140 Commits

Author SHA1 Message Date
43e9196dca made icon optional and default to empty string & adjust all game instances
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2026-03-09 16:24:04 +01:00
16dc9746bc refactor: rename callback for game creation/editing to onGameChanged
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2026-03-08 20:02:50 +01:00
487a921def add error message for game deletion and implement search functionality
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2026-03-08 17:01:41 +01:00
69f9900f74 fix linter issues
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2026-03-08 15:19:20 +01:00
69d9397ab3 add functionality to create/edit/select groups
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2026-03-08 14:49:48 +01:00
9c92ded4fa merge & implement choose_color_view.dart
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2026-03-08 10:43:58 +01:00
d577acc185 Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
# Conflicts:
#	lib/data/dto/game.dart
#	lib/l10n/arb/app_de.arb
#	lib/l10n/arb/app_en.arb
#	lib/l10n/generated/app_localizations.dart
#	lib/l10n/generated/app_localizations_de.dart
#	lib/presentation/views/main_menu/match_view/create_match/choose_game_view.dart
#	lib/presentation/widgets/text_input/text_input_field.dart
#	pubspec.yaml
2026-03-08 09:53:12 +01:00
244c1b0bb0 Updated licenses [skip ci] 2026-03-08 08:29:28 +00:00
864fde35ef Updated version number [skip ci] 2026-03-08 08:28:54 +00:00
934c048687 Merge pull request 'Bearbeiten und Löschen von Matches' (#171) from feature/120-bearbeiten-und-loeschen-von-matches into development
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Reviewed-on: #171
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-03-08 08:28:10 +00:00
73c8865eb5 Removed todo
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2026-03-07 22:48:57 +01:00
9d2b6a0286 Adapted getTemporaryGame method 2026-03-07 22:47:28 +01:00
588b5053e8 typo 2026-03-07 22:46:21 +01:00
0597b21ac1 Added condition 2026-03-07 22:45:55 +01:00
a846e4d7ea Removed dead code 2026-03-07 22:44:49 +01:00
16aecffdbe Change var name 2026-03-07 22:43:24 +01:00
7810443a00 Fix: SetState Error
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2026-03-07 22:11:51 +01:00
27c6d8b293 Small corrections 2026-03-07 21:57:51 +01:00
0822039a5f Fix: Not updated match view after updating matches players
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2026-03-07 21:50:25 +01:00
0b118800e4 Fixed issue with group replacing solo players 2026-03-07 21:33:51 +01:00
90cc9587ca Removed import
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2026-03-07 17:43:42 +01:00
4c479676d2 Added properties
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2026-03-07 17:38:32 +01:00
4bcb10df81 Fix: Winner gets resetted, if player gets removed from the game 2026-03-07 17:03:52 +01:00
664af7ffee Updated dependencies 2026-03-07 16:51:37 +01:00
2bd5c30094 Fix: Setting winner
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2026-03-06 22:21:07 +01:00
e909f347e3 Removed unused function 2026-03-06 22:11:15 +01:00
8e4fe26ad9 Updated theme 2026-03-06 22:09:58 +01:00
a8ade294b5 Added common.dart
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2026-03-06 21:53:46 +01:00
688a8a1706 Added comment 2026-03-06 20:59:13 +01:00
598b8d0f9e Updated player receiving logic 2026-03-06 20:59:04 +01:00
cff95aff00 Updated view aligning with new database 2026-03-06 16:51:26 +01:00
f07532c1e2 Fix: Added correct localizations 2026-03-06 16:51:01 +01:00
b68c570d47 Fixed issues with match.players including group.members, added callback 2026-03-06 16:49:56 +01:00
8bd251ac7d Fixed match result view with new db 2026-03-05 22:24:14 +01:00
89ad6824e6 Added import, removed unessecary player add 2026-03-05 22:22:13 +01:00
f9edf64e83 Small changes 2026-03-05 22:21:50 +01:00
37955c5701 test: Setting & fetching winner 2026-03-05 12:25:09 +01:00
5ed35362ac Fix: Setting & fetching winner 2026-03-05 12:25:01 +01:00
8e75f6af56 Merge branch 'development' into feature/120-bearbeiten-und-loeschen-von-matches
# Conflicts:
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
2026-03-05 11:00:43 +01:00
5b8dd6adb2 Updated version number [skip ci] 2026-03-04 19:02:47 +00:00
1273c99fdc Merge pull request 'Neue Datenbank Struktur' (#156) from feature/88-neue-datenbank-struktur into development
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Reviewed-on: #156
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
Reviewed-by: Mathis Kirchner <mathis.kirchner.mk@gmail.com>
2026-03-04 19:02:03 +00:00
gelbeinhalb
e5bc2076dc Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
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2026-03-04 19:34:38 +01:00
gelbeinhalb
5d45339337 set notes default
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2026-03-04 13:36:07 +01:00
gelbeinhalb
f04d57382c set notes default
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2026-03-04 13:35:43 +01:00
gelbeinhalb
5094554475 set description default 2026-03-04 13:35:18 +01:00
gelbeinhalb
866f79998c set description default 2026-03-04 13:35:04 +01:00
e71943f6e2 Implemented Radio Theme
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2026-02-24 18:01:10 +01:00
f07103a516 Fixed theme issue 2026-02-24 17:49:24 +01:00
gelbeinhalb
8e4cff19d1 change comment 2026-02-23 19:29:20 +01:00
gelbeinhalb
e4ea46c6cd Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
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2026-02-07 20:11:51 +01:00
gelbeinhalb
e881cf0555 fix expected null when empty string is correct
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2026-02-07 18:17:08 +01:00
gelbeinhalb
278544788e fix formatting
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2026-02-07 17:40:27 +01:00
gelbeinhalb
a12f4eb1c1 implement winner methods
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2026-02-07 17:35:43 +01:00
gelbeinhalb
0eb8e2683c add replace players in a match test 2026-02-07 17:31:23 +01:00
gelbeinhalb
07b9b78252 add replace players in a match method 2026-02-07 17:31:19 +01:00
gelbeinhalb
fa9ad9dbae add test for replacing group players 2026-02-07 17:26:07 +01:00
gelbeinhalb
25699dffc0 add replaceGroupPlayers method 2026-02-07 17:25:49 +01:00
gelbeinhalb
70d6178829 restructure tests 2026-02-01 19:51:57 +01:00
gelbeinhalb
7aba8554c0 players cant be null
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2026-02-01 18:23:58 +01:00
gelbeinhalb
dbef735a82 add color enum 2026-02-01 18:13:03 +01:00
gelbeinhalb
ccfea71a35 reduce line length 2026-02-01 17:56:24 +01:00
gelbeinhalb
415cae18cd added endedAt to matches 2026-02-01 17:55:42 +01:00
gelbeinhalb
2a3ea32193 change how optional parameters are defined 2026-02-01 17:31:40 +01:00
gelbeinhalb
2ea68dcc89 fix errors after merging 2026-02-01 17:29:19 +01:00
gelbeinhalb
acf3a7b003 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
# Conflicts:
#	lib/data/dao/group_match_dao.dart
#	lib/data/dao/match_dao.dart
#	lib/data/dao/player_match_dao.dart
#	lib/data/db/database.dart
#	lib/data/db/database.g.dart
#	lib/data/db/tables/group_match_table.dart
#	lib/data/db/tables/player_match_table.dart
#	lib/data/dto/match.dart
#	lib/presentation/views/main_menu/home_view.dart
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
#	lib/presentation/views/main_menu/match_view/match_view.dart
#	lib/services/data_transfer_service.dart
#	test/db_tests/game_test.dart
#	test/db_tests/group_match_test.dart
#	test/db_tests/player_match_test.dart
2026-02-01 15:55:06 +01:00
gelbeinhalb
1d352821fc all parameters are now required 2026-01-30 13:13:06 +01:00
gelbeinhalb
3bd6dd4189 fix typo 2026-01-25 10:15:50 +01:00
gelbeinhalb
b0cb385756 ruleset is now a required game enum parameter
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2026-01-23 11:54:37 +01:00
gelbeinhalb
118b316a35 description is now a required game parameter 2026-01-23 11:25:20 +01:00
gelbeinhalb
55f5aac4e2 color is now a required game parameter 2026-01-23 11:08:11 +01:00
gelbeinhalb
6006c6d3f7 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
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2026-01-21 16:10:47 +01:00
gelbeinhalb
0ddb4edbc9 remove unused variable
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2026-01-21 16:08:21 +01:00
gelbeinhalb
7339194ba0 fix data import and export
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2026-01-21 15:43:56 +01:00
gelbeinhalb
bd5e38a3ca save game to database on create 2026-01-21 15:42:47 +01:00
gelbeinhalb
12b713bb70 remove skip from test
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2026-01-21 12:04:13 +01:00
gelbeinhalb
e55cea0dcc fix missing await 2026-01-21 12:04:00 +01:00
gelbeinhalb
b2a3a0cf75 fix getting non-existent team throws exception test
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2026-01-21 11:55:15 +01:00
gelbeinhalb
f142169371 fix overlapping members in teams test 2026-01-21 11:54:00 +01:00
gelbeinhalb
0b778210ef add new team tests
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2026-01-21 11:36:23 +01:00
gelbeinhalb
748361d04f add new score tests 2026-01-21 11:33:37 +01:00
gelbeinhalb
2e6a2b8e55 add more player_match tests 2026-01-21 11:26:46 +01:00
gelbeinhalb
15894096f3 fix missing await error 2026-01-21 11:11:46 +01:00
gelbeinhalb
d488eac3ae add more group tests 2026-01-21 11:11:37 +01:00
gelbeinhalb
19b2685714 add more player tests 2026-01-21 11:03:09 +01:00
gelbeinhalb
068ca95afc Merge branch 'feature/88-neue-datenbank-struktur' of git.yannick-weigert.de:liquid-development/game-tracker into feature/88-neue-datenbank-struktur
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2026-01-20 16:34:43 +01:00
gelbeinhalb
0d28f4b87c remove winner test again 2026-01-20 16:34:38 +01:00
gelbeinhalb
2e454a530a remove winner test again 2026-01-20 16:33:12 +01:00
gelbeinhalb
6c39e1e574 remove winner check
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2026-01-20 16:31:52 +01:00
gelbeinhalb
b33260ec23 fix match missing game 2026-01-20 16:31:43 +01:00
gelbeinhalb
b108375ad5 remove winner tests
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2026-01-20 16:03:37 +01:00
gelbeinhalb
e09ccf9356 add comments to all tests
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2026-01-20 15:58:16 +01:00
gelbeinhalb
b0b21bcba6 add new group tests 2026-01-20 15:48:40 +01:00
gelbeinhalb
dec74e9b62 add game tests 2026-01-20 15:41:05 +01:00
gelbeinhalb
4e73babb71 rename game_test to match_test 2026-01-20 15:28:26 +01:00
gelbeinhalb
25e0c75dc6 add team_test.dart.dart
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2026-01-19 19:52:00 +01:00
gelbeinhalb
fb59372c97 add score_test.dart 2026-01-19 19:51:48 +01:00
gelbeinhalb
8dd2f5f8b8 add name to team
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2026-01-19 15:46:25 +01:00
gelbeinhalb
c97fdc2b5f add match method to change created at
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2026-01-19 14:58:33 +01:00
gelbeinhalb
764ce13240 fix felix typos :) 2026-01-19 14:57:19 +01:00
gelbeinhalb
715b3debbb add updateGroupDescription 2026-01-19 14:18:59 +01:00
gelbeinhalb
bb11c86816 Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
# Conflicts:
#	lib/presentation/views/main_menu/match_view/create_match/create_match_view.dart
2026-01-19 14:05:32 +01:00
58d8d07b63 Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
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# Conflicts:
#	lib/presentation/widgets/text_input/text_input_field.dart
2026-01-18 14:56:38 +01:00
c983ca22dd Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
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2026-01-18 14:55:56 +01:00
7024699a61 implement create game view
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2026-01-18 14:38:27 +01:00
gelbeinhalb
6a6e36ed7c remove pair
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2026-01-16 15:55:17 +01:00
gelbeinhalb
d21c37966e tests create testGame now
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2026-01-16 14:15:55 +01:00
gelbeinhalb
b6554c104a Merge remote-tracking branch 'origin/development' into feature/88-neue-datenbank-struktur
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2026-01-16 13:55:05 +01:00
gelbeinhalb
a68bbddc1a temporarily removed group_match_test.dart
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2026-01-16 13:54:15 +01:00
gelbeinhalb
32fa82e5e7 check for game object on match create 2026-01-16 13:53:57 +01:00
gelbeinhalb
49e990dfea add TEMPORARY winner getter and setter methods to match_dao.dart
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2026-01-16 13:44:03 +01:00
gelbeinhalb
40e970a5dc re-add winner parameter 2026-01-16 13:37:00 +01:00
gelbeinhalb
b9b6ff85ea update g files
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2026-01-16 12:38:25 +01:00
gelbeinhalb
52c1605ce9 update database.dart 2026-01-16 12:38:16 +01:00
gelbeinhalb
c2a9bda8b1 add team_dao.dart 2026-01-16 12:38:09 +01:00
gelbeinhalb
a13d9c55ea add score_dao.dart 2026-01-16 12:37:37 +01:00
gelbeinhalb
b737cae356 remove group_match_dao.dart 2026-01-16 12:27:20 +01:00
gelbeinhalb
3857665444 update player_match_dao.dart 2026-01-16 12:23:24 +01:00
gelbeinhalb
4b900c12bf add description to player 2026-01-16 12:22:23 +01:00
gelbeinhalb
867d0c55da update match_dao.dart
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2026-01-16 12:00:07 +01:00
gelbeinhalb
02d3220c1a add group_match_dao.dart 2026-01-16 11:57:50 +01:00
gelbeinhalb
3ca612b0a1 add description attribute to group_dao.dart 2026-01-16 11:56:47 +01:00
gelbeinhalb
cb66b76e5a add game_dao.dart 2026-01-16 11:55:47 +01:00
gelbeinhalb
b9b72cdd50 add pair
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2026-01-16 11:10:42 +01:00
gelbeinhalb
4a56df7f8f add team 2026-01-16 11:09:18 +01:00
gelbeinhalb
f2a12265ad add createdAt to team 2026-01-16 11:09:08 +01:00
gelbeinhalb
c82d72544e add description to player 2026-01-16 11:04:54 +01:00
gelbeinhalb
072021bd4c update match class 2026-01-16 10:50:03 +01:00
gelbeinhalb
6a9e5dc9eb add game.dart
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2026-01-16 10:28:55 +01:00
gelbeinhalb
be01b5f72a add description to group
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2026-01-12 12:51:25 +01:00
gelbeinhalb
e2fe0c7d4d remove group_match_dao
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2026-01-12 11:42:03 +01:00
gelbeinhalb
b72ab70e02 add score table
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2026-01-12 11:38:38 +01:00
gelbeinhalb
189daf76dd move createdAt below description 2026-01-12 11:35:57 +01:00
gelbeinhalb
0f987f4c7a move match below ids 2026-01-12 11:34:02 +01:00
gelbeinhalb
5dd8f31942 add description to group_table.dart
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2026-01-12 11:33:00 +01:00
gelbeinhalb
0394f5edf9 delete group_match_table.dart 2026-01-12 11:32:23 +01:00
gelbeinhalb
d8abad6fd8 add groupid gameid and notes to match 2026-01-12 11:30:37 +01:00
gelbeinhalb
7e6c309de0 add game table 2026-01-12 11:26:39 +01:00
gelbeinhalb
3344575132 add team id and score
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2026-01-12 11:20:40 +01:00
gelbeinhalb
9b66e58dc0 add team table 2026-01-12 11:17:13 +01:00
gelbeinhalb
56562b22bb add description to player 2026-01-12 11:16:02 +01:00
81 changed files with 40613 additions and 2771 deletions

View File

@@ -1,5 +1,9 @@
include: package:flutter_lints/flutter.yaml
analyzer:
exclude:
- lib/presentation/views/main_menu/settings_view/licenses/oss_licenses.dart
linter:
rules:
avoid_print: false

View File

@@ -15,16 +15,91 @@
},
"name": {
"type": "string"
},
"description": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
"name",
"description"
]
}
},
"games": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"ruleset": {
"type": "string"
},
"description": {
"type": "string"
},
"color": {
"type": "string"
},
"icon": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name",
"ruleset",
"description",
"color",
"icon"
]
}
},
"groups": {
"type": "array",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string"
},
"name": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"description": {
"type": "string"
},
"memberIds": {
"type": "array",
"items": {
"type": "string"
}
}
},
"required": [
"id",
"name",
"createdAt",
"description",
"memberIds"
]
}
},
"teams": {
"type": "array",
"items": {
"type": "object",
@@ -67,11 +142,14 @@
"createdAt": {
"type": "string"
},
"endedAt": {
"type": ["string", "null"]
},
"gameId": {
"type": "string"
},
"groupId": {
"anyOf": [
{"type": "string"},
{"type": "null"}
]
"type": ["string", "null"]
},
"playerIds": {
"type": "array",
@@ -79,26 +157,26 @@
"type": "string"
}
},
"winnerId": {
"anyOf": [
{"type": "string"},
{"type": "null"}
]
"notes": {
"type": "string"
}
},
"required": [
"id",
"name",
"createdAt",
"groupId",
"playerIds"
"gameId",
"playerIds",
"notes"
]
}
}
},
"required": [
"players",
"games",
"groups",
"teams",
"matches"
]
}

View File

@@ -20,7 +20,5 @@
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

View File

@@ -2,12 +2,15 @@ import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
@objc class AppDelegate: FlutterAppDelegate, FlutterImplicitEngineDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
func didInitializeImplicitFlutterEngine(_ engineBridge: FlutterImplicitEngineBridge) {
GeneratedPluginRegistrant.register(with: engineBridge.pluginRegistry)
}
}

View File

@@ -31,6 +31,27 @@
</array>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIApplicationSceneManifest</key>
<dict>
<key>UIApplicationSupportsMultipleScenes</key>
<false/>
<key>UISceneConfigurations</key>
<dict>
<key>UIWindowSceneSessionRoleApplication</key>
<array>
<dict>
<key>UISceneClassName</key>
<string>UIWindowScene</string>
<key>UISceneConfigurationName</key>
<string>flutter</string>
<key>UISceneDelegateClassName</key>
<string>FlutterSceneDelegate</string>
<key>UISceneStoryboardFile</key>
<string>Main</string>
</dict>
</array>
</dict>
</dict>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
<key>UILaunchStoryboardName</key>

90
lib/core/common.dart Normal file
View File

@@ -0,0 +1,90 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.highestScore:
return loc.highest_score;
case Ruleset.lowestScore:
return loc.lowest_score;
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.multipleWinners:
return loc.multiple_winners;
}
}
/// Translates a [GameColor] enum value to its corresponding localized string.
String translateGameColorToString(GameColor color, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (color) {
case GameColor.red:
return loc.color_red;
case GameColor.blue:
return loc.color_blue;
case GameColor.green:
return loc.color_green;
case GameColor.yellow:
return loc.color_yellow;
case GameColor.purple:
return loc.color_purple;
case GameColor.orange:
return loc.color_orange;
case GameColor.pink:
return loc.color_pink;
case GameColor.teal:
return loc.color_teal;
}
}
/// Returns the [Color] object corresponding to a [GameColor] enum value.
Color getColorFromGameColor(GameColor color) {
switch (color) {
case GameColor.red:
return Colors.red;
case GameColor.blue:
return Colors.blue;
case GameColor.green:
return Colors.green;
case GameColor.yellow:
return Colors.yellow;
case GameColor.purple:
return Colors.purple;
case GameColor.orange:
return Colors.orange;
case GameColor.pink:
return Colors.pink;
case GameColor.teal:
return Colors.teal;
}
}
/// Counts how many players in the match are not part of the group
/// Returns the count as a string, or an empty string if there is no group
String getExtraPlayerCount(Match match) {
int count = 0;
if (match.group == null) {
return '';
}
final groupMembers = match.group!.members;
final players = match.players;
for (var player in players) {
if (!groupMembers.any((member) => member.id == player.id)) {
count++;
}
}
if (count == 0) {
return '';
}
return ' + ${count.toString()}';
}

View File

@@ -19,4 +19,7 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

View File

@@ -27,6 +27,9 @@ class CustomTheme {
/// Text color used throughout the app
static const Color textColor = Color(0xFFFFFFFF);
/// Text color used throughout the app
static const Color hintColor = Color(0xFF888888);
/// Background color for the navigation bar
static const Color navBarBackgroundColor = Color(0xFF131313);
@@ -65,7 +68,7 @@ class CustomTheme {
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
// ==================== App Bar Theme ====================
// ==================== Component Themes ====================
static const AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor,
foregroundColor: textColor,
@@ -80,4 +83,23 @@ class CustomTheme {
),
iconTheme: IconThemeData(color: textColor),
);
static const SearchBarThemeData searchBarTheme = SearchBarThemeData(
textStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.textColor)),
hintStyle: WidgetStatePropertyAll(TextStyle(color: CustomTheme.hintColor)),
);
static final RadioThemeData radioTheme = RadioThemeData(
fillColor: WidgetStateProperty.resolveWith<Color>((states) {
if (states.contains(WidgetState.selected)) {
return CustomTheme.primaryColor;
}
return CustomTheme.textColor;
}),
);
static const InputDecorationTheme inputDecorationTheme = InputDecorationTheme(
labelStyle: TextStyle(color: CustomTheme.textColor),
hintStyle: TextStyle(color: CustomTheme.hintColor),
);
}

View File

@@ -1,6 +1,3 @@
import 'package:flutter/material.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
/// Button types used for styling the [CustomWidthButton]
/// - [ButtonType.primary]: Primary button style.
/// - [ButtonType.secondary]: Secondary button style.
@@ -29,24 +26,27 @@ enum ImportResult {
/// - [ExportResult.unknownException]: An exception occurred during export.
enum ExportResult { success, canceled, unknownException }
/// Different rulesets available for matches
/// - [Ruleset.singleWinner]: The match is won by a single player
/// - [Ruleset.singleLoser]: The match is lost by a single player
/// - [Ruleset.mostPoints]: The player with the most points wins.
/// - [Ruleset.leastPoints]: The player with the fewest points wins.
enum Ruleset { singleWinner, singleLoser, mostPoints, leastPoints }
/// Translates a [Ruleset] enum value to its corresponding localized string.
String translateRulesetToString(Ruleset ruleset, BuildContext context) {
final loc = AppLocalizations.of(context);
switch (ruleset) {
case Ruleset.singleWinner:
return loc.single_winner;
case Ruleset.singleLoser:
return loc.single_loser;
case Ruleset.mostPoints:
return loc.most_points;
case Ruleset.leastPoints:
return loc.least_points;
}
/// Different rulesets available for games
/// - [Ruleset.highestScore]: The player with the highest score wins.
/// - [Ruleset.lowestScore]: The player with the lowest score wins.
/// - [Ruleset.singleWinner]: The match is won by a single player.
/// - [Ruleset.singleLoser]: The match has a single loser.
/// - [Ruleset.multipleWinners]: Multiple players can be winners.
enum Ruleset {
highestScore,
lowestScore,
singleWinner,
singleLoser,
multipleWinners,
}
/// Different colors available for games
/// - [GameColor.red]: Red color
/// - [GameColor.blue]: Blue color
/// - [GameColor.green]: Green color
/// - [GameColor.yellow]: Yellow color
/// - [GameColor.purple]: Purple color
/// - [GameColor.orange]: Orange color
/// - [GameColor.pink]: Pink color
/// - [GameColor.teal]: Teal color
enum GameColor { red, blue, green, yellow, purple, orange, pink, teal }

166
lib/data/dao/game_dao.dart Normal file
View File

@@ -0,0 +1,166 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/core/enums.dart';
part 'game_dao.g.dart';
@DriftAccessor(tables: [GameTable])
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == row.ruleset),
description: row.description,
color: GameColor.values.firstWhere((e) => e.name == row.color),
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: Ruleset.values.firstWhere((e) => e.name == result.ruleset),
description: result.description,
color: GameColor.values.firstWhere((e) => e.name == result.color),
icon: result.icon,
createdAt: result.createdAt,
);
}
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
/// Returns `true` if the game was added, `false` otherwise.
Future<bool> addGame({required Game game}) async {
if (!await gameExists(gameId: game.id)) {
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [games] to the database in a batch operation.
/// Uses insertOrIgnore to avoid overwriting existing games.
Future<bool> addGamesAsList({required List<Game> games}) async {
if (games.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({required String gameId, required String newName}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(name: Value(newName)));
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({required String gameId, required Ruleset newRuleset}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset.name)),
);
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
required String gameId,
required String newDescription,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({required String gameId, required GameColor newColor}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(color: Value(newColor.name)));
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({required String gameId, required String newIcon}) async {
await (update(
gameTable,
)..where((g) => g.id.equals(gameId))).write(GameTableCompanion(icon: Value(newIcon)));
}
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count = await (selectOnly(
gameTable,
)..addColumns([gameTable.id.count()])).map((row) => row.read(gameTable.id.count())).getSingle();
return count ?? 0;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

View File

@@ -23,6 +23,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
@@ -42,6 +43,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
@@ -56,6 +58,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -105,6 +108,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: group.description,
createdAt: group.createdAt,
),
)
@@ -132,6 +136,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
@@ -176,7 +181,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname({
Future<bool> updateGroupName({
required String groupId,
required String newName,
}) async {
@@ -187,6 +192,21 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
@@ -211,4 +231,44 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Replaces all players in a group with the provided list of players.
/// Removes all existing players from the group and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceGroupPlayers({
required String groupId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the group
final deleteQuery = delete(db.playerGroupTable)
..where((p) => p.groupId.equals(groupId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the group
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
newPlayers
.map(
(player) => PlayerGroupTableCompanion.insert(
playerId: player.id,
groupId: groupId,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
}
}

View File

@@ -1,98 +0,0 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/group_match_table.dart';
import 'package:tallee/data/dto/group.dart';
part 'group_match_dao.g.dart';
@DriftAccessor(tables: [GroupMatchTable])
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
with _$GroupMatchDaoMixin {
GroupMatchDao(super.db);
/// Associates a group with a match by inserting a record into the
/// [GroupMatchTable].
Future<void> addGroupToMatch({
required String matchId,
required String groupId,
}) async {
if (await matchHasGroup(matchId: matchId)) {
throw Exception('Match already has a group');
}
await into(groupMatchTable).insert(
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
mode: InsertMode.insertOrIgnore,
);
}
/// Retrieves the [Group] associated with the given [matchId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfMatch({required String matchId}) async {
final result = await (select(
groupMatchTable,
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [matchId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> matchHasGroup({required String matchId}) async {
final count =
await (selectOnly(groupMatchTable)
..where(groupMatchTable.matchId.equals(matchId))
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific match.
/// Returns `true` if the group is in the match, otherwise `false`.
Future<bool> isGroupInMatch({
required String matchId,
required String groupId,
}) async {
final count =
await (selectOnly(groupMatchTable)
..where(
groupMatchTable.matchId.equals(matchId) &
groupMatchTable.groupId.equals(groupId),
)
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a group from a match based on [groupId] and
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeGroupFromMatch({
required String matchId,
required String groupId,
}) async {
final query = delete(groupMatchTable)
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a match to [newGroupId] based on
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfMatch({
required String matchId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

View File

@@ -1,10 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_match_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
}

View File

@@ -1,13 +1,17 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
part 'match_dao.g.dart';
@DriftAccessor(tables: [MatchTable])
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
@@ -18,19 +22,23 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return Future.wait(
result.map((row) async {
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: row.id) ?? [];
final winner = await getWinner(matchId: row.id);
return Match(
id: row.id,
name: row.name,
name: row.name ?? '',
game: game,
group: group,
players: players,
notes: row.notes ?? '',
createdAt: row.createdAt,
endedAt: row.endedAt,
winner: winner,
);
}),
@@ -42,69 +50,116 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
List<Player>? players;
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
}
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
final winner = await getWinner(matchId: matchId);
return Match(
id: result.id,
name: result.name,
players: players,
name: result.name ?? '',
game: game,
group: group,
winner: winner,
players: players,
notes: result.notes ?? '',
createdAt: result.createdAt,
endedAt: result.endedAt,
winner: winner,
);
}
/// Adds a new [Match] to the database. Also adds players and group
/// associations. This method assumes that the players and groups added to
/// this match are already present in the database.
/// Adds a new [Match] to the database. Also adds players associations.
/// This method assumes that the game and group (if any) are already present
/// in the database.
Future<void> addMatch({required Match match}) async {
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
id: match.id,
name: match.name,
winnerId: Value(match.winner?.id),
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
endedAt: Value(match.endedAt),
),
mode: InsertMode.insertOrReplace,
);
if (match.players != null) {
for (final p in match.players ?? []) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
for (final p in match.players) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
if (match.group != null) {
await db.groupMatchDao.addGroupToMatch(
matchId: match.id,
groupId: match.group!.id,
);
if (match.winner != null) {
await setWinner(matchId: match.id, winnerId: match.winner!.id);
}
});
}
/// Adds multiple [Match]s to the database in a batch operation.
/// Adds multiple [Match]es to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This Method should only be used to import matches from a different device.
/// This method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
await db.transaction(() async {
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
for (final match in matches) {
uniqueGames[match.game.id] = match.game;
}
if (uniqueGames.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.gameTable,
uniqueGames.values
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset.name,
description: game.description,
color: game.color.name,
icon: game.icon,
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
}
// Add all groups of the matches in batch
await db.batch(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(match) => GroupTableCompanion.insert(
id: match.group!.id,
name: match.group!.name,
description: match.group!.description,
createdAt: match.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
@@ -113,9 +168,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
name: match.name,
gameId: match.game.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
winnerId: Value(match.winner?.id),
endedAt: Value(match.endedAt),
),
)
.toList(),
@@ -123,33 +181,11 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
),
);
// Add all groups of the matches in batch
// Using insertOrIgnore to avoid overwriting existing groups (which would
// trigger cascade deletes on player_group associations)
await db.batch(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(matches) => GroupTableCompanion.insert(
id: matches.group!.id,
name: matches.group!.name,
createdAt: matches.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
// Add all players of the matches in batch (unique)
final uniquePlayers = <String, Player>{};
for (final match in matches) {
if (match.players != null) {
for (final p in match.players!) {
uniquePlayers[p.id] = p;
}
for (final p in match.players) {
uniquePlayers[p.id] = p;
}
// Also include members of groups
if (match.group != null) {
@@ -160,8 +196,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
if (uniquePlayers.isNotEmpty) {
// Using insertOrIgnore to avoid triggering cascade deletes on
// player_group/player_match associations when players already exist
await db.batch(
(b) => b.insertAll(
db.playerTable,
@@ -170,6 +204,7 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: p.description,
createdAt: p.createdAt,
),
)
@@ -182,17 +217,16 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
// Add all player-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.players != null) {
for (final p in match.players ?? []) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
),
mode: InsertMode.insertOrIgnore,
);
}
for (final p in match.players) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
score: 0,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
@@ -214,22 +248,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add all group-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.group != null) {
b.insert(
db.groupMatchTable,
GroupMatchTableCompanion.insert(
matchId: match.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
});
}
@@ -266,52 +284,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Sets the winner of the match with the given [matchId] to the player with
/// the given [winnerId].
/// Updates the notes of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> setWinner({
Future<bool> updateMatchNotes({
required String matchId,
required String winnerId,
required String? notes,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(winnerId: Value(winnerId)),
MatchTableCompanion(notes: Value(notes)),
);
return rowsAffected > 0;
}
/// Retrieves the winner of the match with the given [matchId].
/// Returns the [Player] who won the match, or `null` if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
if (result == null || result.winnerId == null) {
return null;
}
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
return winner;
}
/// Removes the winner of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(winnerId: Value(null)),
);
return rowsAffected > 0;
}
/// Checks if the match with the given [matchId] has a winner set.
/// Returns `true` if a winner is set, otherwise `false`.
Future<bool> hasWinner({required String matchId}) async {
final query = select(matchTable)
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
final result = await query.getSingleOrNull();
return result != null;
}
/// Changes the title of the match with the given [matchId] to [newName].
/// Changes the name of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
@@ -323,4 +309,180 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
return rowsAffected > 0;
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Replaces the existing group association with the new group specified by [newGroupId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? newGroupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(newGroupId)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
/// Updates the endedAt timestamp of the match with the given [matchId].
/// Pass null to remove the ended time (mark match as ongoing).
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchEndedAt({
required String matchId,
required DateTime? endedAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(endedAt: Value(endedAt)),
);
return rowsAffected > 0;
}
/// Replaces all players in a match with the provided list of players.
/// Removes all existing players from the match and adds the new players.
/// Also adds any new players to the player table if they don't exist.
Future<void> replaceMatchPlayers({
required String matchId,
required List<Player> newPlayers,
}) async {
await db.transaction(() async {
// Remove all existing players from the match
final deleteQuery = delete(db.playerMatchTable)
..where((p) => p.matchId.equals(matchId));
await deleteQuery.go();
// Add new players to the player table if they don't exist
await Future.wait(
newPlayers.map((player) async {
if (!await db.playerDao.playerExists(playerId: player.id)) {
await db.playerDao.addPlayer(player: player);
}
}),
);
// Add the new players to the match
await Future.wait(
newPlayers.map(
(player) => db.playerMatchDao.addPlayerToMatch(
matchId: matchId,
playerId: player.id,
),
),
);
});
}
// ============================================================
// Winner methods - handle winner logic via player scores
// ============================================================
/// Checks if a match has a winner.
/// Returns true if any player in the match has their score set to 1.
Future<bool> hasWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return true;
}
}
return false;
}
/// Gets the winner of a match.
/// Returns the player with score 1, or null if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
for (final player in players) {
final score = await db.playerMatchDao.getPlayerScore(
matchId: matchId,
playerId: player.id,
);
if (score == 1) {
return player;
}
}
return null;
}
/// Sets the winner of a match.
/// Sets all players' scores to 0, then sets the specified player's score to 1.
/// Returns `true` if the operation was successful, otherwise `false`.
Future<bool> setWinner({
required String matchId,
required String winnerId,
}) async {
await db.transaction(() async {
final players =
await db.playerMatchDao.getPlayersOfMatch(matchId: matchId) ?? [];
// Set all players' scores to 0
for (final player in players) {
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: player.id,
newScore: 0,
);
}
// Set the winner's score to 1
await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winnerId,
newScore: 1,
);
});
return true;
}
/// Removes the winner of a match.
/// Sets the current winner's score to 0 (no winner).
/// Returns `true` if a winner was removed, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final winner = await getWinner(matchId: matchId);
if (winner == null) {
return false;
}
final success = await db.playerMatchDao.updatePlayerScore(
matchId: matchId,
playerId: winner.id,
newScore: 0,
);
return success;
}
}

View File

@@ -4,5 +4,11 @@ part of 'match_dao.dart';
// ignore_for_file: type=lint
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

View File

@@ -15,7 +15,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
final result = await query.get();
return result
.map(
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
),
)
.toList();
}
@@ -27,6 +32,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
);
}
@@ -40,6 +46,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -63,6 +70,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: player.description,
createdAt: player.createdAt,
),
)
@@ -91,7 +99,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayername({
Future<void> updatePlayerName({
required String playerId,
required String newName,
}) async {

View File

@@ -27,7 +27,7 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
db.playerDao.addPlayer(player: player);
await db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(

View File

@@ -1,23 +1,31 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
part 'player_match_dao.g.dart';
@DriftAccessor(tables: [PlayerMatchTable])
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable].
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
Future<void> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
int score = 0,
}) async {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
teamId: Value(teamId),
score: score,
),
mode: InsertMode.insertOrIgnore,
);
}
@@ -32,21 +40,65 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Retrieves a player's score for a specific match.
/// Returns null if the player is not in the match.
Future<int?> getPlayerScore({
required String matchId,
required String playerId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.getSingleOrNull();
return result?.score;
}
/// Updates the score for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerScore({
required String matchId,
required String playerId,
required int newScore,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(score: Value(newScore)));
return rowsAffected > 0;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
@@ -57,12 +109,12 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
required String playerId,
}) async {
final count =
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..where(playerMatchTable.playerId.equals(playerId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
await (selectOnly(playerMatchTable)
..where(playerMatchTable.matchId.equals(matchId))
..where(playerMatchTable.playerId.equals(playerId))
..addColumns([playerMatchTable.playerId.count()]))
.map((row) => row.read(playerMatchTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
@@ -96,14 +148,14 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
db.transaction(() async {
await db.transaction(() async {
// Remove old players
if (playersToRemove.isNotEmpty) {
await (delete(playerMatchTable)..where(
(pg) =>
pg.matchId.equals(matchId) &
pg.playerId.isIn(playersToRemove.toList()),
))
pg.matchId.equals(matchId) &
pg.playerId.isIn(playersToRemove.toList()),
))
.go();
}
@@ -112,14 +164,15 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
final inserts = playersToAdd
.map(
(id) => PlayerMatchTableCompanion.insert(
playerId: id,
matchId: matchId,
),
)
playerId: id,
matchId: matchId,
score: 0,
),
)
.toList();
await Future.wait(
inserts.map(
(c) => into(
(c) => into(
playerMatchTable,
).insert(c, mode: InsertMode.insertOrIgnore),
),
@@ -127,4 +180,23 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
}
});
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
required String matchId,
required String teamId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
}
}

View File

@@ -5,7 +5,10 @@ part of 'player_match_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

191
lib/data/dao/score_dao.dart Normal file
View File

@@ -0,0 +1,191 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/score_table.dart';
part 'score_dao.g.dart';
/// A data class representing a score entry.
class ScoreEntry {
final String playerId;
final String matchId;
final int roundNumber;
final int score;
final int change;
ScoreEntry({
required this.playerId,
required this.matchId,
required this.roundNumber,
required this.score,
required this.change,
});
}
@DriftAccessor(tables: [ScoreTable])
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
ScoreDao(super.db);
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
required String matchId,
required int roundNumber,
required int score,
required int change,
}) async {
await into(scoreTable).insert(
ScoreTableCompanion.insert(
playerId: playerId,
matchId: matchId,
roundNumber: roundNumber,
score: score,
change: change,
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves all scores for a specific match.
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves all scores for a specific player in a match.
Future<List<ScoreEntry>> getPlayerScoresInMatch({
required String playerId,
required String matchId,
}) async {
final query = select(scoreTable)
..where(
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
)
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScoreForRound({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = select(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final result = await query.getSingleOrNull();
if (result == null) return null;
return ScoreEntry(
playerId: result.playerId,
matchId: result.matchId,
roundNumber: result.roundNumber,
score: result.score,
change: result.change,
);
}
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required int roundNumber,
required int newScore,
required int newChange,
}) async {
final rowsAffected = await (update(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
))
.write(
ScoreTableCompanion(
score: Value(newScore),
change: Value(newChange),
),
);
return rowsAffected > 0;
}
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = delete(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific match.
Future<bool> deleteScoresForMatch({required String matchId}) async {
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific player.
Future<bool> deleteScoresForPlayer({required String playerId}) async {
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Gets the latest round number for a match.
Future<int> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreTable)
..where(scoreTable.matchId.equals(matchId))
..addColumns([scoreTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreTable.roundNumber.max()) ?? 0;
}
/// Gets the total score for a player in a match (sum of all changes).
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the score from the latest round
return scores.last.score;
}
}

View File

@@ -0,0 +1,12 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'score_dao.dart';
// ignore_for_file: type=lint
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
}

147
lib/data/dao/team_dao.dart Normal file
View File

@@ -0,0 +1,147 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/db/tables/team_table.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final members = await _getTeamMembers(teamId: row.id);
return Team(
id: row.id,
name: row.name,
createdAt: row.createdAt,
members: members,
);
}),
);
}
/// Retrieves a [Team] by its [teamId], including its members.
Future<Team> getTeamById({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingle();
final members = await _getTeamMembers(teamId: teamId);
return Team(
id: result.id,
name: result.name,
createdAt: result.createdAt,
members: members,
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.teamId.equals(teamId));
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
// Get unique player IDs
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
// Fetch all players
final players = await Future.wait(
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
);
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: team.name,
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the team with the given [teamId] from the database.
/// Returns `true` if the team was deleted, `false` otherwise.
Future<bool> deleteTeam({required String teamId}) async {
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
}

View File

@@ -1,18 +1,22 @@
import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:path_provider/path_provider.dart';
import 'package:tallee/data/dao/game_dao.dart';
import 'package:tallee/data/dao/group_dao.dart';
import 'package:tallee/data/dao/group_match_dao.dart';
import 'package:tallee/data/dao/match_dao.dart';
import 'package:tallee/data/dao/player_dao.dart';
import 'package:tallee/data/dao/player_group_dao.dart';
import 'package:tallee/data/dao/player_match_dao.dart';
import 'package:tallee/data/db/tables/group_match_table.dart';
import 'package:tallee/data/dao/score_dao.dart';
import 'package:tallee/data/dao/team_dao.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_group_table.dart';
import 'package:tallee/data/db/tables/player_match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/score_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
part 'database.g.dart';
@@ -23,7 +27,9 @@ part 'database.g.dart';
MatchTable,
PlayerGroupTable,
PlayerMatchTable,
GroupMatchTable,
GameTable,
TeamTable,
ScoreTable,
],
daos: [
PlayerDao,
@@ -31,7 +37,9 @@ part 'database.g.dart';
MatchDao,
PlayerGroupDao,
PlayerMatchDao,
GroupMatchDao,
GameDao,
ScoreDao,
TeamDao
],
)
class AppDatabase extends _$AppDatabase {
@@ -52,9 +60,7 @@ class AppDatabase extends _$AppDatabase {
static QueryExecutor _openConnection() {
return driftDatabase(
name: 'gametracker_db',
native: const DriftNativeOptions(
databaseDirectory: getApplicationSupportDirectory,
),
native: const DriftNativeOptions(databaseDirectory: getApplicationSupportDirectory),
);
}
}

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,14 @@
import 'package:drift/drift.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get ruleset => text()();
TextColumn get description => text()();
TextColumn get color => text()();
TextColumn get icon => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -1,13 +0,0 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/group_table.dart';
import 'package:tallee/data/db/tables/match_table.dart';
class GroupMatchTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, matchId};
}

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class GroupTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -1,10 +1,18 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/game_table.dart';
import 'package:tallee/data/db/tables/group_table.dart';
class MatchTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
late final winnerId = text().nullable()();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
// Nullable if there is no group associated with the match
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()();
TextColumn get name => text().nullable()();
TextColumn get notes => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
DateTimeColumn get endedAt => dateTime().nullable()();
@override
Set<Column<Object>> get primaryKey => {id};

View File

@@ -1,12 +1,16 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
import 'package:tallee/data/db/tables/team_table.dart';
class PlayerMatchTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
TextColumn get teamId =>
text().references(TeamTable, #id).nullable()();
IntColumn get score => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId};

View File

@@ -3,6 +3,7 @@ import 'package:drift/drift.dart';
class PlayerTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -0,0 +1,16 @@
import 'package:drift/drift.dart';
import 'package:tallee/data/db/tables/match_table.dart';
import 'package:tallee/data/db/tables/player_table.dart';
class ScoreTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
IntColumn get roundNumber => integer()();
IntColumn get score => integer()();
IntColumn get change => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId, roundNumber};
}

View File

@@ -0,0 +1,10 @@
import 'package:drift/drift.dart';
class TeamTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

52
lib/data/dto/game.dart Normal file
View File

@@ -0,0 +1,52 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:uuid/uuid.dart';
class Game {
final String id;
final DateTime createdAt;
final String name;
final Ruleset ruleset;
final String description;
final GameColor color;
final String icon;
Game({
String? id,
DateTime? createdAt,
required this.name,
required this.ruleset,
String? description,
required this.color,
String? icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '',
icon = icon ?? '';
@override
String toString() {
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
}
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
ruleset = Ruleset.values.firstWhere((e) => e.name == json['ruleset']),
description = json['description'],
color = GameColor.values.firstWhere((e) => e.name == json['color']),
icon = json['icon'];
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'ruleset': ruleset.name,
'description': description,
'color': color.name,
'icon': icon,
};
}

View File

@@ -4,37 +4,41 @@ import 'package:uuid/uuid.dart';
class Group {
final String id;
final DateTime createdAt;
final String name;
final String description;
final DateTime createdAt;
final List<Player> members;
Group({
String? id,
DateTime? createdAt,
required this.name,
String? description,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Group{id: $id, name: $name,members: $members}';
return 'Group{id: $id, name: $name, description: $description, members: $members}';
}
/// Creates a Group instance from a JSON object.
/// Creates a Group instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Group.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
description = json['description'],
members = []; // Populated during import via DataTransferService
/// Converts the Group instance to a JSON object.
/// Converts the Group instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'members': members.map((member) => member.toJson()).toList(),
'description': description,
'memberIds': members.map((member) => member.id).toList(),
};
}

View File

@@ -1,4 +1,6 @@
import 'package:clock/clock.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
@@ -6,46 +8,61 @@ import 'package:uuid/uuid.dart';
class Match {
final String id;
final DateTime createdAt;
final DateTime? endedAt;
final String name;
final List<Player>? players;
final Game game;
final Group? group;
final List<Player> players;
final String notes;
Player? winner;
Match({
String? id,
DateTime? createdAt,
this.endedAt,
required this.name,
this.players,
required this.game,
this.group,
this.players = const [],
String? notes,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
createdAt = createdAt ?? clock.now(),
notes = notes ?? '';
@override
String toString() {
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
return 'Match{id: $id, name: $name, game: $game, group: $group, players: $players, notes: $notes, endedAt: $endedAt}';
}
/// Creates a Match instance from a JSON object.
/// Creates a Match instance from a JSON object (ID references format).
/// Related objects are reconstructed from IDs by the DataTransferService.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
endedAt = json['endedAt'] != null
? DateTime.parse(json['endedAt'])
: null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
name = json['name'],
game = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
), // Populated during import via DataTransferService
group = null, // Populated during import via DataTransferService
players = [], // Populated during import via DataTransferService
notes = json['notes'] ?? '';
/// Converts the Match instance to a JSON object.
/// Converts the Match instance to a JSON object using normalized format (ID references only).
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'endedAt': endedAt?.toIso8601String(),
'name': name,
'players': players?.map((player) => player.toJson()).toList(),
'group': group?.toJson(),
'winner': winner?.toJson(),
'gameId': game.id,
'groupId': group?.id,
'playerIds': players.map((player) => player.id).toList(),
'notes': notes,
};
}

View File

@@ -5,26 +5,34 @@ class Player {
final String id;
final DateTime createdAt;
final String name;
final String description;
Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
Player({
String? id,
DateTime? createdAt,
required this.name,
String? description,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(),
description = description ?? '';
@override
String toString() {
return 'Player{id: $id,name: $name}';
return 'Player{id: $id, name: $name, description: $description}';
}
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'];
name = json['name'],
description = json['description'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'description': description,
};
}

40
lib/data/dto/team.dart Normal file
View File

@@ -0,0 +1,40 @@
import 'package:clock/clock.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Team {
final String id;
final String name;
final DateTime createdAt;
final List<Player> members;
Team({
String? id,
required this.name,
DateTime? createdAt,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Team{id: $id, name: $name, members: $members}';
}
/// Creates a Team instance from a JSON object (memberIds format).
/// Player objects are reconstructed from memberIds by the DataTransferService.
Team.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
members = []; // Populated during import via DataTransferService
/// Converts the Team instance to a JSON object using normalized format (memberIds only).
Map<String, dynamic> toJson() => {
'id': id,
'name': name,
'createdAt': createdAt.toIso8601String(),
'memberIds': members.map((member) => member.id).toList(),
};
}

View File

@@ -9,7 +9,9 @@
"choose_game": "Spielvorlage wählen",
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"choose_color": "Farbe wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -23,12 +25,16 @@
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_group": "Diese Gruppe löschen",
"edit_group": "Gruppe bearbeiten",
"delete_group": "Gruppe löschen",
"delete_match": "Spiel löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"edit_match": "Gruppe bearbeiten",
"enter_results": "Ergebnisse eintragen",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_deleting_game": "Fehler beim Löschen der Spielvorlage, bitte erneut versuchen",
"error_deleting_group": "Fehler beim Löschen der Gruppe, bitte erneut versuchen",
"error_editing_group": "Fehler beim Bearbeiten der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",
@@ -93,6 +99,9 @@
"settings": "Einstellungen",
"single_loser": "Ein:e Verlierer:in",
"single_winner": "Ein:e Gewinner:in",
"highest_score": "Höchste Punkte",
"lowest_score": "Niedrigste Punkte",
"multiple_winners": "Mehrere Gewinner:innen",
"statistics": "Statistiken",
"stats": "Statistiken",
"successfully_added_player": "Spieler:in {playerName} erfolgreich hinzugefügt",
@@ -104,5 +113,14 @@
"winner": "Gewinner:in",
"winrate": "Siegquote",
"wins": "Siege",
"yesterday_at": "Gestern um"
"yesterday_at": "Gestern um",
"color_red": "Rot",
"color_blue": "Blau",
"color_green": "Grün",
"color_yellow": "Gelb",
"color_purple": "Lila",
"color_orange": "Orange",
"color_pink": "Rosa",
"color_teal": "Türkis",
"color": "Farbe"
}

View File

@@ -27,9 +27,15 @@
"@choose_ruleset": {
"description": "Label for choosing a ruleset"
},
"@choose_color": {
"description": "Label for choosing a color"
},
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -71,21 +77,36 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Confirmation dialog for deleting a group"
},
"@delete_match": {
"description": "Button text to delete a match"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button & Appbar label for editing a group"
},
"@edit_match": {
"description": "Button & Appbar label for editing a match"
},
"@enter_results": {
"description": "Button text to enter match results"
},
"@error_creating_group": {
"description": "Error message when group creation fails"
},
"@error_deleting_game": {
"description": "Error message when game deletion fails"
},
"@error_deleting_group": {
"description": "Error message when group deletion fails"
},
@@ -322,6 +343,9 @@
"@yesterday_at": {
"description": "Date format for yesterday"
},
"@color": {
"description": "Color label"
},
"all_players": "All players",
"all_players_selected": "All players selected",
"amount_of_matches": "Amount of Matches",
@@ -331,7 +355,9 @@
"choose_game": "Choose Game",
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"choose_color": "Choose Color",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -344,11 +370,16 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"delete_match": "Delete Match",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"edit_match": "Edit Match",
"enter_results": "Enter Results",
"error_creating_group": "Error while creating group, please try again",
"error_deleting_game": "Error while deleting game, please try again",
"error_deleting_group": "Error while deleting group, please try again",
"error_editing_group": "Error while editing group, please try again",
"error_reading_file": "Error reading file",
@@ -412,6 +443,9 @@
"settings": "Settings",
"single_loser": "Single Loser",
"single_winner": "Single Winner",
"highest_score": "Highest Score",
"lowest_score": "Lowest Score",
"multiple_winners": "Multiple Winners",
"statistics": "Statistics",
"stats": "Stats",
"successfully_added_player": "Successfully added player {playerName}",
@@ -423,5 +457,14 @@
"winner": "Winner",
"winrate": "Winrate",
"wins": "Wins",
"yesterday_at": "Yesterday at"
"yesterday_at": "Yesterday at",
"color_red": "Red",
"color_blue": "Blue",
"color_green": "Green",
"color_yellow": "Yellow",
"color_purple": "Purple",
"color_orange": "Orange",
"color_pink": "Pink",
"color_teal": "Teal",
"color": "Color"
}

View File

@@ -98,6 +98,18 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -152,12 +164,24 @@ abstract class AppLocalizations {
/// **'Choose Ruleset'**
String get choose_ruleset;
/// Label for choosing a color
///
/// In en, this message translates to:
/// **'Choose Color'**
String get choose_color;
/// Error message when adding a player fails
///
/// In en, this message translates to:
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -230,6 +254,12 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Confirmation dialog for deleting a group
///
/// In en, this message translates to:
@@ -248,6 +278,12 @@ abstract class AppLocalizations {
/// **'Edit Group'**
String get edit_group;
/// Button & Appbar label for editing a match
///
/// In en, this message translates to:
/// **'Edit Match'**
String get edit_match;
/// Button text to enter match results
///
/// In en, this message translates to:
@@ -260,6 +296,12 @@ abstract class AppLocalizations {
/// **'Error while creating group, please try again'**
String get error_creating_group;
/// Error message when game deletion fails
///
/// In en, this message translates to:
/// **'Error while deleting game, please try again'**
String get error_deleting_game;
/// Error message when group deletion fails
///
/// In en, this message translates to:
@@ -638,6 +680,24 @@ abstract class AppLocalizations {
/// **'Single Winner'**
String get single_winner;
/// No description provided for @highest_score.
///
/// In en, this message translates to:
/// **'Highest Score'**
String get highest_score;
/// No description provided for @lowest_score.
///
/// In en, this message translates to:
/// **'Lowest Score'**
String get lowest_score;
/// No description provided for @multiple_winners.
///
/// In en, this message translates to:
/// **'Multiple Winners'**
String get multiple_winners;
/// Statistics tab label
///
/// In en, this message translates to:
@@ -709,6 +769,60 @@ abstract class AppLocalizations {
/// In en, this message translates to:
/// **'Yesterday at'**
String get yesterday_at;
/// No description provided for @color_red.
///
/// In en, this message translates to:
/// **'Red'**
String get color_red;
/// No description provided for @color_blue.
///
/// In en, this message translates to:
/// **'Blue'**
String get color_blue;
/// No description provided for @color_green.
///
/// In en, this message translates to:
/// **'Green'**
String get color_green;
/// No description provided for @color_yellow.
///
/// In en, this message translates to:
/// **'Yellow'**
String get color_yellow;
/// No description provided for @color_purple.
///
/// In en, this message translates to:
/// **'Purple'**
String get color_purple;
/// No description provided for @color_orange.
///
/// In en, this message translates to:
/// **'Orange'**
String get color_orange;
/// No description provided for @color_pink.
///
/// In en, this message translates to:
/// **'Pink'**
String get color_pink;
/// No description provided for @color_teal.
///
/// In en, this message translates to:
/// **'Teal'**
String get color_teal;
/// Color label
///
/// In en, this message translates to:
/// **'Color'**
String get color;
}
class _AppLocalizationsDelegate

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -35,11 +41,17 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get choose_ruleset => 'Regelwerk wählen';
@override
String get choose_color => 'Farbe wählen';
@override
String could_not_add_player(Object playerName) {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -78,6 +90,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';
@@ -87,6 +102,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get edit_group => 'Gruppe bearbeiten';
@override
String get edit_match => 'Gruppe bearbeiten';
@override
String get enter_results => 'Ergebnisse eintragen';
@@ -94,6 +112,10 @@ class AppLocalizationsDe extends AppLocalizations {
String get error_creating_group =>
'Fehler beim Erstellen der Gruppe, bitte erneut versuchen';
@override
String get error_deleting_game =>
'Fehler beim Löschen der Spielvorlage, bitte erneut versuchen';
@override
String get error_deleting_group =>
'Fehler beim Löschen der Gruppe, bitte erneut versuchen';
@@ -292,6 +314,15 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get single_winner => 'Ein:e Gewinner:in';
@override
String get highest_score => 'Höchste Punkte';
@override
String get lowest_score => 'Niedrigste Punkte';
@override
String get multiple_winners => 'Mehrere Gewinner:innen';
@override
String get statistics => 'Statistiken';
@@ -331,4 +362,31 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get yesterday_at => 'Gestern um';
@override
String get color_red => 'Rot';
@override
String get color_blue => 'Blau';
@override
String get color_green => 'Grün';
@override
String get color_yellow => 'Gelb';
@override
String get color_purple => 'Lila';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Rosa';
@override
String get color_teal => 'Türkis';
@override
String get color => 'Farbe';
}

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -35,11 +41,17 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get choose_ruleset => 'Choose Ruleset';
@override
String get choose_color => 'Choose Color';
@override
String could_not_add_player(Object playerName) {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -78,6 +90,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';
@@ -87,6 +102,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get edit_group => 'Edit Group';
@override
String get edit_match => 'Edit Match';
@override
String get enter_results => 'Enter Results';
@@ -94,6 +112,10 @@ class AppLocalizationsEn extends AppLocalizations {
String get error_creating_group =>
'Error while creating group, please try again';
@override
String get error_deleting_game =>
'Error while deleting game, please try again';
@override
String get error_deleting_group =>
'Error while deleting group, please try again';
@@ -292,6 +314,15 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get single_winner => 'Single Winner';
@override
String get highest_score => 'Highest Score';
@override
String get lowest_score => 'Lowest Score';
@override
String get multiple_winners => 'Multiple Winners';
@override
String get statistics => 'Statistics';
@@ -330,4 +361,31 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get yesterday_at => 'Yesterday at';
@override
String get color_red => 'Red';
@override
String get color_blue => 'Blue';
@override
String get color_green => 'Green';
@override
String get color_yellow => 'Yellow';
@override
String get color_purple => 'Purple';
@override
String get color_orange => 'Orange';
@override
String get color_pink => 'Pink';
@override
String get color_teal => 'Teal';
@override
String get color => 'Color';
}

View File

@@ -35,15 +35,25 @@ class GameTracker extends StatelessWidget {
},
debugShowCheckedModeBanner: false,
onGenerateTitle: (context) => AppLocalizations.of(context).app_name,
themeMode: ThemeMode.dark, // forces dark mode
themeMode: ThemeMode.dark,
theme: ThemeData(
// main colors
primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor,
// themes
appBarTheme: CustomTheme.appBarTheme,
inputDecorationTheme: CustomTheme.inputDecorationTheme,
searchBarTheme: CustomTheme.searchBarTheme,
radioTheme: CustomTheme.radioTheme,
// color scheme
colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.primaryColor,
seedColor: CustomTheme.textColor,
brightness: Brightness.dark,
).copyWith(surface: CustomTheme.backgroundColor),
primary: CustomTheme.primaryColor,
onPrimary: CustomTheme.textColor,
surface: CustomTheme.backgroundColor,
onSurface: CustomTheme.textColor,
),
pageTransitionsTheme: const PageTransitionsTheme(
builders: {
TargetPlatform.iOS: CupertinoPageTransitionsBuilder(),

View File

@@ -141,7 +141,7 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
}
/// Returns the title of the current tab based on [currentIndex].
String _currentTabTitle(context) {
String _currentTabTitle(BuildContext context) {
final loc = AppLocalizations.of(context);
switch (currentIndex) {
case 0:

View File

@@ -158,6 +158,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
updatedGroup = Group(
id: widget.groupToEdit!.id,
name: _groupNameController.text.trim(),
description: '',
members: selectedPlayers,
);
//TODO: Implement group editing in database

View File

@@ -35,7 +35,8 @@ class _GroupViewState extends State<GroupView> {
7,
Group(
name: 'Skeleton Group',
members: List.filled(6, Player(name: 'Skeleton Player')),
description: '',
members: List.filled(6, Player(name: 'Skeleton Player', description: '')),
),
);

View File

@@ -2,7 +2,9 @@ import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -40,13 +42,21 @@ class _HomeViewState extends State<HomeView> {
2,
Match(
name: 'Skeleton Match',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: Group(
name: 'Skeleton Group',
description: '',
members: [
Player(name: 'Skeleton Player 1'),
Player(name: 'Skeleton Player 2'),
Player(name: 'Skeleton Player 1', description: ''),
Player(name: 'Skeleton Player 2', description: ''),
],
),
notes: '',
),
);
@@ -114,7 +124,7 @@ class _HomeViewState extends State<HomeView> {
MatchResultView(match: match),
),
);
await updatedWinnerinRecentMatches(match.id);
await updatedWinnerInRecentMatches(match.id);
},
),
)
@@ -214,7 +224,7 @@ class _HomeViewState extends State<HomeView> {
}
/// Updates the winner information for a specific match in the recent matches list.
Future<void> updatedWinnerinRecentMatches(String matchId) async {
Future<void> updatedWinnerInRecentMatches(String matchId) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final winner = await db.matchDao.getWinner(matchId: matchId);
final matchIndex = recentMatches.indexWhere((match) => match.id == matchId);

View File

@@ -1,25 +1,33 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:tallee/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseGameView extends StatefulWidget {
/// A view that allows the user to choose a game from a list of available games
/// - [games]: A list of tuples containing the game name, description and ruleset
/// - [initialGameIndex]: The index of the initially selected game
/// - [games]: The list of available games
/// - [initialSelectedGameId]: The id of the initially selected game
/// - [onGamesUpdated]: Optional callback invoked when the games are updated
const ChooseGameView({
super.key,
required this.games,
required this.initialGameIndex,
required this.initialSelectedGameId,
this.onGamesUpdated,
});
/// A list of tuples containing the game name, description and ruleset
final List<(String, String, Ruleset)> games;
final List<Game> games;
/// The index of the initially selected game
final int initialGameIndex;
final String initialSelectedGameId;
/// Optional callback invoked when the games are updated
final VoidCallback? onGamesUpdated;
@override
State<ChooseGameView> createState() => _ChooseGameViewState();
@@ -29,12 +37,18 @@ class _ChooseGameViewState extends State<ChooseGameView> {
/// Controller for the search bar
final TextEditingController searchBarController = TextEditingController();
/// Currently selected game index
late int selectedGameIndex;
/// Currently selected game id
late String selectedGameId;
/// Games filtered according to the current search query
late List<Game> filteredGames;
@override
void initState() {
selectedGameIndex = widget.initialGameIndex;
selectedGameId = widget.initialSelectedGameId;
// Start with all games visible
filteredGames = List<Game>.from(widget.games);
super.initState();
}
@@ -48,9 +62,32 @@ class _ChooseGameViewState extends State<ChooseGameView> {
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedGameIndex);
Navigator.of(context).pop(selectedGameId);
},
),
actions: [
IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
setState(() {
widget.games.insert(0, result.game);
});
_refreshFromSource();
}
},
),
],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -61,7 +98,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
if (didPop) {
return;
}
Navigator.of(context).pop(selectedGameIndex);
Navigator.of(context).pop(selectedGameId);
},
child: Column(
children: [
@@ -70,30 +107,63 @@ class _ChooseGameViewState extends State<ChooseGameView> {
child: CustomSearchBar(
controller: searchBarController,
hintText: loc.game_name,
onChanged: (value) {
_applySearchFilter(value);
},
),
),
const SizedBox(height: 5),
Expanded(
child: ListView.builder(
itemCount: widget.games.length,
itemCount: filteredGames.length,
itemBuilder: (BuildContext context, int index) {
final game = filteredGames[index];
return TitleDescriptionListTile(
title: widget.games[index].$1,
description: widget.games[index].$2,
badgeText: translateRulesetToString(
widget.games[index].$3,
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
title: game.name,
description: game.description,
badgeText: translateRulesetToString(game.ruleset, context),
isHighlighted: selectedGameId == game.id,
onTap: () async {
setState(() {
if (selectedGameIndex == index) {
selectedGameIndex = -1;
if (selectedGameId == game.id) {
selectedGameId = '';
} else {
selectedGameIndex = index;
selectedGameId = game.id;
}
});
},
onLongPress: () async {
final result = await Navigator.push(
context,
adaptivePageRoute(
builder: (context) => CreateGameView(
gameToEdit: game,
onGameChanged: () {
widget.onGamesUpdated?.call();
},
),
),
);
if (result != null && result.game != null) {
// Find the index in the original list to mutate
final originalIndex = widget.games.indexWhere(
(g) => g.id == game.id,
);
if (originalIndex == -1) {
return;
}
if (result.delete) {
setState(() {
widget.games.removeAt(originalIndex);
});
} else {
setState(() {
widget.games[originalIndex] = result.game;
});
}
_refreshFromSource();
}
},
);
},
),
@@ -103,4 +173,28 @@ class _ChooseGameViewState extends State<ChooseGameView> {
),
);
}
/// Applies the search filter to the games list based on [query].
void _applySearchFilter(String query) {
final q = query.toLowerCase().trim();
if (q.isEmpty) {
setState(() {
filteredGames = List<Game>.from(widget.games);
});
return;
}
setState(() {
filteredGames = widget.games.where((game) {
final name = game.name.toLowerCase();
final description = game.description.toLowerCase();
return name.contains(q) || description.contains(q);
}).toList();
});
}
/// Re-applies the current filter after the underlying games list changed.
void _refreshFromSource() {
_applySearchFilter(searchBarController.text);
}
}

View File

@@ -5,6 +5,7 @@ import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -17,57 +18,63 @@ import 'package:tallee/presentation/widgets/player_selection.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a match.
class CreateMatchView extends StatefulWidget {
/// A view that allows creating a new match
/// [onWinnerChanged]: Optional callback invoked when the winner is changed
const CreateMatchView({super.key, this.onWinnerChanged, this.match});
/// Constructor for `CreateMatchView`.
///
/// [onWinnerChanged] is an optional callback invoked when the winner is changed.
/// [matchToEdit] is an optional match to prefill the fields.
/// [onMatchUpdated] is an optional callback invoked when the match is updated.
const CreateMatchView({
super.key,
this.onWinnerChanged,
this.matchToEdit,
this.onMatchUpdated,
});
/// Optional callback invoked when the winner is changed
/// Optional callback invoked when the winner is changed.
final VoidCallback? onWinnerChanged;
/// An optional match to prefill the fields
final Match? match;
/// Optional callback invoked when the match is updated.
final void Function(Match)? onMatchUpdated;
/// An optional match to prefill the fields.
final Match? matchToEdit;
@override
State<CreateMatchView> createState() => _CreateMatchViewState();
}
/// The state class for `CreateMatchView`, managing the UI and logic for creating or editing a match.
class _CreateMatchViewState extends State<CreateMatchView> {
/// The database instance for accessing match data.
late final AppDatabase db;
/// Controller for the match name input field
/// Controller for the match name input field.
final TextEditingController _matchNameController = TextEditingController();
/// Hint text for the match name input field
/// Hint text for the match name input field.
String? hintText;
/// List of all groups from the database
/// List of all games from the database.
List<Game> gamesList = [];
/// List of all groups from the database.
List<Group> groupsList = [];
/// List of all players from the database
/// List of all players from the database.
List<Player> playerList = [];
/// List of players filtered based on the selected group
/// If a group is selected, this list contains all players from [playerList]
/// who are not members of the selected group. If no group is selected,
/// this list is identical to [playerList].
List<Player> filteredPlayerList = [];
/// The currently selected group
/// The currently selected group.
Group? selectedGroup;
/// The index of the currently selected group in [groupsList] to mark it in
/// the [ChooseGroupView]
String selectedGroupId = '';
/// The currently selected game.
Game? selectedGame;
/// The index of the currently selected game in [games] to mark it in
/// the [ChooseGameView]
int selectedGameIndex = -1;
/// The currently selected players.
List<Player> selectedPlayers = [];
/// The currently selected players
List<Player>? selectedPlayers;
/// GlobalKey for ScaffoldMessenger to show snackbars
/// GlobalKey for ScaffoldMessenger to show snackbars.
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
@override
@@ -79,30 +86,22 @@ class _CreateMatchViewState extends State<CreateMatchView> {
db = Provider.of<AppDatabase>(context, listen: false);
// Load games, groups, and players from the database.
Future.wait([
db.gameDao.getAllGames(),
db.groupDao.getAllGroups(),
db.playerDao.getAllPlayers(),
]).then((result) async {
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
setState(() {
filteredPlayerList = List.from(playerList);
});
});
gamesList = result[0] as List<Game>;
gamesList.sort((a, b) => b.createdAt.compareTo(a.createdAt));
groupsList = result[1] as List<Group>;
playerList = result[2] as List<Player>;
// If a match is provided, prefill the fields
if (widget.match != null) {
final match = widget.match!;
_matchNameController.text = match.name;
selectedGroup = match.group;
selectedGroupId = match.group?.id ?? '';
selectedPlayers = match.players ?? [];
if (selectedGroup != null) {
filteredPlayerList = playerList
.where((p) => !selectedGroup!.members.any((m) => m.id == p.id))
.toList();
// If a match is provided, prefill the fields.
if (widget.matchToEdit != null) {
prefillMatchDetails();
}
}
});
}
@override
@@ -118,28 +117,27 @@ class _CreateMatchViewState extends State<CreateMatchView> {
hintText ??= loc.match_name;
}
List<(String, String, Ruleset)> games = [
('Example Game 1', 'This is a description', Ruleset.leastPoints),
('Example Game 2', '', Ruleset.singleWinner),
];
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
final buttonText = widget.match != null
final buttonText = widget.matchToEdit != null
? loc.save_changes
: loc.create_match;
final viewTitle = widget.matchToEdit != null
? loc.edit_match
: loc.create_new_match;
return ScaffoldMessenger(
key: _scaffoldMessengerKey,
child: Scaffold(
resizeToAvoidBottomInset: false,
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(title: Text(loc.create_new_match)),
appBar: AppBar(title: Text(viewTitle)),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
// Match name input field.
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
@@ -148,69 +146,88 @@ class _CreateMatchViewState extends State<CreateMatchView> {
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
),
),
// Game selection tile.
ChooseTile(
title: loc.game,
trailingText: selectedGameIndex == -1
trailingText: selectedGame == null
? loc.none
: games[selectedGameIndex].$1,
: selectedGame!.name,
onPressed: () async {
selectedGameIndex = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: games,
initialGameIndex: selectedGameIndex,
),
),
);
final String? selectedGameId = await Navigator.of(context)
.push(
adaptivePageRoute(
builder: (context) => ChooseGameView(
games: gamesList,
initialSelectedGameId: selectedGame?.id ?? '',
onGamesUpdated: loadGames,
),
),
);
try {
selectedGame = gamesList.firstWhere(
(g) => g.id == selectedGameId,
);
} catch (_) {
selectedGame = null;
}
setState(() {
if (selectedGameIndex != -1) {
hintText = games[selectedGameIndex].$1;
if (selectedGame != null) {
hintText = selectedGame!.name;
} else {
hintText = loc.match_name;
}
});
},
),
// Group selection tile.
ChooseTile(
title: loc.group,
trailingText: selectedGroup == null
? loc.none_group
: selectedGroup!.name,
onPressed: () async {
selectedPlayers.removeWhere(
(player) =>
selectedGroup?.members.any(
(member) => member.id == player.id,
) ??
false,
);
selectedGroup = await Navigator.of(context).push(
adaptivePageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupId: selectedGroupId,
initialGroupId: selectedGroup?.id ?? '',
),
),
);
selectedGroupId = selectedGroup?.id ?? '';
if (selectedGroup != null) {
filteredPlayerList = playerList
.where(
(p) =>
!selectedGroup!.members.any((m) => m.id == p.id),
)
.toList();
} else {
filteredPlayerList = List.from(playerList);
}
setState(() {});
setState(() {
if (selectedGroup != null) {
setState(() {
selectedPlayers += [...selectedGroup!.members];
});
}
});
},
),
// Player selection widget.
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialSelectedPlayers: selectedPlayers ?? [],
availablePlayers: filteredPlayerList,
initialSelectedPlayers: selectedPlayers,
onChanged: (value) {
setState(() {
selectedPlayers = value;
removeGroupWhenNoMemberLeft();
});
},
),
),
// Create or save button.
CustomWidthButton(
text: buttonText,
sizeRelativeToWidth: 0.95,
@@ -232,26 +249,25 @@ class _CreateMatchViewState extends State<CreateMatchView> {
///
/// Returns `true` if:
/// - A ruleset is selected AND
/// - Either a group is selected OR at least 2 players are selected
/// - Either a group is selected OR at least 2 players are selected.
bool _enableCreateGameButton() {
return (selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.length > 1));
(selectedPlayers.length > 1) && selectedGame != null);
}
/// Handles navigation when the create or save button is pressed.
///
/// If a match is being edited, updates the match in the database.
/// Otherwise, creates a new match and navigates to the MatchResultView.
void buttonNavigation(BuildContext context) async {
if (widget.match != null) {
// TODO: Implement updating match logic here
Navigator.pop(context);
if (widget.matchToEdit != null) {
await updateMatch();
if (context.mounted) {
Navigator.pop(context);
}
} else {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
);
await db.matchDao.addMatch(match: match);
final match = await createMatch();
if (context.mounted) {
Navigator.pushReplacement(
context,
@@ -266,4 +282,115 @@ class _CreateMatchViewState extends State<CreateMatchView> {
}
}
}
/// Updates the existing match in the database.
Future<void> updateMatch() async {
final updatedMatch = Match(
id: widget.matchToEdit!.id,
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
winner: widget.matchToEdit!.winner,
createdAt: widget.matchToEdit!.createdAt,
endedAt: widget.matchToEdit!.endedAt,
notes: widget.matchToEdit!.notes,
);
if (widget.matchToEdit!.name != updatedMatch.name) {
await db.matchDao.updateMatchName(
matchId: widget.matchToEdit!.id,
newName: updatedMatch.name,
);
}
if (widget.matchToEdit!.group?.id != updatedMatch.group?.id) {
await db.matchDao.updateMatchGroup(
matchId: widget.matchToEdit!.id,
newGroupId: updatedMatch.group?.id,
);
}
if (widget.matchToEdit!.game.id != updatedMatch.game.id) {
await db.matchDao.updateMatchGame(
matchId: widget.matchToEdit!.id,
gameId: updatedMatch.game.id,
);
}
for (var player in updatedMatch.players) {
if (!widget.matchToEdit!.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.addPlayerToMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
}
}
for (var player in widget.matchToEdit!.players) {
if (!updatedMatch.players.any((p) => p.id == player.id)) {
await db.playerMatchDao.removePlayerFromMatch(
matchId: widget.matchToEdit!.id,
playerId: player.id,
);
if (widget.matchToEdit!.winner?.id == player.id) {
updatedMatch.winner = null;
}
}
}
widget.onMatchUpdated?.call(updatedMatch);
}
/// Creates a new match and adds it to the database.
Future<Match> createMatch() async {
Match match = Match(
name: _matchNameController.text.isEmpty
? (hintText ?? '')
: _matchNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup,
players: selectedPlayers,
game: selectedGame!,
);
await db.matchDao.addMatch(match: match);
return match;
}
/// Prefills the input fields if a match was provided to the view.
void prefillMatchDetails() {
final match = widget.matchToEdit!;
_matchNameController.text = match.name;
selectedPlayers = match.players;
selectedGame = match.game;
if (match.group != null) {
selectedGroup = match.group;
}
}
/// Removes the group if none of its members are in the selected players list.
Future<void> removeGroupWhenNoMemberLeft() async {
if (selectedGroup == null) return;
if (!selectedPlayers.any(
(player) =>
selectedGroup!.members.any((member) => member.id == player.id),
)) {
setState(() {
selectedGroup = null;
});
}
}
/// Loads all games from the database and updates the state.
Future<void> loadGames() async {
final result = await db.gameDao.getAllGames();
result.sort((a, b) => b.createdAt.compareTo(a.createdAt));
setState(() {
gamesList = result;
});
}
}

View File

@@ -0,0 +1,78 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseColorView extends StatefulWidget {
/// A view that allows the user to choose a color from a list of available game colors
/// - [initialColor]: The initially selected color
const ChooseColorView({super.key, this.initialColor});
/// The initially selected color
final GameColor? initialColor;
@override
State<ChooseColorView> createState() => _ChooseColorViewState();
}
class _ChooseColorViewState extends State<ChooseColorView> {
/// Currently selected color
GameColor? selectedColor;
@override
void initState() {
selectedColor = widget.initialColor;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
const colors = GameColor.values;
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(selectedColor);
},
),
title: Text(loc.choose_color),
),
body: PopScope(
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) return;
Navigator.of(context).pop(selectedColor);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: colors.length,
itemBuilder: (BuildContext context, int index) {
final color = colors[index];
return TitleDescriptionListTile(
onTap: () {
setState(() {
if (selectedColor == color) {
selectedColor = null;
} else {
selectedColor = color;
}
});
},
title: translateGameColorToString(color, context),
description: '',
isHighlighted: selectedColor == color,
badgeText: ' ', //Breite für Color Badge
badgeColor: getColorFromGameColor(color),
);
},
),
),
);
}
}

View File

@@ -0,0 +1,99 @@
import 'package:flutter/material.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -0,0 +1,351 @@
import 'package:flutter/material.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_color_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:tallee/presentation/widgets/buttons/custom_width_button.dart';
import 'package:tallee/presentation/widgets/custom_alert_dialog.dart';
import 'package:tallee/presentation/widgets/text_input/text_input_field.dart';
import 'package:tallee/presentation/widgets/tiles/choose_tile.dart';
/// A stateful widget for creating or editing a game.
/// - [gameToEdit] An optional game to prefill the fields
/// - [onGameChanged] Callback to invoke when the game is created or edited
class CreateGameView extends StatefulWidget {
const CreateGameView({
super.key,
this.gameToEdit,
required this.onGameChanged,
});
/// An optional game to prefill the fields
final Game? gameToEdit;
/// Callback to invoke when the game is created or edited
final VoidCallback onGameChanged;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// GlobalKey for ScaffoldMessenger to show snackbars
final _scaffoldMessengerKey = GlobalKey<ScaffoldMessengerState>();
/// The database instance for accessing game data.
late final AppDatabase db;
/// The currently selected ruleset for the game.
Ruleset? selectedRuleset;
/// The index of the currently selected ruleset.
int selectedRulesetIndex = -1;
/// A list of available rulesets and their localized names.
late List<(Ruleset, String)> _rulesets;
/// The currently selected color for the game.
GameColor? selectedColor;
/// Controller for the game name input field.
final _gameNameController = TextEditingController();
/// Controller for the game description input field.
final _descriptionController = TextEditingController();
/// The ID of the currently selected group.
late String selectedGroupId;
/// A controller for the search bar input field.
final TextEditingController controller = TextEditingController();
/// A list of groups filtered based on the search query.
late final List<Group> filteredGroups;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
_rulesets = [
(
Ruleset.singleWinner,
translateRulesetToString(Ruleset.singleWinner, context),
),
(
Ruleset.singleLoser,
translateRulesetToString(Ruleset.singleLoser, context),
),
(
Ruleset.highestScore,
translateRulesetToString(Ruleset.highestScore, context),
),
(
Ruleset.lowestScore,
translateRulesetToString(Ruleset.lowestScore, context),
),
(
Ruleset.multipleWinners,
translateRulesetToString(Ruleset.multipleWinners, context),
),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description;
selectedRuleset = widget.gameToEdit!.ruleset;
selectedColor = widget.gameToEdit!.color;
selectedRulesetIndex = _rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
actions: widget.gameToEdit == null
? []
: [
IconButton(
icon: const Icon(Icons.delete),
onPressed: () async {
if (widget.gameToEdit != null) {
showDialog<bool>(
context: context,
builder: (context) => CustomAlertDialog(
title: loc.delete_game,
content: loc.this_cannot_be_undone,
actions: [
TextButton(
onPressed: () =>
Navigator.of(context).pop(false),
child: Text(loc.cancel),
),
TextButton(
onPressed: () =>
Navigator.of(context).pop(true),
child: Text(loc.delete),
),
],
),
).then((confirmed) async {
if (confirmed == true && context.mounted) {
bool success = await db.gameDao.deleteGame(
gameId: widget.gameToEdit!.id,
);
if (!context.mounted) return;
if (success) {
widget.onGameChanged.call();
Navigator.of(
context,
).pop((game: widget.gameToEdit, delete: true));
} else {
if (!mounted) return;
showSnackbar(message: loc.error_deleting_game);
}
}
});
}
},
),
],
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex = result == null
? -1
: _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
ChooseTile(
title: loc.color,
trailingText: selectedColor == null
? loc.none
: translateGameColorToString(selectedColor!, context),
onPressed: () async {
final result = await Navigator.of(context).push<GameColor?>(
adaptivePageRoute(
builder: (context) =>
ChooseColorView(initialColor: selectedColor),
),
);
if (mounted) {
setState(() {
selectedColor = result;
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_game : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed:
_gameNameController.text.trim().isNotEmpty &&
selectedRulesetIndex != -1 &&
selectedColor != null
? () async {
Game newGame = Game(
name: _gameNameController.text.trim(),
description: _descriptionController.text.trim(),
ruleset: selectedRuleset!,
color: selectedColor!,
);
if (isEditing) {
await handleGameUpdate(newGame);
} else {
await handleGameCreation(newGame);
}
widget.onGameChanged.call();
if (context.mounted) {
Navigator.of(
context,
).pop((game: newGame, delete: false));
}
}
: null,
),
),
],
),
),
),
);
}
/// Handles updating an existing game in the database.
///
/// [newGame] The updated game object.
Future<void> handleGameUpdate(Game newGame) async {
final oldGame = widget.gameToEdit!;
if (oldGame.name != newGame.name) {
await db.gameDao.updateGameName(
gameId: oldGame.id,
newName: newGame.name,
);
}
if (oldGame.description != newGame.description) {
await db.gameDao.updateGameDescription(
gameId: oldGame.id,
newDescription: newGame.description,
);
}
if (oldGame.ruleset != newGame.ruleset) {
await db.gameDao.updateGameRuleset(
gameId: oldGame.id,
newRuleset: newGame.ruleset,
);
}
if (oldGame.color != newGame.color) {
await db.gameDao.updateGameColor(
gameId: oldGame.id,
newColor: newGame.color,
);
}
if (oldGame.icon != newGame.icon) {
await db.gameDao.updateGameIcon(
gameId: oldGame.id,
newIcon: newGame.icon,
);
}
}
/// Handles creating a new game in the database.
///
/// [newGame] The game object to be created.
Future<void> handleGameCreation(Game newGame) async {
await db.gameDao.addGame(game: newGame);
}
/// Displays a snackbar with the given message and optional action.
///
/// [message] The message to display in the snackbar.
void showSnackbar({required String message}) {
final messenger = _scaffoldMessengerKey.currentState;
if (messenger != null) {
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.boxColor,
),
);
}
}
}

View File

@@ -2,10 +2,10 @@ import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/views/main_menu/match_view/create_match/create_match_view.dart';
import 'package:tallee/presentation/views/main_menu/match_view/match_result_view.dart';
@@ -19,18 +19,18 @@ import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
class MatchDetailView extends StatefulWidget {
/// A view that displays the profile of a match
/// - [match]: The match to display
/// - [callback]: Callback to refresh the match list
/// - [onMatchUpdate]: Callback to refresh the match list
const MatchDetailView({
super.key,
required this.match,
required this.callback,
required this.onMatchUpdate,
});
/// The match to display
final Match match;
/// Callback to refresh the match list
final VoidCallback callback;
final VoidCallback onMatchUpdate;
@override
State<MatchDetailView> createState() => _MatchDetailViewState();
@@ -39,17 +39,13 @@ class MatchDetailView extends StatefulWidget {
class _MatchDetailViewState extends State<MatchDetailView> {
late final AppDatabase db;
late Player? currentWinner;
/// All players who participated in the match
late final List<Player> allPlayers;
late Match match;
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = _getAllPlayers();
currentWinner = widget.match.winner;
match = widget.match;
}
@override
@@ -90,10 +86,10 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
).then((confirmed) async {
if (confirmed! && context.mounted) {
await db.matchDao.deleteMatch(matchId: widget.match.id);
await db.matchDao.deleteMatch(matchId: match.id);
if (!context.mounted) return;
Navigator.pop(context);
widget.callback.call();
widget.onMatchUpdate.call();
}
});
},
@@ -121,7 +117,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
const SizedBox(height: 10),
Text(
widget.match.name,
match.name,
style: const TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
@@ -131,7 +127,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
const SizedBox(height: 5),
Text(
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(widget.match.createdAt)}',
'${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(match.createdAt)}',
style: const TextStyle(
fontSize: 12,
color: CustomTheme.textColor,
@@ -139,15 +135,14 @@ class _MatchDetailViewState extends State<MatchDetailView> {
textAlign: TextAlign.center,
),
const SizedBox(height: 10),
if (widget.match.group != null) ...[
if (match.group != null) ...[
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
const Icon(Icons.group),
const SizedBox(width: 8),
Text(
// TODO: Update after DB changes
'${widget.match.group!.name} ${widget.match.players != null ? '+ ${widget.match.players!.length}' : ''}',
'${match.group!.name}${getExtraPlayerCount(match)}',
style: const TextStyle(fontWeight: FontWeight.bold),
),
],
@@ -163,7 +158,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
crossAxisAlignment: WrapCrossAlignment.start,
spacing: 12,
runSpacing: 8,
children: allPlayers.map((player) {
children: match.players.map((player) {
return TextIconTile(
text: player.name,
iconEnabled: false,
@@ -184,7 +179,7 @@ class _MatchDetailViewState extends State<MatchDetailView> {
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
/// TODO: Implement different ruleset results display
if (currentWinner != null) ...[
if (match.winner != null) ...[
Text(
loc.winner,
style: const TextStyle(
@@ -193,13 +188,11 @@ class _MatchDetailViewState extends State<MatchDetailView> {
),
),
Text(
currentWinner!.name,
style: TextStyle(
match.winner!.name,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
color: widget.match.winner != null
? CustomTheme.primaryColor
: CustomTheme.textColor,
color: CustomTheme.primaryColor,
),
),
] else ...[
@@ -227,8 +220,10 @@ class _MatchDetailViewState extends State<MatchDetailView> {
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) =>
CreateMatchView(match: widget.match),
builder: (context) => CreateMatchView(
matchToEdit: match,
onMatchUpdated: onMatchUpdated,
),
),
),
),
@@ -237,14 +232,14 @@ class _MatchDetailViewState extends State<MatchDetailView> {
text: loc.enter_results,
icon: Icons.emoji_events,
onPressed: () async {
currentWinner = await Navigator.push(
match.winner = await Navigator.push(
context,
adaptivePageRoute(
fullscreenDialog: true,
builder: (context) => MatchResultView(
match: widget.match,
match: match,
onWinnerChanged: () {
widget.callback.call();
widget.onMatchUpdate.call();
setState(() {});
},
),
@@ -261,25 +256,12 @@ class _MatchDetailViewState extends State<MatchDetailView> {
);
}
/// Gets all players who participated in the match (from group and individual players)
List<Player> _getAllPlayers() {
final List<Player> players = [];
// Add group members if group exists
if (widget.match.group != null) {
players.addAll(widget.match.group!.members);
}
// Add individual players
if (widget.match.players != null) {
for (var player in widget.match.players!) {
// Avoid duplicates
if (!players.any((p) => p.id == player.id)) {
players.add(player);
}
}
}
return players;
/// Callback for when the match is updated in the edit view,
/// updates the match in this view
void onMatchUpdated(Match editedMatch) {
setState(() {
match = editedMatch;
});
widget.onMatchUpdate.call();
}
}

View File

@@ -35,7 +35,10 @@ class _MatchResultViewState extends State<MatchResultView> {
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = getAllPlayers(widget.match);
allPlayers = widget.match.players;
allPlayers.sort((a, b) => a.name.compareTo(b.name));
if (widget.match.winner != null) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.match.winner!.id,
@@ -145,23 +148,4 @@ class _MatchResultViewState extends State<MatchResultView> {
}
widget.onWinnerChanged?.call();
}
/// Retrieves all players associated with the given [match].
/// This includes players directly assigned to the match
/// as well as members of the group (if any).
/// The returned list is sorted alphabetically by player name.
List<Player> getAllPlayers(Match match) {
List<Player> players = [];
if (match.group == null && match.players != null) {
players = [...match.players!];
} else if (match.group != null && match.players != null) {
players = [...match.players!, ...match.group!.members];
} else {
players = [...match.group!.members];
}
players.sort((a, b) => a.name.compareTo(b.name));
return players;
}
}

View File

@@ -1,12 +1,12 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:fluttericon/rpg_awesome_icons.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/adaptive_page_route.dart';
import 'package:tallee/core/constants.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -19,7 +19,7 @@ import 'package:tallee/presentation/widgets/tiles/match_tile.dart';
import 'package:tallee/presentation/widgets/top_centered_message.dart';
class MatchView extends StatefulWidget {
/// A view that displays a list of matches
/// A view that displays a list of matches.
const MatchView({super.key});
@override
@@ -27,21 +27,32 @@ class MatchView extends StatefulWidget {
}
class _MatchViewState extends State<MatchView> {
/// Database instance used to access match data.
late final AppDatabase db;
/// Indicates whether matches are currently being loaded.
bool isLoading = true;
/// Loaded matches from the database,
/// initially filled with skeleton matches
/// initially filled with skeleton matches.
List<Match> matches = List.filled(
4,
Match(
name: 'Skeleton match name',
game: Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: Group(
name: 'Group name',
members: List.filled(5, Player(name: 'Player')),
description: '',
members: List.filled(5, Player(name: 'Player', description: '')),
),
winner: Player(name: 'Player'),
players: [Player(name: 'Player')],
winner: Player(name: 'Player', description: ''),
players: [Player(name: 'Player', description: '')],
notes: '',
),
);
@@ -49,7 +60,7 @@ class _MatchViewState extends State<MatchView> {
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
loadGames();
loadMatches();
}
@override
@@ -91,7 +102,7 @@ class _MatchViewState extends State<MatchView> {
adaptivePageRoute(
builder: (context) => MatchDetailView(
match: matches[index],
callback: loadGames,
onMatchUpdate: loadMatches,
),
),
);
@@ -114,7 +125,7 @@ class _MatchViewState extends State<MatchView> {
context,
adaptivePageRoute(
builder: (context) =>
CreateMatchView(onWinnerChanged: loadGames),
CreateMatchView(onWinnerChanged: loadMatches),
),
);
},
@@ -125,8 +136,8 @@ class _MatchViewState extends State<MatchView> {
);
}
/// Loads the games from the database and sorts them by creation date.
void loadGames() {
/// Loads the matches from the database and sorts them by creation date.
void loadMatches() {
isLoading = true;
Future.wait([
db.matchDao.getAllMatches(),
@@ -135,7 +146,7 @@ class _MatchViewState extends State<MatchView> {
if (mounted) {
setState(() {
final loadedMatches = results[0] as List<Match>;
matches = loadedMatches
matches = [...loadedMatches]
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
isLoading = false;
});

View File

@@ -167,7 +167,7 @@ class _StatisticsViewState extends State<StatisticsView> {
final playerId = winCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
orElse: () => Player(id: playerId, name: loc.not_available, description: ''),
);
winCounts[i] = (player.name, winCounts[i].$2);
}
@@ -202,19 +202,17 @@ class _StatisticsViewState extends State<StatisticsView> {
}
}
}
if (match.players != null) {
final members = match.players!.map((p) => p.id).toList();
for (var playerId in members) {
final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in matchCounts
if (index != -1) {
final current = matchCounts[index].$2;
final members = match.players.map((p) => p.id).toList();
for (var playerId in members) {
final index = matchCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in matchCounts
if (index != -1) {
final current = matchCounts[index].$2;
matchCounts[index] = (playerId, current + 1);
} else {
matchCounts.add((playerId, 1));
}
}
}
}
// Adding all players with zero matches
@@ -231,7 +229,7 @@ class _StatisticsViewState extends State<StatisticsView> {
final playerId = matchCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: loc.not_available),
orElse: () => Player(id: playerId, name: loc.not_available, description: ''),
);
matchCounts[i] = (player.name, matchCounts[i].$2);
}

View File

@@ -47,10 +47,7 @@ class _AppSkeletonState extends State<AppSkeleton> {
: (Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
children: [...previousChildren, ?currentChild],
);
},
),

View File

@@ -62,7 +62,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
/// Skeleton data used while loading players.
late final List<Player> skeletonData = List.filled(
7,
Player(name: 'Player 0'),
Player(name: 'Player 0', description: ''),
);
@override
@@ -110,7 +110,9 @@ class _PlayerSelectionState extends State<PlayerSelection> {
final bool nameMatches = player.name.toLowerCase().contains(
value.toLowerCase(),
);
final bool isNotSelected = !selectedPlayers.any((p) => p.id == player.id);
final bool isNotSelected = !selectedPlayers.any(
(p) => p.id == player.id,
);
return nameMatches && isNotSelected;
}).toList();
}
@@ -224,49 +226,53 @@ class _PlayerSelectionState extends State<PlayerSelection> {
db.playerDao.getAllPlayers(),
Future.delayed(Constants.MINIMUM_SKELETON_DURATION),
]).then((results) => results[0] as List<Player>);
if (mounted) {
_allPlayersFuture.then((loadedPlayers) {
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
if (widget.initialSelectedPlayers != null) {
// Excludes already selected players from the suggested players list.
suggestedPlayers = loadedPlayers.where((p) => !widget.initialSelectedPlayers!.any((ip) => ip.id == p.id)).toList();
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => allPlayers.any(
(available) => available.id == p.id,
),
)
.toList();
} else {
// If no initial selection, all loaded players are suggested.
suggestedPlayers = [...loadedPlayers];
}
_allPlayersFuture.then((loadedPlayers) {
if (!mounted) return;
setState(() {
// If a list of available players is provided (even if empty), use that list.
if (widget.availablePlayers != null) {
widget.availablePlayers!.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...widget.availablePlayers!];
suggestedPlayers = [...allPlayers];
if (widget.initialSelectedPlayers != null) {
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => widget.availablePlayers!.any(
(available) => available.id == p.id,
),
)
.toList();
}
isLoading = false;
});
} else {
// Otherwise, use the loaded players from the database.
loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
allPlayers = [...loadedPlayers];
if (widget.initialSelectedPlayers != null) {
// Excludes already selected players from the suggested players list.
suggestedPlayers = loadedPlayers
.where(
(p) => !widget.initialSelectedPlayers!.any(
(ip) => ip.id == p.id,
),
)
.toList();
// Ensures that only players available for selection are pre-selected.
selectedPlayers = widget.initialSelectedPlayers!
.where(
(p) => allPlayers.any((available) => available.id == p.id),
)
.toList();
} else {
// If no initial selection, all loaded players are suggested.
suggestedPlayers = [...loadedPlayers];
}
}
isLoading = false;
});
}
});
}
/// Adds a new player to the database from the search bar input.
@@ -276,7 +282,7 @@ class _PlayerSelectionState extends State<PlayerSelection> {
final loc = AppLocalizations.of(context);
final playerName = _searchBarController.text.trim();
final createdPlayer = Player(name: playerName);
final createdPlayer = Player(name: playerName, description: '');
final success = await db.playerDao.addPlayer(player: createdPlayer);
if (!context.mounted) return;

View File

@@ -69,7 +69,6 @@ class CustomSearchBar extends StatelessWidget {
constraints ?? const BoxConstraints(maxHeight: 45, minHeight: 45),
hintText: hintText,
onChanged: onChanged,
hintStyle: WidgetStateProperty.all(const TextStyle(fontSize: 16)),
leading: const Icon(Icons.search),
trailing: [
Visibility(

View File

@@ -8,12 +8,18 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false,
});
/// The controller for the text input field.
@@ -28,6 +34,15 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -35,13 +50,14 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
// Hides the character counter
counterText: '',
counterText: showCounterText ? null : '',
enabledBorder: const OutlineInputBorder(
borderRadius: BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorderColor),

View File

@@ -36,11 +36,7 @@ class CustomRadioListTile<T> extends StatelessWidget {
),
child: Row(
children: [
Radio<T>(
value: value,
activeColor: CustomTheme.primaryColor,
toggleable: true,
),
Radio<T>(value: value, toggleable: true),
Expanded(
child: Text(
text,

View File

@@ -1,8 +1,10 @@
import 'dart:core' hide Match;
import 'package:flutter/material.dart';
import 'package:intl/intl.dart';
import 'package:tallee/core/common.dart';
import 'package:tallee/core/custom_theme.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/l10n/generated/app_localizations.dart';
import 'package:tallee/presentation/widgets/tiles/text_icon_tile.dart';
@@ -38,18 +40,13 @@ class MatchTile extends StatefulWidget {
}
class _MatchTileState extends State<MatchTile> {
late final List<Player> _allPlayers;
@override
void initState() {
super.initState();
_allPlayers = _getCombinedPlayers();
}
@override
Widget build(BuildContext context) {
final group = widget.match.group;
final winner = widget.match.winner;
final match = widget.match;
final group = match.group;
final winner = match.winner;
final players = [...match.players]
..sort((a, b) => a.name.compareTo(b.name));
final loc = AppLocalizations.of(context);
return GestureDetector(
@@ -67,7 +64,7 @@ class _MatchTileState extends State<MatchTile> {
children: [
Expanded(
child: Text(
widget.match.name,
match.name,
style: const TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
@@ -76,7 +73,7 @@ class _MatchTileState extends State<MatchTile> {
),
),
Text(
_formatDate(widget.match.createdAt, context),
_formatDate(match.createdAt, context),
style: const TextStyle(fontSize: 12, color: Colors.grey),
),
],
@@ -91,7 +88,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${group.name}${widget.match.players != null ? ' + ${widget.match.players?.length}' : ''}',
'${match.group!.name}${getExtraPlayerCount(match)}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -106,7 +103,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(width: 6),
Expanded(
child: Text(
'${widget.match.players!.length} ${loc.players}',
'${match.players.length} ${loc.players}',
style: const TextStyle(fontSize: 14, color: Colors.grey),
overflow: TextOverflow.ellipsis,
),
@@ -192,7 +189,7 @@ class _MatchTileState extends State<MatchTile> {
const SizedBox(height: 12),
],
if (_allPlayers.isNotEmpty && widget.compact == false) ...[
if (players.isNotEmpty && widget.compact == false) ...[
Text(
loc.players,
style: const TextStyle(
@@ -205,7 +202,7 @@ class _MatchTileState extends State<MatchTile> {
Wrap(
spacing: 6,
runSpacing: 6,
children: _allPlayers.map((player) {
children: players.map((player) {
return TextIconTile(text: player.name, iconEnabled: false);
}).toList(),
),
@@ -233,34 +230,4 @@ class _MatchTileState extends State<MatchTile> {
return '${loc.created_on} ${DateFormat.yMMMd(Localizations.localeOf(context).toString()).format(dateTime)}';
}
}
/// Retrieves all unique players associated with the match,
/// combining players from both the match and its group.
List<Player> _getCombinedPlayers() {
final allPlayers = <Player>[];
final playerIds = <String>{};
// Add players from game.players
if (widget.match.players != null) {
for (var player in widget.match.players!) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
}
// Add players from game.group.players
if (widget.match.group?.members != null) {
for (var player in widget.match.group!.members) {
if (!playerIds.contains(player.id)) {
allPlayers.add(player);
playerIds.add(player.id);
}
}
}
allPlayers.sort((a, b) => a.name.compareTo(b.name));
return allPlayers;
}
}

View File

@@ -6,6 +6,7 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -13,7 +14,8 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onPressed,
this.onTap,
this.onLongPress,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -26,7 +28,10 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -40,7 +45,8 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onPressed,
onTap: onTap,
onLongPress: onLongPress,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -8,51 +8,69 @@ import 'package:json_schema/json_schema.dart';
import 'package:provider/provider.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
class DataTransferService {
/// Deletes all data from the database.
static Future<void> deleteAllData(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
await db.matchDao.deleteAllMatches();
await db.teamDao.deleteAllTeams();
await db.groupDao.deleteAllGroups();
await db.gameDao.deleteAllGames();
await db.playerDao.deleteAllPlayers();
}
/// Retrieves all application data and converts it to a JSON string.
/// Returns the JSON string representation of the data.
/// Returns the JSON string representation of the data in normalized format.
static Future<String> getAppDataAsJson(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final matches = await db.matchDao.getAllMatches();
final groups = await db.groupDao.getAllGroups();
final players = await db.playerDao.getAllPlayers();
final games = await db.gameDao.getAllGames();
final teams = await db.teamDao.getAllTeams();
// Construct a JSON representation of the data
// Construct a JSON representation of the data in normalized format
final Map<String, dynamic> jsonMap = {
'players': players.map((p) => p.toJson()).toList(),
'games': games.map((g) => g.toJson()).toList(),
'groups': groups
.map(
(g) => {
'id': g.id,
'name': g.name,
'description': g.description,
'createdAt': g.createdAt.toIso8601String(),
'memberIds': (g.members).map((m) => m.id).toList(),
},
)
.toList(),
'teams': teams
.map(
(t) => {
'id': t.id,
'name': t.name,
'createdAt': t.createdAt.toIso8601String(),
'memberIds': (t.members).map((m) => m.id).toList(),
},
)
.toList(),
'matches': matches
.map(
(m) => {
'id': m.id,
'name': m.name,
'createdAt': m.createdAt.toIso8601String(),
'endedAt': m.endedAt?.toIso8601String(),
'gameId': m.game.id,
'groupId': m.group?.id,
'playerIds': (m.players ?? []).map((p) => p.id).toList(),
'winnerId': m.winner?.id,
'playerIds': m.players.map((p) => p.id).toList(),
'notes': m.notes,
},
)
.toList(),
@@ -114,12 +132,16 @@ class DataTransferService {
final List<dynamic> playersJson =
(decoded['players'] as List<dynamic>?) ?? [];
final List<dynamic> gamesJson =
(decoded['games'] as List<dynamic>?) ?? [];
final List<dynamic> groupsJson =
(decoded['groups'] as List<dynamic>?) ?? [];
final List<dynamic> teamsJson =
(decoded['teams'] as List<dynamic>?) ?? [];
final List<dynamic> matchesJson =
(decoded['matches'] as List<dynamic>?) ?? [];
// Players
// Import Players
final List<Player> importedPlayers = playersJson
.map((p) => Player.fromJson(p as Map<String, dynamic>))
.toList();
@@ -128,7 +150,16 @@ class DataTransferService {
for (final p in importedPlayers) p.id: p,
};
// Groups
// Import Games
final List<Game> importedGames = gamesJson
.map((g) => Game.fromJson(g as Map<String, dynamic>))
.toList();
final Map<String, Game> gameById = {
for (final g in importedGames) g.id: g,
};
// Import Groups
final List<Group> importedGroups = groupsJson.map((g) {
final map = g as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
@@ -142,6 +173,7 @@ class DataTransferService {
return Group(
id: map['id'] as String,
name: map['name'] as String,
description: map['description'] as String,
members: members,
createdAt: DateTime.parse(map['createdAt'] as String),
);
@@ -151,34 +183,68 @@ class DataTransferService {
for (final g in importedGroups) g.id: g,
};
// Matches
// Import Teams
final List<Team> importedTeams = teamsJson.map((t) {
final map = t as Map<String, dynamic>;
final memberIds = (map['memberIds'] as List<dynamic>? ?? [])
.cast<String>();
final members = memberIds
.map((id) => playerById[id])
.whereType<Player>()
.toList();
return Team(
id: map['id'] as String,
name: map['name'] as String,
members: members,
createdAt: DateTime.parse(map['createdAt'] as String),
);
}).toList();
// Import Matches
final List<Match> importedMatches = matchesJson.map((m) {
final map = m as Map<String, dynamic>;
final String gameId = map['gameId'] as String;
final String? groupId = map['groupId'] as String?;
final List<String> playerIds =
(map['playerIds'] as List<dynamic>? ?? []).cast<String>();
final String? winnerId = map['winnerId'] as String?;
final DateTime? endedAt = map['endedAt'] != null
? DateTime.parse(map['endedAt'] as String)
: null;
final game = gameById[gameId];
final group = (groupId == null) ? null : groupById[groupId];
final players = playerIds
.map((id) => playerById[id])
.whereType<Player>()
.toList();
final winner = (winnerId == null) ? null : playerById[winnerId];
return Match(
id: map['id'] as String,
name: map['name'] as String,
game:
game ??
Game(
name: 'Unknown',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.blue,
),
group: group,
players: players,
createdAt: DateTime.parse(map['createdAt'] as String),
winner: winner,
endedAt: endedAt,
notes: map['notes'] as String? ?? '',
);
}).toList();
// Import all data into the database
await db.playerDao.addPlayersAsList(players: importedPlayers);
await db.gameDao.addGamesAsList(games: importedGames);
await db.groupDao.addGroupsAsList(groups: importedGroups);
await db.teamDao.addTeamsAsList(teams: importedTeams);
await db.matchDao.addMatchAsList(matches: importedMatches);
return ImportResult.success;

View File

@@ -1,7 +1,7 @@
name: tallee
description: "Tracking App for Card Games"
publish_to: 'none'
version: 0.0.16+250
version: 0.0.18+252
environment:
sdk: ^3.8.1
@@ -34,7 +34,7 @@ dev_dependencies:
build_runner: ^2.5.4
dart_pubspec_licenses: ^3.0.14
drift_dev: ^2.27.0
flutter_lints: ^5.0.0
flutter_lints: ^6.0.0
flutter:
uses-material-design: true

View File

@@ -0,0 +1,374 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup1;
late Group testGroup2;
late Group testGroup3;
late Group testGroup4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testGroup1 = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer3, testPlayer4],
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
});
tearDown(() async {
await database.close();
});
group('Group Tests', () {
// Verifies that a single group can be added and retrieved with all fields and members intact.
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
});
// Verifies that multiple groups can be added and retrieved with correct members.
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
}
}
});
// Verifies that adding the same group twice does not create duplicates.
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
// Verifies that groupExists returns correct boolean based on group presence.
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
// Verifies that deleteGroup removes the group and returns true.
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
});
// Verifies that updateGroupName correctly updates only the name field.
test('Updating a group name works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name';
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: newGroupName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newGroupName);
});
// Verifies that getGroupCount returns correct count through add/delete operations.
test('Getting the group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0);
await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupRemoved, true);
final finalCount = await database.groupDao.getGroupCount();
expect(finalCount, 0);
});
// Verifies that getAllGroups returns an empty list when no groups exist.
test('getAllGroups returns empty list when no groups exist', () async {
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups, isEmpty);
});
// Verifies that getGroupById throws StateError for non-existent group ID.
test('getGroupById throws exception for non-existent group', () async {
expect(
() => database.groupDao.getGroupById(groupId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addGroup returns false when trying to add a duplicate group.
test('addGroup returns false when group already exists', () async {
final firstAdd = await database.groupDao.addGroup(group: testGroup1);
expect(firstAdd, true);
final secondAdd = await database.groupDao.addGroup(group: testGroup1);
expect(secondAdd, false);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
// Verifies that addGroupsAsList handles an empty list without errors.
test('addGroupsAsList handles empty list correctly', () async {
await database.groupDao.addGroupsAsList(groups: []);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 0);
});
// Verifies that deleteGroup returns false for a non-existent group ID.
test('deleteGroup returns false for non-existent group', () async {
final deleted = await database.groupDao.deleteGroup(
groupId: 'non-existent-id',
);
expect(deleted, false);
});
// Verifies that updateGroupName returns false for a non-existent group ID.
test('updateGroupName returns false for non-existent group', () async {
final updated = await database.groupDao.updateGroupName(
groupId: 'non-existent-id',
newName: 'New Name',
);
expect(updated, false);
});
// Verifies that updateGroupDescription correctly updates the description field.
test('Updating a group description works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newDescription = 'This is a new description';
final updated = await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: newDescription,
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.description, newDescription);
});
// Verifies that updateGroupDescription can set the description to null.
test('updateGroupDescription can set description to null', () async {
final groupWithDescription = Group(
name: 'Group with description',
description: 'Initial description',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: groupWithDescription);
final updated = await database.groupDao.updateGroupDescription(
groupId: groupWithDescription.id,
newDescription: 'Updated description',
);
expect(updated, true);
final result = await database.groupDao.getGroupById(
groupId: groupWithDescription.id,
);
expect(result.description, 'Updated description');
});
// Verifies that updateGroupDescription returns false for a non-existent group.
test('updateGroupDescription returns false for non-existent group',
() async {
final updated = await database.groupDao.updateGroupDescription(
groupId: 'non-existent-id',
newDescription: 'New Description',
);
expect(updated, false);
});
// Verifies that deleteAllGroups removes all groups from the database.
test('deleteAllGroups removes all groups', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2],
);
final countBefore = await database.groupDao.getGroupCount();
expect(countBefore, 2);
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, true);
final countAfter = await database.groupDao.getGroupCount();
expect(countAfter, 0);
});
// Verifies that deleteAllGroups returns false when no groups exist.
test('deleteAllGroups returns false when no groups exist', () async {
final deleted = await database.groupDao.deleteAllGroups();
expect(deleted, false);
});
// Verifies that groups with special characters (quotes, emojis) are stored correctly.
test('Group with special characters in name is stored correctly', () async {
final specialGroup = Group(
name: 'Group\'s & "Special" <Name>',
description: 'Description with émojis 🎮🎲',
members: [testPlayer1],
);
await database.groupDao.addGroup(group: specialGroup);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: specialGroup.id,
);
expect(fetchedGroup.name, 'Group\'s & "Special" <Name>');
expect(fetchedGroup.description, 'Description with émojis 🎮🎲');
});
// Verifies that a group with an empty members list can be stored and retrieved.
test('Group with empty members list is stored correctly', () async {
final emptyGroup = Group(
name: 'Empty Group',
description: '',
members: [],
);
await database.groupDao.addGroup(group: emptyGroup);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: emptyGroup.id,
);
expect(fetchedGroup.name, 'Empty Group');
expect(fetchedGroup.members, isEmpty);
});
// Verifies that multiple sequential updates to the same group work correctly.
test('Multiple updates to the same group work correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.updateGroupName(
groupId: testGroup1.id,
newName: 'Updated Name',
);
await database.groupDao.updateGroupDescription(
groupId: testGroup1.id,
newDescription: 'Updated Description',
);
final updatedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(updatedGroup.name, 'Updated Name');
expect(updatedGroup.description, 'Updated Description');
expect(updatedGroup.members.length, testGroup1.members.length);
});
// Verifies that addGroupsAsList with duplicate groups only adds unique ones.
test('addGroupsAsList with duplicate groups only adds once', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup1, testGroup1],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
});
}

View File

@@ -1,8 +1,10 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
@@ -16,6 +18,7 @@ void main() {
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
late Match testMatchOnlyPlayers;
@@ -33,39 +36,55 @@ void main() {
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testGroup1 = Group(
name: 'Test Group 2',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group 2',
description: '',
members: [testPlayer4, testPlayer5],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatch1 = Match(
name: 'First Test Match',
game: testGame,
group: testGroup1,
players: [testPlayer4, testPlayer5],
winner: testPlayer4,
notes: '',
);
testMatch2 = Match(
name: 'Second Test Match',
game: testGame,
group: testGroup2,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer2,
notes: '',
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer3,
notes: '',
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup2,
notes: '',
);
});
await database.playerDao.addPlayersAsList(
@@ -78,12 +97,14 @@ void main() {
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
await database.close();
});
group('Match Tests', () {
// Verifies that a single match can be added and retrieved with all fields, group, and players intact.
test('Adding and fetching single match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -95,14 +116,6 @@ void main() {
expect(result.name, testMatch1.name);
expect(result.createdAt, testMatch1.createdAt);
if (result.winner != null && testMatch1.winner != null) {
expect(result.winner!.id, testMatch1.winner!.id);
expect(result.winner!.name, testMatch1.winner!.name);
expect(result.winner!.createdAt, testMatch1.winner!.createdAt);
} else {
expect(result.winner, testMatch1.winner);
}
if (result.group != null) {
expect(result.group!.members.length, testGroup1.members.length);
@@ -113,22 +126,16 @@ void main() {
} else {
fail('Group is null');
}
if (result.players != null) {
expect(result.players!.length, testMatch1.players!.length);
expect(result.players.length, testMatch1.players.length);
for (int i = 0; i < testMatch1.players!.length; i++) {
expect(result.players![i].id, testMatch1.players![i].id);
expect(result.players![i].name, testMatch1.players![i].name);
expect(
result.players![i].createdAt,
testMatch1.players![i].createdAt,
);
}
} else {
fail('Players is null');
for (int i = 0; i < testMatch1.players.length; i++) {
expect(result.players[i].id, testMatch1.players[i].id);
expect(result.players[i].name, testMatch1.players[i].name);
expect(result.players[i].createdAt, testMatch1.players[i].createdAt);
}
});
// Verifies that multiple matches can be added and retrieved with correct groups and players.
test('Adding and fetching multiple matches works correctly', () async {
await database.matchDao.addMatchAsList(
matches: [
@@ -156,13 +163,6 @@ void main() {
expect(match.id, testMatch.id);
expect(match.name, testMatch.name);
expect(match.createdAt, testMatch.createdAt);
if (match.winner != null && testMatch.winner != null) {
expect(match.winner!.id, testMatch.winner!.id);
expect(match.winner!.name, testMatch.winner!.name);
expect(match.winner!.createdAt, testMatch.winner!.createdAt);
} else {
expect(match.winner, testMatch.winner);
}
// Group-Checks
if (testMatch.group != null) {
@@ -188,22 +188,16 @@ void main() {
}
// Players-Checks
if (testMatch.players != null) {
expect(match.players!.length, testMatch.players!.length);
for (int i = 0; i < testMatch.players!.length; i++) {
expect(match.players![i].id, testMatch.players![i].id);
expect(match.players![i].name, testMatch.players![i].name);
expect(
match.players![i].createdAt,
testMatch.players![i].createdAt,
);
}
} else {
expect(match.players, null);
expect(match.players.length, testMatch.players.length);
for (int i = 0; i < testMatch.players.length; i++) {
expect(match.players[i].id, testMatch.players[i].id);
expect(match.players[i].name, testMatch.players[i].name);
expect(match.players[i].createdAt, testMatch.players[i].createdAt);
}
}
});
// Verifies that adding the same match twice does not create duplicates.
test('Adding the same match twice does not create duplicates', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch1);
@@ -212,6 +206,7 @@ void main() {
expect(matchCount, 1);
});
// Verifies that matchExists returns correct boolean based on match presence.
test('Match existence check works correctly', () async {
var matchExists = await database.matchDao.matchExists(
matchId: testMatch1.id,
@@ -224,6 +219,7 @@ void main() {
expect(matchExists, true);
});
// Verifies that deleteMatch removes the match and returns true.
test('Deleting a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -238,6 +234,7 @@ void main() {
expect(matchExists, false);
});
// Verifies that getMatchCount returns correct count through add/delete operations.
test('Getting the match count works correctly', () async {
var matchCount = await database.matchDao.getMatchCount();
expect(matchCount, 0);
@@ -263,82 +260,7 @@ void main() {
expect(matchCount, 0);
});
test('Checking if match has winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatchOnlyGroup);
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch1.id);
expect(hasWinner, true);
hasWinner = await database.matchDao.hasWinner(
matchId: testMatchOnlyGroup.id,
);
expect(hasWinner, false);
});
test('Fetching the winner of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
if (winner == null) {
fail('Winner is null');
} else {
expect(winner.id, testMatch1.winner!.id);
expect(winner.name, testMatch1.winner!.name);
expect(winner.createdAt, testMatch1.winner!.createdAt);
}
});
test('Updating the winner of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
final winner = await database.matchDao.getWinner(matchId: testMatch1.id);
if (winner == null) {
fail('Winner is null');
} else {
expect(winner.id, testMatch1.winner!.id);
expect(winner.name, testMatch1.winner!.name);
expect(winner.createdAt, testMatch1.winner!.createdAt);
expect(winner.id, testPlayer4.id);
expect(winner.id != testPlayer5.id, true);
}
await database.matchDao.setWinner(
matchId: testMatch1.id,
winnerId: testPlayer5.id,
);
final newWinner = await database.matchDao.getWinner(
matchId: testMatch1.id,
);
if (newWinner == null) {
fail('New winner is null');
} else {
expect(newWinner.id, testPlayer5.id);
expect(newWinner.name, testPlayer5.name);
expect(newWinner.createdAt, testPlayer5.createdAt);
}
});
test('Removing a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch2);
var hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
expect(hasWinner, true);
await database.matchDao.removeWinner(matchId: testMatch2.id);
hasWinner = await database.matchDao.hasWinner(matchId: testMatch2.id);
expect(hasWinner, false);
final removedWinner = await database.matchDao.getWinner(
matchId: testMatch2.id,
);
expect(removedWinner, null);
});
// Verifies that updateMatchName correctly updates only the name field.
test('Renaming a match works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
@@ -358,5 +280,31 @@ void main() {
);
expect(fetchedMatch.name, newName);
});
test('Fetching a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
var fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer4.id);
});
test('Setting a winner works correctly', () async {
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.setWinner(
matchId: testMatch1.id,
winnerId: testPlayer5.id,
);
final fetchedMatch = await database.matchDao.getMatchById(
matchId: testMatch1.id,
);
expect(fetchedMatch.winner, isNotNull);
expect(fetchedMatch.winner!.id, testPlayer5.id);
});
});
}

View File

@@ -0,0 +1,521 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Team testTeam1;
late Team testTeam2;
late Team testTeam3;
late Game testGame1;
late Game testGame2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
testTeam3 = Team(name: 'Team Gamma', members: [testPlayer1, testPlayer3]);
testGame1 = Game(
name: 'Game 1',
ruleset: Ruleset.singleWinner,
description: 'Test game 1',
color: GameColor.blue,
);
testGame2 = Game(
name: 'Game 2',
ruleset: Ruleset.highestScore,
description: 'Test game 2',
color: GameColor.red,
);
});
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
});
tearDown(() async {
await database.close();
});
group('Team Tests', () {
// Verifies that a single team can be added and retrieved with all fields intact.
test('Adding and fetching a single team works correctly', () async {
final added = await database.teamDao.addTeam(team: testTeam1);
expect(added, true);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
expect(fetchedTeam.name, testTeam1.name);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
// Verifies that multiple teams can be added at once and retrieved correctly.
test('Adding and fetching multiple teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
final testTeams = {
testTeam1.id: testTeam1,
testTeam2.id: testTeam2,
testTeam3.id: testTeam3,
};
for (final team in allTeams) {
final testTeam = testTeams[team.id]!;
expect(team.id, testTeam.id);
expect(team.name, testTeam.name);
expect(team.createdAt, testTeam.createdAt);
}
});
// Verifies that adding the same team twice does not create duplicates and returns false.
test('Adding the same team twice does not create duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final addedAgain = await database.teamDao.addTeam(team: testTeam1);
expect(addedAgain, false);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
});
// Verifies that teamExists returns correct boolean based on team presence.
test('Team existence check works correctly', () async {
var teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, false);
await database.teamDao.addTeam(team: testTeam1);
teamExists = await database.teamDao.teamExists(teamId: testTeam1.id);
expect(teamExists, true);
});
// Verifies that deleteTeam removes the team and returns true.
test('Deleting a team works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
final teamDeleted = await database.teamDao.deleteTeam(
teamId: testTeam1.id,
);
expect(teamDeleted, true);
final teamExists = await database.teamDao.teamExists(
teamId: testTeam1.id,
);
expect(teamExists, false);
});
// Verifies that deleteTeam returns false for a non-existent team ID.
test('Deleting a non-existent team returns false', () async {
final teamDeleted = await database.teamDao.deleteTeam(
teamId: 'non-existent-id',
);
expect(teamDeleted, false);
});
// Verifies that getTeamCount returns correct count through add/delete operations.
test('Getting the team count works correctly', () async {
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
await database.teamDao.addTeam(team: testTeam1);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.addTeam(team: testTeam2);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 1);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that updateTeamName correctly updates only the name field.
test('Updating team name works correctly', () async {
await database.teamDao.addTeam(team: testTeam1);
var fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
const newName = 'Updated Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
fetchedTeam = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(fetchedTeam.name, newName);
});
// Verifies that deleteAllTeams removes all teams from the database.
test('Deleting all teams works correctly', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
var teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 3);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 0);
});
// Verifies that deleteAllTeams returns false when no teams exist.
test('Deleting all teams when empty returns false', () async {
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, false);
});
// Verifies that addTeamsAsList returns false when given an empty list.
test('Adding teams as list with empty list returns false', () async {
final added = await database.teamDao.addTeamsAsList(teams: []);
expect(added, false);
});
// Verifies that addTeamsAsList with duplicate IDs ignores duplicates and keeps the first.
test('Adding teams with duplicate IDs ignores duplicates', () async {
final duplicateTeam = Team(
id: testTeam1.id,
name: 'Duplicate Team',
members: [testPlayer4],
);
await database.teamDao.addTeamsAsList(
teams: [testTeam1, duplicateTeam, testTeam2],
);
final teamCount = await database.teamDao.getTeamCount();
expect(teamCount, 2);
// The first one should be kept (insertOrIgnore)
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.name, testTeam1.name);
});
// Verifies that getAllTeams returns empty list when no teams exist.
test('Getting all teams when empty returns empty list', () async {
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.isEmpty, true);
});
// Verifies that getTeamById throws exception for non-existent team.
test('Getting non-existent team throws exception', () async {
expect(
() => database.teamDao.getTeamById(teamId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that updating team name preserves other fields.
test('Updating team name preserves other team fields', () async {
await database.teamDao.addTeam(team: testTeam1);
final originalTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
final originalCreatedAt = originalTeam.createdAt;
const newName = 'Brand New Team Name';
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: newName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, newName);
expect(updatedTeam.id, testTeam1.id);
expect(updatedTeam.createdAt, originalCreatedAt);
});
// Verifies that team name can be updated to an empty string.
test('Updating team name to empty string works', () async {
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.updateTeamName(teamId: testTeam1.id, newName: '');
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, '');
});
// Verifies that team name can be updated to a very long string.
test('Updating team name to long string works', () async {
await database.teamDao.addTeam(team: testTeam1);
final longName = 'A' * 500; // 500 character name
await database.teamDao.updateTeamName(
teamId: testTeam1.id,
newName: longName,
);
final updatedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(updatedTeam.name, longName);
expect(updatedTeam.name.length, 500);
});
// Verifies that updating non-existent team name doesn't throw error.
test('Updating non-existent team name completes without error', () async {
expect(
() => database.teamDao.updateTeamName(
teamId: 'non-existent-id',
newName: 'New Name',
),
returnsNormally,
);
});
// Verifies that deleteTeam only affects the specified team.
test('Deleting one team does not affect other teams', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
await database.teamDao.deleteTeam(teamId: testTeam2.id);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 2);
expect(allTeams.any((t) => t.id == testTeam1.id), true);
expect(allTeams.any((t) => t.id == testTeam2.id), false);
expect(allTeams.any((t) => t.id == testTeam3.id), true);
});
// Verifies that teams with overlapping members are independent.
test('Teams with overlapping members are independent', () async {
// Create two matches since player_match has primary key {playerId, matchId}
final match1 = Match(name: 'Match 1', game: testGame1, notes: '');
final match2 = Match(name: 'Match 2', game: testGame2, notes: '');
await database.matchDao.addMatch(match: match1);
await database.matchDao.addMatch(match: match2);
// Add teams to database
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam3]);
// Associate players with teams through match1
// testTeam1: player1, player2
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match1.id,
teamId: testTeam1.id,
score: 0,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer2.id,
matchId: match1.id,
teamId: testTeam1.id,
score: 0,
);
// Associate players with teams through match2
// testTeam3: player1, player3 (overlapping player1)
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer1.id,
matchId: match2.id,
teamId: testTeam3.id,
score: 0,
);
await database.playerMatchDao.addPlayerToMatch(
playerId: testPlayer3.id,
matchId: match2.id,
teamId: testTeam3.id,
score: 0,
);
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
final team3 = await database.teamDao.getTeamById(teamId: testTeam3.id);
expect(team1.members.length, 2);
expect(team3.members.length, 2);
expect(team1.members.any((p) => p.id == testPlayer1.id), true);
expect(team3.members.any((p) => p.id == testPlayer1.id), true);
});
// Verifies that adding teams sequentially works correctly.
test('Adding teams sequentially maintains correct count', () async {
var count = await database.teamDao.getTeamCount();
expect(count, 0);
await database.teamDao.addTeam(team: testTeam1);
count = await database.teamDao.getTeamCount();
expect(count, 1);
await database.teamDao.addTeam(team: testTeam2);
count = await database.teamDao.getTeamCount();
expect(count, 2);
await database.teamDao.addTeam(team: testTeam3);
count = await database.teamDao.getTeamCount();
expect(count, 3);
});
// Verifies that getAllTeams returns all teams with correct data.
test('Getting all teams returns all teams with correct data', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
expect(allTeams.map((t) => t.id).toSet(), {
testTeam1.id,
testTeam2.id,
testTeam3.id,
});
});
// Verifies that teamExists returns false for deleted teams.
test('Team existence returns false after deletion', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), true);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.teamExists(teamId: testTeam1.id), false);
});
// Verifies that adding multiple teams in batch then deleting returns correct count.
test('Batch add then partial delete maintains correct count', () async {
await database.teamDao.addTeamsAsList(
teams: [testTeam1, testTeam2, testTeam3],
);
expect(await database.teamDao.getTeamCount(), 3);
await database.teamDao.deleteTeam(teamId: testTeam1.id);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteTeam(teamId: testTeam3.id);
expect(await database.teamDao.getTeamCount(), 1);
});
// Verifies that deleteAllTeams with single team works.
test('Deleting all teams with single team returns true', () async {
await database.teamDao.addTeam(team: testTeam1);
expect(await database.teamDao.getTeamCount(), 1);
final deleted = await database.teamDao.deleteAllTeams();
expect(deleted, true);
expect(await database.teamDao.getTeamCount(), 0);
});
// Verifies that addTeam after deleteAllTeams works correctly.
test('Adding team after deleteAllTeams works correctly', () async {
await database.teamDao.addTeamsAsList(teams: [testTeam1, testTeam2]);
expect(await database.teamDao.getTeamCount(), 2);
await database.teamDao.deleteAllTeams();
expect(await database.teamDao.getTeamCount(), 0);
final added = await database.teamDao.addTeam(team: testTeam3);
expect(added, true);
expect(await database.teamDao.getTeamCount(), 1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam3.id,
);
expect(fetchedTeam.name, testTeam3.name);
});
// Verifies that addTeamsAsList with partial duplicates ignores duplicates.
test('Adding teams with some duplicates ignores only duplicates', () async {
await database.teamDao.addTeam(team: testTeam1);
final duplicateTeam1 = Team(
id: testTeam1.id,
name: 'Different Name',
members: [testPlayer3],
);
await database.teamDao.addTeamsAsList(
teams: [duplicateTeam1, testTeam2, testTeam3],
);
final allTeams = await database.teamDao.getAllTeams();
expect(allTeams.length, 3);
// Verify testTeam1 retained original name (was inserted first)
final team1 = await database.teamDao.getTeamById(teamId: testTeam1.id);
expect(team1.name, testTeam1.name);
});
// Verifies that team IDs are preserved correctly.
test('Team IDs are preserved through add and retrieve', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.id, testTeam1.id);
});
// Verifies that createdAt timestamps are preserved.
test('Team createdAt timestamps are preserved', () async {
await database.teamDao.addTeam(team: testTeam1);
final fetchedTeam = await database.teamDao.getTeamById(
teamId: testTeam1.id,
);
expect(fetchedTeam.createdAt, testTeam1.createdAt);
});
});
}

View File

@@ -0,0 +1,540 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
void main() {
late AppDatabase database;
late Game testGame1;
late Game testGame2;
late Game testGame3;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testGame1 = Game(
name: 'Chess',
ruleset: Ruleset.singleWinner,
description: 'A classic strategy game',
color: GameColor.blue,
icon: 'chess_icon',
);
testGame2 = Game(
id: 'game2',
name: 'Poker',
ruleset: Ruleset.multipleWinners,
description: 'Card game with multiple winners',
color: GameColor.red,
icon: 'poker_icon',
);
testGame3 = Game(
id: 'game3',
name: 'Monopoly',
ruleset: Ruleset.highestScore,
description: 'A board game about real estate',
color: GameColor.orange,
);
});
});
tearDown(() async {
await database.close();
});
group('Game Tests', () {
// Verifies that getAllGames returns an empty list when the database has no games.
test('getAllGames returns empty list when no games exist', () async {
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that a single game can be added and retrieved with all fields intact.
test('Adding and fetching a single game works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
expect(allGames.first.id, testGame1.id);
expect(allGames.first.name, testGame1.name);
expect(allGames.first.ruleset, testGame1.ruleset);
expect(allGames.first.description, testGame1.description);
expect(allGames.first.color, testGame1.color);
expect(allGames.first.icon, testGame1.icon);
expect(allGames.first.createdAt, testGame1.createdAt);
});
// Verifies that multiple games can be added and retrieved correctly.
test('Adding and fetching multiple games works correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
await database.gameDao.addGame(game: testGame3);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
final names = allGames.map((g) => g.name).toList();
expect(names, containsAll(['Chess', 'Poker', 'Monopoly']));
});
// Verifies that getGameById returns the correct game with all properties.
test('getGameById returns correct game', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame2);
final game = await database.gameDao.getGameById(gameId: testGame2.id);
expect(game.id, testGame2.id);
expect(game.name, testGame2.name);
expect(game.ruleset, testGame2.ruleset);
expect(game.description, testGame2.description);
expect(game.color, testGame2.color);
expect(game.icon, testGame2.icon);
});
// Verifies that getGameById throws a StateError when the game doesn't exist.
test('getGameById throws exception for non-existent game', () async {
expect(
() => database.gameDao.getGameById(gameId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addGame returns true when a game is successfully added.
test('addGame returns true when game is added successfully', () async {
final result = await database.gameDao.addGame(game: testGame1);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
});
// Verifies that addGame returns false when trying to add a duplicate game.
test('addGame returns false when game already exists', () async {
final firstAdd = await database.gameDao.addGame(game: testGame1);
expect(firstAdd, true);
final secondAdd = await database.gameDao.addGame(game: testGame1);
expect(secondAdd, false);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 1);
});
// Verifies that a game with empty optional fields can be added and retrieved.
test('addGame handles game with null optional fields', () async {
final gameWithNulls = Game(
name: 'Simple Game',
ruleset: Ruleset.lowestScore,
description: 'A simple game',
color: GameColor.green,
);
final result = await database.gameDao.addGame(game: gameWithNulls);
expect(result, true);
final fetchedGame = await database.gameDao.getGameById(
gameId: gameWithNulls.id,
);
expect(fetchedGame.name, 'Simple Game');
expect(fetchedGame.description, 'A simple game');
expect(fetchedGame.color, GameColor.green);
expect(fetchedGame.icon, '');
});
// Verifies that multiple games can be added at once using addGamesAsList.
test('addGamesAsList adds multiple games correctly', () async {
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 3);
});
// Verifies that addGamesAsList returns false when given an empty list.
test('addGamesAsList returns false for empty list', () async {
final result = await database.gameDao.addGamesAsList(games: []);
expect(result, false);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 0);
});
// Verifies that addGamesAsList ignores duplicate games when adding.
test('addGamesAsList ignores duplicate games', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.addGamesAsList(
games: [testGame1, testGame2],
);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
});
// Verifies that deleteGame returns true and removes the game from database.
test('deleteGame returns true when game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.deleteGame(gameId: testGame1.id);
expect(result, true);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that deleteGame returns false for a non-existent game ID.
test('deleteGame returns false for non-existent game', () async {
final result = await database.gameDao.deleteGame(
gameId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that deleteGame only removes the specified game, leaving others intact.
test('deleteGame only deletes the specified game', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
await database.gameDao.deleteGame(gameId: testGame2.id);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 2);
expect(allGames.any((g) => g.id == testGame2.id), false);
expect(allGames.any((g) => g.id == testGame1.id), true);
expect(allGames.any((g) => g.id == testGame3.id), true);
});
// Verifies that gameExists returns true when the game exists in database.
test('gameExists returns true for existing game', () async {
await database.gameDao.addGame(game: testGame1);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, true);
});
// Verifies that gameExists returns false for a non-existent game ID.
test('gameExists returns false for non-existent game', () async {
final exists = await database.gameDao.gameExists(
gameId: 'non-existent-id',
);
expect(exists, false);
});
// Verifies that gameExists returns false after a game has been deleted.
test('gameExists returns false after game is deleted', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.deleteGame(gameId: testGame1.id);
final exists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(exists, false);
});
// Verifies that updateGameName correctly updates only the name field.
test('updateGameName updates the name correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Chess',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Chess');
expect(updatedGame.ruleset, testGame1.ruleset);
});
// Verifies that updateGameName does nothing when game doesn't exist.
test('updateGameName does nothing for non-existent game', () async {
await database.gameDao.updateGameName(
gameId: 'non-existent-id',
newName: 'New Name',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameRuleset correctly updates only the ruleset field.
test('updateGameRuleset updates the ruleset correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameRuleset(
gameId: testGame1.id,
newRuleset: Ruleset.highestScore,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.ruleset, Ruleset.highestScore);
expect(updatedGame.name, testGame1.name);
});
// Verifies that updateGameRuleset does nothing when game doesn't exist.
test('updateGameRuleset does nothing for non-existent game', () async {
await database.gameDao.updateGameRuleset(
gameId: 'non-existent-id',
newRuleset: Ruleset.lowestScore,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameDescription correctly updates the description.
test('updateGameDescription updates the description correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'An updated description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, 'An updated description');
});
// Verifies that updateGameDescription can set the description to an empty string.
test('updateGameDescription can set description to empty string', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: '',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.description, '');
});
// Verifies that updateGameDescription does nothing when game doesn't exist.
test('updateGameDescription does nothing for non-existent game', () async {
await database.gameDao.updateGameDescription(
gameId: 'non-existent-id',
newDescription: 'New Description',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameColor correctly updates the color value.
test('updateGameColor updates the color correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.green,
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.color, GameColor.green);
});
// Verifies that updateGameColor does nothing when game doesn't exist.
test('updateGameColor does nothing for non-existent game', () async {
await database.gameDao.updateGameColor(
gameId: 'non-existent-id',
newColor: GameColor.green,
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that updateGameIcon correctly updates the icon value.
test('updateGameIcon updates the icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_chess_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_chess_icon');
});
// Verifies that updateGameIcon can update the icon.
test('updateGameIcon updates icon correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameIcon(
gameId: testGame1.id,
newIcon: 'new_icon',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.icon, 'new_icon');
});
// Verifies that updateGameIcon does nothing when game doesn't exist.
test('updateGameIcon does nothing for non-existent game', () async {
await database.gameDao.updateGameIcon(
gameId: 'non-existent-id',
newIcon: 'some_icon',
);
final allGames = await database.gameDao.getAllGames();
expect(allGames, isEmpty);
});
// Verifies that getGameCount returns 0 when no games exist.
test('getGameCount returns 0 when no games exist', () async {
final count = await database.gameDao.getGameCount();
expect(count, 0);
});
// Verifies that getGameCount returns the correct count after adding games.
test('getGameCount returns correct count after adding games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final count = await database.gameDao.getGameCount();
expect(count, 3);
});
// Verifies that getGameCount updates correctly after deleting a game.
test('getGameCount updates correctly after deletion', () async {
await database.gameDao.addGamesAsList(games: [testGame1, testGame2]);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 2);
await database.gameDao.deleteGame(gameId: testGame1.id);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 1);
});
// Verifies that deleteAllGames removes all games from the database.
test('deleteAllGames removes all games', () async {
await database.gameDao.addGamesAsList(
games: [testGame1, testGame2, testGame3],
);
final countBefore = await database.gameDao.getGameCount();
expect(countBefore, 3);
final result = await database.gameDao.deleteAllGames();
expect(result, true);
final countAfter = await database.gameDao.getGameCount();
expect(countAfter, 0);
});
// Verifies that deleteAllGames returns false when no games exist.
test('deleteAllGames returns false when no games exist', () async {
final result = await database.gameDao.deleteAllGames();
expect(result, false);
});
// Verifies that games with special characters (quotes, emojis) are stored correctly.
test('Game with special characters in name is stored correctly', () async {
final specialGame = Game(
name: 'Game\'s & "Special" <Name>',
ruleset: Ruleset.multipleWinners,
description: 'Description with émojis 🎮🎲',
color: GameColor.purple,
);
await database.gameDao.addGame(game: specialGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: specialGame.id,
);
expect(fetchedGame.name, 'Game\'s & "Special" <Name>');
expect(fetchedGame.description, 'Description with émojis 🎮🎲');
});
// Verifies that games with empty string fields are stored and retrieved correctly.
test('Game with empty string fields is stored correctly', () async {
final emptyGame = Game(
name: '',
ruleset: Ruleset.singleWinner,
description: '',
color: GameColor.red,
);
await database.gameDao.addGame(game: emptyGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: emptyGame.id,
);
expect(fetchedGame.name, '');
expect(fetchedGame.ruleset, Ruleset.singleWinner);
expect(fetchedGame.description, '');
expect(fetchedGame.icon, '');
});
// Verifies that games with very long strings (10000 chars) are handled correctly.
test('Game with very long strings is stored correctly', () async {
final longString = 'A' * 10000;
final longGame = Game(
name: longString,
description: longString,
ruleset: Ruleset.multipleWinners,
color: GameColor.yellow,
);
await database.gameDao.addGame(game: longGame);
final fetchedGame = await database.gameDao.getGameById(
gameId: longGame.id,
);
expect(fetchedGame.name.length, 10000);
expect(fetchedGame.description.length, 10000);
expect(fetchedGame.ruleset, Ruleset.multipleWinners);
});
// Verifies that multiple sequential updates to the same game work correctly.
test('Multiple updates to the same game work correctly', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.updateGameName(
gameId: testGame1.id,
newName: 'Updated Name',
);
await database.gameDao.updateGameColor(
gameId: testGame1.id,
newColor: GameColor.teal,
);
await database.gameDao.updateGameDescription(
gameId: testGame1.id,
newDescription: 'Updated Description',
);
final updatedGame = await database.gameDao.getGameById(
gameId: testGame1.id,
);
expect(updatedGame.name, 'Updated Name');
expect(updatedGame.color, GameColor.teal);
expect(updatedGame.description, 'Updated Description');
expect(updatedGame.ruleset, testGame1.ruleset);
expect(updatedGame.icon, testGame1.icon);
});
});
}

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@@ -0,0 +1,377 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Test Player', description: '');
testPlayer2 = Player(name: 'Second Player', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
});
});
tearDown(() async {
await database.close();
});
group('Player Tests', () {
// Verifies that players can be added and retrieved with all fields intact.
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
});
// Verifies that multiple players can be added at once and retrieved correctly.
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connecting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
// Verifies that adding the same player twice does not create duplicates.
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
// Verifies that playerExists returns correct boolean based on player presence.
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
// Verifies that deletePlayer removes the player and returns true.
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
});
// Verifies that updatePlayerName correctly updates only the name field.
test('Updating a player name works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: newPlayerName,
);
final result = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(result.name, newPlayerName);
});
// Verifies that getPlayerCount returns correct count through add/delete operations.
test('Getting the player count works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that getAllPlayers returns an empty list when no players exist.
test('getAllPlayers returns empty list when no players exist', () async {
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that getPlayerById returns the correct player.
test('getPlayerById returns correct player', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.id, testPlayer1.id);
expect(fetchedPlayer.name, testPlayer1.name);
expect(fetchedPlayer.createdAt, testPlayer1.createdAt);
expect(fetchedPlayer.description, testPlayer1.description);
});
// Verifies that getPlayerById throws StateError for non-existent player ID.
test('getPlayerById throws exception for non-existent player', () async {
expect(
() => database.playerDao.getPlayerById(playerId: 'non-existent-id'),
throwsA(isA<StateError>()),
);
});
// Verifies that addPlayer returns false when trying to add a duplicate player.
test('addPlayer returns false when player already exists', () async {
final firstAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(firstAdd, true);
final secondAdd = await database.playerDao.addPlayer(player: testPlayer1);
expect(secondAdd, false);
});
// Verifies that addPlayersAsList handles empty list correctly.
test('addPlayersAsList handles empty list correctly', () async {
final result = await database.playerDao.addPlayersAsList(players: []);
expect(result, false);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that addPlayersAsList ignores duplicate player IDs.
test('addPlayersAsList with duplicate IDs ignores duplicates', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer1, testPlayer2],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
});
// Verifies that deletePlayer returns false for non-existent player.
test('deletePlayer returns false for non-existent player', () async {
final result = await database.playerDao.deletePlayer(
playerId: 'non-existent-id',
);
expect(result, false);
});
// Verifies that updatePlayerName does nothing for non-existent player (no exception).
test('updatePlayerName does nothing for non-existent player', () async {
// Should not throw, just do nothing
await database.playerDao.updatePlayerName(
playerId: 'non-existent-id',
newName: 'New Name',
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers, isEmpty);
});
// Verifies that deleteAllPlayers removes all players.
test('deleteAllPlayers removes all players', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 3);
final result = await database.playerDao.deleteAllPlayers();
expect(result, true);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
// Verifies that deleteAllPlayers returns false when no players exist.
test('deleteAllPlayers returns false when no players exist', () async {
final result = await database.playerDao.deleteAllPlayers();
expect(result, false);
});
// Verifies that a player with special characters in name is stored correctly.
test('Player with special characters in name is stored correctly', () async {
final specialPlayer = Player(name: 'Test!@#\$%^&*()_+-=[]{}|;\':",.<>?/`~', description: '');
await database.playerDao.addPlayer(player: specialPlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: specialPlayer.id,
);
expect(fetchedPlayer.name, specialPlayer.name);
});
// Verifies that a player with description is stored correctly.
test('Player with description is stored correctly', () async {
final playerWithDescription = Player(
name: 'Described Player',
description: 'This is a test description',
);
await database.playerDao.addPlayer(player: playerWithDescription);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithDescription.id,
);
expect(fetchedPlayer.name, playerWithDescription.name);
expect(fetchedPlayer.description, playerWithDescription.description);
});
// Verifies that a player with null description is stored correctly.
test('Player with null description is stored correctly', () async {
final playerWithoutDescription = Player(name: 'No Description Player', description: '');
await database.playerDao.addPlayer(player: playerWithoutDescription);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: playerWithoutDescription.id,
);
expect(fetchedPlayer.description, '');
});
// Verifies that multiple updates to the same player work correctly.
test('Multiple updates to the same player work correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'First Update',
);
var fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'First Update');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Second Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Second Update');
await database.playerDao.updatePlayerName(
playerId: testPlayer1.id,
newName: 'Third Update',
);
fetchedPlayer = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(fetchedPlayer.name, 'Third Update');
});
// Verifies that a player with empty string name is stored correctly.
test('Player with empty string name is stored correctly', () async {
final emptyNamePlayer = Player(name: '', description: '');
await database.playerDao.addPlayer(player: emptyNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: emptyNamePlayer.id,
);
expect(fetchedPlayer.name, '');
});
// Verifies that a player with very long name is stored correctly.
test('Player with very long name is stored correctly', () async {
final longName = 'A' * 1000;
final longNamePlayer = Player(name: longName, description: '');
await database.playerDao.addPlayer(player: longNamePlayer);
final fetchedPlayer = await database.playerDao.getPlayerById(
playerId: longNamePlayer.id,
);
expect(fetchedPlayer.name, longName);
});
// Verifies that addPlayer returns true on first add.
test('addPlayer returns true when player is added successfully', () async {
final result = await database.playerDao.addPlayer(player: testPlayer1);
expect(result, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
});
}

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@@ -1,221 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Match testMatchWithGroup;
late Match testMatchWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group',
members: [testPlayer3, testPlayer2],
);
testMatchWithPlayers = Match(
name: 'Test Match with Players',
players: [testPlayer4, testPlayer5],
);
testMatchWithGroup = Match(
name: 'Test Match with Group',
group: testGroup1,
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
});
tearDown(() async {
await database.close();
});
group('Group-Match Tests', () {
test('matchHasGroup() has group works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
var matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, false);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, true);
});
test('Adding a group to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
var groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
expect(groupAdded, true);
groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: '',
);
expect(groupAdded, false);
});
test('Removing group from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final groupToRemove = testMatchWithGroup.group!;
final removed = await database.groupMatchDao.removeGroupFromMatch(
groupId: groupToRemove.id,
matchId: testMatchWithGroup.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchWithGroup.id,
);
expect(result.group, null);
});
test('Retrieving group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Group should not be null');
}
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup1.members[i].id);
expect(group.members[i].name, testGroup1.members[i].name);
expect(group.members[i].createdAt, testGroup1.members[i].createdAt);
}
});
test('Updating the group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
var group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Initial group should not be null');
} else {
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
}
await database.groupDao.addGroup(group: testGroup2);
await database.groupMatchDao.updateGroupOfMatch(
matchId: testMatchWithGroup.id,
newGroupId: testGroup2.id,
);
group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Updated group should not be null');
} else {
expect(group.id, testGroup2.id);
expect(group.name, testGroup2.name);
expect(group.createdAt, testGroup2.createdAt);
expect(group.members.length, testGroup2.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup2.members[i].id);
expect(group.members[i].name, testGroup2.members[i].name);
expect(group.members[i].createdAt, testGroup2.members[i].createdAt);
}
}
});
test('Adding the same group to seperate matches works correctly', () async {
final match1 = Match(name: 'Match 1', group: testGroup1);
final match2 = Match(name: 'Match 2', group: testGroup1);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final group1 = await database.groupMatchDao.getGroupOfMatch(
matchId: match1.id,
);
final group2 = await database.groupMatchDao.getGroupOfMatch(
matchId: match2.id,
);
expect(group1, isNotNull);
expect(group2, isNotNull);
final groups = [group1!, group2!];
for (final group in groups) {
expect(group.members.length, testGroup1.members.length);
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
}
});
});
}

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@@ -1,177 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup1;
late Group testGroup2;
late Group testGroup3;
late Group testGroup4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer2, testPlayer3, testPlayer4],
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
});
});
tearDown(() async {
await database.close();
});
group('Group Tests', () {
test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
});
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroupsAsList(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2);
final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
for (final group in allGroups) {
final testGroup = testGroups[group.id]!;
expect(group.id, testGroup.id);
expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
expect(group.members.length, testGroup.members.length);
for (int i = 0; i < testGroup.members.length; i++) {
expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(group.members[i].createdAt, testGroup.members[i].createdAt);
}
}
});
test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
});
test('Updating a group name works correcly', () async {
await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name';
await database.groupDao.updateGroupname(
groupId: testGroup1.id,
newName: newGroupName,
);
final result = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(result.name, newGroupName);
});
test('Getting the group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0);
await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup(
groupId: testGroup1.id,
);
expect(groupRemoved, true);
final finalCount = await database.groupDao.getGroupCount();
expect(finalCount, 0);
});
});
}

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@@ -1,103 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testgroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Group Tests', () {
/// No need to test if group has players since the members attribute is
/// not nullable
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testgroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final playerToRemove = testgroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testgroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testgroup.id,
);
expect(result.members.length, testgroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testgroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testgroup.members[i].id);
expect(players[i].name, testgroup.members[i].name);
expect(players[i].createdAt, testgroup.members[i].createdAt);
}
});
});
}

View File

@@ -1,237 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testgroup;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer6 = Player(name: 'Frank');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
group: testgroup,
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
players: [testPlayer4, testPlayer5, testPlayer6],
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
);
await database.groupDao.addGroup(group: testgroup);
});
tearDown(() async {
await database.close();
});
group('Player-Match Tests', () {
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, false);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
});
test('Adding a player to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final playerToRemove = testMatchOnlyPlayers.players![0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: playerToRemove.id,
matchId: testMatchOnlyPlayers.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(result.players!.length, testMatchOnlyPlayers.players!.length - 1);
final playerExists = result.players!.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, false);
});
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (players == null) {
fail('Players should not be null');
}
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players![i].id);
expect(players[i].name, testMatchOnlyPlayers.players![i].name);
expect(
players[i].createdAt,
testMatchOnlyPlayers.players![i].createdAt,
);
}
});
test('Updating the match players works coreclty', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
// First, remove all existing players
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (existingPlayers == null || existingPlayers.isEmpty) {
fail('Existing players should not be null or empty');
}
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (updatedPlayers == null) {
fail('Updated players should not be null');
}
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
/// Verify each updated player matches the new players
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test(
'Adding the same player to seperate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(name: 'Match 1', players: playersList);
final match2 = Match(name: 'Match 2', players: playersList);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
});
}

View File

@@ -1,159 +0,0 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Test Player');
testPlayer2 = Player(name: 'Second Player');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
});
});
tearDown(() async {
await database.close();
});
group('Player Tests', () {
test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer1.id,
);
expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id,
);
expect(fetchedPlayer2.name, testPlayer2.name);
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
});
test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connencting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer1.id,
);
expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
});
test('Updating a player name works correcly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayername(
playerId: testPlayer1.id,
newName: newPlayerName,
);
final result = await database.playerDao.getPlayerById(
playerId: testPlayer1.id,
);
expect(result.name, newPlayerName);
});
test('Getting the player count works correctly', () async {
var playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer1);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.addPlayer(player: testPlayer2);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
});
});
}

View File

@@ -0,0 +1,342 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testGroup = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Group Tests', () {
// Verifies that a player can be added to an existing group and isPlayerInGroup returns true.
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testGroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
// Verifies that a player can be removed from a group and the group's member count decreases.
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final playerToRemove = testGroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testGroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(result.members.length, testGroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
// Verifies that getPlayersOfGroup returns all members of a group with correct data.
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGroup.members[i].id);
expect(players[i].name, testGroup.members[i].name);
expect(players[i].createdAt, testGroup.members[i].createdAt);
}
});
// Verifies that isPlayerInGroup returns false for non-existent player.
test('isPlayerInGroup returns false for non-existent player', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that isPlayerInGroup returns false for non-existent group.
test('isPlayerInGroup returns false for non-existent group', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final result = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(result, false);
});
// Verifies that addPlayerToGroup returns false when player already in group.
test('addPlayerToGroup returns false when player already in group', () async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer1 is already in testGroup via group creation
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that addPlayerToGroup adds player to player table if not exists.
test('addPlayerToGroup adds player to player table if not exists', () async {
await database.groupDao.addGroup(group: testGroup);
// testPlayer4 is not in the database yet
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, false);
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
// Now player should exist in player table
playerExists = await database.playerDao.playerExists(
playerId: testPlayer4.id,
);
expect(playerExists, true);
});
// Verifies that removePlayerFromGroup returns false for non-existent player.
test('removePlayerFromGroup returns false for non-existent player', () async {
await database.groupDao.addGroup(group: testGroup);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: 'non-existent-player-id',
groupId: testGroup.id,
);
expect(result, false);
});
// Verifies that removePlayerFromGroup returns false for non-existent group.
test('removePlayerFromGroup returns false for non-existent group', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final result = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: 'non-existent-group-id',
);
expect(result, false);
});
// Verifies that getPlayersOfGroup returns empty list for group with no members.
test('getPlayersOfGroup returns empty list for empty group', () async {
final emptyGroup = Group(name: 'Empty Group', description: '', members: []);
await database.groupDao.addGroup(group: emptyGroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: emptyGroup.id,
);
expect(players, isEmpty);
});
// Verifies that getPlayersOfGroup returns empty list for non-existent group.
test('getPlayersOfGroup returns empty list for non-existent group', () async {
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: 'non-existent-group-id',
);
expect(players, isEmpty);
});
// Verifies that removing all players from a group leaves the group empty.
test('Removing all players from a group leaves group empty', () async {
await database.groupDao.addGroup(group: testGroup);
for (final player in testGroup.members) {
await database.playerGroupDao.removePlayerFromGroup(
playerId: player.id,
groupId: testGroup.id,
);
}
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
);
expect(players, isEmpty);
// Group should still exist
final groupExists = await database.groupDao.groupExists(
groupId: testGroup.id,
);
expect(groupExists, true);
});
// Verifies that a player can be in multiple groups.
test('Player can be in multiple groups', () async {
final secondGroup = Group(name: 'Second Group', description: '', members: []);
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Add testPlayer1 to second group (already in testGroup)
await database.playerGroupDao.addPlayerToGroup(
player: testPlayer1,
groupId: secondGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, true);
expect(inSecondGroup, true);
});
// Verifies that removing player from one group doesn't affect other groups.
test('Removing player from one group does not affect other groups', () async {
final secondGroup = Group(name: 'Second Group', description: '', members: [testPlayer1]);
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: secondGroup);
// Remove testPlayer1 from testGroup
await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inFirstGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
final inSecondGroup = await database.playerGroupDao.isPlayerInGroup(
playerId: testPlayer1.id,
groupId: secondGroup.id,
);
expect(inFirstGroup, false);
expect(inSecondGroup, true);
});
// Verifies that addPlayerToGroup returns true on successful addition.
test('addPlayerToGroup returns true on successful addition', () async {
await database.groupDao.addGroup(group: testGroup);
await database.playerDao.addPlayer(player: testPlayer4);
final result = await database.playerGroupDao.addPlayerToGroup(
player: testPlayer4,
groupId: testGroup.id,
);
expect(result, true);
});
// Verifies that removing the same player twice returns false on second attempt.
test('Removing same player twice returns false on second attempt', () async {
await database.groupDao.addGroup(group: testGroup);
final firstRemoval = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(firstRemoval, true);
final secondRemoval = await database.playerGroupDao.removePlayerFromGroup(
playerId: testPlayer1.id,
groupId: testGroup.id,
);
expect(secondRemoval, false);
});
// Verifies that replaceGroupPlayers removes all existing players and replaces with new list.
test('replaceGroupPlayers replaces all group members correctly', () async {
// Create initial group with 3 players
await database.groupDao.addGroup(group: testGroup);
// Verify initial members
var groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer3, testPlayer4];
await database.groupDao.replaceGroupPlayers(
groupId: testGroup.id,
newPlayers: newPlayersList,
);
// Get updated group and verify members
groupMembers = await database.groupDao.getGroupById(
groupId: testGroup.id,
);
expect(groupMembers.members.length, 2);
expect(groupMembers.members.any((p) => p.id == testPlayer3.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer4.id), true);
expect(groupMembers.members.any((p) => p.id == testPlayer1.id), false);
expect(groupMembers.members.any((p) => p.id == testPlayer2.id), false);
});
});
}

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import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull, isNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/group.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
import 'package:tallee/data/dto/team.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testGroup;
late Game testGame;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
late Team testTeam1;
late Team testTeam2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testPlayer4 = Player(name: 'Diana', description: '');
testPlayer5 = Player(name: 'Eve', description: '');
testPlayer6 = Player(name: 'Frank', description: '');
testGroup = Group(
name: 'Test Group',
description: '',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup,
notes: '',
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer4, testPlayer5, testPlayer6],
notes: '',
);
testTeam1 = Team(name: 'Team Alpha', members: [testPlayer1, testPlayer2]);
testTeam2 = Team(name: 'Team Beta', members: [testPlayer3, testPlayer4]);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
testPlayer6,
],
);
await database.groupDao.addGroup(group: testGroup);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
await database.close();
});
group('Player-Match Tests', () {
// Verifies that matchHasPlayers returns false initially and true after adding a player.
test('Match has player works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
var matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, false);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
matchHasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: testMatchOnlyGroup.id,
);
expect(matchHasPlayers, true);
});
// Verifies that a player can be added to a match and isPlayerInMatch returns true.
test('Adding a player to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
// Verifies that a player can be removed from a match and the player count decreases.
test('Removing player from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final playerToRemove = testMatchOnlyPlayers.players[0];
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: playerToRemove.id,
matchId: testMatchOnlyPlayers.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(result.players.length, testMatchOnlyPlayers.players.length - 1);
final playerExists = result.players.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
// Verifies that getPlayersOfMatch returns all players of a match with correct data.
test('Retrieving players of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players =
await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
) ??
[];
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testMatchOnlyPlayers.players[i].id);
expect(players[i].name, testMatchOnlyPlayers.players[i].name);
expect(players[i].createdAt, testMatchOnlyPlayers.players[i].createdAt);
}
});
// Verifies that updatePlayersFromMatch replaces all existing players with new ones.
test('Updating the match players works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
await database.playerDao.addPlayersAsList(players: newPlayers);
// First, remove all existing players
final existingPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (existingPlayers == null || existingPlayers.isEmpty) {
fail('Existing players should not be null or empty');
}
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: newPlayers,
);
final updatedPlayers = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
if (updatedPlayers == null) {
fail('Updated players should not be null');
}
expect(updatedPlayers.length, newPlayers.length);
/// Create a map of new players for easy lookup
final testPlayers = {for (var p in newPlayers) p.id: p};
/// Verify each updated player matches the new players
for (final player in updatedPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
});
// Verifies that the same player can be added to multiple different matches.
test(
'Adding the same player to separate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final players1 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match1.id,
);
final players2 = await database.playerMatchDao.getPlayersOfMatch(
matchId: match2.id,
);
expect(players1, isNotNull);
expect(players2, isNotNull);
expect(
players1!.map((p) => p.id).toList(),
equals(players2!.map((p) => p.id).toList()),
);
expect(
players1.map((p) => p.name).toList(),
equals(players2.map((p) => p.name).toList()),
);
expect(
players1.map((p) => p.createdAt).toList(),
equals(players2.map((p) => p.createdAt).toList()),
);
},
);
// Verifies that getPlayersOfMatch returns null for a non-existent match.
test('getPlayersOfMatch returns null for non-existent match', () async {
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: 'non-existent-match-id',
);
expect(players, isNull);
});
// Verifies that adding a player with initial score works correctly.
test('Adding player with initial score works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 100,
);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 100);
});
// Verifies that getPlayerScore returns the correct score.
test('getPlayerScore returns correct score', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Default score should be 0 when added through match
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 0);
});
// Verifies that getPlayerScore returns null for non-existent player-match combination.
test(
'getPlayerScore returns null for non-existent player in match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
);
expect(score, isNull);
},
);
// Verifies that updatePlayerScore updates the score correctly.
test('updatePlayerScore updates score correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 50,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 50);
});
// Verifies that updatePlayerScore returns false for non-existent player-match.
test(
'updatePlayerScore returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
newScore: 50,
);
expect(updated, false);
},
);
// Verifies that adding a player with teamId works correctly.
test('Adding player with teamId works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer1.id);
});
// Verifies that updatePlayerTeam updates the team correctly.
test('updatePlayerTeam updates team correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Update player's team
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam2.id,
);
expect(updated, true);
// Verify player is now in testTeam2
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer1.id);
// Verify player is no longer in testTeam1
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.isEmpty, true);
});
// Verifies that updatePlayerTeam can set team to null.
test('updatePlayerTeam can remove player from team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
// Remove player from team by setting teamId to null
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: null,
);
expect(updated, true);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.isEmpty, true);
});
// Verifies that updatePlayerTeam returns false for non-existent player-match.
test(
'updatePlayerTeam returns false for non-existent player-match',
() async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
final updated = await database.playerMatchDao.updatePlayerTeam(
matchId: testMatchOnlyGroup.id,
playerId: 'non-existent-player-id',
teamId: testTeam1.id,
);
expect(updated, false);
},
);
// Verifies that getPlayersInTeam returns empty list for non-existent team.
test('getPlayersInTeam returns empty list for non-existent team', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyPlayers.id,
teamId: 'non-existent-team-id',
);
expect(players.isEmpty, true);
});
// Verifies that getPlayersInTeam returns all players of a team.
test('getPlayersInTeam returns all players of a team', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 2);
final playerIds = playersInTeam.map((p) => p.id).toSet();
expect(playerIds.contains(testPlayer1.id), true);
expect(playerIds.contains(testPlayer2.id), true);
});
// Verifies that removePlayerFromMatch returns false for non-existent player.
test(
'removePlayerFromMatch returns false for non-existent player',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: 'non-existent-player-id',
matchId: testMatchOnlyPlayers.id,
);
expect(removed, false);
},
);
// Verifies that adding the same player twice to the same match is ignored.
test('Adding same player twice to same match is ignored', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 10,
);
// Try to add the same player again with different score
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
score: 100,
);
// Score should still be 10 because insert was ignored
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 10);
// Verify player count is still 1
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyGroup.id,
);
expect(players?.length, 1);
});
// Verifies that updatePlayersFromMatch with empty list removes all players.
test(
'updatePlayersFromMatch with empty list removes all players',
() async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify players exist initially
var players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, 3);
// Update with empty list
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [],
);
// Verify all players are removed
players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players, isNull);
},
);
// Verifies that updatePlayersFromMatch with same players makes no changes.
test('updatePlayersFromMatch with same players makes no changes', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final originalPlayers = [testPlayer4, testPlayer5, testPlayer6];
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: originalPlayers,
);
final players = await database.playerMatchDao.getPlayersOfMatch(
matchId: testMatchOnlyPlayers.id,
);
expect(players?.length, originalPlayers.length);
final playerIds = players!.map((p) => p.id).toSet();
for (final originalPlayer in originalPlayers) {
expect(playerIds.contains(originalPlayer.id), true);
}
});
// Verifies that matchHasPlayers returns false for non-existent match.
test('matchHasPlayers returns false for non-existent match', () async {
final hasPlayers = await database.playerMatchDao.matchHasPlayers(
matchId: 'non-existent-match-id',
);
expect(hasPlayers, false);
});
// Verifies that isPlayerInMatch returns false for non-existent match.
test('isPlayerInMatch returns false for non-existent match', () async {
final isInMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: 'non-existent-match-id',
playerId: testPlayer1.id,
);
expect(isInMatch, false);
});
// Verifies that updatePlayersFromMatch preserves scores for existing players.
test('updatePlayersFromMatch only modifies player associations', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Update score for existing player
await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 75,
);
// Update players, keeping testPlayer4 and adding testPlayer1
await database.playerMatchDao.updatePlayersFromMatch(
matchId: testMatchOnlyPlayers.id,
newPlayer: [testPlayer4, testPlayer1],
);
// Verify testPlayer4's score is preserved
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 75);
// Verify testPlayer1 was added with default score
final newPlayerScore = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer1.id,
);
expect(newPlayerScore, 0);
});
// Verifies that adding a player with both score and teamId works correctly.
test('Adding player with score and teamId works correctly', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
score: 150,
);
// Verify score
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
expect(score, 150);
// Verify team assignment
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer1.id);
});
// Verifies that updating score with negative value works.
test('updatePlayerScore with negative score works', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: -10,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, -10);
});
// Verifies that updating score with zero value works.
test('updatePlayerScore with zero score works', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// First set a non-zero score
await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 100,
);
// Then update to zero
final updated = await database.playerMatchDao.updatePlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
newScore: 0,
);
expect(updated, true);
final score = await database.playerMatchDao.getPlayerScore(
matchId: testMatchOnlyPlayers.id,
playerId: testPlayer4.id,
);
expect(score, 0);
});
// Verifies that getPlayersInTeam returns empty list for non-existent match.
test(
'getPlayersInTeam returns empty list for non-existent match',
() async {
await database.teamDao.addTeam(team: testTeam1);
final players = await database.playerMatchDao.getPlayersInTeam(
matchId: 'non-existent-match-id',
teamId: testTeam1.id,
);
expect(players.isEmpty, true);
},
);
// Verifies that players in different teams within the same match are returned correctly.
test('Players in different teams within same match are separate', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
await database.teamDao.addTeam(team: testTeam2);
// Add players to different teams
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer3.id,
teamId: testTeam2.id,
);
// Verify team 1 players
final playersInTeam1 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam1.length, 2);
final team1Ids = playersInTeam1.map((p) => p.id).toSet();
expect(team1Ids.contains(testPlayer1.id), true);
expect(team1Ids.contains(testPlayer2.id), true);
expect(team1Ids.contains(testPlayer3.id), false);
// Verify team 2 players
final playersInTeam2 = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam2.id,
);
expect(playersInTeam2.length, 1);
expect(playersInTeam2[0].id, testPlayer3.id);
});
// Verifies that removePlayerFromMatch does not affect other matches.
test('removePlayerFromMatch does not affect other matches', () async {
final playersList = [testPlayer1, testPlayer2];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
// Remove player from match1
final removed = await database.playerMatchDao.removePlayerFromMatch(
playerId: testPlayer1.id,
matchId: match1.id,
);
expect(removed, true);
// Verify player is removed from match1
final isInMatch1 = await database.playerMatchDao.isPlayerInMatch(
matchId: match1.id,
playerId: testPlayer1.id,
);
expect(isInMatch1, false);
// Verify player still exists in match2
final isInMatch2 = await database.playerMatchDao.isPlayerInMatch(
matchId: match2.id,
playerId: testPlayer1.id,
);
expect(isInMatch2, true);
});
// Verifies that updating scores for players in different matches are independent.
test('Player scores are independent across matches', () async {
final playersList = [testPlayer1];
final match1 = Match(
name: 'Match 1',
game: testGame,
players: playersList,
notes: '',
);
final match2 = Match(
name: 'Match 2',
game: testGame,
players: playersList,
notes: '',
);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
// Update score in match1
await database.playerMatchDao.updatePlayerScore(
matchId: match1.id,
playerId: testPlayer1.id,
newScore: 100,
);
// Update score in match2
await database.playerMatchDao.updatePlayerScore(
matchId: match2.id,
playerId: testPlayer1.id,
newScore: 50,
);
// Verify scores are independent
final scoreInMatch1 = await database.playerMatchDao.getPlayerScore(
matchId: match1.id,
playerId: testPlayer1.id,
);
final scoreInMatch2 = await database.playerMatchDao.getPlayerScore(
matchId: match2.id,
playerId: testPlayer1.id,
);
expect(scoreInMatch1, 100);
expect(scoreInMatch2, 50);
});
// Verifies that updatePlayersFromMatch on non-existent match fails with constraint error.
test(
'updatePlayersFromMatch on non-existent match fails with foreign key constraint',
() async {
// Should throw due to foreign key constraint - match doesn't exist
await expectLater(
database.playerMatchDao.updatePlayersFromMatch(
matchId: 'non-existent-match-id',
newPlayer: [testPlayer1, testPlayer2],
),
throwsA(anything),
);
},
);
// Verifies that a player can be in a match without being assigned to a team.
test('Player can exist in match without team assignment', () async {
await database.matchDao.addMatch(match: testMatchOnlyGroup);
await database.teamDao.addTeam(team: testTeam1);
// Add player to match without team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
// Add another player to match with team
await database.playerMatchDao.addPlayerToMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
teamId: testTeam1.id,
);
// Verify both players are in the match
final isPlayer1InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer1.id,
);
final isPlayer2InMatch = await database.playerMatchDao.isPlayerInMatch(
matchId: testMatchOnlyGroup.id,
playerId: testPlayer2.id,
);
expect(isPlayer1InMatch, true);
expect(isPlayer2InMatch, true);
// Verify only player2 is in the team
final playersInTeam = await database.playerMatchDao.getPlayersInTeam(
matchId: testMatchOnlyGroup.id,
teamId: testTeam1.id,
);
expect(playersInTeam.length, 1);
expect(playersInTeam[0].id, testPlayer2.id);
});
// Verifies that replaceMatchPlayers removes all existing players and replaces with new list.
test('replaceMatchPlayers replaces all match players correctly', () async {
// Create initial match with 3 players
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
// Verify initial players
var matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 3);
// Replace with new list containing 2 different players
final newPlayersList = [testPlayer1, testPlayer2];
await database.matchDao.replaceMatchPlayers(
matchId: testMatchOnlyPlayers.id,
newPlayers: newPlayersList,
);
// Get updated match and verify players
matchPlayers = await database.matchDao.getMatchById(
matchId: testMatchOnlyPlayers.id,
);
expect(matchPlayers.players.length, 2);
expect(matchPlayers.players.any((p) => p.id == testPlayer1.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer2.id), true);
expect(matchPlayers.players.any((p) => p.id == testPlayer4.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer5.id), false);
expect(matchPlayers.players.any((p) => p.id == testPlayer6.id), false);
});
});
}

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import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNull, isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:tallee/core/enums.dart';
import 'package:tallee/data/db/database.dart';
import 'package:tallee/data/dto/game.dart';
import 'package:tallee/data/dto/match.dart';
import 'package:tallee/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
final fixedDate = DateTime(2025, 11, 19, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice', description: '');
testPlayer2 = Player(name: 'Bob', description: '');
testPlayer3 = Player(name: 'Charlie', description: '');
testGame = Game(
name: 'Test Game',
ruleset: Ruleset.singleWinner,
description: 'A test game',
color: GameColor.blue,
);
testMatch1 = Match(
name: 'Test Match 1',
game: testGame,
players: [testPlayer1, testPlayer2],
notes: '',
);
testMatch2 = Match(
name: 'Test Match 2',
game: testGame,
players: [testPlayer2, testPlayer3],
notes: '',
);
});
await database.playerDao.addPlayersAsList(
players: [testPlayer1, testPlayer2, testPlayer3],
);
await database.gameDao.addGame(game: testGame);
await database.matchDao.addMatch(match: testMatch1);
await database.matchDao.addMatch(match: testMatch2);
});
tearDown(() async {
await database.close();
});
group('Score Tests', () {
// Verifies that a score can be added and retrieved with all fields intact.
test('Adding and fetching a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.playerId, testPlayer1.id);
expect(score.matchId, testMatch1.id);
expect(score.roundNumber, 1);
expect(score.score, 10);
expect(score.change, 10);
});
// Verifies that getScoresForMatch returns all scores for a given match.
test('Getting scores for a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
});
// Verifies that getPlayerScoresInMatch returns all scores for a player in a match, ordered by round.
test('Getting player scores in a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 30,
change: 5,
);
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(playerScores.length, 3);
expect(playerScores[0].roundNumber, 1);
expect(playerScores[1].roundNumber, 2);
expect(playerScores[2].roundNumber, 3);
expect(playerScores[0].score, 10);
expect(playerScores[1].score, 25);
expect(playerScores[2].score, 30);
});
// Verifies that getScoreForRound returns null for a non-existent round number.
test('Getting score for a non-existent round returns null', () async {
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
);
expect(score, isNull);
});
// Verifies that updateScore correctly updates the score and change values.
test('Updating a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final updated = await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 50,
newChange: 40,
);
expect(updated, true);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 50);
expect(score.change, 40);
});
// Verifies that updateScore returns false for a non-existent score entry.
test('Updating a non-existent score returns false', () async {
final updated = await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
newScore: 50,
newChange: 40,
);
expect(updated, false);
});
// Verifies that deleteScore removes the score entry and returns true.
test('Deleting a score works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
final deleted = await database.scoreDao.deleteScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(deleted, true);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNull);
});
// Verifies that deleteScore returns false for a non-existent score entry.
test('Deleting a non-existent score returns false', () async {
final deleted = await database.scoreDao.deleteScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999,
);
expect(deleted, false);
});
// Verifies that deleteScoresForMatch removes all scores for a match but keeps other match scores.
test('Deleting scores for a match works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 15,
change: 15,
);
final deleted = await database.scoreDao.deleteScoresForMatch(
matchId: testMatch1.id,
);
expect(deleted, true);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(match1Scores.length, 0);
final match2Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch2.id,
);
expect(match2Scores.length, 1);
});
// Verifies that deleteScoresForPlayer removes all scores for a player across all matches.
test('Deleting scores for a player works correctly', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 15,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
final deleted = await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
expect(deleted, true);
final player1Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(player1Scores.length, 0);
final player2Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer2.id,
matchId: testMatch1.id,
);
expect(player2Scores.length, 1);
});
// Verifies that getLatestRoundNumber returns the highest round number for a match.
test('Getting latest round number works correctly', () async {
var latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 0);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 1);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 5,
score: 50,
change: 40,
);
latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
// Verifies that getTotalScoreForPlayer returns the latest score (cumulative) for a player.
test('Getting total score for a player works correctly', () async {
var totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 0);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 15,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 40,
change: 15,
);
totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(totalScore, 40);
});
// Verifies that adding a score with the same player/match/round replaces the existing one.
test('Adding the same score twice replaces the existing one', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 99,
change: 99,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 99);
expect(score.change, 99);
});
// Verifies that getScoresForMatch returns empty list for match with no scores.
test(
'Getting scores for match with no scores returns empty list',
() async {
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.isEmpty, true);
},
);
// Verifies that getPlayerScoresInMatch returns empty list when player has no scores.
test('Getting player scores with no scores returns empty list', () async {
final playerScores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
expect(playerScores.isEmpty, true);
});
// Verifies that scores can have negative values.
test('Score can have negative values', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: -10,
change: -10,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, -10);
expect(score.change, -10);
});
// Verifies that scores can have zero values.
test('Score can have zero values', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 0,
change: 0,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(score, isNotNull);
expect(score!.score, 0);
expect(score.change, 0);
});
// Verifies that very large round numbers are supported.
test('Score supports very large round numbers', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999999,
score: 100,
change: 100,
);
final score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 999999,
);
expect(score, isNotNull);
expect(score!.roundNumber, 999999);
});
// Verifies that getLatestRoundNumber returns max correctly for non-consecutive rounds.
test('Getting latest round number with non-consecutive rounds', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 5,
score: 50,
change: 40,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 30,
change: 20,
);
final latestRound = await database.scoreDao.getLatestRoundNumber(
matchId: testMatch1.id,
);
expect(latestRound, 5);
});
// Verifies that deleteScoresForMatch returns false when no scores exist.
test('Deleting scores for empty match returns false', () async {
final deleted = await database.scoreDao.deleteScoresForMatch(
matchId: testMatch1.id,
);
expect(deleted, false);
});
// Verifies that deleteScoresForPlayer returns false when player has no scores.
test('Deleting scores for player with no scores returns false', () async {
final deleted = await database.scoreDao.deleteScoresForPlayer(
playerId: testPlayer1.id,
);
expect(deleted, false);
});
// Verifies that multiple players in same match can have independent score updates.
test('Multiple players in same match have independent scores', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.updateScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 100,
newChange: 90,
);
final player1Score = await database.scoreDao.getScoreForRound(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
);
final player2Score = await database.scoreDao.getScoreForRound(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
);
expect(player1Score!.score, 100);
expect(player2Score!.score, 20);
});
// Verifies that scores are isolated across different matches.
test('Scores are isolated across different matches', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch2.id,
roundNumber: 1,
score: 50,
change: 50,
);
final match1Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
final match2Scores = await database.scoreDao.getPlayerScoresInMatch(
playerId: testPlayer1.id,
matchId: testMatch2.id,
);
expect(match1Scores.length, 1);
expect(match2Scores.length, 1);
expect(match1Scores[0].score, 10);
expect(match2Scores[0].score, 50);
});
// Verifies that getTotalScoreForPlayer returns latest score across multiple rounds.
test('Total score for player returns latest cumulative score', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 2,
score: 25,
change: 25,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 3,
score: 50,
change: 25,
);
final totalScore = await database.scoreDao.getTotalScoreForPlayer(
playerId: testPlayer1.id,
matchId: testMatch1.id,
);
// Should return the highest round's score
expect(totalScore, 50);
});
// Verifies that updating one player's score doesn't affect another player's score in same round.
test(
'Updating one player score does not affect other players in same round',
() async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.addScore(
playerId: testPlayer3.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 30,
change: 30,
);
await database.scoreDao.updateScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
newScore: 99,
newChange: 89,
);
final scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(scores.length, 3);
expect(
scores.where((s) => s.playerId == testPlayer1.id).first.score,
10,
);
expect(
scores.where((s) => s.playerId == testPlayer2.id).first.score,
99,
);
expect(
scores.where((s) => s.playerId == testPlayer3.id).first.score,
30,
);
},
);
// Verifies that deleting a player's scores only affects that specific player.
test('Deleting player scores only affects target player', () async {
await database.scoreDao.addScore(
playerId: testPlayer1.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 10,
change: 10,
);
await database.scoreDao.addScore(
playerId: testPlayer2.id,
matchId: testMatch1.id,
roundNumber: 1,
score: 20,
change: 20,
);
await database.scoreDao.deleteScoresForPlayer(playerId: testPlayer1.id);
final match1Scores = await database.scoreDao.getScoresForMatch(
matchId: testMatch1.id,
);
expect(match1Scores.length, 1);
expect(match1Scores[0].playerId, testPlayer2.id);
});
});
}