130 Commits

Author SHA1 Message Date
Yannick
290948e50d add intl for date formatting
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2025-11-23 22:05:25 +01:00
Yannick
bbd200e245 use Skeletonizer for Layout 2025-11-23 22:02:16 +01:00
Yannick
ac6af803fd Merge remote-tracking branch 'origin/development' into feature/2-gamehistoryview-anpassen 2025-11-23 20:07:10 +01:00
Yannick
f21d0ba4e8 move game_history_tile.dart 2025-11-23 20:04:56 +01:00
8307488f28 Merge pull request 'Provisorisches App Icon implementieren' (#59) from setup/57-provisorisches-app-icon-implementiere into development
Reviewed-on: #59
2025-11-23 18:45:44 +00:00
cdba6e264a Merge branch 'development' into setup/57-provisorisches-app-icon-implementiere
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2025-11-23 19:26:05 +01:00
88fa886ea2 Changed launching background on ios
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2025-11-23 19:25:08 +01:00
cc2f87396f Changed Launcher Background to app bg
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2025-11-23 19:21:19 +01:00
692a3ef3a4 Merge pull request 'HomeView Mock-Daten entfernen' (#51) from enhancement/46-homeview-mockdaten-entfernen into development
Reviewed-on: #51
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 18:19:54 +00:00
22d95b0015 Merge remote-tracking branch 'origin/development' into enhancement/46-homeview-mockdaten-entfernen
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# Conflicts:
#	lib/presentation/views/main_menu/home_view.dart
2025-11-23 19:04:02 +01:00
1a84d2572a Merge branch 'development' into setup/57-provisorisches-app-icon-implementiere
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2025-11-23 18:57:26 +01:00
ca55b99d03 Changed launcher background color
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2025-11-23 18:42:59 +01:00
651f210ea8 Added ios icon 2025-11-23 18:28:10 +01:00
0153df6195 Merge pull request 'Skeleton Delay für group- und group create view' (#58) from enhancement/54-delay-für-groups-view-skeleton into development
Reviewed-on: #58
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 17:10:37 +00:00
e4abf53f66 fix linter errors
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2025-11-23 18:09:45 +01:00
2616f7c113 Refactor FutureBuilder logic in HomeView to handle empty game lists and improve code formatting
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2025-11-23 18:08:03 +01:00
7881e61a2e Updated android icon 2025-11-23 17:57:20 +01:00
73c5586874 Added icons for android 2025-11-23 17:54:33 +01:00
963edaf1d1 Update game status text and player count label in HomeView 2025-11-23 17:51:55 +01:00
604a541392 set delay in all future builders to 250ms
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2025-11-23 17:09:52 +01:00
26fadf5093 add artificial delay to loadPlayerList for skeleton loading
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2025-11-23 15:22:59 +01:00
9e8bab1a60 add artificial delay to group list loading 2025-11-23 15:21:40 +01:00
fc51b30491 Merge pull request '1 wird immer als 1.00 angezeigt #55' (#56) from bug/55-1-wird-falsch-angezeigt into development
Reviewed-on: #56
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 13:58:26 +00:00
def37aa640 Refactor Recent Games tile in HomeView
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- Move FutureBuilder inside InfoTile content
- Replace hardcoded winner and game type strings with actual game data
- Limit displayed recent games to 2 items and handle cases with fewer games
- Update player text generation to show player count instead of names
- Remove TopCenteredMessage usage and replace with simple text for empty/error states
- Update skeleton data to use Player object for winner
2025-11-23 14:56:53 +01:00
8ae85c925d Fixed double
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2025-11-23 14:29:23 +01:00
b744b04648 Merge remote-tracking branch 'origin/development' into enhancement/46-homeview-mockdaten-entfernen 2025-11-23 14:02:55 +01:00
17e882986d Merge pull request 'StatisticsView erstellen' (#30) from feature/6-statisticsview-erstellen into development
Reviewed-on: #30
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 12:59:40 +00:00
7cda25a380 Changed item count back to normal
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2025-11-23 12:34:42 +01:00
e9b041e43a Changed double depiction
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2025-11-23 12:33:13 +01:00
c38c731b41 Merge branch 'development' into feature/6-statisticsview-erstellen
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# Conflicts:
#	lib/presentation/views/main_menu/statistics_view.dart
2025-11-23 12:19:03 +01:00
d411f58134 Changed icon for second statistics tile
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2025-11-23 12:18:05 +01:00
fee5c57207 Added comments for return value -1 2025-11-23 12:13:30 +01:00
de60c942ea Merge pull request 'Winner als Player-Objekte' (#52) from feature/50-winner-soll-player-objekt-sein into development
Reviewed-on: #52
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 10:48:45 +00:00
acc5b0a3e9 Merge branch 'development' into feature/6-statisticsview-erstellen
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2025-11-23 00:36:33 +01:00
24babe06d2 Merge branch 'development' into feature/50-winner-soll-player-objekt-sein
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2025-11-23 00:36:08 +01:00
50dd05ecc5 Merge pull request 'Erstelle Spieler direkt zu ausgewählten Spielern, Gruppen Sortierung nach Timestamp + Bugfixes' (#49) from feature/47-spieler-zur-gruppe-und-gruppen-sortierung into development
Reviewed-on: #49
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-22 23:34:47 +00:00
4ff131770e Adjust tests
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2025-11-23 00:22:53 +01:00
82b344a145 Changed winner access in statistics view
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2025-11-23 00:17:48 +01:00
338f4294dc Updated json schema 2025-11-23 00:17:31 +01:00
cfed05595c Updated methods in gameDao 2025-11-23 00:17:27 +01:00
fa841e328e Altered game class 2025-11-23 00:17:11 +01:00
f658a88849 Implemented displaying real recent games in home view
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2025-11-22 23:52:00 +01:00
feb5fa0615 Docs, small changes
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2025-11-22 23:30:24 +01:00
fba35521cb changed skeletonizer transition duration back to normal 2025-11-22 23:23:02 +01:00
e60961730f Added new metric & changed layout builder of Skeletonizer 2025-11-22 23:20:58 +01:00
59c041699d Changed values attribute & maxBarWidth 2025-11-22 23:20:31 +01:00
c170aa1775 sort groups by creation date in GroupsView
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2025-11-22 22:55:19 +01:00
692b412fe2 Fix black bars on the screens bottom and top by not wrapping scaffold in safearea, but scaffolds body children 2025-11-22 22:52:09 +01:00
cc04e05557 Adjust bottom padding in GroupsView list based on media query padding 2025-11-22 22:49:28 +01:00
546a3e3717 implemented feature to automatically add newly created player to selected players 2025-11-22 22:49:17 +01:00
b2036e4e68 Implemented first version of statistics view
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2025-11-22 22:10:16 +01:00
310b9aa43b Implemented StatisticsWidget tile 2025-11-22 22:10:02 +01:00
e464ddb466 Merge pull request 'Navbar Position fix' (#21) from enhancement/18-navbar-alignment into development
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Reviewed-on: #21
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-22 17:06:04 +00:00
c3deaa3974 Merge branch 'development' into enhancement/18-navbar-alignment
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2025-11-22 17:03:48 +00:00
fd13fe6e90 made CustomWidthButton's position adaptive to bottom padding of safearea
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2025-11-22 17:58:33 +01:00
5062196463 Adjust safeareas minimum padding for custom navigation bar 2025-11-22 17:57:58 +01:00
6af1df5fbc Merge pull request 'JSON Import für Testdaten & Funktion zum Löschen aller Daten' (#33) from feature/31-json-import-fuer-testdaten into development
Reviewed-on: #33
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
2025-11-22 16:47:15 +00:00
df3215ef76 Made bottom padding adaptive to screen
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2025-11-22 17:40:24 +01:00
28ed22ce73 wrap navbar in SafeArea and replaced Material with Container 2025-11-22 17:40:00 +01:00
0593297fc3 Merge branch 'development' into feature/31-json-import-fuer-testdaten
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2025-11-22 16:44:09 +01:00
b668f6b9ae fix black top/bottom bar when wrapping scaffold in safearea
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2025-11-22 16:31:15 +01:00
78b511b207 Merge pull request 'getAllGames returnt nicht alle Attribute von der game Klasse' (#45) from bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse into development
Reviewed-on: #45
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-22 15:22:11 +00:00
63d9ed400d Adjust padding in CustomNavigationBar
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- Add vertical minimum padding to SafeArea
- Remove bottom padding in bottomNavigationBar
- replaced left/right padding in bottomNavigationBar with EdgeInsets.symmetric
- removed bottom padding from bottomNavigationBar
2025-11-22 16:18:37 +01:00
d809d80506 Merge remote-tracking branch 'origin/development' into enhancement/18-navbar-alignment 2025-11-22 15:41:33 +01:00
30645f06f8 Renamed variable
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2025-11-22 14:21:55 +01:00
9346f61d14 Renamed variable 2025-11-22 14:21:28 +01:00
bef812502c Renamed variable and added null checks 2025-11-22 14:20:51 +01:00
24f18f5c65 Removed false comparison 2025-11-22 14:13:15 +01:00
62eea08614 Renamed variable 2025-11-22 14:12:41 +01:00
893eb91143 Schema corrected
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2025-11-22 01:12:39 +01:00
2ebd4274f0 Moved method validateJsonSchema()
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2025-11-22 00:47:44 +01:00
70307016b3 Fixed addGames method 2025-11-22 00:47:32 +01:00
1b3334f3e0 Fixed addGroups method 2025-11-22 00:47:24 +01:00
7cd53aa695 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
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# Conflicts:
#	test/db_tests/player_test.dart
2025-11-21 14:26:18 +01:00
ab250e2df4 Typo
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2025-11-21 14:24:57 +01:00
dbb52cfc48 Added missing awaits
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2025-11-21 14:20:42 +01:00
c56663d15e Added missing await
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2025-11-21 14:17:38 +01:00
51722eb7fd Added batch insert methods to tests
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2025-11-21 14:01:45 +01:00
78d530ddd5 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/data/dao/player_group_dao.dart
#	test/db_tests/game_test.dart
#	test/db_tests/group_test.dart
#	test/db_tests/player_test.dart
2025-11-21 14:00:10 +01:00
8c05385203 Renamed variables to be consistent
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2025-11-21 13:47:27 +01:00
d948f2f13d Added iteration for multiple items test
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2025-11-21 13:42:27 +01:00
e15f5d163d Added missing methods
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2025-11-21 13:12:36 +01:00
32f3f68da9 Annotation for missing test & method
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2025-11-21 12:46:18 +01:00
229750ffcf Fixed test 2025-11-21 12:46:04 +01:00
fe9239ee02 Added missing test 2025-11-21 12:45:48 +01:00
961c6bb679 Refactored tests in own files
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2025-11-21 01:05:35 +01:00
b21ca54672 Refactoring 2025-11-21 00:10:29 +01:00
6055eb63a8 Refactoring 2025-11-21 00:07:34 +01:00
31589855f2 Added methods of todos 2025-11-21 00:07:29 +01:00
8e63a01705 Added methods for multiple inserts to tests
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2025-11-20 23:49:57 +01:00
e512cbbf95 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten 2025-11-20 23:45:18 +01:00
89b3f1ff69 Overhauled tests
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2025-11-20 23:40:46 +01:00
72067863c2 Updated insert modes 2025-11-20 23:14:44 +01:00
29a3e77fc4 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
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2025-11-20 22:41:14 +01:00
a61818dd77 Fixed error in getAllGames method 2025-11-20 22:40:56 +01:00
ec9e34305a Merge branch 'development' into enhancement/18-navbar-alignment
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2025-11-20 10:50:10 +01:00
45650133a7 Corrected schema again
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2025-11-19 21:51:13 +01:00
f40a9ad09b Updated schema
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2025-11-19 21:42:07 +01:00
822bc03c83 Added dialog 2025-11-19 21:41:30 +01:00
a8d4e640cf Tabs update themselves after settings view 2025-11-19 21:39:01 +01:00
cf71b40718 changed export file name 2025-11-19 21:19:54 +01:00
f7c1d6e975 Added missing await
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2025-11-19 21:13:29 +01:00
17dabb773d Merge branch 'development' into feature/31-json-import-fuer-testdaten
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2025-11-19 20:35:34 +01:00
682c1d269d Merge branch 'development' into feature/31-json-import-fuer-testdaten 2025-11-19 20:27:21 +01:00
061a927324 Merge branch 'development' into feature/31-json-import-fuer-testdaten 2025-11-19 20:22:19 +01:00
412cfff9f5 Added methods for inserting list of players, groups, games 2025-11-19 20:21:55 +01:00
f7073a83a4 Added insert mode 2025-11-19 20:21:30 +01:00
9434282ed1 Added createdAt attribute in dto classes and json schema 2025-11-19 20:20:21 +01:00
3e3def0bde Merge remote-tracking branch 'origin/feature/29-timestamp-zu-allen-objekten-hinzufügen' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/data/dao/game_dao.dart
#	lib/data/db/database.g.dart
#	lib/data/db/tables/game_table.dart
#	lib/data/dto/game.dart
#	pubspec.yaml
2025-11-19 19:30:56 +01:00
87b1a7d57f Moved ImportStatus & ExportStatus to enums.dart 2025-11-19 19:26:35 +01:00
cf834e636e Merge remote-tracking branch 'origin/development' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/presentation/views/main_menu/home_view.dart
2025-11-19 19:22:34 +01:00
322c51a764 Added documentation and feedback in snackbar 2025-11-19 09:44:48 +01:00
82e28b7509 Refactored whole export/import methods in DataTransferService 2025-11-19 00:32:16 +01:00
f2a749cb0f First version of settings view 2025-11-19 00:24:08 +01:00
5dcd0826bd Adjusted attributes to table definition 2025-11-19 00:23:53 +01:00
f6ebda7984 Changed table column because of importing issues 2025-11-19 00:22:35 +01:00
69c95ca672 Added custom statement for cascade deleting 2025-11-19 00:22:13 +01:00
42ce69f4d3 Added schema.json 2025-11-18 23:59:28 +01:00
08fcaa35ee Added methods for deleting all entities 2025-11-18 23:59:18 +01:00
fd86f5193f Fixed toJson methods 2025-11-18 23:46:32 +01:00
2da2e28cb6 Added json schema 2025-11-18 23:20:26 +01:00
d86de09042 Added fromJson, toJson 2025-11-18 23:16:57 +01:00
07d623d963 Merge remote-tracking branch 'refs/remotes/origin/development' into feature/31-json-import-fuer-testdaten 2025-11-18 22:47:52 +01:00
a8a81c2151 Fixed gesture detector area 2025-11-18 22:33:46 +01:00
178aaa9643 Added function headers 2025-11-17 23:25:12 +01:00
2076e45fd5 Created new layout for settings view 2025-11-17 23:23:52 +01:00
62acc87e0e Moved game tile in tiles folder 2025-11-17 23:23:41 +01:00
3ca081419b Implemented new SettingsListTile 2025-11-17 23:23:04 +01:00
36aa4722a3 wrapped custom_navigation_bar in safearea 2025-11-15 17:11:48 +01:00
Yannick
1536e2b2af move navbar up 2025-11-14 17:31:50 +01:00
88 changed files with 2645 additions and 991 deletions

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<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen --> <!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" /> <item android:drawable="@color/launch_background" />
<!-- You can insert your own image assets here --> <!-- You can insert your own image assets here -->
<!-- <item> <!-- <item>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

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<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="app_icon_background">#E6F1E4</color>
<color name="launch_background">#0B0B0B</color>
</resources>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Referenz unbedingt als @color/launch_background (nicht @colors/...) -->
<color name="ic_launcher_background">@color/app_icon_background</color>
</resources>

View File

@@ -4,7 +4,7 @@
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar"> <style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when <!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame --> the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item> <item name="android:windowBackground">@color/launch_background</item>
</style> </style>
<!-- Theme applied to the Android Window as soon as the process has started. <!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your This theme determines the color of the Android Window while your

179
assets/schema.json Normal file
View File

@@ -0,0 +1,179 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"type": "object",
"properties": {
"games": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"players": {
"type": [
"array",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
},
"group": {
"type": [
"object",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"members": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
},
"required": [
"id",
"createdAt",
"name",
"members"
]
},
"winner": {
"type": ["object","null"]
},
"required": [
"id",
"createdAt",
"name"
]
}
]
},
"groups": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"members": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
},
"required": [
"id",
"createdAt",
"name",
"members"
]
}
]
},
"players": {
"type": "array",
"items": [
{
"type": [
"object",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
}
}

View File

@@ -1,122 +1,14 @@
{ {
"images" : [ "images" : [
{ {
"size" : "20x20", "filename" : "icon_x1024.png",
"idiom" : "iphone", "idiom" : "universal",
"filename" : "Icon-App-20x20@2x.png", "platform" : "ios",
"scale" : "2x" "size" : "1024x1024"
},
{
"size" : "20x20",
"idiom" : "iphone",
"filename" : "Icon-App-20x20@3x.png",
"scale" : "3x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "iphone",
"filename" : "Icon-App-29x29@3x.png",
"scale" : "3x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "iphone",
"filename" : "Icon-App-40x40@3x.png",
"scale" : "3x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@2x.png",
"scale" : "2x"
},
{
"size" : "60x60",
"idiom" : "iphone",
"filename" : "Icon-App-60x60@3x.png",
"scale" : "3x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@1x.png",
"scale" : "1x"
},
{
"size" : "20x20",
"idiom" : "ipad",
"filename" : "Icon-App-20x20@2x.png",
"scale" : "2x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@1x.png",
"scale" : "1x"
},
{
"size" : "29x29",
"idiom" : "ipad",
"filename" : "Icon-App-29x29@2x.png",
"scale" : "2x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@1x.png",
"scale" : "1x"
},
{
"size" : "40x40",
"idiom" : "ipad",
"filename" : "Icon-App-40x40@2x.png",
"scale" : "2x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@1x.png",
"scale" : "1x"
},
{
"size" : "76x76",
"idiom" : "ipad",
"filename" : "Icon-App-76x76@2x.png",
"scale" : "2x"
},
{
"size" : "83.5x83.5",
"idiom" : "ipad",
"filename" : "Icon-App-83.5x83.5@2x.png",
"scale" : "2x"
},
{
"size" : "1024x1024",
"idiom" : "ios-marketing",
"filename" : "Icon-App-1024x1024@1x.png",
"scale" : "1x"
} }
], ],
"info" : { "info" : {
"version" : 1, "author" : "xcode",
"author" : "xcode" "version" : 1
} }
} }

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@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

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@@ -1,5 +0,0 @@
# Launch Screen Assets
You can customize the launch screen with your own desired assets by replacing the image files in this directory.
You can also do it by opening your Flutter project's Xcode project with `open ios/Runner.xcworkspace`, selecting `Runner/Assets.xcassets` in the Project Navigator and dropping in the desired images.

View File

@@ -0,0 +1,20 @@
{
"colors" : [
{
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "0.043",
"green" : "0.043",
"red" : "0.043"
}
},
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -1,23 +1,21 @@
{ {
"images" : [ "images" : [
{ {
"filename" : "icon.png",
"idiom" : "universal", "idiom" : "universal",
"filename" : "LaunchImage.png",
"scale" : "1x" "scale" : "1x"
}, },
{ {
"idiom" : "universal", "idiom" : "universal",
"filename" : "LaunchImage@2x.png",
"scale" : "2x" "scale" : "2x"
}, },
{ {
"idiom" : "universal", "idiom" : "universal",
"filename" : "LaunchImage@3x.png",
"scale" : "3x" "scale" : "3x"
} }
], ],
"info" : { "info" : {
"version" : 1, "author" : "xcode",
"author" : "xcode" "version" : 1
} }
} }

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@@ -1,8 +1,11 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="12121" systemVersion="16G29" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM"> <document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="24412" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies> <dependencies>
<deployment identifier="iOS"/> <deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="12089"/> <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="24405"/>
<capability name="Named colors" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies> </dependencies>
<scenes> <scenes>
<!--View Controller--> <!--View Controller-->
@@ -14,24 +17,27 @@
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/> <viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides> </layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3"> <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews> <subviews>
<imageView opaque="NO" clipsSubviews="YES" multipleTouchEnabled="YES" contentMode="center" image="LaunchImage" translatesAutoresizingMaskIntoConstraints="NO" id="YRO-k0-Ey4"> <imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" image="LauncherIcon" translatesAutoresizingMaskIntoConstraints="NO" id="ygV-Op-Bu5">
<rect key="frame" x="46" y="334" width="301" height="184"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
</imageView> </imageView>
</subviews> </subviews>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/> <color key="backgroundColor" name="LauncherBackgroundColor"/>
<constraints>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerX" secondItem="Ze5-6b-2t3" secondAttribute="centerX" id="1a2-6s-vTC"/>
<constraint firstItem="YRO-k0-Ey4" firstAttribute="centerY" secondItem="Ze5-6b-2t3" secondAttribute="centerY" id="4X2-HB-R7a"/>
</constraints>
</view> </view>
</viewController> </viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/> <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects> </objects>
<point key="canvasLocation" x="53" y="375"/> <point key="canvasLocation" x="80.152671755725194" y="264.08450704225356"/>
</scene> </scene>
</scenes> </scenes>
<color key="tintColor" red="0.90196078431372551" green="0.94509803921568625" blue="0.89411764705882346" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<resources> <resources>
<image name="LaunchImage" width="168" height="185"/> <image name="LauncherIcon" width="1000" height="1000"/>
<namedColor name="LauncherBackgroundColor">
<color red="0.90196078431372551" green="0.94509803921568625" blue="0.89411764705882346" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</namedColor>
</resources> </resources>
</document> </document>

View File

@@ -1,8 +1,10 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?> <?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="10117" systemVersion="15F34" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" initialViewController="BYZ-38-t0r"> <document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="24412" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies> <dependencies>
<deployment identifier="iOS"/> <deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="10085"/> <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="24405"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies> </dependencies>
<scenes> <scenes>
<!--Flutter View Controller--> <!--Flutter View Controller-->
@@ -14,13 +16,14 @@
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/> <viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides> </layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC"> <view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="600" height="600"/> <rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/> <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" white="1" alpha="1" colorSpace="custom" customColorSpace="calibratedWhite"/> <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</view> </view>
</viewController> </viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/> <placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects> </objects>
<point key="canvasLocation" x="141" y="131"/>
</scene> </scene>
</scenes> </scenes>
</document> </document>

View File

@@ -1,2 +1,24 @@
/// Button types used for styling the [CustomWidthButton] /// Button types used for styling the [CustomWidthButton]
enum ButtonType { primary, secondary, tertiary } enum ButtonType { primary, secondary, tertiary }
/// Result types for import operations in the [SettingsView]
/// - [ImportResult.success]: The import operation was successful.
/// - [ImportResult.canceled]: The import operation was canceled by the user.
/// - [ImportResult.fileReadError]: There was an error reading the selected file.
/// - [ImportResult.invalidSchema]: The JSON schema of the imported data is invalid.
/// - [ImportResult.formatException]: A format exception occurred during import.
/// - [ImportResult.unknownException]: An exception occurred during import.
enum ImportResult {
success,
canceled,
fileReadError,
invalidSchema,
formatException,
unknownException,
}
/// Result types for export operations in the [SettingsView]
/// - [ExportResult.success]: The export operation was successful.
/// - [ExportResult.canceled]: The export operation was canceled by the user.
/// - [ExportResult.unknownException]: An exception occurred during export.
enum ExportResult { success, canceled, unknownException }

View File

@@ -15,11 +15,24 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
Future<List<Game>> getAllGames() async { Future<List<Game>> getAllGames() async {
final query = select(gameTable); final query = select(gameTable);
final result = await query.get(); final result = await query.get();
return result
.map( return Future.wait(
(row) => Game(id: row.id, name: row.name, createdAt: row.createdAt), result.map((row) async {
) final group = await db.groupGameDao.getGroupOfGame(gameId: row.id);
.toList(); final players = await db.playerGameDao.getPlayersOfGame(gameId: row.id);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
return Game(
id: row.id,
name: row.name,
group: group,
players: players,
createdAt: row.createdAt,
winner: winner,
);
}),
);
} }
/// Retrieves a [Game] by its [gameId]. /// Retrieves a [Game] by its [gameId].
@@ -29,11 +42,15 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
List<Player>? players; List<Player>? players;
if (await db.playerGameDao.gameHasPlayers(gameId: gameId)) { if (await db.playerGameDao.gameHasPlayers(gameId: gameId)) {
players = await db.playerGameDao.getPlayersByGameId(gameId: gameId); players = await db.playerGameDao.getPlayersOfGame(gameId: gameId);
} }
Group? group; Group? group;
if (await db.groupGameDao.hasGameGroup(gameId: gameId)) { if (await db.groupGameDao.gameHasGroup(gameId: gameId)) {
group = await db.groupGameDao.getGroupByGameId(gameId: gameId); group = await db.groupGameDao.getGroupOfGame(gameId: gameId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
} }
return Game( return Game(
@@ -41,7 +58,7 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
name: result.name, name: result.name,
players: players, players: players,
group: group, group: group,
winner: result.winnerId, winner: winner,
createdAt: result.createdAt, createdAt: result.createdAt,
); );
} }
@@ -50,23 +67,157 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
/// Also adds associated players and group if they exist. /// Also adds associated players and group if they exist.
Future<void> addGame({required Game game}) async { Future<void> addGame({required Game game}) async {
await db.transaction(() async { await db.transaction(() async {
for (final p in game.players ?? []) {
await db.playerDao.addPlayer(player: p);
await db.playerGameDao.addPlayerToGame(gameId: game.id, playerId: p.id);
}
if (game.group != null) {
await db.groupDao.addGroup(group: game.group!);
await db.groupGameDao.addGroupToGame(game.id, game.group!.id);
}
await into(gameTable).insert( await into(gameTable).insert(
GameTableCompanion.insert( GameTableCompanion.insert(
id: game.id, id: game.id,
name: game.name, name: game.name,
winnerId: game.winner, winnerId: Value(game.winner?.id),
createdAt: game.createdAt, createdAt: game.createdAt,
), ),
mode: InsertMode.insertOrReplace, mode: InsertMode.insertOrReplace,
); );
if (game.players != null) {
await db.playerDao.addPlayers(players: game.players!);
for (final p in game.players ?? []) {
await db.playerGameDao.addPlayerToGame(
gameId: game.id,
playerId: p.id,
);
}
}
if (game.group != null) {
await db.groupDao.addGroup(group: game.group!);
await db.groupGameDao.addGroupToGame(game.id, game.group!.id);
}
});
}
Future<void> addGames({required List<Game> games}) async {
if (games.isEmpty) return;
await db.transaction(() async {
// Add all games in batch
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
createdAt: game.createdAt,
winnerId: Value(game.winner?.id),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all groups of the games in batch
await db.batch(
(b) => b.insertAll(
db.groupTable,
games
.where((game) => game.group != null)
.map(
(game) => GroupTableCompanion.insert(
id: game.group!.id,
name: game.group!.name,
createdAt: game.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all players of the games in batch (unique)
final uniquePlayers = <String, Player>{};
for (final game in games) {
if (game.players != null) {
for (final p in game.players!) {
uniquePlayers[p.id] = p;
}
}
// Also include members of groups
if (game.group != null) {
for (final m in game.group!.members) {
uniquePlayers[m.id] = m;
}
}
}
if (uniquePlayers.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
}
// Add all player-game associations in batch
await db.batch((b) {
for (final game in games) {
if (game.players != null) {
for (final p in game.players ?? []) {
b.insert(
db.playerGameTable,
PlayerGameTableCompanion.insert(
gameId: game.id,
playerId: p.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
}
});
// Add all player-group associations in batch
await db.batch((b) {
for (final game in games) {
if (game.group != null) {
for (final m in game.group!.members) {
b.insert(
db.playerGroupTable,
PlayerGroupTableCompanion.insert(
playerId: m.id,
groupId: game.group!.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
}
});
// Add all group-game associations in batch
await db.batch((b) {
for (final game in games) {
if (game.group != null) {
b.insert(
db.groupGameTable,
GroupGameTableCompanion.insert(
gameId: game.id,
groupId: game.group!.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
});
}); });
} }
@@ -94,4 +245,12 @@ class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
final result = await query.getSingleOrNull(); final result = await query.getSingleOrNull();
return result != null; return result != null;
} }
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
} }

View File

@@ -4,6 +4,5 @@ part of 'game_dao.dart';
// ignore_for_file: type=lint // ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> { mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable; $GameTableTable get gameTable => attachedDatabase.gameTable;
} }

View File

@@ -16,7 +16,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final result = await query.get(); final result = await query.get();
return Future.wait( return Future.wait(
result.map((groupData) async { result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroupById( final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id, groupId: groupData.id,
); );
return Group( return Group(
@@ -34,7 +34,7 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final query = select(groupTable)..where((g) => g.id.equals(groupId)); final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle(); final result = await query.getSingle();
List<Player> members = await db.playerGroupDao.getPlayersOfGroupById( List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId, groupId: groupId,
); );
@@ -57,6 +57,10 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
name: group.name, name: group.name,
createdAt: group.createdAt, createdAt: group.createdAt,
), ),
mode: InsertMode.insertOrReplace,
);
await Future.wait(
group.members.map((player) => db.playerDao.addPlayer(player: player)),
); );
await db.batch( await db.batch(
(b) => b.insertAll( (b) => b.insertAll(
@@ -69,17 +73,94 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
), ),
) )
.toList(), .toList(),
mode: InsertMode.insertOrReplace,
), ),
); );
await Future.wait(
group.members.map((player) => db.playerDao.addPlayer(player: player)),
);
}); });
return true; return true;
} }
return false; return false;
} }
/// Adds multiple groups to the database.
/// Also adds the group's members to the [PlayerGroupTable].
Future<void> addGroups({required List<Group> groups}) async {
if (groups.isEmpty) return;
await db.transaction(() async {
// Deduplicate groups by id - keep first occurrence
final Map<String, Group> uniqueGroups = {};
for (final g in groups) {
uniqueGroups.putIfAbsent(g.id, () => g);
}
// Insert unique groups in batch
await db.batch(
(b) => b.insertAll(
groupTable,
uniqueGroups.values
.map(
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
createdAt: group.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Collect unique players from all groups
final uniquePlayers = <String, Player>{};
for (final g in uniqueGroups.values) {
for (final m in g.members) {
uniquePlayers[m.id] = m;
}
}
if (uniquePlayers.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
}
// Prepare all player-group associations in one list (unique pairs)
final Set<String> seenPairs = {};
final List<PlayerGroupTableCompanion> pgRows = [];
for (final g in uniqueGroups.values) {
for (final m in g.members) {
final key = '${m.id}|${g.id}';
if (!seenPairs.contains(key)) {
seenPairs.add(key);
pgRows.add(
PlayerGroupTableCompanion.insert(playerId: m.id, groupId: g.id),
);
}
}
}
if (pgRows.isNotEmpty) {
await db.batch((b) {
for (final pg in pgRows) {
b.insert(db.playerGroupTable, pg, mode: InsertMode.insertOrReplace);
}
});
}
});
}
/// Deletes the group with the given [id] from the database. /// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`. /// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async { Future<bool> deleteGroup({required String groupId}) async {
@@ -117,4 +198,12 @@ class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
final result = await query.getSingleOrNull(); final result = await query.getSingleOrNull();
return result != null; return result != null;
} }
/// Deletes all groups from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGroups() async {
final query = delete(groupTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
} }

View File

@@ -10,9 +10,33 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
with _$GroupGameDaoMixin { with _$GroupGameDaoMixin {
GroupGameDao(super.db); GroupGameDao(super.db);
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame(String gameId, String groupId) async {
await into(groupGameTable).insert(
GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves the [Group] associated with the given [gameId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfGame({required String gameId}) async {
final result = await (select(
groupGameTable,
)..where((g) => g.gameId.equals(gameId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [gameId]. /// Checks if there is a group associated with the given [gameId].
/// Returns `true` if there is a group, otherwise `false`. /// Returns `true` if there is a group, otherwise `false`.
Future<bool> hasGameGroup({required String gameId}) async { Future<bool> gameHasGroup({required String gameId}) async {
final count = final count =
await (selectOnly(groupGameTable) await (selectOnly(groupGameTable)
..where(groupGameTable.gameId.equals(gameId)) ..where(groupGameTable.gameId.equals(gameId))
@@ -22,21 +46,34 @@ class GroupGameDao extends DatabaseAccessor<AppDatabase>
return (count ?? 0) > 0; return (count ?? 0) > 0;
} }
/// Retrieves the [Group] associated with the given [gameId]. /// Checks if a specific group is associated with a specific game.
Future<Group> getGroupByGameId({required String gameId}) async { /// Returns `true` if the group is in the game, otherwise `false`.
final result = await (select( Future<bool> isGroupInGame({
groupGameTable, required String gameId,
)..where((g) => g.gameId.equals(gameId))).getSingle(); required String groupId,
}) async {
final group = await db.groupDao.getGroupById(groupId: result.groupId); final count =
return group; await (selectOnly(groupGameTable)
..where(
groupGameTable.gameId.equals(gameId) &
groupGameTable.groupId.equals(groupId),
)
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
} }
/// Associates a group with a game by inserting a record into the /// Removes the association of a group from a game based on [groupId] and
/// [GroupGameTable]. /// [gameId].
Future<void> addGroupToGame(String gameId, String groupId) async { /// Returns `true` if more than 0 rows were affected, otherwise `false`.
await into( Future<bool> removeGroupFromGame({
groupGameTable, required String gameId,
).insert(GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId)); required String groupId,
}) async {
final query = delete(groupGameTable)
..where((g) => g.gameId.equals(gameId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
} }
} }

View File

@@ -5,7 +5,6 @@ part of 'group_game_dao.dart';
// ignore_for_file: type=lint // ignore_for_file: type=lint
mixin _$GroupGameDaoMixin on DatabaseAccessor<AppDatabase> { mixin _$GroupGameDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable; $GroupTableTable get groupTable => attachedDatabase.groupTable;
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable; $GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupGameTableTable get groupGameTable => attachedDatabase.groupGameTable; $GroupGameTableTable get groupGameTable => attachedDatabase.groupGameTable;
} }

View File

@@ -42,12 +42,36 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
name: player.name, name: player.name,
createdAt: player.createdAt, createdAt: player.createdAt,
), ),
mode: InsertMode.insertOrReplace,
); );
return true; return true;
} }
return false; return false;
} }
/// Adds multiple [players] to the database in a batch operation.
Future<bool> addPlayers({required List<Player> players}) async {
if (players.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
playerTable,
players
.map(
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
createdAt: player.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
return true;
}
/// Deletes the player with the given [id] from the database. /// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist. /// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async { Future<bool> deletePlayer({required String playerId}) async {
@@ -82,4 +106,12 @@ class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
.getSingle(); .getSingle();
return count ?? 0; return count ?? 0;
} }
/// Deletes all players from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllPlayers() async {
final query = delete(playerTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
} }

View File

@@ -10,6 +10,34 @@ class PlayerGameDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGameDaoMixin { with _$PlayerGameDaoMixin {
PlayerGameDao(super.db); PlayerGameDao(super.db);
/// Associates a player with a game by inserting a record into the
/// [PlayerGameTable].
Future<void> addPlayerToGame({
required String gameId,
required String playerId,
}) async {
await into(playerGameTable).insert(
PlayerGameTableCompanion.insert(playerId: playerId, gameId: gameId),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves a list of [Player]s associated with the given [gameId].
/// Returns null if no players are found.
Future<List<Player>?> getPlayersOfGame({required String gameId}) async {
final result = await (select(
playerGameTable,
)..where((p) => p.gameId.equals(gameId))).get();
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Checks if there are any players associated with the given [gameId]. /// Checks if there are any players associated with the given [gameId].
/// Returns `true` if there are players, otherwise `false`. /// Returns `true` if there are players, otherwise `false`.
Future<bool> gameHasPlayers({required String gameId}) async { Future<bool> gameHasPlayers({required String gameId}) async {
@@ -22,30 +50,33 @@ class PlayerGameDao extends DatabaseAccessor<AppDatabase>
return (count ?? 0) > 0; return (count ?? 0) > 0;
} }
/// Retrieves a list of [Player]s associated with the given [gameId]. /// Checks if a specific player is associated with a specific game.
/// Returns an empty list if no players are found. /// Returns `true` if the player is in the game, otherwise `false`.
Future<List<Player>> getPlayersByGameId({required String gameId}) async { Future<bool> isPlayerInGame({
final result = await (select(
playerGameTable,
)..where((p) => p.gameId.equals(gameId))).get();
if (result.isEmpty) return <Player>[];
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players.whereType<Player>().toList();
}
/// Associates a player with a game by inserting a record into the
/// [PlayerGameTable].
Future<void> addPlayerToGame({
required String gameId, required String gameId,
required String playerId, required String playerId,
}) async { }) async {
await into(playerGameTable).insert( final count =
PlayerGameTableCompanion.insert(playerId: playerId, gameId: gameId), await (selectOnly(playerGameTable)
); ..where(playerGameTable.gameId.equals(gameId))
..where(playerGameTable.playerId.equals(playerId))
..addColumns([playerGameTable.playerId.count()]))
.map((row) => row.read(playerGameTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a player with a game by deleting the record
/// from the [PlayerGameTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGame({
required String gameId,
required String playerId,
}) async {
final query = delete(playerGameTable)
..where((pg) => pg.gameId.equals(gameId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
} }
} }

View File

@@ -10,8 +10,34 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGroupDaoMixin { with _$PlayerGroupDaoMixin {
PlayerGroupDao(super.db); PlayerGroupDao(super.db);
/// No need for a groupHasPlayers method since the members attribute is
/// not nullable
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/// Retrieves all players belonging to a specific group by [groupId]. /// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroupById({required String groupId}) async { Future<List<Player>> getPlayersOfGroup({required String groupId}) async {
final query = select(playerGroupTable) final query = select(playerGroupTable)
..where((pG) => pG.groupId.equals(groupId)); ..where((pG) => pG.groupId.equals(groupId));
final result = await query.get(); final result = await query.get();
@@ -38,29 +64,6 @@ class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
return rowsAffected > 0; return rowsAffected > 0;
} }
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (await db.playerDao.playerExists(playerId: player.id) == false) {
db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/// Checks if a player with [playerId] is in the group with [groupId]. /// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`. /// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({ Future<bool> isPlayerInGroup({

View File

@@ -40,6 +40,15 @@ class AppDatabase extends _$AppDatabase {
@override @override
int get schemaVersion => 1; int get schemaVersion => 1;
@override
MigrationStrategy get migration {
return MigrationStrategy(
beforeOpen: (details) async {
await customStatement('PRAGMA foreign_keys = ON');
},
);
}
static QueryExecutor _openConnection() { static QueryExecutor _openConnection() {
return driftDatabase( return driftDatabase(
name: 'gametracker_db', name: 'gametracker_db',

View File

@@ -552,12 +552,9 @@ class $GameTableTable extends GameTable
late final GeneratedColumn<String> winnerId = GeneratedColumn<String>( late final GeneratedColumn<String> winnerId = GeneratedColumn<String>(
'winner_id', 'winner_id',
aliasedName, aliasedName,
false, true,
type: DriftSqlType.string, type: DriftSqlType.string,
requiredDuringInsert: true, requiredDuringInsert: false,
defaultConstraints: GeneratedColumn.constraintIsAlways(
'REFERENCES player_table (id) ON DELETE CASCADE',
),
); );
static const VerificationMeta _createdAtMeta = const VerificationMeta( static const VerificationMeta _createdAtMeta = const VerificationMeta(
'createdAt', 'createdAt',
@@ -602,8 +599,6 @@ class $GameTableTable extends GameTable
_winnerIdMeta, _winnerIdMeta,
winnerId.isAcceptableOrUnknown(data['winner_id']!, _winnerIdMeta), winnerId.isAcceptableOrUnknown(data['winner_id']!, _winnerIdMeta),
); );
} else if (isInserting) {
context.missing(_winnerIdMeta);
} }
if (data.containsKey('created_at')) { if (data.containsKey('created_at')) {
context.handle( context.handle(
@@ -633,7 +628,7 @@ class $GameTableTable extends GameTable
winnerId: attachedDatabase.typeMapping.read( winnerId: attachedDatabase.typeMapping.read(
DriftSqlType.string, DriftSqlType.string,
data['${effectivePrefix}winner_id'], data['${effectivePrefix}winner_id'],
)!, ),
createdAt: attachedDatabase.typeMapping.read( createdAt: attachedDatabase.typeMapping.read(
DriftSqlType.dateTime, DriftSqlType.dateTime,
data['${effectivePrefix}created_at'], data['${effectivePrefix}created_at'],
@@ -650,12 +645,12 @@ class $GameTableTable extends GameTable
class GameTableData extends DataClass implements Insertable<GameTableData> { class GameTableData extends DataClass implements Insertable<GameTableData> {
final String id; final String id;
final String name; final String name;
final String winnerId; final String? winnerId;
final DateTime createdAt; final DateTime createdAt;
const GameTableData({ const GameTableData({
required this.id, required this.id,
required this.name, required this.name,
required this.winnerId, this.winnerId,
required this.createdAt, required this.createdAt,
}); });
@override @override
@@ -663,7 +658,9 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
final map = <String, Expression>{}; final map = <String, Expression>{};
map['id'] = Variable<String>(id); map['id'] = Variable<String>(id);
map['name'] = Variable<String>(name); map['name'] = Variable<String>(name);
if (!nullToAbsent || winnerId != null) {
map['winner_id'] = Variable<String>(winnerId); map['winner_id'] = Variable<String>(winnerId);
}
map['created_at'] = Variable<DateTime>(createdAt); map['created_at'] = Variable<DateTime>(createdAt);
return map; return map;
} }
@@ -672,7 +669,9 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
return GameTableCompanion( return GameTableCompanion(
id: Value(id), id: Value(id),
name: Value(name), name: Value(name),
winnerId: Value(winnerId), winnerId: winnerId == null && nullToAbsent
? const Value.absent()
: Value(winnerId),
createdAt: Value(createdAt), createdAt: Value(createdAt),
); );
} }
@@ -685,7 +684,7 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
return GameTableData( return GameTableData(
id: serializer.fromJson<String>(json['id']), id: serializer.fromJson<String>(json['id']),
name: serializer.fromJson<String>(json['name']), name: serializer.fromJson<String>(json['name']),
winnerId: serializer.fromJson<String>(json['winnerId']), winnerId: serializer.fromJson<String?>(json['winnerId']),
createdAt: serializer.fromJson<DateTime>(json['createdAt']), createdAt: serializer.fromJson<DateTime>(json['createdAt']),
); );
} }
@@ -695,7 +694,7 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
return <String, dynamic>{ return <String, dynamic>{
'id': serializer.toJson<String>(id), 'id': serializer.toJson<String>(id),
'name': serializer.toJson<String>(name), 'name': serializer.toJson<String>(name),
'winnerId': serializer.toJson<String>(winnerId), 'winnerId': serializer.toJson<String?>(winnerId),
'createdAt': serializer.toJson<DateTime>(createdAt), 'createdAt': serializer.toJson<DateTime>(createdAt),
}; };
} }
@@ -703,12 +702,12 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
GameTableData copyWith({ GameTableData copyWith({
String? id, String? id,
String? name, String? name,
String? winnerId, Value<String?> winnerId = const Value.absent(),
DateTime? createdAt, DateTime? createdAt,
}) => GameTableData( }) => GameTableData(
id: id ?? this.id, id: id ?? this.id,
name: name ?? this.name, name: name ?? this.name,
winnerId: winnerId ?? this.winnerId, winnerId: winnerId.present ? winnerId.value : this.winnerId,
createdAt: createdAt ?? this.createdAt, createdAt: createdAt ?? this.createdAt,
); );
GameTableData copyWithCompanion(GameTableCompanion data) { GameTableData copyWithCompanion(GameTableCompanion data) {
@@ -746,7 +745,7 @@ class GameTableData extends DataClass implements Insertable<GameTableData> {
class GameTableCompanion extends UpdateCompanion<GameTableData> { class GameTableCompanion extends UpdateCompanion<GameTableData> {
final Value<String> id; final Value<String> id;
final Value<String> name; final Value<String> name;
final Value<String> winnerId; final Value<String?> winnerId;
final Value<DateTime> createdAt; final Value<DateTime> createdAt;
final Value<int> rowid; final Value<int> rowid;
const GameTableCompanion({ const GameTableCompanion({
@@ -759,12 +758,11 @@ class GameTableCompanion extends UpdateCompanion<GameTableData> {
GameTableCompanion.insert({ GameTableCompanion.insert({
required String id, required String id,
required String name, required String name,
required String winnerId, this.winnerId = const Value.absent(),
required DateTime createdAt, required DateTime createdAt,
this.rowid = const Value.absent(), this.rowid = const Value.absent(),
}) : id = Value(id), }) : id = Value(id),
name = Value(name), name = Value(name),
winnerId = Value(winnerId),
createdAt = Value(createdAt); createdAt = Value(createdAt);
static Insertable<GameTableData> custom({ static Insertable<GameTableData> custom({
Expression<String>? id, Expression<String>? id,
@@ -785,7 +783,7 @@ class GameTableCompanion extends UpdateCompanion<GameTableData> {
GameTableCompanion copyWith({ GameTableCompanion copyWith({
Value<String>? id, Value<String>? id,
Value<String>? name, Value<String>? name,
Value<String>? winnerId, Value<String?>? winnerId,
Value<DateTime>? createdAt, Value<DateTime>? createdAt,
Value<int>? rowid, Value<int>? rowid,
}) { }) {
@@ -1538,13 +1536,6 @@ abstract class _$AppDatabase extends GeneratedDatabase {
]; ];
@override @override
StreamQueryUpdateRules get streamUpdateRules => const StreamQueryUpdateRules([ StreamQueryUpdateRules get streamUpdateRules => const StreamQueryUpdateRules([
WritePropagation(
on: TableUpdateQuery.onTableName(
'player_table',
limitUpdateKind: UpdateKind.delete,
),
result: [TableUpdate('game_table', kind: UpdateKind.delete)],
),
WritePropagation( WritePropagation(
on: TableUpdateQuery.onTableName( on: TableUpdateQuery.onTableName(
'player_table', 'player_table',
@@ -1609,24 +1600,6 @@ final class $$PlayerTableTableReferences
extends BaseReferences<_$AppDatabase, $PlayerTableTable, PlayerTableData> { extends BaseReferences<_$AppDatabase, $PlayerTableTable, PlayerTableData> {
$$PlayerTableTableReferences(super.$_db, super.$_table, super.$_typedResult); $$PlayerTableTableReferences(super.$_db, super.$_table, super.$_typedResult);
static MultiTypedResultKey<$GameTableTable, List<GameTableData>>
_gameTableRefsTable(_$AppDatabase db) => MultiTypedResultKey.fromTable(
db.gameTable,
aliasName: $_aliasNameGenerator(db.playerTable.id, db.gameTable.winnerId),
);
$$GameTableTableProcessedTableManager get gameTableRefs {
final manager = $$GameTableTableTableManager(
$_db,
$_db.gameTable,
).filter((f) => f.winnerId.id.sqlEquals($_itemColumn<String>('id')!));
final cache = $_typedResult.readTableOrNull(_gameTableRefsTable($_db));
return ProcessedTableManager(
manager.$state.copyWith(prefetchedData: cache),
);
}
static MultiTypedResultKey<$PlayerGroupTableTable, List<PlayerGroupTableData>> static MultiTypedResultKey<$PlayerGroupTableTable, List<PlayerGroupTableData>>
_playerGroupTableRefsTable(_$AppDatabase db) => MultiTypedResultKey.fromTable( _playerGroupTableRefsTable(_$AppDatabase db) => MultiTypedResultKey.fromTable(
db.playerGroupTable, db.playerGroupTable,
@@ -1698,31 +1671,6 @@ class $$PlayerTableTableFilterComposer
builder: (column) => ColumnFilters(column), builder: (column) => ColumnFilters(column),
); );
Expression<bool> gameTableRefs(
Expression<bool> Function($$GameTableTableFilterComposer f) f,
) {
final $$GameTableTableFilterComposer composer = $composerBuilder(
composer: this,
getCurrentColumn: (t) => t.id,
referencedTable: $db.gameTable,
getReferencedColumn: (t) => t.winnerId,
builder:
(
joinBuilder, {
$addJoinBuilderToRootComposer,
$removeJoinBuilderFromRootComposer,
}) => $$GameTableTableFilterComposer(
$db: $db,
$table: $db.gameTable,
$addJoinBuilderToRootComposer: $addJoinBuilderToRootComposer,
joinBuilder: joinBuilder,
$removeJoinBuilderFromRootComposer:
$removeJoinBuilderFromRootComposer,
),
);
return f(composer);
}
Expression<bool> playerGroupTableRefs( Expression<bool> playerGroupTableRefs(
Expression<bool> Function($$PlayerGroupTableTableFilterComposer f) f, Expression<bool> Function($$PlayerGroupTableTableFilterComposer f) f,
) { ) {
@@ -1817,31 +1765,6 @@ class $$PlayerTableTableAnnotationComposer
GeneratedColumn<DateTime> get createdAt => GeneratedColumn<DateTime> get createdAt =>
$composableBuilder(column: $table.createdAt, builder: (column) => column); $composableBuilder(column: $table.createdAt, builder: (column) => column);
Expression<T> gameTableRefs<T extends Object>(
Expression<T> Function($$GameTableTableAnnotationComposer a) f,
) {
final $$GameTableTableAnnotationComposer composer = $composerBuilder(
composer: this,
getCurrentColumn: (t) => t.id,
referencedTable: $db.gameTable,
getReferencedColumn: (t) => t.winnerId,
builder:
(
joinBuilder, {
$addJoinBuilderToRootComposer,
$removeJoinBuilderFromRootComposer,
}) => $$GameTableTableAnnotationComposer(
$db: $db,
$table: $db.gameTable,
$addJoinBuilderToRootComposer: $addJoinBuilderToRootComposer,
joinBuilder: joinBuilder,
$removeJoinBuilderFromRootComposer:
$removeJoinBuilderFromRootComposer,
),
);
return f(composer);
}
Expression<T> playerGroupTableRefs<T extends Object>( Expression<T> playerGroupTableRefs<T extends Object>(
Expression<T> Function($$PlayerGroupTableTableAnnotationComposer a) f, Expression<T> Function($$PlayerGroupTableTableAnnotationComposer a) f,
) { ) {
@@ -1907,7 +1830,6 @@ class $$PlayerTableTableTableManager
(PlayerTableData, $$PlayerTableTableReferences), (PlayerTableData, $$PlayerTableTableReferences),
PlayerTableData, PlayerTableData,
PrefetchHooks Function({ PrefetchHooks Function({
bool gameTableRefs,
bool playerGroupTableRefs, bool playerGroupTableRefs,
bool playerGameTableRefs, bool playerGameTableRefs,
}) })
@@ -1956,42 +1878,16 @@ class $$PlayerTableTableTableManager
) )
.toList(), .toList(),
prefetchHooksCallback: prefetchHooksCallback:
({ ({playerGroupTableRefs = false, playerGameTableRefs = false}) {
gameTableRefs = false,
playerGroupTableRefs = false,
playerGameTableRefs = false,
}) {
return PrefetchHooks( return PrefetchHooks(
db: db, db: db,
explicitlyWatchedTables: [ explicitlyWatchedTables: [
if (gameTableRefs) db.gameTable,
if (playerGroupTableRefs) db.playerGroupTable, if (playerGroupTableRefs) db.playerGroupTable,
if (playerGameTableRefs) db.playerGameTable, if (playerGameTableRefs) db.playerGameTable,
], ],
addJoins: null, addJoins: null,
getPrefetchedDataCallback: (items) async { getPrefetchedDataCallback: (items) async {
return [ return [
if (gameTableRefs)
await $_getPrefetchedData<
PlayerTableData,
$PlayerTableTable,
GameTableData
>(
currentTable: table,
referencedTable: $$PlayerTableTableReferences
._gameTableRefsTable(db),
managerFromTypedResult: (p0) =>
$$PlayerTableTableReferences(
db,
table,
p0,
).gameTableRefs,
referencedItemsForCurrentItem:
(item, referencedItems) => referencedItems.where(
(e) => e.winnerId == item.id,
),
typedResults: items,
),
if (playerGroupTableRefs) if (playerGroupTableRefs)
await $_getPrefetchedData< await $_getPrefetchedData<
PlayerTableData, PlayerTableData,
@@ -2055,7 +1951,6 @@ typedef $$PlayerTableTableProcessedTableManager =
(PlayerTableData, $$PlayerTableTableReferences), (PlayerTableData, $$PlayerTableTableReferences),
PlayerTableData, PlayerTableData,
PrefetchHooks Function({ PrefetchHooks Function({
bool gameTableRefs,
bool playerGroupTableRefs, bool playerGroupTableRefs,
bool playerGameTableRefs, bool playerGameTableRefs,
}) })
@@ -2436,7 +2331,7 @@ typedef $$GameTableTableCreateCompanionBuilder =
GameTableCompanion Function({ GameTableCompanion Function({
required String id, required String id,
required String name, required String name,
required String winnerId, Value<String?> winnerId,
required DateTime createdAt, required DateTime createdAt,
Value<int> rowid, Value<int> rowid,
}); });
@@ -2444,7 +2339,7 @@ typedef $$GameTableTableUpdateCompanionBuilder =
GameTableCompanion Function({ GameTableCompanion Function({
Value<String> id, Value<String> id,
Value<String> name, Value<String> name,
Value<String> winnerId, Value<String?> winnerId,
Value<DateTime> createdAt, Value<DateTime> createdAt,
Value<int> rowid, Value<int> rowid,
}); });
@@ -2453,25 +2348,6 @@ final class $$GameTableTableReferences
extends BaseReferences<_$AppDatabase, $GameTableTable, GameTableData> { extends BaseReferences<_$AppDatabase, $GameTableTable, GameTableData> {
$$GameTableTableReferences(super.$_db, super.$_table, super.$_typedResult); $$GameTableTableReferences(super.$_db, super.$_table, super.$_typedResult);
static $PlayerTableTable _winnerIdTable(_$AppDatabase db) =>
db.playerTable.createAlias(
$_aliasNameGenerator(db.gameTable.winnerId, db.playerTable.id),
);
$$PlayerTableTableProcessedTableManager get winnerId {
final $_column = $_itemColumn<String>('winner_id')!;
final manager = $$PlayerTableTableTableManager(
$_db,
$_db.playerTable,
).filter((f) => f.id.sqlEquals($_column));
final item = $_typedResult.readTableOrNull(_winnerIdTable($_db));
if (item == null) return manager;
return ProcessedTableManager(
manager.$state.copyWith(prefetchedData: [item]),
);
}
static MultiTypedResultKey<$PlayerGameTableTable, List<PlayerGameTableData>> static MultiTypedResultKey<$PlayerGameTableTable, List<PlayerGameTableData>>
_playerGameTableRefsTable(_$AppDatabase db) => MultiTypedResultKey.fromTable( _playerGameTableRefsTable(_$AppDatabase db) => MultiTypedResultKey.fromTable(
db.playerGameTable, db.playerGameTable,
@@ -2530,34 +2406,16 @@ class $$GameTableTableFilterComposer
builder: (column) => ColumnFilters(column), builder: (column) => ColumnFilters(column),
); );
ColumnFilters<String> get winnerId => $composableBuilder(
column: $table.winnerId,
builder: (column) => ColumnFilters(column),
);
ColumnFilters<DateTime> get createdAt => $composableBuilder( ColumnFilters<DateTime> get createdAt => $composableBuilder(
column: $table.createdAt, column: $table.createdAt,
builder: (column) => ColumnFilters(column), builder: (column) => ColumnFilters(column),
); );
$$PlayerTableTableFilterComposer get winnerId {
final $$PlayerTableTableFilterComposer composer = $composerBuilder(
composer: this,
getCurrentColumn: (t) => t.winnerId,
referencedTable: $db.playerTable,
getReferencedColumn: (t) => t.id,
builder:
(
joinBuilder, {
$addJoinBuilderToRootComposer,
$removeJoinBuilderFromRootComposer,
}) => $$PlayerTableTableFilterComposer(
$db: $db,
$table: $db.playerTable,
$addJoinBuilderToRootComposer: $addJoinBuilderToRootComposer,
joinBuilder: joinBuilder,
$removeJoinBuilderFromRootComposer:
$removeJoinBuilderFromRootComposer,
),
);
return composer;
}
Expression<bool> playerGameTableRefs( Expression<bool> playerGameTableRefs(
Expression<bool> Function($$PlayerGameTableTableFilterComposer f) f, Expression<bool> Function($$PlayerGameTableTableFilterComposer f) f,
) { ) {
@@ -2628,33 +2486,15 @@ class $$GameTableTableOrderingComposer
builder: (column) => ColumnOrderings(column), builder: (column) => ColumnOrderings(column),
); );
ColumnOrderings<String> get winnerId => $composableBuilder(
column: $table.winnerId,
builder: (column) => ColumnOrderings(column),
);
ColumnOrderings<DateTime> get createdAt => $composableBuilder( ColumnOrderings<DateTime> get createdAt => $composableBuilder(
column: $table.createdAt, column: $table.createdAt,
builder: (column) => ColumnOrderings(column), builder: (column) => ColumnOrderings(column),
); );
$$PlayerTableTableOrderingComposer get winnerId {
final $$PlayerTableTableOrderingComposer composer = $composerBuilder(
composer: this,
getCurrentColumn: (t) => t.winnerId,
referencedTable: $db.playerTable,
getReferencedColumn: (t) => t.id,
builder:
(
joinBuilder, {
$addJoinBuilderToRootComposer,
$removeJoinBuilderFromRootComposer,
}) => $$PlayerTableTableOrderingComposer(
$db: $db,
$table: $db.playerTable,
$addJoinBuilderToRootComposer: $addJoinBuilderToRootComposer,
joinBuilder: joinBuilder,
$removeJoinBuilderFromRootComposer:
$removeJoinBuilderFromRootComposer,
),
);
return composer;
}
} }
class $$GameTableTableAnnotationComposer class $$GameTableTableAnnotationComposer
@@ -2672,32 +2512,12 @@ class $$GameTableTableAnnotationComposer
GeneratedColumn<String> get name => GeneratedColumn<String> get name =>
$composableBuilder(column: $table.name, builder: (column) => column); $composableBuilder(column: $table.name, builder: (column) => column);
GeneratedColumn<String> get winnerId =>
$composableBuilder(column: $table.winnerId, builder: (column) => column);
GeneratedColumn<DateTime> get createdAt => GeneratedColumn<DateTime> get createdAt =>
$composableBuilder(column: $table.createdAt, builder: (column) => column); $composableBuilder(column: $table.createdAt, builder: (column) => column);
$$PlayerTableTableAnnotationComposer get winnerId {
final $$PlayerTableTableAnnotationComposer composer = $composerBuilder(
composer: this,
getCurrentColumn: (t) => t.winnerId,
referencedTable: $db.playerTable,
getReferencedColumn: (t) => t.id,
builder:
(
joinBuilder, {
$addJoinBuilderToRootComposer,
$removeJoinBuilderFromRootComposer,
}) => $$PlayerTableTableAnnotationComposer(
$db: $db,
$table: $db.playerTable,
$addJoinBuilderToRootComposer: $addJoinBuilderToRootComposer,
joinBuilder: joinBuilder,
$removeJoinBuilderFromRootComposer:
$removeJoinBuilderFromRootComposer,
),
);
return composer;
}
Expression<T> playerGameTableRefs<T extends Object>( Expression<T> playerGameTableRefs<T extends Object>(
Expression<T> Function($$PlayerGameTableTableAnnotationComposer a) f, Expression<T> Function($$PlayerGameTableTableAnnotationComposer a) f,
) { ) {
@@ -2763,7 +2583,6 @@ class $$GameTableTableTableManager
(GameTableData, $$GameTableTableReferences), (GameTableData, $$GameTableTableReferences),
GameTableData, GameTableData,
PrefetchHooks Function({ PrefetchHooks Function({
bool winnerId,
bool playerGameTableRefs, bool playerGameTableRefs,
bool groupGameTableRefs, bool groupGameTableRefs,
}) })
@@ -2783,7 +2602,7 @@ class $$GameTableTableTableManager
({ ({
Value<String> id = const Value.absent(), Value<String> id = const Value.absent(),
Value<String> name = const Value.absent(), Value<String> name = const Value.absent(),
Value<String> winnerId = const Value.absent(), Value<String?> winnerId = const Value.absent(),
Value<DateTime> createdAt = const Value.absent(), Value<DateTime> createdAt = const Value.absent(),
Value<int> rowid = const Value.absent(), Value<int> rowid = const Value.absent(),
}) => GameTableCompanion( }) => GameTableCompanion(
@@ -2797,7 +2616,7 @@ class $$GameTableTableTableManager
({ ({
required String id, required String id,
required String name, required String name,
required String winnerId, Value<String?> winnerId = const Value.absent(),
required DateTime createdAt, required DateTime createdAt,
Value<int> rowid = const Value.absent(), Value<int> rowid = const Value.absent(),
}) => GameTableCompanion.insert( }) => GameTableCompanion.insert(
@@ -2816,49 +2635,14 @@ class $$GameTableTableTableManager
) )
.toList(), .toList(),
prefetchHooksCallback: prefetchHooksCallback:
({ ({playerGameTableRefs = false, groupGameTableRefs = false}) {
winnerId = false,
playerGameTableRefs = false,
groupGameTableRefs = false,
}) {
return PrefetchHooks( return PrefetchHooks(
db: db, db: db,
explicitlyWatchedTables: [ explicitlyWatchedTables: [
if (playerGameTableRefs) db.playerGameTable, if (playerGameTableRefs) db.playerGameTable,
if (groupGameTableRefs) db.groupGameTable, if (groupGameTableRefs) db.groupGameTable,
], ],
addJoins: addJoins: null,
<
T extends TableManagerState<
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic,
dynamic
>
>(state) {
if (winnerId) {
state =
state.withJoin(
currentTable: table,
currentColumn: table.winnerId,
referencedTable: $$GameTableTableReferences
._winnerIdTable(db),
referencedColumn: $$GameTableTableReferences
._winnerIdTable(db)
.id,
)
as T;
}
return state;
},
getPrefetchedDataCallback: (items) async { getPrefetchedDataCallback: (items) async {
return [ return [
if (playerGameTableRefs) if (playerGameTableRefs)
@@ -2924,7 +2708,6 @@ typedef $$GameTableTableProcessedTableManager =
(GameTableData, $$GameTableTableReferences), (GameTableData, $$GameTableTableReferences),
GameTableData, GameTableData,
PrefetchHooks Function({ PrefetchHooks Function({
bool winnerId,
bool playerGameTableRefs, bool playerGameTableRefs,
bool groupGameTableRefs, bool groupGameTableRefs,
}) })

View File

@@ -1,11 +1,9 @@
import 'package:drift/drift.dart'; import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class GameTable extends Table { class GameTable extends Table {
TextColumn get id => text()(); TextColumn get id => text()();
TextColumn get name => text()(); TextColumn get name => text()();
TextColumn get winnerId => late final winnerId = text().nullable()();
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
DateTimeColumn get createdAt => dateTime()(); DateTimeColumn get createdAt => dateTime()();
@override @override

View File

@@ -5,11 +5,11 @@ import 'package:uuid/uuid.dart';
class Game { class Game {
final String id; final String id;
final DateTime createdAt;
final String name; final String name;
final List<Player>? players; final List<Player>? players;
final Group? group; final Group? group;
final String winner; final Player? winner;
final DateTime createdAt;
Game({ Game({
String? id, String? id,
@@ -17,7 +17,7 @@ class Game {
required this.name, required this.name,
this.players, this.players,
this.group, this.group,
this.winner = '', this.winner,
}) : id = id ?? const Uuid().v4(), }) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now(); createdAt = createdAt ?? clock.now();
@@ -25,4 +25,27 @@ class Game {
String toString() { String toString() {
return 'Game{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}'; return 'Game{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
} }
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
: null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'players': players?.map((player) => player.toJson()).toList(),
'group': group?.toJson(),
'winner': winner?.toJson(),
};
} }

View File

@@ -4,9 +4,9 @@ import 'package:uuid/uuid.dart';
class Group { class Group {
final String id; final String id;
final DateTime createdAt;
final String name; final String name;
final List<Player> members; final List<Player> members;
final DateTime createdAt;
Group({ Group({
String? id, String? id,
@@ -20,4 +20,21 @@ class Group {
String toString() { String toString() {
return 'Group{id: $id, name: $name,members: $members}'; return 'Group{id: $id, name: $name,members: $members}';
} }
/// Creates a Group instance from a JSON object.
Group.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
/// Converts the Group instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'members': members.map((member) => member.toJson()).toList(),
};
} }

View File

@@ -3,8 +3,8 @@ import 'package:uuid/uuid.dart';
class Player { class Player {
final String id; final String id;
final String name;
final DateTime createdAt; final DateTime createdAt;
final String name;
Player({String? id, DateTime? createdAt, required this.name}) Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(), : id = id ?? const Uuid().v4(),
@@ -14,4 +14,17 @@ class Player {
String toString() { String toString() {
return 'Player{id: $id,name: $name}'; return 'Player{id: $id,name: $name}';
} }
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
};
} }

View File

@@ -49,13 +49,16 @@ class _CreateGroupViewState extends State<CreateGroupView> {
@override @override
void dispose() { void dispose() {
_groupNameController.dispose(); _groupNameController.dispose();
_searchBarController _searchBarController.dispose();
.dispose(); // Listener entfernen und Controller aufräumen
super.dispose(); super.dispose();
} }
void loadPlayerList() { void loadPlayerList() {
_allPlayersFuture = db.playerDao.getAllPlayers(); _allPlayersFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.playerDao.getAllPlayers(),
);
suggestedPlayers = skeletonData;
_allPlayersFuture.then((loadedPlayers) { _allPlayersFuture.then((loadedPlayers) {
setState(() { setState(() {
loadedPlayers.sort((a, b) => a.name.compareTo(b.name)); loadedPlayers.sort((a, b) => a.name.compareTo(b.name));
@@ -67,8 +70,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return SafeArea( return Scaffold(
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar( appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
@@ -79,7 +81,8 @@ class _CreateGroupViewState extends State<CreateGroupView> {
), ),
centerTitle: true, centerTitle: true,
), ),
body: Column( body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start, mainAxisAlignment: MainAxisAlignment.start,
children: [ children: [
Container( Container(
@@ -123,12 +126,7 @@ class _CreateGroupViewState extends State<CreateGroupView> {
.trim() .trim()
.isNotEmpty, .isNotEmpty,
onTrailingButtonPressed: () async { onTrailingButtonPressed: () async {
addNewPlayerFromSearch( addNewPlayerFromSearch(context: context);
context: context,
searchBarController: _searchBarController,
db: db,
loadPlayerList: loadPlayerList,
);
}, },
onChanged: (value) { onChanged: (value) {
setState(() { setState(() {
@@ -339,25 +337,24 @@ class _CreateGroupViewState extends State<CreateGroupView> {
), ),
); );
} }
}
/// Adds a new player to the database from the search bar input. /// Adds a new player to the database from the search bar input.
/// Shows a snackbar indicating success or failure. /// Shows a snackbar indicating success or failure.
/// [context] - BuildContext to show the snackbar. /// [context] - BuildContext to show the snackbar.
/// [searchBarController] - TextEditingController of the search bar. void addNewPlayerFromSearch({required BuildContext context}) async {
/// [db] - AppDatabase instance to interact with the database. String playerName = _searchBarController.text.trim();
/// [loadPlayerList] - Function to reload the player list after adding. Player createdPlayer = Player(name: playerName);
void addNewPlayerFromSearch({ bool success = await db.playerDao.addPlayer(player: createdPlayer);
required BuildContext context,
required TextEditingController searchBarController,
required AppDatabase db,
required Function loadPlayerList,
}) async {
String playerName = searchBarController.text.trim();
bool success = await db.playerDao.addPlayer(player: Player(name: playerName));
if (!context.mounted) return; if (!context.mounted) return;
if (success) { if (success) {
loadPlayerList(); selectedPlayers.add(createdPlayer);
allPlayers.add(createdPlayer);
setState(() {
_searchBarController.clear();
suggestedPlayers = allPlayers.where((player) {
return !selectedPlayers.contains(player);
}).toList();
});
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( SnackBar(
backgroundColor: CustomTheme.boxColor, backgroundColor: CustomTheme.boxColor,
@@ -369,7 +366,6 @@ void addNewPlayerFromSearch({
), ),
), ),
); );
searchBarController.clear();
} else { } else {
ScaffoldMessenger.of(context).showSnackBar( ScaffoldMessenger.of(context).showSnackBar(
SnackBar( SnackBar(
@@ -384,3 +380,4 @@ void addNewPlayerFromSearch({
); );
} }
} }
}

View File

@@ -17,12 +17,7 @@ class CustomNavigationBar extends StatefulWidget {
class _CustomNavigationBarState extends State<CustomNavigationBar> class _CustomNavigationBarState extends State<CustomNavigationBar>
with SingleTickerProviderStateMixin { with SingleTickerProviderStateMixin {
int currentIndex = 0; int currentIndex = 0;
final List<Widget> tabs = [ int tabKeyCount = 0;
const HomeView(),
const GameHistoryView(),
const GroupsView(),
const StatisticsView(),
];
@override @override
void initState() { void initState() {
@@ -31,6 +26,22 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
// Pretty ugly but works
final List<Widget> tabs = [
KeyedSubtree(key: ValueKey('home_$tabKeyCount'), child: const HomeView()),
KeyedSubtree(
key: ValueKey('games_$tabKeyCount'),
child: const GameHistoryView(),
),
KeyedSubtree(
key: ValueKey('groups_$tabKeyCount'),
child: const GroupsView(),
),
KeyedSubtree(
key: ValueKey('stats_$tabKeyCount'),
child: const StatisticsView(),
),
];
return Scaffold( return Scaffold(
appBar: AppBar( appBar: AppBar(
centerTitle: true, centerTitle: true,
@@ -42,10 +53,15 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
scrolledUnderElevation: 0, scrolledUnderElevation: 0,
actions: [ actions: [
IconButton( IconButton(
onPressed: () => Navigator.push( onPressed: () async {
await Navigator.push(
context, context,
MaterialPageRoute(builder: (_) => const SettingsView()), MaterialPageRoute(builder: (_) => const SettingsView()),
), );
setState(() {
tabKeyCount++;
});
},
icon: const Icon(Icons.settings), icon: const Icon(Icons.settings),
), ),
], ],
@@ -54,12 +70,14 @@ class _CustomNavigationBarState extends State<CustomNavigationBar>
backgroundColor: CustomTheme.backgroundColor, backgroundColor: CustomTheme.backgroundColor,
body: tabs[currentIndex], body: tabs[currentIndex],
extendBody: true, extendBody: true,
bottomNavigationBar: Padding( bottomNavigationBar: SafeArea(
padding: const EdgeInsets.only(left: 12.0, right: 12.0, bottom: 8.0), minimum: const EdgeInsets.only(bottom: 30),
child: Material( child: Container(
elevation: 10, margin: const EdgeInsets.symmetric(horizontal: 12.0, vertical: 10),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(24), borderRadius: BorderRadius.circular(24),
color: CustomTheme.primaryColor, color: CustomTheme.primaryColor,
),
child: ClipRRect( child: ClipRRect(
borderRadius: BorderRadius.circular(24), borderRadius: BorderRadius.circular(24),
child: SizedBox( child: SizedBox(

View File

@@ -1,7 +1,11 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart'; import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/presentation/widgets/game_history_tile.dart'; import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart'; import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
import 'package:provider/provider.dart';
import 'package:skeletonizer/skeletonizer.dart';
class GameHistoryView extends StatefulWidget { class GameHistoryView extends StatefulWidget {
const GameHistoryView({super.key}); const GameHistoryView({super.key});
@@ -11,194 +15,92 @@ class GameHistoryView extends StatefulWidget {
} }
class _GameHistoryViewState extends State<GameHistoryView> { class _GameHistoryViewState extends State<GameHistoryView> {
final allGameData = [ late Future<List<Game>> _gameListFuture;
{ late final AppDatabase db;
'game': 'Schach',
'title': 'Abendpartie', late final List<Game> skeletonData = List.filled(
'players': 2, 2,
'group': 'Familie', Game(
'date': '01.06.2024', name: 'Skeleton Game',
}, group: Group(
{ name: 'Skeleton Group',
'game': 'Monopoly', members: [
'title': 'Wochenendspaß mit Gras du Saas', Player(name: 'Skeleton Player 1'),
'players': 4, Player(name: 'Skeleton Player 2'),
'group': 'Freunde', ],
'date': '28.05.2024', ),
}, winner: Player(name: 'Skeleton Player 1'),
{ ),
'game': 'Catan', );
'title': 'Strategieabend',
'players': 3,
'group': 'Brettspieler',
'date': '25.05.2024',
},
{
'game': 'Uno',
'title': 'Schnelle Runde',
'players': 5,
'group': 'Kollegen',
'date': '22.05.2024',
},
{
'game': 'Poker',
'title': 'Freitagspoker',
'players': 6,
'group': 'Pokerclub',
'date': '20.05.2024',
},
{
'game': 'Scrabble',
'title': 'Wortschlacht',
'players': 4,
'group': 'Familie',
'date': '18.05.2024',
},
{
'game': 'Risiko',
'title': 'Weltherrschaft',
'players': 5,
'group': 'Strategiegruppe',
'date': '15.05.2024',
},
{
'game': 'Zug um Zug',
'title': 'Zug-Abenteuer',
'players': 4,
'group': 'Reisende',
'date': '12.05.2024',
},
{
'game': 'Carcassonne',
'title': 'Plättchenlegen',
'players': 3,
'group': 'Brettspieler',
'date': '10.05.2024',
},
{
'game': 'Pandemie',
'title': 'Welt retten',
'players': 4,
'group': 'Koop-Team',
'date': '08.05.2024',
},
{
'game': 'Cluedo',
'title': 'Krimiabend',
'players': 6,
'group': 'Detektive',
'date': '05.05.2024',
},
{
'game': 'Dixit',
'title': 'Fantasiespiel',
'players': 5,
'group': 'Künstler',
'date': '02.05.2024',
},
{
'game': 'Azul',
'title': 'Plättchenmeister',
'players': 4,
'group': 'Familie',
'date': '30.04.2024',
},
{
'game': 'Splendor',
'title': 'Edelsteinhändler',
'players': 3,
'group': 'Freunde',
'date': '28.04.2024',
},
{
'game': '7 Wonders',
'title': 'Antike Reiche',
'players': 7,
'group': 'Geschichtsfreunde',
'date': '25.04.2024',
},
];
late List<Map<String, dynamic>> suggestedGameData;
@override @override
void initState() { void initState() {
super.initState(); super.initState();
suggestedGameData = List.from(allGameData); db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.gameDao.getAllGames(),
);
} }
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Scaffold( return FutureBuilder<List<Game>>(
backgroundColor: CustomTheme.backgroundColor, future: _gameListFuture,
body: Stack( builder: (BuildContext context, AsyncSnapshot<List<Game>> snapshot) {
children: [ if (snapshot.hasError) {
Column( return const Center(
children: [ heightFactor: 4,
Container(margin: const EdgeInsets.only(bottom: 75)), child: Text(
Expanded( 'Error while loading recent games.',
child: gameHistoryListView(allGameData, suggestedGameData),
), ),
],
),
Container(
margin: const EdgeInsets.only(top: 10, bottom: 10, left: 10, right: 10),
child: SearchBar(
leading: const Icon(Icons.search),
onChanged: (value) {
if (value.isEmpty) {
setState(() {
suggestedGameData.clear();
suggestedGameData.addAll(allGameData);
});
return;
}
final suggestions = allGameData.where((currentGame) {
return currentGame['game'].toString().toLowerCase().contains(
value.toLowerCase(),
) ||
currentGame['title'].toString().toLowerCase().contains(
value.toLowerCase(),
) ||
currentGame['group'].toString().toLowerCase().contains(
value.toLowerCase(),
); );
}); }
setState(() { if (snapshot.connectionState == ConnectionState.done &&
suggestedGameData.clear(); (!snapshot.hasData || snapshot.data!.isEmpty)) {
suggestedGameData.addAll(suggestions); return const Center(
}); heightFactor: 4,
child: Text('No recent games available.'),
);
}
final bool isLoading = snapshot.connectionState == ConnectionState.waiting;
final List<Game> games = (isLoading
? skeletonData
: (snapshot.data ?? [])
..sort((a, b) => b.createdAt.compareTo(a.createdAt)))
.take(2)
.toList();
return Skeletonizer(
effect: PulseEffect(
from: Colors.grey[800]!,
to: Colors.grey[600]!,
duration: const Duration(milliseconds: 800),
),
enabled: isLoading,
enableSwitchAnimation: true,
switchAnimationConfig: const SwitchAnimationConfig(
duration: Duration(milliseconds: 200),
switchInCurve: Curves.linear,
switchOutCurve: Curves.linear,
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
layoutBuilder: AnimatedSwitcher.defaultLayoutBuilder,
),
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: games.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == games.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
return GameHistoryTile(game: games[index]);
}, },
), ),
),
],
),
);
}
}
Widget gameHistoryListView(allGameData, suggestedGameData) {
if (suggestedGameData.isEmpty && allGameData.isEmpty) {
return const TopCenteredMessage(icon: Icons.error, title: 'Keine Spiele erstellt', message: '',);
} else if (suggestedGameData.isEmpty) {
return const TopCenteredMessage(icon: Icons.error, title: 'Keine Spiele mit den Suchparametern gefunden', message: '',);
}
return ListView.separated(
padding: const EdgeInsets.symmetric(horizontal: 16.0, vertical: 8.0),
itemCount: suggestedGameData.length,
separatorBuilder: (context, index) => const Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(),
),
itemBuilder: (context, index) {
final currentGame = suggestedGameData[index];
return GameHistoryTile(
gameTitle: currentGame['title'],
gameType: currentGame['game'],
date: currentGame['date'],
groupName: currentGame['group'],
winner: 'ich',
); );
}, },
); );
} }
}

View File

@@ -34,7 +34,10 @@ class _GroupsViewState extends State<GroupsView> {
void initState() { void initState() {
super.initState(); super.initState();
db = Provider.of<AppDatabase>(context, listen: false); db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = db.groupDao.getAllGroups(); _allGroupsFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.groupDao.getAllGroups(),
);
} }
@override @override
@@ -69,9 +72,9 @@ class _GroupsViewState extends State<GroupsView> {
} }
final bool isLoading = final bool isLoading =
snapshot.connectionState == ConnectionState.waiting; snapshot.connectionState == ConnectionState.waiting;
final List<Group> groups = isLoading final List<Group> groups =
? skeletonData isLoading ? skeletonData : (snapshot.data ?? [])
: (snapshot.data ?? []); ..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return Skeletonizer( return Skeletonizer(
effect: PulseEffect( effect: PulseEffect(
from: Colors.grey[800]!, from: Colors.grey[800]!,
@@ -93,7 +96,9 @@ class _GroupsViewState extends State<GroupsView> {
itemCount: groups.length + 1, itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) { itemBuilder: (BuildContext context, int index) {
if (index == groups.length) { if (index == groups.length) {
return const SizedBox(height: 60); return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
} }
return GroupTile(group: groups[index]); return GroupTile(group: groups[index]);
}, },
@@ -103,7 +108,7 @@ class _GroupsViewState extends State<GroupsView> {
), ),
Positioned( Positioned(
bottom: 80, bottom: MediaQuery.paddingOf(context).bottom,
child: CustomWidthButton( child: CustomWidthButton(
text: 'Create Group', text: 'Create Group',
sizeRelativeToWidth: 0.90, sizeRelativeToWidth: 0.90,

View File

@@ -1,5 +1,8 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/data/db/database.dart'; import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/buttons/quick_create_button.dart'; import 'package:game_tracker/presentation/widgets/buttons/quick_create_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/game_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart'; import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
@@ -17,23 +20,42 @@ class HomeView extends StatefulWidget {
class _HomeViewState extends State<HomeView> { class _HomeViewState extends State<HomeView> {
late Future<int> _gameCountFuture; late Future<int> _gameCountFuture;
late Future<int> _groupCountFuture; late Future<int> _groupCountFuture;
late Future<List<Game>> _recentGamesFuture;
bool isLoading = true; bool isLoading = true;
late final List<Game> skeletonData = List.filled(
2,
Game(
name: 'Skeleton Game',
group: Group(
name: 'Skeleton Group',
members: [
Player(name: 'Skeleton Player 1'),
Player(name: 'Skeleton Player 2'),
],
),
winner: Player(name: 'Skeleton Player 1'),
),
);
@override @override
initState() { initState() {
super.initState(); super.initState();
final db = Provider.of<AppDatabase>(context, listen: false); final db = Provider.of<AppDatabase>(context, listen: false);
_gameCountFuture = db.gameDao.getGameCount(); _gameCountFuture = db.gameDao.getGameCount();
_groupCountFuture = db.groupDao.getGroupCount(); _groupCountFuture = db.groupDao.getGroupCount();
_recentGamesFuture = db.gameDao.getAllGames();
Future.wait([_gameCountFuture, _groupCountFuture]).then((_) async { Future.wait([_gameCountFuture, _groupCountFuture, _recentGamesFuture]).then(
await Future.delayed(const Duration(milliseconds: 50)); (_) async {
await Future.delayed(const Duration(milliseconds: 250));
if (mounted) { if (mounted) {
setState(() { setState(() {
isLoading = false; isLoading = false;
}); });
} }
}); },
);
} }
@override @override
@@ -48,12 +70,21 @@ class _HomeViewState extends State<HomeView> {
), ),
enabled: isLoading, enabled: isLoading,
enableSwitchAnimation: true, enableSwitchAnimation: true,
switchAnimationConfig: const SwitchAnimationConfig( switchAnimationConfig: SwitchAnimationConfig(
duration: Duration(milliseconds: 200), duration: const Duration(milliseconds: 200),
switchInCurve: Curves.linear, switchInCurve: Curves.linear,
switchOutCurve: Curves.linear, switchOutCurve: Curves.linear,
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder, transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
layoutBuilder: AnimatedSwitcher.defaultLayoutBuilder, layoutBuilder:
(Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
);
},
), ),
child: SingleChildScrollView( child: SingleChildScrollView(
child: Column( child: Column(
@@ -103,32 +134,91 @@ class _HomeViewState extends State<HomeView> {
width: constraints.maxWidth * 0.95, width: constraints.maxWidth * 0.95,
title: 'Recent Games', title: 'Recent Games',
icon: Icons.timer, icon: Icons.timer,
content: const Padding( content: Padding(
padding: EdgeInsets.symmetric(horizontal: 40.0), padding: const EdgeInsets.symmetric(horizontal: 40.0),
child: Column( child: FutureBuilder(
future: _recentGamesFuture,
builder:
(
BuildContext context,
AsyncSnapshot<List<Game>> snapshot,
) {
if (snapshot.hasError) {
return const Center(
heightFactor: 4,
child: Text(
'Error while loading recent games.',
),
);
}
if (snapshot.connectionState ==
ConnectionState.done &&
(!snapshot.hasData ||
snapshot.data!.isEmpty)) {
return const Center(
heightFactor: 4,
child: Text('No recent games available.'),
);
}
final List<Game> games =
(isLoading
? skeletonData
: (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(
a.createdAt,
),
))
.take(2)
.toList();
if (games.isNotEmpty) {
return Column(
mainAxisAlignment: MainAxisAlignment.start, mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start, crossAxisAlignment: CrossAxisAlignment.start,
children: [ children: [
GameTile( GameTile(
gameTitle: 'Gamenight', gameTitle: games[0].name,
gameType: 'Cabo', gameType: 'Winner',
ruleset: 'Lowest Points', ruleset: 'Ruleset',
players: '5 Players', players: _getPlayerText(games[0]),
winner: 'Leonard', winner: games[0].winner == null
? 'Game in progress...'
: games[0].winner!.name,
),
const Padding(
padding: EdgeInsets.symmetric(
vertical: 8.0,
), ),
Padding(
padding: EdgeInsets.symmetric(vertical: 8.0),
child: Divider(), child: Divider(),
), ),
if (games.length > 1) ...[
GameTile( GameTile(
gameTitle: 'Schoolbreak', gameTitle: games[1].name,
gameType: 'Uno', gameType: 'Winner',
ruleset: 'Highest Points', ruleset: 'Ruleset',
players: 'The Gang', players: _getPlayerText(games[1]),
winner: 'Lina', winner: games[1].winner == null
? 'Game in progress...'
: games[1].winner!.name,
),
const SizedBox(height: 8),
] else ...[
const Center(
heightFactor: 4,
child: Text(
'No second game available.',
),
), ),
SizedBox(height: 8),
], ],
],
);
} else {
return const Center(
heightFactor: 4,
child: Text('No recent games available.'),
);
}
},
), ),
), ),
), ),
@@ -189,4 +279,15 @@ class _HomeViewState extends State<HomeView> {
}, },
); );
} }
String _getPlayerText(Game game) {
if (game.group == null) {
final playerCount = game.players?.length ?? 0;
return '$playerCount Players';
}
if (game.players == null || game.players!.isEmpty) {
return game.group!.name;
}
return '${game.group!.name} + ${game.players!.length}';
}
} }

View File

@@ -1,13 +1,191 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/presentation/widgets/tiles/settings_list_tile.dart';
import 'package:game_tracker/services/data_transfer_service.dart';
class SettingsView extends StatelessWidget { class SettingsView extends StatefulWidget {
const SettingsView({super.key}); const SettingsView({super.key});
@override
State<SettingsView> createState() => _SettingsViewState();
}
class _SettingsViewState extends State<SettingsView> {
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return Scaffold( return Scaffold(
appBar: AppBar(title: const Text('Einstellungen')), appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
body: const Center(child: Text('Settings View')), backgroundColor: CustomTheme.backgroundColor,
body: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) =>
SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Padding(
padding: EdgeInsets.fromLTRB(24, 0, 24, 10),
child: Text(
textAlign: TextAlign.start,
'Menu',
style: TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
),
),
),
const Padding(
padding: EdgeInsets.symmetric(horizontal: 24, vertical: 10),
child: Text(
textAlign: TextAlign.start,
'Settings',
style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
),
SettingsListTile(
title: 'Export data',
icon: Icons.upload_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final String json =
await DataTransferService.getAppDataAsJson(context);
final result = await DataTransferService.exportData(
json,
'game_tracker-data',
);
if (!context.mounted) return;
showExportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: 'Import data',
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final result = await DataTransferService.importData(
context,
);
if (!context.mounted) return;
showImportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: 'Delete all data',
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Delete all data?'),
content: const Text('This can\'t be undone'),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(false),
child: const Text('Abbrechen'),
),
TextButton(
onPressed: () => Navigator.of(context).pop(true),
child: const Text('Löschen'),
),
],
),
).then((confirmed) {
if (confirmed == true && context.mounted) {
DataTransferService.deleteAllData(context);
showSnackbar(
context: context,
message: 'Daten erfolgreich gelöscht',
);
}
});
},
),
],
),
),
),
);
}
/// Displays a snackbar based on the import result.
///
/// [context] The BuildContext to show the snackbar in.
/// [result] The result of the import operation.
void showImportSnackBar({
required BuildContext context,
required ImportResult result,
}) {
switch (result) {
case ImportResult.success:
showSnackbar(context: context, message: 'Data successfully imported');
case ImportResult.invalidSchema:
showSnackbar(context: context, message: 'Invalid Schema');
case ImportResult.fileReadError:
showSnackbar(context: context, message: 'Error reading file');
case ImportResult.canceled:
showSnackbar(context: context, message: 'Import canceled');
case ImportResult.formatException:
showSnackbar(
context: context,
message: 'Format Exception (see console)',
);
case ImportResult.unknownException:
showSnackbar(
context: context,
message: 'Unknown Exception (see console)',
);
}
}
/// Displays a snackbar based on the export result.
///
/// [context] The BuildContext to show the snackbar in.
/// [result] The result of the export operation.
void showExportSnackBar({
required BuildContext context,
required ExportResult result,
}) {
switch (result) {
case ExportResult.success:
showSnackbar(context: context, message: 'Data successfully exported');
case ExportResult.canceled:
showSnackbar(context: context, message: 'Export canceled');
case ExportResult.unknownException:
showSnackbar(
context: context,
message: 'Unknown Exception (see console)',
);
}
}
/// Displays a snackbar with the given message and optional action.
///
/// [context] The BuildContext to show the snackbar in.
/// [message] The message to display in the snackbar.
/// [duration] The duration for which the snackbar is displayed.
/// [action] An optional callback function to execute when the action button is pressed.
void showSnackbar({
required BuildContext context,
required String message,
Duration duration = const Duration(seconds: 3),
VoidCallback? action,
}) {
final messenger = ScaffoldMessenger.of(context);
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.onBoxColor,
duration: duration,
action: action != null
? SnackBarAction(label: 'Rückgängig', onPressed: action)
: null,
),
); );
} }
} }

View File

@@ -1,10 +1,262 @@
import 'package:flutter/cupertino.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/statistics_tile.dart';
import 'package:provider/provider.dart';
import 'package:skeletonizer/skeletonizer.dart';
class StatisticsView extends StatelessWidget { class StatisticsView extends StatefulWidget {
const StatisticsView({super.key}); const StatisticsView({super.key});
@override
State<StatisticsView> createState() => _StatisticsViewState();
}
class _StatisticsViewState extends State<StatisticsView> {
late Future<List<Game>> _gamesFuture;
late Future<List<Player>> _playersFuture;
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, int)> gameCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
bool isLoading = true;
@override
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_gamesFuture = db.gameDao.getAllGames();
_playersFuture = db.playerDao.getAllPlayers();
Future.wait([_gamesFuture, _playersFuture]).then((results) async {
await Future.delayed(const Duration(milliseconds: 250));
final games = results[0] as List<Game>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(games, players);
gameCounts = _calculateGameAmountsForAllPlayers(games, players);
winRates = computeWinRatePercent(wins: winCounts, games: gameCounts);
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return const Center(child: Text('Statistics View')); return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return SingleChildScrollView(
child: Skeletonizer(
effect: PulseEffect(
from: Colors.grey[800]!,
to: Colors.grey[600]!,
duration: const Duration(milliseconds: 800),
),
enabled: isLoading,
enableSwitchAnimation: true,
switchAnimationConfig: SwitchAnimationConfig(
duration: const Duration(milliseconds: 200),
switchInCurve: Curves.linear,
switchOutCurve: Curves.linear,
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
layoutBuilder:
(Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
);
},
),
child: ConstrainedBox(
constraints: BoxConstraints(minWidth: constraints.maxWidth),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(height: constraints.maxHeight * 0.01),
StatisticsTile(
icon: Icons.sports_score,
title: 'Wins per Player',
width: constraints.maxWidth * 0.95,
values: winCounts,
itemCount: 3,
barColor: Colors.blue,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.percent,
title: 'Winrate per Player',
width: constraints.maxWidth * 0.95,
values: winRates,
itemCount: 5,
barColor: Colors.orange[700]!,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.casino,
title: 'Games per Player',
width: constraints.maxWidth * 0.95,
values: gameCounts,
itemCount: 10,
barColor: Colors.green,
),
SizedBox(height: MediaQuery.paddingOf(context).bottom),
],
),
),
),
);
},
);
}
/// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount)
List<(String, int)> _calculateWinsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> winCounts = [];
// Getting the winners
for (var game in games) {
final winner = game.winner;
if (winner != null) {
final index = winCounts.indexWhere((entry) => entry.$1 == winner.id);
// -1 means winner not found in winCounts
if (index != -1) {
final current = winCounts[index].$2;
winCounts[index] = (winner.id, current + 1);
} else {
winCounts.add((winner.id, 1));
}
}
}
// Adding all players with zero wins
for (var player in players) {
final index = winCounts.indexWhere((entry) => entry.$1 == player.id);
// -1 means player not found in winCounts
if (index == -1) {
winCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < winCounts.length; i++) {
final playerId = winCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
winCounts[i] = (player.name, winCounts[i].$2);
}
winCounts.sort((a, b) => b.$2.compareTo(a.$2));
return winCounts;
}
/// Calculates the number of games played for each player
/// and returns a sorted list of tuples (playerName, gameCount)
List<(String, int)> _calculateGameAmountsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> gameCounts = [];
// Counting games for each player
for (var game in games) {
if (game.group != null) {
final members = game.group!.members.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in gameCounts
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
if (game.players != null) {
final members = game.players!.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in gameCounts
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
}
// Adding all players with zero games
for (var player in players) {
final index = gameCounts.indexWhere((entry) => entry.$1 == player.id);
// -1 means player not found in gameCounts
if (index == -1) {
gameCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < gameCounts.length; i++) {
final playerId = gameCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
gameCounts[i] = (player.name, gameCounts[i].$2);
}
gameCounts.sort((a, b) => b.$2.compareTo(a.$2));
return gameCounts;
}
// dart
List<(String, double)> computeWinRatePercent({
required List<(String, int)> wins,
required List<(String, int)> games,
}) {
final Map<String, int> winsMap = {for (var e in wins) e.$1: e.$2};
final Map<String, int> gamesMap = {for (var e in games) e.$1: e.$2};
// Get all unique player names
final names = {...winsMap.keys, ...gamesMap.keys};
// Calculate win rates
final result = names.map((name) {
final int w = winsMap[name] ?? 0;
final int g = gamesMap[name] ?? 0;
// Calculate percentage and round to 2 decimal places
// Avoid division by zero
final double percent = (g > 0)
? double.parse(((w / g)).toStringAsFixed(2))
: 0;
return (name, percent);
}).toList();
// Sort the result: first by winrate descending,
// then by wins descending in case of a tie
result.sort((a, b) {
final cmp = b.$2.compareTo(a.$2);
if (cmp != 0) return cmp;
final wa = winsMap[a.$1] ?? 0;
final wb = winsMap[b.$1] ?? 0;
return wb.compareTo(wa);
});
return result;
} }
} }

View File

@@ -0,0 +1,64 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
class SettingsListTile extends StatelessWidget {
final VoidCallback? onPressed;
final IconData icon;
final String title;
final Widget? suffixWidget;
const SettingsListTile({
super.key,
required this.title,
required this.icon,
this.suffixWidget,
this.onPressed,
});
@override
Widget build(BuildContext context) {
return Padding(
padding: const EdgeInsets.symmetric(vertical: 8),
child: Center(
child: SizedBox(
width: MediaQuery.of(context).size.width * 0.95,
child: GestureDetector(
onTap: onPressed ?? () {},
child: Container(
margin: EdgeInsets.zero,
padding: const EdgeInsets.symmetric(vertical: 10, horizontal: 14),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceBetween,
children: [
Row(
mainAxisSize: MainAxisSize.min,
children: [
Container(
padding: const EdgeInsets.all(8),
decoration: BoxDecoration(
color: CustomTheme.primaryColor,
shape: BoxShape.circle,
),
child: Icon(icon, size: 24),
),
const SizedBox(width: 16),
Text(title, style: const TextStyle(fontSize: 18)),
],
),
if (suffixWidget != null)
suffixWidget!
else
const SizedBox.shrink(),
],
),
),
),
),
),
);
}
}

View File

@@ -0,0 +1,102 @@
import 'dart:math';
import 'package:flutter/material.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
class StatisticsTile extends StatelessWidget {
const StatisticsTile({
super.key,
required this.icon,
required this.title,
required this.width,
required this.values,
required this.itemCount,
required this.barColor,
});
final IconData icon;
final String title;
final double width;
final List<(String, num)> values;
final int itemCount;
final Color barColor;
@override
Widget build(BuildContext context) {
final maxBarWidth = MediaQuery.of(context).size.width * 0.65;
return InfoTile(
width: width,
title: title,
icon: icon,
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 20.0),
child: Visibility(
visible: values.isNotEmpty,
replacement: const Center(
heightFactor: 4,
child: Text('No data available.'),
),
child: Column(
children: List.generate(min(values.length, itemCount), (index) {
/// The maximum wins among all players
final maxGames = values.isNotEmpty ? values[0].$2 : 0;
/// Fraction of wins
final double fraction = (maxGames > 0)
? (values[index].$2 / maxGames)
: 0.0;
/// Calculated width for current the bar
final double barWidth = maxBarWidth * fraction;
return Padding(
padding: const EdgeInsets.symmetric(vertical: 2.0),
child: Row(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Stack(
children: [
Container(
height: 24,
width: barWidth,
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(4),
color: barColor,
),
),
Padding(
padding: const EdgeInsets.only(left: 4.0),
child: Text(
values[index].$1,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
),
const Spacer(),
Center(
child: Text(
values[index].$2 <= 1 && values[index].$2 is double
? values[index].$2.toStringAsFixed(2)
: values[index].$2.toString(),
textAlign: TextAlign.center,
style: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
),
),
],
),
);
}),
),
),
),
);
}
}

View File

@@ -0,0 +1,161 @@
import 'dart:convert';
import 'dart:io';
import 'package:file_picker/file_picker.dart';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:json_schema/json_schema.dart';
import 'package:provider/provider.dart';
class DataTransferService {
/// Deletes all data from the database.
static Future<void> deleteAllData(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
await db.gameDao.deleteAllGames();
await db.groupDao.deleteAllGroups();
await db.playerDao.deleteAllPlayers();
}
/// Retrieves all application data and converts it to a JSON string.
/// Returns the JSON string representation of the data.
static Future<String> getAppDataAsJson(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final games = await db.gameDao.getAllGames();
final groups = await db.groupDao.getAllGroups();
final players = await db.playerDao.getAllPlayers();
// Construct a JSON representation of the data
final Map<String, dynamic> jsonMap = {
'games': games.map((game) => game.toJson()).toList(),
'groups': groups.map((group) => group.toJson()).toList(),
'players': players.map((player) => player.toJson()).toList(),
};
return json.encode(jsonMap);
}
/// Exports the given JSON string to a file with the specified name.
/// Returns an [ExportResult] indicating the outcome.
///
/// [jsonString] The JSON string to be exported.
/// [fileName] The desired name for the exported file (without extension).
static Future<ExportResult> exportData(
String jsonString,
String fileName,
) async {
try {
final bytes = Uint8List.fromList(utf8.encode(jsonString));
final path = await FilePicker.platform.saveFile(
fileName: '$fileName.json',
bytes: bytes,
);
if (path == null) {
return ExportResult.canceled;
} else {
return ExportResult.success;
}
} catch (e, stack) {
print('[exportData] $e');
print(stack);
return ExportResult.unknownException;
}
}
/// Imports data from a selected JSON file into the database.
static Future<ImportResult> importData(BuildContext context) async {
final db = Provider.of<AppDatabase>(context, listen: false);
final path = await FilePicker.platform.pickFiles(
type: FileType.custom,
allowedExtensions: ['json'],
);
if (path == null) {
return ImportResult.canceled;
}
try {
final jsonString = await _readFileContent(path.files.single);
if (jsonString == null) {
return ImportResult.fileReadError;
}
if (await _validateJsonSchema(jsonString)) {
final Map<String, dynamic> jsonData =
json.decode(jsonString) as Map<String, dynamic>;
final List<dynamic>? gamesJson = jsonData['games'] as List<dynamic>?;
final List<dynamic>? groupsJson = jsonData['groups'] as List<dynamic>?;
final List<dynamic>? playersJson =
jsonData['players'] as List<dynamic>?;
final List<Game> importedGames =
gamesJson
?.map((g) => Game.fromJson(g as Map<String, dynamic>))
.toList() ??
[];
final List<Group> importedGroups =
groupsJson
?.map((g) => Group.fromJson(g as Map<String, dynamic>))
.toList() ??
[];
final List<Player> importedPlayers =
playersJson
?.map((p) => Player.fromJson(p as Map<String, dynamic>))
.toList() ??
[];
await db.playerDao.addPlayers(players: importedPlayers);
await db.groupDao.addGroups(groups: importedGroups);
await db.gameDao.addGames(games: importedGames);
} else {
return ImportResult.invalidSchema;
}
return ImportResult.success;
} on FormatException catch (e, stack) {
print('[importData] FormatException');
print('[importData] $e');
print(stack);
return ImportResult.formatException;
} on Exception catch (e, stack) {
print('[importData] Exception');
print('[importData] $e');
print(stack);
return ImportResult.unknownException;
}
}
/// Helper method to read file content from either bytes or path
static Future<String?> _readFileContent(PlatformFile file) async {
if (file.bytes != null) return utf8.decode(file.bytes!);
if (file.path != null) return await File(file.path!).readAsString();
return null;
}
/// Validates the given JSON string against the predefined schema.
static Future<bool> _validateJsonSchema(String jsonString) async {
final String schemaString;
schemaString = await rootBundle.loadString('assets/schema.json');
try {
final schema = JsonSchema.create(json.decode(schemaString));
final jsonData = json.decode(jsonString);
final result = schema.validate(jsonData);
if (result.isValid) {
return true;
}
return false;
} catch (e, stack) {
print('[validateJsonSchema] $e');
print(stack);
return false;
}
}
}

View File

@@ -20,7 +20,11 @@ dependencies:
provider: ^6.1.5 provider: ^6.1.5
skeletonizer: ^2.1.0+1 skeletonizer: ^2.1.0+1
uuid: ^4.5.2 uuid: ^4.5.2
file_picker: ^10.3.6
json_schema: ^5.2.2
file_saver: ^0.3.1
clock: ^1.1.2 clock: ^1.1.2
intl: ^0.18.0
dev_dependencies: dev_dependencies:
flutter_test: flutter_test:
@@ -31,3 +35,5 @@ dev_dependencies:
flutter: flutter:
uses-material-design: true uses-material-design: true
assets:
- assets/schema.json

View File

@@ -9,13 +9,17 @@ import 'package:game_tracker/data/dto/player.dart';
void main() { void main() {
late AppDatabase database; late AppDatabase database;
late Player player1; late Player testPlayer1;
late Player player2; late Player testPlayer2;
late Player player3; late Player testPlayer3;
late Player player4; late Player testPlayer4;
late Player player5; late Player testPlayer5;
late Group testgroup; late Group testGroup1;
late Game testgame; late Group testGroup2;
late Game testGame1;
late Game testGame2;
late Game testGameOnlyPlayers;
late Game testGameOnlyGroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23); final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate); final fakeClock = Clock(() => fixedDate);
@@ -29,88 +33,206 @@ void main() {
); );
withClock(fakeClock, () { withClock(fakeClock, () {
player1 = Player(name: 'Alice'); testPlayer1 = Player(name: 'Alice');
player2 = Player(name: 'Bob'); testPlayer2 = Player(name: 'Bob');
player3 = Player(name: 'Charlie'); testPlayer3 = Player(name: 'Charlie');
player4 = Player(name: 'Diana'); testPlayer4 = Player(name: 'Diana');
player5 = Player(name: 'Eve'); testPlayer5 = Player(name: 'Eve');
testgroup = Group( testGroup1 = Group(
name: 'Test Group', name: 'Test Group 2',
members: [player1, player2, player3], members: [testPlayer1, testPlayer2, testPlayer3],
); );
testgame = Game( testGroup2 = Group(
name: 'Test Game', name: 'Test Group 2',
group: testgroup, members: [testPlayer4, testPlayer5],
players: [player4, player5],
); );
testGame1 = Game(
name: 'First Test Game',
group: testGroup1,
players: [testPlayer4, testPlayer5],
winner: testPlayer4,
);
testGame2 = Game(
name: 'Second Test Game',
group: testGroup2,
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer2,
);
testGameOnlyPlayers = Game(
name: 'Test Game with Players',
players: [testPlayer1, testPlayer2, testPlayer3],
winner: testPlayer3,
);
testGameOnlyGroup = Game(name: 'Test Game with Group', group: testGroup2);
}); });
}); });
tearDown(() async { tearDown(() async {
await database.close(); await database.close();
}); });
group('game tests', () { group('Game Tests', () {
test('game is added correctly', () async { test('Adding and fetching single game works correctly', () async {
await database.gameDao.addGame(game: testgame); await database.gameDao.addGame(game: testGame1);
final result = await database.gameDao.getGameById(gameId: testgame.id); final result = await database.gameDao.getGameById(gameId: testGame1.id);
expect(result.id, testgame.id); expect(result.id, testGame1.id);
expect(result.name, testgame.name); expect(result.name, testGame1.name);
expect(result.winner, testgame.winner); expect(result.createdAt, testGame1.createdAt);
expect(result.createdAt, testgame.createdAt);
if (result.winner != null && testGame1.winner != null) {
expect(result.winner!.id, testGame1.winner!.id);
expect(result.winner!.name, testGame1.winner!.name);
expect(result.winner!.createdAt, testGame1.winner!.createdAt);
} else {
expect(result.winner, testGame1.winner);
}
if (result.group != null) { if (result.group != null) {
expect(result.group!.members.length, testgroup.members.length); expect(result.group!.members.length, testGroup1.members.length);
for (int i = 0; i < testgroup.members.length; i++) { for (int i = 0; i < testGroup1.members.length; i++) {
expect(result.group!.members[i].id, testgroup.members[i].id); expect(result.group!.members[i].id, testGroup1.members[i].id);
expect(result.group!.members[i].name, testgroup.members[i].name); expect(result.group!.members[i].name, testGroup1.members[i].name);
} }
} else { } else {
fail('Group is null'); fail('Group is null');
} }
if (result.players != null) { if (result.players != null) {
expect(result.players!.length, testgame.players!.length); expect(result.players!.length, testGame1.players!.length);
for (int i = 0; i < testgame.players!.length; i++) { for (int i = 0; i < testGame1.players!.length; i++) {
expect(result.players![i].id, testgame.players![i].id); expect(result.players![i].id, testGame1.players![i].id);
expect(result.players![i].name, testgame.players![i].name); expect(result.players![i].name, testGame1.players![i].name);
expect(result.players![i].createdAt, testgame.players![i].createdAt); expect(result.players![i].createdAt, testGame1.players![i].createdAt);
} }
} else { } else {
fail('Players is null'); fail('Players is null');
} }
}); });
test('game is deleted correctly', () async { test('Adding and fetching multiple games works correctly', () async {
await database.gameDao.addGame(game: testgame); await database.gameDao.addGames(
games: [testGame1, testGame2, testGameOnlyGroup, testGameOnlyPlayers],
);
final allGames = await database.gameDao.getAllGames();
expect(allGames.length, 4);
final testGames = {
testGame1.id: testGame1,
testGame2.id: testGame2,
testGameOnlyGroup.id: testGameOnlyGroup,
testGameOnlyPlayers.id: testGameOnlyPlayers,
};
for (final game in allGames) {
final testGame = testGames[game.id]!;
// Game-Checks
expect(game.id, testGame.id);
expect(game.name, testGame.name);
expect(game.createdAt, testGame.createdAt);
if (game.winner != null && testGame.winner != null) {
expect(game.winner!.id, testGame.winner!.id);
expect(game.winner!.name, testGame.winner!.name);
expect(game.winner!.createdAt, testGame.winner!.createdAt);
} else {
expect(game.winner, testGame.winner);
}
// Group-Checks
if (testGame.group != null) {
expect(game.group!.id, testGame.group!.id);
expect(game.group!.name, testGame.group!.name);
expect(game.group!.createdAt, testGame.group!.createdAt);
// Group Members-Checks
expect(game.group!.members.length, testGame.group!.members.length);
for (int i = 0; i < testGame.group!.members.length; i++) {
expect(game.group!.members[i].id, testGame.group!.members[i].id);
expect(
game.group!.members[i].name,
testGame.group!.members[i].name,
);
expect(
game.group!.members[i].createdAt,
testGame.group!.members[i].createdAt,
);
}
} else {
expect(game.group, null);
}
// Players-Checks
if (testGame.players != null) {
expect(game.players!.length, testGame.players!.length);
for (int i = 0; i < testGame.players!.length; i++) {
expect(game.players![i].id, testGame.players![i].id);
expect(game.players![i].name, testGame.players![i].name);
expect(game.players![i].createdAt, testGame.players![i].createdAt);
}
} else {
expect(game.players, null);
}
}
});
test('Adding the same game twice does not create duplicates', () async {
await database.gameDao.addGame(game: testGame1);
await database.gameDao.addGame(game: testGame1);
final gameCount = await database.gameDao.getGameCount();
expect(gameCount, 1);
});
test('Game existence check works correctly', () async {
var gameExists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(gameExists, false);
await database.gameDao.addGame(game: testGame1);
gameExists = await database.gameDao.gameExists(gameId: testGame1.id);
expect(gameExists, true);
});
test('Deleting a game works correctly', () async {
await database.gameDao.addGame(game: testGame1);
final gameDeleted = await database.gameDao.deleteGame( final gameDeleted = await database.gameDao.deleteGame(
gameId: testgame.id, gameId: testGame1.id,
); );
expect(gameDeleted, true); expect(gameDeleted, true);
final gameExists = await database.gameDao.gameExists(gameId: testgame.id); final gameExists = await database.gameDao.gameExists(
gameId: testGame1.id,
);
expect(gameExists, false); expect(gameExists, false);
}); });
test('get game count works correctly', () async { test('Getting the game count works correctly', () async {
final initialCount = await database.gameDao.getGameCount(); var gameCount = await database.gameDao.getGameCount();
expect(initialCount, 0); expect(gameCount, 0);
await database.gameDao.addGame(game: testgame); await database.gameDao.addGame(game: testGame1);
final gameAdded = await database.gameDao.getGameCount(); gameCount = await database.gameDao.getGameCount();
expect(gameAdded, 1); expect(gameCount, 1);
final gameRemoved = await database.gameDao.deleteGame( await database.gameDao.addGame(game: testGame2);
gameId: testgame.id,
);
expect(gameRemoved, true);
final finalCount = await database.gameDao.getGameCount(); gameCount = await database.gameDao.getGameCount();
expect(finalCount, 0); expect(gameCount, 2);
await database.gameDao.deleteGame(gameId: testGame1.id);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 1);
await database.gameDao.deleteGame(gameId: testGame2.id);
gameCount = await database.gameDao.getGameCount();
expect(gameCount, 0);
}); });
}); });
} }

View File

@@ -0,0 +1,134 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Group testgroup;
late Game testgameWithGroup;
late Game testgameWithPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testgameWithPlayers = Game(
name: 'Test Game with Players',
players: [testPlayer4, testPlayer5],
);
testgameWithGroup = Game(name: 'Test Game with Group', group: testgroup);
});
});
tearDown(() async {
await database.close();
});
group('Group-Game Tests', () {
test('Game has group works correctly', () async {
await database.gameDao.addGame(game: testgameWithPlayers);
await database.groupDao.addGroup(group: testgroup);
var gameHasGroup = await database.groupGameDao.gameHasGroup(
gameId: testgameWithPlayers.id,
);
expect(gameHasGroup, false);
await database.groupGameDao.addGroupToGame(
testgameWithPlayers.id,
testgroup.id,
);
gameHasGroup = await database.groupGameDao.gameHasGroup(
gameId: testgameWithPlayers.id,
);
expect(gameHasGroup, true);
});
test('Adding a group to a game works correctly', () async {
await database.gameDao.addGame(game: testgameWithPlayers);
await database.groupDao.addGroup(group: testgroup);
await database.groupGameDao.addGroupToGame(
testgameWithPlayers.id,
testgroup.id,
);
var groupAdded = await database.groupGameDao.isGroupInGame(
gameId: testgameWithPlayers.id,
groupId: testgroup.id,
);
expect(groupAdded, true);
groupAdded = await database.groupGameDao.isGroupInGame(
gameId: testgameWithPlayers.id,
groupId: '',
);
expect(groupAdded, false);
});
test('Removing group from game works correctly', () async {
await database.gameDao.addGame(game: testgameWithGroup);
final groupToRemove = testgameWithGroup.group!;
final removed = await database.groupGameDao.removeGroupFromGame(
groupId: groupToRemove.id,
gameId: testgameWithGroup.id,
);
expect(removed, true);
final result = await database.gameDao.getGameById(
gameId: testgameWithGroup.id,
);
expect(result.group, null);
});
test('Retrieving group of a game works correctly', () async {
await database.gameDao.addGame(game: testgameWithGroup);
final group = await database.groupGameDao.getGroupOfGame(
gameId: testgameWithGroup.id,
);
if (group == null) {
fail('Group should not be null');
}
expect(group.id, testgroup.id);
expect(group.name, testgroup.name);
expect(group.createdAt, testgroup.createdAt);
expect(group.members.length, testgroup.members.length);
for (int i = 0; i < group.members.length; i++) {
expect(group.members[i].id, testgroup.members[i].id);
expect(group.members[i].name, testgroup.members[i].name);
expect(group.members[i].createdAt, testgroup.members[i].createdAt);
}
});
});
}

View File

@@ -8,12 +8,14 @@ import 'package:game_tracker/data/dto/player.dart';
void main() { void main() {
late AppDatabase database; late AppDatabase database;
late Player player1; late Player testPlayer1;
late Player player2; late Player testPlayer2;
late Player player3; late Player testPlayer3;
late Player player4; late Player testPlayer4;
late Group testgroup; late Group testGroup1;
late Group testgroup2; late Group testGroup2;
late Group testGroup3;
late Group testGroup4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23); final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate); final fakeClock = Clock(() => fixedDate);
@@ -27,157 +29,144 @@ void main() {
); );
withClock(fakeClock, () { withClock(fakeClock, () {
player1 = Player(name: 'Alice'); testPlayer1 = Player(name: 'Alice');
player2 = Player(name: 'Bob'); testPlayer2 = Player(name: 'Bob');
player3 = Player(name: 'Charlie'); testPlayer3 = Player(name: 'Charlie');
player4 = Player(name: 'Diana'); testPlayer4 = Player(name: 'Diana');
testgroup = Group( testGroup1 = Group(
name: 'Test Group', name: 'Test Group',
members: [player1, player2, player3], members: [testPlayer1, testPlayer2, testPlayer3],
); );
testgroup2 = Group( testGroup2 = Group(
id: 'gr2', id: 'gr2',
name: 'Second Group', name: 'Second Group',
members: [player2, player3, player4], members: [testPlayer2, testPlayer3, testPlayer4],
);
testGroup3 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer2, testPlayer4],
);
testGroup4 = Group(
id: 'gr2',
name: 'Second Group',
members: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
); );
}); });
}); });
tearDown(() async { tearDown(() async {
await database.close(); await database.close();
}); });
group('group tests', () { group('Group Tests', () {
test('all groups get fetched correctly', () async { test('Adding and fetching a single group works correctly', () async {
await database.groupDao.addGroup(group: testgroup); await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testgroup2);
final fetchedGroup = await database.groupDao.getGroupById(
groupId: testGroup1.id,
);
expect(fetchedGroup.id, testGroup1.id);
expect(fetchedGroup.name, testGroup1.name);
expect(fetchedGroup.createdAt, testGroup1.createdAt);
expect(fetchedGroup.members.length, testGroup1.members.length);
for (int i = 0; i < testGroup1.members.length; i++) {
expect(fetchedGroup.members[i].id, testGroup1.members[i].id);
expect(fetchedGroup.members[i].name, testGroup1.members[i].name);
expect(
fetchedGroup.members[i].createdAt,
testGroup1.members[i].createdAt,
);
}
});
test('Adding and fetching multiple groups works correctly', () async {
await database.groupDao.addGroups(
groups: [testGroup1, testGroup2, testGroup3, testGroup4],
);
final allGroups = await database.groupDao.getAllGroups(); final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 2); expect(allGroups.length, 2);
final fetchedGroup1 = allGroups.firstWhere((g) => g.id == testgroup.id); final testGroups = {testGroup1.id: testGroup1, testGroup2.id: testGroup2};
expect(fetchedGroup1.name, testgroup.name);
expect(fetchedGroup1.members.length, testgroup.members.length);
expect(fetchedGroup1.members.elementAt(0).id, player1.id);
expect(fetchedGroup1.members.elementAt(0).createdAt, player1.createdAt);
final fetchedGroup2 = allGroups.firstWhere((g) => g.id == testgroup2.id); for (final group in allGroups) {
expect(fetchedGroup2.name, testgroup2.name); final testGroup = testGroups[group.id]!;
expect(fetchedGroup2.members.length, testgroup2.members.length);
expect(fetchedGroup2.members.elementAt(0).id, player2.id);
expect(fetchedGroup2.members.elementAt(0).createdAt, player2.createdAt);
});
test('group and group members gets added correctly', () async { expect(group.id, testGroup.id);
await database.groupDao.addGroup(group: testgroup); expect(group.name, testGroup.name);
expect(group.createdAt, testGroup.createdAt);
final result = await database.groupDao.getGroupById( expect(group.members.length, testGroup.members.length);
groupId: testgroup.id, for (int i = 0; i < testGroup.members.length; i++) {
); expect(group.members[i].id, testGroup.members[i].id);
expect(group.members[i].name, testGroup.members[i].name);
expect(result.id, testgroup.id); expect(group.members[i].createdAt, testGroup.members[i].createdAt);
expect(result.name, testgroup.name); }
expect(result.createdAt, testgroup.createdAt);
expect(result.members.length, testgroup.members.length);
for (int i = 0; i < testgroup.members.length; i++) {
expect(result.members[i].id, testgroup.members[i].id);
expect(result.members[i].name, testgroup.members[i].name);
expect(result.members[i].createdAt, testgroup.members[i].createdAt);
} }
}); });
test('group gets deleted correctly', () async { test('Adding the same group twice does not create duplicates', () async {
await database.groupDao.addGroup(group: testgroup); await database.groupDao.addGroup(group: testGroup1);
await database.groupDao.addGroup(group: testGroup1);
final allGroups = await database.groupDao.getAllGroups();
expect(allGroups.length, 1);
});
test('Group existence check works correctly', () async {
var groupExists = await database.groupDao.groupExists(
groupId: testGroup1.id,
);
expect(groupExists, false);
await database.groupDao.addGroup(group: testGroup1);
groupExists = await database.groupDao.groupExists(groupId: testGroup1.id);
expect(groupExists, true);
});
test('Deleting a group works correctly', () async {
await database.groupDao.addGroup(group: testGroup1);
final groupDeleted = await database.groupDao.deleteGroup( final groupDeleted = await database.groupDao.deleteGroup(
groupId: testgroup.id, groupId: testGroup1.id,
); );
expect(groupDeleted, true); expect(groupDeleted, true);
final groupExists = await database.groupDao.groupExists( final groupExists = await database.groupDao.groupExists(
groupId: testgroup.id, groupId: testGroup1.id,
); );
expect(groupExists, false); expect(groupExists, false);
}); });
test('group name gets updated correcly ', () async { test('Updating a group name works correcly', () async {
await database.groupDao.addGroup(group: testgroup); await database.groupDao.addGroup(group: testGroup1);
const newGroupName = 'new group name'; const newGroupName = 'new group name';
await database.groupDao.updateGroupname( await database.groupDao.updateGroupname(
groupId: testgroup.id, groupId: testGroup1.id,
newName: newGroupName, newName: newGroupName,
); );
final result = await database.groupDao.getGroupById( final result = await database.groupDao.getGroupById(
groupId: testgroup.id, groupId: testGroup1.id,
); );
expect(result.name, newGroupName); expect(result.name, newGroupName);
}); });
test('Adding player to group works correctly', () async { test('Getting the group count works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
await database.playerGroupDao.addPlayerToGroup(
player: player4,
groupId: testgroup.id,
);
final playerAdded = await database.playerGroupDao.isPlayerInGroup(
playerId: player4.id,
groupId: testgroup.id,
);
expect(playerAdded, true);
final playerNotAdded = !await database.playerGroupDao.isPlayerInGroup(
playerId: '',
groupId: testgroup.id,
);
expect(playerNotAdded, true);
final result = await database.groupDao.getGroupById(
groupId: testgroup.id,
);
expect(result.members.length, testgroup.members.length + 1);
final addedPlayer = result.members.firstWhere((p) => p.id == player4.id);
expect(addedPlayer.name, player4.name);
expect(addedPlayer.createdAt, player4.createdAt);
});
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final playerToRemove = testgroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testgroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testgroup.id,
);
expect(result.members.length, testgroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('get group count works correctly', () async {
final initialCount = await database.groupDao.getGroupCount(); final initialCount = await database.groupDao.getGroupCount();
expect(initialCount, 0); expect(initialCount, 0);
await database.groupDao.addGroup(group: testgroup); await database.groupDao.addGroup(group: testGroup1);
final groupAdded = await database.groupDao.getGroupCount(); final groupAdded = await database.groupDao.getGroupCount();
expect(groupAdded, 1); expect(groupAdded, 1);
final groupRemoved = await database.groupDao.deleteGroup( final groupRemoved = await database.groupDao.deleteGroup(
groupId: testgroup.id, groupId: testGroup1.id,
); );
expect(groupRemoved, true); expect(groupRemoved, true);

View File

@@ -0,0 +1,140 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Player testPlayer5;
late Player testPlayer6;
late Group testgroup;
late Game testGameOnlyGroup;
late Game testGameOnlyPlayers;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testPlayer5 = Player(name: 'Eve');
testPlayer6 = Player(name: 'Frank');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
testGameOnlyGroup = Game(name: 'Test Game with Group', group: testgroup);
testGameOnlyPlayers = Game(
name: 'Test Game with Players',
players: [testPlayer4, testPlayer5, testPlayer6],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Game Tests', () {
test('Game has player works correctly', () async {
await database.gameDao.addGame(game: testGameOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer1);
var gameHasPlayers = await database.playerGameDao.gameHasPlayers(
gameId: testGameOnlyGroup.id,
);
expect(gameHasPlayers, false);
await database.playerGameDao.addPlayerToGame(
gameId: testGameOnlyGroup.id,
playerId: testPlayer1.id,
);
gameHasPlayers = await database.playerGameDao.gameHasPlayers(
gameId: testGameOnlyGroup.id,
);
expect(gameHasPlayers, true);
});
test('Adding a player to a game works correctly', () async {
await database.gameDao.addGame(game: testGameOnlyGroup);
await database.playerDao.addPlayer(player: testPlayer5);
await database.playerGameDao.addPlayerToGame(
gameId: testGameOnlyGroup.id,
playerId: testPlayer5.id,
);
var playerAdded = await database.playerGameDao.isPlayerInGame(
gameId: testGameOnlyGroup.id,
playerId: testPlayer5.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGameDao.isPlayerInGame(
gameId: testGameOnlyGroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from game works correctly', () async {
await database.gameDao.addGame(game: testGameOnlyPlayers);
final playerToRemove = testGameOnlyPlayers.players![0];
final removed = await database.playerGameDao.removePlayerFromGame(
playerId: playerToRemove.id,
gameId: testGameOnlyPlayers.id,
);
expect(removed, true);
final result = await database.gameDao.getGameById(
gameId: testGameOnlyPlayers.id,
);
expect(result.players!.length, testGameOnlyPlayers.players!.length - 1);
final playerExists = result.players!.any(
(p) => p.id == playerToRemove.id,
);
expect(playerExists, false);
});
test('Retrieving players of a game works correctly', () async {
await database.gameDao.addGame(game: testGameOnlyPlayers);
final players = await database.playerGameDao.getPlayersOfGame(
gameId: testGameOnlyPlayers.id,
);
if (players == null) {
fail('Players should not be null');
}
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testGameOnlyPlayers.players![i].id);
expect(players[i].name, testGameOnlyPlayers.players![i].name);
expect(players[i].createdAt, testGameOnlyPlayers.players![i].createdAt);
}
});
});
}

View File

@@ -0,0 +1,103 @@
import 'package:clock/clock.dart';
import 'package:drift/drift.dart';
import 'package:drift/native.dart';
import 'package:flutter_test/flutter_test.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
void main() {
late AppDatabase database;
late Player testPlayer1;
late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
late Group testgroup;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate);
setUp(() {
database = AppDatabase(
DatabaseConnection(
NativeDatabase.memory(),
// Recommended for widget tests to avoid test errors.
closeStreamsSynchronously: true,
),
);
withClock(fakeClock, () {
testPlayer1 = Player(name: 'Alice');
testPlayer2 = Player(name: 'Bob');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
testgroup = Group(
name: 'Test Group',
members: [testPlayer1, testPlayer2, testPlayer3],
);
});
});
tearDown(() async {
await database.close();
});
group('Player-Group Tests', () {
/// No need to test if group has players since the members attribute is
/// not nullable
test('Adding a player to a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
await database.playerDao.addPlayer(player: testPlayer4);
await database.playerGroupDao.addPlayerToGroup(
groupId: testgroup.id,
player: testPlayer4,
);
var playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: testPlayer4.id,
);
expect(playerAdded, true);
playerAdded = await database.playerGroupDao.isPlayerInGroup(
groupId: testgroup.id,
playerId: '',
);
expect(playerAdded, false);
});
test('Removing player from group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final playerToRemove = testgroup.members[0];
final removed = await database.playerGroupDao.removePlayerFromGroup(
playerId: playerToRemove.id,
groupId: testgroup.id,
);
expect(removed, true);
final result = await database.groupDao.getGroupById(
groupId: testgroup.id,
);
expect(result.members.length, testgroup.members.length - 1);
final playerExists = result.members.any((p) => p.id == playerToRemove.id);
expect(playerExists, false);
});
test('Retrieving players of a group works correctly', () async {
await database.groupDao.addGroup(group: testgroup);
final players = await database.playerGroupDao.getPlayersOfGroup(
groupId: testgroup.id,
);
for (int i = 0; i < players.length; i++) {
expect(players[i].id, testgroup.members[i].id);
expect(players[i].name, testgroup.members[i].name);
expect(players[i].createdAt, testgroup.members[i].createdAt);
}
});
});
}

View File

@@ -7,8 +7,10 @@ import 'package:game_tracker/data/dto/player.dart';
void main() { void main() {
late AppDatabase database; late AppDatabase database;
late Player testPlayer; late Player testPlayer1;
late Player testPlayer2; late Player testPlayer2;
late Player testPlayer3;
late Player testPlayer4;
final fixedDate = DateTime(2025, 19, 11, 00, 11, 23); final fixedDate = DateTime(2025, 19, 11, 00, 11, 23);
final fakeClock = Clock(() => fixedDate); final fakeClock = Clock(() => fixedDate);
@@ -22,27 +24,29 @@ void main() {
); );
withClock(fakeClock, () { withClock(fakeClock, () {
testPlayer = Player(name: 'Test Player'); testPlayer1 = Player(name: 'Test Player');
testPlayer2 = Player(name: 'Second Group'); testPlayer2 = Player(name: 'Second Player');
testPlayer3 = Player(name: 'Charlie');
testPlayer4 = Player(name: 'Diana');
}); });
}); });
tearDown(() async { tearDown(() async {
await database.close(); await database.close();
}); });
group('player tests', () { group('Player Tests', () {
test('all players get fetched correctly', () async { test('Adding and fetching single player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer); await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer2); await database.playerDao.addPlayer(player: testPlayer2);
final allPlayers = await database.playerDao.getAllPlayers(); final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 2); expect(allPlayers.length, 2);
final fetchedPlayer1 = allPlayers.firstWhere( final fetchedPlayer1 = allPlayers.firstWhere(
(g) => g.id == testPlayer.id, (g) => g.id == testPlayer1.id,
); );
expect(fetchedPlayer1.name, testPlayer.name); expect(fetchedPlayer1.name, testPlayer1.name);
expect(fetchedPlayer1.createdAt, testPlayer.createdAt); expect(fetchedPlayer1.createdAt, testPlayer1.createdAt);
final fetchedPlayer2 = allPlayers.firstWhere( final fetchedPlayer2 = allPlayers.firstWhere(
(g) => g.id == testPlayer2.id, (g) => g.id == testPlayer2.id,
@@ -51,62 +55,105 @@ void main() {
expect(fetchedPlayer2.createdAt, testPlayer2.createdAt); expect(fetchedPlayer2.createdAt, testPlayer2.createdAt);
}); });
test('players get inserted correcly ', () async { test('Adding and fetching multiple players works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer); await database.playerDao.addPlayers(
final result = await database.playerDao.getPlayerById( players: [testPlayer1, testPlayer2, testPlayer3, testPlayer4],
playerId: testPlayer.id,
); );
expect(result.id, testPlayer.id); final allPlayers = await database.playerDao.getAllPlayers();
expect(result.name, testPlayer.name); expect(allPlayers.length, 4);
expect(result.createdAt, testPlayer.createdAt);
// Map for connencting fetched players with expected players
final testPlayers = {
testPlayer1.id: testPlayer1,
testPlayer2.id: testPlayer2,
testPlayer3.id: testPlayer3,
testPlayer4.id: testPlayer4,
};
for (final player in allPlayers) {
final testPlayer = testPlayers[player.id]!;
expect(player.id, testPlayer.id);
expect(player.name, testPlayer.name);
expect(player.createdAt, testPlayer.createdAt);
}
}); });
test('players get deleted correcly ', () async { test('Adding the same player twice does not create duplicates', () async {
await database.playerDao.addPlayer(player: testPlayer); await database.playerDao.addPlayer(player: testPlayer1);
await database.playerDao.addPlayer(player: testPlayer1);
final allPlayers = await database.playerDao.getAllPlayers();
expect(allPlayers.length, 1);
});
test('Player existence check works correctly', () async {
var playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, false);
await database.playerDao.addPlayer(player: testPlayer1);
playerExists = await database.playerDao.playerExists(
playerId: testPlayer1.id,
);
expect(playerExists, true);
});
test('Deleting a player works correctly', () async {
await database.playerDao.addPlayer(player: testPlayer1);
final playerDeleted = await database.playerDao.deletePlayer( final playerDeleted = await database.playerDao.deletePlayer(
playerId: testPlayer.id, playerId: testPlayer1.id,
); );
expect(playerDeleted, true); expect(playerDeleted, true);
final playerExists = await database.playerDao.playerExists( final playerExists = await database.playerDao.playerExists(
playerId: testPlayer.id, playerId: testPlayer1.id,
); );
expect(playerExists, false); expect(playerExists, false);
}); });
test('player name gets updated correcly ', () async { test('Updating a player name works correcly', () async {
await database.playerDao.addPlayer(player: testPlayer); await database.playerDao.addPlayer(player: testPlayer1);
const newPlayerName = 'new player name'; const newPlayerName = 'new player name';
await database.playerDao.updatePlayername( await database.playerDao.updatePlayername(
playerId: testPlayer.id, playerId: testPlayer1.id,
newName: newPlayerName, newName: newPlayerName,
); );
final result = await database.playerDao.getPlayerById( final result = await database.playerDao.getPlayerById(
playerId: testPlayer.id, playerId: testPlayer1.id,
); );
expect(result.name, newPlayerName); expect(result.name, newPlayerName);
}); });
test('get player count works correctly', () async { test('Getting the player count works correctly', () async {
final initialCount = await database.playerDao.getPlayerCount(); var playerCount = await database.playerDao.getPlayerCount();
expect(initialCount, 0); expect(playerCount, 0);
await database.playerDao.addPlayer(player: testPlayer); await database.playerDao.addPlayer(player: testPlayer1);
final playerAdded = await database.playerDao.getPlayerCount(); playerCount = await database.playerDao.getPlayerCount();
expect(playerAdded, 1); expect(playerCount, 1);
final playerRemoved = await database.playerDao.deletePlayer( await database.playerDao.addPlayer(player: testPlayer2);
playerId: testPlayer.id,
);
expect(playerRemoved, true);
final finalCount = await database.playerDao.getPlayerCount(); playerCount = await database.playerDao.getPlayerCount();
expect(finalCount, 0); expect(playerCount, 2);
await database.playerDao.deletePlayer(playerId: testPlayer1.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 1);
await database.playerDao.deletePlayer(playerId: testPlayer2.id);
playerCount = await database.playerDao.getPlayerCount();
expect(playerCount, 0);
}); });
}); });
} }