497 Commits

Author SHA1 Message Date
0f79495775 Implemented badges
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m25s
Pull Request Pipeline / test (pull_request) Successful in 2m27s
2025-12-06 15:42:02 +01:00
dcd8b460c1 Merge pull request 'GameResultView erstellen' (#62) from feature/48-game-result-view-erstellen into development
Reviewed-on: #62
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-12-06 14:06:29 +00:00
dbbe04d4cc add braces to if/else statement in game_result_view.dart
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m18s
Pull Request Pipeline / lint (pull_request) Successful in 2m20s
2025-12-06 14:21:17 +01:00
1ed6290628 Refactor winner selection and persistence logic in GameResultView
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m25s
Pull Request Pipeline / lint (pull_request) Failing after 2m25s
2025-12-06 14:20:37 +01:00
91a7273964 madio radio list tile toggleable 2025-12-06 14:12:34 +01:00
b1bb8b919f changed MaterialPageRoute to CupertinoPageRoute for ios animation
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m21s
2025-12-06 13:34:11 +01:00
697767f0de made winner deselectable and added auto save on select
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2025-12-06 13:31:08 +01:00
306a783d67 removed dots after TopCenteredMessage text
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m17s
Pull Request Pipeline / lint (pull_request) Successful in 2m20s
2025-12-06 11:22:34 +01:00
03035138ac refactor game result view variable naming and layout
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m12s
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
2025-12-06 10:00:59 +01:00
7323f52153 add delay and change empty games message
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m11s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2025-12-05 20:33:27 +01:00
f5842f9c4a remove print
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
Pull Request Pipeline / test (pull_request) Successful in 2m14s
2025-12-05 19:44:36 +01:00
e3ac91bf48 remove todo
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2025-12-05 19:41:01 +01:00
dba448b9c1 added const 2025-12-05 19:39:35 +01:00
d8551b3a27 add db functionality 2025-12-05 19:35:14 +01:00
8f2c7493d0 re-set gameListFuture to reload the games after changing the winner 2025-12-05 19:35:04 +01:00
f7f97fcdcb made tapping on game tile redirect to GameResultView 2025-12-05 19:26:47 +01:00
9ac6b6e04c added ontap feature & argument 2025-12-05 19:25:52 +01:00
e77896c1d4 removed settings icon leading to game result view 2025-12-05 19:25:31 +01:00
dd2024e96e Merge branch 'development' into feature/48-game-result-view-erstellen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-12-05 17:55:01 +00:00
cd9780871f Merge pull request 'Fehlende Methoden für Games Datenbank inplementieren' (#76) from feature/74-fehlende-methoden-für-games-datenbank-inplementieren into development
Reviewed-on: #76
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-12-05 17:54:13 +00:00
3169eebd14 Import formatting
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m16s
Pull Request Pipeline / lint (pull_request) Successful in 2m18s
2025-12-05 18:24:06 +01:00
ec902c6196 Removed print 2025-12-05 18:23:58 +01:00
b719a6662b Merge branch 'development' into feature/74-fehlende-methoden-für-games-datenbank-inplementieren
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m19s
Pull Request Pipeline / lint (pull_request) Failing after 2m22s
# Conflicts:
#	lib/presentation/views/main_menu/game_history_view.dart
2025-12-05 18:22:25 +01:00
09b407eba8 Merge branch 'development' into feature/48-game-result-view-erstellen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-12-02 19:48:36 +00:00
877c2921d9 Merge pull request 'GameHistoryView anpassen' (#20) from feature/2-gamehistoryview-anpassen into development
Reviewed-on: #20
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-30 15:59:25 +00:00
gelbeinhalb
5ce4964c32 deleted double_row_info_tile
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-29 20:04:49 +01:00
gelbeinhalb
fb28de5772 add create game button
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2025-11-28 14:44:24 +01:00
gelbeinhalb
f713bd6fb7 use custom app skeleton 2025-11-28 14:35:20 +01:00
71b2f30d29 removed comment
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m23s
Pull Request Pipeline / lint (pull_request) Successful in 2m31s
2025-11-28 14:00:36 +01:00
d2d6852f31 removed comment
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m29s
Pull Request Pipeline / lint (pull_request) Successful in 2m51s
2025-11-28 14:00:26 +01:00
126dc7ed97 Added exception 2025-11-28 14:00:04 +01:00
40a3c1b82e Removed comment 2025-11-28 13:56:24 +01:00
gelbeinhalb
da722c5277 Merge remote-tracking branch 'origin/development' into feature/2-gamehistoryview-anpassen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m14s
Pull Request Pipeline / lint (pull_request) Successful in 2m17s
2025-11-28 12:15:14 +01:00
gelbeinhalb
516c2afd1e remove colon behind players
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m16s
Pull Request Pipeline / lint (pull_request) Successful in 2m22s
2025-11-28 12:14:22 +01:00
gelbeinhalb
9ee9da2ac8 Made space at the bottom of the list smaller
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-27 22:59:09 +01:00
gelbeinhalb
aa208bb2ef use standardized TopCenteredMessage 2025-11-27 22:56:22 +01:00
gelbeinhalb
a29123c964 fix error messages
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m15s
Pull Request Pipeline / test (pull_request) Successful in 2m14s
2025-11-27 17:25:58 +01:00
gelbeinhalb
8c005d6e5e fix possible render overflow
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m10s
2025-11-27 17:06:32 +01:00
gelbeinhalb
cc50e497c9 merge duplicate if statements for group and winner sections 2025-11-27 17:04:08 +01:00
gelbeinhalb
ae348499d4 moved functionality methods to the bottom of the file 2025-11-27 17:00:13 +01:00
gelbeinhalb
b443230285 fixed loading too fast
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m10s
Pull Request Pipeline / test (pull_request) Successful in 5m6s
2025-11-27 16:58:02 +01:00
gelbeinhalb
099e587d45 remove useless skeleton data
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Failing after 2m17s
2025-11-27 16:45:47 +01:00
dc0e536221 Implemented updateGameName() and tests for it
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
Pull Request Pipeline / test (pull_request) Successful in 3m30s
2025-11-26 14:44:41 +01:00
2a34243e69 Renamed methods for better distinction 2025-11-26 14:42:17 +01:00
499415e0c5 Added updatePlayersFromGame(), added docs & tests 2025-11-26 14:39:38 +01:00
397c5c1550 Added updateGroupOfGame(), added docc & tests 2025-11-26 14:17:11 +01:00
738f242eee Implemented methods and test for winner 2025-11-26 13:48:53 +01:00
745aaef978 Implemented ChooseTile
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-26 13:12:15 +01:00
b5234c765c Changed create game button size
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2025-11-26 12:40:06 +01:00
919c9f57ac Fixed button state 2025-11-26 12:35:34 +01:00
27424694ce Removed unnecessary prints 2025-11-26 12:31:33 +01:00
84338f8f66 Changed title 2025-11-26 12:28:11 +01:00
733df2dcb5 Changed highlight color 2025-11-26 12:27:07 +01:00
9ba3dd7909 added missing consts
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m7s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-25 23:22:02 +01:00
2838376434 Implemented player selection
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
2025-11-25 22:38:54 +01:00
86ec4de5c0 add textoverflow behaviour
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Failing after 2m8s
2025-11-25 22:03:38 +01:00
479e9a2575 add spacing between title and list and rename appbar title to game name 2025-11-25 22:01:49 +01:00
d97871d15b fix lint
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-25 17:29:21 +01:00
00fd6880e9 add todo comment
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m14s
Pull Request Pipeline / lint (pull_request) Failing after 2m17s
2025-11-25 17:24:35 +01:00
649330f358 Merge remote-tracking branch 'origin/feature/48-game-result-view-erstellen' into feature/48-game-result-view-erstellen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m18s
Pull Request Pipeline / lint (pull_request) Failing after 2m23s
2025-11-25 17:23:19 +01:00
07d81d687b Implement CustomRadioListTile and update GameResultView to select a winner currently without saving to the db 2025-11-25 17:23:03 +01:00
b291673899 Merge branch 'development' into feature/48-game-result-view-erstellen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Failing after 2m9s
2025-11-25 10:28:28 +00:00
5fbf2ccb45 Implemented app skeleton
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-24 22:21:27 +01:00
e489d16c51 Removed imports 2025-11-24 22:20:53 +01:00
7cfffadb86 Corrected import 2025-11-24 22:20:44 +01:00
ae529effd2 Merge branch 'development' into feature/3-creategameview-erstellen
# Conflicts:
#	lib/presentation/views/main_menu/create_group_view.dart
2025-11-24 22:19:32 +01:00
4c3b2152eb Merge pull request 'PlayerSelection Widget implementiert' (#72) from feature/65-spieler-suche-in-eigenes-widget-umwandeln into development
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m27s
Pull Request Pipeline / test (pull_request) Successful in 2m38s
Reviewed-on: #72
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-24 21:10:54 +00:00
51e3c04e72 Refactor PlayerSelection to use AppSkeleton widget
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-24 22:08:42 +01:00
2b9f038b0d Merge remote-tracking branch 'origin/development' into feature/65-spieler-suche-in-eigenes-widget-umwandeln
# Conflicts:
#	lib/presentation/views/main_menu/create_group_view.dart
2025-11-24 22:01:26 +01:00
0653700f9c Added comments to explain player filtering and selection logic in PlayerSelection widget
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2025-11-24 21:56:57 +01:00
7be80e6f91 Translate player selection UI text to English
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m2s
2025-11-24 21:44:41 +01:00
a4b934388d Merge pull request 'Skeletonizer auslagern' (#71) from enhancement/69-skeletonizer-auslagern into development
Reviewed-on: #71
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-24 20:35:54 +00:00
f8c0dbba5a Remove unused TextEditingController from PlayerSelection widget
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m13s
Pull Request Pipeline / lint (pull_request) Successful in 2m18s
2025-11-24 21:33:53 +01:00
ebb531d825 initialize _searchBarController internally instead of using widget controller
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m24s
Pull Request Pipeline / test (pull_request) Successful in 2m24s
2025-11-24 21:33:28 +01:00
fc9779153d Remove unused _searchBarController from CreateGroupView 2025-11-24 21:33:19 +01:00
a2522cef13 rename searchBarController to controller in PlayerSelection widget
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-24 21:26:55 +01:00
442e1d64a3 remove uneccessary groupNameController
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m17s
2025-11-24 21:24:51 +01:00
54b54796e8 remove print
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2025-11-24 21:19:05 +01:00
686463720a refactor for new name and remove hide in material import 2025-11-24 21:17:27 +01:00
6a77028171 rename to PlayerSelection 2025-11-24 21:17:01 +01:00
f1bd9c18e0 Made selectedPlayers local to SelectPlayerWidget because its not needed in CreateGroupView 2025-11-24 21:15:18 +01:00
6c9b742bdf Refactor CreateGroupView to use SelectPlayerWidget 2025-11-24 20:59:23 +01:00
744a402602 put player selection from creategroupview into own widget 2025-11-24 20:58:56 +01:00
2d9148788e Refactored skeleton widgets to own
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m19s
2025-11-24 20:05:18 +01:00
18f635e6ef Implemented custom skeleton widget 2025-11-24 20:05:07 +01:00
9efbc12909 moved input widgets to new folder
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-24 16:23:29 +01:00
7c7676abee Implemented CustomTextInputField 2025-11-24 16:17:15 +01:00
1faa74f026 Removed comment 2025-11-24 15:17:55 +01:00
3afae89234 Added Skeleton Loading 2025-11-24 15:17:46 +01:00
093c527591 Implemented TabView 2025-11-24 15:17:29 +01:00
2ba710ca2d Replaced unique box decorations with standardBoxDecoration
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-24 13:53:28 +01:00
9054b163ce Added BoxDecorations to Custom Theme 2025-11-24 13:50:23 +01:00
e182c815a1 Implemented ruleset list tile with highlighting 2025-11-24 13:50:02 +01:00
c284d10943 Refactoring 2025-11-24 13:49:25 +01:00
72e48ada94 Added seletion highlighting for selected group 2025-11-24 13:31:42 +01:00
Yannick
4591a6857d change skeleton names
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Failing after 2m6s
2025-11-24 11:39:56 +01:00
Yannick
44279bc148 Merge remote-tracking branch 'origin/development' into feature/2-gamehistoryview-anpassen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m15s
Pull Request Pipeline / lint (pull_request) Failing after 2m15s
2025-11-24 11:34:59 +01:00
Yannick
32c7d45809 made game_history_tile prettier :)
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m13s
Pull Request Pipeline / lint (pull_request) Failing after 2m17s
2025-11-24 11:34:22 +01:00
Yannick
4341c2509e fix bug where only last 2 games were shown 2025-11-24 11:07:40 +01:00
a3fa499662 Merge pull request 'Gelbes Aufblinken der Recent Games auf der Homepage behoben & Anpassung des Recent-Games-Containers vorgenommen.' (#64) from bug/63-übergang-auf-home-seite-blitz-kurz-gelb-auf into development
Reviewed-on: #64
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 21:51:04 +00:00
f25737cdc5 Merge branch 'development' into bug/63-übergang-auf-home-seite-blitz-kurz-gelb-auf
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-23 21:48:48 +00:00
0b500b5248 Merge pull request 'Bugfix bei Spieleranzeige und Vereinfachung der Keine-Player-Logik' (#66) from bug/60-CreateGroupView-erstellter-Spieler-erscheint-nicht-in-alle-Spieler into development
Reviewed-on: #66
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 21:41:08 +00:00
e71cb11295 Implemented View for choosing group and ruleset
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m13s
Pull Request Pipeline / test (pull_request) Successful in 2m15s
2025-11-23 22:36:51 +01:00
b102ec4c1c Implemented first structure of CreateGameView 2025-11-23 22:36:35 +01:00
974d6e9b56 refactor empty state logic in CreateGroupView
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m22s
Pull Request Pipeline / lint (pull_request) Successful in 2m24s
The diff introduces boolean variables `doneLoading` and `snapshotDataEmpty` to simplify the conditional check for displaying the empty state message. It specifically fixes the logic to correctly show the "No players found" message when both the snapshot and the local `allPlayers` list are empty, removing the dependency on `selectedPlayers.isEmpty`.
2025-11-23 22:14:13 +01:00
Yannick
290948e50d add intl for date formatting
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m21s
Pull Request Pipeline / lint (pull_request) Failing after 2m28s
2025-11-23 22:05:25 +01:00
Yannick
bbd200e245 use Skeletonizer for Layout 2025-11-23 22:02:16 +01:00
694cac7f26 Fix bug where the skeleton was edited while it was visible and
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
match the “no games available” container size to the size used when games are available.
2025-11-23 21:16:13 +01:00
bd616c510a update GameResultView to accept and use a given Game instance 2025-11-23 20:22:26 +01:00
424a258df1 Update GameResultView with dummy Game data in CustomNavigationBar 2025-11-23 20:22:03 +01:00
6dc74ca82e Implement basic logic and UI for selecting game winners in GameResultView 2025-11-23 20:18:26 +01:00
Yannick
ac6af803fd Merge remote-tracking branch 'origin/development' into feature/2-gamehistoryview-anpassen 2025-11-23 20:07:10 +01:00
Yannick
f21d0ba4e8 move game_history_tile.dart 2025-11-23 20:04:56 +01:00
8307488f28 Merge pull request 'Provisorisches App Icon implementieren' (#59) from setup/57-provisorisches-app-icon-implementiere into development
Reviewed-on: #59
2025-11-23 18:45:44 +00:00
937f1e3ac8 made settingsbutton redirect to game result view
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Failing after 2m14s
2025-11-23 19:42:31 +01:00
46d1c25bb5 create GameResultView with basic structure and styling 2025-11-23 19:41:57 +01:00
cdba6e264a Merge branch 'development' into setup/57-provisorisches-app-icon-implementiere
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m31s
Pull Request Pipeline / lint (pull_request) Successful in 2m33s
2025-11-23 19:26:05 +01:00
88fa886ea2 Changed launching background on ios
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m39s
Pull Request Pipeline / test (pull_request) Successful in 2m38s
2025-11-23 19:25:08 +01:00
cc2f87396f Changed Launcher Background to app bg
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m14s
Pull Request Pipeline / lint (pull_request) Successful in 2m15s
2025-11-23 19:21:19 +01:00
692a3ef3a4 Merge pull request 'HomeView Mock-Daten entfernen' (#51) from enhancement/46-homeview-mockdaten-entfernen into development
Reviewed-on: #51
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 18:19:54 +00:00
22d95b0015 Merge remote-tracking branch 'origin/development' into enhancement/46-homeview-mockdaten-entfernen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
# Conflicts:
#	lib/presentation/views/main_menu/home_view.dart
2025-11-23 19:04:02 +01:00
1a84d2572a Merge branch 'development' into setup/57-provisorisches-app-icon-implementiere
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m30s
Pull Request Pipeline / lint (pull_request) Successful in 2m38s
2025-11-23 18:57:26 +01:00
ca55b99d03 Changed launcher background color
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m45s
Pull Request Pipeline / lint (pull_request) Successful in 2m45s
2025-11-23 18:42:59 +01:00
651f210ea8 Added ios icon 2025-11-23 18:28:10 +01:00
0153df6195 Merge pull request 'Skeleton Delay für group- und group create view' (#58) from enhancement/54-delay-für-groups-view-skeleton into development
Reviewed-on: #58
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-23 17:10:37 +00:00
e4abf53f66 fix linter errors
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m27s
Pull Request Pipeline / lint (pull_request) Successful in 2m31s
2025-11-23 18:09:45 +01:00
2616f7c113 Refactor FutureBuilder logic in HomeView to handle empty game lists and improve code formatting
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m11s
Pull Request Pipeline / lint (pull_request) Failing after 2m12s
2025-11-23 18:08:03 +01:00
7881e61a2e Updated android icon 2025-11-23 17:57:20 +01:00
73c5586874 Added icons for android 2025-11-23 17:54:33 +01:00
963edaf1d1 Update game status text and player count label in HomeView 2025-11-23 17:51:55 +01:00
604a541392 set delay in all future builders to 250ms
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-23 17:09:52 +01:00
26fadf5093 add artificial delay to loadPlayerList for skeleton loading
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-23 15:22:59 +01:00
9e8bab1a60 add artificial delay to group list loading 2025-11-23 15:21:40 +01:00
fc51b30491 Merge pull request '1 wird immer als 1.00 angezeigt #55' (#56) from bug/55-1-wird-falsch-angezeigt into development
Reviewed-on: #56
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 13:58:26 +00:00
def37aa640 Refactor Recent Games tile in HomeView
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m7s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
- Move FutureBuilder inside InfoTile content
- Replace hardcoded winner and game type strings with actual game data
- Limit displayed recent games to 2 items and handle cases with fewer games
- Update player text generation to show player count instead of names
- Remove TopCenteredMessage usage and replace with simple text for empty/error states
- Update skeleton data to use Player object for winner
2025-11-23 14:56:53 +01:00
8ae85c925d Fixed double
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-23 14:29:23 +01:00
b744b04648 Merge remote-tracking branch 'origin/development' into enhancement/46-homeview-mockdaten-entfernen 2025-11-23 14:02:55 +01:00
17e882986d Merge pull request 'StatisticsView erstellen' (#30) from feature/6-statisticsview-erstellen into development
Reviewed-on: #30
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 12:59:40 +00:00
7cda25a380 Changed item count back to normal
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m19s
Pull Request Pipeline / lint (pull_request) Successful in 2m23s
2025-11-23 12:34:42 +01:00
e9b041e43a Changed double depiction
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m20s
Pull Request Pipeline / lint (pull_request) Successful in 2m23s
2025-11-23 12:33:13 +01:00
c38c731b41 Merge branch 'development' into feature/6-statisticsview-erstellen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m25s
Pull Request Pipeline / lint (pull_request) Successful in 2m25s
# Conflicts:
#	lib/presentation/views/main_menu/statistics_view.dart
2025-11-23 12:19:03 +01:00
d411f58134 Changed icon for second statistics tile
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m21s
Pull Request Pipeline / lint (pull_request) Successful in 2m22s
2025-11-23 12:18:05 +01:00
fee5c57207 Added comments for return value -1 2025-11-23 12:13:30 +01:00
de60c942ea Merge pull request 'Winner als Player-Objekte' (#52) from feature/50-winner-soll-player-objekt-sein into development
Reviewed-on: #52
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-23 10:48:45 +00:00
acc5b0a3e9 Merge branch 'development' into feature/6-statisticsview-erstellen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m33s
Pull Request Pipeline / lint (pull_request) Successful in 2m33s
2025-11-23 00:36:33 +01:00
24babe06d2 Merge branch 'development' into feature/50-winner-soll-player-objekt-sein
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m33s
Pull Request Pipeline / lint (pull_request) Successful in 2m34s
2025-11-23 00:36:08 +01:00
50dd05ecc5 Merge pull request 'Erstelle Spieler direkt zu ausgewählten Spielern, Gruppen Sortierung nach Timestamp + Bugfixes' (#49) from feature/47-spieler-zur-gruppe-und-gruppen-sortierung into development
Reviewed-on: #49
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-22 23:34:47 +00:00
4ff131770e Adjust tests
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-23 00:22:53 +01:00
82b344a145 Changed winner access in statistics view
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m10s
2025-11-23 00:17:48 +01:00
338f4294dc Updated json schema 2025-11-23 00:17:31 +01:00
cfed05595c Updated methods in gameDao 2025-11-23 00:17:27 +01:00
fa841e328e Altered game class 2025-11-23 00:17:11 +01:00
f658a88849 Implemented displaying real recent games in home view
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m13s
Pull Request Pipeline / lint (pull_request) Failing after 2m13s
2025-11-22 23:52:00 +01:00
feb5fa0615 Docs, small changes
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m13s
Pull Request Pipeline / lint (pull_request) Successful in 2m15s
2025-11-22 23:30:24 +01:00
fba35521cb changed skeletonizer transition duration back to normal 2025-11-22 23:23:02 +01:00
e60961730f Added new metric & changed layout builder of Skeletonizer 2025-11-22 23:20:58 +01:00
59c041699d Changed values attribute & maxBarWidth 2025-11-22 23:20:31 +01:00
c170aa1775 sort groups by creation date in GroupsView
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m12s
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
2025-11-22 22:55:19 +01:00
692b412fe2 Fix black bars on the screens bottom and top by not wrapping scaffold in safearea, but scaffolds body children 2025-11-22 22:52:09 +01:00
cc04e05557 Adjust bottom padding in GroupsView list based on media query padding 2025-11-22 22:49:28 +01:00
546a3e3717 implemented feature to automatically add newly created player to selected players 2025-11-22 22:49:17 +01:00
b2036e4e68 Implemented first version of statistics view
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-22 22:10:16 +01:00
310b9aa43b Implemented StatisticsWidget tile 2025-11-22 22:10:02 +01:00
e464ddb466 Merge pull request 'Navbar Position fix' (#21) from enhancement/18-navbar-alignment into development
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
Reviewed-on: #21
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-22 17:06:04 +00:00
c3deaa3974 Merge branch 'development' into enhancement/18-navbar-alignment
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m12s
2025-11-22 17:03:48 +00:00
fd13fe6e90 made CustomWidthButton's position adaptive to bottom padding of safearea
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-22 17:58:33 +01:00
5062196463 Adjust safeareas minimum padding for custom navigation bar 2025-11-22 17:57:58 +01:00
6af1df5fbc Merge pull request 'JSON Import für Testdaten & Funktion zum Löschen aller Daten' (#33) from feature/31-json-import-fuer-testdaten into development
Reviewed-on: #33
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
2025-11-22 16:47:15 +00:00
df3215ef76 Made bottom padding adaptive to screen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2025-11-22 17:40:24 +01:00
28ed22ce73 wrap navbar in SafeArea and replaced Material with Container 2025-11-22 17:40:00 +01:00
0593297fc3 Merge branch 'development' into feature/31-json-import-fuer-testdaten
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m16s
Pull Request Pipeline / test (pull_request) Successful in 2m16s
2025-11-22 16:44:09 +01:00
b668f6b9ae fix black top/bottom bar when wrapping scaffold in safearea
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m10s
Pull Request Pipeline / lint (pull_request) Failing after 2m19s
2025-11-22 16:31:15 +01:00
78b511b207 Merge pull request 'getAllGames returnt nicht alle Attribute von der game Klasse' (#45) from bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse into development
Reviewed-on: #45
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-22 15:22:11 +00:00
63d9ed400d Adjust padding in CustomNavigationBar
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Failing after 2m10s
- Add vertical minimum padding to SafeArea
- Remove bottom padding in bottomNavigationBar
- replaced left/right padding in bottomNavigationBar with EdgeInsets.symmetric
- removed bottom padding from bottomNavigationBar
2025-11-22 16:18:37 +01:00
d809d80506 Merge remote-tracking branch 'origin/development' into enhancement/18-navbar-alignment 2025-11-22 15:41:33 +01:00
30645f06f8 Renamed variable
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-22 14:21:55 +01:00
9346f61d14 Renamed variable 2025-11-22 14:21:28 +01:00
bef812502c Renamed variable and added null checks 2025-11-22 14:20:51 +01:00
24f18f5c65 Removed false comparison 2025-11-22 14:13:15 +01:00
62eea08614 Renamed variable 2025-11-22 14:12:41 +01:00
893eb91143 Schema corrected
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m10s
Pull Request Pipeline / lint (pull_request) Successful in 2m11s
2025-11-22 01:12:39 +01:00
2ebd4274f0 Moved method validateJsonSchema()
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-22 00:47:44 +01:00
70307016b3 Fixed addGames method 2025-11-22 00:47:32 +01:00
1b3334f3e0 Fixed addGroups method 2025-11-22 00:47:24 +01:00
Yannick
6a985b0b1e Merge branch 'development' into feature/2-gamehistoryview-anpassen
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m7s
Pull Request Pipeline / lint (pull_request) Failing after 2m8s
# Conflicts:
#	lib/presentation/views/main_menu/game_history_view.dart
2025-11-21 15:45:51 +01:00
Yannick
95f0861a79 add basic came history tile 2025-11-21 15:44:27 +01:00
7cd53aa695 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m21s
Pull Request Pipeline / lint (pull_request) Successful in 2m21s
# Conflicts:
#	test/db_tests/player_test.dart
2025-11-21 14:26:18 +01:00
ab250e2df4 Typo
All checks were successful
Pull Request Pipeline / lint (pull_request) Successful in 2m25s
Pull Request Pipeline / test (pull_request) Successful in 2m25s
2025-11-21 14:24:57 +01:00
dbb52cfc48 Added missing awaits
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-21 14:20:42 +01:00
c56663d15e Added missing await
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-21 14:17:38 +01:00
51722eb7fd Added batch insert methods to tests
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m9s
Pull Request Pipeline / lint (pull_request) Successful in 2m9s
2025-11-21 14:01:45 +01:00
78d530ddd5 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/data/dao/player_group_dao.dart
#	test/db_tests/game_test.dart
#	test/db_tests/group_test.dart
#	test/db_tests/player_test.dart
2025-11-21 14:00:10 +01:00
8c05385203 Renamed variables to be consistent
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-21 13:47:27 +01:00
d948f2f13d Added iteration for multiple items test
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-21 13:42:27 +01:00
e15f5d163d Added missing methods
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-21 13:12:36 +01:00
32f3f68da9 Annotation for missing test & method
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2025-11-21 12:46:18 +01:00
229750ffcf Fixed test 2025-11-21 12:46:04 +01:00
fe9239ee02 Added missing test 2025-11-21 12:45:48 +01:00
961c6bb679 Refactored tests in own files
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-21 01:05:35 +01:00
b21ca54672 Refactoring 2025-11-21 00:10:29 +01:00
6055eb63a8 Refactoring 2025-11-21 00:07:34 +01:00
31589855f2 Added methods of todos 2025-11-21 00:07:29 +01:00
8e63a01705 Added methods for multiple inserts to tests
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m6s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-20 23:49:57 +01:00
e512cbbf95 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten 2025-11-20 23:45:18 +01:00
89b3f1ff69 Overhauled tests
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m8s
Pull Request Pipeline / lint (pull_request) Successful in 2m8s
2025-11-20 23:40:46 +01:00
72067863c2 Updated insert modes 2025-11-20 23:14:44 +01:00
29a3e77fc4 Merge branch 'bug/37-getallgames-returnt-nicht-alle-attribute-von-der-game-klasse' into feature/31-json-import-fuer-testdaten
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-20 22:41:14 +01:00
a61818dd77 Fixed error in getAllGames method 2025-11-20 22:40:56 +01:00
e364e15d0a Merge pull request 'Spieler erstellen in CreateGroupView' (#43) from feature/42-spieler-erstellen-in-create-group-view-implementieren into development
Reviewed-on: #43
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-20 21:18:21 +00:00
195ebf569a Added icon as parameter for custom search bar
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-20 22:17:20 +01:00
eb7b247cae Fixed error adding player with empty name 2025-11-20 22:11:23 +01:00
01fede2951 Added Visibility Widget 2025-11-20 22:09:08 +01:00
b67f321276 Added name parameters and function doc 2025-11-20 22:05:44 +01:00
d16beed490 felix mach jetzt
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2025-11-20 21:54:43 +01:00
0111774308 Trim whitespace from group and player names in CreateGroupView
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m7s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-20 21:26:59 +01:00
8ff3c01435 added missing consts & mounted check
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m4s
2025-11-20 16:59:49 +01:00
bce4cdcb2d Enable player creation via search bar in CreateGroupView
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Failing after 2m5s
2025-11-20 16:53:38 +01:00
fa0e9a5dfd add trailing button functionality to CustomSearchBar 2025-11-20 16:53:14 +01:00
ec9e34305a Merge branch 'development' into enhancement/18-navbar-alignment
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m5s
Pull Request Pipeline / lint (pull_request) Successful in 2m7s
2025-11-20 10:50:10 +01:00
45650133a7 Corrected schema again
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m14s
2025-11-19 21:51:13 +01:00
f40a9ad09b Updated schema
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m5s
2025-11-19 21:42:07 +01:00
822bc03c83 Added dialog 2025-11-19 21:41:30 +01:00
a8d4e640cf Tabs update themselves after settings view 2025-11-19 21:39:01 +01:00
cf71b40718 changed export file name 2025-11-19 21:19:54 +01:00
f7c1d6e975 Added missing await
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m1s
Pull Request Pipeline / lint (pull_request) Successful in 2m6s
2025-11-19 21:13:29 +01:00
17dabb773d Merge branch 'development' into feature/31-json-import-fuer-testdaten
Some checks failed
Pull Request Pipeline / test (pull_request) Failing after 2m4s
Pull Request Pipeline / lint (pull_request) Successful in 2m13s
2025-11-19 20:35:34 +01:00
e14984d4a9 Merge pull request 'Actions aufsetzen' (#38) from setup/17-actions-aufsetzen into development
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m59s
Pull Request Pipeline / lint (pull_request) Successful in 2m1s
Reviewed-on: #38
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-19 19:35:07 +00:00
682c1d269d Merge branch 'development' into feature/31-json-import-fuer-testdaten 2025-11-19 20:27:21 +01:00
d264b3fa1b Merge branch 'development' into setup/17-actions-aufsetzen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m59s
Pull Request Pipeline / lint (pull_request) Successful in 2m1s
2025-11-19 20:26:39 +01:00
b684ebd4f6 Renamed workflow according to file name 2025-11-19 20:25:37 +01:00
2cae66a8ae Merge pull request 'Timestamp zu allen Objekten hinzufügen' (#36) from feature/29-timestamp-zu-allen-objekten-hinzufügen into development
Reviewed-on: #36
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-19 19:23:31 +00:00
0967abe10f Merge branch 'development' into feature/29-timestamp-zu-allen-objekten-hinzufügen 2025-11-19 20:23:04 +01:00
061a927324 Merge branch 'development' into feature/31-json-import-fuer-testdaten 2025-11-19 20:22:19 +01:00
412cfff9f5 Added methods for inserting list of players, groups, games 2025-11-19 20:21:55 +01:00
f7073a83a4 Added insert mode 2025-11-19 20:21:30 +01:00
9434282ed1 Added createdAt attribute in dto classes and json schema 2025-11-19 20:20:21 +01:00
d145b18891 Merge pull request 'Button ist transparent' (#41) from bug/40-button-ist-transparent into development
Reviewed-on: #41
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-19 18:35:41 +00:00
3e3def0bde Merge remote-tracking branch 'origin/feature/29-timestamp-zu-allen-objekten-hinzufügen' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/data/dao/game_dao.dart
#	lib/data/db/database.g.dart
#	lib/data/db/tables/game_table.dart
#	lib/data/dto/game.dart
#	pubspec.yaml
2025-11-19 19:30:56 +01:00
3408930524 Merge remote-tracking branch 'origin/development' into setup/17-actions-aufsetzen
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m3s
Pull Request Pipeline / lint (pull_request) Successful in 2m3s
2025-11-19 19:27:02 +01:00
87b1a7d57f Moved ImportStatus & ExportStatus to enums.dart 2025-11-19 19:26:35 +01:00
cf834e636e Merge remote-tracking branch 'origin/development' into feature/31-json-import-fuer-testdaten
# Conflicts:
#	lib/presentation/views/main_menu/home_view.dart
2025-11-19 19:22:34 +01:00
8e2befaf3d Fixed button color problem 2025-11-19 19:19:04 +01:00
186d8cf5c9 Merge branch 'development' into feature/29-timestamp-zu-allen-objekten-hinzufügen 2025-11-19 17:34:07 +00:00
6f42b36587 Merge pull request 'CreateGroupView erstellt' (#28) from feature/5-creategroupview-erstellen into development
Reviewed-on: #28
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-19 17:32:44 +00:00
248d652e06 Made onPressed not required 2025-11-19 18:32:25 +01:00
e71e65b197 Corrected button color behaviour and added tertiary button 2025-11-19 18:27:27 +01:00
3f79a7b898 sourcing enums out to enums.dart 2025-11-19 18:26:51 +01:00
1232cb8f0d Fix GestureDetector child ordering in TextIconListTile 2025-11-19 16:50:02 +01:00
018332d8e6 Refactor widget directory structure by organizing tiles and buttons
- Move `GameTile` and `DoubleRowInfoTile` to `presentation/widgets/tiles/`
- Move `CustomWidthButton` and `QuickCreateButton` to `presentation/widgets/buttons/`
- Update import paths in `HomeView`, `GroupsView`, `GameHistoryView`, and `CreateGroupView`
2025-11-19 16:48:43 +01:00
201fd70685 Update TextIconListTile padding and replace IconButton with GestureDetector 2025-11-19 16:44:46 +01:00
9365313c92 button not working 2025-11-19 16:39:32 +01:00
54e1756e79 moved create_group_view from subfolder to root 2025-11-19 16:39:05 +01:00
3b6a914022 removed uneccessary withClock 2025-11-19 15:52:04 +01:00
98b02adc85 Formatted files so that pipeline doesnt fail
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 2m0s
Pull Request Pipeline / lint (pull_request) Successful in 2m3s
2025-11-19 15:43:49 +01:00
b82261317c move CreateGroupView to main_menu directory 2025-11-19 15:09:40 +01:00
c76e193b4d created all objects in setup() funktion to avoid redundant withClock 2025-11-19 15:02:32 +01:00
0ac8c21052 Formatted files so that pipeline doesnt fail
All checks were successful
Pull Request Pipeline / test (pull_request) Successful in 1m58s
Pull Request Pipeline / lint (pull_request) Successful in 2m1s
2025-11-19 11:32:22 +01:00
74fffa95e2 Added push workflow (not active)
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 1m58s
Pull Request Pipeline / lint (pull_request) Failing after 2m1s
2025-11-19 11:28:00 +01:00
ca4bf03bab Finalized pull request workflow 2025-11-19 11:27:48 +01:00
aade42c0a6 Tried sth
Some checks failed
Pull Request Pipeline / lint (pull_request) Has been skipped
Pull Request Pipeline / test (pull_request) Has been skipped
Pull Request Pipeline / format (pull_request) Failing after 1m54s
2025-11-19 11:21:43 +01:00
0659d202b3 Remove if clause
Some checks failed
Pull Request Pipeline / lint (pull_request) Has been skipped
Pull Request Pipeline / test (pull_request) Has been skipped
Pull Request Pipeline / format (pull_request) Failing after 2m42s
2025-11-19 11:18:23 +01:00
81cdeb7ed6 Skipped other runs for testing
All checks were successful
Pull Request Pipeline / lint (pull_request) Has been skipped
Pull Request Pipeline / test (pull_request) Has been skipped
Pull Request Pipeline / format (pull_request) Successful in 2m5s
2025-11-19 11:15:30 +01:00
89d7bb54a1 Removed false
Some checks failed
Pull Request Pipeline / format (pull_request) Failing after 1m59s
Pull Request Pipeline / test (pull_request) Successful in 2m6s
Pull Request Pipeline / lint (pull_request) Failing after 2m12s
2025-11-19 11:12:46 +01:00
5d8047b3ba Updated directorys
Some checks failed
Pull Request Pipeline / format (pull_request) Has been skipped
Pull Request Pipeline / test (pull_request) Has been cancelled
Pull Request Pipeline / lint (pull_request) Has been cancelled
2025-11-19 11:12:02 +01:00
dd8af42a47 corrected workflow
Some checks failed
Pull Request Pipeline / format (pull_request) Failing after 2m9s
Pull Request Pipeline / test (pull_request) Successful in 2m10s
Pull Request Pipeline / lint (pull_request) Failing after 2m12s
2025-11-19 11:08:30 +01:00
346dddcf62 testing formatting 2025-11-19 11:08:01 +01:00
9f4fc3a3b0 Merge remote-tracking branch 'origin/setup/17-actions-aufsetzen' into setup/17-actions-aufsetzen
# Conflicts:
#	.gitea/workflows/pull_request.yaml
2025-11-19 11:07:25 +01:00
594ea947c2 Tested sth 2025-11-19 11:06:40 +01:00
e5268ebc12 Tested sth 2025-11-19 11:06:37 +01:00
1732878c7f Tested sth 2025-11-19 11:03:10 +01:00
f136400c7e Final changes?
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 1m56s
Pull Request Pipeline / lint (pull_request) Failing after 2m1s
2025-11-19 11:01:33 +01:00
c89243f886 Tried sth
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 1m59s
Pull Request Pipeline / lint (pull_request) Failing after 2m2s
2025-11-19 10:57:53 +01:00
a3b45053e7 Finalized workflow
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m5s
Pull Request Pipeline / test (pull_request) Successful in 2m6s
2025-11-19 10:54:58 +01:00
91b68eac3e Implemented test workflow
Some checks failed
Pull Request Pipeline / test (pull_request) Successful in 2m2s
Pull Request Pipeline / lint (pull_request) Failing after 2m7s
2025-11-19 10:50:56 +01:00
6ae1ce9bc7 Updated analyzing
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m1s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:47:14 +01:00
7ac5986588 Updated whole workflow
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 3m52s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:41:12 +01:00
601b7d0a4f Changed flutter installation
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 2m10s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:36:48 +01:00
e852a4d539 Added git safe directory
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 3m47s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:26:34 +01:00
e108bb41f6 Corrected installation
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 1m33s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:22:55 +01:00
17c14dd230 Added container
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 1m32s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:19:45 +01:00
7123d36cd8 Updated flutter installation way
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 1m32s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:15:12 +01:00
7cc72015d3 Upgraded to flutter 3.35.6
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 10s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:11:22 +01:00
10e56a7241 Downgraded flutter version
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 1m17s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:09:15 +01:00
6638c2deee Removed cache clearing
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 10s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:08:04 +01:00
974f06b6b8 Back again
Some checks failed
Pull Request Pipeline / test (pull_request) Has been cancelled
Pull Request Pipeline / lint (pull_request) Has been cancelled
2025-11-19 10:06:46 +01:00
63d2117a6a Tried sth
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 6s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:05:55 +01:00
6ae39717fd Cleaned flutter cache
Some checks failed
Pull Request Pipeline / test (pull_request) Has been cancelled
Pull Request Pipeline / lint (pull_request) Has been cancelled
2025-11-19 10:02:39 +01:00
003835472d Added flutter version again
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 9s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 10:00:09 +01:00
8d91eb3780 Added update
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 50s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 09:58:03 +01:00
ddc8d93592 Removed sudo
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 47s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 09:56:05 +01:00
eeec92181a Added jq installation
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 47s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 09:53:54 +01:00
a8962e68b6 Added first workflow
Some checks failed
Pull Request Pipeline / lint (pull_request) Failing after 1m9s
Pull Request Pipeline / test (pull_request) Has been skipped
2025-11-19 09:51:37 +01:00
322c51a764 Added documentation and feedback in snackbar 2025-11-19 09:44:48 +01:00
Yannick
69e13e877e add game_history_tile 2025-11-19 08:58:47 +01:00
Yannick
f388c442d2 Merge branch 'development' into feature/2-gamehistoryview-anpassen
# Conflicts:
#	lib/presentation/views/main_menu/game_history_view.dart
2025-11-19 08:48:00 +01:00
82e28b7509 Refactored whole export/import methods in DataTransferService 2025-11-19 00:32:16 +01:00
8150b42dba add clock dependency to pubspec.yaml 2025-11-19 00:27:47 +01:00
75c6f4e01c verify createdAt timestamps in database tests using mocked clock 2025-11-19 00:27:40 +01:00
19c99eef9c use clock.now() instead of DateTime.now() for DTO creation timestamps 2025-11-19 00:27:08 +01:00
f2a749cb0f First version of settings view 2025-11-19 00:24:08 +01:00
5dcd0826bd Adjusted attributes to table definition 2025-11-19 00:23:53 +01:00
f6ebda7984 Changed table column because of importing issues 2025-11-19 00:22:35 +01:00
69c95ca672 Added custom statement for cascade deleting 2025-11-19 00:22:13 +01:00
42ce69f4d3 Added schema.json 2025-11-18 23:59:28 +01:00
08fcaa35ee Added methods for deleting all entities 2025-11-18 23:59:18 +01:00
2ee8edcf9b add createdAt column to game, group and player tables and DAOs 2025-11-18 23:47:45 +01:00
fd86f5193f Fixed toJson methods 2025-11-18 23:46:32 +01:00
8cc898cad6 regenerated database.g.dart 2025-11-18 23:38:43 +01:00
67c8a7e181 added createdAt timestamp to Group, Game, and Player DTOs 2025-11-18 23:21:46 +01:00
2da2e28cb6 Added json schema 2025-11-18 23:20:26 +01:00
d86de09042 Added fromJson, toJson 2025-11-18 23:16:57 +01:00
07d623d963 Merge remote-tracking branch 'refs/remotes/origin/development' into feature/31-json-import-fuer-testdaten 2025-11-18 22:47:52 +01:00
a8a81c2151 Fixed gesture detector area 2025-11-18 22:33:46 +01:00
d341634885 Disable icon for members in group tile 2025-11-18 21:56:31 +01:00
d3a63bd299 renamed IconListTile to TextIconListTile and replaced the icon parameter with iconEnabled in both TextIconListTile and TextIconTile 2025-11-18 21:56:20 +01:00
e0c8398873 remove custom colors from Create Group button in GroupsView 2025-11-18 21:43:38 +01:00
d65dd3d983 Refactor CustomWidthButton to use ButtonStyle enum and CustomTheme
- Replaced `borderColor` and `infillColor` parameters with a `buttonStyle` parameter.
- Introduced `ButtonStyle` enum (primary/secondary) to control styling.
- Updated `CustomWidthButton` to derive colors from `CustomTheme` based on the selected `ButtonStyle`.
2025-11-18 21:42:40 +01:00
51a8c4ea58 Replace MaterialStateProperty with WidgetStateProperty in CustomSearchBar 2025-11-18 21:42:17 +01:00
c67f688a77 Refactor CreateGroupView: remove UUID generation, update tiles & fix async gaps 2025-11-18 21:42:03 +01:00
1d9945c525 Merge branch 'refs/heads/development' into feature/5-creategroupview-erstellen 2025-11-18 21:25:58 +01:00
0202d09812 Merge pull request 'UUID-Generierung für Objekte' (#35) from feature/34-uuid-generierung-fuer-objekte into development
Reviewed-on: #35
2025-11-18 19:45:49 +00:00
73d8e7522c Added fifth player 2025-11-18 20:44:55 +01:00
80290efa0b rename FullWidthButton to CustomWidthButton 2025-11-18 20:37:41 +01:00
f4ed122220 Removed print 2025-11-18 20:15:10 +01:00
2f260d7cbc Add uuid dependency 2025-11-18 20:14:18 +01:00
7781284289 changed to use standardized tiles and fixed search bug 2025-11-18 20:10:48 +01:00
c0ff2bf677 Removed unnecessary id declarations in tests 2025-11-18 20:10:29 +01:00
8f9289617f changed group tile to use standardized text icon tile 2025-11-18 20:10:26 +01:00
1882d0007b created widgets for search bar list tile, selected tile and text input field in create groups view 2025-11-18 20:09:57 +01:00
282841ecf1 Implemented uuid for all dtos 2025-11-18 20:07:53 +01:00
05c41707ca Refactor: Remove sample player generation code 2025-11-18 17:34:09 +01:00
a5e508dbda Refresh group list after adding a new group 2025-11-18 17:29:24 +01:00
412d1fd334 fixed search bugs where duplicates where created or search results were wrong 2025-11-18 17:08:07 +01:00
c31d757615 fixed renderoverflow for long player & group names in create group view and group view 2025-11-18 17:00:09 +01:00
178aaa9643 Added function headers 2025-11-17 23:25:12 +01:00
2076e45fd5 Created new layout for settings view 2025-11-17 23:23:52 +01:00
62acc87e0e Moved game tile in tiles folder 2025-11-17 23:23:41 +01:00
3ca081419b Implemented new SettingsListTile 2025-11-17 23:23:04 +01:00
3e89bfd641 added info message for when all players are selected 2025-11-17 21:34:51 +01:00
c3a2ac77b0 fixed color change in appbar when scrolling 2025-11-17 21:19:17 +01:00
6b2fb18ec0 fixed groups not getting added & added feature to remove player from all players when selected 2025-11-17 20:20:56 +01:00
7a85b5c1ac Merge remote-tracking branch 'origin/feature/5-creategroupview-erstellen' into feature/5-creategroupview-erstellen 2025-11-17 19:26:42 +01:00
f8b6c00d5d Fixed return 2025-11-17 19:26:36 +01:00
a7f6a53b9c removed double @override 2025-11-17 19:00:38 +01:00
35f2f8754a added functionality to create group 2025-11-17 18:24:30 +01:00
47bb090e72 added option to choose disabledBackgroundColor in FullWidthButton 2025-11-17 18:23:07 +01:00
b2a3d7ce7f Merge remote-tracking branch 'origin/development' into feature/5-creategroupview-erstellen 2025-11-17 15:38:33 +01:00
fde5344244 Merge pull request 'Skeleton für HomeView implementieren' (#27) from enhancement/26-skeleton-fuer-homeview-implementieren into development
Reviewed-on: #27
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-17 12:58:28 +00:00
2fc7eab1ac Corrected game tile skeleton 2025-11-17 13:19:05 +01:00
e4de8fdb25 added missing attributes for FullWidthButton in groups view 2025-11-17 13:11:47 +01:00
a54495f915 implemented basic CreateGroupView without functionality 2025-11-17 13:10:33 +01:00
b5e7fe23ab changed fullwidthbutton to include size, borderColor and infillColor attributes 2025-11-17 13:10:08 +01:00
c195c5e2bb Merge branch 'development' into enhancement/26-skeleton-fuer-homeview-implementieren 2025-11-16 22:07:34 +01:00
729cd5eff1 Merge pull request 'Datenbankkorrekturen' (#25) from enhancement/24-datenbankkorrekturen into development
Reviewed-on: #25
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-16 20:57:40 +00:00
630836d40c typo 2025-11-16 21:53:04 +01:00
f06f333a8e Merge branch 'development' into enhancement/24-datenbankkorrekturen 2025-11-16 21:52:38 +01:00
06933a67ac Merge pull request 'Group View erstellt' (#22) from feature/4-groupview-erstellen into development
Reviewed-on: #22
Reviewed-by: Felix Kirchner <felix.kirchner.fk@gmail.com>
2025-11-16 20:50:24 +00:00
a9dd3216cc Implemented skeleton 2025-11-16 20:51:28 +01:00
10a45ac1f0 removed unneccessary double quotes 2025-11-16 20:11:10 +01:00
a1d57fc424 removed sample data for group view 2025-11-16 20:04:59 +01:00
9ffb7d6ca3 changed skeleton to only show when loading 2025-11-16 19:53:32 +01:00
4befc85c9f added missing const 2025-11-16 19:52:31 +01:00
accc189949 decreased number of tiles in skeleton 2025-11-16 19:50:54 +01:00
c1e032208c added icons, titles and changed font size 2025-11-16 19:39:48 +01:00
258f610e28 added icons & titles to top contered messages 2025-11-16 19:39:34 +01:00
deab074885 changed font sizes & tile width 2025-11-16 19:38:26 +01:00
38466c6056 added title and icon to gamehistoryview 2025-11-16 19:38:08 +01:00
8d8d4319d2 change Mediaquery.of to .sizeOf 2025-11-16 19:37:51 +01:00
d3de0fda49 Updates getAllGroups test 2025-11-16 19:12:49 +01:00
e709edbf7a Added getAllPlayers test 2025-11-16 19:12:38 +01:00
74402f2e04 Added fallbacks for players when same player already exists 2025-11-16 19:02:20 +01:00
5c09dfb47d Added fallbacks for groups when same group already exists 2025-11-16 19:01:58 +01:00
02735b5b1d Added missing test 2025-11-16 18:58:01 +01:00
a6f40456d8 added missing const 2025-11-16 18:44:56 +01:00
d931e85e9f changed member tile color 2025-11-16 18:36:54 +01:00
a707990356 added new color: onBoxColor 2025-11-16 18:36:38 +01:00
3bd522df6e change colors to fit home page 2025-11-16 18:29:27 +01:00
2dd4f52336 removed sample groups from groups view 2025-11-16 16:42:18 +01:00
2dad822d79 add sample groups with sample members at app startup 2025-11-16 16:34:51 +01:00
640830d8ab fixed getAllGroups not returning members 2025-11-16 16:26:28 +01:00
168d7748a9 added todo for getAllGroups tests 2025-11-16 16:26:08 +01:00
b475237b9e ignored text for players in skeleton loading 2025-11-16 16:25:50 +01:00
2a7d409df0 Merge remote-tracking branch 'origin/development' into feature/4-groupview-erstellen 2025-11-16 15:55:23 +01:00
7c34e51779 fixed black bar behind nav bar by removing safearea 2025-11-15 22:33:00 +01:00
ac6f3d0f92 added missing const's 2025-11-15 22:10:51 +01:00
511124e323 reduced mock data loading time 2025-11-15 21:57:31 +01:00
d07bc6e8bb increased skeleton item count & added daos as import 2025-11-15 21:43:03 +01:00
352fdc13f1 added skeletonizer package requirement 2025-11-15 21:25:12 +01:00
d36348c59c added skeleton loading 2025-11-15 21:24:52 +01:00
d08c79fc26 implemented groups view with create group button 2025-11-15 20:22:09 +01:00
36aa4722a3 wrapped custom_navigation_bar in safearea 2025-11-15 17:11:48 +01:00
67bbb15845 Merge pull request 'Datenbankstruktur für Spiele' (#16) from feature/13-datenbankstruktur-fuer-spiele into development
Reviewed-on: #16
Reviewed-by: mathiskir <mathis.kirchner.mk@gmail.com>
2025-11-15 15:56:40 +00:00
1081fb8be7 rearrange imports and fix wrong syntax in widget call 2025-11-15 16:08:47 +01:00
34bf6740ad Corrected GroupGameTable attributes 2025-11-14 22:33:22 +01:00
7be86b3d9e Changed method name 2025-11-14 22:31:30 +01:00
cbd5e1d0ba Added documentation 2025-11-14 22:30:56 +01:00
2ee4d8e6fa implemented basic layout & functionality for add group button & group tiles 2025-11-14 21:53:33 +01:00
Yannick
1536e2b2af move navbar up 2025-11-14 17:31:50 +01:00
Yannick
0f13de30c4 Merge branch 'feature/2-gamehistoryview-anpassen' of https://git.yannick-weigert.de/liquid-development/game-tracker into feature/2-gamehistoryview-anpassen 2025-11-14 17:20:38 +01:00
Yannick
3f0adb4c05 use GameTile to display game history 2025-11-14 17:20:27 +01:00
2179331455 Removed test code 2025-11-14 09:01:19 +01:00
9229f1f0a5 Added counting methods + testing those 2025-11-12 20:09:17 +01:00
39b2068121 Removed unused var 2025-11-12 20:02:18 +01:00
93a4ccaee0 Added missing methods and implemented tests 2025-11-12 20:02:01 +01:00
3f5a840675 Added toString methods 2025-11-12 20:01:44 +01:00
67d5f7e891 Updated order 2025-11-12 20:01:31 +01:00
ac99217b72 Added reference on winner 2025-11-12 13:12:26 +01:00
ca40ae668d Updated methods with named parameters 2025-11-12 13:11:48 +01:00
d07943add9 Added methods for inserting games and groups into the db 2025-11-12 12:04:33 +01:00
b6700bafd9 Added on delete cascade 2025-11-12 12:04:10 +01:00
a922f24150 Added basic structure for game implementation 2025-11-12 11:41:06 +01:00
25c7b37df3 updated userId to playerId 2025-11-12 10:57:46 +01:00
b83fe03f35 Renamed app 2025-11-12 10:54:05 +01:00
cb8ff4314b Merge branch 'development' into feature/13-datenbankstruktur-fuer-spiele 2025-11-12 10:51:58 +01:00
d11b8a806f Merge pull request 'HomeView erstellen' (#15) from feature/1-homeview-erstellen into development
Reviewed-on: #15
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
2025-11-12 09:20:18 +00:00
1abfb1bd19 Merge branch 'development' into feature/1-homeview-erstellen 2025-11-11 21:17:52 +01:00
40f9ff6413 Updated padding 2025-11-11 21:16:35 +01:00
39c72c38cf Merge branch 'feature/1-homeview-erstellen' into development 2025-11-11 21:10:31 +01:00
dd754eb569 Implemented retrieving game and group count from the db 2025-11-11 21:03:10 +01:00
4f8ba002d3 Overhauled layout building 2025-11-11 15:34:31 +01:00
6cbc64c042 Simplified game tile 2025-11-11 15:34:16 +01:00
55e5e3cbeb .gitea/ISSUE_TEMPLATE/ENHANCEMENT.md aktualisiert 2025-11-10 13:04:10 +00:00
2c0e996795 .gitea/ISSUE_TEMPLATE/BUG_REPORT.md aktualisiert 2025-11-10 13:02:21 +00:00
e61f9e5e64 .gitea/ISSUE_TEMPLATE/FEATURE.md aktualisiert 2025-11-10 12:59:16 +00:00
4c1d91ae99 .gitea/ISSUE_TEMPLATE/FEATURE.md aktualisiert 2025-11-10 12:52:56 +00:00
e88211245c Implemented first version of home view 2025-11-09 23:33:29 +01:00
f1974cf71a Merge pull request 'Navbar Anpassen' (#9) from enhancement/8-tabbar-angleichen into development
Reviewed-on: #9
2025-11-09 19:59:56 +00:00
a811e0933e Merge pull request 'pull from development' (#11) from development into enhancement/8-tabbar-angleichen
Reviewed-on: #11
2025-11-09 19:59:39 +00:00
Yannick
1b090a43a0 a bit cleaner solution 2025-11-09 20:49:14 +01:00
3916cca2ca Implemented QuickInfoTile 2025-11-09 19:10:11 +01:00
5b75a325ea Merge pull request 'Datenbank refactoren' (#10) from setup/7-datenbank-refactoren into development
Reviewed-on: #10
Reviewed-by: gelbeinhalb <spam@yannick-weigert.de>
2025-11-09 17:36:25 +00:00
Yannick
92817bc4db move navbar widget to its own file 2025-11-08 18:05:19 +01:00
Yannick
34df9f007b add navbar_item.dart 2025-11-08 17:49:02 +01:00
Yannick
1698f61c2b remove useless comments 2025-11-08 17:45:04 +01:00
Yannick
17d304eb5d add bigger hitboxes 2025-11-08 17:19:00 +01:00
e1426810f2 .gitea/PULL_REQUEST_TEMPLATE.md aktualisiert 2025-11-08 16:14:02 +00:00
b03979b0c6 Completed daos, added basic GameTable & GameDao 2025-11-08 17:09:02 +01:00
Yannick
5bbb5c1888 add floating and rounded navbar 2025-11-08 16:14:52 +01:00
Yannick
d5315a8f00 change spacing of icons 2025-11-08 15:53:28 +01:00
Yannick
5baeda8b32 change history text to games 2025-11-08 15:41:56 +01:00
Yannick
0895f6df0a add text and change icons 2025-11-08 15:41:20 +01:00
4503574443 Implemented basic structure 2025-11-08 15:37:30 +01:00
Yannick
9db8c80d63 removed floating button 2025-11-08 15:29:39 +01:00
0e027f258a Merge branch 'main' into development 2025-11-08 13:59:07 +01:00
7949b3fc65 Added feature template 2025-11-08 12:58:15 +00:00
804e12a4d8 Added enhancement template 2025-11-08 12:57:09 +00:00
3051d9e43c .gitea/ISSUE_TEMPLATE/BUG_REPORT.md aktualisiert 2025-11-08 12:56:11 +00:00
b41af9e0cd bug report template added 2025-11-08 12:55:36 +00:00
9ad61ee9b9 Added PR template 2025-11-08 12:51:48 +00:00
a795732da6 Updated theme 2025-11-08 13:49:08 +01:00
Sneeex
7000429856 Merge pull request #12 from LiquidDevelopmentDE/chore/remove-unused-import
remove unused home view import
2025-06-26 08:22:04 +02:00
Sneeex
6898ed51a3 remove unused home view import 2025-06-25 23:46:54 +02:00
Sneeex
da505db1c8 Merge pull request #10 from LiquidDevelopmentDE/feature/5-spielverlauf-implementieren
Spielverlauf-View implementierung
2025-06-25 23:28:39 +02:00
ed275b0f7c fixed import of custom nav bar 2025-06-25 23:24:36 +02:00
Sneeex
0902db0014 Merge branch 'development' into feature/5-spielverlauf-implementieren 2025-06-25 23:22:42 +02:00
41e9eb2c91 added const to MyApp in Providers child 2025-06-25 23:21:39 +02:00
00cedf8647 renamed lambda var in updateGroupname from u to g 2025-06-25 23:21:39 +02:00
b4e91b1211 changed return type of getGroupById and getUserById to match expected result 2025-06-25 23:21:39 +02:00
d771f78810 renamed class names to avoid conflicts 2025-06-25 23:21:39 +02:00
Sneeex
6371d7de68 Update lib/data/methods/group.dart
renamed var in deleteGroup to g instead of u

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-25 23:21:39 +02:00
a32df2420a generated database code 2025-06-25 23:21:39 +02:00
2b60909c43 added methods for interacting with User, Group and UserGroup in database 2025-06-25 23:21:39 +02:00
998c34e555 created tables for Group, User and UserGrouo 2025-06-25 23:21:39 +02:00
b2d686b230 added provider for state management & exposed db using provider 2025-06-25 23:21:39 +02:00
00ad4ad16d added provider requirement for state management 2025-06-25 23:20:23 +02:00
d3633c4b00 added dependencies for drift db 2025-06-25 23:20:22 +02:00
797f844a37 Merge pull request #9 from LiquidDevelopmentDE/feature/2-setup-der-datenbank
Datenbank implementierung
2025-06-25 17:46:22 +02:00
a4c7dcda5c fixed imports and method calls due to renaming 2025-06-25 17:08:13 +02:00
55857bd92c rebuilt tile to be reusable and added TextOverflow behaviour 2025-06-25 17:06:20 +02:00
b41821df47 format with dart format 2025-06-25 16:39:51 +02:00
0c39f4836e renamed game_history_empty_builder to top_centered_message 2025-06-25 16:36:39 +02:00
56116a74fc fixed type of suggestedGameData map 2025-06-25 14:52:27 +02:00
Sneeex
879a81567a fixed typo
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-25 14:50:57 +02:00
Sneeex
fc832d35db added type annotation for message in GameHistoryEmptyBuilder
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-25 14:50:41 +02:00
Sneeex
46404e3ebf removed unnecessary import
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-25 14:50:24 +02:00
Sneeex
80e47589ca added type annotation for currentgame in GameHistoryListTile
Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-25 14:49:50 +02:00
8e2863d70a implemented list tile widget for game history view 2025-06-25 14:31:52 +02:00
c644a06173 implemented empty builder widget for game history view 2025-06-25 14:31:52 +02:00
0c2ec4167e implemented game history view with searchbar 2025-06-25 14:31:52 +02:00
502515002d added changing appbar title for each tab 2025-06-25 14:31:52 +02:00
27f501646b fix appbar color change on scroll 2025-06-25 14:31:52 +02:00
348b812f9c Theme changes & settings navigation 2025-06-25 14:31:52 +02:00
c78a3ed171 Implemented custom navigation bar 2025-06-25 14:31:52 +02:00
36a42a7b8d Added mocked views 2025-06-25 14:31:52 +02:00
12bb2da31c Updated pubspec.yaml 2025-06-25 14:31:52 +02:00
5d505858ab Added ios platform 2025-06-25 14:31:52 +02:00
b3c9990685 added const to MyApp in Providers child 2025-06-24 20:40:19 +02:00
0c57a83dfc renamed lambda var in updateGroupname from u to g 2025-06-24 20:38:29 +02:00
cd508190a3 changed return type of getGroupById and getUserById to match expected result 2025-06-24 20:35:30 +02:00
be08b286a4 renamed class names to avoid conflicts 2025-06-24 20:31:06 +02:00
Sneeex
e42064da2c Update lib/data/methods/group.dart
renamed var in deleteGroup to g instead of u

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-06-24 20:26:34 +02:00
c7f07e0ce7 generated database code 2025-06-24 20:17:06 +02:00
e990c1138b added methods for interacting with User, Group and UserGroup in database 2025-06-24 20:16:50 +02:00
7b7fbd47a5 created tables for Group, User and UserGrouo 2025-06-24 20:15:06 +02:00
78ea7f644e added provider for state management & exposed db using provider 2025-06-24 20:12:46 +02:00
5c33437519 added provider requirement for state management 2025-06-23 22:29:55 +02:00
0aa8e1a2a1 added dependencies for drift db 2025-06-23 18:41:54 +02:00
128 changed files with 11401 additions and 133 deletions

View File

@@ -0,0 +1,35 @@
---
name: Bug report
about: Erstelle eine Meldung für etwas, das nicht Funktioniert, wie es soll.
title: ''
labels: 'Task/Bug'
assignees: ''
---
# Bug Report
## Beschreibung
[Eine klare und prägnante Beschreibung des Bugs]
## Schritte zur Reproduktion
1. Schritt 1
2. Schritt 2
3. ...
## Erwartetes Verhalten
[Was hätte passieren sollen]
## Tatsächliches Verhalten
[Was tatsächlich passiert ist]
## Screenshots/Protokolle
[Falls zutreffend, füge Screenshots, Error Logs oder Stack Traces hinzu]
## Umgebung
- Plattform: Android, iOS, Web
- OS: [z. B. iOS 18.5, Android 14]
- Flutter Version: [z.B. 3.35.6]
## Verwandte Issues
[Verweisen Sie auf ähnliche Issues oder PRs]

View File

@@ -0,0 +1,22 @@
---
name: Enhancement
about: Enhancements for current features
title: ''
labels: 'Task\Enhancement'
assignees: ''
---
# Enhancement
## Aktuelles Verhalten
[Beschreibe die bestehende Funktionalität]
## Einschränkungen/Probleme
[Was sind die aktuellen Mängel?]
## Vorgeschlagene Verbesserung
[Wie kann das Problem bzw. die Einschränkung verbessert werden?]
## Zugehörige Issues
[Links zu verwandten oder blockierenden Issues]

View File

@@ -0,0 +1,19 @@
---
name: Feature
about: Neues Feature für die App
title: ''
labels: 'Task\Feature'
assignees: ''
---
# Feature
## Beschreibung
[Ausführliche Erläuterung der vorgeschlagenen Funktion]
## Vorgeschlagene Lösung
[Beschreibe, wie die Feature funktionieren soll]
## Zugehörige Issues
[Links zu verwandten oder blockierenden Issues]

View File

@@ -0,0 +1,16 @@
# [PR Titel]
**Zugehörige Issue(s):**
Closes `<issue-no>`
## Beschreibung
*Eine klare und prägnante Übersicht über die vorgenommenen Änderungen. Erläutere nicht nur das was gemacht wurde, sondern auch warum.*
## Änderungen
- [ ] Neue Funktion X hinzugefügt
- [ ] Bug in Komponente Y behoben
- [ ] Modul Z für bessere Leistung refactored
- [ ] Dependencies aktualisiert
## Zusätzliche Anmerkungen
*Gibt es zusätzlichen Kontext, Einschränkungen oder Informationen, die Reviewer wissen sollten?*

View File

@@ -0,0 +1,57 @@
name: Pull Request Pipeline
on:
pull_request:
jobs:
lint:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install jq
run: |
apt-get update
apt-get install -y jq
- name: Install Flutter (wget)
run: |
wget https://storage.googleapis.com/flutter_infra_release/releases/stable/linux/flutter_linux_3.38.2-stable.tar.xz
tar xf flutter_linux_3.38.2-stable.tar.xz
# Set Git safe directory for Flutter path
git config --global --add safe.directory "$(pwd)/flutter"
# Set Flutter path
echo "$(pwd)/flutter/bin" >> $GITHUB_PATH
- name: Get dependencies
run: flutter pub get
- name: Analyze Formatting
run: flutter analyze lib test
test:
runs-on: ubuntu-latest
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install dependencies
run: |
apt-get update
apt-get install -y jq
- name: Install Flutter (wget)
run: |
wget https://storage.googleapis.com/flutter_infra_release/releases/stable/linux/flutter_linux_3.38.2-stable.tar.xz
tar xf flutter_linux_3.38.2-stable.tar.xz
# Set Git safe directory for Flutter path
git config --global --add safe.directory "$(pwd)/flutter"
# Set Flutter path
echo "$(pwd)/flutter/bin" >> $GITHUB_PATH
- name: Get dependencies
run: flutter pub get
- name: Run tests
run: flutter test

View File

@@ -0,0 +1,50 @@
name: Push Pipeline
on:
push:
branches:
- "development"
- "main"
jobs:
format:
runs-on: ubuntu-latest
if: false # Needs bot user
steps:
- name: Checkout code
uses: actions/checkout@v4
- name: Install dependencies
run: |
apt-get update
apt-get install -y jq
- name: Install Flutter (wget)
run: |
wget https://storage.googleapis.com/flutter_infra_release/releases/stable/linux/flutter_linux_3.38.2-stable.tar.xz
tar xf flutter_linux_3.38.2-stable.tar.xz
# Set Git safe directory for Flutter path
git config --global --add safe.directory "$(pwd)/flutter"
# Set Flutter path
echo "$(pwd)/flutter/bin" >> $GITHUB_PATH
- name: Get & upgrade dependencies
run: |
flutter pub get
flutter pub upgrade --major-versions
- name: Auto-format
run: |
dart format lib
dart fix --apply lib
# Needs credentials, push access and the right files need to be staged
- name: Commit Changes
run: |
git config --global user.name "Gitea Actions"
git config --global user.email "actions@gitea.com"
git status
git add lib/
git status
git commit -m "Actions: Auto-formatting [skip ci]"
git push

View File

@@ -15,19 +15,7 @@ migration:
- platform: root - platform: root
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8 create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8 base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
- platform: android - platform: ios
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
- platform: linux
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
- platform: macos
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
- platform: web
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
- platform: windows
create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8 create_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8
base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8 base_revision: b25305a8832cfc6ba632a7f87ad455e319dccce8

View File

@@ -1,7 +1,15 @@
# Game Tracker # Game Tracker
![Version](https://img.shields.io/badge/Version-0.3.0-orange) ![Flutter](https://img.shields.io/badge/Created_by-Liquid_Development-027DFD?logo=data:image/svg+xml;base64,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)
![Flutter](https://img.shields.io/badge/Flutter-3.32.1-blue?logo=flutter)
![Dart](https://img.shields.io/badge/Dart-3.8.1-blue?logo=dart) ![Version](https://img.shields.io/badge/App--Version-MVP-orange)
![Flutter](https://img.shields.io/badge/Flutter-3.35.6-027DFD?logo=flutter)
![Dart](https://img.shields.io/badge/Dart-3.9.2-027DFD?logo=dart)
### Versions Supported
![iOS18](https://img.shields.io/badge/iOS-18.7.1-white?logo=apple)
![iOS26](https://img.shields.io/badge/iOS-26.1-white?logo=apple)
![Android16](https://img.shields.io/badge/Android-16-3DDC84?logo=android)
A all-in-one app to track card- and board games, manage players and groups and get statistics about your played games. A all-in-one app to track card- and board games, manage players and groups and get statistics about your played games.

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.0 KiB

View File

@@ -1,7 +1,7 @@
<?xml version="1.0" encoding="utf-8"?> <?xml version="1.0" encoding="utf-8"?>
<!-- Modify this file to customize your launch splash screen --> <!-- Modify this file to customize your launch splash screen -->
<layer-list xmlns:android="http://schemas.android.com/apk/res/android"> <layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:drawable="@android:color/white" /> <item android:drawable="@color/launch_background" />
<!-- You can insert your own image assets here --> <!-- You can insert your own image assets here -->
<!-- <item> <!-- <item>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
<background android:drawable="@color/ic_launcher_background"/>
<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
</adaptive-icon>

Binary file not shown.

Before

Width:  |  Height:  |  Size: 544 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 828 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 448 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.3 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 442 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 656 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 348 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.5 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 721 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.1 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 508 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.2 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 704 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.9 KiB

Binary file not shown.

Before

Width:  |  Height:  |  Size: 1.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 824 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 6.9 KiB

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="app_icon_background">#E6F1E4</color>
<color name="launch_background">#0B0B0B</color>
</resources>

View File

@@ -0,0 +1,5 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<!-- Referenz unbedingt als @color/launch_background (nicht @colors/...) -->
<color name="ic_launcher_background">@color/app_icon_background</color>
</resources>

View File

@@ -4,7 +4,7 @@
<style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar"> <style name="LaunchTheme" parent="@android:style/Theme.Light.NoTitleBar">
<!-- Show a splash screen on the activity. Automatically removed when <!-- Show a splash screen on the activity. Automatically removed when
the Flutter engine draws its first frame --> the Flutter engine draws its first frame -->
<item name="android:windowBackground">@drawable/launch_background</item> <item name="android:windowBackground">@color/launch_background</item>
</style> </style>
<!-- Theme applied to the Android Window as soon as the process has started. <!-- Theme applied to the Android Window as soon as the process has started.
This theme determines the color of the Android Window while your This theme determines the color of the Android Window while your

179
assets/schema.json Normal file
View File

@@ -0,0 +1,179 @@
{
"$schema": "http://json-schema.org/draft-04/schema#",
"type": "object",
"properties": {
"games": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"players": {
"type": [
"array",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
},
"group": {
"type": [
"object",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"members": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
},
"required": [
"id",
"createdAt",
"name",
"members"
]
},
"winner": {
"type": ["object","null"]
},
"required": [
"id",
"createdAt",
"name"
]
}
]
},
"groups": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
},
"members": {
"type": "array",
"items": [
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
},
"required": [
"id",
"createdAt",
"name",
"members"
]
}
]
},
"players": {
"type": "array",
"items": [
{
"type": [
"object",
"null"
],
"properties": {
"id": {
"type": "string"
},
"createdAt": {
"type": "string"
},
"name": {
"type": "string"
}
},
"required": [
"id",
"createdAt",
"name"
]
}
]
}
}
}

34
ios/.gitignore vendored Normal file
View File

@@ -0,0 +1,34 @@
**/dgph
*.mode1v3
*.mode2v3
*.moved-aside
*.pbxuser
*.perspectivev3
**/*sync/
.sconsign.dblite
.tags*
**/.vagrant/
**/DerivedData/
Icon?
**/Pods/
**/.symlinks/
profile
xcuserdata
**/.generated/
Flutter/App.framework
Flutter/Flutter.framework
Flutter/Flutter.podspec
Flutter/Generated.xcconfig
Flutter/ephemeral/
Flutter/app.flx
Flutter/app.zip
Flutter/flutter_assets/
Flutter/flutter_export_environment.sh
ServiceDefinitions.json
Runner/GeneratedPluginRegistrant.*
# Exceptions to above rules.
!default.mode1v3
!default.mode2v3
!default.pbxuser
!default.perspectivev3

View File

@@ -0,0 +1,26 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>en</string>
<key>CFBundleExecutable</key>
<string>App</string>
<key>CFBundleIdentifier</key>
<string>io.flutter.flutter.app</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>App</string>
<key>CFBundlePackageType</key>
<string>FMWK</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>MinimumOSVersion</key>
<string>13.0</string>
</dict>
</plist>

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"
#include "Generated.xcconfig"

View File

@@ -0,0 +1,2 @@
#include? "Pods/Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"
#include "Generated.xcconfig"

43
ios/Podfile Normal file
View File

@@ -0,0 +1,43 @@
# Uncomment this line to define a global platform for your project
# platform :ios, '13.0'
# CocoaPods analytics sends network stats synchronously affecting flutter build latency.
ENV['COCOAPODS_DISABLE_STATS'] = 'true'
project 'Runner', {
'Debug' => :debug,
'Profile' => :release,
'Release' => :release,
}
def flutter_root
generated_xcode_build_settings_path = File.expand_path(File.join('..', 'Flutter', 'Generated.xcconfig'), __FILE__)
unless File.exist?(generated_xcode_build_settings_path)
raise "#{generated_xcode_build_settings_path} must exist. If you're running pod install manually, make sure flutter pub get is executed first"
end
File.foreach(generated_xcode_build_settings_path) do |line|
matches = line.match(/FLUTTER_ROOT\=(.*)/)
return matches[1].strip if matches
end
raise "FLUTTER_ROOT not found in #{generated_xcode_build_settings_path}. Try deleting Generated.xcconfig, then run flutter pub get"
end
require File.expand_path(File.join('packages', 'flutter_tools', 'bin', 'podhelper'), flutter_root)
flutter_ios_podfile_setup
target 'Runner' do
use_frameworks!
flutter_install_all_ios_pods File.dirname(File.realpath(__FILE__))
target 'RunnerTests' do
inherit! :search_paths
end
end
post_install do |installer|
installer.pods_project.targets.each do |target|
flutter_additional_ios_build_settings(target)
end
end

View File

@@ -0,0 +1,731 @@
// !$*UTF8*$!
{
archiveVersion = 1;
classes = {
};
objectVersion = 54;
objects = {
/* Begin PBXBuildFile section */
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */ = {isa = PBXBuildFile; fileRef = 1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */; };
331C808B294A63AB00263BE5 /* RunnerTests.swift in Sources */ = {isa = PBXBuildFile; fileRef = 331C807B294A618700263BE5 /* RunnerTests.swift */; };
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */ = {isa = PBXBuildFile; fileRef = 3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */; };
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */ = {isa = PBXBuildFile; fileRef = 74858FAE1ED2DC5600515810 /* AppDelegate.swift */; };
8AD879B4BA24BC1EB84E1092 /* Pods_RunnerTests.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 8543AAE6520EA0C0B3AF8FEE /* Pods_RunnerTests.framework */; };
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FA1CF9000F007C117D /* Main.storyboard */; };
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FD1CF9000F007C117D /* Assets.xcassets */; };
97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */ = {isa = PBXBuildFile; fileRef = 97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */; };
DDD6907F99188C9B97C6B11F /* Pods_Runner.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = D622CF241440C10C19C0D397 /* Pods_Runner.framework */; };
/* End PBXBuildFile section */
/* Begin PBXContainerItemProxy section */
331C8085294A63A400263BE5 /* PBXContainerItemProxy */ = {
isa = PBXContainerItemProxy;
containerPortal = 97C146E61CF9000F007C117D /* Project object */;
proxyType = 1;
remoteGlobalIDString = 97C146ED1CF9000F007C117D;
remoteInfo = Runner;
};
/* End PBXContainerItemProxy section */
/* Begin PBXCopyFilesBuildPhase section */
9705A1C41CF9048500538489 /* Embed Frameworks */ = {
isa = PBXCopyFilesBuildPhase;
buildActionMask = 2147483647;
dstPath = "";
dstSubfolderSpec = 10;
files = (
);
name = "Embed Frameworks";
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXCopyFilesBuildPhase section */
/* Begin PBXFileReference section */
13301BC306FBFE16F253F2B9 /* Pods-Runner.profile.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-Runner.profile.xcconfig"; path = "Target Support Files/Pods-Runner/Pods-Runner.profile.xcconfig"; sourceTree = "<group>"; };
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = GeneratedPluginRegistrant.h; sourceTree = "<group>"; };
1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; path = GeneratedPluginRegistrant.m; sourceTree = "<group>"; };
32DDFE3349B038E1CA758D7B /* Pods-Runner.release.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-Runner.release.xcconfig"; path = "Target Support Files/Pods-Runner/Pods-Runner.release.xcconfig"; sourceTree = "<group>"; };
331C807B294A618700263BE5 /* RunnerTests.swift */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.swift; path = RunnerTests.swift; sourceTree = "<group>"; };
331C8081294A63A400263BE5 /* RunnerTests.xctest */ = {isa = PBXFileReference; explicitFileType = wrapper.cfbundle; includeInIndex = 0; path = RunnerTests.xctest; sourceTree = BUILT_PRODUCTS_DIR; };
3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.plist.xml; name = AppFrameworkInfo.plist; path = Flutter/AppFrameworkInfo.plist; sourceTree = "<group>"; };
74858FAD1ED2DC5600515810 /* Runner-Bridging-Header.h */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.h; path = "Runner-Bridging-Header.h"; sourceTree = "<group>"; };
74858FAE1ED2DC5600515810 /* AppDelegate.swift */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.swift; path = AppDelegate.swift; sourceTree = "<group>"; };
7AFA3C8E1D35360C0083082E /* Release.xcconfig */ = {isa = PBXFileReference; lastKnownFileType = text.xcconfig; name = Release.xcconfig; path = Flutter/Release.xcconfig; sourceTree = "<group>"; };
8543AAE6520EA0C0B3AF8FEE /* Pods_RunnerTests.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = Pods_RunnerTests.framework; sourceTree = BUILT_PRODUCTS_DIR; };
96CDE41BAA7259C918DB326B /* Pods-RunnerTests.debug.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-RunnerTests.debug.xcconfig"; path = "Target Support Files/Pods-RunnerTests/Pods-RunnerTests.debug.xcconfig"; sourceTree = "<group>"; };
9740EEB21CF90195004384FC /* Debug.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Debug.xcconfig; path = Flutter/Debug.xcconfig; sourceTree = "<group>"; };
9740EEB31CF90195004384FC /* Generated.xcconfig */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = text.xcconfig; name = Generated.xcconfig; path = Flutter/Generated.xcconfig; sourceTree = "<group>"; };
97C146EE1CF9000F007C117D /* Runner.app */ = {isa = PBXFileReference; explicitFileType = wrapper.application; includeInIndex = 0; path = Runner.app; sourceTree = BUILT_PRODUCTS_DIR; };
97C146FB1CF9000F007C117D /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/Main.storyboard; sourceTree = "<group>"; };
97C146FD1CF9000F007C117D /* Assets.xcassets */ = {isa = PBXFileReference; lastKnownFileType = folder.assetcatalog; path = Assets.xcassets; sourceTree = "<group>"; };
97C147001CF9000F007C117D /* Base */ = {isa = PBXFileReference; lastKnownFileType = file.storyboard; name = Base; path = Base.lproj/LaunchScreen.storyboard; sourceTree = "<group>"; };
97C147021CF9000F007C117D /* Info.plist */ = {isa = PBXFileReference; lastKnownFileType = text.plist.xml; path = Info.plist; sourceTree = "<group>"; };
B194217AD06D15D90AAF9056 /* Pods-Runner.debug.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-Runner.debug.xcconfig"; path = "Target Support Files/Pods-Runner/Pods-Runner.debug.xcconfig"; sourceTree = "<group>"; };
B68CF4A64F0B5E45B43D6900 /* Pods-RunnerTests.release.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-RunnerTests.release.xcconfig"; path = "Target Support Files/Pods-RunnerTests/Pods-RunnerTests.release.xcconfig"; sourceTree = "<group>"; };
D622CF241440C10C19C0D397 /* Pods_Runner.framework */ = {isa = PBXFileReference; explicitFileType = wrapper.framework; includeInIndex = 0; path = Pods_Runner.framework; sourceTree = BUILT_PRODUCTS_DIR; };
E754D1191B3E54E52B6DCC49 /* Pods-RunnerTests.profile.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-RunnerTests.profile.xcconfig"; path = "Target Support Files/Pods-RunnerTests/Pods-RunnerTests.profile.xcconfig"; sourceTree = "<group>"; };
/* End PBXFileReference section */
/* Begin PBXFrameworksBuildPhase section */
6F6FEDCE9772FEF7A6255134 /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
8AD879B4BA24BC1EB84E1092 /* Pods_RunnerTests.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
97C146EB1CF9000F007C117D /* Frameworks */ = {
isa = PBXFrameworksBuildPhase;
buildActionMask = 2147483647;
files = (
DDD6907F99188C9B97C6B11F /* Pods_Runner.framework in Frameworks */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXFrameworksBuildPhase section */
/* Begin PBXGroup section */
331C8082294A63A400263BE5 /* RunnerTests */ = {
isa = PBXGroup;
children = (
331C807B294A618700263BE5 /* RunnerTests.swift */,
);
path = RunnerTests;
sourceTree = "<group>";
};
9740EEB11CF90186004384FC /* Flutter */ = {
isa = PBXGroup;
children = (
3B3967151E833CAA004F5970 /* AppFrameworkInfo.plist */,
9740EEB21CF90195004384FC /* Debug.xcconfig */,
7AFA3C8E1D35360C0083082E /* Release.xcconfig */,
9740EEB31CF90195004384FC /* Generated.xcconfig */,
);
name = Flutter;
sourceTree = "<group>";
};
97C146E51CF9000F007C117D = {
isa = PBXGroup;
children = (
9740EEB11CF90186004384FC /* Flutter */,
97C146F01CF9000F007C117D /* Runner */,
97C146EF1CF9000F007C117D /* Products */,
331C8082294A63A400263BE5 /* RunnerTests */,
ABF0E17C36D6999806C09130 /* Pods */,
F14326E3F17437DD2E32AB7B /* Frameworks */,
);
sourceTree = "<group>";
};
97C146EF1CF9000F007C117D /* Products */ = {
isa = PBXGroup;
children = (
97C146EE1CF9000F007C117D /* Runner.app */,
331C8081294A63A400263BE5 /* RunnerTests.xctest */,
);
name = Products;
sourceTree = "<group>";
};
97C146F01CF9000F007C117D /* Runner */ = {
isa = PBXGroup;
children = (
97C146FA1CF9000F007C117D /* Main.storyboard */,
97C146FD1CF9000F007C117D /* Assets.xcassets */,
97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */,
97C147021CF9000F007C117D /* Info.plist */,
1498D2321E8E86230040F4C2 /* GeneratedPluginRegistrant.h */,
1498D2331E8E89220040F4C2 /* GeneratedPluginRegistrant.m */,
74858FAE1ED2DC5600515810 /* AppDelegate.swift */,
74858FAD1ED2DC5600515810 /* Runner-Bridging-Header.h */,
);
path = Runner;
sourceTree = "<group>";
};
ABF0E17C36D6999806C09130 /* Pods */ = {
isa = PBXGroup;
children = (
B194217AD06D15D90AAF9056 /* Pods-Runner.debug.xcconfig */,
32DDFE3349B038E1CA758D7B /* Pods-Runner.release.xcconfig */,
13301BC306FBFE16F253F2B9 /* Pods-Runner.profile.xcconfig */,
96CDE41BAA7259C918DB326B /* Pods-RunnerTests.debug.xcconfig */,
B68CF4A64F0B5E45B43D6900 /* Pods-RunnerTests.release.xcconfig */,
E754D1191B3E54E52B6DCC49 /* Pods-RunnerTests.profile.xcconfig */,
);
name = Pods;
path = Pods;
sourceTree = "<group>";
};
F14326E3F17437DD2E32AB7B /* Frameworks */ = {
isa = PBXGroup;
children = (
D622CF241440C10C19C0D397 /* Pods_Runner.framework */,
8543AAE6520EA0C0B3AF8FEE /* Pods_RunnerTests.framework */,
);
name = Frameworks;
sourceTree = "<group>";
};
/* End PBXGroup section */
/* Begin PBXNativeTarget section */
331C8080294A63A400263BE5 /* RunnerTests */ = {
isa = PBXNativeTarget;
buildConfigurationList = 331C8087294A63A400263BE5 /* Build configuration list for PBXNativeTarget "RunnerTests" */;
buildPhases = (
F7D5E29C2C77E2E8925BBB8A /* [CP] Check Pods Manifest.lock */,
331C807D294A63A400263BE5 /* Sources */,
331C807F294A63A400263BE5 /* Resources */,
6F6FEDCE9772FEF7A6255134 /* Frameworks */,
);
buildRules = (
);
dependencies = (
331C8086294A63A400263BE5 /* PBXTargetDependency */,
);
name = RunnerTests;
productName = RunnerTests;
productReference = 331C8081294A63A400263BE5 /* RunnerTests.xctest */;
productType = "com.apple.product-type.bundle.unit-test";
};
97C146ED1CF9000F007C117D /* Runner */ = {
isa = PBXNativeTarget;
buildConfigurationList = 97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */;
buildPhases = (
8947D8DE27F8CB7D5A5F265C /* [CP] Check Pods Manifest.lock */,
9740EEB61CF901F6004384FC /* Run Script */,
97C146EA1CF9000F007C117D /* Sources */,
97C146EB1CF9000F007C117D /* Frameworks */,
97C146EC1CF9000F007C117D /* Resources */,
9705A1C41CF9048500538489 /* Embed Frameworks */,
3B06AD1E1E4923F5004D2608 /* Thin Binary */,
0CC58B149CD3F41CF94E1C52 /* [CP] Embed Pods Frameworks */,
);
buildRules = (
);
dependencies = (
);
name = Runner;
productName = Runner;
productReference = 97C146EE1CF9000F007C117D /* Runner.app */;
productType = "com.apple.product-type.application";
};
/* End PBXNativeTarget section */
/* Begin PBXProject section */
97C146E61CF9000F007C117D /* Project object */ = {
isa = PBXProject;
attributes = {
BuildIndependentTargetsInParallel = YES;
LastUpgradeCheck = 1510;
ORGANIZATIONNAME = "";
TargetAttributes = {
331C8080294A63A400263BE5 = {
CreatedOnToolsVersion = 14.0;
TestTargetID = 97C146ED1CF9000F007C117D;
};
97C146ED1CF9000F007C117D = {
CreatedOnToolsVersion = 7.3.1;
LastSwiftMigration = 1100;
};
};
};
buildConfigurationList = 97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */;
compatibilityVersion = "Xcode 9.3";
developmentRegion = en;
hasScannedForEncodings = 0;
knownRegions = (
en,
Base,
);
mainGroup = 97C146E51CF9000F007C117D;
productRefGroup = 97C146EF1CF9000F007C117D /* Products */;
projectDirPath = "";
projectRoot = "";
targets = (
97C146ED1CF9000F007C117D /* Runner */,
331C8080294A63A400263BE5 /* RunnerTests */,
);
};
/* End PBXProject section */
/* Begin PBXResourcesBuildPhase section */
331C807F294A63A400263BE5 /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
97C146EC1CF9000F007C117D /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
97C147011CF9000F007C117D /* LaunchScreen.storyboard in Resources */,
3B3967161E833CAA004F5970 /* AppFrameworkInfo.plist in Resources */,
97C146FE1CF9000F007C117D /* Assets.xcassets in Resources */,
97C146FC1CF9000F007C117D /* Main.storyboard in Resources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXShellScriptBuildPhase section */
0CC58B149CD3F41CF94E1C52 /* [CP] Embed Pods Frameworks */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
"${PODS_ROOT}/Target Support Files/Pods-Runner/Pods-Runner-frameworks-${CONFIGURATION}-input-files.xcfilelist",
);
name = "[CP] Embed Pods Frameworks";
outputFileListPaths = (
"${PODS_ROOT}/Target Support Files/Pods-Runner/Pods-Runner-frameworks-${CONFIGURATION}-output-files.xcfilelist",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "\"${PODS_ROOT}/Target Support Files/Pods-Runner/Pods-Runner-frameworks.sh\"\n";
showEnvVarsInLog = 0;
};
3B06AD1E1E4923F5004D2608 /* Thin Binary */ = {
isa = PBXShellScriptBuildPhase;
alwaysOutOfDate = 1;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
"${TARGET_BUILD_DIR}/${INFOPLIST_PATH}",
);
name = "Thin Binary";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" embed_and_thin";
};
8947D8DE27F8CB7D5A5F265C /* [CP] Check Pods Manifest.lock */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"${PODS_PODFILE_DIR_PATH}/Podfile.lock",
"${PODS_ROOT}/Manifest.lock",
);
name = "[CP] Check Pods Manifest.lock";
outputFileListPaths = (
);
outputPaths = (
"$(DERIVED_FILE_DIR)/Pods-Runner-checkManifestLockResult.txt",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "diff \"${PODS_PODFILE_DIR_PATH}/Podfile.lock\" \"${PODS_ROOT}/Manifest.lock\" > /dev/null\nif [ $? != 0 ] ; then\n # print error to STDERR\n echo \"error: The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation.\" >&2\n exit 1\nfi\n# This output is used by Xcode 'outputs' to avoid re-running this script phase.\necho \"SUCCESS\" > \"${SCRIPT_OUTPUT_FILE_0}\"\n";
showEnvVarsInLog = 0;
};
9740EEB61CF901F6004384FC /* Run Script */ = {
isa = PBXShellScriptBuildPhase;
alwaysOutOfDate = 1;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
);
name = "Run Script";
outputPaths = (
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/bin/sh \"$FLUTTER_ROOT/packages/flutter_tools/bin/xcode_backend.sh\" build";
};
F7D5E29C2C77E2E8925BBB8A /* [CP] Check Pods Manifest.lock */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputFileListPaths = (
);
inputPaths = (
"${PODS_PODFILE_DIR_PATH}/Podfile.lock",
"${PODS_ROOT}/Manifest.lock",
);
name = "[CP] Check Pods Manifest.lock";
outputFileListPaths = (
);
outputPaths = (
"$(DERIVED_FILE_DIR)/Pods-RunnerTests-checkManifestLockResult.txt",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "diff \"${PODS_PODFILE_DIR_PATH}/Podfile.lock\" \"${PODS_ROOT}/Manifest.lock\" > /dev/null\nif [ $? != 0 ] ; then\n # print error to STDERR\n echo \"error: The sandbox is not in sync with the Podfile.lock. Run 'pod install' or update your CocoaPods installation.\" >&2\n exit 1\nfi\n# This output is used by Xcode 'outputs' to avoid re-running this script phase.\necho \"SUCCESS\" > \"${SCRIPT_OUTPUT_FILE_0}\"\n";
showEnvVarsInLog = 0;
};
/* End PBXShellScriptBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
331C807D294A63A400263BE5 /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
331C808B294A63AB00263BE5 /* RunnerTests.swift in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
97C146EA1CF9000F007C117D /* Sources */ = {
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
74858FAF1ED2DC5600515810 /* AppDelegate.swift in Sources */,
1498D2341E8E89220040F4C2 /* GeneratedPluginRegistrant.m in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXSourcesBuildPhase section */
/* Begin PBXTargetDependency section */
331C8086294A63A400263BE5 /* PBXTargetDependency */ = {
isa = PBXTargetDependency;
target = 97C146ED1CF9000F007C117D /* Runner */;
targetProxy = 331C8085294A63A400263BE5 /* PBXContainerItemProxy */;
};
/* End PBXTargetDependency section */
/* Begin PBXVariantGroup section */
97C146FA1CF9000F007C117D /* Main.storyboard */ = {
isa = PBXVariantGroup;
children = (
97C146FB1CF9000F007C117D /* Base */,
);
name = Main.storyboard;
sourceTree = "<group>";
};
97C146FF1CF9000F007C117D /* LaunchScreen.storyboard */ = {
isa = PBXVariantGroup;
children = (
97C147001CF9000F007C117D /* Base */,
);
name = LaunchScreen.storyboard;
sourceTree = "<group>";
};
/* End PBXVariantGroup section */
/* Begin XCBuildConfiguration section */
249021D3217E4FDB00AE95B9 /* Profile */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_USER_SCRIPT_SANDBOXING = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
};
name = Profile;
};
249021D4217E4FDB00AE95B9 /* Profile */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = RJB4MM6RVS;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0;
VERSIONING_SYSTEM = "apple-generic";
};
name = Profile;
};
331C8088294A63A400263BE5 /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 96CDE41BAA7259C918DB326B /* Pods-RunnerTests.debug.xcconfig */;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
GENERATE_INFOPLIST_FILE = YES;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker.RunnerTests;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_ACTIVE_COMPILATION_CONDITIONS = DEBUG;
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
};
name = Debug;
};
331C8089294A63A400263BE5 /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = B68CF4A64F0B5E45B43D6900 /* Pods-RunnerTests.release.xcconfig */;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
GENERATE_INFOPLIST_FILE = YES;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker.RunnerTests;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
};
name = Release;
};
331C808A294A63A400263BE5 /* Profile */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = E754D1191B3E54E52B6DCC49 /* Pods-RunnerTests.profile.xcconfig */;
buildSettings = {
BUNDLE_LOADER = "$(TEST_HOST)";
CODE_SIGN_STYLE = Automatic;
CURRENT_PROJECT_VERSION = 1;
GENERATE_INFOPLIST_FILE = YES;
MARKETING_VERSION = 1.0;
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker.RunnerTests;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_VERSION = 5.0;
TEST_HOST = "$(BUILT_PRODUCTS_DIR)/Runner.app/$(BUNDLE_EXECUTABLE_FOLDER_PATH)/Runner";
};
name = Profile;
};
97C147031CF9000F007C117D /* Debug */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = dwarf;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_TESTABILITY = YES;
ENABLE_USER_SCRIPT_SANDBOXING = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_DYNAMIC_NO_PIC = NO;
GCC_NO_COMMON_BLOCKS = YES;
GCC_OPTIMIZATION_LEVEL = 0;
GCC_PREPROCESSOR_DEFINITIONS = (
"DEBUG=1",
"$(inherited)",
);
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MTL_ENABLE_DEBUG_INFO = YES;
ONLY_ACTIVE_ARCH = YES;
SDKROOT = iphoneos;
TARGETED_DEVICE_FAMILY = "1,2";
};
name = Debug;
};
97C147041CF9000F007C117D /* Release */ = {
isa = XCBuildConfiguration;
buildSettings = {
ALWAYS_SEARCH_USER_PATHS = NO;
ASSETCATALOG_COMPILER_GENERATE_SWIFT_ASSET_SYMBOL_EXTENSIONS = YES;
CLANG_ANALYZER_NONNULL = YES;
CLANG_CXX_LANGUAGE_STANDARD = "gnu++0x";
CLANG_CXX_LIBRARY = "libc++";
CLANG_ENABLE_MODULES = YES;
CLANG_ENABLE_OBJC_ARC = YES;
CLANG_WARN_BLOCK_CAPTURE_AUTORELEASING = YES;
CLANG_WARN_BOOL_CONVERSION = YES;
CLANG_WARN_COMMA = YES;
CLANG_WARN_CONSTANT_CONVERSION = YES;
CLANG_WARN_DEPRECATED_OBJC_IMPLEMENTATIONS = YES;
CLANG_WARN_DIRECT_OBJC_ISA_USAGE = YES_ERROR;
CLANG_WARN_EMPTY_BODY = YES;
CLANG_WARN_ENUM_CONVERSION = YES;
CLANG_WARN_INFINITE_RECURSION = YES;
CLANG_WARN_INT_CONVERSION = YES;
CLANG_WARN_NON_LITERAL_NULL_CONVERSION = YES;
CLANG_WARN_OBJC_IMPLICIT_RETAIN_SELF = YES;
CLANG_WARN_OBJC_LITERAL_CONVERSION = YES;
CLANG_WARN_OBJC_ROOT_CLASS = YES_ERROR;
CLANG_WARN_RANGE_LOOP_ANALYSIS = YES;
CLANG_WARN_STRICT_PROTOTYPES = YES;
CLANG_WARN_SUSPICIOUS_MOVE = YES;
CLANG_WARN_UNREACHABLE_CODE = YES;
CLANG_WARN__DUPLICATE_METHOD_MATCH = YES;
"CODE_SIGN_IDENTITY[sdk=iphoneos*]" = "iPhone Developer";
COPY_PHASE_STRIP = NO;
DEBUG_INFORMATION_FORMAT = "dwarf-with-dsym";
ENABLE_NS_ASSERTIONS = NO;
ENABLE_STRICT_OBJC_MSGSEND = YES;
ENABLE_USER_SCRIPT_SANDBOXING = NO;
GCC_C_LANGUAGE_STANDARD = gnu99;
GCC_NO_COMMON_BLOCKS = YES;
GCC_WARN_64_TO_32_BIT_CONVERSION = YES;
GCC_WARN_ABOUT_RETURN_TYPE = YES_ERROR;
GCC_WARN_UNDECLARED_SELECTOR = YES;
GCC_WARN_UNINITIALIZED_AUTOS = YES_AGGRESSIVE;
GCC_WARN_UNUSED_FUNCTION = YES;
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = 13.0;
MTL_ENABLE_DEBUG_INFO = NO;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = iphoneos;
SWIFT_COMPILATION_MODE = wholemodule;
SWIFT_OPTIMIZATION_LEVEL = "-O";
TARGETED_DEVICE_FAMILY = "1,2";
VALIDATE_PRODUCT = YES;
};
name = Release;
};
97C147061CF9000F007C117D /* Debug */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 9740EEB21CF90195004384FC /* Debug.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = RJB4MM6RVS;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_OPTIMIZATION_LEVEL = "-Onone";
SWIFT_VERSION = 5.0;
VERSIONING_SYSTEM = "apple-generic";
};
name = Debug;
};
97C147071CF9000F007C117D /* Release */ = {
isa = XCBuildConfiguration;
baseConfigurationReference = 7AFA3C8E1D35360C0083082E /* Release.xcconfig */;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_ENABLE_MODULES = YES;
CURRENT_PROJECT_VERSION = "$(FLUTTER_BUILD_NUMBER)";
DEVELOPMENT_TEAM = RJB4MM6RVS;
ENABLE_BITCODE = NO;
INFOPLIST_FILE = Runner/Info.plist;
LD_RUNPATH_SEARCH_PATHS = (
"$(inherited)",
"@executable_path/Frameworks",
);
PRODUCT_BUNDLE_IDENTIFIER = com.example.gameTracker;
PRODUCT_NAME = "$(TARGET_NAME)";
SWIFT_OBJC_BRIDGING_HEADER = "Runner/Runner-Bridging-Header.h";
SWIFT_VERSION = 5.0;
VERSIONING_SYSTEM = "apple-generic";
};
name = Release;
};
/* End XCBuildConfiguration section */
/* Begin XCConfigurationList section */
331C8087294A63A400263BE5 /* Build configuration list for PBXNativeTarget "RunnerTests" */ = {
isa = XCConfigurationList;
buildConfigurations = (
331C8088294A63A400263BE5 /* Debug */,
331C8089294A63A400263BE5 /* Release */,
331C808A294A63A400263BE5 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
97C146E91CF9000F007C117D /* Build configuration list for PBXProject "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147031CF9000F007C117D /* Debug */,
97C147041CF9000F007C117D /* Release */,
249021D3217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
97C147051CF9000F007C117D /* Build configuration list for PBXNativeTarget "Runner" */ = {
isa = XCConfigurationList;
buildConfigurations = (
97C147061CF9000F007C117D /* Debug */,
97C147071CF9000F007C117D /* Release */,
249021D4217E4FDB00AE95B9 /* Profile */,
);
defaultConfigurationIsVisible = 0;
defaultConfigurationName = Release;
};
/* End XCConfigurationList section */
};
rootObject = 97C146E61CF9000F007C117D /* Project object */;
}

View File

@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "self:">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

View File

@@ -0,0 +1,101 @@
<?xml version="1.0" encoding="UTF-8"?>
<Scheme
LastUpgradeVersion = "1510"
version = "1.3">
<BuildAction
parallelizeBuildables = "YES"
buildImplicitDependencies = "YES">
<BuildActionEntries>
<BuildActionEntry
buildForTesting = "YES"
buildForRunning = "YES"
buildForProfiling = "YES"
buildForArchiving = "YES"
buildForAnalyzing = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildActionEntry>
</BuildActionEntries>
</BuildAction>
<TestAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
shouldUseLaunchSchemeArgsEnv = "YES">
<MacroExpansion>
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</MacroExpansion>
<Testables>
<TestableReference
skipped = "NO"
parallelizable = "YES">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "331C8080294A63A400263BE5"
BuildableName = "RunnerTests.xctest"
BlueprintName = "RunnerTests"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</TestableReference>
</Testables>
</TestAction>
<LaunchAction
buildConfiguration = "Debug"
selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
customLLDBInitFile = "$(SRCROOT)/Flutter/ephemeral/flutter_lldbinit"
launchStyle = "0"
useCustomWorkingDirectory = "NO"
ignoresPersistentStateOnLaunch = "NO"
debugDocumentVersioning = "YES"
debugServiceExtension = "internal"
enableGPUValidationMode = "1"
allowLocationSimulation = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</LaunchAction>
<ProfileAction
buildConfiguration = "Profile"
shouldUseLaunchSchemeArgsEnv = "YES"
savedToolIdentifier = ""
useCustomWorkingDirectory = "NO"
debugDocumentVersioning = "YES">
<BuildableProductRunnable
runnableDebuggingMode = "0">
<BuildableReference
BuildableIdentifier = "primary"
BlueprintIdentifier = "97C146ED1CF9000F007C117D"
BuildableName = "Runner.app"
BlueprintName = "Runner"
ReferencedContainer = "container:Runner.xcodeproj">
</BuildableReference>
</BuildableProductRunnable>
</ProfileAction>
<AnalyzeAction
buildConfiguration = "Debug">
</AnalyzeAction>
<ArchiveAction
buildConfiguration = "Release"
revealArchiveInOrganizer = "YES">
</ArchiveAction>
</Scheme>

View File

@@ -0,0 +1,10 @@
<?xml version="1.0" encoding="UTF-8"?>
<Workspace
version = "1.0">
<FileRef
location = "group:Runner.xcodeproj">
</FileRef>
<FileRef
location = "group:Pods/Pods.xcodeproj">
</FileRef>
</Workspace>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>IDEDidComputeMac32BitWarning</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>PreviewsEnabled</key>
<false/>
</dict>
</plist>

View File

@@ -0,0 +1,13 @@
import Flutter
import UIKit
@main
@objc class AppDelegate: FlutterAppDelegate {
override func application(
_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?
) -> Bool {
GeneratedPluginRegistrant.register(with: self)
return super.application(application, didFinishLaunchingWithOptions: launchOptions)
}
}

View File

@@ -0,0 +1,14 @@
{
"images" : [
{
"filename" : "icon_x1024.png",
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 8.8 KiB

View File

@@ -0,0 +1,6 @@
{
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,20 @@
{
"colors" : [
{
"color" : {
"color-space" : "srgb",
"components" : {
"alpha" : "1.000",
"blue" : "0.043",
"green" : "0.043",
"red" : "0.043"
}
},
"idiom" : "universal"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

View File

@@ -0,0 +1,21 @@
{
"images" : [
{
"filename" : "icon.png",
"idiom" : "universal",
"scale" : "1x"
},
{
"idiom" : "universal",
"scale" : "2x"
},
{
"idiom" : "universal",
"scale" : "3x"
}
],
"info" : {
"author" : "xcode",
"version" : 1
}
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.6 KiB

View File

@@ -0,0 +1,43 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="24412" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="24405"/>
<capability name="Named colors" minToolsVersion="9.0"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--View Controller-->
<scene sceneID="EHf-IW-A2E">
<objects>
<viewController id="01J-lp-oVM" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="Ydg-fD-yQy"/>
<viewControllerLayoutGuide type="bottom" id="xbc-2k-c8Z"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<subviews>
<imageView clipsSubviews="YES" userInteractionEnabled="NO" contentMode="scaleAspectFit" horizontalHuggingPriority="251" verticalHuggingPriority="251" fixedFrame="YES" image="LauncherIcon" translatesAutoresizingMaskIntoConstraints="NO" id="ygV-Op-Bu5">
<rect key="frame" x="46" y="334" width="301" height="184"/>
<autoresizingMask key="autoresizingMask" flexibleMaxX="YES" flexibleMaxY="YES"/>
</imageView>
</subviews>
<color key="backgroundColor" name="LauncherBackgroundColor"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="80.152671755725194" y="264.08450704225356"/>
</scene>
</scenes>
<color key="tintColor" red="0.90196078431372551" green="0.94509803921568625" blue="0.89411764705882346" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
<resources>
<image name="LauncherIcon" width="1000" height="1000"/>
<namedColor name="LauncherBackgroundColor">
<color red="0.90196078431372551" green="0.94509803921568625" blue="0.89411764705882346" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</namedColor>
</resources>
</document>

View File

@@ -0,0 +1,29 @@
<?xml version="1.0" encoding="UTF-8"?>
<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="24412" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" colorMatched="YES" initialViewController="BYZ-38-t0r">
<device id="retina6_12" orientation="portrait" appearance="light"/>
<dependencies>
<deployment identifier="iOS"/>
<plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="24405"/>
<capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
</dependencies>
<scenes>
<!--Flutter View Controller-->
<scene sceneID="tne-QT-ifu">
<objects>
<viewController id="BYZ-38-t0r" customClass="FlutterViewController" sceneMemberID="viewController">
<layoutGuides>
<viewControllerLayoutGuide type="top" id="y3c-jy-aDJ"/>
<viewControllerLayoutGuide type="bottom" id="wfy-db-euE"/>
</layoutGuides>
<view key="view" contentMode="scaleToFill" id="8bC-Xf-vdC">
<rect key="frame" x="0.0" y="0.0" width="393" height="852"/>
<autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
<color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
</view>
</viewController>
<placeholder placeholderIdentifier="IBFirstResponder" id="dkx-z0-nzr" sceneMemberID="firstResponder"/>
</objects>
<point key="canvasLocation" x="141" y="131"/>
</scene>
</scenes>
</document>

49
ios/Runner/Info.plist Normal file
View File

@@ -0,0 +1,49 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>$(DEVELOPMENT_LANGUAGE)</string>
<key>CFBundleDisplayName</key>
<string>Game Tracker</string>
<key>CFBundleExecutable</key>
<string>$(EXECUTABLE_NAME)</string>
<key>CFBundleIdentifier</key>
<string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>game_tracker</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>$(FLUTTER_BUILD_NAME)</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>$(FLUTTER_BUILD_NUMBER)</string>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UILaunchStoryboardName</key>
<string>LaunchScreen</string>
<key>UIMainStoryboardFile</key>
<string>Main</string>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIApplicationSupportsIndirectInputEvents</key>
<true/>
</dict>
</plist>

View File

@@ -0,0 +1 @@
#import "GeneratedPluginRegistrant.h"

View File

@@ -0,0 +1,12 @@
import Flutter
import UIKit
import XCTest
class RunnerTests: XCTestCase {
func testExample() {
// If you add code to the Runner application, consider adding tests here.
// See https://developer.apple.com/documentation/xctest for more information about using XCTest.
}
}

View File

@@ -0,0 +1,35 @@
import 'package:flutter/material.dart';
class CustomTheme {
static Color primaryColor = const Color(0xFF7505E4);
static Color secondaryColor = const Color(0xFFAFA2FF);
static Color backgroundColor = const Color(0xFF0B0B0B);
static Color boxColor = const Color(0xFF101010);
static Color onBoxColor = const Color(0xFF181818);
static Color boxBorder = const Color(0xFF272727);
static BoxDecoration standardBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: boxBorder),
borderRadius: BorderRadius.circular(12),
);
static BoxDecoration highlightedBoxDecoration = BoxDecoration(
color: boxColor,
border: Border.all(color: primaryColor),
borderRadius: BorderRadius.circular(12),
boxShadow: [BoxShadow(color: primaryColor.withAlpha(120), blurRadius: 12)],
);
static AppBarTheme appBarTheme = AppBarTheme(
backgroundColor: backgroundColor,
foregroundColor: Colors.white,
elevation: 0,
titleTextStyle: const TextStyle(
color: Colors.white,
fontSize: 20,
fontWeight: FontWeight.bold,
),
iconTheme: const IconThemeData(color: Colors.white),
);
}

31
lib/core/enums.dart Normal file
View File

@@ -0,0 +1,31 @@
/// Button types used for styling the [CustomWidthButton]
enum ButtonType { primary, secondary, tertiary }
/// Result types for import operations in the [SettingsView]
/// - [ImportResult.success]: The import operation was successful.
/// - [ImportResult.canceled]: The import operation was canceled by the user.
/// - [ImportResult.fileReadError]: There was an error reading the selected file.
/// - [ImportResult.invalidSchema]: The JSON schema of the imported data is invalid.
/// - [ImportResult.formatException]: A format exception occurred during import.
/// - [ImportResult.unknownException]: An exception occurred during import.
enum ImportResult {
success,
canceled,
fileReadError,
invalidSchema,
formatException,
unknownException,
}
/// Result types for export operations in the [SettingsView]
/// - [ExportResult.success]: The export operation was successful.
/// - [ExportResult.canceled]: The export operation was canceled by the user.
/// - [ExportResult.unknownException]: An exception occurred during export.
enum ExportResult { success, canceled, unknownException }
/// Different rulesets available for games
/// - [Ruleset.singleWinner]: The game is won by a single player
/// - [Ruleset.singleLoser]: The game is lost by a single player
/// - [Ruleset.mostPoints]: The player with the most points wins.
/// - [Ruleset.lastPoints]: The player with the fewest points wins.
enum Ruleset { singleWinner, singleLoser, mostPoints, lastPoints }

320
lib/data/dao/game_dao.dart Normal file
View File

@@ -0,0 +1,320 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'game_dao.g.dart';
@DriftAccessor(tables: [GameTable])
class GameDao extends DatabaseAccessor<AppDatabase> with _$GameDaoMixin {
GameDao(super.db);
/// Retrieves all games from the database.
Future<List<Game>> getAllGames() async {
final query = select(gameTable);
final result = await query.get();
return Future.wait(
result.map((row) async {
final group = await db.groupGameDao.getGroupOfGame(gameId: row.id);
final players = await db.playerGameDao.getPlayersOfGame(gameId: row.id);
final winner = row.winnerId != null
? await db.playerDao.getPlayerById(playerId: row.winnerId!)
: null;
return Game(
id: row.id,
name: row.name,
group: group,
players: players,
createdAt: row.createdAt,
winner: winner,
);
}),
);
}
/// Retrieves a [Game] by its [gameId].
Future<Game> getGameById({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingle();
List<Player>? players;
if (await db.playerGameDao.gameHasPlayers(gameId: gameId)) {
players = await db.playerGameDao.getPlayersOfGame(gameId: gameId);
}
Group? group;
if (await db.groupGameDao.gameHasGroup(gameId: gameId)) {
group = await db.groupGameDao.getGroupOfGame(gameId: gameId);
}
Player? winner;
if (result.winnerId != null) {
winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
}
return Game(
id: result.id,
name: result.name,
players: players,
group: group,
winner: winner,
createdAt: result.createdAt,
);
}
/// Adds a new [Game] to the database.
/// Also adds associated players and group if they exist.
Future<void> addGame({required Game game}) async {
await db.transaction(() async {
await into(gameTable).insert(
GameTableCompanion.insert(
id: game.id,
name: game.name,
winnerId: Value(game.winner?.id),
createdAt: game.createdAt,
),
mode: InsertMode.insertOrReplace,
);
if (game.players != null) {
await db.playerDao.addPlayersAsList(players: game.players!);
for (final p in game.players ?? []) {
await db.playerGameDao.addPlayerToGame(
gameId: game.id,
playerId: p.id,
);
}
}
if (game.group != null) {
await db.groupDao.addGroup(group: game.group!);
await db.groupGameDao.addGroupToGame(
gameId: game.id,
groupId: game.group!.id,
);
}
});
}
/// Adds multiple [Game]s to the database in a batch operation.
/// Also adds associated players and groups if they exist.
/// If the [games] list is empty, the method returns immediately.
Future<void> addGamesAsList({required List<Game> games}) async {
if (games.isEmpty) return;
await db.transaction(() async {
// Add all games in batch
await db.batch(
(b) => b.insertAll(
gameTable,
games
.map(
(game) => GameTableCompanion.insert(
id: game.id,
name: game.name,
createdAt: game.createdAt,
winnerId: Value(game.winner?.id),
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all groups of the games in batch
await db.batch(
(b) => b.insertAll(
db.groupTable,
games
.where((game) => game.group != null)
.map(
(game) => GroupTableCompanion.insert(
id: game.group!.id,
name: game.group!.name,
createdAt: game.group!.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Add all players of the games in batch (unique)
final uniquePlayers = <String, Player>{};
for (final game in games) {
if (game.players != null) {
for (final p in game.players!) {
uniquePlayers[p.id] = p;
}
}
// Also include members of groups
if (game.group != null) {
for (final m in game.group!.members) {
uniquePlayers[m.id] = m;
}
}
}
if (uniquePlayers.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
}
// Add all player-game associations in batch
await db.batch((b) {
for (final game in games) {
if (game.players != null) {
for (final p in game.players ?? []) {
b.insert(
db.playerGameTable,
PlayerGameTableCompanion.insert(
gameId: game.id,
playerId: p.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
}
});
// Add all player-group associations in batch
await db.batch((b) {
for (final game in games) {
if (game.group != null) {
for (final m in game.group!.members) {
b.insert(
db.playerGroupTable,
PlayerGroupTableCompanion.insert(
playerId: m.id,
groupId: game.group!.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
}
});
// Add all group-game associations in batch
await db.batch((b) {
for (final game in games) {
if (game.group != null) {
b.insert(
db.groupGameTable,
GroupGameTableCompanion.insert(
gameId: game.id,
groupId: game.group!.id,
),
mode: InsertMode.insertOrReplace,
);
}
}
});
});
}
/// Deletes the game with the given [gameId] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGame({required String gameId}) async {
final query = delete(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Retrieves the number of games in the database.
Future<int> getGameCount() async {
final count =
await (selectOnly(gameTable)..addColumns([gameTable.id.count()]))
.map((row) => row.read(gameTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a game with the given [gameId] exists in the database.
/// Returns `true` if the game exists, otherwise `false`.
Future<bool> gameExists({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Deletes all games from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGames() async {
final query = delete(gameTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Sets the winner of the game with the given [gameId] to the player with
/// the given [winnerId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> setWinner({
required String gameId,
required String winnerId,
}) async {
final query = update(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.write(
GameTableCompanion(winnerId: Value(winnerId)),
);
return rowsAffected > 0;
}
/// Retrieves the winner of the game with the given [gameId].
/// Returns the [Player] who won the game, or `null` if no winner is set.
Future<Player?> getWinner({required String gameId}) async {
final query = select(gameTable)..where((g) => g.id.equals(gameId));
final result = await query.getSingleOrNull();
if (result == null || result.winnerId == null) {
return null;
}
final winner = await db.playerDao.getPlayerById(playerId: result.winnerId!);
return winner;
}
/// Removes the winner of the game with the given [gameId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeWinner({required String gameId}) async {
final query = update(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.write(
const GameTableCompanion(winnerId: Value(null)),
);
return rowsAffected > 0;
}
/// Checks if the game with the given [gameId] has a winner set.
/// Returns `true` if a winner is set, otherwise `false`.
Future<bool> hasWinner({required String gameId}) async {
final query = select(gameTable)
..where((g) => g.id.equals(gameId) & g.winnerId.isNotNull());
final result = await query.getSingleOrNull();
return result != null;
}
/// Changes the title of the game with the given [gameId] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGameName({
required String gameId,
required String newName,
}) async {
final query = update(gameTable)..where((g) => g.id.equals(gameId));
final rowsAffected = await query.write(
GameTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'game_dao.dart';
// ignore_for_file: type=lint
mixin _$GameDaoMixin on DatabaseAccessor<AppDatabase> {
$GameTableTable get gameTable => attachedDatabase.gameTable;
}

209
lib/data/dao/group_dao.dart Normal file
View File

@@ -0,0 +1,209 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'group_dao.g.dart';
@DriftAccessor(tables: [GroupTable])
class GroupDao extends DatabaseAccessor<AppDatabase> with _$GroupDaoMixin {
GroupDao(super.db);
/// Retrieves all groups from the database.
Future<List<Group>> getAllGroups() async {
final query = select(groupTable);
final result = await query.get();
return Future.wait(
result.map((groupData) async {
final members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupData.id,
);
return Group(
id: groupData.id,
name: groupData.name,
members: members,
createdAt: groupData.createdAt,
);
}),
);
}
/// Retrieves a [Group] by its [groupId], including its members.
Future<Group> getGroupById({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingle();
List<Player> members = await db.playerGroupDao.getPlayersOfGroup(
groupId: groupId,
);
return Group(
id: result.id,
name: result.name,
members: members,
createdAt: result.createdAt,
);
}
/// Adds a new group with the given [id] and [name] to the database.
/// This method also adds the group's members to the [PlayerGroupTable].
Future<bool> addGroup({required Group group}) async {
if (!await groupExists(groupId: group.id)) {
await db.transaction(() async {
await into(groupTable).insert(
GroupTableCompanion.insert(
id: group.id,
name: group.name,
createdAt: group.createdAt,
),
mode: InsertMode.insertOrReplace,
);
await Future.wait(
group.members.map((player) => db.playerDao.addPlayer(player: player)),
);
await db.batch(
(b) => b.insertAll(
db.playerGroupTable,
group.members
.map(
(member) => PlayerGroupTableCompanion.insert(
playerId: member.id,
groupId: group.id,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
});
return true;
}
return false;
}
/// Adds multiple groups to the database.
/// Also adds the group's members to the [PlayerGroupTable].
Future<void> addGroupsAsList({required List<Group> groups}) async {
if (groups.isEmpty) return;
await db.transaction(() async {
// Deduplicate groups by id - keep first occurrence
final Map<String, Group> uniqueGroups = {};
for (final g in groups) {
uniqueGroups.putIfAbsent(g.id, () => g);
}
// Insert unique groups in batch
await db.batch(
(b) => b.insertAll(
groupTable,
uniqueGroups.values
.map(
(group) => GroupTableCompanion.insert(
id: group.id,
name: group.name,
createdAt: group.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
// Collect unique players from all groups
final uniquePlayers = <String, Player>{};
for (final g in uniqueGroups.values) {
for (final m in g.members) {
uniquePlayers[m.id] = m;
}
}
if (uniquePlayers.isNotEmpty) {
await db.batch(
(b) => b.insertAll(
db.playerTable,
uniquePlayers.values
.map(
(p) => PlayerTableCompanion.insert(
id: p.id,
name: p.name,
createdAt: p.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
}
// Prepare all player-group associations in one list (unique pairs)
final Set<String> seenPairs = {};
final List<PlayerGroupTableCompanion> pgRows = [];
for (final g in uniqueGroups.values) {
for (final m in g.members) {
final key = '${m.id}|${g.id}';
if (!seenPairs.contains(key)) {
seenPairs.add(key);
pgRows.add(
PlayerGroupTableCompanion.insert(playerId: m.id, groupId: g.id),
);
}
}
}
if (pgRows.isNotEmpty) {
await db.batch((b) {
for (final pg in pgRows) {
b.insert(db.playerGroupTable, pg, mode: InsertMode.insertOrReplace);
}
});
}
});
}
/// Deletes the group with the given [id] from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteGroup({required String groupId}) async {
final query = (delete(groupTable)..where((g) => g.id.equals(groupId)));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the name of the group with the given [id] to [newName].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupname({
required String groupId,
required String newName,
}) async {
final rowsAffected =
await (update(groupTable)..where((g) => g.id.equals(groupId))).write(
GroupTableCompanion(name: Value(newName)),
);
return rowsAffected > 0;
}
/// Retrieves the number of groups in the database.
Future<int> getGroupCount() async {
final count =
await (selectOnly(groupTable)..addColumns([groupTable.id.count()]))
.map((row) => row.read(groupTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Checks if a group with the given [groupId] exists in the database.
/// Returns `true` if the group exists, `false` otherwise.
Future<bool> groupExists({required String groupId}) async {
final query = select(groupTable)..where((g) => g.id.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Deletes all groups from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllGroups() async {
final query = delete(groupTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
}

View File

@@ -0,0 +1,98 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/group_game_table.dart';
import 'package:game_tracker/data/dto/group.dart';
part 'group_game_dao.g.dart';
@DriftAccessor(tables: [GroupGameTable])
class GroupGameDao extends DatabaseAccessor<AppDatabase>
with _$GroupGameDaoMixin {
GroupGameDao(super.db);
/// Associates a group with a game by inserting a record into the
/// [GroupGameTable].
Future<void> addGroupToGame({
required String gameId,
required String groupId,
}) async {
if (await gameHasGroup(gameId: gameId)) {
throw Exception('Game already has a group');
}
await into(groupGameTable).insert(
GroupGameTableCompanion.insert(groupId: groupId, gameId: gameId),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves the [Group] associated with the given [gameId].
/// Returns `null` if no group is found.
Future<Group?> getGroupOfGame({required String gameId}) async {
final result = await (select(
groupGameTable,
)..where((g) => g.gameId.equals(gameId))).getSingleOrNull();
if (result == null) {
return null;
}
final group = await db.groupDao.getGroupById(groupId: result.groupId);
return group;
}
/// Checks if there is a group associated with the given [gameId].
/// Returns `true` if there is a group, otherwise `false`.
Future<bool> gameHasGroup({required String gameId}) async {
final count =
await (selectOnly(groupGameTable)
..where(groupGameTable.gameId.equals(gameId))
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific group is associated with a specific game.
/// Returns `true` if the group is in the game, otherwise `false`.
Future<bool> isGroupInGame({
required String gameId,
required String groupId,
}) async {
final count =
await (selectOnly(groupGameTable)
..where(
groupGameTable.gameId.equals(gameId) &
groupGameTable.groupId.equals(groupId),
)
..addColumns([groupGameTable.groupId.count()]))
.map((row) => row.read(groupGameTable.groupId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a group from a game based on [groupId] and
/// [gameId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removeGroupFromGame({
required String gameId,
required String groupId,
}) async {
final query = delete(groupGameTable)
..where((g) => g.gameId.equals(gameId) & g.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the group associated with a game to [newGroupId] based on
/// [gameId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> updateGroupOfGame({
required String gameId,
required String newGroupId,
}) async {
final updatedRows =
await (update(groupGameTable)..where((g) => g.gameId.equals(gameId)))
.write(GroupGameTableCompanion(groupId: Value(newGroupId)));
return updatedRows > 0;
}
}

View File

@@ -0,0 +1,10 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'group_game_dao.dart';
// ignore_for_file: type=lint
mixin _$GroupGameDaoMixin on DatabaseAccessor<AppDatabase> {
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$GroupGameTableTable get groupGameTable => attachedDatabase.groupGameTable;
}

View File

@@ -0,0 +1,117 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_dao.g.dart';
@DriftAccessor(tables: [PlayerTable])
class PlayerDao extends DatabaseAccessor<AppDatabase> with _$PlayerDaoMixin {
PlayerDao(super.db);
/// Retrieves all players from the database.
Future<List<Player>> getAllPlayers() async {
final query = select(playerTable);
final result = await query.get();
return result
.map(
(row) => Player(id: row.id, name: row.name, createdAt: row.createdAt),
)
.toList();
}
/// Retrieves a [Player] by their [id].
Future<Player> getPlayerById({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingle();
return Player(
id: result.id,
name: result.name,
createdAt: result.createdAt,
);
}
/// Adds a new [player] to the database.
/// If a player with the same ID already exists, updates their name to
/// the new one.
Future<bool> addPlayer({required Player player}) async {
if (!await playerExists(playerId: player.id)) {
await into(playerTable).insert(
PlayerTableCompanion.insert(
id: player.id,
name: player.name,
createdAt: player.createdAt,
),
mode: InsertMode.insertOrReplace,
);
return true;
}
return false;
}
/// Adds multiple [players] to the database in a batch operation.
Future<bool> addPlayersAsList({required List<Player> players}) async {
if (players.isEmpty) return false;
await db.batch(
(b) => b.insertAll(
playerTable,
players
.map(
(player) => PlayerTableCompanion.insert(
id: player.id,
name: player.name,
createdAt: player.createdAt,
),
)
.toList(),
mode: InsertMode.insertOrReplace,
),
);
return true;
}
/// Deletes the player with the given [id] from the database.
/// Returns `true` if the player was deleted, `false` if the player did not exist.
Future<bool> deletePlayer({required String playerId}) async {
final query = delete(playerTable)..where((p) => p.id.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with the given [id] exists in the database.
/// Returns `true` if the player exists, `false` otherwise.
Future<bool> playerExists({required String playerId}) async {
final query = select(playerTable)..where((p) => p.id.equals(playerId));
final result = await query.getSingleOrNull();
return result != null;
}
/// Updates the name of the player with the given [playerId] to [newName].
Future<void> updatePlayername({
required String playerId,
required String newName,
}) async {
await (update(playerTable)..where((p) => p.id.equals(playerId))).write(
PlayerTableCompanion(name: Value(newName)),
);
}
/// Retrieves the total count of players in the database.
Future<int> getPlayerCount() async {
final count =
await (selectOnly(playerTable)..addColumns([playerTable.id.count()]))
.map((row) => row.read(playerTable.id.count()))
.getSingle();
return count ?? 0;
}
/// Deletes all players from the database.
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> deleteAllPlayers() async {
final query = delete(playerTable);
final rowsAffected = await query.go();
return rowsAffected > 0;
}
}

View File

@@ -0,0 +1,8 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'player_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
}

View File

@@ -0,0 +1,128 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_game_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_game_dao.g.dart';
@DriftAccessor(tables: [PlayerGameTable])
class PlayerGameDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGameDaoMixin {
PlayerGameDao(super.db);
/// Associates a player with a game by inserting a record into the
/// [PlayerGameTable].
Future<void> addPlayerToGame({
required String gameId,
required String playerId,
}) async {
await into(playerGameTable).insert(
PlayerGameTableCompanion.insert(playerId: playerId, gameId: gameId),
mode: InsertMode.insertOrReplace,
);
}
/// Retrieves a list of [Player]s associated with the given [gameId].
/// Returns null if no players are found.
Future<List<Player>?> getPlayersOfGame({required String gameId}) async {
final result = await (select(
playerGameTable,
)..where((p) => p.gameId.equals(gameId))).get();
if (result.isEmpty) return null;
final futures = result.map(
(row) => db.playerDao.getPlayerById(playerId: row.playerId),
);
final players = await Future.wait(futures);
return players;
}
/// Checks if there are any players associated with the given [gameId].
/// Returns `true` if there are players, otherwise `false`.
Future<bool> gameHasPlayers({required String gameId}) async {
final count =
await (selectOnly(playerGameTable)
..where(playerGameTable.gameId.equals(gameId))
..addColumns([playerGameTable.playerId.count()]))
.map((row) => row.read(playerGameTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Checks if a specific player is associated with a specific game.
/// Returns `true` if the player is in the game, otherwise `false`.
Future<bool> isPlayerInGame({
required String gameId,
required String playerId,
}) async {
final count =
await (selectOnly(playerGameTable)
..where(playerGameTable.gameId.equals(gameId))
..where(playerGameTable.playerId.equals(playerId))
..addColumns([playerGameTable.playerId.count()]))
.map((row) => row.read(playerGameTable.playerId.count()))
.getSingle();
return (count ?? 0) > 0;
}
/// Removes the association of a player with a game by deleting the record
/// from the [PlayerGameTable].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGame({
required String gameId,
required String playerId,
}) async {
final query = delete(playerGameTable)
..where((pg) => pg.gameId.equals(gameId))
..where((pg) => pg.playerId.equals(playerId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Updates the players associated with a game based on the provided
/// [newPlayer] list. It adds new players and removes players that are no
/// longer associated with the game.
Future<void> updatePlayersFromGame({
required String gameId,
required List<Player> newPlayer,
}) async {
final currentPlayers = await getPlayersOfGame(gameId: gameId);
// Create sets of player IDs for easy comparison
final currentPlayerIds = currentPlayers?.map((p) => p.id).toSet() ?? {};
final newPlayerIdsSet = newPlayer.map((p) => p.id).toSet();
// Determine players to add and remove
final playersToAdd = newPlayerIdsSet.difference(currentPlayerIds);
final playersToRemove = currentPlayerIds.difference(newPlayerIdsSet);
db.transaction(() async {
// Remove old players
if (playersToRemove.isNotEmpty) {
await (delete(playerGameTable)..where(
(pg) =>
pg.gameId.equals(gameId) &
pg.playerId.isIn(playersToRemove.toList()),
))
.go();
}
// Add new players
if (playersToAdd.isNotEmpty) {
final inserts = playersToAdd
.map(
(id) =>
PlayerGameTableCompanion.insert(playerId: id, gameId: gameId),
)
.toList();
await Future.wait(
inserts.map(
(c) => into(
playerGameTable,
).insert(c, mode: InsertMode.insertOrReplace),
),
);
}
});
}
}

View File

@@ -0,0 +1,10 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'player_game_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerGameDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GameTableTable get gameTable => attachedDatabase.gameTable;
$PlayerGameTableTable get playerGameTable => attachedDatabase.playerGameTable;
}

View File

@@ -0,0 +1,78 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/dto/player.dart';
part 'player_group_dao.g.dart';
@DriftAccessor(tables: [PlayerGroupTable])
class PlayerGroupDao extends DatabaseAccessor<AppDatabase>
with _$PlayerGroupDaoMixin {
PlayerGroupDao(super.db);
/// No need for a groupHasPlayers method since the members attribute is
/// not nullable
/// Adds a [player] to a group with the given [groupId].
/// If the player is already in the group, no action is taken.
/// If the player does not exist in the player table, they are added.
/// Returns `true` if the player was added, otherwise `false`.
Future<bool> addPlayerToGroup({
required Player player,
required String groupId,
}) async {
if (await isPlayerInGroup(playerId: player.id, groupId: groupId)) {
return false;
}
if (!await db.playerDao.playerExists(playerId: player.id)) {
db.playerDao.addPlayer(player: player);
}
await into(playerGroupTable).insert(
PlayerGroupTableCompanion.insert(playerId: player.id, groupId: groupId),
);
return true;
}
/// Retrieves all players belonging to a specific group by [groupId].
Future<List<Player>> getPlayersOfGroup({required String groupId}) async {
final query = select(playerGroupTable)
..where((pG) => pG.groupId.equals(groupId));
final result = await query.get();
List<Player> groupMembers = List.empty(growable: true);
for (var entry in result) {
final player = await db.playerDao.getPlayerById(playerId: entry.playerId);
groupMembers.add(player);
}
return groupMembers;
}
/// Removes a player from a group based on [playerId] and [groupId].
/// Returns `true` if more than 0 rows were affected, otherwise `false`.
Future<bool> removePlayerFromGroup({
required String playerId,
required String groupId,
}) async {
final query = delete(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final rowsAffected = await query.go();
return rowsAffected > 0;
}
/// Checks if a player with [playerId] is in the group with [groupId].
/// Returns `true` if the player is in the group, otherwise `false`.
Future<bool> isPlayerInGroup({
required String playerId,
required String groupId,
}) async {
final query = select(playerGroupTable)
..where((p) => p.playerId.equals(playerId) & p.groupId.equals(groupId));
final result = await query.getSingleOrNull();
return result != null;
}
}

View File

@@ -0,0 +1,11 @@
// GENERATED CODE - DO NOT MODIFY BY HAND
part of 'player_group_dao.dart';
// ignore_for_file: type=lint
mixin _$PlayerGroupDaoMixin on DatabaseAccessor<AppDatabase> {
$PlayerTableTable get playerTable => attachedDatabase.playerTable;
$GroupTableTable get groupTable => attachedDatabase.groupTable;
$PlayerGroupTableTable get playerGroupTable =>
attachedDatabase.playerGroupTable;
}

60
lib/data/db/database.dart Normal file
View File

@@ -0,0 +1,60 @@
import 'package:drift/drift.dart';
import 'package:drift_flutter/drift_flutter.dart';
import 'package:game_tracker/data/dao/game_dao.dart';
import 'package:game_tracker/data/dao/group_dao.dart';
import 'package:game_tracker/data/dao/group_game_dao.dart';
import 'package:game_tracker/data/dao/player_dao.dart';
import 'package:game_tracker/data/dao/player_game_dao.dart';
import 'package:game_tracker/data/dao/player_group_dao.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_game_table.dart';
import 'package:game_tracker/data/db/tables/player_group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
import 'package:path_provider/path_provider.dart';
part 'database.g.dart';
@DriftDatabase(
tables: [
PlayerTable,
GroupTable,
GameTable,
PlayerGroupTable,
PlayerGameTable,
GroupGameTable,
],
daos: [
PlayerDao,
GroupDao,
GameDao,
PlayerGroupDao,
PlayerGameDao,
GroupGameDao,
],
)
class AppDatabase extends _$AppDatabase {
AppDatabase([QueryExecutor? executor]) : super(executor ?? _openConnection());
@override
int get schemaVersion => 1;
@override
MigrationStrategy get migration {
return MigrationStrategy(
beforeOpen: (details) async {
await customStatement('PRAGMA foreign_keys = ON');
},
);
}
static QueryExecutor _openConnection() {
return driftDatabase(
name: 'gametracker_db',
native: const DriftNativeOptions(
databaseDirectory: getApplicationSupportDirectory,
),
);
}
}

3824
lib/data/db/database.g.dart Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,11 @@
import 'package:drift/drift.dart';
class GameTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
late final winnerId = text().nullable()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
class GroupGameTable extends Table {
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {groupId, gameId};
}

View File

@@ -0,0 +1,10 @@
import 'package:drift/drift.dart';
class GroupTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

View File

@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/game_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class PlayerGameTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get gameId =>
text().references(GameTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {playerId, gameId};
}

View File

@@ -0,0 +1,13 @@
import 'package:drift/drift.dart';
import 'package:game_tracker/data/db/tables/group_table.dart';
import 'package:game_tracker/data/db/tables/player_table.dart';
class PlayerGroupTable extends Table {
TextColumn get playerId =>
text().references(PlayerTable, #id, onDelete: KeyAction.cascade)();
TextColumn get groupId =>
text().references(GroupTable, #id, onDelete: KeyAction.cascade)();
@override
Set<Column<Object>> get primaryKey => {playerId, groupId};
}

View File

@@ -0,0 +1,10 @@
import 'package:drift/drift.dart';
class PlayerTable extends Table {
TextColumn get id => text()();
TextColumn get name => text()();
DateTimeColumn get createdAt => dateTime()();
@override
Set<Column<Object>> get primaryKey => {id};
}

51
lib/data/dto/game.dart Normal file
View File

@@ -0,0 +1,51 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Game {
final String id;
final DateTime createdAt;
final String name;
final List<Player>? players;
final Group? group;
final Player? winner;
Game({
String? id,
DateTime? createdAt,
required this.name,
this.players,
this.group,
this.winner,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Game{\n\tid: $id,\n\tname: $name,\n\tplayers: $players,\n\tgroup: $group,\n\twinner: $winner\n}';
}
/// Creates a Game instance from a JSON object.
Game.fromJson(Map<String, dynamic> json)
: id = json['id'],
name = json['name'],
createdAt = DateTime.parse(json['createdAt']),
players = json['players'] != null
? (json['players'] as List)
.map((playerJson) => Player.fromJson(playerJson))
.toList()
: null,
group = json['group'] != null ? Group.fromJson(json['group']) : null,
winner = json['winner'] != null ? Player.fromJson(json['winner']) : null;
/// Converts the Game instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'players': players?.map((player) => player.toJson()).toList(),
'group': group?.toJson(),
'winner': winner?.toJson(),
};
}

40
lib/data/dto/group.dart Normal file
View File

@@ -0,0 +1,40 @@
import 'package:clock/clock.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:uuid/uuid.dart';
class Group {
final String id;
final DateTime createdAt;
final String name;
final List<Player> members;
Group({
String? id,
DateTime? createdAt,
required this.name,
required this.members,
}) : id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Group{id: $id, name: $name,members: $members}';
}
/// Creates a Group instance from a JSON object.
Group.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'],
members = (json['members'] as List)
.map((memberJson) => Player.fromJson(memberJson))
.toList();
/// Converts the Group instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
'members': members.map((member) => member.toJson()).toList(),
};
}

30
lib/data/dto/player.dart Normal file
View File

@@ -0,0 +1,30 @@
import 'package:clock/clock.dart';
import 'package:uuid/uuid.dart';
class Player {
final String id;
final DateTime createdAt;
final String name;
Player({String? id, DateTime? createdAt, required this.name})
: id = id ?? const Uuid().v4(),
createdAt = createdAt ?? clock.now();
@override
String toString() {
return 'Player{id: $id,name: $name}';
}
/// Creates a Player instance from a JSON object.
Player.fromJson(Map<String, dynamic> json)
: id = json['id'],
createdAt = DateTime.parse(json['createdAt']),
name = json['name'];
/// Converts the Player instance to a JSON object.
Map<String, dynamic> toJson() => {
'id': id,
'createdAt': createdAt.toIso8601String(),
'name': name,
};
}

View File

@@ -1,21 +1,42 @@
import 'package:flutter/material.dart'; import 'package:flutter/material.dart';
import 'package:game_tracker/presentation/views/home_view.dart'; import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/presentation/views/main_menu/custom_navigation_bar.dart';
import 'package:provider/provider.dart';
void main() { void main() {
runApp(const MyApp()); runApp(
Provider<AppDatabase>(
create: (context) => AppDatabase(),
child: const GameTracker(),
dispose: (context, db) => db.close(),
),
);
} }
class MyApp extends StatelessWidget { class GameTracker extends StatelessWidget {
const MyApp({super.key}); const GameTracker({super.key});
@override @override
Widget build(BuildContext context) { Widget build(BuildContext context) {
return MaterialApp( return MaterialApp(
debugShowCheckedModeBanner: false,
title: 'Game Tracker', title: 'Game Tracker',
darkTheme: ThemeData.dark(),
themeMode: ThemeMode.dark, // forces dark mode
theme: ThemeData( theme: ThemeData(
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple), primaryColor: CustomTheme.primaryColor,
scaffoldBackgroundColor: CustomTheme.backgroundColor,
appBarTheme: CustomTheme.appBarTheme,
colorScheme: ColorScheme.fromSeed(
seedColor: CustomTheme.primaryColor,
brightness: Brightness.dark,
).copyWith(surface: CustomTheme.backgroundColor),
), ),
home: const HomeView(),
home: const CustomNavigationBar(),
); );
} }
} }

View File

@@ -1,10 +0,0 @@
import 'package:flutter/material.dart';
class HomeView extends StatelessWidget {
const HomeView({super.key});
@override
Widget build(BuildContext context) {
return const Placeholder();
}
}

View File

@@ -0,0 +1,66 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
class ChooseGroupView extends StatefulWidget {
final List<Group> groups;
final int initialGroupIndex;
const ChooseGroupView({
super.key,
required this.groups,
required this.initialGroupIndex,
});
@override
State<ChooseGroupView> createState() => _ChooseGroupViewState();
}
class _ChooseGroupViewState extends State<ChooseGroupView> {
late int selectedGroupIndex;
@override
void initState() {
selectedGroupIndex = widget.initialGroupIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: const Text(
'Choose Group',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.groups.length,
itemBuilder: (BuildContext context, int index) {
return GestureDetector(
onTap: () {
setState(() {
selectedGroupIndex = index;
});
Future.delayed(const Duration(milliseconds: 500), () {
if (!context.mounted) return;
Navigator.of(context).pop(widget.groups[index]);
});
},
child: GroupTile(
group: widget.groups[index],
isHighlighted: selectedGroupIndex == index,
),
);
},
),
);
}
}

View File

@@ -0,0 +1,120 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/presentation/widgets/tiles/ruleset_list_tile.dart';
class ChooseRulesetView extends StatefulWidget {
final List<(Ruleset, String, String)> rulesets;
final int initialRulesetIndex;
const ChooseRulesetView({
super.key,
required this.rulesets,
required this.initialRulesetIndex,
});
@override
State<ChooseRulesetView> createState() => _ChooseRulesetViewState();
}
class _ChooseRulesetViewState extends State<ChooseRulesetView> {
late int selectedRulesetIndex;
@override
void initState() {
selectedRulesetIndex = widget.initialRulesetIndex;
super.initState();
}
@override
Widget build(BuildContext context) {
return DefaultTabController(
length: 2,
initialIndex: 0,
child: Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: const Text(
'Choose Ruleset',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: Column(
children: [
Container(
color: CustomTheme.backgroundColor,
padding: const EdgeInsets.symmetric(horizontal: 12, vertical: 8),
child: TabBar(
padding: const EdgeInsets.symmetric(horizontal: 5),
// Label Settings
labelStyle: const TextStyle(
fontSize: 16,
fontWeight: FontWeight.bold,
),
labelColor: Colors.white,
unselectedLabelStyle: const TextStyle(fontSize: 14),
unselectedLabelColor: Colors.white70,
// Indicator Settings
indicator: CustomTheme.standardBoxDecoration,
indicatorSize: TabBarIndicatorSize.tab,
indicatorWeight: 1,
indicatorPadding: const EdgeInsets.symmetric(
horizontal: 20,
vertical: 0,
),
// Divider Settings
dividerHeight: 0,
tabs: const [
Tab(text: 'Rulesets'),
Tab(text: 'Gametypes'),
],
),
),
const Divider(
indent: 30,
endIndent: 30,
thickness: 3,
radius: BorderRadius.all(Radius.circular(12)),
),
Expanded(
child: TabBarView(
children: [
ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: widget.rulesets.length,
itemBuilder: (BuildContext context, int index) {
return RulesetListTile(
onPressed: () async {
setState(() {
selectedRulesetIndex = index;
});
Future.delayed(const Duration(milliseconds: 500), () {
if (!context.mounted) return;
Navigator.of(
context,
).pop(widget.rulesets[index].$1);
});
},
title: widget.rulesets[index].$2,
description: widget.rulesets[index].$3,
isHighlighted: selectedRulesetIndex == index,
);
},
),
const Center(
child: Text(
'No gametypes available',
style: TextStyle(color: Colors.white70),
),
),
],
),
),
],
),
),
);
}
}

View File

@@ -0,0 +1,232 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_group_view.dart';
import 'package:game_tracker/presentation/views/main_menu/create_game/choose_ruleset_view.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/player_selection.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:game_tracker/presentation/widgets/tiles/choose_tile.dart';
import 'package:provider/provider.dart';
class CreateGameView extends StatefulWidget {
const CreateGameView({super.key});
@override
State<CreateGameView> createState() => _CreateGameViewState();
}
class _CreateGameViewState extends State<CreateGameView> {
/// Reference to the app database
late final AppDatabase db;
/// Futures to load all groups and players from the database
late Future<List<Group>> _allGroupsFuture;
/// Future to load all players from the database
late Future<List<Player>> _allPlayersFuture;
/// Controller for the game name input field
final TextEditingController _gameNameController = TextEditingController();
/// List of all groups from the database
List<Group> groupsList = [];
/// List of all players from the database
List<Player> playerList = [];
/// The currently selected group
Group? selectedGroup;
/// The index of the currently selected group in [groupsList] to mark it in
/// the [ChooseGroupView]
int selectedGroupIndex = -1;
/// The currently selected ruleset
Ruleset? selectedRuleset;
/// The index of the currently selected ruleset in [rulesets] to mark it in
/// the [ChooseRulesetView]
int selectedRulesetIndex = -1;
/// The currently selected players
List<Player>? selectedPlayers;
/// List of available rulesets with their display names and descriptions
/// as tuples of (Ruleset, String, String)
List<(Ruleset, String, String)> rulesets = [
(
Ruleset.singleWinner,
'Single Winner',
'Exactly one winner is chosen; ties are resolved by a predefined tiebreaker.',
),
(
Ruleset.singleLoser,
'Single Loser',
'Exactly one loser is determined; last place receives the penalty or consequence.',
),
(
Ruleset.mostPoints,
'Most Points',
'Traditional ruleset: the player with the most points wins.',
),
(
Ruleset.lastPoints,
'Least Points',
'Inverse scoring: the player with the fewest points wins.',
),
];
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = db.groupDao.getAllGroups();
_allPlayersFuture = db.playerDao.getAllPlayers();
Future.wait([_allGroupsFuture, _allPlayersFuture]).then((result) async {
groupsList = result[0] as List<Group>;
playerList = result[1] as List<Player>;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: const Text(
'Create new game',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
child: TextInputField(
controller: _gameNameController,
hintText: 'Game name',
onChanged: (value) {
setState(() {});
},
),
),
ChooseTile(
title: 'Ruleset',
trailingText: selectedRuleset == null
? 'None'
: translateRulesetToString(selectedRuleset!),
onPressed: () async {
selectedRuleset = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => ChooseRulesetView(
rulesets: rulesets,
initialRulesetIndex: selectedRulesetIndex,
),
),
);
selectedRulesetIndex = rulesets.indexWhere(
(r) => r.$1 == selectedRuleset,
);
setState(() {});
},
),
ChooseTile(
title: 'Group',
trailingText: selectedGroup == null
? 'None'
: selectedGroup!.name,
onPressed: () async {
selectedGroup = await Navigator.of(context).push(
MaterialPageRoute(
builder: (context) => ChooseGroupView(
groups: groupsList,
initialGroupIndex: selectedGroupIndex,
),
),
);
selectedGroupIndex = groupsList.indexWhere(
(g) => g.id == selectedGroup?.id,
);
setState(() {});
},
),
Expanded(
child: PlayerSelection(
key: ValueKey(selectedGroup?.id ?? 'no_group'),
initialPlayers: selectedGroup == null
? playerList
: playerList
.where(
(p) => !selectedGroup!.members.any(
(m) => m.id == p.id,
),
)
.toList(),
onChanged: (value) {
setState(() {
selectedPlayers = value;
});
},
),
),
CustomWidthButton(
text: 'Create game',
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed: _enableCreateGameButton()
? () async {
Game game = Game(
name: _gameNameController.text.trim(),
createdAt: DateTime.now(),
group: selectedGroup!,
players: selectedPlayers,
);
// TODO: Replace with navigation to GameResultView()
print('Created game: $game');
Navigator.pop(context);
}
: null,
),
const SizedBox(height: 20),
],
),
),
);
}
/// Translates a [Ruleset] enum value to its corresponding string representation.
String translateRulesetToString(Ruleset ruleset) {
switch (ruleset) {
case Ruleset.singleWinner:
return 'Single Winner';
case Ruleset.singleLoser:
return 'Single Loser';
case Ruleset.mostPoints:
return 'Most Points';
case Ruleset.lastPoints:
return 'Least Points';
}
}
/// Determines whether the "Create Game" button should be enabled based on
/// the current state of the input fields.
bool _enableCreateGameButton() {
return _gameNameController.text.isNotEmpty &&
(selectedGroup != null ||
(selectedPlayers != null && selectedPlayers!.isNotEmpty)) &&
selectedRuleset != null;
}
}

View File

@@ -0,0 +1,112 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/player_selection.dart';
import 'package:game_tracker/presentation/widgets/text_input/text_input_field.dart';
import 'package:provider/provider.dart';
class CreateGroupView extends StatefulWidget {
const CreateGroupView({super.key});
@override
State<CreateGroupView> createState() => _CreateGroupViewState();
}
class _CreateGroupViewState extends State<CreateGroupView> {
final _groupNameController = TextEditingController();
late final AppDatabase db;
List<Player> selectedPlayers = [];
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_groupNameController.addListener(() {
setState(() {});
});
}
@override
void dispose() {
_groupNameController.dispose();
super.dispose();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: const Text(
'Create new group',
style: TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: [
Container(
margin: const EdgeInsets.symmetric(horizontal: 12, vertical: 10),
child: TextInputField(
controller: _groupNameController,
hintText: 'Group name',
onChanged: (value) {
setState(() {});
},
),
),
Expanded(
child: PlayerSelection(
onChanged: (value) {
selectedPlayers = [...value];
},
),
),
CustomWidthButton(
text: 'Create group',
sizeRelativeToWidth: 0.95,
buttonType: ButtonType.primary,
onPressed:
(_groupNameController.text.isEmpty || selectedPlayers.isEmpty)
? null
: () async {
bool success = await db.groupDao.addGroup(
group: Group(
name: _groupNameController.text.trim(),
members: selectedPlayers,
),
);
if (!context.mounted) return;
if (success) {
Navigator.pop(context);
} else {
ScaffoldMessenger.of(context).showSnackBar(
SnackBar(
backgroundColor: CustomTheme.boxColor,
content: const Center(
child: Text(
'Error while creating group, please try again',
style: TextStyle(color: Colors.white),
),
),
),
);
}
setState(() {});
},
),
const SizedBox(height: 20),
],
),
),
);
}
}

View File

@@ -0,0 +1,145 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/presentation/views/main_menu/game_history_view.dart';
import 'package:game_tracker/presentation/views/main_menu/groups_view.dart';
import 'package:game_tracker/presentation/views/main_menu/home_view.dart';
import 'package:game_tracker/presentation/views/main_menu/settings_view.dart';
import 'package:game_tracker/presentation/views/main_menu/statistics_view.dart';
import 'package:game_tracker/presentation/widgets/navbar_item.dart';
class CustomNavigationBar extends StatefulWidget {
const CustomNavigationBar({super.key});
@override
State<CustomNavigationBar> createState() => _CustomNavigationBarState();
}
class _CustomNavigationBarState extends State<CustomNavigationBar>
with SingleTickerProviderStateMixin {
int currentIndex = 0;
int tabKeyCount = 0;
@override
void initState() {
super.initState();
}
@override
Widget build(BuildContext context) {
// Pretty ugly but works
final List<Widget> tabs = [
KeyedSubtree(key: ValueKey('home_$tabKeyCount'), child: const HomeView()),
KeyedSubtree(
key: ValueKey('games_$tabKeyCount'),
child: const GameHistoryView(),
),
KeyedSubtree(
key: ValueKey('groups_$tabKeyCount'),
child: const GroupsView(),
),
KeyedSubtree(
key: ValueKey('stats_$tabKeyCount'),
child: const StatisticsView(),
),
];
return Scaffold(
appBar: AppBar(
centerTitle: true,
title: Text(
_currentTabTitle(),
style: const TextStyle(fontSize: 20, fontWeight: FontWeight.bold),
),
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
actions: [
IconButton(
onPressed: () async {
await Navigator.push(
context,
MaterialPageRoute(builder: (_) => const SettingsView()),
);
setState(() {
tabKeyCount++;
});
},
icon: const Icon(Icons.settings),
),
],
elevation: 0,
),
backgroundColor: CustomTheme.backgroundColor,
body: tabs[currentIndex],
extendBody: true,
bottomNavigationBar: SafeArea(
minimum: const EdgeInsets.only(bottom: 30),
child: Container(
margin: const EdgeInsets.symmetric(horizontal: 12.0, vertical: 10),
decoration: BoxDecoration(
borderRadius: BorderRadius.circular(24),
color: CustomTheme.primaryColor,
),
child: ClipRRect(
borderRadius: BorderRadius.circular(24),
child: SizedBox(
height: 60,
child: Row(
mainAxisAlignment: MainAxisAlignment.spaceAround,
children: <Widget>[
NavbarItem(
index: 0,
isSelected: currentIndex == 0,
icon: Icons.home_rounded,
label: 'Home',
onTabTapped: onTabTapped,
),
NavbarItem(
index: 1,
isSelected: currentIndex == 1,
icon: Icons.gamepad_rounded,
label: 'Games',
onTabTapped: onTabTapped,
),
NavbarItem(
index: 2,
isSelected: currentIndex == 2,
icon: Icons.group_rounded,
label: 'Groups',
onTabTapped: onTabTapped,
),
NavbarItem(
index: 3,
isSelected: currentIndex == 3,
icon: Icons.bar_chart_rounded,
label: 'Stats',
onTabTapped: onTabTapped,
),
],
),
),
),
),
),
);
}
void onTabTapped(int index) {
setState(() {
currentIndex = index;
});
}
String _currentTabTitle() {
switch (currentIndex) {
case 0:
return 'Home';
case 1:
return 'Game History';
case 2:
return 'Groups';
case 3:
return 'Statistics';
default:
return '';
}
}
}

View File

@@ -0,0 +1,150 @@
import 'package:flutter/cupertino.dart';
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/create_group_view.dart';
import 'package:game_tracker/presentation/views/main_menu/game_result_view.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_history_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart';
class GameHistoryView extends StatefulWidget {
const GameHistoryView({super.key});
@override
State<GameHistoryView> createState() => _GameHistoryViewState();
}
class _GameHistoryViewState extends State<GameHistoryView> {
late Future<List<Game>> _gameListFuture;
late final AppDatabase db;
late final List<Game> skeletonData = List.filled(
4,
Game(
name: 'Skeleton Game',
group: Group(
name: 'Skeleton Group',
members: [
Player(name: 'Player 1'),
Player(name: 'Player 2'),
Player(name: 'Player 3'),
Player(name: 'Long Name Player 4'),
Player(name: 'Player 5'),
],
),
winner: Player(name: 'Skeleton Player 1'),
players: [Player(name: 'Skeleton Player 6')],
),
);
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_gameListFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.gameDao.getAllGames(),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Game>>(
future: _gameListFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Game>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Game data could not be loaded',
),
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Info',
message: 'No games created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Game> games =
(isLoading ? skeletonData : (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(a.createdAt),
))
.toList();
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: games.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == games.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 80,
);
}
return GameHistoryTile(
onTap: () async {
await Navigator.push(
context,
CupertinoPageRoute(
fullscreenDialog: true,
builder: (context) =>
GameResultView(game: games[index]),
),
);
setState(() {
_gameListFuture = db.gameDao.getAllGames();
});
},
game: games[index],
);
},
),
);
},
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
child: CustomWidthButton(
text: 'Create Game',
sizeRelativeToWidth: 0.90,
onPressed: () async {
await Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return const CreateGroupView();
},
),
);
setState(() {
_gameListFuture = db.gameDao.getAllGames();
});
},
),
),
],
),
);
}
}

View File

@@ -0,0 +1,144 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/tiles/custom_radio_list_tile.dart';
import 'package:provider/provider.dart';
class GameResultView extends StatefulWidget {
final Game game;
const GameResultView({super.key, required this.game});
@override
State<GameResultView> createState() => _GameResultViewState();
}
class _GameResultViewState extends State<GameResultView> {
late final List<Player> allPlayers;
late final AppDatabase db;
Player? _selectedPlayer;
@override
void initState() {
db = Provider.of<AppDatabase>(context, listen: false);
allPlayers = getAllPlayers(widget.game);
if (widget.game.winner != null) {
_selectedPlayer = allPlayers.firstWhere(
(p) => p.id == widget.game.winner!.id,
);
}
super.initState();
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
appBar: AppBar(
backgroundColor: CustomTheme.backgroundColor,
scrolledUnderElevation: 0,
title: Text(
widget.game.name,
style: const TextStyle(
fontSize: 20,
fontWeight: FontWeight.bold,
overflow: TextOverflow.ellipsis,
),
),
centerTitle: true,
),
body: SafeArea(
child: Column(
children: [
Expanded(
child: Container(
margin: const EdgeInsets.symmetric(
horizontal: 12,
vertical: 10,
),
padding: const EdgeInsets.symmetric(
vertical: 10,
horizontal: 10,
),
decoration: BoxDecoration(
color: CustomTheme.boxColor,
border: Border.all(color: CustomTheme.boxBorder),
borderRadius: BorderRadius.circular(12),
),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Text(
'Select Winner:',
style: TextStyle(
fontSize: 18,
fontWeight: FontWeight.bold,
),
),
const SizedBox(height: 10),
Expanded(
child: RadioGroup<Player>(
groupValue: _selectedPlayer,
onChanged: (Player? value) async {
setState(() {
_selectedPlayer = value;
});
await _handleWinnerSaving();
},
child: ListView.builder(
itemCount: allPlayers.length,
itemBuilder: (context, index) {
return CustomRadioListTile(
text: allPlayers[index].name,
value: allPlayers[index],
onContainerTap: (value) async {
setState(() {
// Check if the already selected player is the same as the newly tapped player.
if (_selectedPlayer == value) {
// If yes deselected the player by setting it to null.
_selectedPlayer = null;
} else {
// If no assign the newly tapped player to the selected player.
(_selectedPlayer = value);
}
});
await _handleWinnerSaving();
},
);
},
),
),
),
],
),
),
),
],
),
),
);
}
Future<void> _handleWinnerSaving() async {
if (_selectedPlayer == null) {
await db.gameDao.removeWinner(gameId: widget.game.id);
} else {
await db.gameDao.setWinner(
gameId: widget.game.id,
winnerId: _selectedPlayer!.id,
);
}
}
List<Player> getAllPlayers(Game game) {
if (game.group == null && game.players != null) {
return [...game.players!];
} else if (game.group != null && game.players != null) {
return [...game.players!, ...game.group!.members];
}
return [...game.group!.members];
}
}

View File

@@ -0,0 +1,119 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/views/main_menu/create_group_view.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/custom_width_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/group_tile.dart';
import 'package:game_tracker/presentation/widgets/top_centered_message.dart';
import 'package:provider/provider.dart';
class GroupsView extends StatefulWidget {
const GroupsView({super.key});
@override
State<GroupsView> createState() => _GroupsViewState();
}
class _GroupsViewState extends State<GroupsView> {
late Future<List<Group>> _allGroupsFuture;
late final AppDatabase db;
final player = Player(name: 'Skeleton Player');
late final List<Group> skeletonData = List.filled(
7,
Group(
name: 'Skeleton Game',
members: [player, player, player, player, player, player],
),
);
@override
void initState() {
super.initState();
db = Provider.of<AppDatabase>(context, listen: false);
_allGroupsFuture = Future.delayed(
const Duration(milliseconds: 250),
() => db.groupDao.getAllGroups(),
);
}
@override
Widget build(BuildContext context) {
return Scaffold(
backgroundColor: CustomTheme.backgroundColor,
body: Stack(
alignment: Alignment.center,
children: [
FutureBuilder<List<Group>>(
future: _allGroupsFuture,
builder:
(BuildContext context, AsyncSnapshot<List<Group>> snapshot) {
if (snapshot.hasError) {
return const Center(
child: TopCenteredMessage(
icon: Icons.report,
title: 'Error',
message: 'Group data couldn\'t\nbe loaded',
),
);
}
if (snapshot.connectionState == ConnectionState.done &&
(!snapshot.hasData || snapshot.data!.isEmpty)) {
return const Center(
child: TopCenteredMessage(
icon: Icons.info,
title: 'Info',
message: 'No groups created yet',
),
);
}
final bool isLoading =
snapshot.connectionState == ConnectionState.waiting;
final List<Group> groups =
isLoading ? skeletonData : (snapshot.data ?? [])
..sort((a, b) => b.createdAt.compareTo(a.createdAt));
return AppSkeleton(
enabled: isLoading,
child: ListView.builder(
padding: const EdgeInsets.only(bottom: 85),
itemCount: groups.length + 1,
itemBuilder: (BuildContext context, int index) {
if (index == groups.length) {
return SizedBox(
height: MediaQuery.paddingOf(context).bottom - 20,
);
}
return GroupTile(group: groups[index]);
},
),
);
},
),
Positioned(
bottom: MediaQuery.paddingOf(context).bottom,
child: CustomWidthButton(
text: 'Create Group',
sizeRelativeToWidth: 0.90,
onPressed: () async {
await Navigator.push(
context,
MaterialPageRoute(
builder: (context) {
return const CreateGroupView();
},
),
);
setState(() {
_allGroupsFuture = db.groupDao.getAllGroups();
});
},
),
),
],
),
);
}
}

View File

@@ -0,0 +1,262 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/group.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/buttons/quick_create_button.dart';
import 'package:game_tracker/presentation/widgets/tiles/game_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/info_tile.dart';
import 'package:game_tracker/presentation/widgets/tiles/quick_info_tile.dart';
import 'package:provider/provider.dart';
class HomeView extends StatefulWidget {
const HomeView({super.key});
@override
State<HomeView> createState() => _HomeViewState();
}
class _HomeViewState extends State<HomeView> {
late Future<int> _gameCountFuture;
late Future<int> _groupCountFuture;
late Future<List<Game>> _recentGamesFuture;
bool isLoading = true;
late final List<Game> skeletonData = List.filled(
2,
Game(
name: 'Skeleton Game',
group: Group(
name: 'Skeleton Group',
members: [
Player(name: 'Skeleton Player 1'),
Player(name: 'Skeleton Player 2'),
],
),
winner: Player(name: 'Skeleton Player 1'),
),
);
@override
initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_gameCountFuture = db.gameDao.getGameCount();
_groupCountFuture = db.groupDao.getGroupCount();
_recentGamesFuture = db.gameDao.getAllGames();
Future.wait([_gameCountFuture, _groupCountFuture, _recentGamesFuture]).then(
(_) async {
await Future.delayed(const Duration(milliseconds: 250));
if (mounted) {
setState(() {
isLoading = false;
});
}
},
);
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return AppSkeleton(
enabled: isLoading,
child: SingleChildScrollView(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.center,
children: [
FutureBuilder<int>(
future: _gameCountFuture,
builder: (context, snapshot) {
final int count = (snapshot.hasData)
? snapshot.data!
: 0;
return QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: 'Games',
icon: Icons.groups_rounded,
value: count,
);
},
),
SizedBox(width: constraints.maxWidth * 0.05),
FutureBuilder<int>(
future: _groupCountFuture,
builder: (context, snapshot) {
final int count =
(snapshot.connectionState == ConnectionState.done &&
snapshot.hasData)
? snapshot.data!
: 0;
return QuickInfoTile(
width: constraints.maxWidth * 0.45,
height: constraints.maxHeight * 0.15,
title: 'Groups',
icon: Icons.groups_rounded,
value: count,
);
},
),
],
),
Padding(
padding: const EdgeInsets.symmetric(vertical: 16.0),
child: InfoTile(
width: constraints.maxWidth * 0.95,
title: 'Recent Games',
icon: Icons.timer,
content: Padding(
padding: const EdgeInsets.symmetric(horizontal: 40.0),
child: FutureBuilder(
future: _recentGamesFuture,
builder:
(
BuildContext context,
AsyncSnapshot<List<Game>> snapshot,
) {
if (snapshot.hasError) {
return const Center(
heightFactor: 4,
child: Text(
'Error while loading recent games.',
),
);
}
final List<Game> games =
(isLoading
? skeletonData
: (snapshot.data ?? [])
..sort(
(a, b) => b.createdAt.compareTo(
a.createdAt,
),
))
.take(2)
.toList();
if (games.isNotEmpty) {
return Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
GameTile(
gameTitle: games[0].name,
gameType: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(games[0]),
winner: games[0].winner == null
? 'Game in progress...'
: games[0].winner!.name,
),
const Padding(
padding: EdgeInsets.symmetric(
vertical: 8.0,
),
child: Divider(),
),
if (games.length > 1) ...[
GameTile(
gameTitle: games[1].name,
gameType: 'Winner',
ruleset: 'Ruleset',
players: _getPlayerText(games[1]),
winner: games[1].winner == null
? 'Game in progress...'
: games[1].winner!.name,
),
const SizedBox(height: 8),
] else ...[
const Center(
heightFactor: 4,
child: Text(
'No second game available.',
),
),
],
],
);
} else {
return const Center(
heightFactor: 12,
child: Text('No recent games available.'),
);
}
},
),
),
),
),
InfoTile(
width: constraints.maxWidth * 0.95,
title: 'Quick Create',
icon: Icons.add_box_rounded,
content: Column(
spacing: 8,
children: [
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 1',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 2',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 3',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 4',
onPressed: () {},
),
],
),
Row(
mainAxisAlignment: MainAxisAlignment.spaceEvenly,
children: [
QuickCreateButton(
text: 'Category 5',
onPressed: () {},
),
QuickCreateButton(
text: 'Category 6',
onPressed: () {},
),
],
),
],
),
),
],
),
),
);
},
);
}
String _getPlayerText(Game game) {
if (game.group == null) {
final playerCount = game.players?.length ?? 0;
return '$playerCount Players';
}
if (game.players == null || game.players!.isEmpty) {
return game.group!.name;
}
return '${game.group!.name} + ${game.players!.length}';
}
}

View File

@@ -0,0 +1,191 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/core/custom_theme.dart';
import 'package:game_tracker/core/enums.dart';
import 'package:game_tracker/presentation/widgets/tiles/settings_list_tile.dart';
import 'package:game_tracker/services/data_transfer_service.dart';
class SettingsView extends StatefulWidget {
const SettingsView({super.key});
@override
State<SettingsView> createState() => _SettingsViewState();
}
class _SettingsViewState extends State<SettingsView> {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(backgroundColor: CustomTheme.backgroundColor),
backgroundColor: CustomTheme.backgroundColor,
body: LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) =>
SingleChildScrollView(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.start,
children: [
const Padding(
padding: EdgeInsets.fromLTRB(24, 0, 24, 10),
child: Text(
textAlign: TextAlign.start,
'Menu',
style: TextStyle(
fontSize: 28,
fontWeight: FontWeight.bold,
),
),
),
const Padding(
padding: EdgeInsets.symmetric(horizontal: 24, vertical: 10),
child: Text(
textAlign: TextAlign.start,
'Settings',
style: TextStyle(
fontSize: 22,
fontWeight: FontWeight.bold,
),
),
),
SettingsListTile(
title: 'Export data',
icon: Icons.upload_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final String json =
await DataTransferService.getAppDataAsJson(context);
final result = await DataTransferService.exportData(
json,
'game_tracker-data',
);
if (!context.mounted) return;
showExportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: 'Import data',
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () async {
final result = await DataTransferService.importData(
context,
);
if (!context.mounted) return;
showImportSnackBar(context: context, result: result);
},
),
SettingsListTile(
title: 'Delete all data',
icon: Icons.download_outlined,
suffixWidget: const Icon(Icons.arrow_forward_ios, size: 16),
onPressed: () {
showDialog<bool>(
context: context,
builder: (context) => AlertDialog(
title: const Text('Delete all data?'),
content: const Text('This can\'t be undone'),
actions: [
TextButton(
onPressed: () => Navigator.of(context).pop(false),
child: const Text('Abbrechen'),
),
TextButton(
onPressed: () => Navigator.of(context).pop(true),
child: const Text('Löschen'),
),
],
),
).then((confirmed) {
if (confirmed == true && context.mounted) {
DataTransferService.deleteAllData(context);
showSnackbar(
context: context,
message: 'Daten erfolgreich gelöscht',
);
}
});
},
),
],
),
),
),
);
}
/// Displays a snackbar based on the import result.
///
/// [context] The BuildContext to show the snackbar in.
/// [result] The result of the import operation.
void showImportSnackBar({
required BuildContext context,
required ImportResult result,
}) {
switch (result) {
case ImportResult.success:
showSnackbar(context: context, message: 'Data successfully imported');
case ImportResult.invalidSchema:
showSnackbar(context: context, message: 'Invalid Schema');
case ImportResult.fileReadError:
showSnackbar(context: context, message: 'Error reading file');
case ImportResult.canceled:
showSnackbar(context: context, message: 'Import canceled');
case ImportResult.formatException:
showSnackbar(
context: context,
message: 'Format Exception (see console)',
);
case ImportResult.unknownException:
showSnackbar(
context: context,
message: 'Unknown Exception (see console)',
);
}
}
/// Displays a snackbar based on the export result.
///
/// [context] The BuildContext to show the snackbar in.
/// [result] The result of the export operation.
void showExportSnackBar({
required BuildContext context,
required ExportResult result,
}) {
switch (result) {
case ExportResult.success:
showSnackbar(context: context, message: 'Data successfully exported');
case ExportResult.canceled:
showSnackbar(context: context, message: 'Export canceled');
case ExportResult.unknownException:
showSnackbar(
context: context,
message: 'Unknown Exception (see console)',
);
}
}
/// Displays a snackbar with the given message and optional action.
///
/// [context] The BuildContext to show the snackbar in.
/// [message] The message to display in the snackbar.
/// [duration] The duration for which the snackbar is displayed.
/// [action] An optional callback function to execute when the action button is pressed.
void showSnackbar({
required BuildContext context,
required String message,
Duration duration = const Duration(seconds: 3),
VoidCallback? action,
}) {
final messenger = ScaffoldMessenger.of(context);
messenger.hideCurrentSnackBar();
messenger.showSnackBar(
SnackBar(
content: Text(message, style: const TextStyle(color: Colors.white)),
backgroundColor: CustomTheme.onBoxColor,
duration: duration,
action: action != null
? SnackBarAction(label: 'Rückgängig', onPressed: action)
: null,
),
);
}
}

View File

@@ -0,0 +1,241 @@
import 'package:flutter/material.dart';
import 'package:game_tracker/data/db/database.dart';
import 'package:game_tracker/data/dto/game.dart';
import 'package:game_tracker/data/dto/player.dart';
import 'package:game_tracker/presentation/widgets/app_skeleton.dart';
import 'package:game_tracker/presentation/widgets/tiles/statistics_tile.dart';
import 'package:provider/provider.dart';
class StatisticsView extends StatefulWidget {
const StatisticsView({super.key});
@override
State<StatisticsView> createState() => _StatisticsViewState();
}
class _StatisticsViewState extends State<StatisticsView> {
late Future<List<Game>> _gamesFuture;
late Future<List<Player>> _playersFuture;
List<(String, int)> winCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, int)> gameCounts = List.filled(6, ('Skeleton Player', 1));
List<(String, double)> winRates = List.filled(6, ('Skeleton Player', 1));
bool isLoading = true;
@override
void initState() {
super.initState();
final db = Provider.of<AppDatabase>(context, listen: false);
_gamesFuture = db.gameDao.getAllGames();
_playersFuture = db.playerDao.getAllPlayers();
Future.wait([_gamesFuture, _playersFuture]).then((results) async {
await Future.delayed(const Duration(milliseconds: 250));
final games = results[0] as List<Game>;
final players = results[1] as List<Player>;
winCounts = _calculateWinsForAllPlayers(games, players);
gameCounts = _calculateGameAmountsForAllPlayers(games, players);
winRates = computeWinRatePercent(wins: winCounts, games: gameCounts);
if (mounted) {
setState(() {
isLoading = false;
});
}
});
}
@override
Widget build(BuildContext context) {
return LayoutBuilder(
builder: (BuildContext context, BoxConstraints constraints) {
return SingleChildScrollView(
child: AppSkeleton(
enabled: isLoading,
fixLayoutBuilder: true,
child: ConstrainedBox(
constraints: BoxConstraints(minWidth: constraints.maxWidth),
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
SizedBox(height: constraints.maxHeight * 0.01),
StatisticsTile(
icon: Icons.sports_score,
title: 'Wins per Player',
width: constraints.maxWidth * 0.95,
values: winCounts,
itemCount: 3,
barColor: Colors.blue,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.percent,
title: 'Winrate per Player',
width: constraints.maxWidth * 0.95,
values: winRates,
itemCount: 5,
barColor: Colors.orange[700]!,
),
SizedBox(height: constraints.maxHeight * 0.02),
StatisticsTile(
icon: Icons.casino,
title: 'Games per Player',
width: constraints.maxWidth * 0.95,
values: gameCounts,
itemCount: 10,
barColor: Colors.green,
),
SizedBox(height: MediaQuery.paddingOf(context).bottom),
],
),
),
),
);
},
);
}
/// Calculates the number of wins for each player
/// and returns a sorted list of tuples (playerName, winCount)
List<(String, int)> _calculateWinsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> winCounts = [];
// Getting the winners
for (var game in games) {
final winner = game.winner;
if (winner != null) {
final index = winCounts.indexWhere((entry) => entry.$1 == winner.id);
// -1 means winner not found in winCounts
if (index != -1) {
final current = winCounts[index].$2;
winCounts[index] = (winner.id, current + 1);
} else {
winCounts.add((winner.id, 1));
}
}
}
// Adding all players with zero wins
for (var player in players) {
final index = winCounts.indexWhere((entry) => entry.$1 == player.id);
// -1 means player not found in winCounts
if (index == -1) {
winCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < winCounts.length; i++) {
final playerId = winCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
winCounts[i] = (player.name, winCounts[i].$2);
}
winCounts.sort((a, b) => b.$2.compareTo(a.$2));
return winCounts;
}
/// Calculates the number of games played for each player
/// and returns a sorted list of tuples (playerName, gameCount)
List<(String, int)> _calculateGameAmountsForAllPlayers(
List<Game> games,
List<Player> players,
) {
List<(String, int)> gameCounts = [];
// Counting games for each player
for (var game in games) {
if (game.group != null) {
final members = game.group!.members.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in gameCounts
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
if (game.players != null) {
final members = game.players!.map((p) => p.id).toList();
for (var playerId in members) {
final index = gameCounts.indexWhere((entry) => entry.$1 == playerId);
// -1 means player not found in gameCounts
if (index != -1) {
final current = gameCounts[index].$2;
gameCounts[index] = (playerId, current + 1);
} else {
gameCounts.add((playerId, 1));
}
}
}
}
// Adding all players with zero games
for (var player in players) {
final index = gameCounts.indexWhere((entry) => entry.$1 == player.id);
// -1 means player not found in gameCounts
if (index == -1) {
gameCounts.add((player.id, 0));
}
}
// Replace player IDs with names
for (int i = 0; i < gameCounts.length; i++) {
final playerId = gameCounts[i].$1;
final player = players.firstWhere(
(p) => p.id == playerId,
orElse: () => Player(id: playerId, name: 'N.a.'),
);
gameCounts[i] = (player.name, gameCounts[i].$2);
}
gameCounts.sort((a, b) => b.$2.compareTo(a.$2));
return gameCounts;
}
// dart
List<(String, double)> computeWinRatePercent({
required List<(String, int)> wins,
required List<(String, int)> games,
}) {
final Map<String, int> winsMap = {for (var e in wins) e.$1: e.$2};
final Map<String, int> gamesMap = {for (var e in games) e.$1: e.$2};
// Get all unique player names
final names = {...winsMap.keys, ...gamesMap.keys};
// Calculate win rates
final result = names.map((name) {
final int w = winsMap[name] ?? 0;
final int g = gamesMap[name] ?? 0;
// Calculate percentage and round to 2 decimal places
// Avoid division by zero
final double percent = (g > 0)
? double.parse(((w / g)).toStringAsFixed(2))
: 0;
return (name, percent);
}).toList();
// Sort the result: first by winrate descending,
// then by wins descending in case of a tie
result.sort((a, b) {
final cmp = b.$2.compareTo(a.$2);
if (cmp != 0) return cmp;
final wa = winsMap[a.$1] ?? 0;
final wb = winsMap[b.$1] ?? 0;
return wb.compareTo(wa);
});
return result;
}
}

View File

@@ -0,0 +1,51 @@
import 'package:flutter/material.dart';
import 'package:skeletonizer/skeletonizer.dart';
class AppSkeleton extends StatefulWidget {
final Widget child;
final bool enabled;
final bool fixLayoutBuilder;
const AppSkeleton({
super.key,
required this.child,
this.enabled = true,
this.fixLayoutBuilder = false,
});
@override
State<AppSkeleton> createState() => _AppSkeletonState();
}
class _AppSkeletonState extends State<AppSkeleton> {
@override
Widget build(BuildContext context) {
return Skeletonizer(
effect: PulseEffect(
from: Colors.grey[800]!,
to: Colors.grey[600]!,
duration: const Duration(milliseconds: 800),
),
enabled: widget.enabled,
enableSwitchAnimation: true,
switchAnimationConfig: SwitchAnimationConfig(
duration: const Duration(milliseconds: 200),
switchInCurve: Curves.linear,
switchOutCurve: Curves.linear,
transitionBuilder: AnimatedSwitcher.defaultTransitionBuilder,
layoutBuilder: !widget.fixLayoutBuilder
? AnimatedSwitcher.defaultLayoutBuilder
: (Widget? currentChild, List<Widget> previousChildren) {
return Stack(
alignment: Alignment.topCenter,
children: [
...previousChildren,
if (currentChild != null) currentChild,
],
);
},
),
child: widget.child,
);
}
}

Some files were not shown because too many files have changed in this diff Show More