
scrolledUnderElevation: 0,
centerTitle: true,
titleTextStyle: const TextStyle(
color: Colors.white,
color: textColor,
fontSize: 20,
fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
),
iconTheme: const IconThemeData(color: Colors.white),
iconTheme: const IconThemeData(color: textColor),
);
}

View File

@@ -2,6 +2,9 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
/// Button types used for styling the [CustomWidthButton]
/// - [ButtonType.primary]: Primary button style.
/// - [ButtonType.secondary]: Secondary button style.
/// - [ButtonType.tertiary]: Tertiary button style.
enum ButtonType { primary, secondary, tertiary }
/// Result types for import operations in the [SettingsView]

View File

@@ -9,7 +9,7 @@ class Match {
final String name;
final List<Player>? players;
final Group? group;
final Player? winner;
Player? winner;
Match({
String? id,

View File

@@ -1,23 +1,23 @@
{
"@@locale": "de",
"all_players": "Alle Spieler:innen:",
"all_players": "Alle Spieler:innen",
"all_players_selected": "Alle Spieler:innen ausgewählt",
"amount_of_matches": "Anzahl der Matches",
"amount_of_matches": "Anzahl der Spiele",
"cancel": "Abbrechen",
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_group": "Gruppe erstellen",
"create_match": "Match erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
"create_new_match": "Neues Match erstellen",
"create_new_match": "Neues Spiel erstellen",
"data_successfully_deleted": "Daten erfolgreich gelöscht",
"data_successfully_exported": "Daten erfolgreich exportiert",
"data_successfully_imported": "Daten erfolgreich importiert",
"days_ago": "vor {count} Tagen",
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen?",
"delete_all_data": "Alle Daten löschen",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
"export_canceled": "Export abgebrochen",
@@ -34,28 +34,28 @@
"info": "Info",
"invalid_schema": "Ungültiges Schema",
"least_points": "Niedrigste Punkte",
"match_in_progress": "Match läuft...",
"match_name": "Matchname",
"matches": "Matches",
"match_in_progress": "Spiel läuft...",
"match_name": "Spieltitel",
"matches": "Spiele",
"menu": "Menü",
"most_points": "Höchste Punkte",
"no_data_available": "Keine Daten verfügbar",
"no_groups_created_yet": "Noch keine Gruppen erstellt",
"no_matches_created_yet": "Noch keine Matches erstellt",
"no_matches_created_yet": "Noch keine Spiele erstellt",
"no_players_created_yet": "Noch keine Spieler:in erstellt",
"no_players_found_with_that_name": "Keine Spieler:in mit diesem Namen gefunden",
"no_players_selected": "Keine Spieler:in ausgewählt",
"no_recent_matches_available": "Keine letzten Matches verfügbar",
"no_second_match_available": "Kein zweites Match verfügbar",
"no_players_selected": "Keine Spieler:innen ausgewählt",
"no_recent_matches_available": "Keine letzten Spiele verfügbar",
"no_second_match_available": "Kein zweites Spiel verfügbar",
"no_statistics_available": "Keine Statistiken verfügbar",
"none": "Kein",
"none_group": "Keine",
"not_available": "Nicht verfügbar",
"player_name": "Spieler:innenname",
"players": "Spieler:in",
"players": "Spieler:innen",
"players_count": "{count} Spieler",
"quick_create": "Schnellzugriff",
"recent_matches": "Letzte Matches",
"recent_matches": "Letzte Spiele",
"ruleset": "Regelwerk",
"ruleset_least_points": "Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.",
"ruleset_most_points": "Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.",
@@ -64,7 +64,7 @@
"search_for_groups": "Nach Gruppen suchen",
"search_for_players": "Nach Spieler:innen suchen",
"select_winner": "Gewinner:in wählen:",
"selected_players": "Ausgewählte Spieler:in: {count}",
"selected_players": "Ausgewählte Spieler:innen",
"settings": "Einstellungen",
"single_loser": "Ein:e Verlierer:in",
"single_winner": "Ein:e Gewinner:in",
@@ -73,11 +73,11 @@
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
"there_is_no_group_matching_your_search": "Es gibt keine Gruppe, die deiner Suche entspricht",
"this_cannot_be_undone": "Dies kann nicht rückgängig gemacht werden",
"today_at": "Heute um {time}",
"today_at": "Heute um",
"undo": "Rückgängig",
"unknown_exception": "Unbekannter Fehler (siehe Konsole)",
"winner": "Gewinner:in: {winnerName}",
"winner": "Gewinner:in",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um {time}"
"yesterday_at": "Gestern um"
}

View File

@@ -1,367 +1,343 @@
{
"@@locale": "en",
"@all_players": {
"description": "Label for all players list"
},
"@all_players_selected": {
"description": "Message when all players are added to selection"
},
"@amount_of_matches": {
"description": "Label for amount of matches statistic"
},
"@cancel": {
"description": "Cancel button text"
},
"@choose_game": {
"description": "Label for choosing a game"
},
"@choose_group": {
"description": "Label for choosing a group"
},
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails",
"placeholders": {
"playerName": {
"type": "String",
"example": "John"
}
}
},
"@create_group": {
"description": "Button text to create a group"
},
"@create_match": {
"description": "Button text to create a match"
},
"@create_new_group": {
"description": "Button text to create a new group"
},
"@create_new_match": {
"description": "Button text to create a new match"
},
"@data_successfully_deleted": {
"description": "Success message after deleting data"
},
"@data_successfully_exported": {
"description": "Success message after exporting data"
},
"@data_successfully_imported": {
"description": "Success message after importing data"
},
"@days_ago": {
"description": "Date format for days ago",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@delete": {
"description": "Delete button text"
},
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_reading_file": {
"description": "Error message when file cannot be read"
},
"@export_canceled": {
"description": "Message when export is canceled"
},
"@export_data": {
"description": "Export data menu item"
},
"@format_exception": {
"description": "Error message for format exceptions"
},
"@game": {
"description": "Game label"
},
"@game_name": {
"description": "Placeholder for game name search"
},
"@game_tracker": {
"description": "App Name"
},
"@group": {
"description": "Group label"
},
"@group_name": {
"description": "Placeholder for group name input"
},
"@groups": {
"description": "Label for groups"
},
"@home": {
"description": "Home tab label"
},
"@import_canceled": {
"description": "Message when import is canceled"
},
"@import_data": {
"description": "Import data menu item"
},
"@info": {
"description": "Info label"
},
"@invalid_schema": {
"description": "Error message for invalid schema"
},
"@least_points": {
"description": "Title for least points ruleset"
},
"@match_in_progress": {
"description": "Message when match is in progress"
},
"@match_name": {
"description": "Placeholder for match name input"
},
"@matches": {
"description": "Label for matches"
},
"@menu": {
"description": "Menu label"
},
"@most_points": {
"description": "Title for most points ruleset"
},
"@no_data_available": {
"description": "Message when no data in the statistic tiles is given"
},
"@no_groups_created_yet": {
"description": "Message when no groups exist"
},
"@no_matches_created_yet": {
"description": "Message when no matches exist"
},
"@no_players_created_yet": {
"description": "Message when no players exist"
},
"@no_players_found_with_that_name": {
"description": "Message when search returns no results"
},
"@no_players_selected": {
"description": "Message when no players are selected"
},
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
"@no_statistics_available": {
"description": "Message when no statistics are available, because no matches were played yet"
},
"@none": {
"description": "None option label"
},
"@none_group": {
"description": "None group option label"
},
"@not_available": {
"description": "Abbreviation for not available"
},
"@player_name": {
"description": "Placeholder for player name input"
},
"@players": {
"description": "Players label"
},
"@players_count": {
"description": "Shows the number of players",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@quick_create": {
"description": "Title for quick create section"
},
"@recent_matches": {
"description": "Title for recent matches section"
},
"@ruleset": {
"description": "Ruleset label"
},
"@ruleset_least_points": {
"description": "Description for least points ruleset"
},
"@ruleset_most_points": {
"description": "Description for most points ruleset"
},
"@ruleset_single_loser": {
"description": "Description for single loser ruleset"
},
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
"@search_for_players": {
"description": "Hint text for player search input field"
},
"@select_winner": {
"description": "Label to select the winner"
},
"@selected_players": {
"description": "Shows the number of selected players",
"placeholders": {
"count": {
"type": "int",
"format": "compact"
}
}
},
"@settings": {
"description": "Settings label"
},
"@single_loser": {
"description": "Title for single loser ruleset"
},
"@single_winner": {
"description": "Title for single winner ruleset"
},
"@statistics": {
"description": "Statistics tab label"
},
"@stats": {
"description": "Stats tab label (short)"
},
"@successfully_added_player": {
"description": "Success message when adding a player",
"placeholders": {
"playerName": {
"type": "String",
"example": "John"
}
}
},
"@there_is_no_group_matching_your_search": {
"description": "Message when search returns no groups"
},
"@this_cannot_be_undone": {
"description": "Warning message for irreversible actions"
},
"@today_at": {
"description": "Date format for today",
"placeholders": {
"time": {
"type": "String",
"example": "14:30"
}
}
},
"@undo": {
"description": "Undo button text"
},
"@unknown_exception": {
"description": "Error message for unknown exceptions"
},
"@winner": {
"description": "Winner label"
},
"@winrate": {
"description": "Label for winrate statistic"
},
"@wins": {
"description": "Label for wins statistic"
},
"@yesterday_at": {
"description": "Date format for yesterday",
"placeholders": {
"time": {
"type": "String",
"example": "14:30"
}
}
},
"all_players": "All players:",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
"cancel": "Cancel",
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"could_not_add_player": "Could not add player {playerName}",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
"create_new_match": "Create new match",
"data_successfully_deleted": "Data successfully deleted",
"data_successfully_exported": "Data successfully exported",
"data_successfully_imported": "Data successfully imported",
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data?",
"error_creating_group": "Error while creating group, please try again",
"error_reading_file": "Error reading file",
"export_canceled": "Export canceled",
"export_data": "Export data",
"format_exception": "Format Exception (see console)",
"game": "Game",
"game_name": "Game Name",
"game_tracker": "Game Tracker",
"group": "Group",
"group_name": "Group name",
"groups": "Groups",
"home": "Home",
"import_canceled": "Import canceled",
"import_data": "Import data",
"info": "Info",
"invalid_schema": "Invalid Schema",
"least_points": "Least Points",
"match_in_progress": "Match in progress...",
"match_name": "Match name",
"matches": "Matches",
"menu": "Menu",
"most_points": "Most Points",
"no_data_available": "No data available",
"no_groups_created_yet": "No groups created yet",
"no_matches_created_yet": "No matches created yet",
"no_players_created_yet": "No players created yet",
"no_players_found_with_that_name": "No players found with that name",
"no_players_selected": "No players selected",
"no_recent_matches_available": "No recent matches available",
"no_second_match_available": "No second match available",
"no_statistics_available": "No statistics available",
"none": "None",
"none_group": "None",
"not_available": "Not available",
"player_name": "Player name",
"players": "Players",
"players_count": "{count} Players",
"quick_create": "Quick Create",
"recent_matches": "Recent Matches",
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",
"selected_players": "Selected players: {count}",
"settings": "Settings",
"single_loser": "Single Loser",
"single_winner": "Single Winner",
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
"there_is_no_group_matching_your_search": "There is no group matching your search",
"this_cannot_be_undone": "This can't be undone",
"today_at": "Today at {time}",
"undo": "Undo",
"unknown_exception": "Unknown Exception (see console)",
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at {time}"
"@@locale": "en",
"@all_players": {
"description": "Label for all players list"
},
"@all_players_selected": {
"description": "Message when all players are added to selection"
},
"@amount_of_matches": {
"description": "Label for amount of matches statistic"
},
"@app_name": {
"description": "The name of the App"
},
"@cancel": {
"description": "Cancel button text"
},
"@choose_game": {
"description": "Label for choosing a game"
},
"@choose_group": {
"description": "Label for choosing a group"
},
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_group": {
"description": "Button text to create a group"
},
"@create_match": {
"description": "Button text to create a match"
},
"@create_new_group": {
"description": "Button text to create a new group"
},
"@create_new_match": {
"description": "Button text to create a new match"
},
"@data_successfully_deleted": {
"description": "Success message after deleting data"
},
"@data_successfully_exported": {
"description": "Success message after exporting data"
},
"@data_successfully_imported": {
"description": "Success message after importing data"
},
"@days_ago": {
"description": "Date format for days ago",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@delete": {
"description": "Delete button text"
},
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_reading_file": {
"description": "Error message when file cannot be read"
},
"@export_canceled": {
"description": "Message when export is canceled"
},
"@export_data": {
"description": "Export data menu item"
},
"@format_exception": {
"description": "Error message for format exceptions"
},
"@game": {
"description": "Game label"
},
"@game_name": {
"description": "Placeholder for game name search"
},
"@group": {
"description": "Group label"
},
"@group_name": {
"description": "Placeholder for group name input"
},
"@groups": {
"description": "Label for groups"
},
"@home": {
"description": "Home tab label"
},
"@import_canceled": {
"description": "Message when import is canceled"
},
"@import_data": {
"description": "Import data menu item"
},
"@info": {
"description": "Info label"
},
"@invalid_schema": {
"description": "Error message for invalid schema"
},
"@least_points": {
"description": "Title for least points ruleset"
},
"@match_in_progress": {
"description": "Message when match is in progress"
},
"@match_name": {
"description": "Placeholder for match name input"
},
"@matches": {
"description": "Label for matches"
},
"@menu": {
"description": "Menu label"
},
"@most_points": {
"description": "Title for most points ruleset"
},
"@no_data_available": {
"description": "Message when no data in the statistic tiles is given"
},
"@no_groups_created_yet": {
"description": "Message when no groups exist"
},
"@no_matches_created_yet": {
"description": "Message when no matches exist"
},
"@no_players_created_yet": {
"description": "Message when no players exist"
},
"@no_players_found_with_that_name": {
"description": "Message when search returns no results"
},
"@no_players_selected": {
"description": "Message when no players are selected"
},
"@no_recent_matches_available": {
"description": "Message when no recent matches exist"
},
"@no_second_match_available": {
"description": "Message when no second match exists"
},
"@no_statistics_available": {
"description": "Message when no statistics are available, because no matches were played yet"
},
"@none": {
"description": "None option label"
},
"@none_group": {
"description": "None group option label"
},
"@not_available": {
"description": "Abbreviation for not available"
},
"@player_name": {
"description": "Placeholder for player name input"
},
"@players": {
"description": "Players label"
},
"@players_count": {
"description": "Shows the number of players",
"placeholders": {
"count": {
"type": "int"
}
}
},
"@quick_create": {
"description": "Title for quick create section"
},
"@recent_matches": {
"description": "Title for recent matches section"
},
"@ruleset": {
"description": "Ruleset label"
},
"@ruleset_least_points": {
"description": "Description for least points ruleset"
},
"@ruleset_most_points": {
"description": "Description for most points ruleset"
},
"@ruleset_single_loser": {
"description": "Description for single loser ruleset"
},
"@ruleset_single_winner": {
"description": "Description for single winner ruleset"
},
"@search_for_groups": {
"description": "Hint text for group search input field"
},
"@search_for_players": {
"description": "Hint text for player search input field"
},
"@select_winner": {
"description": "Label to select the winner"
},
"@selected_players": {
"description": "Shows the number of selected players"
},
"@settings": {
"description": "Settings label"
},
"@single_loser": {
"description": "Title for single loser ruleset"
},
"@single_winner": {
"description": "Title for single winner ruleset"
},
"@statistics": {
"description": "Statistics tab label"
},
"@stats": {
"description": "Stats tab label (short)"
},
"@successfully_added_player": {
"description": "Success message when adding a player",
"placeholders": {
"playerName": {
"type": "String",
"example": "John"
}
}
},
"@there_is_no_group_matching_your_search": {
"description": "Message when search returns no groups"
},
"@this_cannot_be_undone": {
"description": "Warning message for irreversible actions"
},
"@today_at": {
"description": "Date format for today"
},
"@undo": {
"description": "Undo button text"
},
"@unknown_exception": {
"description": "Error message for unknown exceptions"
},
"@winner": {
"description": "Winner label"
},
"@winrate": {
"description": "Label for winrate statistic"
},
"@wins": {
"description": "Label for wins statistic"
},
"@yesterday_at": {
"description": "Date format for yesterday"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
"app_name": "Game Tracker",
"cancel": "Cancel",
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"could_not_add_player": "Could not add player",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
"create_new_match": "Create new match",
"data_successfully_deleted": "Data successfully deleted",
"data_successfully_exported": "Data successfully exported",
"data_successfully_imported": "Data successfully imported",
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"error_creating_group": "Error while creating group, please try again",
"error_reading_file": "Error reading file",
"export_canceled": "Export canceled",
"export_data": "Export data",
"format_exception": "Format Exception (see console)",
"game": "Game",
"game_name": "Game Name",
"group": "Group",
"group_name": "Group name",
"groups": "Groups",
"home": "Home",
"import_canceled": "Import canceled",
"import_data": "Import data",
"info": "Info",
"invalid_schema": "Invalid Schema",
"least_points": "Least Points",
"match_in_progress": "Match in progress...",
"match_name": "Match name",
"matches": "Matches",
"menu": "Menu",
"most_points": "Most Points",
"no_data_available": "No data available",
"no_groups_created_yet": "No groups created yet",
"no_matches_created_yet": "No matches created yet",
"no_players_created_yet": "No players created yet",
"no_players_found_with_that_name": "No players found with that name",
"no_players_selected": "No players selected",
"no_recent_matches_available": "No recent matches available",
"no_second_match_available": "No second match available",
"no_statistics_available": "No statistics available",
"none": "None",
"none_group": "None",
"not_available": "Not available",
"player_name": "Player name",
"players": "Players",
"players_count": "{count} Players",
"quick_create": "Quick Create",
"recent_matches": "Recent Matches",
"ruleset": "Ruleset",
"ruleset_least_points": "Inverse scoring: the player with the fewest points wins.",
"ruleset_most_points": "Traditional ruleset: the player with the most points wins.",
"ruleset_single_loser": "Exactly one loser is determined; last place receives the penalty or consequence.",
"ruleset_single_winner": "Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.",
"search_for_groups": "Search for groups",
"search_for_players": "Search for players",
"select_winner": "Select Winner:",
"selected_players": "Selected players",
"settings": "Settings",
"single_loser": "Single Loser",
"single_winner": "Single Winner",
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
"there_is_no_group_matching_your_search": "There is no group matching your search",
"this_cannot_be_undone": "This can't be undone",
"today_at": "Today at",
"undo": "Undo",
"unknown_exception": "Unknown Exception (see console)",
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at"
}

View File

@@ -98,23 +98,35 @@ abstract class AppLocalizations {
Locale('en'),
];
/// Label for choosing a group
/// Label for all players list
///
/// In en, this message translates to:
/// **'Choose Group'**
String get choose_group;
/// **'All players'**
String get all_players;
/// Button text to create a new match
/// Message when all players are added to selection
///
/// In en, this message translates to:
/// **'Create new match'**
String get create_new_match;
/// **'All players selected'**
String get all_players_selected;
/// Label for choosing a ruleset
/// Label for amount of matches statistic
///
/// In en, this message translates to:
/// **'Choose Ruleset'**
String get choose_ruleset;
/// **'Amount of Matches'**
String get amount_of_matches;
/// The name of the App
///
/// In en, this message translates to:
/// **'Game Tracker'**
String get app_name;
/// Cancel button text
///
/// In en, this message translates to:
/// **'Cancel'**
String get cancel;
/// Label for choosing a game
///
@@ -122,17 +134,245 @@ abstract class AppLocalizations {
/// **'Choose Game'**
String get choose_game;
/// Label to select the winner
/// Label for choosing a group
///
/// In en, this message translates to:
/// **'Select Winner:'**
String get select_winner;
/// **'Choose Group'**
String get choose_group;
/// App Name
/// Label for choosing a ruleset
///
/// In en, this message translates to:
/// **'Game Tracker'**
String get game_tracker;
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a group
///
/// In en, this message translates to:
/// **'Create Group'**
String get create_group;
/// Button text to create a match
///
/// In en, this message translates to:
/// **'Create match'**
String get create_match;
/// Button text to create a new group
///
/// In en, this message translates to:
/// **'Create new group'**
String get create_new_group;
/// Button text to create a new match
///
/// In en, this message translates to:
/// **'Create new match'**
String get create_new_match;
/// Success message after deleting data
///
/// In en, this message translates to:
/// **'Data successfully deleted'**
String get data_successfully_deleted;
/// Success message after exporting data
///
/// In en, this message translates to:
/// **'Data successfully exported'**
String get data_successfully_exported;
/// Success message after importing data
///
/// In en, this message translates to:
/// **'Data successfully imported'**
String get data_successfully_imported;
/// Date format for days ago
///
/// In en, this message translates to:
/// **'{count} days ago'**
String days_ago(int count);
/// Delete button text
///
/// In en, this message translates to:
/// **'Delete'**
String get delete;
/// Confirmation dialog for deleting all data
///
/// In en, this message translates to:
/// **'Delete all data'**
String get delete_all_data;
/// Error message when group creation fails
///
/// In en, this message translates to:
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when file cannot be read
///
/// In en, this message translates to:
/// **'Error reading file'**
String get error_reading_file;
/// Message when export is canceled
///
/// In en, this message translates to:
/// **'Export canceled'**
String get export_canceled;
/// Export data menu item
///
/// In en, this message translates to:
/// **'Export data'**
String get export_data;
/// Error message for format exceptions
///
/// In en, this message translates to:
/// **'Format Exception (see console)'**
String get format_exception;
/// Game label
///
/// In en, this message translates to:
/// **'Game'**
String get game;
/// Placeholder for game name search
///
/// In en, this message translates to:
/// **'Game Name'**
String get game_name;
/// Group label
///
/// In en, this message translates to:
/// **'Group'**
String get group;
/// Placeholder for group name input
///
/// In en, this message translates to:
/// **'Group name'**
String get group_name;
/// Label for groups
///
/// In en, this message translates to:
/// **'Groups'**
String get groups;
/// Home tab label
///
/// In en, this message translates to:
/// **'Home'**
String get home;
/// Message when import is canceled
///
/// In en, this message translates to:
/// **'Import canceled'**
String get import_canceled;
/// Import data menu item
///
/// In en, this message translates to:
/// **'Import data'**
String get import_data;
/// Info label
///
/// In en, this message translates to:
/// **'Info'**
String get info;
/// Error message for invalid schema
///
/// In en, this message translates to:
/// **'Invalid Schema'**
String get invalid_schema;
/// Title for least points ruleset
///
/// In en, this message translates to:
/// **'Least Points'**
String get least_points;
/// Message when match is in progress
///
/// In en, this message translates to:
/// **'Match in progress...'**
String get match_in_progress;
/// Placeholder for match name input
///
/// In en, this message translates to:
/// **'Match name'**
String get match_name;
/// Label for matches
///
/// In en, this message translates to:
/// **'Matches'**
String get matches;
/// Menu label
///
/// In en, this message translates to:
/// **'Menu'**
String get menu;
/// Title for most points ruleset
///
/// In en, this message translates to:
/// **'Most Points'**
String get most_points;
/// Message when no data in the statistic tiles is given
///
/// In en, this message translates to:
/// **'No data available'**
String get no_data_available;
/// Message when no groups exist
///
/// In en, this message translates to:
/// **'No groups created yet'**
String get no_groups_created_yet;
/// Message when no matches exist
///
/// In en, this message translates to:
/// **'No matches created yet'**
String get no_matches_created_yet;
/// Message when no players exist
///
/// In en, this message translates to:
/// **'No players created yet'**
String get no_players_created_yet;
/// Message when search returns no results
///
/// In en, this message translates to:
/// **'No players found with that name'**
String get no_players_found_with_that_name;
/// Message when no players are selected
///
/// In en, this message translates to:
/// **'No players selected'**
String get no_players_selected;
/// Message when no recent matches exist
///
@@ -146,294 +386,12 @@ abstract class AppLocalizations {
/// **'No second match available'**
String get no_second_match_available;
/// Confirmation dialog for deleting all data
///
/// In en, this message translates to:
/// **'Delete all data?'**
String get delete_all_data;
/// Cancel button text
///
/// In en, this message translates to:
/// **'Cancel'**
String get cancel;
/// Delete button text
///
/// In en, this message translates to:
/// **'Delete'**
String get delete;
/// Button text to create a new group
///
/// In en, this message translates to:
/// **'Create new group'**
String get create_new_group;
/// Error message when group creation fails
///
/// In en, this message translates to:
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Shows the number of selected players
///
/// In en, this message translates to:
/// **'Selected players: {count}'**
String selected_players(int count);
/// Message when no players are selected
///
/// In en, this message translates to:
/// **'No players selected'**
String get no_players_selected;
/// Label for all players list
///
/// In en, this message translates to:
/// **'All players:'**
String get all_players;
/// Success message when adding a player
///
/// In en, this message translates to:
/// **'Successfully added player {playerName}'**
String successfully_added_player(String playerName);
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player {playerName}'**
String could_not_add_player(String playerName);
/// Shows the winner's name
///
/// In en, this message translates to:
/// **'Winner: {winnerName}'**
String winner(String winnerName);
/// Players label
///
/// In en, this message translates to:
/// **'Players'**
String get players;
/// Message when no statistics are available, because no matches were played yet
///
/// In en, this message translates to:
/// **'No statistics available'**
String get no_statistics_available;
/// Message when no data in the statistic tiles is given
///
/// In en, this message translates to:
/// **'No data available'**
String get no_data_available;
/// Label for matches
///
/// In en, this message translates to:
/// **'Matches'**
String get matches;
/// Label for groups
///
/// In en, this message translates to:
/// **'Groups'**
String get groups;
/// Title for recent matches section
///
/// In en, this message translates to:
/// **'Recent Matches'**
String get recent_matches;
/// Title for quick create section
///
/// In en, this message translates to:
/// **'Quick Create'**
String get quick_create;
/// Message when match is in progress
///
/// In en, this message translates to:
/// **'Match in progress...'**
String get match_in_progress;
/// Menu label
///
/// In en, this message translates to:
/// **'Menu'**
String get menu;
/// Settings label
///
/// In en, this message translates to:
/// **'Settings'**
String get settings;
/// Export data menu item
///
/// In en, this message translates to:
/// **'Export data'**
String get export_data;
/// Import data menu item
///
/// In en, this message translates to:
/// **'Import data'**
String get import_data;
/// Warning message for irreversible actions
///
/// In en, this message translates to:
/// **'This can\'t be undone'**
String get this_cannot_be_undone;
/// Success message after deleting data
///
/// In en, this message translates to:
/// **'Data successfully deleted'**
String get data_successfully_deleted;
/// Success message after importing data
///
/// In en, this message translates to:
/// **'Data successfully imported'**
String get data_successfully_imported;
/// Error message for invalid schema
///
/// In en, this message translates to:
/// **'Invalid Schema'**
String get invalid_schema;
/// Error message when file cannot be read
///
/// In en, this message translates to:
/// **'Error reading file'**
String get error_reading_file;
/// Message when import is canceled
///
/// In en, this message translates to:
/// **'Import canceled'**
String get import_canceled;
/// Error message for format exceptions
///
/// In en, this message translates to:
/// **'Format Exception (see console)'**
String get format_exception;
/// Error message for unknown exceptions
///
/// In en, this message translates to:
/// **'Unknown Exception (see console)'**
String get unknown_exception;
/// Success message after exporting data
///
/// In en, this message translates to:
/// **'Data successfully exported'**
String get data_successfully_exported;
/// Message when export is canceled
///
/// In en, this message translates to:
/// **'Export canceled'**
String get export_canceled;
/// Undo button text
///
/// In en, this message translates to:
/// **'Undo'**
String get undo;
/// Label for wins statistic
///
/// In en, this message translates to:
/// **'Wins'**
String get wins;
/// Label for winrate statistic
///
/// In en, this message translates to:
/// **'Winrate'**
String get winrate;
/// Label for amount of matches statistic
///
/// In en, this message translates to:
/// **'Amount of Matches'**
String get amount_of_matches;
/// Info label
///
/// In en, this message translates to:
/// **'Info'**
String get info;
/// Message when no groups exist
///
/// In en, this message translates to:
/// **'No groups created yet'**
String get no_groups_created_yet;
/// Message when no players exist
///
/// In en, this message translates to:
/// **'No players created yet'**
String get no_players_created_yet;
/// Button text to create a group
///
/// In en, this message translates to:
/// **'Create Group'**
String get create_group;
/// Placeholder for group name input
///
/// In en, this message translates to:
/// **'Group name'**
String get group_name;
/// Placeholder for player name input
///
/// In en, this message translates to:
/// **'Player name'**
String get player_name;
/// Message when no matches exist
///
/// In en, this message translates to:
/// **'No matches created yet'**
String get no_matches_created_yet;
/// Placeholder for match name input
///
/// In en, this message translates to:
/// **'Match name'**
String get match_name;
/// Game label
///
/// In en, this message translates to:
/// **'Game'**
String get game;
/// Ruleset label
///
/// In en, this message translates to:
/// **'Ruleset'**
String get ruleset;
/// Group label
///
/// In en, this message translates to:
/// **'Group'**
String get group;
/// None option label
///
/// In en, this message translates to:
@@ -446,47 +404,113 @@ abstract class AppLocalizations {
/// **'None'**
String get none_group;
/// Button text to create a match
/// Abbreviation for not available
///
/// In en, this message translates to:
/// **'Create match'**
String get create_match;
/// **'Not available'**
String get not_available;
/// Message when search returns no results
/// Placeholder for player name input
///
/// In en, this message translates to:
/// **'No players found with that name'**
String get no_players_found_with_that_name;
/// **'Player name'**
String get player_name;
/// Message when all players are added to selection
/// Players label
///
/// In en, this message translates to:
/// **'All players selected'**
String get all_players_selected;
/// **'Players'**
String get players;
/// Date format for today
/// Shows the number of players
///
/// In en, this message translates to:
/// **'Today at {time}'**
String today_at(String time);
/// **'{count} Players'**
String players_count(int count);
/// Date format for yesterday
/// Title for quick create section
///
/// In en, this message translates to:
/// **'Yesterday at {time}'**
String yesterday_at(String time);
/// **'Quick Create'**
String get quick_create;
/// Date format for days ago
/// Title for recent matches section
///
/// In en, this message translates to:
/// **'{count} days ago'**
String days_ago(int count);
/// **'Recent Matches'**
String get recent_matches;
/// Home tab label
/// Ruleset label
///
/// In en, this message translates to:
/// **'Home'**
String get home;
/// **'Ruleset'**
String get ruleset;
/// Description for least points ruleset
///
/// In en, this message translates to:
/// **'Inverse scoring: the player with the fewest points wins.'**
String get ruleset_least_points;
/// Description for most points ruleset
///
/// In en, this message translates to:
/// **'Traditional ruleset: the player with the most points wins.'**
String get ruleset_most_points;
/// Description for single loser ruleset
///
/// In en, this message translates to:
/// **'Exactly one loser is determined; last place receives the penalty or consequence.'**
String get ruleset_single_loser;
/// Description for single winner ruleset
///
/// In en, this message translates to:
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// Hint text for group search input field
///
/// In en, this message translates to:
/// **'Search for groups'**
String get search_for_groups;
/// Hint text for player search input field
///
/// In en, this message translates to:
/// **'Search for players'**
String get search_for_players;
/// Label to select the winner
///
/// In en, this message translates to:
/// **'Select Winner:'**
String get select_winner;
/// Shows the number of selected players
///
/// In en, this message translates to:
/// **'Selected players'**
String get selected_players;
/// Settings label
///
/// In en, this message translates to:
/// **'Settings'**
String get settings;
/// Title for single loser ruleset
///
/// In en, this message translates to:
/// **'Single Loser'**
String get single_loser;
/// Title for single winner ruleset
///
/// In en, this message translates to:
/// **'Single Winner'**
String get single_winner;
/// Statistics tab label
///
@@ -500,11 +524,11 @@ abstract class AppLocalizations {
/// **'Stats'**
String get stats;
/// Shows the number of players
/// Success message when adding a player
///
/// In en, this message translates to:
/// **'{count} Players'**
String players_count(int count);
/// **'Successfully added player {playerName}'**
String successfully_added_player(String playerName);
/// Message when search returns no groups
///
@@ -512,77 +536,53 @@ abstract class AppLocalizations {
/// **'There is no group matching your search'**
String get there_is_no_group_matching_your_search;
/// Placeholder for game name search
/// Warning message for irreversible actions
///
/// In en, this message translates to:
/// **'Game Name'**
String get game_name;
/// **'This can\'t be undone'**
String get this_cannot_be_undone;
/// Description for single winner ruleset
/// Date format for today
///
/// In en, this message translates to:
/// **'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.'**
String get ruleset_single_winner;
/// **'Today at'**
String get today_at;
/// Description for single loser ruleset
/// Undo button text
///
/// In en, this message translates to:
/// **'Exactly one loser is determined; last place receives the penalty or consequence.'**
String get ruleset_single_loser;
/// **'Undo'**
String get undo;
/// Description for most points ruleset
/// Error message for unknown exceptions
///
/// In en, this message translates to:
/// **'Traditional ruleset: the player with the most points wins.'**
String get ruleset_most_points;
/// **'Unknown Exception (see console)'**
String get unknown_exception;
/// Description for least points ruleset
/// Winner label
///
/// In en, this message translates to:
/// **'Inverse scoring: the player with the fewest points wins.'**
String get ruleset_least_points;
/// **'Winner'**
String get winner;
/// Title for single winner ruleset
/// Label for winrate statistic
///
/// In en, this message translates to:
/// **'Single Winner'**
String get single_winner;
/// **'Winrate'**
String get winrate;
/// Title for single loser ruleset
/// Label for wins statistic
///
/// In en, this message translates to:
/// **'Single Loser'**
String get single_loser;
/// **'Wins'**
String get wins;
/// Title for most points ruleset
/// Date format for yesterday
///
/// In en, this message translates to:
/// **'Most Points'**
String get most_points;
/// Title for least points ruleset
///
/// In en, this message translates to:
/// **'Least Points'**
String get least_points;
/// Hint text for player search input field
///
/// In en, this message translates to:
/// **'Search for players'**
String get search_for_players;
/// Hint text for group search input field
///
/// In en, this message translates to:
/// **'Search for groups'**
String get search_for_groups;
/// Abbreviation for not available
///
/// In en, this message translates to:
/// **'Not available'**
String get not_available;
/// **'Yesterday at'**
String get yesterday_at;
}
class _AppLocalizationsDelegate

View File

@@ -9,188 +9,158 @@ class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get choose_group => 'Gruppe wählen';
String get all_players => 'Alle Spieler:innen';
@override
String get create_new_match => 'Neues Match erstellen';
String get all_players_selected => 'Alle Spieler:innen ausgewählt';
@override
String get choose_ruleset => 'Regelwerk wählen';
String get amount_of_matches => 'Anzahl der Spiele';
@override
String get choose_game => 'Spielvorlage wählen';
@override
String get select_winner => 'Gewinner:in wählen:';
@override
String get game_tracker => 'Game Tracker';
@override
String get no_recent_matches_available => 'Keine letzten Matches verfügbar';
@override
String get no_second_match_available => 'Kein zweites Match verfügbar';
@override
String get delete_all_data => 'Alle Daten löschen?';
String get app_name => 'Game Tracker';
@override
String get cancel => 'Abbrechen';
@override
String get delete => 'Löschen';
String get choose_game => 'Spielvorlage wählen';
@override
String get choose_group => 'Gruppe wählen';
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_group => 'Gruppe erstellen';
@override
String get create_match => 'Spiel erstellen';
@override
String get create_new_group => 'Neue Gruppe erstellen';
@override
String get create_new_match => 'Neues Spiel erstellen';
@override
String get data_successfully_deleted => 'Daten erfolgreich gelöscht';
@override
String get data_successfully_exported => 'Daten erfolgreich exportiert';
@override
String get data_successfully_imported => 'Daten erfolgreich importiert';
@override
String days_ago(int count) {
return 'vor $count Tagen';
}
@override
String get delete => 'Löschen';
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String selected_players(int count) {
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
locale: localeName,
);
final String countString = countNumberFormat.format(count);
return 'Ausgewählte Spieler:in: $countString';
}
@override
String get no_players_selected => 'Keine Spieler:in ausgewählt';
@override
String get all_players => 'Alle Spieler:innen:';
@override
String successfully_added_player(String playerName) {
return 'Spieler:in $playerName erfolgreich hinzugefügt';
}
@override
String could_not_add_player(String playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String winner(String winnerName) {
return 'Gewinner:in: $winnerName';
}
@override
String get players => 'Spieler:in';
@override
String get no_statistics_available => 'Keine Statistiken verfügbar';
@override
String get no_data_available => 'Keine Daten verfügbar';
@override
String get matches => 'Matches';
@override
String get groups => 'Gruppen';
@override
String get recent_matches => 'Letzte Matches';
@override
String get quick_create => 'Schnellzugriff';
@override
String get match_in_progress => 'Match läuft...';
@override
String get menu => 'Menü';
@override
String get settings => 'Einstellungen';
@override
String get export_data => 'Daten exportieren';
@override
String get import_data => 'Daten importieren';
@override
String get this_cannot_be_undone =>
'Dies kann nicht rückgängig gemacht werden';
@override
String get data_successfully_deleted => 'Daten erfolgreich gelöscht';
@override
String get data_successfully_imported => 'Daten erfolgreich importiert';
@override
String get invalid_schema => 'Ungültiges Schema';
@override
String get error_reading_file => 'Fehler beim Lesen der Datei';
@override
String get import_canceled => 'Import abgebrochen';
@override
String get format_exception => 'Formatfehler (siehe Konsole)';
@override
String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)';
@override
String get data_successfully_exported => 'Daten erfolgreich exportiert';
@override
String get export_canceled => 'Export abgebrochen';
@override
String get undo => 'Rückgängig';
String get export_data => 'Daten exportieren';
@override
String get wins => 'Siege';
@override
String get winrate => 'Siegquote';
@override
String get amount_of_matches => 'Anzahl der Matches';
@override
String get info => 'Info';
@override
String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
@override
String get no_players_created_yet => 'Noch keine Spieler:in erstellt';
@override
String get create_group => 'Gruppe erstellen';
@override
String get group_name => 'Gruppenname';
@override
String get player_name => 'Spieler:innenname';
@override
String get no_matches_created_yet => 'Noch keine Matches erstellt';
@override
String get match_name => 'Matchname';
String get format_exception => 'Formatfehler (siehe Konsole)';
@override
String get game => 'Spielvorlage';
@override
String get ruleset => 'Regelwerk';
String get game_name => 'Spielvorlagenname';
@override
String get group => 'Gruppe';
@override
String get group_name => 'Gruppenname';
@override
String get groups => 'Gruppen';
@override
String get home => 'Startseite';
@override
String get import_canceled => 'Import abgebrochen';
@override
String get import_data => 'Daten importieren';
@override
String get info => 'Info';
@override
String get invalid_schema => 'Ungültiges Schema';
@override
String get least_points => 'Niedrigste Punkte';
@override
String get match_in_progress => 'Spiel läuft...';
@override
String get match_name => 'Spieltitel';
@override
String get matches => 'Spiele';
@override
String get menu => 'Menü';
@override
String get most_points => 'Höchste Punkte';
@override
String get no_data_available => 'Keine Daten verfügbar';
@override
String get no_groups_created_yet => 'Noch keine Gruppen erstellt';
@override
String get no_matches_created_yet => 'Noch keine Spiele erstellt';
@override
String get no_players_created_yet => 'Noch keine Spieler:in erstellt';
@override
String get no_players_found_with_that_name =>
'Keine Spieler:in mit diesem Namen gefunden';
@override
String get no_players_selected => 'Keine Spieler:innen ausgewählt';
@override
String get no_recent_matches_available => 'Keine letzten Spiele verfügbar';
@override
String get no_second_match_available => 'Kein zweites Spiel verfügbar';
@override
String get no_statistics_available => 'Keine Statistiken verfügbar';
@override
String get none => 'Kein';
@@ -198,32 +168,64 @@ class AppLocalizationsDe extends AppLocalizations {
String get none_group => 'Keine';
@override
String get create_match => 'Match erstellen';
String get not_available => 'Nicht verfügbar';
@override
String get no_players_found_with_that_name =>
'Keine Spieler:in mit diesem Namen gefunden';
String get player_name => 'Spieler:innenname';
@override
String get all_players_selected => 'Alle Spieler:innen ausgewählt';
String get players => 'Spieler:innen';
@override
String today_at(String time) {
return 'Heute um $time';
String players_count(int count) {
return '$count Spieler';
}
@override
String yesterday_at(String time) {
return 'Gestern um $time';
}
String get quick_create => 'Schnellzugriff';
@override
String days_ago(int count) {
return 'vor $count Tagen';
}
String get recent_matches => 'Letzte Spiele';
@override
String get home => 'Startseite';
String get ruleset => 'Regelwerk';
@override
String get ruleset_least_points =>
'Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.';
@override
String get ruleset_most_points =>
'Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.';
@override
String get ruleset_single_loser =>
'Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.';
@override
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
@override
String get search_for_groups => 'Nach Gruppen suchen';
@override
String get search_for_players => 'Nach Spieler:innen suchen';
@override
String get select_winner => 'Gewinner:in wählen:';
@override
String get selected_players => 'Ausgewählte Spieler:innen';
@override
String get settings => 'Einstellungen';
@override
String get single_loser => 'Ein:e Verlierer:in';
@override
String get single_winner => 'Ein:e Gewinner:in';
@override
String get statistics => 'Statistiken';
@@ -232,8 +234,8 @@ class AppLocalizationsDe extends AppLocalizations {
String get stats => 'Statistiken';
@override
String players_count(int count) {
return '$count Spieler';
String successfully_added_player(String playerName) {
return 'Spieler:in $playerName erfolgreich hinzugefügt';
}
@override
@@ -241,42 +243,27 @@ class AppLocalizationsDe extends AppLocalizations {
'Es gibt keine Gruppe, die deiner Suche entspricht';
@override
String get game_name => 'Spielvorlagenname';
String get this_cannot_be_undone =>
'Dies kann nicht rückgängig gemacht werden';
@override
String get ruleset_single_winner =>
'Genau ein:e Gewinner:in wird gewählt; Unentschieden werden durch einen vordefinierten Tie-Breaker aufgelöst.';
String get today_at => 'Heute um';
@override
String get ruleset_single_loser =>
'Genau ein:e Verlierer:in wird bestimmt; der letzte Platz erhält die Strafe oder Konsequenz.';
String get undo => 'Rückgängig';
@override
String get ruleset_most_points =>
'Traditionelles Regelwerk: Der/die Spieler:in mit den meisten Punkten gewinnt.';
String get unknown_exception => 'Unbekannter Fehler (siehe Konsole)';
@override
String get ruleset_least_points =>
'Umgekehrte Wertung: Der/die Spieler:in mit den wenigsten Punkten gewinnt.';
String get winner => 'Gewinner:in';
@override
String get single_winner => 'Ein:e Gewinner:in';
String get winrate => 'Siegquote';
@override
String get single_loser => 'Ein:e Verlierer:in';
String get wins => 'Siege';
@override
String get most_points => 'Höchste Punkte';
@override
String get least_points => 'Niedrigste Punkte';
@override
String get search_for_players => 'Nach Spieler:innen suchen';
@override
String get search_for_groups => 'Nach Gruppen suchen';
@override
String get not_available => 'Nicht verfügbar';
String get yesterday_at => 'Gestern um';
}

View File

@@ -9,22 +9,148 @@ class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get choose_group => 'Choose Group';
String get all_players => 'All players';
@override
String get create_new_match => 'Create new match';
String get all_players_selected => 'All players selected';
@override
String get choose_ruleset => 'Choose Ruleset';
String get amount_of_matches => 'Amount of Matches';
@override
String get app_name => 'Game Tracker';
@override
String get cancel => 'Cancel';
@override
String get choose_game => 'Choose Game';
@override
String get select_winner => 'Select Winner:';
String get choose_group => 'Choose Group';
@override
String get game_tracker => 'Game Tracker';
String get choose_ruleset => 'Choose Ruleset';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_group => 'Create Group';
@override
String get create_match => 'Create match';
@override
String get create_new_group => 'Create new group';
@override
String get create_new_match => 'Create new match';
@override
String get data_successfully_deleted => 'Data successfully deleted';
@override
String get data_successfully_exported => 'Data successfully exported';
@override
String get data_successfully_imported => 'Data successfully imported';
@override
String days_ago(int count) {
return '$count days ago';
}
@override
String get delete => 'Delete';
@override
String get delete_all_data => 'Delete all data';
@override
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_reading_file => 'Error reading file';
@override
String get export_canceled => 'Export canceled';
@override
String get export_data => 'Export data';
@override
String get format_exception => 'Format Exception (see console)';
@override
String get game => 'Game';
@override
String get game_name => 'Game Name';
@override
String get group => 'Group';
@override
String get group_name => 'Group name';
@override
String get groups => 'Groups';
@override
String get home => 'Home';
@override
String get import_canceled => 'Import canceled';
@override
String get import_data => 'Import data';
@override
String get info => 'Info';
@override
String get invalid_schema => 'Invalid Schema';
@override
String get least_points => 'Least Points';
@override
String get match_in_progress => 'Match in progress...';
@override
String get match_name => 'Match name';
@override
String get matches => 'Matches';
@override
String get menu => 'Menu';
@override
String get most_points => 'Most Points';
@override
String get no_data_available => 'No data available';
@override
String get no_groups_created_yet => 'No groups created yet';
@override
String get no_matches_created_yet => 'No matches created yet';
@override
String get no_players_created_yet => 'No players created yet';
@override
String get no_players_found_with_that_name =>
'No players found with that name';
@override
String get no_players_selected => 'No players selected';
@override
String get no_recent_matches_available => 'No recent matches available';
@@ -32,164 +158,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get no_second_match_available => 'No second match available';
@override
String get delete_all_data => 'Delete all data?';
@override
String get cancel => 'Cancel';
@override
String get delete => 'Delete';
@override
String get create_new_group => 'Create new group';
@override
String get error_creating_group =>
'Error while creating group, please try again';
@override
String selected_players(int count) {
final intl.NumberFormat countNumberFormat = intl.NumberFormat.compact(
locale: localeName,
);
final String countString = countNumberFormat.format(count);
return 'Selected players: $countString';
}
@override
String get no_players_selected => 'No players selected';
@override
String get all_players => 'All players:';
@override
String successfully_added_player(String playerName) {
return 'Successfully added player $playerName';
}
@override
String could_not_add_player(String playerName) {
return 'Could not add player $playerName';
}
@override
String winner(String winnerName) {
return 'Winner: $winnerName';
}
@override
String get players => 'Players';
@override
String get no_statistics_available => 'No statistics available';
@override
String get no_data_available => 'No data available';
@override
String get matches => 'Matches';
@override
String get groups => 'Groups';
@override
String get recent_matches => 'Recent Matches';
@override
String get quick_create => 'Quick Create';
@override
String get match_in_progress => 'Match in progress...';
@override
String get menu => 'Menu';
@override
String get settings => 'Settings';
@override
String get export_data => 'Export data';
@override
String get import_data => 'Import data';
@override
String get this_cannot_be_undone => 'This can\'t be undone';
@override
String get data_successfully_deleted => 'Data successfully deleted';
@override
String get data_successfully_imported => 'Data successfully imported';
@override
String get invalid_schema => 'Invalid Schema';
@override
String get error_reading_file => 'Error reading file';
@override
String get import_canceled => 'Import canceled';
@override
String get format_exception => 'Format Exception (see console)';
@override
String get unknown_exception => 'Unknown Exception (see console)';
@override
String get data_successfully_exported => 'Data successfully exported';
@override
String get export_canceled => 'Export canceled';
@override
String get undo => 'Undo';
@override
String get wins => 'Wins';
@override
String get winrate => 'Winrate';
@override
String get amount_of_matches => 'Amount of Matches';
@override
String get info => 'Info';
@override
String get no_groups_created_yet => 'No groups created yet';
@override
String get no_players_created_yet => 'No players created yet';
@override
String get create_group => 'Create Group';
@override
String get group_name => 'Group name';
@override
String get player_name => 'Player name';
@override
String get no_matches_created_yet => 'No matches created yet';
@override
String get match_name => 'Match name';
@override
String get game => 'Game';
@override
String get ruleset => 'Ruleset';
@override
String get group => 'Group';
@override
String get none => 'None';
@@ -197,32 +168,64 @@ class AppLocalizationsEn extends AppLocalizations {
String get none_group => 'None';
@override
String get create_match => 'Create match';
String get not_available => 'Not available';
@override
String get no_players_found_with_that_name =>
'No players found with that name';
String get player_name => 'Player name';
@override
String get all_players_selected => 'All players selected';
String get players => 'Players';
@override
String today_at(String time) {
return 'Today at $time';
String players_count(int count) {
return '$count Players';
}
@override
String yesterday_at(String time) {
return 'Yesterday at $time';
}
String get quick_create => 'Quick Create';
@override
String days_ago(int count) {
return '$count days ago';
}
String get recent_matches => 'Recent Matches';
@override
String get home => 'Home';
String get ruleset => 'Ruleset';
@override
String get ruleset_least_points =>
'Inverse scoring: the player with the fewest points wins.';
@override
String get ruleset_most_points =>
'Traditional ruleset: the player with the most points wins.';
@override
String get ruleset_single_loser =>
'Exactly one loser is determined; last place receives the penalty or consequence.';
@override
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
@override
String get search_for_groups => 'Search for groups';
@override
String get search_for_players => 'Search for players';
@override
String get select_winner => 'Select Winner:';
@override
String get selected_players => 'Selected players';
@override
String get settings => 'Settings';
@override
String get single_loser => 'Single Loser';
@override
String get single_winner => 'Single Winner';
@override
String get statistics => 'Statistics';
@@ -231,8 +234,8 @@ class AppLocalizationsEn extends AppLocalizations {
String get stats => 'Stats';
@override
String players_count(int count) {
return '$count Players';
String successfully_added_player(String playerName) {
return 'Successfully added player $playerName';
}
@override
@@ -240,42 +243,26 @@ class AppLocalizationsEn extends AppLocalizations {
'There is no group matching your search';
@override
String get game_name => 'Game Name';
String get this_cannot_be_undone => 'This can\'t be undone';
@override
String get ruleset_single_winner =>
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.';
String get today_at => 'Today at';
@override
String get ruleset_single_loser =>
'Exactly one loser is determined; last place receives the penalty or consequence.';
String get undo => 'Undo';
@override
String get ruleset_most_points =>
'Traditional ruleset: the player with the most points wins.';
String get unknown_exception => 'Unknown Exception (see console)';
@override
String get ruleset_least_points =>
'Inverse scoring: the player with the fewest points wins.';
String get winner => 'Winner';
@override
String get single_winner => 'Single Winner';
String get winrate => 'Winrate';
@override
String get single_loser => 'Single Loser';
String get wins => 'Wins';
@override
String get most_points => 'Most Points';
@override
String get least_points => 'Least Points';
@override
String get search_for_players => 'Search for players';
@override
String get search_for_groups => 'Search for groups';
@override
String get not_available => 'Not available';
String get yesterday_at => 'Yesterday at';
}

View File

@@ -34,21 +34,23 @@ class GameTracker extends StatelessWidget {
);
},
debugShowCheckedModeBanner: false,
onGenerateTitle: (context) => AppLocalizations.of(context).game_tracker,
darkTheme: ThemeData.dark(),
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
themeMode: ThemeMode.dark, // forces dark mode
theme: ThemeData(
primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor,
appBarTheme: CustomTheme.appBarTheme,
colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.primaryColor,
brightness: Brightness.dark,
).copyWith(surface: CustomTheme.backgroundColor),
pageTransitionsTheme: const PageTransitionsTheme(
builders: {
TargetPlatform.iOS: CupertinoPageTransitionsBuilder(),
TargetPlatform.android: PredictiveBackPageTransitionsBuilder(),
},
),
),
home: const CustomNavigationBar(),
);
}

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/group_view/groups_view.dart';
@@ -17,7 +18,10 @@ class CustomNavigationBar extends StatefulWidget {
class _CustomNavigationBarState extends State<CustomNavigationBar>
with SingleTickerProviderStateMixin {
/// Currently selected tab index
int currentIndex = 0;
/// Key count to force rebuild of tab views
int tabKeyCount = 0;
@override
@@ -53,7 +57,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
onPressed: () async {
await Navigator.push(
context,
MaterialPageRoute(builder: (_) => const SettingsView()),
adaptivePageRoute(builder: (_) => const SettingsView()),
);
setState(() {
tabKeyCount++;
@@ -119,12 +123,14 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
);
}
/// Handles tab tap events. Updates the current [index] state.
void onTabTapped(int index) {
setState(() {
currentIndex = index;
});
}
/// Returns the title of the current tab based on [currentIndex].
String _currentTabTitle(context) {
final loc = AppLocalizations.of(context);
switch (currentIndex) {

View File

@@ -18,15 +18,17 @@ class CreateGroupView extends StatefulWidget {
}
class _CreateGroupViewState extends State<CreateGroupView> {
final _groupNameController = TextEditingController();
late final AppDatabase db;
/// Controller for the group name input field
final _groupNameController = TextEditingController();
/// List of currently selected players
List<Player> selectedPlayers = [];
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_groupNameController.addListener(() {
setState(() {});
@@ -42,78 +44,68 @@ class _CreateGroupViewState extends State<CreateGroupView> {
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
loc.create_new_group,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
onChanged: (value) {
setState(() {});
},
appBar: AppBar(title: Text(loc.create_new_group)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: CustomTheme.standardMargin,
child: TextInputField(
controller: _groupNameController,
hintText: loc.group_name,
),
),
),
Expanded(
child: PlayerSelection(
onChanged: (value) {
setState(() {
selectedPlayers = [...value];
});
},
Expanded(
child: PlayerSelection(
onChanged: (value) {
setState(() {
selectedPlayers = [...value];
});
},
),
),
),
CustomWidthButton(
text: loc.create_group,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed:
(_groupNameController.text.isEmpty ||
(selectedPlayers.length < 2))
? null
: () async {
bool success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
AppLocalizations.of(
context,
).error_creating_group,
style: const TextStyle(color: Colors.white),
),
),
CustomWidthButton(
text: loc.create_group,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed:
(_groupNameController.text.isEmpty ||
(selectedPlayers.length < 2))
? null
: () async {
bool success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
}
setState(() {});
},
),
const SizedBox(height: 20),
],
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
AppLocalizations.of(
context,
).error_creating_group,
style: const TextStyle(color: Colors.white),
),
),
),
);
}
},
),
const SizedBox(height: 20),
],
),
),
),
);

View File

@@ -1,4 +1,5 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -21,7 +22,11 @@ class GroupsView extends StatefulWidget {
class _GroupsViewState extends State<GroupsView> {
late final AppDatabase db;
/// Loaded groups from the database
late List<Group> loadedGroups;
/// Loading state
bool isLoading = true;
List<Group> groups = List.filled(
@@ -81,7 +86,7 @@ class _GroupsViewState extends State<GroupsView> {
onPressed: () async {
await Navigator.push(
context,
MaterialPageRoute(
adaptivePageRoute(
builder: (context) {
return const CreateGroupView();
},
@@ -101,7 +106,7 @@ class _GroupsViewState extends State<GroupsView> {
void loadGroups() {
Future.wait([
db.groupDao.getAllGroups(),
Future.delayed(minimumSkeletonDuration),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) {
loadedGroups = results[0] as List<Group>;
setState(() {

View File

@@ -1,14 +1,16 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/match_result_view.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/quick_create_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/match_summary_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/match_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/quick_info_tile.dart';
import 'package:provider/provider.dart';
@@ -21,9 +23,17 @@ class HomeView extends StatefulWidget {
class _HomeViewState extends State<HomeView> {
bool isLoading = true;
/// Amount of matches in the database
int matchCount = 0;
/// Amount of groups in the database
int groupCount = 0;
/// Loaded recent matches from the database
List<Match> loadedRecentMatches = [];
/// Recent matches to display, initially filled with skeleton matches
List<Match> recentMatches = List.filled(
2,
Match(
@@ -35,39 +45,13 @@ class _HomeViewState extends State<HomeView> {
Player(name: 'Skeleton Player 2'),
],
),
winner: Player(name: 'Skeleton Player 1'),
),
);
@override
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (loadedRecentMatches.length < 2) {
recentMatches.add(
Match(name: 'Dummy Match', winner: null, group: null, players: null),
);
}
if (mounted) {
setState(() {
isLoading = false;
});
}
});
loadHomeViewData();
}
@override
@@ -107,121 +91,92 @@ class _HomeViewState extends State<HomeView> {
child: InfoTile(
width: constraints.maxWidth * 0.95,
title: loc.recent_matches,
icon: Icons.timer,
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 40.0),
child: Visibility(
visible: !isLoading && loadedRecentMatches.isNotEmpty,
replacement: Center(
heightFactor: 12,
child: Text(
AppLocalizations.of(
context,
).no_recent_matches_available,
icon: Icons.history_rounded,
content: Column(
children: [
if (recentMatches.isNotEmpty)
for (Match match in recentMatches)
Padding(
padding: const EdgeInsets.symmetric(
vertical: 6.0,
),
child: MatchTile(
compact: true,
width: constraints.maxWidth * 0.9,
match: match,
onTap: () async {
await Navigator.of(context).push(
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) =>
MatchResultView(match: match),
),
);
await updatedWinnerinRecentMatches(match.id);
},
),
)
else
Center(
heightFactor: 5,
child: Text(loc.no_recent_matches_available),
),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
MatchSummaryTile(
matchTitle: recentMatches[0].name,
game: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(
recentMatches[0],
context,
),
winner: recentMatches[0].winner == null
? AppLocalizations.of(
context,
).match_in_progress
: recentMatches[0].winner!.name,
),
const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(),
),
if (loadedRecentMatches.length > 1) ...[
MatchSummaryTile(
matchTitle: recentMatches[1].name,
game: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(
recentMatches[1],
context,
),
winner: recentMatches[1].winner == null
? AppLocalizations.of(
context,
).match_in_progress
: recentMatches[1].winner!.name,
),
const SizedBox(height: 8),
] else ...[
Center(
heightFactor: 5.35,
child: Text(
AppLocalizations.of(
context,
).no_second_match_available,
),
),
],
],
),
),
],
),
),
),
InfoTile(
width: constraints.maxWidth * 0.95,
title: loc.quick_create,
icon: Icons.add_box_rounded,
content: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
],
),
],
Padding(
padding: EdgeInsets.zero,
child: InfoTile(
width: constraints.maxWidth * 0.95,
title: loc.quick_create,
icon: Icons.add_box_rounded,
content: Column(
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
],
),
],
),
),
),
SizedBox(height: MediaQuery.paddingOf(context).bottom),
],
),
),
@@ -230,15 +185,41 @@ class _HomeViewState extends State<HomeView> {
);
}
String _getPlayerText(Match game, context) {
final loc = AppLocalizations.of(context);
if (game.group == null) {
final playerCount = game.players?.length ?? 0;
return loc.players_count(playerCount);
/// Loads the data for the HomeView from the database.
/// This includes the match count, group count, and recent matches.
Future<void> loadHomeViewData() async {
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getMatchCount(),
db.groupDao.getGroupCount(),
db.matchDao.getAllMatches(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) {
matchCount = results[0] as int;
groupCount = results[1] as int;
loadedRecentMatches = results[2] as List<Match>;
recentMatches =
(loadedRecentMatches
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
/// Updates the winner information for a specific match in the recent matches list.
Future<void> updatedWinnerinRecentMatches(String matchId) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final winner = await db.matchDao.getWinner(matchId: matchId);
final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);
if (matchIndex != -1) {
setState(() {
recentMatches[matchIndex].winner = winner;
});
}
if (game.players == null || game.players!.isEmpty) {
return game.group!.name;
}
return '${game.group!.name} + ${game.players!.length}';
}
}

View File

@@ -20,10 +20,12 @@ class ChooseGameView extends StatefulWidget {
}
class _ChooseGameViewState extends State<ChooseGameView> {
late int selectedGameIndex;
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game index
late int selectedGameIndex;
@override
void initState() {
selectedGameIndex = widget.initialGameIndex;
@@ -36,19 +38,13 @@ class _ChooseGameViewState extends State<ChooseGameView> {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedGameIndex);
},
),
title: Text(
loc.choose_game,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
title: Text(loc.choose_game),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the

View File

@@ -38,8 +38,6 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
@@ -52,11 +50,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
);
},
),
title: Text(
loc.choose_group,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
title: Text(loc.choose_group),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
@@ -136,8 +130,7 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
);
}
/// Filters the groups based on the search query.
/// TODO: Maybe implement also targetting player names?
/// Filters the groups based on the search [query].
void filterGroups(String query) {
setState(() {
if (query.isEmpty) {
@@ -147,7 +140,11 @@ class _ChooseGroupViewState extends State<ChooseGroupView> {
filteredGroups.clear();
filteredGroups.addAll(
widget.groups.where(
(group) => group.name.toLowerCase().contains(query.toLowerCase()),
(group) =>
group.name.toLowerCase().contains(query.toLowerCase()) ||
group.members.any(
(player) => player.name.toLowerCase().contains(query.toLowerCase()),
),
),
);
}

View File

@@ -19,6 +19,7 @@ class ChooseRulesetView extends StatefulWidget {
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
@@ -36,8 +37,6 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
@@ -48,11 +47,7 @@ class _ChooseRulesetViewState extends State<ChooseRulesetView> {
);
},
),
title: Text(
loc.choose_ruleset,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the

View File

@@ -1,5 +1,5 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -26,14 +26,13 @@ class CreateMatchView extends StatefulWidget {
}
class _CreateMatchViewState extends State<CreateMatchView> {
/// Reference to the app database
late final AppDatabase db;
/// Controller for the match name input field
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field
String hintText = 'Match Name';
String? hintText;
/// List of all groups from the database
List<Group> groupsList = [];
@@ -68,6 +67,9 @@ class _CreateMatchViewState extends State<CreateMatchView> {
/// The currently selected players
List<Player>? selectedPlayers;
/// List of available rulesets with their localized string representations
late final List<(Ruleset, String)> _rulesets;
@override
void initState() {
super.initState();
@@ -89,9 +91,18 @@ class _CreateMatchViewState extends State<CreateMatchView> {
});
}
List<(Ruleset, String)> _getRulesets(BuildContext context) {
@override
void dispose() {
_matchNameController.dispose();
super.dispose();
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
final loc = AppLocalizations.of(context);
return [
hintText ??= loc.match_name;
_rulesets = [
(Ruleset.singleWinner, loc.ruleset_single_winner),
(Ruleset.singleLoser, loc.ruleset_single_loser),
(Ruleset.mostPoints, loc.ruleset_most_points),
@@ -108,159 +119,155 @@ class _CreateMatchViewState extends State<CreateMatchView> {
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
loc.create_new_match,
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
child: TextInputField(
controller: _matchNameController,
hintText: hintText,
appBar: AppBar(title: Text(loc.create_new_match)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _matchNameController,
hintText: hintText ?? '',
),
),
),
ChooseTile(
title: loc.game,
trailingText: selectedGameIndex == -1
? loc.none
: games[selectedGameIndex].$1,
onPressed: () async {
selectedGameIndex = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
ChooseTile(
title: loc.game,
trailingText: selectedGameIndex == -1
? loc.none
: games[selectedGameIndex].$1,
onPressed: () async {
selectedGameIndex = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
),
),
),
);
setState(() {
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
selectedRuleset = games[selectedGameIndex].$3;
selectedRulesetIndex = _getRulesets(
context,
).indexWhere((r) => r.$1 == selectedRuleset);
} else {
hintText = 'Match Name';
selectedRuleset = null;
}
});
},
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final rulesets = _getRulesets(context);
selectedRuleset = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => ChooseRulesetView(
rulesets: rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (!mounted) return;
selectedRulesetIndex = rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
selectedGameIndex = -1;
setState(() {});
},
),
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
selectedGroup = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroupId,
),
),
);
selectedGroupId = selectedGroup?.id ?? '';
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) => !selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
}
setState(() {});
},
),
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers ?? [],
availablePlayers: filteredPlayerList,
onChanged: (value) {
);
setState(() {
selectedPlayers = value;
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
selectedRuleset = games[selectedGameIndex].$3;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
} else {
hintText = loc.match_name;
selectedRuleset = null;
}
});
},
),
),
CustomWidthButton(
text: loc.create_match,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.isEmpty
? hintText
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
selectedRuleset = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (!mounted) return;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
selectedGameIndex = -1;
setState(() {});
},
),
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
selectedGroup = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroupId,
),
),
);
selectedGroupId = selectedGroup?.id ?? '';
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) => !selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
}
setState(() {});
},
),
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers ?? [],
availablePlayers: filteredPlayerList,
onChanged: (value) {
setState(() {
selectedPlayers = value;
});
},
),
),
CustomWidthButton(
text: loc.create_match,
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
if (context.mounted) {
Navigator.pushReplacement(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: match,
onWinnerChanged: widget.onWinnerChanged,
),
),
);
}
}
}
: null,
),
],
: null,
),
],
),
),
),
);
}
/// Determines whether the "Create Game" button should be enabled based on
/// the current state of the input fields.
/// Determines whether the "Create Match" button should be enabled.
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
bool _enableCreateGameButton() {
return selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1) &&
selectedRuleset != null;
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1)) &&
selectedRuleset != null;
}
}

View File

@@ -18,8 +18,12 @@ class MatchResultView extends StatefulWidget {
}
class _MatchResultViewState extends State<MatchResultView> {
late final List<Player> allPlayers;
late final AppDatabase db;
/// List of all players who participated in the match
late final List<Player> allPlayers;
/// Currently selected winner player
Player? _selectedPlayer;
@override
@@ -47,17 +51,7 @@ class _MatchResultViewState extends State<MatchResultView> {
Navigator.of(context).pop();
},
),
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
widget.match.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
),
),
centerTitle: true,
title: Text(widget.match.name),
),
body: SafeArea(
child: Column(
@@ -132,6 +126,8 @@ class _MatchResultViewState extends State<MatchResultView> {
);
}
/// Handles saving or removing the winner in the database
/// based on the current selection.
Future<void> _handleWinnerSaving() async {
if (_selectedPlayer == null) {
await db.matchDao.removeWinner(matchId: widget.match.id);
@@ -144,6 +140,10 @@ class _MatchResultViewState extends State<MatchResultView> {
widget.onWinnerChanged?.call();
}
/// Retrieves all players associated with the given [match].
/// This includes players directly assigned to the match
/// as well as members of the group (if any).
/// The returned list is sorted alphabetically by player name.
List<Player> getAllPlayers(Match match) {
List<Player> players = [];

View File

@@ -1,7 +1,7 @@
import 'dart:core' hide Match;
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
@@ -28,6 +28,8 @@ class _MatchViewState extends State<MatchView> {
late final AppDatabase db;
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches
List<Match> matches = List.filled(
4,
Match(
@@ -44,7 +46,6 @@ class _MatchViewState extends State<MatchView> {
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
loadGames();
}
@@ -77,20 +78,26 @@ class _MatchViewState extends State<MatchView> {
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
return MatchTile(
onTap: () async {
Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: matches[index],
onWinnerChanged: loadGames,
),
),
);
},
match: matches[index],
return Center(
child: Padding(
padding: const EdgeInsets.only(bottom: 12.0),
child: MatchTile(
width: MediaQuery.sizeOf(context).width * 0.95,
onTap: () async {
Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: matches[index],
onWinnerChanged: loadGames,
),
),
);
},
match: matches[index],
),
),
);
},
),
@@ -104,7 +111,7 @@ class _MatchViewState extends State<MatchView> {
onPressed: () async {
Navigator.push(
context,
MaterialPageRoute(
adaptivePageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: loadGames),
),
@@ -117,10 +124,11 @@ class _MatchViewState extends State<MatchView> {
);
}
/// Loads the games from the database and sorts them by creation date.
void loadGames() {
Future.wait([
db.matchDao.getAllMatches(),
Future.delayed(minimumSkeletonDuration),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) {
if (mounted) {
setState(() {

View File

@@ -4,6 +4,7 @@ import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/settings_list_tile.dart';
import 'package:game_tracker/services/data_transfer_service.dart';
import 'package:package_info_plus/package_info_plus.dart';
class SettingsView extends StatefulWidget {
const SettingsView({super.key});
@@ -13,113 +14,127 @@ class SettingsView extends StatefulWidget {
}
class _SettingsViewState extends State<SettingsView> {
PackageInfo _packageInfo = PackageInfo(
appName: 'n.A.',
packageName: 'n.A.',
version: 'n.A.',
buildNumber: 'n.A.',
);
@override
void initState() {
super.initState();
_initPackageInfo();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Scaffold(
appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
backgroundColor: CustomTheme.backgroundColor,
body: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) =>
SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(24, 0, 24, 10),
child: Text(
textAlign: TextAlign.start,
loc.menu,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
),
),
),
Padding(
padding: const EdgeInsets.symmetric(
horizontal: 24,
vertical: 10,
),
child: Text(
textAlign: TextAlign.start,
loc.settings,
style: const TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
),
SettingsListTile(
title: loc.export_data,
icon: Icons.upload_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final String json =
await DataTransferService.getAppDataAsJson(context);
final result = await DataTransferService.exportData(
json,
'game_tracker-data',
);
if (!context.mounted) return;
showExportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: loc.import_data,
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final result = await DataTransferService.importData(
context,
);
if (!context.mounted) return;
showImportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: loc.delete_all_data,
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: Text(loc.delete_all_data),
content: Text(loc.this_cannot_be_undone),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () => Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) {
if (confirmed == true && context.mounted) {
DataTransferService.deleteAllData(context);
showSnackbar(
context: context,
message: AppLocalizations.of(
context,
).data_successfully_deleted,
);
}
});
},
),
],
return ScaffoldMessenger(
child: Scaffold(
appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
backgroundColor: CustomTheme.backgroundColor,
body: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
Padding(
padding: const EdgeInsets.fromLTRB(24, 0, 24, 10),
child: Text(
textAlign: TextAlign.start,
loc.menu,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
),
),
),
Padding(
padding: const EdgeInsets.symmetric(horizontal: 24, vertical: 10),
child: Text(
textAlign: TextAlign.start,
loc.settings,
style: const TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
),
SettingsListTile(
title: loc.export_data,
icon: Icons.upload_rounded,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final String json = await DataTransferService.getAppDataAsJson(
context,
);
final result = await DataTransferService.exportData(
json,
'game_tracker-data',
);
if (!context.mounted) return;
showExportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: loc.import_data,
icon: Icons.download_rounded,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final result = await DataTransferService.importData(context);
if (!context.mounted) return;
showImportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: loc.delete_all_data,
icon: Icons.delete_rounded,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: Text('${loc.delete_all_data}?'),
content: Text(loc.this_cannot_be_undone),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () => Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) {
if (confirmed == true && context.mounted) {
DataTransferService.deleteAllData(context);
showSnackbar(
context: context,
message: AppLocalizations.of(
context,
).data_successfully_deleted,
);
}
});
},
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(20),
child: Center(
child: Text(
'Version ${_packageInfo.version} (${_packageInfo.buildNumber})',
style: TextStyle(
color: Colors.grey.shade600,
fontSize: 14,
fontWeight: FontWeight.w600,
),
),
),
),
],
),
),
);
}
@@ -194,4 +209,11 @@ class _SettingsViewState extends State<SettingsView> {
),
);
}
Future<void> _initPackageInfo() async {
final info = await PackageInfo.fromPlatform();
setState(() {
_packageInfo = info;
});
}
}

View File

@@ -25,28 +25,7 @@ class _StatisticsViewState extends State<StatisticsView> {
@override
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) async {
if (!mounted) return;
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(matches, players, context);
matchCounts = _calculateMatchAmountsForAllPlayers(
matches,
players,
context,
);
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
setState(() {
isLoading = false;
});
});
loadStatisticData();
}
@override
@@ -78,7 +57,7 @@ class _StatisticsViewState extends State<StatisticsView> {
width: constraints.maxWidth * 0.95,
values: winCounts,
itemCount: 3,
barColor: Colors.blue,
barColor: Colors.green,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
@@ -96,7 +75,7 @@ class _StatisticsViewState extends State<StatisticsView> {
width: constraints.maxWidth * 0.95,
values: matchCounts,
itemCount: 10,
barColor: Colors.green,
barColor: Colors.blue,
),
],
),
@@ -118,13 +97,43 @@ class _StatisticsViewState extends State<StatisticsView> {
);
}
/// Loads matches and players from the database
/// and calculates statistics for each player
void loadStatisticData() {
final db = Provider.of<AppDatabase>(context, listen: false);
Future.wait([
db.matchDao.getAllMatches(),
db.playerDao.getAllPlayers(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) async {
if (!mounted) return;
final matches = results[0] as List<Match>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(
matches: matches,
players: players,
context: context,
);
matchCounts = _calculateMatchAmountsForAllPlayers(
matches: matches,
players: players,
context: context,
);
winRates = computeWinRatePercent(wins: winCounts, matches: matchCounts);
setState(() {
isLoading = false;
});
});
}
/// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount)
List<(String, int)> _calculateWinsForAllPlayers(
List<Match> matches,
List<Player> players,
BuildContext context,
) {
List<(String, int)> _calculateWinsForAllPlayers({
required List<Match> matches,
required List<Player> players,
required BuildContext context,
}) {
List<(String, int)> winCounts = [];
final loc = AppLocalizations.of(context);
@@ -169,11 +178,11 @@ class _StatisticsViewState extends State<StatisticsView> {
/// Calculates the number of matches played for each player
/// and returns a sorted list of tuples (playerName, matchCount)
List<(String, int)> _calculateMatchAmountsForAllPlayers(
List<Match> matches,
List<Player> players,
BuildContext context,
) {
List<(String, int)> _calculateMatchAmountsForAllPlayers({
required List<Match> matches,
required List<Player> players,
required BuildContext context,
}) {
List<(String, int)> matchCounts = [];
final loc = AppLocalizations.of(context);

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart';
import 'package:skeletonizer/skeletonizer.dart';
/// A widget that provides a skeleton loading effect to its child widget tree.
/// - [child]: The widget tree to apply the skeleton effect to.
/// - [enabled]: A boolean to enable or disable the skeleton effect.
/// - [fixLayoutBuilder]: A boolean to fix the layout builder for AnimatedSwitcher.
class AppSkeleton extends StatefulWidget {
final Widget child;
final bool enabled;
final bool fixLayoutBuilder;
const AppSkeleton({
super.key,
required this.child,
@@ -13,6 +13,15 @@ class AppSkeleton extends StatefulWidget {
this.fixLayoutBuilder = false,
});
/// The widget tree to apply the skeleton effect to.
final Widget child;
/// A boolean to enable or disable the skeleton effect.
final bool enabled;
/// A boolean to fix the layout builder for AnimatedSwitcher.
final bool fixLayoutBuilder;
@override
State<AppSkeleton> createState() => _AppSkeletonState();
}

View File

@@ -2,6 +2,12 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
/// A custom button widget that is designed to have a width relative to the screen size.
/// It supports three types of buttons: primary, secondary, and text buttons.
/// - [text]: The text to display on the button.
/// - [buttonType]: The type of button to display. Defaults to [ButtonType.primary].
/// - [sizeRelativeToWidth]: The size of the button relative to the width of the screen.
/// - [onPressed]: The callback to be invoked when the button is pressed.
class CustomWidthButton extends StatelessWidget {
const CustomWidthButton({
super.key,
@@ -11,9 +17,16 @@ class CustomWidthButton extends StatelessWidget {
this.onPressed,
});
/// The text to display on the button.
final String text;
/// The size of the button relative to the width of the screen.
final double sizeRelativeToWidth;
/// The callback to be invoked when the button is pressed.
final VoidCallback? onPressed;
/// The type of button to display. Depends on the enum [ButtonType].
final ButtonType buttonType;
@override
@@ -47,7 +60,7 @@ class CustomWidthButton extends StatelessWidget {
60,
),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
),
child: Text(
@@ -78,7 +91,7 @@ class CustomWidthButton extends StatelessWidget {
),
side: BorderSide(color: borderSideColor, width: 2),
shape: RoundedRectangleBorder(
borderRadius: BorderRadius.circular(12),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
),
child: Text(

View File

@@ -1,15 +1,22 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A button widget designed for quick creating matches in the [HomeView]
/// - [text]: The text to display on the button.
/// - [onPressed]: The callback to be invoked when the button is pressed.
class QuickCreateButton extends StatefulWidget {
final String text;
final VoidCallback? onPressed;
const QuickCreateButton({
super.key,
required this.text,
required this.onPressed,
});
/// The text to display on the button.
final String text;
/// The callback to be invoked when the button is pressed.
final VoidCallback? onPressed;
@override
State<QuickCreateButton> createState() => _QuickCreateButtonState();
}
@@ -22,7 +29,9 @@ class _QuickCreateButtonState extends State<QuickCreateButton> {
style: ElevatedButton.styleFrom(
minimumSize: const Size(140, 45),
backgroundColor: CustomTheme.primaryColor,
shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),
shape: RoundedRectangleBorder(
borderRadius: CustomTheme.standardBorderRadiusAll,
),
),
child: Text(
widget.text,

View File

@@ -1,12 +1,12 @@
import 'package:flutter/material.dart';
/// A navigation bar item widget that represents a single tab in a navigation bar.
/// - [index]: The index of the tab.
/// - [isSelected]: A boolean indicating whether the tab is currently selected.
/// - [icon]: The icon to display for the tab.
/// - [label]: The label to display for the tab.
/// - [onTabTapped]: The callback to be invoked when the tab is tapped.
class NavbarItem extends StatefulWidget {
final int index;
final bool isSelected;
final IconData icon;
final String label;
final Function(int) onTabTapped;
const NavbarItem({
super.key,
required this.index,
@@ -16,6 +16,21 @@ class NavbarItem extends StatefulWidget {
required this.onTabTapped,
});
/// The index of the tab.
final int index;
/// A boolean indicating whether the tab is currently selected.
final bool isSelected;
/// The icon to display for the tab.
final IconData icon;
/// The label to display for the tab.
final String label;
/// The callback to be invoked when the tab is tapped.
final Function(int) onTabTapped;
@override
State<NavbarItem> createState() => _NavbarItemState();
}

View File

@@ -11,31 +11,55 @@ import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart';
/// A widget that allows users to select players from a list,
/// with search functionality and the ability to add new players.
/// - [availablePlayers]: An optional list of players to choose from. If null, all
/// players from the database are used.
/// - [initialSelectedPlayers]: An optional list of players that should be pre-selected.
/// - [onChanged]: A callback function that is invoked whenever the selection changes,
/// providing the updated list of selected players.
class PlayerSelection extends StatefulWidget {
final Function(List<Player> value) onChanged;
final List<Player>? availablePlayers;
final List<Player>? initialSelectedPlayers;
const PlayerSelection({
super.key,
required this.onChanged,
this.availablePlayers,
this.initialSelectedPlayers,
required this.onChanged,
});
/// An optional list of players to choose from. If null, all players from the database are used.
final List<Player>? availablePlayers;
/// An optional list of players that should be pre-selected.
final List<Player>? initialSelectedPlayers;
/// A callback function that is invoked whenever the selection changes,
final Function(List<Player> value) onChanged;
@override
State<PlayerSelection> createState() => _PlayerSelectionState();
}
class _PlayerSelectionState extends State<PlayerSelection> {
List<Player> selectedPlayers = [];
List<Player> suggestedPlayers = [];
List<Player> allPlayers = [];
late final AppDatabase db;
bool isLoading = true;
/// Future that loads all players from the database.
late Future<List<Player>> _allPlayersFuture;
/// The complete list of all available players.
List<Player> allPlayers = [];
/// The list of players suggested based on the search input.
List<Player> suggestedPlayers = [];
/// The list of currently selected players.
List<Player> selectedPlayers = [];
/// Controller for the search bar input.
late final TextEditingController _searchBarController =
TextEditingController();
late final AppDatabase db;
late Future<List<Player>> _allPlayersFuture;
/// Skeleton data used while loading players.
late final List<Player> skeletonData = List.filled(
7,
Player(name: 'Player 0'),
@@ -49,47 +73,11 @@ class _PlayerSelectionState extends State<PlayerSelection> {
loadPlayerList();
}
void loadPlayerList() {
_allPlayersFuture = Future.wait([
db.playerDao.getAllPlayers(),
Future.delayed(minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
suggestedPlayers = [...loadedPlayers];
}
isLoading = false;
});
});
}
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
margin: CustomTheme.standardMargin,
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
decoration: CustomTheme.standardBoxDecoration,
child: Column(
@@ -131,9 +119,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
),
const SizedBox(height: 10),
Text(
AppLocalizations.of(
context,
).selected_players(selectedPlayers.length),
loc.selected_players,
style: const TextStyle(fontSize: 16, fontWeight: FontWeight.bold),
),
const SizedBox(height: 10),
@@ -227,53 +213,97 @@ class _PlayerSelectionState extends State<PlayerSelection> {
);
}
/// Loads the list of players from the database or uses the provided available players.
/// Sets the loading state and updates the player lists accordingly.
void loadPlayerList() {
_allPlayersFuture = Future.wait([
db.playerDao.getAllPlayers(),
Future.delayed(Constants.minimumSkeletonDuration),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
suggestedPlayers = [...loadedPlayers];
}
isLoading = false;
});
});
}
}
/// Adds a new player to the database from the search bar input.
/// Shows a snackbar indicating success or failure.
/// [context] - BuildContext to show the snackbar.
void addNewPlayerFromSearch({required BuildContext context}) async {
Future<void> addNewPlayerFromSearch({required BuildContext context}) async {
final loc = AppLocalizations.of(context);
String playerName = _searchBarController.text.trim();
Player createdPlayer = Player(name: playerName);
bool success = await db.playerDao.addPlayer(player: createdPlayer);
final playerName = _searchBarController.text.trim();
final createdPlayer = Player(name: playerName);
final success = await db.playerDao.addPlayer(player: createdPlayer);
if (!context.mounted) return;
if (success) {
selectedPlayers.insert(0, createdPlayer);
widget.onChanged([...selectedPlayers]);
allPlayers.add(createdPlayer);
setState(() {
_searchBarController.clear();
suggestedPlayers = allPlayers.where((player) {
return !selectedPlayers.contains(player);
}).toList();
});
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
AppLocalizations.of(
context,
).successfully_added_player(playerName),
style: const TextStyle(color: Colors.white),
),
),
),
);
_handleSuccessfulPlayerCreation(createdPlayer);
showSnackBarMessage(loc.successfully_added_player(playerName));
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(
loc.could_not_add_player(playerName),
style: const TextStyle(color: Colors.white),
),
),
),
);
showSnackBarMessage(loc.could_not_add_player(playerName));
}
}
/// Updates the state after successfully adding a new player.
void _handleSuccessfulPlayerCreation(Player player) {
selectedPlayers.insert(0, player);
widget.onChanged([...selectedPlayers]);
allPlayers.add(player);
setState(() {
_searchBarController.clear();
_updateSuggestedPlayers();
});
}
/// Updates the suggested players list based on current selection.
void _updateSuggestedPlayers() {
suggestedPlayers = allPlayers
.where((player) => !selectedPlayers.contains(player))
.toList();
}
/// Displays a snackbar message at the bottom of the screen.
/// [message] - The message to display in the snackbar.
void showSnackBarMessage(String message) {
if (!context.mounted) return;
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: Center(
child: Text(message, style: const TextStyle(color: Colors.white)),
),
),
);
}
/// Determines the appropriate info text to display when no players
/// are available in the suggested players list.
String _getInfoText(BuildContext context) {

View File

@@ -1,16 +1,16 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A custom search bar widget that encapsulates a [SearchBar] with additional customization options.
/// - [controller]: The controller for the search bar's text input.
/// - [hintText]: The hint text displayed in the search bar when it is empty.
/// - [trailingButtonShown]: Whether to show the trailing button.
/// - [trailingButtonicon]: The icon for the trailing button.
/// - [trailingButtonEnabled]: Whether the trailing button is in enabled state.
/// - [onTrailingButtonPressed]: The callback invoked when the trailing button is pressed.
/// - [onChanged]: The callback invoked when the text in the search bar changes.
/// - [constraints]: The constraints for the search bar.
class CustomSearchBar extends StatelessWidget {
final TextEditingController controller;
final String hintText;
final ValueChanged<String>? onChanged;
final BoxConstraints? constraints;
final bool trailingButtonShown;
final bool trailingButtonEnabled;
final VoidCallback? onTrailingButtonPressed;
final IconData trailingButtonicon;
const CustomSearchBar({
super.key,
required this.controller,
@@ -23,6 +23,30 @@ class CustomSearchBar extends StatelessWidget {
this.constraints,
});
/// The controller for the search bar's text input.
final TextEditingController controller;
/// The hint text displayed in the search bar when it is empty.
final String hintText;
/// Whether to show the trailing button.
final bool trailingButtonShown;
/// The icon for the trailing button.
final IconData trailingButtonicon;
/// Whether the trailing button is in enabled state.
final bool trailingButtonEnabled;
/// The callback invoked when the trailing button is pressed.
final VoidCallback? onTrailingButtonPressed;
/// The callback invoked when the text in the search bar changes.
final ValueChanged<String>? onChanged;
/// The constraints for the search bar.
final BoxConstraints? constraints;
@override
Widget build(BuildContext context) {
return SearchBar(

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A custom text input field widget that encapsulates a [TextField] with specific styling.
/// - [controller]: The controller for the text input field.
/// - [onChanged]: The callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
class TextInputField extends StatelessWidget {
final TextEditingController controller;
final ValueChanged<String>? onChanged;
final String hintText;
const TextInputField({
super.key,
required this.controller,
@@ -13,6 +13,15 @@ class TextInputField extends StatelessWidget {
this.onChanged,
});
/// The controller for the text input field.
final TextEditingController controller;
/// The callback invoked when the text in the field changes.
final ValueChanged<String>? onChanged;
/// The hint text displayed in the text input field when it is empty.
final String hintText;
@override
Widget build(BuildContext context) {
return TextField(

View File

@@ -1,10 +1,11 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that allows users to choose an option by tapping on it.
/// - [title]: The title text displayed on the tile.
/// - [trailingText]: Optional trailing text displayed on the tile.
/// - [onPressed]: The callback invoked when the tile is tapped.
class ChooseTile extends StatefulWidget {
final String title;
final VoidCallback? onPressed;
final String? trailingText;
const ChooseTile({
super.key,
required this.title,
@@ -12,6 +13,15 @@ class ChooseTile extends StatefulWidget {
this.onPressed,
});
/// The title text displayed on the tile.
final String title;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
/// Optional trailing text displayed on the tile.
final String? trailingText;
@override
State<ChooseTile> createState() => _ChooseTileState();
}
@@ -22,8 +32,8 @@ class _ChooseTileState extends State<ChooseTile> {
return GestureDetector(
onTap: widget.onPressed,
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 5),
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 15),
margin: CustomTheme.tileMargin,
padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
decoration: CustomTheme.standardBoxDecoration,
child: Row(
children: [

View File

@@ -1,11 +1,11 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A custom radio list tile widget that encapsulates a [Radio] button with additional styling and functionality.
/// - [text]: The text to display next to the radio button.
/// - [value]: The value associated with the radio button.
/// - [onContainerTap]: The callback invoked when the container is tapped.
class CustomRadioListTile<T> extends StatelessWidget {
final String text;
final T value;
final ValueChanged<T> onContainerTap;
const CustomRadioListTile({
super.key,
required this.text,
@@ -13,6 +13,15 @@ class CustomRadioListTile<T> extends StatelessWidget {
required this.onContainerTap,
});
/// The text to display next to the radio button.
final String text;
/// The value associated with the radio button.
final T value;
/// The callback invoked when the container is tapped.
final ValueChanged<T> onContainerTap;
@override
Widget build(BuildContext context) {
return GestureDetector(
@@ -23,7 +32,7 @@ class CustomRadioListTile<T> extends StatelessWidget {
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
borderRadius: CustomTheme.standardBorderRadiusAll,
),
child: Row(
children: [

View File

@@ -3,16 +3,22 @@ import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
/// A tile widget that displays information about a group, including its name and members.
/// - [group]: The group data to be displayed.
/// - [isHighlighted]: Whether the tile should be highlighted.
class GroupTile extends StatelessWidget {
const GroupTile({super.key, required this.group, this.isHighlighted = false});
/// The group data to be displayed.
final Group group;
/// Whether the tile should be highlighted.
final bool isHighlighted;
@override
Widget build(BuildContext context) {
return AnimatedContainer(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
margin: CustomTheme.standardMargin,
padding: const EdgeInsets.symmetric(vertical: 5, horizontal: 10),
decoration: isHighlighted
? CustomTheme.highlightedBoxDecoration

View File

@@ -1,13 +1,14 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays a title with an icon and some content below it.
/// - [title]: The title text displayed on the tile.
/// - [icon]: The icon displayed next to the title.
/// - [content]: The content widget displayed below the title.
/// - [padding]: Optional padding for the tile content.
/// - [height]: Optional height for the tile.
/// - [width]: Optional width for the tile.
class InfoTile extends StatefulWidget {
final String title;
final IconData icon;
final Widget content;
final EdgeInsets? padding;
final double? height;
final double? width;
const InfoTile({
super.key,
required this.title,
@@ -18,6 +19,24 @@ class InfoTile extends StatefulWidget {
this.width,
});
/// The title text displayed on the tile.
final String title;
/// The icon displayed next to the title.
final IconData icon;
/// The content widget displayed below the title.
final Widget content;
/// Optional padding for the tile content.
final EdgeInsets? padding;
/// Optional height for the tile.
final double? height;
/// Optional width for the tile.
final double? width;
@override
State<InfoTile> createState() => _InfoTileState();
}

View File

@@ -1,38 +1,64 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/text_icon_tile.dart';
import 'package:intl/intl.dart';
/// A tile widget that displays information about a match, including its name,
/// creation date, associated group, winner, and players.
/// - [match]: The match data to be displayed.
/// - [onTap]: The callback invoked when the tile is tapped.
/// - [width]: Optional width for the tile.
/// - [compact]: Whether to display the tile in a compact mode
class MatchTile extends StatefulWidget {
const MatchTile({
super.key,
required this.match,
required this.onTap,
this.width,
this.compact = false,
});
/// The match data to be displayed.
final Match match;
/// The callback invoked when the tile is tapped.
final VoidCallback onTap;
const MatchTile({super.key, required this.match, required this.onTap});
/// Optional width for the tile.
final double? width;
/// Whether to display the tile in a compact mode
final bool compact;
@override
State<MatchTile> createState() => _MatchTileState();
}
class _MatchTileState extends State<MatchTile> {
late final List<Player> _allPlayers;
@override
void initState() {
super.initState();
_allPlayers = _getCombinedPlayers();
}
@override
Widget build(BuildContext context) {
final group = widget.match.group;
final winner = widget.match.winner;
final allPlayers = _getAllPlayers();
final loc = AppLocalizations.of(context);
return GestureDetector(
onTap: widget.onTap,
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 6),
padding: const EdgeInsets.all(16),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
margin: EdgeInsets.zero,
width: widget.width,
padding: const EdgeInsets.all(12),
decoration: CustomTheme.standardBoxDecoration,
child: Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: [
@@ -65,7 +91,22 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
group.name,
'${group.name}${widget.match.players != null ? ' + ${widget.match.players?.length}' : ''}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
),
],
),
const SizedBox(height: 12),
] else if (widget.compact) ...[
Row(
children: [
const Icon(Icons.person, size: 16, color: Colors.grey),
const SizedBox(width: 6),
Expanded(
child: Text(
'${widget.match.players!.length} ${loc.players}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -103,7 +144,44 @@ class _MatchTileState extends State<MatchTile> {
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.w600,
color: Colors.white,
color: CustomTheme.textColor,
),
overflow: TextOverflow.ellipsis,
),
),
],
),
),
const SizedBox(height: 12),
] else ...[
Container(
padding: const EdgeInsets.symmetric(
vertical: 8,
horizontal: 12,
),
decoration: BoxDecoration(
color: Colors.amber.withValues(alpha: 0.1),
borderRadius: BorderRadius.circular(8),
border: Border.all(
color: Colors.amber.withValues(alpha: 0.3),
width: 1,
),
),
child: Row(
children: [
const Icon(
Icons.watch_later,
size: 20,
color: Colors.amber,
),
const SizedBox(width: 8),
Expanded(
child: Text(
loc.match_in_progress,
style: const TextStyle(
fontSize: 14,
fontWeight: FontWeight.w600,
color: CustomTheme.textColor,
),
overflow: TextOverflow.ellipsis,
),
@@ -114,7 +192,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(height: 12),
],
if (allPlayers.isNotEmpty) ...[
if (_allPlayers.isNotEmpty && widget.compact == false) ...[
Text(
loc.players,
style: const TextStyle(
@@ -127,7 +205,7 @@ class _MatchTileState extends State<MatchTile> {
Wrap(
spacing: 6,
runSpacing: 6,
children: allPlayers.map((player) {
children: _allPlayers.map((player) {
return TextIconTile(text: player.name, iconEnabled: false);
}).toList(),
),
@@ -138,19 +216,17 @@ class _MatchTileState extends State<MatchTile> {
);
}
/// Formats the given [dateTime] into a human-readable string based on its
/// difference from the current date.
String _formatDate(DateTime dateTime, BuildContext context) {
final now = DateTime.now();
final difference = now.difference(dateTime);
final loc = AppLocalizations.of(context);
if (difference.inDays == 0) {
return AppLocalizations.of(
context,
).today_at(DateFormat('HH:mm').format(dateTime));
return "${loc.today_at} ${DateFormat('HH:mm').format(dateTime)}";
} else if (difference.inDays == 1) {
return AppLocalizations.of(
context,
).yesterday_at(DateFormat('HH:mm').format(dateTime));
return "${loc.yesterday_at} ${DateFormat('HH:mm').format(dateTime)}";
} else if (difference.inDays < 7) {
return loc.days_ago(difference.inDays);
} else {
@@ -158,8 +234,10 @@ class _MatchTileState extends State<MatchTile> {
}
}
List<dynamic> _getAllPlayers() {
final allPlayers = <dynamic>[];
/// Retrieves all unique players associated with the match,
/// combining players from both the match and its group.
List<Player> _getCombinedPlayers() {
final allPlayers = <Player>[];
final playerIds = <String>{};
// Add players from game.players

View File

@@ -1,13 +1,14 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays a title with an icon and a numeric value below it.
/// - [title]: The title text displayed on the tile.
/// - [icon]: The icon displayed next to the title.
/// - [value]: The numeric value displayed below the title.
/// - [height]: Optional height for the tile.
/// - [width]: Optional width for the tile.
/// - [padding]: Optional padding for the tile content.
class QuickInfoTile extends StatefulWidget {
final String title;
final IconData icon;
final int value;
final double? height;
final double? width;
final EdgeInsets? padding;
const QuickInfoTile({
super.key,
required this.title,
@@ -18,6 +19,24 @@ class QuickInfoTile extends StatefulWidget {
this.padding,
});
/// The title text displayed on the tile.
final String title;
/// The icon displayed next to the title.
final IconData icon;
/// The numeric value displayed below the title.
final int value;
/// Optional height for the tile.
final double? height;
/// Optional width for the tile.
final double? width;
/// Optional padding for the tile content.
final EdgeInsets? padding;
@override
State<QuickInfoTile> createState() => _QuickInfoTileState();
}

View File

@@ -1,19 +1,32 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A customizable settings list tile widget that displays an icon, title, and an optional suffix widget.
/// - [icon]: The icon displayed on the left side of the tile.
/// - [title]: The title text displayed next to the icon.
/// - [suffixWidget]: An optional widget displayed on the right side of the tile.
/// - [onPressed]: The callback invoked when the tile is tapped.
class SettingsListTile extends StatelessWidget {
final VoidCallback? onPressed;
final IconData icon;
final String title;
final Widget? suffixWidget;
const SettingsListTile({
super.key,
required this.title,
required this.icon,
required this.title,
this.suffixWidget,
this.onPressed,
});
/// The icon displayed on the left side of the tile.
final IconData icon;
/// The title text displayed next to the icon.
final String title;
/// An optional widget displayed on the right side of the tile.
final Widget? suffixWidget;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
@override
Widget build(BuildContext context) {
return Padding(

View File

@@ -4,6 +4,13 @@ import 'package:flutter/material.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
/// A tile widget that displays statistical data using horizontal bars.
/// - [icon]: The icon displayed next to the title.
/// - [title]: The title text displayed on the tile.
/// - [width]: The width of the tile.
/// - [values]: A list of tuples containing labels and their corresponding numeric values.
/// - [itemCount]: The maximum number of items to display.
/// - [barColor]: The color of the bars representing the values.
class StatisticsTile extends StatelessWidget {
const StatisticsTile({
super.key,
@@ -15,16 +22,26 @@ class StatisticsTile extends StatelessWidget {
required this.barColor,
});
/// The icon displayed next to the title.
final IconData icon;
/// The title text displayed on the tile.
final String title;
/// The width of the tile.
final double width;
/// A list of tuples containing labels and their corresponding numeric values.
final List<(String, num)> values;
/// The maximum number of items to display.
final int itemCount;
/// The color of the bars representing the values.
final Color barColor;
@override
Widget build(BuildContext context) {
final maxBarWidth = MediaQuery.of(context).size.width * 0.65;
final loc = AppLocalizations.of(context);
return InfoTile(
@@ -39,38 +56,56 @@ class StatisticsTile extends StatelessWidget {
heightFactor: 4,
child: Text(loc.no_data_available),
),
child: Column(
children: List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
child: LayoutBuilder(
builder: (context, constraints) {
final maxBarWidth = constraints.maxWidth * 0.65;
return Column(
children: List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxMatches = values.isNotEmpty ? values[0].$2 : 0;
/// Fraction of wins
final double fraction = (maxMatches > 0)
? (values[index].$2 / maxMatches)
: 0.0;
/// Fraction of wins
final double fraction = (maxMatches > 0)
? (values[index].$2 / maxMatches)
: 0.0;
/// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction;
/// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Stack(
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
height: 24,
width: barWidth,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
color: barColor,
),
Stack(
children: [
Container(
height: 24,
width: barWidth,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
color: barColor,
),
),
Padding(
padding: const EdgeInsets.only(left: 4.0),
child: Text(
values[index].$1,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
),
Padding(
padding: const EdgeInsets.only(left: 4.0),
const Spacer(),
Center(
child: Text(
values[index].$1,
values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
@@ -79,23 +114,10 @@ class StatisticsTile extends StatelessWidget {
),
],
),
const Spacer(),
Center(
child: Text(
values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
),
);
}),
);
}),
},
),
),
),

View File

@@ -1,18 +1,27 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A list tile widget that displays text with an optional icon button.
/// - [text]: The text to display in the tile.
/// - [onPressed]: The callback to be invoked when the icon is pressed.
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
class TextIconListTile extends StatelessWidget {
final String text;
final VoidCallback? onPressed;
final bool iconEnabled;
const TextIconListTile({
super.key,
required this.text,
this.onPressed,
this.iconEnabled = true,
this.onPressed,
});
/// The text to display in the tile.
final String text;
/// A boolean to determine if the icon should be displayed.
final bool iconEnabled;
/// The callback to be invoked when the icon is pressed.
final VoidCallback? onPressed;
@override
Widget build(BuildContext context) {
return Container(

View File

@@ -1,18 +1,27 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A tile widget that displays text with an optional icon that can be tapped.
/// - [text]: The text to display in the tile.
/// - [iconEnabled]: A boolean to determine if the icon should be displayed.
/// - [onIconTap]: The callback to be invoked when the icon is tapped.
class TextIconTile extends StatelessWidget {
final String text;
final bool iconEnabled;
final VoidCallback? onIconTap;
const TextIconTile({
super.key,
required this.text,
this.onIconTap,
this.iconEnabled = true,
this.onIconTap,
});
/// The text to display in the tile.
final String text;
/// A boolean to determine if the icon should be displayed.
final bool iconEnabled;
/// The callback to be invoked when the icon is tapped.
final VoidCallback? onIconTap;
@override
Widget build(BuildContext context) {
return Container(

View File

@@ -1,14 +1,14 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
/// A list tile widget that displays a title and description, with optional highlighting and badge.
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
class TitleDescriptionListTile extends StatelessWidget {
final String title;
final String description;
final VoidCallback? onPressed;
final bool isHighlighted;
final String? badgeText;
final Color? badgeColor;
const TitleDescriptionListTile({
super.key,
required this.title,
@@ -19,6 +19,24 @@ class TitleDescriptionListTile extends StatelessWidget {
this.badgeColor,
});
/// The title text displayed on the tile.
final String title;
/// The description text displayed below the title.
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
/// Optional text to display in a badge on the right side of the title.
final String? badgeText;
/// Optional color for the badge background.
final Color? badgeColor;
@override
Widget build(BuildContext context) {
return GestureDetector(

View File

@@ -1,5 +1,9 @@
import 'package:flutter/material.dart';
/// A widget that displays a message centered at the top of the screen with an icon, title, and message.
/// - [icon]: The icon to display above the title.
/// - [title]: The title text to display.
/// - [message]: The message text to display below the title.
class TopCenteredMessage extends StatelessWidget {
const TopCenteredMessage({
super.key,
@@ -8,10 +12,15 @@ class TopCenteredMessage extends StatelessWidget {
required this.message,
});
final String title;
final String message;
/// The icon to display above the title.
final IconData icon;
/// The title text to display.
final String title;
/// The message text to display below the title.
final String message;
@override
Widget build(BuildContext context) {
return Container(

View File

@@ -1,7 +1,7 @@
name: game_tracker
description: "Game Tracking App for Card Games"
publish_to: 'none'
version: 0.0.1+21
version: 0.0.4+101
environment:
sdk: ^3.8.1
@@ -9,11 +9,6 @@ environment:
dependencies:
flutter:
sdk: flutter
material_symbols_icons: ^4.2815.1
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^1.0.8
drift: ^2.27.0
drift_flutter: ^0.2.4
path_provider: ^2.1.5
@@ -27,6 +22,7 @@ dependencies:
intl: any
flutter_localizations:
sdk: flutter
package_info_plus: ^9.0.0
dev_dependencies:
flutter_test: