3 Commits

Author SHA1 Message Date
58d8d07b63 Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
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# Conflicts:
#	lib/presentation/widgets/text_input/text_input_field.dart
2026-01-18 14:56:38 +01:00
c983ca22dd Merge remote-tracking branch 'origin/development' into feature/119-implementierung-der-games
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2026-01-18 14:55:56 +01:00
7024699a61 implement create game view
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2026-01-18 14:38:27 +01:00
47 changed files with 1837 additions and 4364 deletions

View File

@@ -19,4 +19,7 @@ class Constants {
/// Maximum length for team names
static const int MAX_TEAM_NAME_LENGTH = 32;
/// Maximum length for game descriptions
static const int MAX_GAME_DESCRIPTION_LENGTH = 256;
}

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@@ -1,179 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/dto/game.dart';
part 'game_dao.g.dart';
@DriftAccessor(tables: [GameTable])
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return result
.map(
(row) => Game(
id: row.id,
name: row.name,
ruleset: row.ruleset,
description: row.description,
color: row.color != null ? int.tryParse(row.color!) : null,
icon: row.icon,
createdAt: row.createdAt,
),
)
.toList();
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
return Game(
id: result.id,
name: result.name,
ruleset: result.ruleset,
description: result.description,
color: result.color != null ? int.tryParse(result.color!) : null,
icon: result.icon,
createdAt: result.createdAt,
);
}
/// Adds a new [game] to the database.
/// If a game with the same ID already exists, no action is taken.
/// Returns `true` if the game was added, `false` otherwise.
Future<bool> addGame({required Game game}) async {
if (!await gameExists(gameId: game.id)) {
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset ?? '',
description: Value(game.description),
color: Value(game.color?.toString()),
icon: Value(game.icon),
createdAt: game.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [games] to the database in a batch operation.
/// Uses insertOrIgnore to avoid overwriting existing games.
Future<bool> addGamesAsList({required List<Game> games}) async {
if (games.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset ?? '',
description: Value(game.description),
color: Value(game.color?.toString()),
icon: Value(game.icon),
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if the game was deleted, `false` if the game did not exist.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, `false` otherwise.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the game with the given [gameId] to [newName].
Future<void> updateGameName({
required String gameId,
required String newName,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(name: Value(newName)),
);
}
/// Updates the ruleset of the game with the given [gameId].
Future<void> updateGameRuleset({
required String gameId,
required String newRuleset,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(ruleset: Value(newRuleset)),
);
}
/// Updates the description of the game with the given [gameId].
Future<void> updateGameDescription({
required String gameId,
required String? newDescription,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(description: Value(newDescription)),
);
}
/// Updates the color of the game with the given [gameId].
Future<void> updateGameColor({
required String gameId,
required int? newColor,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(color: Value(newColor?.toString())),
);
}
/// Updates the icon of the game with the given [gameId].
Future<void> updateGameIcon({
required String gameId,
required String? newIcon,
}) async {
await (update(gameTable)..where((g) => g.id.equals(gameId))).write(
GameTableCompanion(icon: Value(newIcon)),
);
}
/// Retrieves the total count of games in the database.
Future<int> getGameCount() async {
final count =
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
.map((row) => row.read(gameTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -1,8 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

View File

@@ -23,7 +23,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: groupData.id,
name: groupData.name,
description: groupData.description,
members: members,
createdAt: groupData.createdAt,
);
@@ -43,7 +42,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return Group(
id: result.id,
name: result.name,
description: result.description,
members: members,
createdAt: result.createdAt,
);
@@ -58,7 +56,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: Value(group.description),
createdAt: group.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -108,7 +105,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
description: Value(group.description),
createdAt: group.createdAt,
),
)
@@ -136,7 +132,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: Value(p.description),
createdAt: p.createdAt,
),
)
@@ -181,7 +176,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupName({
Future<bool> updateGroupname({
required String groupId,
required String newName,
}) async {
@@ -192,21 +187,6 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
return rowsAffected > 0;
}
/// Updates the description of the group with the given [groupId] to [newDescription].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupDescription({
required String groupId,
required String? newDescription,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(description: Value(newDescription)),
);
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =

View File

@@ -0,0 +1,98 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_match_table.dart';
import 'package:game_tracker/data/dto/group.dart';
part 'group_match_dao.g.dart';
@DriftAccessor(tables: [GroupMatchTable])
class GroupMatchDao extends DatabaseAccessor<AppDatabase>
with _$GroupMatchDaoMixin {
GroupMatchDao(super.db);
/// Associates a group with a match by inserting a record into the
/// [GroupMatchTable].
Future<void> addGroupToMatch({
required String matchId,
required String groupId,
}) async {
if (await matchHasGroup(matchId: matchId)) {
throw Exception('Match already has a group');
}
await into(groupMatchTable).insert(
GroupMatchTableCompanion.insert(groupId: groupId, matchId: matchId),
mode: InsertMode.insertOrIgnore,
);
}
/// Retrieves the [Group] associated with the given [matchId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfMatch({required String matchId}) async {
final result = await (select(
groupMatchTable,
)..where((g) => g.matchId.equals(matchId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [matchId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> matchHasGroup({required String matchId}) async {
final count =
await (selectOnly(groupMatchTable)
..where(groupMatchTable.matchId.equals(matchId))
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific match.
/// Returns `true` if the group is in the match, otherwise `false`.
Future<bool> isGroupInMatch({
required String matchId,
required String groupId,
}) async {
final count =
await (selectOnly(groupMatchTable)
..where(
groupMatchTable.matchId.equals(matchId) &
groupMatchTable.groupId.equals(groupId),
)
..addColumns([groupMatchTable.groupId.count()]))
.map((row) => row.read(groupMatchTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a group from a match based on [groupId] and
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeGroupFromMatch({
required String matchId,
required String groupId,
}) async {
final query = delete(groupMatchTable)
..where((g) => g.matchId.equals(matchId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a match to [newGroupId] based on
/// [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfMatch({
required String matchId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupMatchTable)..where((g) => g.matchId.equals(matchId)))
.write(GroupMatchTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

View File

@@ -0,0 +1,10 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_match_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$GroupMatchTableTable get groupMatchTable => attachedDatabase.groupMatchTable;
}

View File

@@ -1,17 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_match_table.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'match_dao.g.dart';
@DriftAccessor(tables: [MatchTable, GameTable, GroupTable, PlayerMatchTable])
@DriftAccessor(tables: [MatchTable])
class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
MatchDao(super.db);
@@ -22,22 +18,20 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return Future.wait(
result.map((row) async {
final game = await db.gameDao.getGameById(gameId: row.gameId);
Group? group;
if (row.groupId != null) {
group = await db.groupDao.getGroupById(groupId: row.groupId!);
}
final group = await db.groupMatchDao.getGroupOfMatch(matchId: row.id);
final players = await db.playerMatchDao.getPlayersOfMatch(
matchId: row.id,
);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
return Match(
id: row.id,
name: row.name ?? '',
game: game,
name: row.name,
group: group,
players: players,
notes: row.notes,
createdAt: row.createdAt,
winner: winner,
);
}),
);
@@ -48,110 +42,100 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingle();
final game = await db.gameDao.getGameById(gameId: result.gameId);
Group? group;
if (result.groupId != null) {
group = await db.groupDao.getGroupById(groupId: result.groupId!);
}
List<Player>? players;
if (await db.playerMatchDao.matchHasPlayers(matchId: matchId)) {
players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
}
Group? group;
if (await db.groupMatchDao.matchHasGroup(matchId: matchId)) {
group = await db.groupMatchDao.getGroupOfMatch(matchId: matchId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
}
return Match(
id: result.id,
name: result.name ?? '',
game: game,
group: group,
name: result.name,
players: players,
notes: result.notes,
group: group,
winner: winner,
createdAt: result.createdAt,
);
}
/// Adds a new [Match] to the database. Also adds players associations.
/// This method assumes that the game and group (if any) are already present
/// in the database.
/// Adds a new [Match] to the database. Also adds players and group
/// associations. This method assumes that the players and groups added to
/// this match are already present in the database.
Future<void> addMatch({required Match match}) async {
if (match.game == null) {
throw ArgumentError('Match must have a game associated with it');
}
await db.transaction(() async {
await into(matchTable).insert(
MatchTableCompanion.insert(
id: match.id,
gameId: match.game!.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
name: match.name,
winnerId: Value(match.winner?.id),
createdAt: match.createdAt,
),
mode: InsertMode.insertOrReplace,
);
if (match.players != null) {
for (final p in match.players!) {
for (final p in match.players ?? []) {
await db.playerMatchDao.addPlayerToMatch(
matchId: match.id,
playerId: p.id,
);
}
}
if (match.group != null) {
await db.groupMatchDao.addGroupToMatch(
matchId: match.id,
groupId: match.group!.id,
);
}
});
}
/// Adds multiple [Match]es to the database in a batch operation.
/// Adds multiple [Match]s to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [matches] list is empty, the method returns immediately.
/// This method should only be used to import matches from a different device.
/// This Method should only be used to import matches from a different device.
Future<void> addMatchAsList({required List<Match> matches}) async {
if (matches.isEmpty) return;
await db.transaction(() async {
// Add all games first (deduplicated)
final uniqueGames = <String, Game>{};
for (final match in matches) {
if (match.game != null) {
uniqueGames[match.game!.id] = match.game!;
}
}
if (uniqueGames.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.gameTable,
uniqueGames.values
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
ruleset: game.ruleset ?? '',
description: Value(game.description),
color: Value(game.color?.toString()),
icon: Value(game.icon),
createdAt: game.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
}
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
matchTable,
matches
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
name: match.name,
createdAt: match.createdAt,
winnerId: Value(match.winner?.id),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all groups of the matches in batch
// Using insertOrIgnore to avoid overwriting existing groups (which would
// trigger cascade deletes on player_group associations)
await db.batch(
(b) => b.insertAll(
db.groupTable,
matches
.where((match) => match.group != null)
.map(
(match) => GroupTableCompanion.insert(
id: match.group!.id,
name: match.group!.name,
description: Value(match.group!.description),
createdAt: match.group!.createdAt,
(matches) => GroupTableCompanion.insert(
id: matches.group!.id,
name: matches.group!.name,
createdAt: matches.group!.createdAt,
),
)
.toList(),
@@ -159,27 +143,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
),
);
// Add all matches in batch
await db.batch(
(b) => b.insertAll(
matchTable,
matches
.where((match) => match.game != null)
.map(
(match) => MatchTableCompanion.insert(
id: match.id,
gameId: match.game!.id,
groupId: Value(match.group?.id),
name: Value(match.name),
notes: Value(match.notes),
createdAt: match.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all players of the matches in batch (unique)
final uniquePlayers = <String, Player>{};
for (final match in matches) {
@@ -197,6 +160,8 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
if (uniquePlayers.isNotEmpty) {
// Using insertOrIgnore to avoid triggering cascade deletes on
// player_group/player_match associations when players already exist
await db.batch(
(b) => b.insertAll(
db.playerTable,
@@ -205,7 +170,6 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
description: Value(p.description),
createdAt: p.createdAt,
),
)
@@ -219,13 +183,12 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
await db.batch((b) {
for (final match in matches) {
if (match.players != null) {
for (final p in match.players!) {
for (final p in match.players ?? []) {
b.insert(
db.playerMatchTable,
PlayerMatchTableCompanion.insert(
matchId: match.id,
playerId: p.id,
score: 0,
),
mode: InsertMode.insertOrIgnore,
);
@@ -251,6 +214,22 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
}
}
});
// Add all group-match associations in batch
await db.batch((b) {
for (final match in matches) {
if (match.group != null) {
b.insert(
db.groupMatchTable,
GroupMatchTableCompanion.insert(
matchId: match.id,
groupId: match.group!.id,
),
mode: InsertMode.insertOrIgnore,
);
}
}
});
});
}
@@ -287,20 +266,52 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
return rowsAffected > 0;
}
/// Updates the notes of the match with the given [matchId].
/// Sets the winner of the match with the given [matchId] to the player with
/// the given [winnerId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchNotes({
Future<bool> setWinner({
required String matchId,
required String? notes,
required String winnerId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(notes: Value(notes)),
MatchTableCompanion(winnerId: Value(winnerId)),
);
return rowsAffected > 0;
}
/// Changes the name of the match with the given [matchId] to [newName].
/// Retrieves the winner of the match with the given [matchId].
/// Returns the [Player] who won the match, or `null` if no winner is set.
Future<Player?> getWinner({required String matchId}) async {
final query = select(matchTable)..where((g) => g.id.equals(matchId));
final result = await query.getSingleOrNull();
if (result == null || result.winnerId == null) {
return null;
}
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
return winner;
}
/// Removes the winner of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeWinner({required String matchId}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
const MatchTableCompanion(winnerId: Value(null)),
);
return rowsAffected > 0;
}
/// Checks if the match with the given [matchId] has a winner set.
/// Returns `true` if a winner is set, otherwise `false`.
Future<bool> hasWinner({required String matchId}) async {
final query = select(matchTable)
..where((g) => g.id.equals(matchId) & g.winnerId.isNotNull());
final result = await query.getSingleOrNull();
return result != null;
}
/// Changes the title of the match with the given [matchId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchName({
required String matchId,
@@ -312,80 +323,4 @@ class MatchDao extends DatabaseAccessor<AppDatabase> with _$MatchDaoMixin {
);
return rowsAffected > 0;
}
/// Updates the game of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGame({
required String matchId,
required String gameId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(gameId: Value(gameId)),
);
return rowsAffected > 0;
}
/// Updates the group of the match with the given [matchId].
/// Pass null to remove the group association.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchGroup({
required String matchId,
required String? groupId,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(groupId: Value(groupId)),
);
return rowsAffected > 0;
}
/// Updates the createdAt timestamp of the match with the given [matchId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateMatchCreatedAt({
required String matchId,
required DateTime createdAt,
}) async {
final query = update(matchTable)..where((g) => g.id.equals(matchId));
final rowsAffected = await query.write(
MatchTableCompanion(createdAt: Value(createdAt)),
);
return rowsAffected > 0;
}
// ============================================================
// TEMPORARY: Winner methods - these are stubs and do not persist data
// TODO: Implement proper winner handling
// ============================================================
/// TEMPORARY: Checks if a match has a winner.
/// Currently returns true if the match has any players.
Future<bool> hasWinner({required String matchId}) async {
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
return players?.isNotEmpty ?? false;
}
/// TEMPORARY: Gets the winner of a match.
/// Currently returns the first player in the match's player list.
Future<Player?> getWinner({required String matchId}) async {
final players = await db.playerMatchDao.getPlayersOfMatch(matchId: matchId);
return (players?.isNotEmpty ?? false) ? players!.first : null;
}
/// TEMPORARY: Sets the winner of a match.
/// Currently does nothing - winner is not persisted.
Future<bool> setWinner({
required String matchId,
required String winnerId,
}) async {
// TODO: Implement winner persistence
return true;
}
/// TEMPORARY: Removes the winner of a match.
/// Currently does nothing - winner is not persisted.
Future<bool> removeWinner({required String matchId}) async {
// TODO: Implement winner persistence
return true;
}
}

View File

@@ -4,11 +4,5 @@ part of 'match_dao.dart';
// ignore_for_file: type=lint
mixin _$MatchDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

View File

@@ -15,12 +15,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
final result = await query.get();
return result
.map(
(row) => Player(
id: row.id,
name: row.name,
description: row.description,
createdAt: row.createdAt,
),
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
)
.toList();
}
@@ -32,7 +27,6 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
return Player(
id: result.id,
name: result.name,
description: result.description,
createdAt: result.createdAt,
);
}
@@ -46,7 +40,6 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: Value(player.description),
createdAt: player.createdAt,
),
mode: InsertMode.insertOrReplace,
@@ -70,7 +63,6 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
description: Value(player.description),
createdAt: player.createdAt,
),
)
@@ -99,7 +91,7 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayerName({
Future<void> updatePlayername({
required String playerId,
required String newName,
}) async {

View File

@@ -1,31 +1,23 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_match_table.dart';
import 'package:game_tracker/data/db/tables/team_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_match_dao.g.dart';
@DriftAccessor(tables: [PlayerMatchTable, TeamTable])
@DriftAccessor(tables: [PlayerMatchTable])
class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
with _$PlayerMatchDaoMixin {
PlayerMatchDao(super.db);
/// Associates a player with a match by inserting a record into the
/// [PlayerMatchTable]. Optionally associates with a team and sets initial score.
/// [PlayerMatchTable].
Future<void> addPlayerToMatch({
required String matchId,
required String playerId,
String? teamId,
int score = 0,
}) async {
await into(playerMatchTable).insert(
PlayerMatchTableCompanion.insert(
playerId: playerId,
matchId: matchId,
teamId: Value(teamId),
score: score,
),
PlayerMatchTableCompanion.insert(playerId: playerId, matchId: matchId),
mode: InsertMode.insertOrIgnore,
);
}
@@ -46,50 +38,6 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
return players;
}
/// Retrieves a player's score for a specific match.
/// Returns null if the player is not in the match.
Future<int?> getPlayerScore({
required String matchId,
required String playerId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.getSingleOrNull();
return result?.score;
}
/// Updates the score for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerScore({
required String matchId,
required String playerId,
required int newScore,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(score: Value(newScore)));
return rowsAffected > 0;
}
/// Updates the team for a player in a match.
/// Returns `true` if the update was successful, otherwise `false`.
Future<bool> updatePlayerTeam({
required String matchId,
required String playerId,
required String? teamId,
}) async {
final rowsAffected = await (update(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.playerId.equals(playerId),
))
.write(PlayerMatchTableCompanion(teamId: Value(teamId)));
return rowsAffected > 0;
}
/// Checks if there are any players associated with the given [matchId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> matchHasPlayers({required String matchId}) async {
@@ -166,7 +114,6 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
(id) => PlayerMatchTableCompanion.insert(
playerId: id,
matchId: matchId,
score: 0,
),
)
.toList();
@@ -180,23 +127,4 @@ class PlayerMatchDao extends DatabaseAccessor<AppDatabase>
}
});
}
/// Retrieves all players in a specific team for a match.
Future<List<Player>> getPlayersInTeam({
required String matchId,
required String teamId,
}) async {
final result = await (select(playerMatchTable)
..where(
(p) => p.matchId.equals(matchId) & p.teamId.equals(teamId),
))
.get();
if (result.isEmpty) return [];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
return Future.wait(futures);
}
}

View File

@@ -5,10 +5,7 @@ part of 'player_match_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerMatchDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$TeamTableTable get teamTable => attachedDatabase.teamTable;
$PlayerMatchTableTable get playerMatchTable =>
attachedDatabase.playerMatchTable;
}

View File

@@ -1,191 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/score_table.dart';
part 'score_dao.g.dart';
/// A data class representing a score entry.
class ScoreEntry {
final String playerId;
final String matchId;
final int roundNumber;
final int score;
final int change;
ScoreEntry({
required this.playerId,
required this.matchId,
required this.roundNumber,
required this.score,
required this.change,
});
}
@DriftAccessor(tables: [ScoreTable])
class ScoreDao extends DatabaseAccessor<AppDatabase> with _$ScoreDaoMixin {
ScoreDao(super.db);
/// Adds a score entry to the database.
Future<void> addScore({
required String playerId,
required String matchId,
required int roundNumber,
required int score,
required int change,
}) async {
await into(scoreTable).insert(
ScoreTableCompanion.insert(
playerId: playerId,
matchId: matchId,
roundNumber: roundNumber,
score: score,
change: change,
),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves all scores for a specific match.
Future<List<ScoreEntry>> getScoresForMatch({required String matchId}) async {
final query = select(scoreTable)..where((s) => s.matchId.equals(matchId));
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves all scores for a specific player in a match.
Future<List<ScoreEntry>> getPlayerScoresInMatch({
required String playerId,
required String matchId,
}) async {
final query = select(scoreTable)
..where(
(s) => s.playerId.equals(playerId) & s.matchId.equals(matchId),
)
..orderBy([(s) => OrderingTerm.asc(s.roundNumber)]);
final result = await query.get();
return result
.map(
(row) => ScoreEntry(
playerId: row.playerId,
matchId: row.matchId,
roundNumber: row.roundNumber,
score: row.score,
change: row.change,
),
)
.toList();
}
/// Retrieves the score for a specific round.
Future<ScoreEntry?> getScoreForRound({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = select(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final result = await query.getSingleOrNull();
if (result == null) return null;
return ScoreEntry(
playerId: result.playerId,
matchId: result.matchId,
roundNumber: result.roundNumber,
score: result.score,
change: result.change,
);
}
/// Updates a score entry.
Future<bool> updateScore({
required String playerId,
required String matchId,
required int roundNumber,
required int newScore,
required int newChange,
}) async {
final rowsAffected = await (update(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
))
.write(
ScoreTableCompanion(
score: Value(newScore),
change: Value(newChange),
),
);
return rowsAffected > 0;
}
/// Deletes a score entry.
Future<bool> deleteScore({
required String playerId,
required String matchId,
required int roundNumber,
}) async {
final query = delete(scoreTable)
..where(
(s) =>
s.playerId.equals(playerId) &
s.matchId.equals(matchId) &
s.roundNumber.equals(roundNumber),
);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific match.
Future<bool> deleteScoresForMatch({required String matchId}) async {
final query = delete(scoreTable)..where((s) => s.matchId.equals(matchId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Deletes all scores for a specific player.
Future<bool> deleteScoresForPlayer({required String playerId}) async {
final query = delete(scoreTable)..where((s) => s.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Gets the latest round number for a match.
Future<int> getLatestRoundNumber({required String matchId}) async {
final query = selectOnly(scoreTable)
..where(scoreTable.matchId.equals(matchId))
..addColumns([scoreTable.roundNumber.max()]);
final result = await query.getSingle();
return result.read(scoreTable.roundNumber.max()) ?? 0;
}
/// Gets the total score for a player in a match (sum of all changes).
Future<int> getTotalScoreForPlayer({
required String playerId,
required String matchId,
}) async {
final scores = await getPlayerScoresInMatch(
playerId: playerId,
matchId: matchId,
);
if (scores.isEmpty) return 0;
// Return the score from the latest round
return scores.last.score;
}
}

View File

@@ -1,12 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'score_dao.dart';
// ignore_for_file: type=lint
mixin _$ScoreDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$MatchTableTable get matchTable => attachedDatabase.matchTable;
$ScoreTableTable get scoreTable => attachedDatabase.scoreTable;
}

View File

@@ -1,145 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/team_table.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/data/dto/team.dart';
part 'team_dao.g.dart';
@DriftAccessor(tables: [TeamTable])
class TeamDao extends DatabaseAccessor<AppDatabase> with _$TeamDaoMixin {
TeamDao(super.db);
/// Retrieves all teams from the database.
/// Note: This returns teams without their members. Use getTeamById for full team data.
Future<List<Team>> getAllTeams() async {
final query = select(teamTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final members = await _getTeamMembers(teamId: row.id);
return Team(
id: row.id,
createdAt: row.createdAt,
members: members,
);
}),
);
}
/// Retrieves a [Team] by its [teamId], including its members.
Future<Team> getTeamById({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingle();
final members = await _getTeamMembers(teamId: teamId);
return Team(
id: result.id,
createdAt: result.createdAt,
members: members,
);
}
/// Helper method to get team members from player_match_table.
/// This assumes team members are tracked via the player_match_table.
Future<List<Player>> _getTeamMembers({required String teamId}) async {
// Get all player_match entries with this teamId
final playerMatchQuery = select(db.playerMatchTable)
..where((pm) => pm.teamId.equals(teamId));
final playerMatches = await playerMatchQuery.get();
if (playerMatches.isEmpty) return [];
// Get unique player IDs
final playerIds = playerMatches.map((pm) => pm.playerId).toSet();
// Fetch all players
final players = await Future.wait(
playerIds.map((id) => db.playerDao.getPlayerById(playerId: id)),
);
return players;
}
/// Adds a new [team] to the database.
/// Returns `true` if the team was added, `false` otherwise.
Future<bool> addTeam({required Team team}) async {
if (!await teamExists(teamId: team.id)) {
await into(teamTable).insert(
TeamTableCompanion.insert(
id: team.id,
name: '', // Team name from table (not in DTO currently)
createdAt: team.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [teams] to the database in a batch operation.
Future<bool> addTeamsAsList({required List<Team> teams}) async {
if (teams.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
teamTable,
teams
.map(
(team) => TeamTableCompanion.insert(
id: team.id,
name: '',
createdAt: team.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrIgnore,
),
);
return true;
}
/// Deletes the team with the given [teamId] from the database.
/// Returns `true` if the team was deleted, `false` otherwise.
Future<bool> deleteTeam({required String teamId}) async {
final query = delete(teamTable)..where((t) => t.id.equals(teamId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a team with the given [teamId] exists in the database.
/// Returns `true` if the team exists, `false` otherwise.
Future<bool> teamExists({required String teamId}) async {
final query = select(teamTable)..where((t) => t.id.equals(teamId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the team with the given [teamId].
Future<void> updateTeamName({
required String teamId,
required String newName,
}) async {
await (update(teamTable)..where((t) => t.id.equals(teamId))).write(
TeamTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of teams in the database.
Future<int> getTeamCount() async {
final count =
await (selectOnly(teamTable)..addColumns([teamTable.id.count()]))
.map((row) => row.read(teamTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all teams from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllTeams() async {
final query = delete(teamTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -1,8 +0,0 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'team_dao.dart';
// ignore_for_file: type=lint
mixin _$TeamDaoMixin on DatabaseAccessor<AppDatabase> {
$TeamTableTable get teamTable => attachedDatabase.teamTable;
}

View File

@@ -1,21 +1,17 @@
import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:game_tracker/data/dao/game_dao.dart';
import 'package:game_tracker/data/dao/group_dao.dart';
import 'package:game_tracker/data/dao/group_match_dao.dart';
import 'package:game_tracker/data/dao/match_dao.dart';
import 'package:game_tracker/data/dao/player_dao.dart';
import 'package:game_tracker/data/dao/player_group_dao.dart';
import 'package:game_tracker/data/dao/player_match_dao.dart';
import 'package:game_tracker/data/dao/score_dao.dart';
import 'package:game_tracker/data/dao/team_dao.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_match_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/db/tables/player_match_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/db/tables/score_table.dart';
import 'package:game_tracker/data/db/tables/team_table.dart';
import 'package:path_provider/path_provider.dart';
part 'database.g.dart';
@@ -24,29 +20,25 @@ part 'database.g.dart';
tables: [
PlayerTable,
GroupTable,
GameTable,
TeamTable,
MatchTable,
PlayerGroupTable,
PlayerMatchTable,
ScoreTable,
GroupMatchTable,
],
daos: [
PlayerDao,
GroupDao,
GameDao,
TeamDao,
MatchDao,
PlayerGroupDao,
PlayerMatchDao,
ScoreDao,
GroupMatchDao,
],
)
class AppDatabase extends _$AppDatabase {
AppDatabase([QueryExecutor? executor]) : super(executor ?? _openConnection());
@override
int get schemaVersion => 2;
int get schemaVersion => 1;
@override
MigrationStrategy get migration {

File diff suppressed because it is too large Load Diff

View File

@@ -1,14 +0,0 @@
import 'package:drift/drift.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get ruleset => text()();
TextColumn get description => text().nullable()();
TextColumn get color => text().nullable()();
TextColumn get icon => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
class GroupMatchTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, matchId};
}

View File

@@ -3,7 +3,6 @@ import 'package:drift/drift.dart';
class GroupTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -1,17 +1,11 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
class MatchTable extends Table {
TextColumn get id => text()();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade).nullable()(); // Nullable if not part of a group
TextColumn get name => text().nullable()();
TextColumn get notes => text().nullable()();
TextColumn get name => text()();
late final winnerId = text().nullable()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}
}

View File

@@ -1,16 +1,12 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/db/tables/team_table.dart';
class PlayerMatchTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
TextColumn get teamId =>
text().references(TeamTable, #id).nullable()();
IntColumn get score => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId};

View File

@@ -3,7 +3,6 @@ import 'package:drift/drift.dart';
class PlayerTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
TextColumn get description => text().nullable()();
DateTimeColumn get createdAt => dateTime()();
@override

View File

@@ -1,16 +0,0 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/match_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class ScoreTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get matchId =>
text().references(MatchTable, #id, onDelete: KeyAction.cascade)();
IntColumn get roundNumber => integer()();
IntColumn get score => integer()();
IntColumn get change => integer()();
@override
Set<Column<Object>> get primaryKey => {playerId, matchId, roundNumber};
}

View File

@@ -1,10 +0,0 @@
import 'package:drift/drift.dart';
class TeamTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -18,33 +18,6 @@ class Game {
this.description,
this.color,
this.icon,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Game{id: $id, name: $name, ruleset: $ruleset, description: $description, color: $color, icon: $icon}';
}
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
ruleset = json['ruleset'],
description = json['description'],
color = json['color'],
icon = json['icon'];
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'ruleset': ruleset,
'description': description,
'color': color,
'icon': icon,
};
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
}

View File

@@ -4,23 +4,21 @@ import 'package:uuid/uuid.dart';
class Group {
final String id;
final String name;
final String? description;
final DateTime createdAt;
final String name;
final List<Player> members;
Group({
String? id,
DateTime? createdAt,
required this.name,
this.description,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Group{id: $id, name: $name, description: $description, members: $members}';
return 'Group{id: $id, name: $name,members: $members}';
}
/// Creates a Group instance from a JSON object.
@@ -28,7 +26,6 @@ class Group {
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
description = json['description'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
@@ -38,7 +35,6 @@ class Group {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'description': description,
'members': members.map((member) => member.toJson()).toList(),
};
}

View File

@@ -1,5 +1,4 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:uuid/uuid.dart';
@@ -8,51 +7,45 @@ class Match {
final String id;
final DateTime createdAt;
final String name;
final Game? game;
final Group? group;
final List<Player>? players;
final String? notes;
final Group? group;
Player? winner;
Match({
String? id,
DateTime? createdAt,
required this.name,
this.game,
this.group,
this.players,
this.notes,
this.group,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Match{id: $id, name: $name, game: $game, group: $group, players: $players, notes: $notes, winner: $winner}';
return 'Match{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
}
/// Creates a Match instance from a JSON object.
Match.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
game = json['game'] != null ? Game.fromJson(json['game']) : null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
.map((playerJson) => Player.fromJson(playerJson))
.toList()
: null,
notes = json['notes'];
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
/// Converts the Match instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'game': game?.toJson(),
'group': group?.toJson(),
'players': players?.map((player) => player.toJson()).toList(),
'notes': notes,
'group': group?.toJson(),
'winner': winner?.toJson(),
};
}

View File

@@ -5,33 +5,26 @@ class Player {
final String id;
final DateTime createdAt;
final String name;
final String? description;
Player({
String? id,
DateTime? createdAt,
required this.name,
this.description,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Player{id: $id, name: $name, description: $description}';
return 'Player{id: $id,name: $name}';
}
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
description = json['description'];
name = json['name'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'description': description,
};
}

View File

@@ -1,37 +0,0 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Team {
final String id;
final DateTime createdAt;
final List<Player> members;
Team({
String? id,
DateTime? createdAt,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Team{id: $id, members: $members}';
}
/// Creates a Team instance from a JSON object.
Team.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
/// Converts the Team instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'members': members.map((member) => member.toJson()).toList(),
};
}

View File

@@ -10,6 +10,7 @@
"choose_group": "Gruppe wählen",
"choose_ruleset": "Regelwerk wählen",
"could_not_add_player": "Spieler:in {playerName} konnte nicht hinzugefügt werden",
"create_game": "Spielvorlage erstellen",
"create_group": "Gruppe erstellen",
"create_match": "Spiel erstellen",
"create_new_group": "Neue Gruppe erstellen",
@@ -22,7 +23,10 @@
"days_ago": "vor {count} Tagen",
"delete": "Löschen",
"delete_all_data": "Alle Daten löschen",
"delete_game": "Spielvorlage löschen",
"delete_group": "Gruppe löschen",
"description": "Beschreibung",
"edit_game": "Spielvorlage bearbeiten",
"edit_group": "Gruppe bearbeiten",
"error_creating_group": "Fehler beim Erstellen der Gruppe, bitte erneut versuchen",
"error_reading_file": "Fehler beim Lesen der Datei",

View File

@@ -30,6 +30,9 @@
"@could_not_add_player": {
"description": "Error message when adding a player fails"
},
"@create_game": {
"description": "Button text to create a game"
},
"@create_group": {
"description": "Button text to create a group"
},
@@ -71,9 +74,18 @@
"@delete_all_data": {
"description": "Confirmation dialog for deleting all data"
},
"@delete_game": {
"description": "Button text to delete a game"
},
"@delete_group": {
"description": "Button text to delete a group"
},
"description": {
"description": "Description label"
},
"edit_game": {
"description": "Button text to edit a game"
},
"@edit_group": {
"description": "Button text to edit a group"
},
@@ -308,6 +320,7 @@
"choose_group": "Choose Group",
"choose_ruleset": "Choose Ruleset",
"could_not_add_player": "Could not add player",
"create_game": "Create Game",
"create_group": "Create Group",
"create_match": "Create match",
"create_new_group": "Create new group",
@@ -320,7 +333,10 @@
"days_ago": "{count} days ago",
"delete": "Delete",
"delete_all_data": "Delete all data",
"delete_game": "Delete Game",
"delete_group": "Delete Group",
"description": "Description",
"edit_game": "Edit Game",
"edit_group": "Edit Group",
"error_creating_group": "Error while creating group, please try again",
"error_reading_file": "Error reading file",

View File

@@ -98,6 +98,18 @@ abstract class AppLocalizations {
Locale('en'),
];
/// No description provided for @description.
///
/// In en, this message translates to:
/// **'Description'**
String get description;
/// No description provided for @edit_game.
///
/// In en, this message translates to:
/// **'Edit Game'**
String get edit_game;
/// Label for all players list
///
/// In en, this message translates to:
@@ -158,6 +170,12 @@ abstract class AppLocalizations {
/// **'Could not add player'**
String could_not_add_player(Object playerName);
/// Button text to create a game
///
/// In en, this message translates to:
/// **'Create Game'**
String get create_game;
/// Button text to create a group
///
/// In en, this message translates to:
@@ -230,6 +248,12 @@ abstract class AppLocalizations {
/// **'Delete all data'**
String get delete_all_data;
/// Button text to delete a game
///
/// In en, this message translates to:
/// **'Delete Game'**
String get delete_game;
/// Button text to delete a group
///
/// In en, this message translates to:

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsDe extends AppLocalizations {
AppLocalizationsDe([String locale = 'de']) : super(locale);
@override
String get description => 'Beschreibung';
@override
String get edit_game => 'Spielvorlage bearbeiten';
@override
String get all_players => 'Alle Spieler:innen';
@@ -40,6 +46,9 @@ class AppLocalizationsDe extends AppLocalizations {
return 'Spieler:in $playerName konnte nicht hinzugefügt werden';
}
@override
String get create_game => 'Spielvorlage erstellen';
@override
String get create_group => 'Gruppe erstellen';
@@ -78,6 +87,9 @@ class AppLocalizationsDe extends AppLocalizations {
@override
String get delete_all_data => 'Alle Daten löschen';
@override
String get delete_game => 'Spielvorlage löschen';
@override
String get delete_group => 'Gruppe löschen';

View File

@@ -8,6 +8,12 @@ import 'app_localizations.dart';
class AppLocalizationsEn extends AppLocalizations {
AppLocalizationsEn([String locale = 'en']) : super(locale);
@override
String get description => 'Description';
@override
String get edit_game => 'Edit Game';
@override
String get all_players => 'All players';
@@ -40,6 +46,9 @@ class AppLocalizationsEn extends AppLocalizations {
return 'Could not add player';
}
@override
String get create_game => 'Create Game';
@override
String get create_group => 'Create Group';
@@ -78,6 +87,9 @@ class AppLocalizationsEn extends AppLocalizations {
@override
String get delete_all_data => 'Delete all data';
@override
String get delete_game => 'Delete Game';
@override
String get delete_group => 'Delete Group';

View File

@@ -1,7 +1,10 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/create_game_view.dart';
import 'package:game_tracker/presentation/widgets/text_input/custom_search_bar.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
@@ -51,6 +54,17 @@ class _ChooseGameViewState extends State<ChooseGameView> {
Navigator.of(context).pop(selectedGameIndex);
},
),
actions: [IconButton(
icon: const Icon(Icons.add),
onPressed: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
callback: () {}, //TODO: implement callback
),
)
);
},
)],
title: Text(loc.choose_game),
),
body: PopScope(
@@ -85,7 +99,7 @@ class _ChooseGameViewState extends State<ChooseGameView> {
context,
),
isHighlighted: selectedGameIndex == index,
onPressed: () async {
onTap: () async {
setState(() {
if (selectedGameIndex == index) {
selectedGameIndex = -1;
@@ -94,6 +108,16 @@ class _ChooseGameViewState extends State<ChooseGameView> {
}
});
},
onLongPress: () async {
await Navigator.push(context, adaptivePageRoute(
builder: (context) => CreateGameView(
//TODO: implement callback & giving real game to create game view
gameToEdit: Game(name: 'Cabo', description: '', ruleset: 'Highest Points'),
callback: () {},
),
)
);
},
);
},
),

View File

@@ -0,0 +1,93 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/widgets/tiles/title_description_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
/// A view that allows the user to choose a ruleset from a list of available rulesets
/// - [rulesets]: A list of tuples containing the ruleset and its description
/// - [initialRulesetIndex]: The index of the initially selected ruleset
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
/// A list of tuples containing the ruleset and its description
final List<(Ruleset, String)> rulesets;
/// The index of the initially selected ruleset
final int initialRulesetIndex;
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
/// Currently selected ruleset index
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
final loc = AppLocalizations.of(context);
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
leading: IconButton(
icon: const Icon(Icons.arrow_back_ios),
onPressed: () {
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
),
title: Text(loc.choose_ruleset),
),
body: PopScope(
// This fixes that the Android Back Gesture didn't return the
// selectedRulesetIndex and therefore the selected Ruleset wasn't saved
canPop: false,
onPopInvokedWithResult: (bool didPop, Object? result) {
if (didPop) {
return;
}
Navigator.of(context).pop(
selectedRulesetIndex == -1
? null
: widget.rulesets[selectedRulesetIndex].$1,
);
},
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return TitleDescriptionListTile(
onTap: () async {
setState(() {
if (selectedRulesetIndex == index) {
selectedRulesetIndex = -1;
} else {
selectedRulesetIndex = index;
}
});
},
title: translateRulesetToString(
widget.rulesets[index].$1,
context,
),
description: widget.rulesets[index].$2,
isHighlighted: selectedRulesetIndex == index,
);
},
),
),
),
);
}
}

View File

@@ -0,0 +1,140 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/adaptive_page_route.dart';
import 'package:game_tracker/core/constants.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/l10n/generated/app_localizations.dart';
import 'package:game_tracker/presentation/views/main_menu/match_view/create_match/game_view/choose_ruleset_view.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
class CreateGameView extends StatefulWidget {
const CreateGameView({super.key, this.gameToEdit, required this.callback});
final Game? gameToEdit;
final VoidCallback callback;
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
Ruleset? selectedRuleset;
int selectedRulesetIndex = -1;
late List<(Ruleset, String)> _rulesets;
final _gameNameController = TextEditingController();
final _descriptionController = TextEditingController();
@override
void initState() {
super.initState();
_gameNameController.addListener(() => setState(() {}));
}
@override
void didChangeDependencies() {
super.didChangeDependencies();
final loc = AppLocalizations.of(context);
_rulesets = [
(Ruleset.singleWinner, loc.ruleset_single_winner),
(Ruleset.singleLoser, loc.ruleset_single_loser),
(Ruleset.mostPoints, loc.ruleset_most_points),
(Ruleset.leastPoints, loc.ruleset_least_points),
];
if (widget.gameToEdit != null) {
_gameNameController.text = widget.gameToEdit!.name;
_descriptionController.text = widget.gameToEdit!.description ?? '';
// TODO: Handle ruleset initialization from gameToEdit
}
}
@override
void dispose() {
_gameNameController.dispose();
_descriptionController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
var loc = AppLocalizations.of(context);
final isEditing = widget.gameToEdit != null;
return ScaffoldMessenger(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
title: Text(isEditing ? loc.edit_game : loc.create_game),
),
body: SafeArea(
child: Column(
children: [
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _gameNameController,
maxLength: Constants.MAX_MATCH_NAME_LENGTH,
hintText: loc.game_name,
),
),
ChooseTile(
title: loc.ruleset,
trailingText: selectedRuleset == null
? loc.none
: translateRulesetToString(selectedRuleset!, context),
onPressed: () async {
final result = await Navigator.of(context).push<Ruleset?>(
adaptivePageRoute(
builder: (context) => ChooseRulesetView(
rulesets: _rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
if (mounted) {
setState(() {
selectedRuleset = result;
selectedRulesetIndex =
result == null ? -1 : _rulesets.indexWhere((r) => r.$1 == result);
});
}
},
),
Container(
margin: CustomTheme.tileMargin,
child: TextInputField(
controller: _descriptionController,
hintText: loc.description,
minLines: 6,
maxLines: 6,
maxLength: Constants.MAX_GAME_DESCRIPTION_LENGTH,
showCounterText: true,
),
),
const Spacer(),
Padding(
padding: const EdgeInsets.all(12.0),
child: CustomWidthButton(
text: isEditing ? loc.edit_group : loc.create_game,
sizeRelativeToWidth: 1,
buttonType: ButtonType.primary,
onPressed: _gameNameController.text.trim().isNotEmpty && selectedRulesetIndex != -1
? () {
//TODO: Handle saving to db & updating game selection view
Navigator.of(context).pop();
}
: null,
),
),
],
),
),
),
);
}
}

View File

@@ -8,12 +8,18 @@ class TextInputField extends StatelessWidget {
/// - [onChanged]: Optional callback invoked when the text in the field changes.
/// - [hintText]: The hint text displayed in the text input field when it is empty
/// - [maxLength]: Optional parameter for maximum length of the input text.
/// - [maxLines]: The maximum number of lines for the text input field. Defaults to 1.
/// - [minLines]: The minimum number of lines for the text input field. Defaults to 1.
/// - [showCounterText]: Whether to show the counter text in the text input field. Defaults to false.
const TextInputField({
super.key,
required this.controller,
required this.hintText,
this.onChanged,
this.maxLength,
this.maxLines = 1,
this.minLines = 1,
this.showCounterText = false
});
/// The controller for the text input field.
@@ -28,6 +34,15 @@ class TextInputField extends StatelessWidget {
/// Optional parameter for maximum length of the input text.
final int? maxLength;
/// The maximum number of lines for the text input field.
final int? maxLines;
/// The minimum number of lines for the text input field.
final int? minLines;
/// Whether to show the counter text in the text input field.
final bool showCounterText;
@override
Widget build(BuildContext context) {
return TextField(
@@ -35,13 +50,14 @@ class TextInputField extends StatelessWidget {
onChanged: onChanged,
maxLength: maxLength,
maxLengthEnforcement: MaxLengthEnforcement.truncateAfterCompositionEnds,
maxLines: maxLines,
minLines: minLines,
decoration: InputDecoration(
filled: true,
fillColor: CustomTheme.boxColor,
hintText: hintText,
hintStyle: const TextStyle(fontSize: 18),
// Hides the character counter
counterText: '',
counterText: showCounterText ? null : '',
enabledBorder: OutlineInputBorder(
borderRadius: const BorderRadius.all(Radius.circular(12)),
borderSide: BorderSide(color: CustomTheme.boxBorder),

View File

@@ -6,6 +6,7 @@ class TitleDescriptionListTile extends StatelessWidget {
/// - [title]: The title text displayed on the tile.
/// - [description]: The description text displayed below the title.
/// - [onPressed]: The callback invoked when the tile is tapped.
/// - [onLongPress]: The callback invoked when the tile is tapped.
/// - [isHighlighted]: A boolean to determine if the tile should be highlighted.
/// - [badgeText]: Optional text to display in a badge on the right side of the title.
/// - [badgeColor]: Optional color for the badge background.
@@ -13,7 +14,8 @@ class TitleDescriptionListTile extends StatelessWidget {
super.key,
required this.title,
required this.description,
this.onPressed,
this.onTap,
this.onLongPress,
this.isHighlighted = false,
this.badgeText,
this.badgeColor,
@@ -26,7 +28,10 @@ class TitleDescriptionListTile extends StatelessWidget {
final String description;
/// The callback invoked when the tile is tapped.
final VoidCallback? onPressed;
final VoidCallback? onTap;
/// The callback invoked when the tile is long-pressed.
final VoidCallback? onLongPress;
/// A boolean to determine if the tile should be highlighted.
final bool isHighlighted;
@@ -40,7 +45,8 @@ class TitleDescriptionListTile extends StatelessWidget {
@override
Widget build(BuildContext context) {
return GestureDetector(
onTap: onPressed,
onTap: onTap,
onLongPress: onLongPress,
child: AnimatedContainer(
margin: const EdgeInsets.symmetric(vertical: 10, horizontal: 10),
padding: const EdgeInsets.symmetric(vertical: 6, horizontal: 12),

View File

@@ -1,7 +1,7 @@
name: game_tracker
description: "Game Tracking App for Card Games"
publish_to: 'none'
version: 0.0.10+237
version: 0.0.10+248
environment:
sdk: ^3.8.1

View File

@@ -3,7 +3,6 @@ import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
@@ -17,7 +16,6 @@ void main() {
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Game testGame;
late Match testMatch1;
late Match testMatch2;
late Match testMatchOnlyPlayers;
@@ -48,30 +46,25 @@ void main() {
name: 'Test Group 2',
members: [testPlayer4, testPlayer5],
);
testGame = Game(name: 'Test Game');
testMatch1 = Match(
name: 'First Test Match',
game: testGame,
group: testGroup1,
players: [testPlayer4, testPlayer5],
winner: testPlayer4,
);
testMatch2 = Match(
name: 'Second Test Match',
game: testGame,
group: testGroup2,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer2,
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer3,
);
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup2,
);
});
@@ -85,7 +78,6 @@ void main() {
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
await database.gameDao.addGame(game: testGame);
});
tearDown(() async {
await database.close();

View File

@@ -0,0 +1,221 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Group testGroup1;
late Group testGroup2;
late Match testMatchWithGroup;
late Match testMatchWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() async {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testGroup1 = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGroup2 = Group(
name: 'Test Group',
members: [testPlayer3, testPlayer2],
);
testMatchWithPlayers = Match(
name: 'Test Match with Players',
players: [testPlayer4, testPlayer5],
);
testMatchWithGroup = Match(
name: 'Test Match with Group',
group: testGroup1,
);
});
await database.playerDao.addPlayersAsList(
players: [
testPlayer1,
testPlayer2,
testPlayer3,
testPlayer4,
testPlayer5,
],
);
await database.groupDao.addGroupsAsList(groups: [testGroup1, testGroup2]);
});
tearDown(() async {
await database.close();
});
group('Group-Match Tests', () {
test('matchHasGroup() has group works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
var matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, false);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
matchHasGroup = await database.groupMatchDao.matchHasGroup(
matchId: testMatchWithPlayers.id,
);
expect(matchHasGroup, true);
});
test('Adding a group to a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithPlayers);
await database.groupDao.addGroup(group: testGroup1);
await database.groupMatchDao.addGroupToMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
var groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: testGroup1.id,
);
expect(groupAdded, true);
groupAdded = await database.groupMatchDao.isGroupInMatch(
matchId: testMatchWithPlayers.id,
groupId: '',
);
expect(groupAdded, false);
});
test('Removing group from match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final groupToRemove = testMatchWithGroup.group!;
final removed = await database.groupMatchDao.removeGroupFromMatch(
groupId: groupToRemove.id,
matchId: testMatchWithGroup.id,
);
expect(removed, true);
final result = await database.matchDao.getMatchById(
matchId: testMatchWithGroup.id,
);
expect(result.group, null);
});
test('Retrieving group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
final group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Group should not be null');
}
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup1.members[i].id);
expect(group.members[i].name, testGroup1.members[i].name);
expect(group.members[i].createdAt, testGroup1.members[i].createdAt);
}
});
test('Updating the group of a match works correctly', () async {
await database.matchDao.addMatch(match: testMatchWithGroup);
var group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Initial group should not be null');
} else {
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
expect(group.members.length, testGroup1.members.length);
}
await database.groupDao.addGroup(group: testGroup2);
await database.groupMatchDao.updateGroupOfMatch(
matchId: testMatchWithGroup.id,
newGroupId: testGroup2.id,
);
group = await database.groupMatchDao.getGroupOfMatch(
matchId: testMatchWithGroup.id,
);
if (group == null) {
fail('Updated group should not be null');
} else {
expect(group.id, testGroup2.id);
expect(group.name, testGroup2.name);
expect(group.createdAt, testGroup2.createdAt);
expect(group.members.length, testGroup2.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testGroup2.members[i].id);
expect(group.members[i].name, testGroup2.members[i].name);
expect(group.members[i].createdAt, testGroup2.members[i].createdAt);
}
}
});
test('Adding the same group to seperate matches works correctly', () async {
final match1 = Match(name: 'Match 1', group: testGroup1);
final match2 = Match(name: 'Match 2', group: testGroup1);
await Future.wait([
database.matchDao.addMatch(match: match1),
database.matchDao.addMatch(match: match2),
]);
final group1 = await database.groupMatchDao.getGroupOfMatch(
matchId: match1.id,
);
final group2 = await database.groupMatchDao.getGroupOfMatch(
matchId: match2.id,
);
expect(group1, isNotNull);
expect(group2, isNotNull);
final groups = [group1!, group2!];
for (final group in groups) {
expect(group.members.length, testGroup1.members.length);
expect(group.id, testGroup1.id);
expect(group.name, testGroup1.name);
expect(group.createdAt, testGroup1.createdAt);
}
});
});
}

View File

@@ -145,7 +145,7 @@ void main() {
const newGroupName = 'new group name';
await database.groupDao.updateGroupName(
await database.groupDao.updateGroupname(
groupId: testGroup1.id,
newName: newGroupName,
);

View File

@@ -12,7 +12,7 @@ void main() {
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testGroup;
late Group testgroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
@@ -30,7 +30,7 @@ void main() {
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testGroup = Group(
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
@@ -45,22 +45,22 @@ void main() {
/// not nullable
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: testgroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testGroup.id,
groupId: testgroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
groupId: testgroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testGroup.id,
groupId: testgroup.id,
playerId: '',
);
@@ -68,35 +68,35 @@ void main() {
});
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: testgroup);
final playerToRemove = testGroup.members[0];
final playerToRemove = testgroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testGroup.id,
groupId: testgroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testGroup.id,
groupId: testgroup.id,
);
expect(result.members.length, testGroup.members.length - 1);
expect(result.members.length, testgroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup);
await database.groupDao.addGroup(group: testgroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testGroup.id,
groupId: testgroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGroup.members[i].id);
expect(players[i].name, testGroup.members[i].name);
expect(players[i].createdAt, testGroup.members[i].createdAt);
expect(players[i].id, testgroup.members[i].id);
expect(players[i].name, testgroup.members[i].name);
expect(players[i].createdAt, testgroup.members[i].createdAt);
}
});
});

View File

@@ -3,7 +3,6 @@ import 'package:drift/drift.dart' hide isNotNull;
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/match.dart';
import 'package:game_tracker/data/dto/player.dart';
@@ -16,8 +15,7 @@ void main() {
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testGroup;
late Game testGame;
late Group testgroup;
late Match testMatchOnlyGroup;
late Match testMatchOnlyPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
@@ -39,19 +37,16 @@ void main() {
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer6 = Player(name: 'Frank');
testGroup = Group(
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGame = Game(name: 'Test Game');
testMatchOnlyGroup = Match(
name: 'Test Match with Group',
game: testGame,
group: testGroup,
group: testgroup,
);
testMatchOnlyPlayers = Match(
name: 'Test Match with Players',
game: testGame,
players: [testPlayer4, testPlayer5, testPlayer6],
);
});
@@ -65,8 +60,7 @@ void main() {
testPlayer6,
],
);
await database.groupDao.addGroup(group: testGroup);
await database.gameDao.addGame(game: testGame);
await database.groupDao.addGroup(group: testgroup);
});
tearDown(() async {
await database.close();
@@ -160,7 +154,7 @@ void main() {
}
});
test('Updating the match players works correctly', () async {
test('Updating the match players works coreclty', () async {
await database.matchDao.addMatch(match: testMatchOnlyPlayers);
final newPlayers = [testPlayer1, testPlayer2, testPlayer4];
@@ -204,7 +198,7 @@ void main() {
});
test(
'Adding the same player to separate matches works correctly',
'Adding the same player to seperate matches works correctly',
() async {
final playersList = [testPlayer1, testPlayer2, testPlayer3];
final match1 = Match(name: 'Match 1', players: playersList);

View File

@@ -63,7 +63,7 @@ void main() {
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 4);
// Map for connecting fetched players with expected players
// Map for connencting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
@@ -115,12 +115,12 @@ void main() {
expect(playerExists, false);
});
test('Updating a player name works correctly', () async {
test('Updating a player name works correcly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name';
await database.playerDao.updatePlayerName(
await database.playerDao.updatePlayername(
playerId: testPlayer1.id,
newName: newPlayerName,
);